#But it's new ending isn't bad
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larmaro · 10 months ago
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Histoire d'O, 1975
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naamahdarling · 1 month ago
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Labor, on its own, has no inherent value. The willingness or ability to labor does not translate to virtue. It can confer financial value, since everyone should be compensated for their labor, but it absolutely does not have inherent moral value.
Disabled people are not obligated to perform for you. They are not required, morally, to break themselves in order to earn some sort of personal value and prove their "worth" to society. They do not need to exhaust every possible means of survival to warrant aid, or spend the entirety of their existence pursuing the same amount of production as others even though it takes everything they have and leaves no room for anything else. They are not obligated to push their limits.
If that pisses you off because YOU have to work to the limit, or beyond, your problem is that you are not being paid enough or you are being asked to do the work of more than one person. Not that disabled people get help for "nothing".
You deserve better, too, you lovable dingus! Every single thing that benefits disabled people will benefit you and the ones you love, either immediately, or eventually. All of it!
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flimsy-spine · 10 months ago
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my favorite madney scenes: [1/?] ⇢ Dosed, 2.06
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chappellrroan · 10 months ago
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people who still hate Joe Alwyn need to get a life asap
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alongtidesoflight · 8 days ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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gingermintpepper · 2 months ago
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Stray Gods, I would like to make a formal apology for prematurely issuing a low score on my Apollo-in-media Judgement Scale before playing you. Yes, you do commit many cardinal sins with his physical design such as having him look like a surfer bro with the Brad Pitt-Achilles nape length bob and that is, in some ways, unforgiveable, but I should have known better than to judge a book by its cover. Or, in this case, an Apollo by his abs.
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garygoldenbignaturals · 2 months ago
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arcade gannon is just a man who happens to be blonde. he's not a blonde manTM the way char aznable or lestat de lioncourt are. if that makes sense.
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telluricdog · 2 months ago
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kingisle whenever they need to coax older players back: HEY YOU PERSON WITH A WALLET!!! REMEMBER DRAGONSPYRE?!? REMEMBER HOW SAD THE LAST ACT MADE YOU FEEL? HERE'S SOMETHING REFERENCING DRAGONSPYRE!! ISNT THAT YOUR FAVORITE?!
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arttsuka · 6 months ago
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themyscirah · 1 year ago
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Amanda... I miss her.
But I don't trust a single person to write her other than Ostrander/Yale. Like I don't trust them to do it right. Because like it's easy to write her being shady and manipulative and involved in secret government conspiracies. That's what she does. But it feels so hollow once you've seen her character in the way Ostrander describes it. Like she is a woman who is desperate and trying to do what she thinks is right. She has found a place of power (as a fat Black woman in the 1980s) and is doing anything she can to fight and hold onto it as powerful and ambitious men try and steal it from her. So she doubles down. She doubles down on the shady deals and the broken promises and the violence and she destroys her enemies, and loses a part of her soul in the process. And then some other ambitious politician rises up and the process repeats itself over and over and over again as each time she loses more of her morality and more of her soul and more of the respect her colleagues had for her. In place of that she gains more power, she gains fear, and an even more badass reputation. Until by the end of the book the villains begin to understand/sympathize with her more than the heroes ever will. Like THAT is who Amanda Waller is. It may happen subtly, it may happen over a longer period of time but that descent is a critical part of her character! She is a tragic character! And I feel like every perception of Suicide Squad I've seen outside of the original has her as this static villainous snapshot which is just untrue to her core imo. Like she is not a hero. But she is also not JUST a villain. She is a highly flawed character who is always descending farther and farther into villainy as she is led there by what she believes is right.
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fearandhatred · 3 months ago
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maddymoreau · 6 months ago
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c4ts4ndstuff · 2 months ago
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the "foundation" of the castle will use prismarine blocks btw, here's a rough example
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i can't decide, and i keep forgetting about all the blocks they've added in the past few years which makes me excited and harder to make a decision
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alternautxyz · 6 months ago
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uuhhh in other new that lmk s5 trailer dropped and people are very
mixed
for context the new season is being partly animated by wildbrain i think. flying bark is still working on the show but probably due to all the other projects they've been working on like the atla movie the animation is off.
its understandable that people are upset. lmk has some of the most consistently dynamic and lively animation ive ever seen, and going from that to ok animation kinda sucks. as a culmination of a lot of what the series has been building up to people were inevitably going to be disappointed
at the same time people shouldnt harass animators. like ever. no amount of trying to petition or anything will change the s5, people are just trying to do their job and theres no probably no major changing to the finished product by now. and theres still a lot of that lmk charm in there, and we haven't even seen the whole season yet to judge it. flying bark is still working on it, and even if the animation never reaches the peak of the old seasons it still has the same writers so at least the writing has the chance to live up old standards. idk though we'll just have to wait and see
#i do think they could have just delayed it after dealing with other projects but with the anniversary lego might have jsut forced them????#and with how the animation industry is i guess they didnt have a choice#tbh im still really sad about the downgrade but after rewatching the trailer a bit more its not that bad despite the tweening#we've been spoiled with the other seasons but i think people will get used to it at some point. maybe#though i cant forgive some of the new stuff like li jing and that dragon tiger duo they do not fit the artstyle at all#though for li jing i think the problem is mostly proportions and how small his eyes look#but the dragon and tigers snouts just look bad.#ok looking at it again i think it looks weird because theyre dissolving. the design's still off but it wasn't as bad as i first thought.#but the proportions and shapes feels like it just isn't from lmk#idk i could nitpick but negativity is tiring and these guys have big shoes to fill for a show they werent prepared for it was inevitable#for any last takeaways please do not be mean to the animators#also studio changes are normal so its not some horrible injustice or the sign of the end times im more upset lego didn't handle it better#i still hope s5 is good and i want to believe it'll still be satisfying by the end the plot so far sounds pretty interesting#or atleast that the atla movie is good enough to compensate#and if im feeling greedy there will be a 6th season that gets better#and there are still good shots throughout all of this so maybe it'll work out with the season as a whole#with how popular it is in china i dont think its out of the question#idk though a lot of information is still up in the air so i guess we just wait#lego monkie kid#lmk#monkie kid#alttalks
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dirkxcaliborn · 5 months ago
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wdym it takes effort to fix things. Can't they just not be bad
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mundifinis · 2 years ago
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i pray the day never comes when tiktok discovers gregg araki's films (specifically the teenage apocalypse trilogy ones) because the amount of discourse i can already picture.... oh my god
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