#AHH THIS IS SO COOL
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forgettable-au · 8 months ago
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Lab things
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hootyhoowoo · 1 month ago
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A little 15 min doodle but first post of the year has to be Bingqiu!
#ok its time to get mushy in the tags because I doubt anyone would read them too closely#I’ve had severe art block for YEARS before I got into danmei in 2024#and it wasn’t that my skill was gone it’s just that I thought nothing I did was good enough#I started reading danmei around the summer of last year and I got SO INSPIRED#I dived into the fandom side of things (I haven’t been in a live fandom in years) and was so excited about all the art people were making#and writing! and music! and animatics!#everything was so bright and colorful and beautiful#and everyone had such cool designs for these book characters that I’d grown to love#so I took a chance and doodled a little Luo Binghe and posted him on here#and I was so taken aback by how welcoming and sweet the fandom was#it made me wanna keep taking chances and posting my art— because I think that’s one of the hardest things I’ve come to accept#that even if it’s not good enough for me#someone else may enjoy it#and ain’t it crazy that ive come to enjoy drawing again too#sure the interaction has been fun but it’s been even more fun experimenting with my style and experimenting with colors and rendering#and grayscale and angles#and composition and expressions#ahh!! art is so fun!! I forgot how fun it was!!#I had forgotten how much I loved to draw!!#and the fandom— so many ideas are exchanged and I’ve met some of the loveliest people thru the sv fandom!#tgcf too but they’re a little less chill lmao#anyways#I’ve set up a little spot in the fandom and I plan to keep at it here it’s very nice and cozy and funny and warm#huge thanks to everyone for being so kind and welcoming#and an even bigger thanks to anyone who’s interacted with my art#I still can’t wrap my head around the fact that someone took the time out of their day to like/repost these silly little doodles I post#incredible. ok bye for now :)#svsss#bingqiu#hoot art
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radaverse · 18 days ago
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pizza tower fandom after discovering the truth about brick
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gonna be honest I didn't know either 😭
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sysig · 5 months ago
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I really like @theratpy​‘s Dr. Zo :D I like him for normal reasons don’t even worry about it don’t read into it at all haha (Patreon)
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Bonus Ratticus
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tokyo-daaaamn-ji-gang · 4 months ago
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New game art with Taiju and Inui!!!!
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triona-tribblescore · 1 year ago
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Okay so I MAY be a little obsessed with @rufwoof 's cowboy designs for the turtles. SERIOUSLY. THEY ARE SO COOL-
Wanted to colour/render this (and also draw mikey and raph) so bad but ran outta time :') hopefully the vibe gets thru tho <3
Bonus:
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Ofc~ Credit to @rufwoof for their awesome designs uvu <3
OH!! also!! Was listening to this the whole time. Just felt like the vibes fit xD
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cirqyt · 3 months ago
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request: eepy ninten who fell asleep on lloyd's trashcan
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sleppy ...
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anistarrae · 1 year ago
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magolor gijinka
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ni-kisno1fan14007 · 7 months ago
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bros just tryna be cool and mysterious🖤⛓️
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lavendel081 · 6 months ago
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WIP
Watering Can delivery
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m4rs-ex3 · 1 month ago
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it kinda just clicked for me that archdragons have their name name and then the title they receive(?) as an archdragon, ie "anak araw" -> "sol regem", which is really cool but like *shakes by the shoulders* WHERE ARE ZUBEIA AND AVIZANDUM'S!!! WHERE ARE THEY!!!!!!
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angel-wingzzz · 6 months ago
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inside out 2 core memories spinning wheel mini backpack from loungefly ✨
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lizzybeeee · 27 days ago
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I didn't like every map in Inquisition, but the elven ruins were some of the best parts of it. Sometimes I think about how Suledin Keep was laid out where you're running through this kind of mazelike environment and then you can glance up at one point and there's this GIANT dread wolf statue watching you from the mountains. that was neat. Arlathan has giant statues too but imo they aren't framed in a very fantastic way where you can get startled like that. and where are the elven prayer puzzles. why can we not show our obeisance to the Evanuris with logic and whimsy :<
I loved Suledin Keep as well!
Especially since, by that point, you've fought your way through red templar camps and the giant behemoths to get to the *heart* of the operation at Suldein. There are red templars, rifts, the people/quarry operation, and then you get to the Keep and, like you said, there's that cool moment where you look up and the Dread Wolf is just LOOMING over you (like Solas in the story!).
Something that really appealed to me with this world was the tangible sense of the past, the consequences of decisions made ages ago, looming over you - the Blights, the Ancient Elves, the Dwarven Empire, Tevinter...the world never let you forget it.
And that's the whole game of DAI - wherever you go there's always traces of the people that came before you, unable to swept away by time or conquerors...and sometimes those people claw their way back to the present like Corypheous or Solas. In Ferelden you find traces of the Avaar and Chasind, In Orlais you find the remnants of the Elves, the Western Approach is dotted with Old Tevinter outposts and the Wardens, and the Hissing Wastes/Storm Coast with the dwarven ruins on the surface! I loved discovering every inch of those maps (large as they were lmao) and it added so much to the world. It made the world feel large! It added to the idea that this world had so much mystery to it - so much lost history.
And Arlathan?
It's a maze, not in a good way, but because parts are cut off only to be opened 'when allowed', and not like in Inquisition where there was a rock-slide or you needed a bridge etc... You're boxed in with glowing doors that tell you 'not now come back later' or water that instantly drowns you, and it's hard to not be taken out of the experience when the game is so very upfront with you that you are not supposed to explore until we say you can.
This game doesn't reward exploration, it has fast travel spots all over the place that seem to discourage it once you find an area. Camps in Inquisition were spread out over large maps but sparingly used in comparison - it still made certain that you explored the world to find new things on your journey from a to b. The quests train you to fast travel, to get to where you need to go - kill, talk, repeat. The game teaches you to look out for crap to break and so my eyes are rooted firmly on the ground because of it. The game can look gorgeous at times, but it doesn't feel like it wants me to look at it too hard, like it will break the illusion of this game lmao.
It's a personal opinion, of course, but my experience with this game was that it made the world smaller, less interesting, and devoid of that mystery and reverence that made this series so compelling. Like you said, there are some cool visuals like those giant statues in Arlathan, but everything else in the map is so condensed and twisting on each other that it's hard to notice them naturally while playing the game.
'Why can we not show our obeisance to the Evanuris with logic and whimsy'
That would be so cool! I can get Andruil's alter having a hunting test - like with the Vir Tanadhal (the way of three trees), which is a hunting philosophy the Dalish have relating to Andruil who is the Goddess of the Hunt. That makes sense - you show deference to her by hunting according to her way.
...but for all of them?
It's a game design choice, I get that -> make it simple, keep it the same...it goes with the repetitive combat and exploration loop of this game. But they really lost out on showing us how the Evanuris differ to each other - how each of them had their own little 'aspect' they had dominion over in accordance to their lore. Why not have a little puzzle for June, God of the Craft? A riddle for Dirthamen, God of Secrets? Have some sort of brazier lighting puzzle for Sylaise, the Hearthkeeper, who gave the elven people fire?
From what we learn in DAI with the veilfire and temple of Mythal we know that they were massively egotistical assholes for the most part, some way more than most. They had their own temples, their own valaslin, their own mythology/legends...giving them all the same prayer puzzle is pretty dull when you consider how different they all are and the efforts they went to to distinguish them. Not that you'd really know in this game - for a game about the 'Elven Gods' there's very little discussion about the rest of them.
But, yeah, to sum it all up: Elven ruins in Inquisition were gorgeous, encouraged you to explore and interact with the lore with veilfire runes, and gave you some gorgeous set pieces like with the giant Dread Wolf statue in Suledin. Inquisition may not have been everyones cup of tea, totally get that, but for me it really captured the wonder of Thedas - the depth of its history...datv unfortunately did not.
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sysig · 6 months ago
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I invite you to imagine (Patreon)
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edenfire · 8 months ago
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🎶❤️ You're nothing without me ❤️🎶
it's finally here!!! I've been so excited for this new CD charm I've been working on!~🌟 I really hope you guys like it, too🥰💗💞🌸
> my shop <
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front-facing-pokemon · 1 year ago
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