#Character Trailer Splash Art
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anominous-user · 1 year ago
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man, it is such a shame that with part 2 they stopped doing separate artworks for hi3 character trailers and instead just animated the splash arts
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epicness1000 · 7 months ago
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17 REASONS WHY SAMPO KOSKI IS SUS
I'm not sure if I've come across a fictional character more horrendously sus than Sampo Koski.
Since I'm kind of hyperfixated on him (and Dr Ratio too), I will make a post on why our beloved blue scammer is very, very sus.
He is the only character to leave no trace when he walks. No splashes in water, no footprints in the snow. Literally no other character in the game does this.
All of his eidolons, save for one, are made up of two words and are very light hearted: "Rising love", "Infectious enthusiasm", "Big money!", "Huuuuuuuuge money!" and "Increased Spending", all of which reference either his love for money, or his warmth. The one exception is "The Deeper the Love, the Stronger the Hate". What? What do you mean hate? We've never seen Sampo be anything but 'haha funny scam boi'. What a strangely ominous thing to say...
Not to mention the art paired with that eidolon. In every piece of art we have of him, you can see the light in his eyes– not here. The light's completely absent.
His defeat pose. Every character is either kneeling, or sitting down. Sampo is the ONLY one who is still on his feet. This must surely be intentional.
The fact that he's among the few characters with an invalid rating from the rating pistol (Alongside Acheron, Jing Yuan, Feixiao, March 7 and Luocha, all of whom are either extremely powerful, or have a completely unknown past as is the case of March 7).
He is the only character to directly acknowledge the player in-game (Sparkle did this in a trailer, but... it was a trailer, so it doesn't count until it's something in-game). Self-aware character? (This is my own headcanon >:)
He very clearly is not a Belobogian native, this is all but confirmed by the fact that everyone states he just showed up one day a few years back (something along those lines). So... where is he really from? His splash art doesn't seem to be Belobog either...
The fact that the trailblazer turned away from him for ONE SECOND, and he disappeared without a sound??? Like he was never there at all.
The entirety of Funny Bone, which shows a very violent side to Sampo. You CANNOT convince me it doesn't hold some element of truth to who he truly is, because if Hoyo truly intended for him to be harmless comic relief with little more to him, why would they play this song live in an official Honkai: Star Rail orchestra accompanied with the visuals? Would they really approve something showing him in such a dangerous, unhinged and dark light when we've never seen him like that in-game?
The fact that he's a Masked Fool. A Masked Fool who apparently has some moral standards, but a Masked Fool nonetheless. Personally, I suspect he wasn't always so mellow.
THAT WHOLE SCENE OF FIREFLY DESCRIBING HIM, HAVING KNOWN NOTHING ABOUT WHO HE WAS, AND MAKING HIM SOUND LIKE SOME SORT OF SKILLED ASSASSIN?? (I know it was a shapeshifted Sparkle but I think the point still stands. Also, this might just be me, but before I realised it was Sampo following us around, the way FF was talking about our stalker unsettled me and genuinely left the impression that she was talking about an assassin of some kind... wouldn't surprise me if this guy's hands have been stained red in the past).
The fact that his backstory snippets are all of him just goofing around disguised as Madame Poisson? When there's CLEARLY more to him than meets the eye?
THE FACT THAT HE'S ONE OF THE FEW CHARACTERS WHO IS NOT ABLE TO BOARD THE ASTRAL EXPRESS YET????? Even Sparkle can board, so it doesn't have to do with the fact that he's a masked fool. And I think everyone else from Belobog can board, so... hmm... sus....
We find him in the Belobog outskirts. I'm pretty sure it's noted that normal humans can't go out there unprepared without freezing to death, or something? I might be misremembering.
HIS LIGHT CONE! HOW COULD I FORGET HIS LIGHT CONE! Firstly, notice it's not just one sniper targetting him, but there is also a man in the corner pointing a gun at him. The art is called "The Eyes of the Prey", yet when you read its description, Sampo is unsettlingly calm, spotting the sniper from a distance with no warning (makes him sound like he has borderline supernatural awareness, which I think fits with the idea of him being 'self-aware'), and is noted to have more money than the hitman makes from multiple contracts. I think the title is also a subversion– with how in control Sampo is of the situation, surviving TWO simultaneous hitmen, it's quite clear that he is not the prey– rather, it's those who target him.
He knows things he ABSOLUTELY SHOULD NOT KNOW. The fact that he implies that Dan Heng is a dragon? Or his 'knowledge' voice line, which clearly expresses his awareness that we arrived by train (when he should not have this information?).
His eidolon activation phrase is "Everyone has a colourful past, wouldn't you say?" We know literally NOTHING about his past.
So, I'm not sure EXACTLY what this all means, but it's clearly pointing to something. Don't let me down, Mihoyo! You usually do, you filthy gacha bastards, but... try to do Sampo justice please.
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thecertifiedboykisser · 5 months ago
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Ok, big post with all evidence pointing to ratio being from amphoreus and some pointing against it.
Some leaks are in here!!! Be warned!!!
1-design stuff
Some notes, the style of clothing is very similar, most if all chrysos heirs have the same eye stuff that ratio has some just aren't colored (you can see it on some of the models in the trailer or the art at the end of the first trailor)
Spirals are a big thing, as well as the belt with the fabric (idk what it's call im sorry) and it draping over their legs. The blue stones and gold stuff.
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Might be a bit of a pull but in the 3.0 live stream, dr.orange kinda looked like him, but I might be going insane.
Mydei and him have very similar eyes as well (I'm using mydei as a ref point bcs he's the only male from amphoreus we have splash art for to work with) same shape, puplies similar shape
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I'm sure there's other design stuff and I might add it later. But for now this is all I got.
2-story elements
Now, this is more the lack of story, ratio has nothing but crumbs for his lore, where he's from, anything about him. Even his character storys aren't told from his own perspectives. The only time he really talks about himself is when he's referring to his goals or his love of books and baths.
He also doesn't have any clarification on where he's from other than the Intelligencea guild, and that's just a faction. There's no mention of his home planet at all.
On the official wiki. There are some that are classified as cosmic but we know the home of (boothill, acheron, Sunday, rappa[iffy, we know some details, like it was under dr.primive, but we don't know it's name so idk]) and some that we don't because it doesn't matter to there lore bcs there wanderers. Like sparkle, blackswan, and argenti. But dr.ratio doesn't fall into any of those categories. His home planet is vaguely mentioned as they have a bunch of stuff on him, but that's it.
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It seems to matter to his lore, as you'd want yo know all about this great doctor, yet he's a complete mystery. And the quests don't help either.
He's not made for penacony or the space station. He even calls himself a supporting character, his character story was about others and guiding the trailblazer through helping them. He was solely there to help aventurine in penacony. Barely anything for himself.
That lack of knowledge tells me what I need to know. Either he's purposely keeping it a mystery, or it's gonna be figured out later. I mean if he is from amphoreus, he probably keeps it a mystery bcs how the hell is he gonna prove it's real.
3- What proves it's not real.
So, there's all this evidence, but it's lacking or doesn't make sense in some areas. Most of these points were brought up on tiktok by @/veritasratioenjoyer they make some really good points in their post, and its what inspired me to make this:)
So. It's stated in the livestream that the people of amphoreus have no concept of the outside world, meaning it's very unlikely that he's from there, considering how well known he is and that he follows the path of the erudition.
Veritasratioenjoyer explains it alot better than me so go check there video out.
If you have any more to add, feel free to in the reblogs! I do read them all:)
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mollysunder · 8 months ago
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The Black Rose has Already Infiltrated Piltover and Zaun!
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You know how there's speculation that this shadowy figure has to do with LeBlanc because LeBlanc and members of her Black Rose group do the eye/eye makeup glow thing?
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Well the conspiracy only goes deeper! Last year, nearly to the day, an exclusive splash art for LeBlanc's Rose Quartz Prestigious skin was released on CN servers.
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Do you recognize that familiar face in the background?
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I do!
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It's Local Cusine (LC)! You could argue that it's just an easter egg. But why is Local Cuisine in Noxus? LC's presumably a sex worker from Zaun and here he is hob knobbing in Noxus, in a splash for LeBlanc of all people.
How do we know this a Black Rose gathering? Well, we can see that the window in LeBlanc's splash art matches the same design used in the homes of other members of the Black Rose in Riot media.
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We also know that many Black Rose members wear masks upon first appearance so that their identity will be anonymous to other members. If you look closely, you can even see that the shadowy figure from the trailer is wearing a mask around their eyes as well.
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And can you guess which character we met wearing a mask in their very first appearance?
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It's Local Cusinie!
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But what does any of this mean? Well, LC could have been sent as a spy by LeBlanc herself to test the Medardas' loyalty to the Black Rose. If Swain is truly set to take power by season 2, then many powerful families affiliated with the Black Rose WILL be purged.
Maybe LeBlanc's sent LC to have them killed herself. The Medardas may be loose ends to her, because Ambessa is only loyal to preserving her family and may in fact expose the conspiracy further to Swain to her and Mel if she could.
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Or maybe LC has his own agenda. Maybe LC is related to the Ionian princess Ambessa killed. You don't have to be from Noxus to be a part of the Black Rose, the organization predates Noxus itself. And frankly, Black Rose members and their related assets do their own thing pretty often, their web of plans can even bite LeBlanc in the butt.
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pastorfutureletthembe · 11 months ago
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Here we go again--
TRIP ABROAD TURNS INTO BUTTERFLY EFFECT
First thing worth mentioning is that the prime color in this artwork is pale blue. I feel like it's quite rare, most of INPLICK arts for Link Click have the same palette: burgundy red, shades of gray and black (except for the whole Surprise Beat thing which is splashed with flashy pink). All but this one:
(probably when they were 17 or sth)
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For the sake of the argument, let's say it is a significant distinction to make. The reason is simple: the teaser taking place at the airport and the trailer prove that shit started three years ago, while CXS and LG's graduation trip. If this chronology is correct, then blue probably symbolizes Lu Guang's innocence or happiness. Blue used to paint Lu Guang but now he only sees the world in black, white and red. In the birthday official arts, blue is associated with his character. His flower is freaking Forget-Me-Not; Myosotis.
So yes, that's why I think the color palette here is relevant to the time period we're going to explore in the Yingdu Chapter.
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The couch itself is blue when we're so used to the pair sitting on a brick sofa. The cakes and the flowers are the usual shade of red, though.
On the table: red roses in a vase. Petals are all over the place. Ominous. We actually see a roses bouquet in the PV of XETROverthink, held by Li Tianchen.
On the trolley: 1 bottle of wine, 2 CXS's feet, 3 glasses, 4 cakes, 5 individual desserts. The glass half full is Liu Xiao's, since it isn't on the trolley in the original artwork he is absent from. I said it in another post but the plate counts 4 portions, as in 4 antagonists, while the pudding might be Lu Guang's. The cakes are probably metaphors for timelines/curves, clocks dressed as desserts with a red fruit representing a dead Cheng Xiaoshi. V and VI are the only missing parts, just like Qiao Ling's one. CXS put his feet on the trail and I think it's both funny and tragic. I believe the correct saying is "put his foot in his mouth" but in french we say "mettre les pieds dans le plat", which literally translates "to put his feet in the plate" (to say something brutal with no tact or to do something stupid without thinking it through). He has both feet nearing timeline cakes and his head is five inches away from doomed flowers.
On the floor: 1 vintage phone. 1 camera. 2 envelopes, 3 pages of letters. 4 polaroids. Probably: 2 magazines and 3 pages of newspapers. The vintage phone could be relevant to THE TIDES, era-wise. The camera is taking polaroids and two of them are still dark, meaning they just took a shot and are yet to be revealed. The rest must be related to this chapter's plot. So much for holidays, guys (are they investigating CXS' missing parents?)
If you look closely, you'll see four different mentions of time:
Lu Guang's watch (hold this thought)
The polaroid: Big Ben
What looks like newspapers
The hourglass
We also have four mentions of information/communication
Letters
The polaroid: a public telephone box
Newspapers/magazines
Vintage phone (I was wondering why the phone had twelve numbers but after some research, I realized that some of them had # and *)
On another note, I don't know if their hands--
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I mean, there's something definitely happening here but let's say for the sake of my sanity that what is supposed to be noticed are the sunglasses. If I'm being honest, this is the real oddity here and the teaser weirdly showed them off?? They're standing out because everything else is so blue for one thing.
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They're pink-ish, which is close enough to magenta, so one of Lu Guang's colors (cf. Dive Back In Time). The color itself is weird for sunglasses. Lu Guang doesn't care about fashion, he wants practical. As a girl who loves pink sunglasses, I'll tell you: pink is shit at doing sunglasses' job. CXS told him to wear a cat hat, okay, but did he choose every other accessory?? My guess is that the pink served a purpose in connection with light.
And why is Lu Guang's watch on the other wrist in the artwork? I checked and LG wears it on his right wrist in the donghua and manhua. It can be the opposite for some artworks though... Or blocked from view for some reasons. It's almost as if we're not supposed to know which side is the actual reflection. 👀
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Something else is reversed here, actually: the colors AND the pocket of Lu Guang's shirt. It could be a mistake, though.
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>>>>> Basically, I think the artwork is telling us that the Yingdu Chapter is going to hurt and make us cry. If we're indeed about to see Lu Guang lose his humanity to try and save Cheng Xiaoshi for the first time therefore destroying worlds, I have no doubt it would be after Infinite Sadness™.
The real question this teaser isn't answering is either we'll go through the original timeline or a rewind. The last episode of season 2 makes me frown. How to be sure that the Lu Guang who dives exists before and not after the events we see unfold for two seasons? Is Yingdu Chapter a flash black or an actual dive itself? Lu Guang seems to be determinate and in a bad mood in the PV after all, could directly happen after one of CXS's deaths.
EDIT: someone mentioned that LG wears his watch on the left wrist when we get images of CXS getting stabbed. (It hurts right here in my meow meow)
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noperopesaredope · 4 months ago
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The funny thing about League of Legends to me is that I'll see all sorts of League related content that is some of the most amazing and interesting stuff I've ever seen (huge fan of Arcane and KDA, really love a lot of the cinematic trailers like Naafiri, had some suggestions to play Mageseeker, some of the splash art is gorgeous, the lore sounds super compelling, there is a lot of storylines not even mentioned in Arcane that I am extremely curious about like whatever is up with the Void, etc.).
But then every time I even consider downloading the game to play as one of the characters I like or directly experience the story, literally every single fan/player immediately tells me that that is a terrible idea and I must never do so. They are so clearly obsessed with the game and yet they genuinely talk about playing it like it's some sort of terrible curse. I'm losing my mind over this.
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chaotetothecore · 15 days ago
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Ninjago Legends: Monstrosity Analysis
Stills and rambling under the cut because when I say I am maxing out the screenshots I do mean that :|
As my initial analysis this is mainly surface-level notes of the full trailer which is available on YouTube. I am only including stills from the trailer and am focusing solely on the trailer. Name for the Fire Knight Mech was sourced from the pre-order set #71846. Name for the Guardian Dragon was sourced from the pre-order set #71847. An additional character with no speaking role will be referenced as the Old Fire-Wielder.
I will be making more analyses later, I just cant do it all in one go :') . I will be immediately reblogging this with a poll to decide what area I'll be focusing on for the next bit. Please reblog that version and cast a vote!
I do highly recommend watching the trailer before reading this (if you haven't already and then maybe again anyway), for it is a righteous banger. All said, let's begin 🖤
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"I'm lost, in this monster-infested place."
Right off, give it up for Vincent Tong: he knocks it out of the park y'all.
Ohhhhkay! We start with a very smol Kai next to the Fire Knight Mech, immediately showing us what scale of things we're looking at here: BIG. Much bigger than our typical minifigure friends. We have swords and banners sticking in the ground, classic of the battlefield graveyard scenario, where for whatever reason no cleanup has happened at the site, presumably (hopefully) because everyone is dead :) >>> There are no bodies however, and no symbols on the banners (that we can see). The color Orange is visible from the FKM's faceplate visor. Additionally, the ground seems to be wet in large strips that look like very large divots in the ground. No splash effect from big boy, and Kai doesn't walk on it in the little bit we see.
Then we have Kai walking away from an apparent ship graveyard. We can now see the color Red in his bandana. It's hard for me to tell but judging by the secondary light on his front it seems like he might be looking at a phone or similar. His raised hand could be holding onto his bandana but the pose overall honestly looks more like when you hold a handset of some kind to your ear. Maybe he's out of signal :/ ? >>> Due to the apparent (lack of) distance from the ships and the shore we can probably assume these were run aground or something similar (possibly a pileup of epic proportions lmao). This also looks very similar to the ships graveyard from Legacy: Golden Legend of four years ago, though of course the art is cleaner and the screen here is deeper where L:GL has a wider screen. Nice callback, though I think that's probably all there is to it at this point.
We then have Kai in the rain (here is a better look at him with his hair down lol), swinging his sword about. What is with him in the dark? 🤔 There seems to be one stationary figure that passes directly in front of the camera, and another one or two on the other side. His bandana is the color Red. Very smooth animation here, I love it so much fr.
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"What is that thing?" "The beast that ravaged my homelands... and devoured my future!"
This guy is even bigger. It looks like he's breaking up from under the ground 🤔, with the way dirt is falling off. Actually, it looks like he might still be partially under the ground, a bit like a naga with only the torso extended above. I love the birds flying past the moon, it's the little things that really make a scene. >>> This monster has a massive tongue, two arms, and two eyes (neither of which focus on the dragon). He also looks how I feel waking up in the middle of my nap. He reminds me of Gluttony from Fullmetal Alchemist. Seems fitting.
Also, Guardian Dragon! Beautiful, wrathful Dragon! With a symbol on her chest resembling a circle with three equidistant spikes externally, and another of light(?) behind her head of a circle and a line extending from the lowest point of that circle upwards to the center, where there is another, filled circle. (I just spent several minutes trying to remember what the "midpoint of a circle" was called, or even that yes there is a word for that :/ ) >>> She razes the ground with fire(?) and simultaneously the earth is kinda just upping and blowing away with a lot of force. Kai is Not Moving for some reason. This seems to be from a different scene than introducing her enemy, because we see what looks like rolling and flat lands instead of the forest from before. The scenery immediately next to Kai is different in both also.
We then get a beautiful little bit of Kai drawing what might not be The Sword of Fire, but certainly looks like A Sword of Fire, and probably the same sword we just saw held up on the hill next to the Dragon while the living mountain sat up.
"But I have to endure, I have to continue: So I can see them again. I can't lose myself."
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Here is that classic puzzle trap where you can't/don't move within the sentinel's (helpfully lit up) gaze. Kai seems practiced, walking slowly and stopping as soon as the gaze locks on him. Given the other sentinels in the background, yea. That makes sense. God knows how long it takes to clear that field. Low-key one of my favorite stills here. >>> His bandana is Red, and tied to his arm now. So he can see it more easily? The stars are out. How pretty :)
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Kai runs over a neat suspension bridge (with some kind of monster that I thought would snap shut and fall back down like an alligator but did not :( I feel so betrayed). The bridge has a paifang or torii gate on either side and runs over a chasm of unknown depth.
Now a glimpse of a great beast! Giant and tentacley! And yes, that does seem to be Kai as a little speck between the great beast and Guardian Dragon (as in a later shot we can see her size is comparable to the Fire Knight Mech, thus making the speck too small to be him). >>> Noteworthy, there are no stars visible in this shot despite the wide view. This may be underground or similar.
Kai sits wide-eyed on GD's back, with a good view of her halo-symbol! I like this shot specifically because he looks like a startled toddler hanging on for dear life.
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"I have no idea where I'm going anymore. I would give anything for this all to be over."
More battlefield graveyard! The Fire Knight Mech seems almost to stand guard (casualty of kickass armor, possibly). There is a single helmet in the foreground and we can see baskets around. Still no bones. We see the same sort of ground as the very first shot, and Kai crumples up by one pool of water. That large piece of debris in the foreground seems to have a static effect on it's surface 🤔 >>> In a closeup shot we can see Kai clutching his Red bandana. in the early shot, we can see the Orange light from the FKM's visor.
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We have Kai doing the naruto past a great beast laying waste to a castle or city. He seems to be going along a rooftop beam or similar within that territory. >>> The beast itself has rigid whiskers on its face, dark brows (possibly below the apparent "eyes" as well), clawed hands of sorts, and either an incredibly unhinged jaw or maybe its flat out missing it? It looks like its wearing clothes of some kind.
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An egg is perhaps hatching? Seems incredibly unsettling. Looks like something is almost melting out. :)
Kai uses his sword's light to see in a cavernous area piled with sand, and is surrounded by a lot of eggs. Hm. :) >>> And what a fantastic view of a lovely mural! I'm sure there are no negative implications here for Kai whatsoever! :) >>> The mural is circular, with a two-headed centipede in an upside down u-shape. From the left it begins with a centipede head and a Hatman. It progresses along the body to show a large egg shape with the Hatman contained in it. The next stage shows the Hatman, still contained, to have lost arms and legs. Following, the egg is shown hatched apart. All that remains is the hat and its head. Finally: the second head of the centipede, wearing the hat. :) >>> In the center is an infinity symbol with a stylized rope texture, dropping eggs that pile at the bottom and sides of the mural. :)
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"I will not fail a fire-wielder twice."
There's a momentary screen that I'm not having much luck catching, but it looks like there is some sort of face in the middle lower screen. There's definitely a surge of power/fire on the left screen.
A closeup on the Fire Knight Mech! We can now see that his neckguard is marked with the Ninjargon "K", so that's cool. We can see in the projection of (presumably) the Old Fire-Wielder that they are marked in several places with "K" also. Maybe this indicates that the Ninjargon "K" is directly associated with fire. >>> FKM uses the Orange light from his visor to project the OFW. When he does this the light shrinks from the full visor, showing that the light keeps an orb shape.
More on the projection. I'm leaving most of this for a later analysis but that staff, among other things, makes me think the OFW was a traveling monk or holy man. Also, is that a hatched egg behind the projection??? He wears the same hat as we just saw on the mural. Same hat? Same hat. Same person? We can assume. This indicates something terrible happening to the OFW, and possibly the same thing that risks happening to Kai. >>> The projection is a faint yellow-orange color except for where it is marked with a "K". Those symbols are Red.
Blacksmith Kai is back! Never die! Obviously that's not a typical anvil, and from the glimpse and angle of FKM watching this, he might actually be working on FKM's body itself. We'll have to wait and see. That surge I mentioned might have been a function with the forge. >> Kai's headband is Red, and there is an Orange light from FKM's visor.
Following is a split-second of Kai fighting in the dark what seems to be a centipede. :)
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Beautiful shot of a spooky Wu. Kai has an aggressive stance. Could this be how the golden orb (potential Wu) of Dragons Rising appeared to Kai while in this land? Or is this a different manifestation. Wu has no color associated to him here.
Kai! In the water! Face down! He walked right in! Depending on which part of canon we're talking about Kai has a fear of water or even just deep water. Or not. Regardless, letting yourself sink like that is not especially easy or comfortable, given that most people float as a default. >>> The dark circle emanating light is possibly Wu right there. Air bubbles are rising up to the surface, but there seems to be a light source from further below also.
Kai standing up on a cliff looking over the edge. He's clutching his Red bandana.
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Did big boy just blow up???? That or he summoned a tower of fire right on top of himself. Kai was walking into the water, with a reflected water pattern.
And is above the other angle of Kai walking into the water earlier? Or is this another instance? It follows up with spooky Wu getting covered by the fog. >>> This is a very good shot of the Guardian Dragon, we can see her chest, horns, and halo! Visible is Orange light from the Fire Knight Mech's visor.
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"HraaAAGHHHH" (i am cracking up rn) "It is impossible to survive in a land of monsters without becoming a monster yourself."
... Y'all pray for Vincent Tong's voice to not give out. >.<
These two moments have the most color of any shot in this trailer.
First we get a shot of possibly the Guardian Dragon flying overhead of the Fire Knight Mech, and a very short look of Kai impacting/clutching onto a large, smooth, possibly curved surface. Fire/energy builds and overtakes the screen.
Red colors the sky and its light, contrasting Kai's sword glint and fire/plasma surging around his eyes and body. Definitely leaping down in an attack and easily a fan favorite. Rust's new personality. >>> The follow up of black and red washing over the screen seems to contain a face, lingering through the burning.
We get the only color shot of the Guardian Dragon, a Cyan power build-up, which also colors her halo. It is worth noting here that her set colors her as green, not cyan. I wonder what's up with that? 👀
A gorgeous shot of GD hovering and turning away from a large crystal, which will probably be very important later. It looks like there might be a helmet or skull on a stick within the crystal. >>> GD's halo does cast a dark shadow in this shot: so whatever it is it's not producing light, or is producing significantly less light than the other lightsource so the structure of it is casting.
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Beautiful view of the Fire Knight Mech's polearm! Can't identify right off what specifically it is, if it even has a true historical counterpart as opposed to rule of cool. There's a lighting texture under his arm and across the front so he's standing in/in front of a pool of liquid casting reflections on him. >>> As usual an Orange glow from his visor.
There is a reflection in the water of the Old Fire-wielder, the same as the projection. The reflection is casting light, similar to spooky Wu. Could it be that spooky Wu and the reflection of OFW are meant to attract or guide Kai and the FKM in some way? If so, maybe we can expect something similar for the Guardian Dragon.
The FKM leaps into the jaws of something colossal and keeps it open with his legs. He aims his polearm, and it cuts off. I want.
And our last shot. Kai, stepping off a cliff. Or a tree, as it were. He clutches his Red bandana, and closes his eyes. >>> The perspective in this shot is almost delirious for me. The "ground" far below is a stone wall. The trees, sideways to this view grow from a grassy surface. Kai is the one whose orientation is wrong.
FINAL NOTES
Bless you, Vincent Tong. 🖤
Colors: the trailer is primarily black and white in its style, with only specific colors making an appearance, always showing up in the same place. Orange, from within the Fire Knight Mech's helm. Cyan, only once from the Guardian Dragon. Red, the color of Kai's bandana and notably as detail on the Old Fire-Wielder. >>> This emphasizes their roles as our expected main characters, and the connection between Kai and the OFW. What else does it represent? It could be power, or spirit, or purpose. Notable that the FKM and the GD both express that color from within themselves, whereas Kai and the OFW bear it externally.
Scenery: We see a few different terrains in the trailer, all within the land of monsters. There's a shoreline, the battlefield, the castle/city, forest areas, plains. This is no small territory.
Plot: We know this is immediately after the merge split everyone up, and Kai has no way to know if this is even Ninjago anymore. Without his family he Will lose himself: Until he finds his family, he Must Not lose himself. The centipede creature is likely the most important monster to Kai's story, given the connections with the Old Fire-Wielder. Centipedes in pop culture have a relation to body horror and metamorphosis, largely due to the Human Centipede (2009). This is boosted within the trailer by the mural and its possible implications. >>> Kai will face change, be it physical or purely symbolic. Unless they pull something really tricky, we know he survives it.
Waow, that was exhausting. Please cast your vote for what I'm focusing on for the next one! Polls will remain open for three days.
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baeshijima · 8 months ago
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the way i want to play [gui long chao (归龙潮)]/ [returning dragon tides/return of the dragon (en translations)] so badly but i just know my pc wont survive this since its already considered out of date for wuwa (i still play wuwa despite it but oh well + maybe will be upgrading it soon... maybe...) and now im considering whether to quickly change my apple stuff to cn just to download it and then change it back to my local country again....
the concept is so cool (mc being a film director iirc and we form a crew with other charas and go through the nine districts + has quite a lot of fantasy elements implemented which are so nice !! mainly loving the dragon elemts to it eheh), the voice acting??? love it ;w; the models are really nice + the character designs is one of my fav aspects of this game so far, the ART is so lovely???? the f! and m!mc designs are also quite nice and it being a sidescroller game as well??? ALSO !! the gacha animation is one of my favs like,,,, the (at least i think it is a) koi fish swimming overhead the streets and turning purple/gold... ourgh.... pls i actually love it so much
bc like????
some of the characters/character designs i love already:
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zhu -> yubing -> zhaixi -> chenxiao
AND THEN WHOEVER THIS IS FROM THE OFFICIAL TRAILER
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and zhu in-game model..... ourghg pls i am genuinely so obsessed with him and his design....
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and then these are some official arts/chara splash arts (i think) from in-game and ourgh...
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AND THE MCS !!!
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HELLO???? it looks so good so far and it released like,,, last week in china.... the osts are also really nice and aaaa i wanna play it so bad 😭😭 will probably end up waiting for a possibly global release if they either manage to get the funds to release it outside of china or decide they want to release it outside of china... pls do... pls....
official website link
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ni-kol-koru · 1 year ago
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Hayama news dropped, you know what that means? I am back to posting (with an essay) 🧡⚡️
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I remember the day when KuroBasu official Twitter account posted an announcment of a new mobile game and openned another Twitter account that they called Street Rivals. I was sooo excited to see what the game would be about and I thought I finally had a chance to play a KnB game! The trailers looked so good and the game looked so promising and I just couldn't wait for it to drop! I was so excited to make different team combinations and try out my favorite characters and, well, just have some fun! ⭐️
Then the game dropped. JAPANESE SERVERS ONLY. I was so disappointed because playing Street Rivals was something I was really looking forward to. I quickly saw that a lot of people were unhappy with the Japan only servers and that they were sending requests for the game to drop globally. I figured and hoped that maybe the developers would listen to the fans and that they would give all of us who live outside of Japan a chance to play the game. I still have hope thay I will be able to play it one day, but I was praying that the day would come before Hayama comes out in the game (because I, very obviously, want him). HE IS DROPPING SOON AND THE GAME IS STILL NOT AVAILABLE OUTSIDE OF JAPAN. Even if it dropped outside of Japan today, I would have no time to get ready to obtain Hayama, because he will be a high rank character and I would need a lot of materials to get him...
Even though it made me kinda sad, it also made my day better because hey, at the end of the day, Hayama will get some appreciation! He will get a cool splash art, he will get rendered again and he already got a really cool trailer! I really hope that people who get him will enjoy having him on the team, that he will be fun to play and that they wony regret obtaining him! ⭐️🧡
Anyways, here is his trailer, in case you didn't see it (apologies for the bad quality):
I can't wait for his gameplay tutorials to drop, I am really curious to see just what they have in store for him! How fast will he be? Will he have all 3 levels of Lightning Dribble as a part of his kit? Will he come with the Double Clutch? There are so many things that he could do! I also can't wait to see his splash art! I just really want to see him in the Street Rivals style, it's so new and polished, it is pretty detailed and cool, too! 🧡💫
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satoshi-mochida · 6 months ago
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AQUAPAZZA: Aquaplus Dream Match coming to PC in 2025 - Gematsu
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Publishers DMM Games and Shiravune, and developer Aquaplus will release 2D fighting game AQUAPAZZA: Aquaplus Dream Match for PC via Steam in 2025, the companies announced. It will support English, Japanese, and Traditional Chinese language options.
AQUAPAZZA: Aquaplus Dream Match first launched for arcades on June 22, 2011 in Japan, followed by PlayStation 3 on August 30, 2012 in Japan and November 19, 2013 in North America.
Here is an overview of the game, via its Steam page:
26 characters from across AQUAPLUS’s classic franchises clash in this action-packed fighting game! Master your favorite heroes from games and anime including Utawarerumono, ToHeart 2, White Album, and more! Pick from a roster of over a dozen fan favorites. Dominate the battlefield with your character’s unique moveset and movement!
Fight hard and make aggressive plays to keep your character in peak form with the Active Emotion System!
Finish your opponents off with devastating and powerfully animated Splash Arts!
Bring new friends to the couch anytime with the optional Simple control scheme!
You don’t just pick one character to control: select one of a dozen more partner characters, then call on them for powerful assists that can change the course of the fight!
Watch the PC announcement trailer below.
Steam Trailer
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eurydykakaput · 2 years ago
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You know what's insane to me? That people hate on Dori so much that they don't even notice how suspicious she actually is.
Let's start with her age. She's an adult, not a child or a teenager. Notice how in an event she called a 26 year old a young man. And if you watched her trailer, you know that Alice says she met her long before she became a merchant. Alice is thousands years old, a long time for her could be a couple of life times for humans. (And don't even get me started on the "child model", she has hips and breast on her splash art, she's just short. Adults her height exist in the real world.)
She has Khaenri'ah star on her broach. As we already know she's friends with Alice, and if you've read her dialogues, you'll notice that instead of describing her past in the usual way, she uses a fairy tail like story to describe it. Which is a tactic used by the Hexenzirkel to protect information from being erased from the Irminsul. And she tried to buy the Sanctuary Of Surasthana from Nahida, which is the easiest way to get to the Irminsul. That would be the perfect deal for the Hexenzirkel, as they would be now able to control Teyvat's history. So it's safe to say that Dori is connected to the Hexenzirkel, if she's not a part of it.
It really wouldn't be that far fetched to call Dori a witch. She's a catalyst user, while her Jinn uses claymore. She's known to be sighted in multiple places at once and somehow always knows what her clients are looking for. And if you listen to npc you'll know that she helps out smaller merchants for a price, you could say she's guiding them, just like she guided the Traveler. And she's able to keep up with Alice's location, something even Jean isn't able to do.
If Miko wasn't there during the fungi event, the information Dori gave us would be crucial for dealing with the fatui.
The subtle connections between her and the Goddess of Flowers that people just chose to ignore...
Let's look at Nabu Malikata's titles:
-Lord of Flowers,
-Mistress of Dreams,
-Queen of All Oases,
-Queen of the Garden,
-Mistress of the Orchard,
-Mistress of Pushpavatika.
She was also the creator of Jinn.
Dori's character title is Treasure Of The Dream Garden, she has a Jinn, she's from the Desert (hinted in her story). Her outfit having flower motives, as well as her sharing ascension material with Nahida.
While we're at it, did you know that Dori never made a traditional contract with her Jinn? Normally a Jinn would reveal their true name to bond with their master, but Dori preferred to treat the Jin as an employee.
I've already mentioned it in a different post, but in glitches you can see that the eye under Kaeya's eye patch looks the same as Dori's eyes. They have the same talents pose too.
(And I swear to gods, every time I see Dori described as a scammer, I feel like questioning if people even read the lore. Just read Kaveh's story. She didn't scam him, in fact he even almost scammed her by accident, because he couldn't listen to basic instructions as "I don't want my house built on a cliff near the withering". And we know Kaveh, even if she told him not to pay back his deabt he'd still do so for his moral principles, just like he pays rent to Alhaitham even though he doesn't have to. Traveler could have picked any other Knowledge Capsule, that would give them better results, like Alhaitham said in the Archon Quest. Her goods cost so much because they are excellent quality, many of them are rare, and she's a brand in Sumeru.)
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glytchedmuffins · 4 months ago
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Okay, new theory before 3.0 drops, though this will likely happen in 3.1
So.
The new trailer.
I've seen many people agree that Trianne will die, I mean, you don't have a character smiling while they appear to be pushing their sister to safety and saying stuff like "Tribbie, see you tomorrow" unless they are doing a self sacrifice move.
Now, I am lead to believe that not only will Trianne die, but so will Trinnon, leaving only Tribbie behind.
Before I continue, I want to say that I hope so badly that I am wrong because I get attached to child characters so easily. I have already emotionally adopted these three, and I wish them nothing but happiness. But alas, I have a feeling I am not.
Also, if anyone's confused on who is who: Tribbie is the triplet with the headband and bangs parted, Trianne is the triplet with both the flowers and her bangs concentrated onnher right side, blocking her eye, and Trinnon has a flower crown and her eyes completely covered.
So, Trianne needs no explaining on why I believe she dies, but why Trinnon?
First off, the drip marketing.
The thing that throws me off with that is the new character is "Tribbie", but the drip marketing says the triplets collectively are called the "Tribios", so why does it have Tribbie's name specifically? Even when the "Golden Epic Trailer" dropped, it showed only Tribbie holding two dolls that looked like her sisters, but it was still only her.
Which is odd because why would they use the name of only one sister when the character should be all three, as suggested by the splash art and newly revealed skill and ult animations?
Unless, only one triplet is left remaining by the end, which is why Tribbie herself is at the front of the art.
Secondly, the newest trailer, The Mythology Opening Trailer.
Why is it that, when Trianne is presumably saving Tribbie, there is no trace of Trinnon? Wouldn't it make more sense for Trianne to be saving both of her sisters?
Unless, either she can't get Trinnon in time, meaning she would also be stuck where Trianne is, or, she was already not there? And the only reason I can think of for her to not be there, when we know that their powers work best together, as seen by that spell they preformed in two trailers now, is if she can't be there.
Speaking of that spell, it seems like a good reason to target them. We have yet to know what it does, but based on the recent trailer it seems powerful and/or important, as they seemed to have used it on Nikador, a Titan.
Also, remember that the Tribios are the holy maides of Janusopolis, the place where the Titans that created Time, Space, and Law were worshipped, which tend to be some very powerful stuff.
We alao know that, aside the three calamity Titans, there is that masked guy who will be opposing us, and who seems more human and who is probably able to think critically unlike the mad titans, and could decide to target the msot troublesome, and easiest, targets.
The last thing that struck out to me was why did they even show that scene with Trianne and Tribbie?
Considering that Tribbie becomes playable in 3.1, that scene will probably also happen in 3.1, so why show it now? And why even show such an absolutely massive death flag?
Two reasons could be for this:
The first, is that it's a fake out, which is possible considering Firefly and Robin
The second, however, is that it's a distraction. Everyone is gonna expect and be on the lookout for something bad happening to Trianne, that when something bad happens to Trinnon, people will be more likely to be blindsided
Again, I hope I am wrong, but we won't know until probably 3.1
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linuxgamenews · 7 months ago
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Experience the Upgraded World of A Vampyre Story: A Bat's Tale
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A Vampyre Story: A Bat's Tale comedy 2.5D point and click adventure game is coming to Linux, Mac, and Windows PC. Thanks to the amazing teams at Autumn Moon Entertainment and Tag of Joy. Due to make its way onto Steam. Autumn Moon Games and Tag of Joy are teaming up to bring us an exciting new 2.5D point and click adventure, A Vampyre Story: A Bat's Tale. If you're a fan of supernatural stories with a splash of humor, this one's for you. And the best part? You can already add it to your wishlist. This new title takes us back to the world of A Vampyre Story: A Bat's Tale, but with some major upgrades. Bill Tiller (the guy behind The Curse of Monkey Island and The Dig) is working alongside Dave Harris and other ex-LucasArts legends. Joining forces with the talented crew at Tag of Joy. Who gave us the award-winning Crowns and Pawns: Kingdom of Deceit in 2022. Together, they’re bringing a fresh and exciting adventure that’s sure to delight both old-school fans and newcomers to the genre. So, what’s A Vampyre Story: A Bat's Tale all about? You’ll follow Mona, a Parisian opera singer who’s been kidnapped and taken to Draxsylvania (yes, Draxsylvania!) and turned into a vampire. Luckily, Mona isn’t alone — she’s got her sarcastic bat buddy, Froderick, to help her out. You’ll guide both Mona and Froderick through wild and quirky locations like Dr. Legume’s Home for the Sanity Challenged. The Executioner’s Practice Grounds, and Mortus Labs, all while solving puzzles and meeting an eccentric cast of characters.
A Vampyre Story: A Bat's Tale – Announcement trailer
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The goal? Help Mona escape the clutches of a mad scientist and find a vampire familiar. Then continue her journey to get back home to Paris. It’s a hilarious and spooky adventure full of clever puzzles, witty dialogue, and beautiful location designs. Bill Tiller, CEO and Creative Director at Autumn Moon Games, shared his excitement about the project, saying, “I love LucasArts graphic adventures, Halloween, and the classic Universal Monster movies of the 40s and 50s. When I created the original A Vampyre Story: A Bat's Tale, I mixed all those things I love together. Adventure game tech has come a long way since then, and by partnering with Tag of Joy, we’re able to continue Mona and Froderick’s story with a modern gaming experience that still feels like a classic LucasArts adventure.”
Tag of Joy
Teaming up with Tag of Joy has been a big win for this project. Šarūnas Ledas, the CEO and co-founder of Tag of Joy, couldn’t be happier about the collaboration. “My brother and I grew up playing games like The Curse of Monkey Island. And we recently made a point and click adventure ourselves. When we heard Bill was bringing back A Vampyre Story: A Bat's Tale, we jumped at the chance to work with him. Bill’s got a great IP, amazing artwork, and a ton of knowledge. We’re eager to combine that with our 2.5D point and click adventure.” A Vampyre Story: A Bat's Tale is shaping up to be a real find for adventure fans. Due to blende the charm of the genre’s golden age with modern updates. You’ll get beautiful hand-painted settings, stylish 3D art, tons of animation, and a diverse cast of characters. Plus, the funny dialogue and engaging puzzles are sure to keep you craving more from start to finish. So, if you’re into witty, supernatural adventures, don’t wait Wishlist A Vampyre Story: A Bat's Tale on Steam today. And for the latest updates, follow the creators on Facebook and Discord. Due to make its way onto Linux, Mac, and Windows PC.
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welcometoteyvat · 7 months ago
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graphics rambling/metacognitive time (the Kinich graphics in question)
Honestly I started this on a whim, I think I wanted to make some kind of video game character profile mock for him, taking inspiration from how his trailer was structured lol, and it ended up morphing into 4 posters, none of which remotely resemble a character card lol. Overall I knew I wanted some kind of pixel theme to unite the entire thing, if not a 1-1 video game reference, and over the course of making that the uniting theme morphed into halftone, pixelation, squares, and elements of his green/blue/yellow color scheme.
I started out with his splash art because I thought the pose was really dynamic, and I actually started with a landscape oriented banner image instead of portrait orientation like the final version. I wanted to incorporate kinich's pixel chibis into another banner and make it a sillier type of project lol, but that didn't happen.
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For the actual editing, I knew I wanted something with his pixel theme, and while I was inspiration hunting, I stumbled upon this neat butterfly graphic design for a piece on digital transformations. Thought it looked super cool, especially the illusion of the butterfly wing disintegrating at the edges! I wanted to try it out on kinich but ended up not actually using it; after I got the image into black and white and added some halftone patterning, I couldn’t figure out how to automatically cut it up into squares and reassemble it with all squares in the correct locations (it would’ve taken way too much time manually with like 300 squares lmao). Gave up on that and thought it looked ok with just black and white coloring (3 thresholds worth of b/w adjustment lol), but there was too little color in the black and white so I ended up experimenting with some colored squares and quite liked the result!
I ended up deciding the banner was too cramped, so I switched orientations to see if it helped. It forced me to rearrange the text, and I then wanted to combine his splash and icon into one image, like a character profile/card, but I ended up getting rid of the icon because it was too cluttered and I couldn’t integrate it well into the overall poster. Cutting off his leg also looked awkward to me lmao
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I think this took me the least amount of time overall, or at least I didn't feel blocked anywhere while working on it. Silkscreen pixel font thanks for your service (shame I didn't use it anywhere...)
second poster I made was the turnfire hunt poster; I was going to stop after that one but thought the two posters side by side were too… uncohesive? They each had their own central focus (Kinich) so it felt awkward putting them next to each other, I wanted to add some more stuff/filler to balance them out. Anyways, I was scrolling through kinich's official art and thought that image was a pretty cool pose too—he really has such dynamic art. I was going to use halftone + b/w color scheme again, so the background was going to be the one with color, but then I couldn't make it work and the green was making my eyes bleed so I gave up.
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lowkey this one still reminds me of some kind of cartoony action movie poster.
I still wanted to try the color blocking style that the butterfly design used, and ended up stumbling upon the pixelate filter to create large color blocks sampled from the original image, and using those to color the black and white base! At first I didn’t edit the original colors, but I changed it to all green to be more cohesive (the orange-browns felt out of place in a mainly cool color dominated scheme). I tried limiting the colors to green and blue first, to match the first poster, but it looked weird removing the browns from his face (don't have an example of this version)
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Ended up with the shades of green and I’m pretty happy with it. I was originally thinking about making him hang from the image border, but it didn’t pull off that illusion as well as I wanted (probably because the top of his hand was cut off) so I tried it with some text; it still felt really flat but bending the text helped a lotttt. Playing around with that was really fun! Had trouble with the background on this (as evidenced by the green halftone lol), but I found one of genshin's texture files they used for the natlan events (thank you genshinimpactresources) and I layered that for the background so it wasn't super boring.
and then I was like well. I can’t just post these two because their background colors and their designs in general are too similar, so I started looking for more stuff to edit him with. For panel 3 I chose the pose from his tribe reputation quest background, and the quote from his character stories. sidenote I could go on about how many times it stresses his connection between the mountains (they gave him freedom in an empty box ueueue) but anyways. I had a lot of fun playing around with blur/halftone/weird coloring effects on this, and styling the text! I love highlighting certain words with different colors and fonts hehe. incidentally this probably has the most saved versions because I was struggling with background texture, bg color, and kinich's color too lmao. I didn't choose the green filter because it looked too similar to #2, and discarded the white background because the green text doesn't pop as well. I feel like he melts into the background better in the white version tho (and I like the illusion of brighter colors on Kinich), so it was a tradeoff ig.
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The second poster in the layout and 4th poster I made gave me so much trouble because I literally just didn't know how to design it. I didn't want to have yet another panel with Kinich as the focus, so it was either a) find an object or something similar that's associated with him b) use his quest icon/tribe's icon c) pure typography, which I barely have experience with. I tried using his ascension materials and his weapon for something, tried just sticking a quote on there and shaping it into the shape of his necklace, etc. I was so stuck lmao this was my closest attempt. I full circled back to the video game UI theme I tried at first, but it felt way too empty lol.
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the font made it into the final version of panel 4 though! Honestly, I don't have much to say about this design. I caved and used another Kinich image instead of forcing myself to stick with a design centered around his constellation/quest icon and it made things a lot smoother. I was playing around with different formatting of "atonement or compensation" and "give up" (tried overlaying them on top of kinich's scribbled out eyes, etc) but those versions all ended up asymmetrical, so I chose to wrap the quote around the frame instead. I also tried using some leaf textures to mask his face, but it made the scribble look like it's floating around randomly, because you can't really see where his eyes are supposed to be. Ig, have a version with thinner text (kinda hard to read unless you zoom in) and no filters. the font's called m+1c or something and lowkey idk whether there's any difference between some of its thickness settings. i swear to god regular and medium weights look exactly the same
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conclusion: kinich. i love your character stories. live your best life.
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whatyourusherthinks · 1 year ago
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Late Night With The Devil Review
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I didn't know anything this movie. It randomly arrived in theater with no fanfare, trailers, not even a poster. It is going away really fast too. Turns out the horror streaming service Shudder put it out for a limited time in theaters before making it exclusive online. The only other thing I knew about the movie was that they use AI art in part of the movie. I will get to that.
What's The Movie About?
The movie is essentially a found footage of the final episode of a fictional late night sketch show as well as behind the scenes footage detailing what went down to make it the final episode.
What I Like.
To start with, I liked all the characters. Most of them are selfish or jerks, but I still empathized with a good chunk, liked their motivations, and was invested with their role in the plot. A highlight for me was the stage magician skeptic character, if someone makes me play Call of Cthulhu ever again I want to play that guy. I quite like the set up and staging of the story, it built tension wonderfully. I also really liked the back drop of seventies cultural revolution, and more specifically, the satanic panic. It does telegraph some of the reveals but there isn't a huge mystery to the story so I didn't mind.
But my favorite thing is thus: Late Night With the Devil is an analogue horror story higher budget. (Or at least a higher budget than the typical YouTube videos that employ this style of horror.) What that means is that the movie emulates older forms of media, complete with glitched visuals and audio, and the movie uses it to find a subtler narrative underneath the upfront story. I really like analogue horror when it is done well. It can create some of the most disturbing ideas and presentations in horror. Some analogue horror can be too vague, where it's just weird shit with no context because the creators figure the fans will piece together anything and that justifies them barely writing a story. It works best when there is a complete narrative with creepier hints sprinkled throughout that imply a darker story. Which is what Late Night With The Devil does. I will say the secondary story might be a bit too obvious, I picked it up on my first time watching and most people I talked to figured it out as well. But I vastly prefer that to seemingly random bullshit that we'll just let the internet figure out what it means.
What I Didn't Like.
Three things. One, there is a coda at the beginning of the movie setting up the movie itself as lost footage being shown as the movie you are watching. But there is no coda at the end. The movie just kinda stops after the finale. It just feels like a loose end that could have easily been tied, and hell, even set up a sequel or connected movie. I'd watch more of these kinds of movies.
Two, while the gore effects are good, the rest are not. Honestly, they are so bad it takes away from the horror of the movie. There was only one scene I thought was scary, and it was because of those great gore effects. But there is a part where a character vomits themselves to death and I wasn't scared at all because of the clearly fake puke.
And three, the AI art. Here we fucking go. When I first heard about it, I assumed it was abstract art. So I just rolled my eyes and said "You really couldn't just splash some paint on a poster board and film it or something? Hell, give a production member's toddler 5 bucks to scribble all over some paper." But watching the movie, the AI artwork is actually supposed to resemble objects, such as a television, owl, and skeleton. Imagine me rubbing my face with both hands when I say Jesus H Fucking Christ. To start with, it looks bad. AI art does not do details properly at all, giving it any amount of scrutiny reveals how bad it is. Also, you couldn't just take ten minutes in photoshop to put an owl on an old tv? Pay a fucking artist to make art, don't use AI! It's objectively not that bad of an addition to the movie, but we can give no quarter on this issue. The moment that corporations replacing job with AI becomes normalized is the moment that we lose.
Final Summation.
I thought Late Night With The Devil was incredibly interesting and quite good. I wasn't being facetious when I said I would watch more of these kinds of movies. Analogue horror is a extremely fun method of story telling, if you do it right. And I think this particular setting could be expanded in quite a number of directions. Or if the Shudder studios want to keep making this kind of horror with different ideas, I would be down for that as well.
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fake-ascension · 2 years ago
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Tag Game: Current
stealing from @elegyofthemoon because it looked fun !!
- Current time: 6:51 PM
- Current activity: multitasking the belobog history museum event & oc x canon ship art
- Currently thinking about: honestly the blade trailer & 1.2; but i also got mail from dshs so ive got all the forms and appointments i need to do for application in the back of my mind so i dont forget for monday
- Current favorite song: ive honestly had the 1.2 trailer ost & the genshin 3.7 trailer ost on repeat constantly, but for normie music uhhhh euclid by sleep token or never love an anchor by the crane wives
- Currently reading: ive been reading mostly renheng fics but i DID start song of achilles back when i was in the ER a few months ago and i never. finished it....
- Currently watching: i tend to watch a lot of genshin lore videos or genshin streamers in the bg when im doing work/gaming but ive also been rewatching black clover but stopped since i got to all the filler stuff and didnt want to look up when the next arc picked back up fjsdkfldsj
- Current favorite character: imbibitor lunae, jing yuan & fu xuan from hsr and albedo, kazuha, childe & dottore from genshin
- Current WIPS: for art i have; my self indulgent oc x canon doodle, design + fake splash for my other hsr oc sen, and im also in the sketching phase for my fontaine oc who's based on the alice in wonderland white rabbit. i've also been (slowly) working on my oc directory website the past month and try to work on it a lil bit every day
tagging @narachilde @imaginarydestruction @bladesdivorcelawyer and any other mutuals or followers :)
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