#Awakened item generated text
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its gonna be funny when Kaladin does whatever flute thing he's gonna do in WaT and there are all these soulful fanarts of him playing the flute and new readers come in and he loses the flute for 3 books
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Earlier, it occurred to me the possibility of Sanji having taken inspiration from Nezha, a divine entity from Chinese legends. The texts that mentions Nezha, Journey to the West and Feng Shen Yan Yi, are both texts that are fairly well known in Japan. Various anime and manga reference these stories, so I don't think this parallel is too outlandish.
I don't think this will predict anything in the future, since the parallels I saw mostly point to things that already happened, but I'll describe the similarities first.
The lore of Nezha varies slightly depending on the text you read (either Journey to the West, or Feng Shen Yan Yi), but the generic narrative goes like this:
Nezha was born the third son of a military commander. At a point in time, he had squabbles with deities, which angers Nezha's father. The father wants to kill Nezha, but he chose to kill himself before he gets killed. Nezha's mentor then revives Nezha into a new divine body, and gives him two items, a fire spear and flying wheels of wind and flames to ride on. The reborned Nezha initially wanted revenge on his father and defeated his older brother who tried to stop him. However, Buddha (and/or the mentor) intervened and made Nezha and his birth father make peace.
In Journey to the West, Nezha later helps Sun Wukong defeat some of the enemies they encounter in the journey (even though he doesn't actually join the group). In the other versions, Nezha and his brothers and father defeat the immortals of an evil king to help the good king ascend the throne.
Similarity:
Born as a third son in a military family
Birth father wants him dead.
Rescued/given new life and abilities by a mentor
Fire-based new powers/weapons (the fire wheels in modern imagery as shown above makes it look like Nezha's feet are on fire)
Difference:
Sanji didn't actually "die" for real. You can, however, say that he killed his "Vinsmoke" name.
Sanji's more powerful "divine body" (exoskeleton) was already there from birth, though it only awakened much later.
Sanji does not use actual weapons
Nezha has a godly form with three heads and six arms. In One Piece, the one who has this is Zoro.
Event parallels:
The mentor who revived Nezha and Zeff. While Diable Jambe developed much later, Sanji got all his fighting abilities from Zeff.
Assisting Sun Wukong and Sanji in the Straw Hat crew. This analysis in the first place was inspired by another comment that suggest Luffy's character has references/inspiration from Sun Wukong the Monkey King.
Defeating older brother = Sanji was able to kick down Niji and Yonji.
Flimsy parallel, but arguable:
Mentor steps in to cause father and son to make peace: Sanji saved the Vinsmokes because of his regard for Zeff. Very loose parallel, since they don't actually 100% make peace yet and Zeff's not even there, but similarity can be argued.
Working together to fight evil king and a new king ascends the throne: The escape from Whole Cake, when Germa assists the Straw Hats. After the Straw Hats escape Big Mum, the newspapers say that Luffy is the "fifth emperor".
Empress Shijing. There was an incident where Nezha fought with and led to the death of Empress Shijing, who is a spiritual entity/immortal. Arguably this might be the Sanji VS Queen fight, even though Queen is not female.
Possible predictors?
As I said in the start, I'm not certain the parallels predicts anything for the future. Maybe some kind of super god mode. Say, maybe Sanji's exoskeleton fully activating, but somehow without changing his personality. Or it connects to the Garuda/Lunarian theory I formulated, because of the "divine" connections.
One other thing is that in Nezha's narrative, which I gloss over earlier, Nezha's squabble that led to his death was killing the dragon king's son (or offending the dragon king in another way). Since I don't see this paralleling anything yet, it's not impossible for this to be a predictor of Sanji fighting an actual dragon, or even this might refer to the Celestial Dragon world noble. I'm not entirely counting on this happening, though, because I'm not certain sensei was just unloading the whole plot on Sanji like this.
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tbh, I stopped caring about houses that much when I found out that it's an otome/dating sim game with srpg gameplay sprinkled on top. In other FE games, you either gather supports by pair ups or by having units standing against one another. And mechanics like cooking in Fates were done to get some more stat boosts. And even if the avatarization of the game started with New Mystery, Robin and Corrin feel more like customizable characters than an avatar for the player.
In houses, Byleth is like every typical dating sim protag, that does not speak and the few times they do is by having the player choose options that may raise heart points with a character or lower them, you have to find lost items and when you give them back you gain heart points, you have to give them gifts to gain heart points and cooking now doesn't give you any beneficts in battle and only works for, you've guessed it, getting heart points. And let's not kid ourselves, tea time is like the "dates" in otome games, in which you can spam gifts till you raise the affection to the max. The only thing that distincts those points from the otome ones, is that those are necessary for proficency and for unit classes.
Heck, we even have a ring to give to the chosen blorbo in order to get a special custom made cutscene, when in pasts games getting an S support gave you a broken unit to deploy and a little blurb of text during the credits. And of course, calendar/day systems are also common in these tipes of games too.
People complained about awakening and fates for turning the franchise into a dating sim, but 3Houses is literally one in and of itself, and yet is praised as peack FE experience and as peack srpg.
(I could also argue that is because of this otome nature why the characters are "tell don't show" with their given trauma, unlike in pasts games when it was "show don't tell" (Nino, Reison, Camilla, Leif, Soren...))
Well,
When you put it like that, it becomes obvious that the other games (FEH, Engage) mentionning Fodlan are stuck on the uwu monastery part of the part 1 and not the, y'know, events happening that will lead to part 2 because as you said, the SRPG aspect is just "sprinkled on top" lol
However, the "pair up your units and build their relationships!" has been a non gameplay mechanics for decades now (FE4's was a gameplay mechanic, it had no support convos - FE6 added the support convos and gave a small gameplay boost but it didn't commit and we had no endings, FE7/8 had endings, FE9 had convos but FE10 removed them and yet had endings depending on the pairs, etc etc) even without avatars.
Then we entered the avatar era and if it added the "my waifu and my bae" shenanigans, FE13/14 were still more centered on the story aspect that on the "dating sim" aspect, as in, even if you could raise affinity with a character by doing X or Y, it wasn't really coded in a minigame - came FE16 which you analysed perfectly : tea time, gifts, eating, S-support CG, etc etc.
That being said, FE is a RPG, meaning it has characters : you play FE for the solid gameplay but you also build characters, and imo the best way to develop and write characters is to interconnect them with other characters, and/or with the plot/lore.
Sure, Arden functions as a wall/tank. But through the 5 lines he has, you learn that he is part of a group of knights, has friends who often tease him but is relied upon by those people and takes pride in that, he'd also like to find a wife someday and has self-esteem issues.
Is he as developped as, say, Xillia's Alvin? Hell no! But they're characters from two different genres, Arden has those 5 lines that puts him above any "generic" armor.
(I find it interesting how UO and in a way, FE11, gives you the opportunity to play with generics instead of playing with named characters, in UO generics will turn out to be better since you can change their growths, but they're generics. Do you want the RPG of the Tactics/Strategy aspect?)
So, I'd say that support conversations are important, I love Saias and Ralf to bits, but I'm sure I'd love them more if they had more lines. And since support through battle can be a chore (hello FE GBA and trying to get Bartre and Karla's supports when she joins 2 chapters before the end!), I initially welcome any way to grind those supports faster lol.
However, it can quickly spiral in, well, the otome mechanics we have in FE16 - if you want to build support then why not have an entire mini-game for that, and meals and chorals and whatever else?
It's all about finding balance between developping your characters without turning your game in a dating sim or what I'd call "playing the sims and pairing those dolls with those other dolls you like".
Still, let's not kid ourselves, nowadays the "dating sim" aspect of the series is, while decried by some, very popular - and FE is first and foremost, a series that has to sell.
3H is not peak SRPG not peak gaming experience or even in FE gameplay that'd be FE5 but I can't ignore the fact that its dating sim aspects might be part of the reason why it's still very popular.
#anon#replies#fe series#for my part i never liked harem protagonists or games/mangas it always pissed me off#but say if Lloyd can end up with different people and ladies in ToS#it's not the first argument that's thrown around when people praise the game#or even discuss about it#it's an accessory#i know redshit isn't a monolith but#for all the sass some had decrying mooners thinking with their ovaries and wanting to pick their uwu pwince to build a s support with him#UO's redshit has a lot of 'which waifu did you choose' posts#it's fun#granted the dating sim aspect of UO is also something i'm not fond of even if they tried to write it in the plot#still unlike Billy eating 150 meals per day#Alain doesn't have to sit with people eating#like you can order a meal between rodrick Joseph and Monica without Alain#I like seeing how characters are interconnected to each other and all#which is why I hate avatar or MC scissors#I can't help but wonder if the weak writing for the characters in Fodlan isn't due to Supreme Earl Grey#and the fact that they all must be able to uwu about Billy so can't have meaningful bonds#I remember some people joking that Alain can legit break what would be canon or heavily implied to be canon relationships in UO#which is all kinds of uhh writing wise for the characters involved#it's even more hilarious when the characters favor their already built relationship over the one you force with the MC lol#but anyways back to FE Fodlan I thought like#the writing for characters was shallow because they all must be able to ditch friends family and lovers for Billy#and that's just... as tasteless as a watermelon to me
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Dear Professor,
In order to provide players with a better game experience, we will be performing server maintenance for Neural Cloud on October 17, 2023. Please refer to the notes under the read more for details.
Duration: 2023/10/17 18:30 - 20:00 (UTC-8)
Dear Professor, In order to provide players with a better game experience, we will be performing server maintenance for Neural Cloud on October 17, 2023. You will not be able to log into the game during the maintenance and the exact end time may be subject to change. Maintenance Time: 2023/10/17 18:30 - 20:00 (UTC-8) Maintenance Type: Server Shutdown Maintenance [Contents] - For a Limited Time Only - ▼ Targeted Search - Glamorous Gourmand ・The probability of obtaining the ★3 Doll Millau will be increased. [Duration] 10/17 After Maint - 10/31 18:29 (UTC-8) ▼ Targeted Search - Spiral Story ・The probability of obtaining the ★3 Doll Helix will be increased. [Duration] 10/17 After Maint - 10/31 18:29 (UTC-8) ▼ Limited-Time Event - [Strange Blue] ・You can attempt event stages, go to the event screen to check out the event and obtain Relic Remnants to unlock rewards in the Secret Trove. [Unlock Conditions] Clear Rossum Sector Standard Mode Stage 1-12 [Duration] 10/17 After Maint - 10/31 18:29 (UTC-8) ▼ Neural Cloud Projection - [Lightless Procession] Series [Duration] 10/17 After Maint - 11/14 18:29 (UTC-8) ▼ Furniture Set - [Spooky Castle Night] [Duration] 10/17 After Maint - 11/14 18:29 (UTC-8) ▼ 7-Day Sign-in Event - [Impenetrable Nights] ・Over this period, you can obtain Profile Background [Phantom Night], Furniture Piece [Shaded Sofa] and other generous rewards from [Impenetrable Nights] by signing in consecutively. [Duration] 10/19 05:00 - 11/2 04:59 (UTC-8) ▼Magrasea Battle Pass - Season 13 ・Complete Daily Missions for [Magrasea Battle Pass] Activity Points and level up the pass for generous item rewards. [Duration] 10/30 05:00 - 11/27 03:59 (UTC-8) ▼Neural Cloud Projection - [Awakening] Series Limited-Time Rerun ・During this period, Croque's [Initium Mechanica] from the [Awakening] series will go on sale in the [Projection Repository] section of the Magrasea Battle Pass. You can use [Gestalt Aspect] to gain it. [Duration] 10/30 05:00 - 12/25 03:59 (UTC-8) - New Content - ▼ Neural Cloud Projection ・[Lightless Procession] Series: Antonina - [Veiled Refrain] (Live2D), Helix - [Fable of the Skeleton Princess] (Live2D), Yanny - [Phantom Ship's Song] will go on sale in the Neural Cloud Projection section of the Supplies Shop. ・[Awakening] series: Imhotep - [Day of Reincarnation] can be obtained by activating the [Multichannel Battle Pass] and raising it to a certain level. ▼ Furniture ・Furniture Set [Spooky Castle Night] can be purchased from the Supplies Shop. ・Furniture Piece [Shaded Sofa] can be obtained from the [Impenetrable Nights] Sign-in Event. ▼ Arma Inscripta ・Imhotep - Life's Bounty ・Antonina - Zero-Day Weaver - Limited-Offer Packages - ▼10/17 After Maint - 10/24 04:59 (UTC-8) ・[Weekly Supplies Voucher] ▼10/17 After Maint - 10/25 04:59 (UTC-8) ・[Lugubrious Lament Search Pack] ・[Gloomy Inquisition Search Pack] ・[7-Day Exploration Pack] ・[A-la-carte Fragment Pack] ・[Arma Inscripta Pack] ・[Moonlight Algorithm Pack] ・[Moonlight Material Pack] ▼10/25 05:00 - 11/1 04:59 (UTC-8) ・[Fleeting Dusk Search Pack] ・[Drifting Butterfly Search Pack] ・[Moonbeam Algorithm Pack] ・[Reconfiguration Surprise Pack] ・[Moonbeam Key Pack] *All packs can be purchased through the Shop, which can be accessed by going from the Main Screen → Supplies → Packs. - Fixes - 1. Fixed certain issues with the texts and UI. Once the server maintenance is complete, we will send you a mail with Quartz Sand*150 attached. Please stay tuned to our official social media accounts for any updates, and thank you for your understanding and cooperation.
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#neural cloud#project neural cloud#neural cloud updates#neural cloud patch notes#pnc#girls' frontline#gfl#anime games#gacha games#mobile games
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Hi! Are you playing Engage? What are your thoughts?
I am 🤧
I hope u don't mind this being semi-long but I wanted to mention some things I haven't personally seen Professional Reviewers™️ mention and other details that I've taken note of as well as my opinions thus far!
(No spoilers included, basic summary at bottom of post.)
Disclaimer that my perspective comes from the bias of only having played 3 Houses and 3 Hopes to completion; I do however have varying levels of approximate knowledge in regards to previous games and protagonists. As a general rule of thumb though, my main point of comparison is 3h.
Visuals:
-I'm not particularly fond of the specific art style in Engage, but there art times where it's not that distracting. I think that overall some of the 3D models look better than others. There are no still-photo icons to go along with dialogue, so focus is fairly hard to direct away from the 3D models.
-Battle animations are quite smooth, but I find some of them to be quite dramatic, especially the hit/damage animations! It's not really a positive or negative for me, just something that stands out. On the plus side it seems there are no more arrows clipping right through walls or units running through fences, etc, during battle animations.
-I actually do like all of the well-polished major cutscenes a lot. There are quite a few throughout the chapters I've played thus far and they are visually pleasing.
-Everything looks very shiny. Very shiny. There is quite a bit of crisp contrast in menu screens and the like. Text is a bit bigger than in 3h, so reading things is easier on the eyes.
Music:
-Overall I quite like the music during battles. I haven't had of the music any stuck in my head yet, so I think they're a bit less memorable than the scores in 3h, and those from Awakening that I've heard. but the music is honestly decent, I don't have any complaints about the quality.
-The music alternates between 1 song and another during the player turn and the enemy turn. I could personally do without this, but on the bright side you will always know whose turn it is.
Gameplay:
-Strictly comparing it to the gameplay in 3h maps, I've found it to be a bit more labourous in Engage. A lot of this can probably be attributed to differing controls, but I also feel like I'm pressing way more buttons to get the same things done.
-Weapons don't lose durability. I didn't know this in the first few chapters and was freaking out trying to figure out if my only weapons were going to break suddenly sjfbd
-Maps seem to be smaller in Engage than in 3h? I'm not sure if this will be consistent or not. Along with the possible smaller map size, I personally have found it to be very easy to work through maps even on hard. (Edit: smaller maps are not a constant thing; it was more common at the beginning.)
-There's a phase after battles where you can wander around a 3D rendering of the map and collect items, talk with allies, and a few chapters in, you can also adopt animals you find on the map. I like the cats :]
-Wandering around the Somniel is comparable in spirit to the explore phase in 3h. I personally don't think that the actual spaces, the Somniel and Garreg Mach, are comparable enough to pit them against each other. Somniel feels sort of like a very expensive dollhouse, I think. I am very fond of the garden. There is a wisteria tree. :]
-There are activities/minigames you can do in Somniel that will have benefits for the next battle in the story. They unlock gradually as the story progresses. I kind of like things like that because it can help break up the story a bit.
Characters:
-I like Alear tbh. I picked m!Alear to play as and I think he's neat :]
-I don't have much to say about the supporting characters as a whole. There are a few that I do like! But if someone is particularly fond of the sort of social bonding that exists in 3h, they may be disappointed, as in my opinion, there's just simply not a lot of depth going on, but nonetheless there are some fun characters.
-Similar to some games pre-3h, you are thrown new units at a pretty constant pace, so if someone isn't performing well or you don't like them much it doesn't have to hold up the game as they can be replaced.
-I am...not a fan of a lot of the voice acting. There are definitely some that this doesn't apply to! But yeah. I'm trying to decide whether or not I want to continue with the eng voice-over or the jp one going forth honestly.
Misc:
-If you have the dlc you can dress up the characters a bit. I'm not personally fond of the outfits offered, BUT. BUT! You can give Alear an earring and tbh that's all that matters. To me.
-My general impression is that the game is pretty straight-forward. I don't think there's room for many different interpretations of events that go on.
-S Supports happen at the end of the game. There are platonic ones and romantic ones, but both Alears can choose to s support anyone.
-It's a bit cheesy in a fun way.
Overall:
I think that if you go into the game generally knowing what to expect, it's decent. So far, I haven't encountered any glitches, so it does get a fair amount of points in this day and age for not being a broken game on release 🤪 If you really enjoy turn-based strategy games in general, it will likely hold at least some appeal. If you are looking for something that is very similar to 3h in every way, you may find yourself disappointed. People who have played older entries in the franchise may get more out of this game, but not having played pre-3h games won't hinder anything. There are some elements of Engage that just don't do it for me personally, but I am still having fun despite that, and I wouldn't consider it bad. My absolute biggest gripe is how the general style looks.
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This will probably have been in the drafts for a while by the time it’s posted because there’s a lot and I get tired SDKFJSFDKS but without further ado: the WIP rundown no one asked for.
Organised at the very least by subject matter, because while I may be out of control, I’m not a heathen.
WARNING: these won’t be spoiler-free.
Also, I’m noting this here because otherwise I’ll one hundred percent keep restating it with half the items on the list: I like angst I like to have fun :)
This is about to be so long. I apologise in advance if you’re of a mind to read the whole thing, and I thank you if you manage it.
Akash: Path of the Five
Ignatius/Aurora body painting – Ignatius asks Aurora if he can practice the art of body painting on her! Body-painting ensues, and also kissing. Aurora flirts with her man, her man loses his composure several times. Post-game, maybe post-wedding but I haven't decided that yet.
Andromeda Six
“I loved you, Vexx.” – f!Traveller/Vexx. You know that one scene in the storage room where the Traveller is supposed to interrogate Vexx but then you have the option of making things a bit emotional? Yeah.
Post-episode 5 – Because for some reason I wanted to sit in the feeling of terror and panic after Vexx gets shot. There will be content warning tags for medical procedures. I’m undecided on whether it’ll be Vexx route or Damon route, but either way Reba has a lot of love in her heart for Vexx and she is very worried for him.
Wereshark Vexx – More of a general AU idea than an actual work-in-progress at this stage, but it’s horny. Safety-for-work to be determined. Also, it has “wild stallion tamed by a teenage girl” energies, but instead of an untamed herbivore it has Vexx with some kind of metamorphosing virus, and instead of an adolescent schoolkid it has 20-something Princess Reba.
Blooming Panic
“Make me.” – xyx and lovelylola experience everyone’s favourite ‘challenge your significant other in a loving but definitely not god-honouring way’ trope, with LL as the perpetrator. A series of little moments, all inspired by the appearance of that line in the actual game.
Changeling
Ewan/Nora Build-A-Bear – Ewan and Nora go to the aforementioned store. Nora is an agent of chaos and somehow manages to create the perfect Ewan Bear despite the fact that there is no such real-life thing as Headless Teddy (trust me, I scoured the website. But you bet I'm making it work). I’m having maybe too much fun using the Build-A-Bear creation process as a narrative device.
Dragon Age
A Weakened Mind – Fenris/f!Hawke. DA2 Fenris + a combination of canonical spells that have an effect which is similar to the Feeblemind spell from D&D 5e = pain.
Gang AU – f!Cousland/Zevran. It's an Origins gang AU. She has bits of a fic but no plot, your honour.
Post-Enemies Among Us – Hawke being like “Ah. Mind control. These are the continued consequences of me not minding my own business. We love purposely not sleeping in case we were going to have nightmares.”
Twinblades – f!Cousland/Zevran. You know how in Awakening the flavour text for these default daggers equipped to a rogue Warden is like “these belonged to some guy from Nevarra for like a day but then they were nicked”? Here’s a concept: Zevran took them for his babygirl (gender neutral). Unclear how integral the daggers are to the plot as a whole, but they are very important to the beginning of the fic.
Fire Emblem
“Who is that?” – Gaius/f!Robin. An expansion on Robin and Gaius meeting in the Shepherds’ base camp, because in game it’s (I think?) Chrom who has to speak to him to recruit him, and I was like “But how does the tactician who now has to fit another moving part into the battle plan feel about this? And how does Gaius feel about the strange-looking but also very pretty tactician?”
Jeralt is Dead – Pain! Grief! Academy phase Byleth struggling to process her father’s death, the Blue Lions not knowing how to help her process it!
Kill Miklan again – Sylvain/f!Byleth. Post-game, some mage somewhere finds TOWSITD’s necromancy handbook and goes “You know what we should do with this? Bring back the Ashen Demon’s husband’s piece of garbage brother. Great plan, team! We won’t be hunted down and made to pay for our crimes at all!”
Lorenz/Marianne first date jitters – Post-game. Lorenz Hellman Gloucester puts his big boy boots on and woos Marianne von Edmund, like the newly-realised Actually A Genuinely Nice Man that emotional maturity has helped him become. We all clap for him.
Student Byleth AU – More of a collection of ficlets than one whole piece, but all of them feature Byleth as a student at the Academy rather than one of the teachers.
Sylvain/f!Byleth Hanahaki AU – The general storyline probably speaks for itself, but I ask the additional question: what if mutual pining meant double the sickness?
Sylvain/f!Byleth modern jousting performer AU – Sylvain Jose ‘I embody the Showy Horseman knightly archetype’ Gautier works for an entertainment company which I’ve described in my notes as being Medieval Times mixed with WWE. He flirts with Byleth ‘I’m a world-famous pop star but I also like swords so I have a season pass to the fake joust show’ Eisner a lot. Also, Jeralt says ‘canoodling’.
Sylvain/f!Byleth smut – There’s a bit of background to set the scene, but not much active plot once things get rolling. Sylvain has been in Fhirdiad, Margravine Byleth has been running the show in Gautier. Reunion time!
The Cat – I’m not sure if I want to finish this one, but the gist of it is that in academy phase there is this one very large tomcat which has decided to hang out in the Blue Lions classroom, and he’s in a bit of a state because he’s unwell. I’ve mostly been pantsing so I don’t know what the fuller plot is, but there will be a time jump to war phase and the big fluffy guy will come back looking strong and hearty. Something along the lines of ‘parallels between Dimitri Then and Dimitri Now, but with contrast provided by the physical wellbeing of a domesticated feline’.
The Grand Cathedral of Garreg Mach – Azure Moon. Getting fancy with the metaphors again to compare the absolute state the cathedral is in at the beginning of war phase to the absolute state of one Dimitri Alexandre Blaiddyd during the same time period. The cathedral gets repaired as time passes; Dimitri's mental health improves with some care and patience from those around him. Hints of Sylveth.
Greedfall
“Governor’s legates aren’t quite the same as Naut captains, my love.” – A fun little drabble about my De Sardet and Vasco having morning snuggle time and debating whether she really needs to get out of bed and attend to paperwork right this minute.
Dearest Constantin – De Sardet writing a letter that she'll never send, because she killed her cousin for the greater good.
Hades
“Am I a monster, Achilles?” – Zagreus asks Achilles for some good old-fashioned father-figure-brand reassurance because he just got his ass beat by Theseus, a.k.a. The hero king who did all of that neat stuff with killing bad guys and was granted Elysium, and his self-esteem is not high.
Hypnos/Zagreus smut – Barely any background and no plot to speak of.
Mass Effect
“Tell me something about you, Commander Shepard.” – Garrus/f!Shepard. We start during 1, with Garrus querying Shepard in an effort to foster a positive relationship between them, because at that stage he’s one of exactly two non-humans on the Normandy and it seems wise to make friends with the commanding officer. ‘Tell me something’ quickly becomes A Thing That The Commander And Garrus Do at incidental points across the trilogy.
“There are aliens on deck.” – My humble contribution to the classic ‘Shepard squares up with someone being less than polite about her alien crew’ scenario, but this time the perpetrator is also a Normandy crew member. No xenophobes allowed on this starship.
Alchera – The requisite expansion on Hackett’s assignment to collect dog tags and sight out a spot for a memorial on that one particular ice planet where Shepard, y’know. Died.
Banner of the First Regiment – Inspired by the turians in Purgatory who are looking for the titular artefact in 3. Shepard finds the banner and returns it, as one does when one is doing a playthrough where one is trying to do all possible assignments, and the officer buys her a drink, which turns into a drinking contest. As I was brainstorming ideas for it, I started drawing connections between the implied situation of the First and the Tennyson poem The Charge of the Light Brigade, so that will probably have some significance.
Everyone has heard of Commander Shepard. – From the POV of an as-yet nameless and faceless Alliance marine assigned to the Normandy after the Reapers first hit Earth. It’s had a few facelifts since I first started drafting it, but the core of it is a third-person perspective of Shepard at the beginning of 3 with a few hops forward in time up to and including the pickup of a certain turian sniper at Menae.
Garrus is… – Garrus/f!Shepard. The classic ‘using repetition to show something evolving while having a constant at its core’ technique.
Hell hath no fury like Shepard defending her crew. – Another one with not much of a plot yet; thus far it’s pretty much just some sections of one scene and that’s it. A rando on the Presidium starts trash talking the Normandy crew, and my dear darling Aspen Shepard reacts as any self-respecting Australian does when overhearing baseless trash talk about her friends: immediately starts shit with said rando about it.
Home – Garrus/f!Shepard. Truly disgusting fluff about Shepard having a bricks-and-mortar home that she owns for the first time in her life, thanks to Anderson’s gift. Kind of a collection of moments rather than a full narrative, but what’s important is that one of them involves Shepard asking Garrus to move in.
Lost But Not Forgotten – ME Andromeda. If you’ve played Andromeda then you’ll probably recognise the title because I lifted it directly from the questline about searching for the turian Pathfinder. In my outline notes I’ve written, and I quote, “I wonder if Ryder and Avitus would trauma or grief bond about them being Pathfinders for their respective races, and having become such Specifically because the previous Pathfinders intentionally put Ryder and Avitus before themselves because they loved them”, so that's more or less the gist, with a side of ‘Avitus was Macen’s second, but Ryder was just Alec’s kid’.
Post-EC ending – Shepard lives (😤) and, after a period of recovery and a lengthy negotiation during which she has every right to ensure her requests are met with no conditions, she gets a cruiser and a small crew and goes off to do something I haven’t plotted yet because all I have written is the emotionally compromising first chapter, post-game, from Garrus’ POV.
Sole Survivor – Everyone loves a good bit of pre-canon speculation on what kind of hell a character went through during XYZ backstory element, right?
Monster Hunter
Rider and Kyle being enemies – In context of the story progression of Wings of Ruin, the main character and Kyle resolve their differences fairly quickly. But what if they were only allies for the sake of saving the world, didn’t actually like each other or get along outside of world-saving tasks (although Kyle makes a half-hearted effort at first), and continued to butt heads for several years afterwards?
Pokémon
Crime de la Crime – Guzma/OC. The providence of this one can be traced directly back to the fateful day I entered my local cinema and watched ‘Birds of Prey (and the Fantabulous Emancipation of One Harley Quinn)’, to use that masterpiece’s full government name. Chaotic ‘hero versus… villain, question mark?’ AU, where Casey is the super-powered Spitfire and Guzma is the master thief known as Shadow.
First date – Guzma/OC. This is by no means their ‘canonical’ first date, as it were; it might end up being so, but I need to write out everything that comes before it in their timeline of events (specifically We Are Kings and the Kalos arc) to be confident it would go this way. As it stands, Guzma takes advantage of the fact that Casey thinks the occasion is special enough for a dress rather than her usual shorts-and-a-graphic-tee fare and makes a dinner reservation somewhere fancy enough that reservations are encouraged.
Grim Reaper AU – Guzma/OC. Fairly self-explanatory. Guzma is the Reaper, Casey is a recently deceased whose soul Guzma is responsible for safely escorting to the afterlife. I couldn’t just let it be simple, though, and there’s action and adventure involved as well as some ‘past lives’ flashback shenaniganry.
We Are Kings – Guzma/OC. The piece of writing which explores how Casey and Guzma get to know each other and catch feelings. Follows the broad timeline of Sun/Moon. One of the things about this one is that I started drafting it during a time when I was dealing with Stuff, so I used the original version as a way to vent my frustrations. Casey was only sparsely fleshed out at the time, but she’s much more so these years on, so I’ve been wanting to give the fic a major overhaul—i.e., demolishing the whole thing and maybe keeping a few scenes that would still work in an entirely reimagined version of the piece that allows Casey to shine more as a developed character rather than just as a Face for Audrey’s Self-Insert Guzma Fantasies. I had been posting the original version on AO3 until I decided to rewrite, and it’s still accessible (incomplete) Here. I might even leave it up once I get the reboot sorted, just as a fun point of reference.
Kalos University arc – Guzma/OC. I’m making myself keep this mostly in the planning phase because how it pans out is directly related to how We Are Kings goes. But, in summary: Casey, having figured out roughly what she wants out of life, decides to do her undergrad at an entirely made-up university campus back in Kalos. Guzma stays in Alola. It’s kind of a ‘long-distance situationship’ thing.
ME Casey AU – Vega/OC as well as Guzma/OC (with a side helping of @fightfortheusers' Makai), so it really could have gone either under this heading or Mass Effect, but she was a Pokémon OC first, so that’s where I’ve decided to keep the folder. Another which is more a collection of scenarios than a fic, but there is this whole thing about Casey being one of the Normandy crew members abducted by the Collectors in 2 which could probably be refined into a proper work with the amount of content it has.
Paramore The Only Exception – Guzma/OC. Requisite ‘but what if it wasn’t mutual pining’ fic, as per the angst fic writer playbook. One-sided, with Casey as the ‘side’.
Plumeria glances at her – Plumeria/OC. Just a Plumeria/Casey drabble, because Casey is my little bisexual angel baby.
Small-time Rock Band AU – Guzma/OC. Me being a dirty rotten former 5SOS diehard, I wouldn't be myself if I didn't have at least one of this flavour of AU. Casey is the guitarist in a locally renowned band of which Piers Swordandshield and Olivia Sunandmoon are also members. Guzma is in the audience one night. That's as far as I've got so far, but if I know my own mind, I'll come back to it shortly.
That being said – Raihan/OC. This one stars my Galar OC, Lottie. There is some sort of red carpet event pre-relationship, and the gym challenger whom Lottie manages (@fightfortheusers' Matteo, icyww) has managed to wrangle her an invitation to said event as Raihan's plus-one. She wants to strangle the kid, it's very funny.
Redacted Audio
Inversion – Milo/Sweetheart. The contents are pretty self-evident; I’m subjecting everyone to Inversion fic. While what I’ve drafted thus far is from Sweetheart’s POV, I think it would be fun and not at all upsetting to include the rest of the listeners whose partners are involved in the storyline. The opening will be the aforementioned Sweetheart POV, including them getting a situation report and proceeding to shit themselves in worry without reprieve until they see that Milo wound up on the outside of the ward.
Helping your feisty werewolf boyfriend shift again – Milo/Sweetheart. This one came to me before the Inversion fic, so I guess I’m working backwards? Stay tuned next year for Freelancer & Caelum baking fic, if the trend continues. With this one the intent is to put an actual written voice to how Sweetheart might have reacted to Milo “I am at my limit” Greer having a very understandable breakdown about his damaged core and unresponsive shifter magic.
When The Night Comes
“Gods above and below.” – Omen/Alkar/Hunter. Zeina has been out of town on a solo assignment, but the day she was supposed to get back has come and gone with neither word nor sign of her. Alkar is freaking out, Omen is only freaking out a bit less. But oh, what’s this? Here she comes, stumbling through the woods concussed and bleeding profusely! Basically, it’s an injury recovery fic.
The novelty hasn’t quite worn off – Omen/Alkar/Hunter smut. Without going into too much detail for the sake of the timeline, this work is Zeina being disgustingly in love with her partners while also trying very hard not to give them the satisfaction of having reduced her to begging.
Zeina dress – Omen/Alkar/Hunter. It’s midwinter, there isn’t much work to do because most creatures dislike the cold, and Zeina is losing it a bit so she decides to make herself a pretty outfit to cope.
Honourable mention for media where the fic ideas I have are languishing in the brainstorming stage: Errant Kingdom.
There are also. Several original works. I might make a separate post for those, if anyone is interested in more of my half-baked fictional projects?
@ejunkiet
#I feel you can very much see each place where I would've been like#remember how I said I like angst? yeah :)#but yes here it is#thank you and I'm sorry#personal
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May Flowers Game - July 2024 Progress Report
Another month has passed, so it's time for another update!
(Prior Updates: June, May, Initial) Oh my gosh, three months since I set out to finish a game??!! How how how howwwwwwwwww??? Where is my life going??!!!
I mean.... 😅 I'm proud of these three months. Each finished thing I've put out there was built upon all the previous ones, and has been one step closer to the final goal. Three months ago, the protagonist didn't even exist, in any form, even mentally. Now it's starting to resemble a real game. (I do want to post more screenshots in the future though! Once I get to work on graphics again. Maybe even videos?)
Games Beaten This Month
(which I've taken notes on)
Kena: Bridge of Spirits - This game just looks so amazing. There's a major focus on boss battles which I think is reminiscent of Dark Souls, which I haven't played. But I can see the appeal.
The Frog for Whom the Bell Tolls - An old Game Boy game to help get me re-acquainted with the system. It's a very lighthearted and humorous game, made by Nintendo. In fact, it was made by the game team who would later make The Legend of Zelda: Link's Awakening, and is where said game's Prince Richard originated from. You may also have seen the protagonist of this game in Super Smash Bros Ultimate. It is a grayscale game. But if you can look past that, it's a very fun little game, which in many ways is actually a parody of Zelda games.
OneShot - Haven't played it yet!! Haven't forgotten!! I WILL play this.
Prototype #1
Back around June 20, after doing all that games research, I put together a document called "Prototype #1." It was a wishlist of features I wanted to complete for the game. Things I KNEW it would need. Things like (but in more detail than here):
Player's abilities/main items and their effects (top priority)
Main kinds of terrain and their effects.
Various menus (including a debug menu)
Inventory system, money, game flags
Maps, moving from one screen to the other
Ability to have NPCs, dialogue boxes, and cutscene events.
That last bullet was shown off in this piece from earlier this month. The game's cutscene engine is quite powerful now:
And I'm happy to report, that all of the wishlist items for Prototype #1 were implemented as of July 20! ...except for two:
Make one simple song.
Make least 5 Sound effects, especially for text, jumping.
Music and Sound
I really wanted to finish this checklist in July. That gave me 11 days to figure out what the heck to do for music and sound. 😭 Since the game's art style is based on the Game Boy Color, I planned to use a VST plugin in FL Studio capable of mimicking its sound, for everything. And I spent 4 days learning and studying for it. But...it has limitations. Which the Game Boy itself didn't have. That didn't sit well with me. There is a Game Boy music sequencer called LSDj (Little Sound Dj). Unlike a VST plugin, it is actual Game Boy software. It runs on a Game Boy (or emulator). And...it's powerful. Very powerful. Check it out on YouTube and see what people are making with it. And it IS accurate Game Boy sound because it is ACTUALLY running on a Game Boy. Here's what a music score with 8 notes looks like in it:
So...I tried it. And...it was very easy to learn. 🥰I studied the waveforms it generated, and those from actual Game Boy games. I examined unofficial source code of several games to learn how they created music. And within 2 days, I'd managed to re-create a well known song from The Legend of Zelda: Link's Awakening - Mabe Village, using LSDj. I chose this song because it uses the system's two pulse sound channels. Which is about as simple as a Game Boy song can get. LSDj delivered! My ear cannot tell the difference between the original and the recreation. Here's what the original sounds like:
youtube
So...technically the Prototype 1 doc didn't say I had to make a *new* song. Just a "simple song." So, re-creating an existing one technically counts, right? Even though I cannot use it in my own game for legal reasons?😅 Well, either way, this was a very new, and successful learning experience. I feel like I've earned a check mark. So, mission complete! Oh, I also needed to make five sound effects. Messed around some more in LSDj, and done.
Other sound stuff:
I wrote a small program that can take any sound sample and convert it into a waveform that the Game Boy can play back (using its Wave audio channel).
I learned how to take a recording of myself humming, and turn it into an actual musical score that could be played with an instrument. (Fl Studio -> Edison Plugin -> Paste Audio -> Tools -> Convert to Piano Score). This will make it MUCH easier to write music than by entering each note by hand. It's not perfect, but it's pretty good.
And with that, Prototype #1 is complete! So, I think I'm going to use LSDj for 100% of the game's audio. ^^
Other Stuff This Month
The main abilities that the player will have are basically complete. They have very tight synergy. However:
Character animations will be 4-directional only, not 8-directional. The diagonal-facing animations will be removed. The reason is, for a puzzle game, it's much harder for a player to line things up if the character can face diagonally. This is why most 2D games don't have diagonal-facing characters. They look nice. But they will cause frustration for the player if they cause the player to miss their targets when aiming.
Running animations will probably be removed. I love how they turned out. But "running" doesn't add enough to justify its existence. The core gameplay just...evolved in a different direction. Running lacks synergy with the rest of the player's abilities. The world won't be so massive that fast movement will be needed.And running would require an extra button to use. The other core abilities use just two buttons. Making the player learn to use a third button that doesn't do much is poor design.
I am trying to limit the scope of this game. So many ideas. Too many. I have to draw the line somewhere or the game will never be finished. A lot of ideas have been shelved for later. So...I have spent some time considering how to use those ideas. Maybe in a sequel?
But really, what's next for August?
So far it's been:
May: Initial designs and game concept
June: Playing and researching other games
July: Finish Prototype #1
And August? Probably fleshing out the game world. In any game, the player's abilities impact EVERYTHING. The world must be designed around what the player can do. Same with all its puzzles. And its main quest, sidequests, story, etc. And also, environmental objects which have synergy with the player's abilities.
This is why the player's abilities were the top priority for Prototype #1. Now that they're finalized (hopefully), all these other elements can be worked on in earnest.
Thank you again for following my progress! See you next month!
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Gallery Dept Sweatpants Explore Exciting 2024 US Offers
Gallery Dept Sweatpants Explore Exciting 2024 US Offers
As one of the most blazing streetwear brands to rise out of Seoul lately, Gallery Dept Sweatpants has enamored design insiders and hypebeasts the same with their striking, peculiar style. Their unique square shaped outlines, mind-bowing prints, and inclination for unforeseen colourblocking immediately turned into a raving success.
Also, with regards to their dearest sweatpants, well - these covetable pieces have arrived at religion status. At this point not simply moping in that frame of mind of sluggish loungewear, Gallery Dept sweatpants are a full flex, intended to be flaunted.
So you can envision the buzz when it was declared that for 2024, their most recent workout pant collection would be accessible stateside for certain extraordinary US contributions! Better beginning planning now.
The Inside Scoop on Gallery Dept Sweatpants
In the event that you're actually dozing on this Korean brand, permit me to awaken you. Gallery Dept Sweatpants have amassed a committed understanding for various reasons:
Premium Development - Utilizing top-quality cotton-mix textures, these aren't your fundamental sweats. They're delicate yet organized with a refined look.
That Mark Large Fit - The curiously large, slouchy outlines impeccably fall in line among comfortable and cool. No messy sweats here!
Flex-Commendable Enumerating - Embellished with Gallery Dept Sweatpants notorious logo prints, wild designs, variety impeding and more that say something.
Surprising Colorways - From neons to neutrals, the brand won't hesitate to embrace striking, new ranges.
It's streetwear raised - figuring out how to be both laidback and luxury at the same time. At the end of the day, the sort of pieces that design kids like Lil Yachty and Steve Frilly can't get enough of.
The 2024 Collection What We Know So Far
While all relevant information are still hush, Gallery Dept Sweatpants has prodded a couple of clues about what's in store from their 2024 territory:
"For our impending collection, we're returning to our foundations with remixed takes on a portion of our most notorious illustrations and examples from past seasons. Yet, we've additionally presented a few new creations and exploratory components that will truly shock individuals." - Ko Jong-Kyu, Gallery Dept Sweatpants Prime supporter
In view of early sneak looks, it appears as though we'll see:
Retro Logo Prints - Their particular text marking rethought in new colorways
Intense Conceptual Examples - The whirling, trippy prints they're known for, perhaps on full sweatsuits
Strong Colorblocking - Differentiating blocks of splendid and impartial shades
Texture Updates? - Murmurs of extraordinary texture mixes, maybe even economical components
With each new collection, Gallery Dept Sweatpants figures out how to step up their religion cherished stylish. So you realize these pieces will be quickly desired by style kids around the world.
Fashion Forecast on the //vital-mag.net Blog: What’s New and Hot
Stay ahead of the fashion curve with the fashion forecast on the //vital-mag.net Blog. We bring you the latest trends, new releases, and must-have items like gallery dept sweatpants and long sleeve shirts. Our blog is dedicated to providing readers with in-depth articles, expert opinions, and fashion tips that help them stay informed and stylish. The //vital-mag.net Blog is your go-to source for all things fashion, offering content that is both informative and engaging. Keep up with what’s new and hot in the fashion world by following our blog for the latest updates and trends.
Where to Locate the Best 2024 US Offers
OK, presently you're persuaded you want a couple of these crazy sweats in your pivot. Be that as it may, getting them will not be simple - these will generally sell out in a moment. Here are a portion of the key US retailers expected to gain admittance to the most recent Gallery Dept Sweatpants collection, frequently with selective contributions:
SSENSE - The Canadian style stage is a dependable hotspot for advertised drops like this. Pursue the email list.
Kith - This New York City based streetwear brand is an authority Gallery Dept stockist. Download application for refreshes.
Bodega - Don't rest on this faction Boston store for shock access.
Raise a ruckus around town - This buzzy new e-comm player guarantees broad Gallery Dept Sweatpants stock.
With respect to extraordinary promotions and offers, look for something incredible, as:
Purchase X Get Y free/limited offers
Restricted time dedication/rewards limits
Present cards or free merchandise with buy more than $X
You'll have to get arranged by following every one of their socials, empowering notices, and having installment subtleties prepared for those frenzy inciting lightning-quick sellouts!
How to Rock Your Gallery Dept Sweatpants
When you effectively score a new sets of Gallery Dept Sweatpants, now is the ideal time to begin making 'fits deserving of the 'Gram. The larger than usual, loose look is entirely on pattern at the present time, making these a simple part of fabricate easygoing or streetwear-enlivened glances around. For classic, understated vibes, simply pair your sweats with:
Chunky sneakers (New Balance, Air Force 1s, etc.)
A basic t-shirt (solid or graphic)
A bucket hat or basic baseball cap
And an oversized jacket or hoodie to top it off
Or, lean all the way into the oversized streetwear aesthetic by:
Tucking in a bold printed tee
Layering with an open overshirt
Throwing on a utility vest or hoodie
And finishing with Dad hats and Dad sneakers
One way or the other, the key is keeping it laidback and comfortable while saying something. Look at this inspo collection for additional new ways of styling your new sweats.
Regardless of how you rock them, these sweats are bound to be all year closet staples. Simply don't rest on getting your pair from Gallery Dept Sweatpants desired 2024 US collection!
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Why do we offer black sesame seeds to lord shiva
In the tapestry of Hindu rituals and practices, offering black sesame seeds to Lord Shiva has deep spiritual significance. This ancient tradition, rooted in mythology and symbolism, contains layers of meaning that resonate deeply with devotees. Let us delve into the mysterious world of this sacred sacrifice and explore the reasons why it is associated with the divine deity Lord Shiva.
Mythological Origin:
The offering black sesame seeds to shivling originates from Hindu mythology. According to ancient texts and legends, lord Shiva, the supreme god of destruction and change, is often depicted with an ornate garland of black sesame seeds around his neck. These seeds are believed to symbolize the cosmic energies of creation, preservation and destruction and encapsulate the cyclical nature of existence.
Symbolism and Spiritual Meaning:
In Hinduism, black sesame seeds are revered for their auspicious properties and symbolic meaning. When offered to Lord Shiva, these tiny seeds represent humility, surrender and devotion. By offering black sesame seeds to the deities, devotees express their willingness to abandon ego and attachments and embrace the path of devotion and spiritual awakening.
Health Benefits and Ritual Cleansing:
In addition to their symbolic value, black sesame seeds are also known for their nutritional and medicinal properties. Rich in essential nutrients, antioxidants and beneficial oils, these seeds promote overall health and well-being. In the context of religious rituals, the offering of black sesame seeds is considered a purification that cleanses the body, mind and soul of impurities and negative energies.
Associated Rituals and Practices:
Offering black sesame seeds to Lord Shiva often involves certain rituals and practices. Devotees may chant sacred mantras, perform abhishekam (ritual bath) or pray as part of the worship. Offering sesame seeds is usually done with utmost respect and devotion and invokes the blessings of Lord Shiva for spiritual growth, inner peace and divine grace. Buy online puja samagri only from Pujashoppe.
Cultural and Traditional Significance:
Offering black sesame seeds to Lord Shiva is deeply rooted in cultural and religious traditions across India. It is a common practice during festivals like Maha Shivaratri, Shravan Maas and Pradosh Vrat when devotees throng Shiva temples to pay homage to the deity. The ritual of offering sesame seeds is passed down from generation to generation, connecting individuals to cultural heritage and spiritual roots.
Conclusion:
Basically, the tradition of offering black sesame seeds to Lord Shiva is a sacred ritual that transcends time and space and unites the worldly with the divine. It is a symbolic gesture of submission, surrender and purification, reflecting the eternal bond between the worshiper and the deity. As devotees continue to cultivate this ancient tradition, they find solace, inspiration and spiritual upliftment in the timeless wisdom of Lord Shiva's grace. Get your puja items online from Pujashoppe. Shop now to buy puja samagri online. Click here.
#puja samagri online#Puja kits#puja items#online puja services#offering black sesame seeds to Lord Shiva
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Wo Long Fallen Dynasty Complete Edition Review (PlayStation 5)
Wo Long Fallen Dynasty Complete Edition Review is a dramatic, action-packed story of a nameless militia soldier fighting for survival in a dark fantasy version of the Later Han Dynasty where demons plague the Three Kingdoms. Players fight off deadly creatures and enemy soldiers using swordplay based on Chinese martial arts, attempting to overcome the odds by awakening the true power from within.
Wo Long Fallen Dynasty Complete Edition Review Pros:
- Beautiful graphics. - 45.14GB download size. - There is a platinum trophy for the main game and a trophy list for each piece of DLC. - You get the PlayStation 4 and the PlayStation 5 versions of the game. - Three voice choices - English, Japanese, and Chinese. - Can carry over any demo progress. (optional) - All DLCs included - Battle of Zhongyuan, Conqueror of Jiangdong, and Upheaval in Jingxiang. - Graphics settings - motion blur, HDR, brightness slider, and mode (prioritize FPS or prioritize resolution). - Action adventure gameplay. - A full 3D world with 360-degree camera control. - Font size can be changed to standard, small, or large in each option which are generic, explanatory text, in-game notifications, and subtitles. - Controller settings - Invert axis and sensitivity sliders, five-button layouts, and five control method choices. - Cross-play with Playstation 4. (optional) - Invasions from other players can be turned on and off. - You can use cross-save between the PlayStation 5 and PlayStation 4 versions via the games cloud. - The theatre mode lets you rewatch unlocked cutscenes. - Every menu has options to tailor every part from text size to explanations and terminology used. - Cutscenes are a mix of fmv, in-game sequences, and character interactions. - Tutorial pop-ups as you play. - You can skip cutscenes and fast-forward interactions. - Character creator - base, face, hair, facial hair, makeup, body, voice, and randomize. - You can set your pronouns. - Battle flags are raised and used as a respawn point. At a battle flag, you can fast travel, deal with supplies and deliveries, manage battle prep and spells along with leveling up. - Photo mode. - Earn genuine Qi from enemies and items and then spend them on one of five virtues that change your stats - water, metal, earth, fire, and wood. You can preview stats changes before committing. - You can customize the battle flag shown and save multiple designs. - Equipment load out lets you have two melees, two ranged and ammo, armor, accessories, usable items, and quick selection. - All gear and items have rarity levels and handy arrows up and down to show if it's good, items will have unique buffs and statuses. - Titles can be earned and equipped, you see some, and others are unlocked as you discover the criteria. - The game moves at a lightning pace from movement to attack. - You get a load of equipment and armor from this version. - Upon death you lose moral points and half your genuine Qi, defeating the enemy that killed you gets it all back but dying again loses it all forever. - Resting at a battle flag or dying resets all the enemies. - Martial arts are special moves attached to a button combo. - Breakable objects that may randomly drop items. - You can farm areas to level up. - Beautiful locations. - The combat looks good with flashy sequences. - Full emote wheel. - Learn spells and each type has its own upgrade tree - fire, earth, metal, water, and wood. - Each tutorial pop-up and upgrade entries have videos. - Massive boss fights. - Has a Dark Souls DNA at the heart. - Wizardry spells are equipped with two sets of four quick-access casting slots. - You get a lot of freedom to create your unique character build. - Different weapon types affect stats, abilities, and fighting styles. - Combat does rely quite heavily on deflecting and reacting to actions. - The opening area does have a huge powerful boss but luckily you can farm in the area and maybe get lucky with new weapon drops. - The Qi counter turns yellow when you have enough to level up. - A training area is available from the battle flag and you unlock new arenas/areas for it. - Co-op unlocks and lets you invite or join games and players. - Supplies within your battle flag let you buy and sell gear and items. It has a handy select multiple or select all buttons. - Vengeance targets are signs on the floor of fallen other players, you can trigger them and fight them for bonus rewards and loot. - Reinforcements allow you to recruit AI followers and if you have enough morale you can heal and revive them. - As you play alongside an ally you level up the bond. - The compass will show you, your partner, and your enemies along with arrows for objectives and flags. - Your AI partner can help warn you of upcoming dangers. - You can encourage your partners and have them do particular attacks. - The game is split into levels and you can replay them, it does respawn all Collectibles and bosses. - Oath level is your bond with partners and at Milestones they unlock new abilities. - The break fall button is in play where you can negate fall damage. - Elements play a part as you and the enemy can summon particular elemental attacks and they can counter each other's type. - Divine beasts can be charged and activated which causes a huge beast to appear and fight with you. - A blacksmith can be found and used to upgrade, decorate (change appearance), embed jewels to change buffs and abilities, salvage unwanted gear for materials, and sell weapons and gear with materials. - A Shitieshou is a creature that doesn't attack you but dropping an item in front of them gets you a reward. You have to seek them out. - Very addictive game and you get a great sense of adventure and exploration. - Find permanent shortcuts. - Unlock the option to auto salvage or auto-sell certain level items. Wo Long Fallen Dynasty Complete Edition Review Cons: - The game doesn't pause. - Cannot remap controls. - Huge difficulty spikes even Early on. - The combat takes some time to get used to. - All loot is the same drop icon so you don't know what you have until the text pops up. - The early game loot is almost redundant due to the free DLC you get. - I found it easy to stumble into boss fights. - In bright areas, it can be hard to make out loot and certain enemy types. - Ai pathfinding can be bad at times. - Still suffers from the Souls issue of you can just run past most enemies. - Your AI partners are not always great at fighting or helping. Related Post: Go Mecha Ball Review (Steam) Wo Long Fallen Dynasty Complete Edition: Official website. Developer: Team NINJA Publisher: KOEI TECMO Store Links - PlayStation Read the full article
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Design could have worked as Elhokar's spren, from Elhokar's perspective. She's so blunt, she would get him out of his head very effectively by going "so are you like, legit sad" etc at him. She would also violate the trans prime directive immediately.
#Like ultimately she's having more fun with hoid but I can see this so clearly.#stormlight archive#Design cosmere#elhokar kholin#Awakened item generated text
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National Geographic Day
National Geographic is something we take for granted, which is not surprising considering that it has been around for well over 100 years. The first issue of the magazine was published in 1888, and National Geographic Magazines have been published regularly, once per month, since then.
National Geographic Magazine has covered thousands of topics since its inception, from lovely, peaceful Balinese dancers to controversial topics such as the brutal killing of animals by poachers and those convinced of the magical properties of certain animal parts.
For almost 130 years, National Geographic magazine has been awakening people’s interest in far away, unknown countries, their foods and customs, and above all, those who live there, both human and not. And this is of course why National Geographic is more than deserving of its own day, and we’ve seen to it that it got one.
Learn about National Geographic Day
National Geographic Day is a day for us to pay tribute to the incredible National Geographic Magazine, which is also sometimes referred to as NAT GEO. This magazine has been going strong for many years now; over three decades! It originally contains articles about world culture, history, geography, and science. It is known for having a glossy format, a rectangular and bright yellow border, and some of the most incredible and dramatic photographs. Since 2019, The Walt Disney Company has had a controlling interest in the magazine.
This magazine is published on a month-by-month basis. Subscriptions are available, and members will receive extra map supplements. As is the case with most traditional print media today, national Geographic has evolved. It is still available in the printed version, yet there is also an online edition, which is interactive. A lot of people prefer to collect the printed versions, though. Now and again, there are special editions of the magazine that are run, so it is definitely worth keeping an eye out for these!
National Geographic has won a number of awards over the years. In 2020, it won the News & Magazines Webby Award for the category Apps, Mobile & Voice. It also received a National Magazine Award in 2017 for having the best website. Rolling the clock further back, the magazine has won the American Society of Magazine Editors’ General Excellence Award a number of times, including in 2007, 2006, and 2011. It also won three National Magazine Awards in 2008. When you take this into account, it is really not hard to see the impact that this magazine has had, and so we definitely feel that it is more than deserving of a day of its own!
History of National Geographic Day
National Geographic Magazine was created as a text-oriented publication by the National Geographic society in 1888. Due to the popularity of the segments containing numerous pictures, National Geographic magazine quickly switched to extensive pictorial content.
National Geographic Magazine became especially famous for its balanced portrayal of North America compared to the countries behind the iron curtain, downplaying politics to focus on culture, and not avoiding the Cold War topic as many publications tended to do at that time. More recently, National Geographic Magazine has been especially outspoken on environmental issues, such as deforestation and endangered species. National Geographic Magazine has also been praised for its beautiful photography and its book-like quality.
How to celebrate National Geographic Day
National Geographic Magazines have attained nearly cult status over the years, meaning that even an old, dog-eared issue is considered a collector’s item. In that spirit, why not take a trip down to your local thrift store or second-hand bookstore and see if you can find any old National Geographic Magazines? Who knows, they could be worth something someday, and even if they’re not, it will be a truly interesting experience to leaf through an old issue and see what was relevant back in the days when it was published. Another interesting way to send this day would be to take your own camera out for a spin—who knows what you’ll manage to catch, and maybe you’ll discover a hidden talent as well?
Even if you do not discover that you’re not quite Anne Geddes or Annie Leibovitz, you may at least find a new hobby, something you truly enjoy doing and would like to continue pursuing. If you have children, taking them with you and teaching them how to spot the art present in each and every little thing could prove an extremely fascinating and valuable lesson for them in the future as well. Not to mention that no child has ever been worse off for a lesson on how beautiful the world is and how much it should be appreciated and respected.
You can also spend time looking online at some of the best photographs that have been taken by National Geographic. You will find that a lot of online magazines and social media accounts highlight their favorite National Geographic shots to pay tribute to the magazine on National Geographic Day, so you should not find it too difficult to hunt down some awe-inspiring photos that will really captivate your imagination. Make sure you share your finds with your friends, followers, and family members on social media too so that they can enjoy them.
You can also spend some time on National Geographic Day researching the topics that the magazine often publishes about. For example, why not spend some time finding out about different animals, cultures, and history across the world? This is the perfect excuse to broaden your knowledge and to learn about topics that you may not usually spend much time reading about. We would recommend searching the magazine on social media as well, as there are going to be a lot of people that tag National Geographic with interesting content on this day, including content from past issues as well.
Whatever you decide to do, make sure this day is a day you take a moment to admire the world around you, from the smallest things in it to the most enormous…and if you can teach the future generation to do that as well, more power to you. Our planet could use more people who have the same approach to our planet as National Geographic Magazine.
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#caribou#wood bison#Big Horn Sheep#wildlife#elk#Jasper National Park#Mount Shasta#Muncho Lake#Broken Mountain#Newberry National Volcanic Monument#Columbia River Gorge#Yakima Canyon#Emerald Lake#Alaska#Rocky Mountains#landscape#travel#vacation#original photography#summer 2023#tourist attraction#landmark#Yukon River#Yukon#USA#Canada#Alberta#Witset Canyon#Stewart#Napa Valley
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little ramble spoilers im autisming LONG TEXT WALL
ok so tall men = earth pony and elf = unicorn
in this i first assumed that the 'unicorn' gene is dominant because we know marcille is a half elf she definitely shows traits but doesn't look exactly like a "pureblood" so I'd assume this would fit in with one of those AUs where "pureblood" unicorns are crazily elegant (slender, long horn, magically gifted/obviously had more magical affinity than hybrids, etc).
But if we apply that then we have to think about what gen they'd be so we can determine magic stuff, I'm only familiar with two gens those being the Friendship is Magic one and the new one. Out of these two generations it would only make sense to assume they were part of the new generation, why? Because Falin is a magic user by blood, and if we don't assume they're of the new generation, then I would be inclined to believe Falin and Laios had a unicorn (or other magical species) ancestor somewhere back, as of course most magics in MLP are passed on by blood, and we know that Falin's magical affinity is something that came on naturally and is likely genetic.
Now if the unicorn gene is dominant that would mean that if we went with a unicorn in Laios and Falin's ancestry it would be pretty far back, and 'hybrids can't have kids' but you're forgetting THIS IS MLP NOW! Many fillies and colts are hybrids in MLP, HOWEVER it's rare that they show external signs of that (pretty sure Flurry is the only one that has a hybrid phenotype while the others just got the lame genotype and no proof until you look at their family photo album).
So with that we can instead say that it's likely with marcille (since she appears to be more like a unicorn, but is not a "pureblood") that it would be just like the manga/anime, one parent was unicorn (elf), one was. idk what her other parent was tbh but you get the deal my special interest is MLP I just like DunMeshi normally. So marcille is unicorn/whatever hybrid, thus why she had many unicorn traits (horn, slender legs, magical ability, etc).
Now back to Falin, Falin's magical ability if we assume we're in MLP:FiM is going to be;
A. Genetic or B. Sourced from an artefact (element of harmony, grimoire, other magical jewellery/items, etc)
If it's genetic that would mean there is a unicorn (or other magical species) in her ancestry, however other than the magic, she doesn't show any traits.
Now in the anime she becomes a chimera, however chimeras in MLP seem to be very strict on the "big cat + goat + snake" rule and doesn't appear to have magic, so instead, what else is an amalgamation of species? The draconequus, taken from the Greek word 'drakon' for dragon and the Latin 'equus' for horse, in other words? 'Dragon horse'. And falin becomes a dragon chimera. It only makes sense she would be a draconequus. Now as shown by Discord in MLP:FiM, a draconequus can shapeshift, why am I mentioning this? Because in this idea, Falin and maybe Laios both have a draconequus ancestor, draconequus magic is arguably incredibly strong, so it would have survived being passed down many generations in a state of magical dormancy. Now we see the scenes where it seems falin first used magic, I can't remember it that well but it involved that ghost guy, so what if the encounter with that ghost early on had been enough to stir the draconequus magic within her? That awakens her magic, later on when she is resurected (she still died because of a dragon because why not)? At that point the magic has been active within her for years, maybe a decade even, the magic that she has interferes with her physical body now, because she had cultivated and cared for her magic, her magic is strong and during resurrection it influences how her body reforms, she now presents outwardly as a draconequus.
Laios? His magic may have woken, but he certainly had not cultivated it, so no cool draconequus form for him, he looks like a normal earth pony. He has the magic but it won't affect his body aside from maybe a very slight strength and/or healing boost (barely different from a regular earth pony).
Clusterfuck, this is a case I'm not fully certain on yet, my first thought was a breezie because they were the first small and still technically pony species, but I'm not sure that fits. If I think more I do remember at least one breezie who honestly did have a very similar attitude to him, but half-foots as a whole don't fit breezies. Someone else figure out what half-foots are for me.
Senshi and other dwarves, dwarves both look strong and are strong, personally I think that kind of fits a donkey but its not a firm fit so tag me if you have any better ideas.
Ogres have a large build and are very strong, compared to ponies I'd say a horse fits that well, specifically a Shire, as they are known to be large, tall, and strong. If you don't like that, ogres themselves are canon.
Gnomes have a similar but softer build to dwarves and are shorter, if something fits that I'm not really sure, but I sure think based on their culture description, that they live in harmony with nature spirits and borrow from them, there are a few things that give a similar vibe, the first, the kirin, though their magic is definitely self-made, so we'll go by the second, zebras. We only have one big zebra in the show, Zecora, but she definitely practices magic without the "magic blood", which from the culture description I would say fits quite well with gnomes.
Now for demi-humans or in this case perhaps they would be demi-ponies?
Mermaids/sirens/fishmen? Merponies and sirens.
Kobolds, now kobolds according to the wiki have different vocal chords so can't speak the common tough very well/it is very difficult for them to. Rather than this, I think the easiest way to pony-fy that is to call them a kirin, the kirin took a vow of silence, the kobold don't speak common tongue much and from watching the anime and reading the manga they don't really speak much at all. I would like a better fitting option though, perhaps diamond dogs? In FiM, diamond dogs have very scratchy voices so it definitely seems they have troubles speaking the common tongue, but that could be coincidence, either way, diamond dogs are intelligent canines like kobolds seem to resemble, so I feel it fits a bit better than the kirin.
Beast-men? Probably whatever furry-type thing Capper is, the wiki said Capper is just an anthropomorphic cat so yeah, beast-men are just furries.
Orcs? Umbrums maybe, don't know really, you tell me.
Other species quickfire time.
Starting with the obvious, kelpies, dragons, changelings, jackalopes, krakens, cockatrices, phoenixes, gargoyles, griffons, minotaurs, sea serpents, hippogriffs, demons, basilisks, wyverns, golems; none of them change, all of these species are canon in MLP.
Ghosts? Ghost ponies.
Wurms? Tatzlwurms.
Dire wolves? Timberwolves.
Shapeshifters and doppelgangers are both changelings.
Flying pigs? Pigasus.
Dungeon rabbits? Vampiric jackalopes.
Ghouls and hags? Thrown in with ghosts honestly.
Fairies? Breezies.
Giant frogs, huge scorpions, huge spiders? All the regular animals with a size increasing spell.
Wargs? Dogs are close enough.
The winged lion? We know he's a demon HOWEVER he takes the physical form of a manticore.
Okay that's my rambling over teehee
Middle school me won today
#i literally spent an hour and a half typing this up and doing research#☄️ reblogs#☄ txt#dungeon meshi#mlp#laios dunmeshi#laios touden#clusterfuck dunmeshi#chilchuk tims#marcille dungeon meshi#marcille donato#falin touden#falin dungeon meshi#senshi dungeon meshi#senshi#my little pony#mlp fim#mlp friendship is magic#autism#autistic rambling
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Dear Professor,
In order to provide players with a better game experience, we will be performing server maintenance for Neural Cloud on September 26, 2023. Please refer to the above pictures or the text under the readmore for details.
Duration: 2023/9/26 18:30 - 20:30 (UTC-8)
PatchNotes = Get NeuralCloud.patch20230926.details;
Print(PatchNotes);
Dear Professor,
In order to provide players with a better game experience, we will be performing server maintenance for Neural Cloud on September 26, 2023.
You will not be able to log into the game during the maintenance and the exact end time may be subject to change.
Maintenance Time: 2023/9/26 18:30 - 20:30 (UTC-8)
Maintenance Type: Server Shutdown Maintenance
[Contents]
- New Doll -
★3 Doll - Clotho
・ Class: Guard
・ Company: Universal Anything Services
- For a Limited Time Only -
▼ Targeted Search - Melodious Tidings
・The probability of obtaining the ★3 Doll Daiyan will be increased.
[Duration] 10/3 18:30 - 10/17 18:29(UTC-8)
▼ Targeted Search - Songs of Swords and Autumn Frost
・The probability of obtaining the ★3 Doll Aki will be increased.
[Duration] 10/3 18:30 - 10/17 18:29(UTC-8)
▼ Targeted Search - Sepulchral Elegy
・The probability of obtaining the ★3 Doll Clotho will be increased.
[Duration] 10/10 18:30 - 10/31 18:29 (UTC-8)
▼ Special Search
・While Special Search is open, Professors have one chance to use Quartz to "Search 10x", with a guarantee to obtain at least 1 ★3 Doll!
[Duration] 10/10 18:30 - 10/17 18:29 (UTC-8)
▼ Limited-Time Event - [Twilight Requiem]
・You can attempt event stages and complete event achievements and missions for rewards.
[Unlock Conditions] Clear Cyclopes Sector Standard Mode Stage 2-15
[Duration] 10/10 18:30 - 10/31 18:29 (UTC-8)
[Redemption Deadline] 11/7 18:29 (UTC-8)
▼ Limited-Time Event - X2 Drop in [Algorithm Collection]
・During the event, X2 Drop Rewards for the first 8 clears of [Algorithm Collection] every day.
[Duration] 9/28 05:00 - 10/5 04:59 (UTC-8)
▼ X2 Drop in [Vulnerability Check]
・During the event, rewards gained in [Vulnerability Check] will be doubled.
[Duration] 10/5 05:00 - 10/12 04:59 (UTC-8)
▼Magrasea Battle Pass - Season 12
・Complete Daily Missions for [Magrasea Battle Pass] Activity Points and level up the pass for generous item rewards.
[Duration] 10/2 05:00 - 10/30 03:59 (UTC-8)
▼Neural Cloud Projection - [Awakening] Series Limited-Time Rerun
・During this period, Hubble's [Astral Brilliance] from the [Awakening] series will go on sale in the [Projection Repository] section of the Magrasea Battle Pass. You can use [Gestalt Aspect] to gain it.
[Duration] 10/2 05:00 - 11/27 03:59 (UTC-8)
- New Content -
▼ Neural Cloud Projection
・[Awakening] series: Rise - [Unnatural Awakening] can be obtained by activating the [Multichannel Battle Pass] and raising it to a certain level.
- Limited-Offer Packages -
▼9/26 After Maint - 10/3 04:59 (UTC-8)
・「 Weekly Supplies Voucher」
▼9/26 After Maint - 10/4 04:59 (UTC-8)
・「Golden Sycamore Search Pack」
・「Red Maple Search Pack」
・「Autumnal Vista Algorithm Pack」
・「Reconfiguration Surprise Pack」
・「Autumnal Vista Material Pack」
▼10/1 00:00 - 10/8 04:59 (UTC-8)
・「A-la-carte Neural Upgrade Pack」
・「A-la-carte Neural Elevation Pack」
・「Frosty Morn Surprise Pack」
・「Sepulchral Night Search Pack」
▼10/4 05:00 - 10/11 04:59 (UTC-8)
・「Befogged Dream Search Pack」
・「Starry Journey Search Pack」
・「Autumnal Tide Algorithm Pack」
▼10/10 18:30 - 10/18 04:59 (UTC-8)
・「Lone Shadow Search Pack」
・「Nocturnal Echo Search Pack」
・「Special Offer Search Pack」
・「Early Autumn Algorithm Pack」
・「Reconfiguration Surprise Pack」
・「Early Autumn Key Pack」
▼10/10 18:30 - 10/31 18:29 (UTC-8)
・「Clotho Neural Expansion Pack」
*All packs can be purchased through the Shop, which can be accessed by going from the Main Screen → Supplies → Packs.
- Fixes -
1. Fixed the incorrect Stage Progress shown on the Friends List screen.
2. Fixed certain issues with the texts and UI.
Once the server maintenance is complete, we will send you a mail with Quartz Sand*150 attached. Please stay tuned to our official social media accounts for any updates, and thank you for your understanding and cooperation.
[Neural Cloud] Operations Team
#neural cloud#neural cloud updates#neural cloud patch notes#project neural cloud#pnc#girls' frontline#gfl#anime games#gacha games#mobile games
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What is the best time to send SMS marketing messages?
According to conventional marketing knowledge, the optimal time to send an SMS is when your target audience is most likely to notice it. Fortunately, it is virtually always the case with SMS. People always carry their cell phones with them, day, and night.
Because an SMS message pings their phone immediately, individuals are considerably more likely to view a text message than an email. That is the strength of SMS marketing. There is, however, one caveat: just because you can text at any moment does not mean you should. The distinction between effective communication and simply sending a text message into the vacuum is determined by timing.
Conventional marketing thinking holds that the optimal time to send text campaigns is when your receivers are most likely to respond to them. And it is not the same as simply looking at a message and disregarding it. When you’re in a hurry or busy, you might open an SMS merely to clear the notice and then forget about it. Ideally, you want the message to make an impression and prompt action.
Effective business text messaging is as much about the message’s timing as it is about its content. And the two are connected in your message’s overall purpose, but what is the optimal timing?
The answer is that the best time to send marketing SMS depends on the message’s purpose and target demographic. However, there are some general rules and SMS marketing best practices that will increase the likelihood of your message being received and engaged with, rather than simply being shown.
The Best Time to Send an SMS
The short answer is yes, during ordinary business hours. Most people and businesses consider this to be between 9 a.m. and 6 p.m.
Some people work between 8 a.m. and 5 p.m., while others work between 10 a.m. and 7 p.m. But let’s go with 10 to 7 to cover a wide range while also avoiding the dreaded early morning notification. People are awake and going about their business currently.
Remember that SMS systems allow you to schedule your messages ahead of time. Even if none of these times work for you, you can easily automate your campaigns for the best time. Let’s take it all apart.
Early morning texts are bad unless necessary.
Avoid texting in the early morning unless it’s an SMS reminder for an appointment in an hour. Aside from the risk of disturbing someone, early morning messages are less successful because individuals are rushing to get ready or traveling to work. You might be lucky enough to catch someone on a monotonous commute on a bus or tube.
However, unless you know your recipient’s daily routine and habits down to their mode of transportation, it’s a safer choice to avoid this period entirely.
Late-night texts are even worse and rarely necessary.
Nobody loves being awakened in the middle of the night by a text message unless there’s an emergency or a fire (no, not a fire sale). Nothing is more likely to damage a client connection than an ill-timed text message that provokes displeasure or rage. Your municipal regulations may even have required quiet hours during which businesses are not permitted to make phone calls or send text messages.
Lunchtime is a good time.
Another ideal period for SMS marketing is during lunch and early afternoon — usually between 12 and 3 p.m. People are less likely to be in meetings or engaged in hard work and more likely to be browsing their phones, with time to read and respond to texts.
Time-sensitive messages are an exception.
Send your SMS now if your message is time sensitive. This could signify that someone has an item that needs to be picked up before a specific time, that something is about to be delivered and must be received by a person, or that there is a payment deadline. If you need to remind someone of an upcoming appointment, send a message the day before and again an hour or so before.
Furthermore, you send scheduled SMS to deliver timely messages, such as an hour or two before someone’s appointment.
An appointment reminder service is useful for automatically reminding clients about subscription renewals or other scenarios that would cost your company money if missed. Similarly, an SMS alerts service can be set up to send out automated weather updates, traffic updates, and other time-sensitive information.
Consider time zones when mass texting.
You may have recipients all over the country or perhaps the world, and time zones can throw your precise timing off. Fortunately, bulk SMS service providers can assist you in sending these out at the appropriate time according to the recipient’s time zone.
For example, you can configure your sending so that all receivers, regardless of time zone, receive the message at 5 p.m. This is especially beneficial when mass-texting a list that is geographically dispersed.
The Best Days of the Week to Send SMS Marketing Texts
The best days to send SMS marketing texts are weekdays, but not all days are created equal.
Mondays are just that: Mondays. Nobody likes them, and even fewer enjoy being bombarded by more unwanted messages during them. Many people will be catching up on tasks, attending meetings, and communicating about work-related issues during this time. If you’re committed to sending on Mondays, try injecting some humor into your messages.
Fridays, on the other hand, are hit-or-miss. Yes, it’s Friday, and everyone is thrilled. They are, however, making plans for the weekend, anticipating the evening, and mentally checking out. Tuesdays, Wednesdays, and Thursdays are ideal for SMS since they provide a decent balance.
The weekend becomes more difficult. This is when many people like to unwind and spend time on personal matters. However, it is also a time when many people will be shopping, lounging, and scrolling on their phones. It’s a time for friends and family, and many people don’t even check their email.
Because texting is a private medium reserved for those closest to us, your SMS messages will be delivered even on a Saturday or Sunday. Use this privilege carefully and in moderation.
What Time of the Month to Send an SMS
If you’re selling something, you should let buyers know when they’ll have money to spend, which is usually after payday. People are more likely to spend when they have a pay check in the bank but haven’t spent it all. Aim for the first third of the month and avoid the last third, when money may be tight for some people.
These are broad recommendations and should not be interpreted as hard and fast rules. Finally, it is determined by your specific situation and target audience. Experiment with various times to determine what works best for your SMS campaign.
You may segment your audience and test to determine which times of day generate the most interaction and conversions. This will help you to engage with your audience on their terms, but you must first understand your target.
Know Your Audience
Personalized SMS marketing entails not only tailoring the content of your message to each receiver but also the timing. And the best time to send a text message depends on your target demographics.
Learn about your target audience and their behaviors. Are they high-powered executives or stay-at-home parents? What are their attitudes and expectations towards you? Are you their doctor or just their favorite apparel brand?
You may not know everything there is to know about each receiver, but you should have a basic idea of who your targets are and when they are most receptive to your messaging.
Top Examples of SMS Marketing Timings
In general, the best time to send SMS marketing texts depends on what you’re communicating and what you want to accomplish.
Upcoming Sale or Promotion
If your sale begins tomorrow, publicize it today. Or a few days earlier, but not so far ahead of time that people have forgotten about it by the time it begins. In that situation, you’ll need to send another reminder closer to the event.
Ending Sale or Promotion
On the other hand, your sale or campaign is concluding, and you’d like to send a promotional SMS to your contact list. Repeat the process outlined above a few days ahead of time, and possibly again on the final day.
Lunchtime Specials or Dinner Deals
If this is the situation with your company, send an SMS an hour or more in advance to stay top of mind. Karix offers a comprehensive suite of SMS solutions for the restaurant and beverage industry, including reservation reminders, order delivery notifications, and weekly discounts.
New Subscription to Your Texting List
Set that SMS to be delivered instantly whenever a customer signs up for your texting list. Introduce yourself, thank them for joining up, and explain what they may expect. As a courtesy, include a special deal or discount code.
Back-in-Stock Item
Follow the best practices indicated above for this case. You may have received the goods late at night, but you must wait until morning to alert everyone.
Text message marketing is a potent instrument that should be utilized with caution. You are in the enviable position of being able to reach your customers at any time, at a moment’s notice — the time it takes someone to look at their phone after a beep.
That is, your audience believes you will not misuse it and will keep business time for business and personal time for personal life. If you time it well, you’ll keep your consumers pleased while also making yourself happy.
For More Info: https://www.karix.com/products/sms-solutions/
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