#3d shooter
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Boots in the Cosmos!
#fan art#sci fi game#science fiction#shooter#illustration#3d shooter#Character Design#Concept Design#nasa lies#void bastards#animal crossing#sanrio#nintendo switch#cats on tumblr#infestation#indiegamedev#gaming community#made with unity#steam deck#animation#big guns
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Cold day and quake
Country house, country house. Sweet village. So, it is already month June. But, to my surprise, it was cold weather. And I need to change shorts for jeans. So, this time, it was really cold, but without rain. Clouds in the sky. And when sun goes from the clouds, then it was getting warmer. And, by the evening, weather starts to be better. And I was basked under the sun in the evening. I watched the trees. You know, country house is in the forest. And I watched the sky.
And, of course, I spent time, also with videogames. After, some little village tasks. I sit down and play. In my Windows Xp notebook. I try several games. By serious, I run simulation. Harpoon Classic 97. It is some style sea simulation, or better say, strategy game. About theme of radars, oceans, land, and mainly about ships and submarines.
It was about times 80s or 90s, I think. And game is more serious, than I expect. I don’t understand at all. How to play it. So, even hurricanes can happen in the sea. Before my eyes, there is a strategy map. Lots of ships and submarines and you need to do something. I don’t get, what to do.
I try to continue play in Crimsonland. I stuck at level Arachnid Farm. It is already episode 2. In mode with levels. Game has lots of play mode, by the way. And lots of weapons, bonuses, and even has upgrade system. It is made with perks. You gain experience for monsters and choose a new skill. Such a funny arcade. Shooter. Game is just a meat, you know.
A most of all, in a dusky day. Better to say, just grey and cold day. I was playing, of course, in Quake 2. I move forward pretty good. I reach episode, or how, they called here – missions. Such a super big length levels. Up to the stage Jail. It was a scene with a big gun. Such gun, to shoot in the sky. You cannot sit before it. But after the gun it was an enemy. It was such effect. And, mainly, enemies become more evil. And more strong. And stage is jail. It is rather dark place. I need to say.
Some change in locations. If previous stage was industrial base, technological base. And this stage is different, it reminds about medieval architecture from first quake. But only reminds. There is also a place for computers, and it is also industrial place.
I noticed, that labyrinths are become trickier. So, mainly, you are going just forward. But you need to push something. Get up with the lift, take useful item. And that’s why it become more tricky to play. Multi floor architecture.
There are places with water regions and underwater. It is large territory, saying in another words, for your explore. As I say before, you can walk these maps. You can have a walk on a map. And even more, you need to do that, because computer gives you some tasks. And now I am reading carefully everything, that computer writes to me. Button F1 is your best friend. It writes to you what to do and where to go.
I take a notice, that some locations are made like a circle, you can go by circles. You, if you do not know where to go, then you will get lost. Because it is a round and circles. And enemies will catch you. And some places there is a screaming alarm signal here. And all the time all these cyborgs, half humanoids, half humans are running at you. It is serious war game is here. You intrude with automatic gun to the enemy base. And you are making some task here. Man, you know, no jokes, it is scary. Especially at level stage Jail.
It is a dark place. There are your soldiers in the prison cells here. But they are already gone mad after experiments. We can see, that not all of them will become cyborgs or borgs. It is a scary picture. So, one soldier speaks – “Lets go”. Some one another is screaming something. Third is hitting his head about the floor, while he is at his knees, or if he stands, then he hit his head into the wall. Scary place. No jokes. And I don’t have sunny day, also. And it is a cold day. It is getting more of this atmosphere. It is intense situation and cold.
Machinegun takes, as I see, same ammo as automatic gun. And I don’t have time to make sure while a battle time. But machinegun use ammo very fast. It starting rotating for a long time. And fast blowing bullets. Works well. But usage of ammo is so big, that very fast, you will be out of ammo. I am, standing for automatic gun. As for me, it is more close to me. Automatic fire saving situations, all the time.
Shotgun is not bad. But you need to aim from a right distance. To the head or body. It depends on how strong is enemy is. Some enemies, you cannot take just with shotgun, and you need to fire 5-6 shotguns slow strikes.
You are out of ammo all the time. And I even play on level easy. And I become dead many times. I make a load and try again. Shotgun is good against who is small or weak. And in other situations, it is good with automatic gun. Or is it Uzi into his hands. I say automatic gun, saying simple.
I pick up all the time, healing things. It helps a lot. Location jail is made in another style. With elements as medieval, as industrial. There is some pyramid here. It is a several people in high. Not high, but higher than a human. As one and a half of human size, or little higher. And it is something like their computer. And lots of running because of this pyramid. First, you need disk to bring. Then to go to another part of the map. And all the time computer will tell you what to do.
Game has a good music. It is playing rock music. It is nice to listen to it. Or such heavy metal. Or minor rock with gothic mood, but rock. It happens, that when you walk this labyrinth a lot of time, then music stop to play. And you go with silence and hear screams of monsters. And it is wind blowing outside. And red sky. Effects and music are cool here.
So, in result, I think quake is good game. And there is a change of locations. And there is something to surprise player. With more fat and hard to hit monsters. And tasks – like bring disk, activate pyramid. Find computer and restart it. Something like this. And all the time, it is feeling, that you are on enemy territory.
And, I finish with country house theme note. At the evening, I was just standing about half of hour under the sun. It basks, but it is not a heat. And it was a rather cold wind. North, maybe. But sun basked. I simply was standing under the sun and watched the sky and trees. I spent time very good. But, day, was cold for summer. But I remember this day. And I played in quake very good!
Dima Link is making retro videogames, apps, a little of music, and some retro more.
WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html ITCHIO: https://dimalink.itch.io/ GAMEJOLT: https://gamejolt.com/@DimaLink/games
BLOGGER: https://dimalinkeng.blogspot.com/ DISCORD: https://discord.com/invite/F24Kw7TaH4 TUMBLR: https://dimalink.tumblr.com/
#pc gaming#windows xp#q2#quake 2#retro game#fps#3d shooter#action#arcade#cyborgs#borgs#crimsonland#harpoon 97#village#country house#cold day#gaming#videogames#90s
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Star Fox Nintendo EAD / Argonaut Software / Nintendo Super Nintendo 1993
#star fox#argonaut software#nintendo#super nintendo#super famicom#SNES#super NES#airwing#super FX#1993#space#on rail shooter#3D graphics#90s#retro gaming
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PSX - BLACK ☆ ROCK SHOOTER // modeled + textured by me! (Angel!)
#psx#blender 3d art#playstation#lowpoly#black rock shooter#brs#hatsune miku#vocaloid#angel's renders#3d art#blender 3d#low poly#blender#3d blender#psx aesthetic
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so do we all agree that they're buddies
stills
#duke nukem#duke nukem 3d#duke nukem forever#dukenukem#serious sam#sam stone#seriousduke#<- do they have a tag??? now they do#boomer fps#boomer shooter#art tag
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Next few posts were requests from Insta SOOOOOOOOOO ☢️WHEN YOU DUKI, YOU NUKI!!!!☢️
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Stuff I did during the weekend.
Wanted to do something like this before I work on the proper tutorial zone.
#3d#gamedev#indie game#3d art#indie dev#scifi#lowpoly#science fiction#godot#godot game engine#made with godot#indiegamedev#indiedev#indie developer#game dev#game design#solo game dev#solo dev#metroidvania#boomer shooter#first person shooter#alien oc#aliens and ufos#indie games#retro fps#retro style#retro aesthetic#retrowave
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link
#MULLET MAD JACK#HAMMER95#Fast-Paced#Action Roguelike#Arcade#FPS#Action#Boomer Shooter#Shooter#Singleplayer#2.5D#Indie#Stylized#Anime#Score Attack#3D#First-Person#Cyberpunk#Robots#Retro#1980s#1990's#Indie Dev#Indie Game#color#style#design#video#video games#gaming
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Life persists, even when surrounded by a mysterious and corrosive red ocean. In the Null, people get together to make small island towns to survive their circumstances. Carving small pieces of paradise, they all have unique stories and appearances.
The sandswept, windy town of Lámpara, neighboring the massive Bretish Library, is one such example. Formerly a place famed for its work with clay and expeditions into the mysterious nearby library, an evacuation notice due to a certain maestra has reduced it to a hastily-emptied ghost town.
It is a place with its humble share of advanced technology, mainly being elevators, announcement speakers and hologram billboards given out by the BSR. Anything that makes life in the Null either easier or more pleasant is very welcome.
Towns in HEARTRENDER are a major recurring component of exploration. They're where you find a fair share of resources and information for the harder parts of your heists. If you can survive any resistance likely to be found in them, that is.
#my art#gamedev#gaming#heartrender#indie dev#immersive sim#3d#surrealism#by friends#fps#games#first person shooters#high fantasy
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Wreck-It Ralph (2012, Rich Moore)
11/06/2024
#wreck it ralph#animation#2012#rich moore#john c reilly#sarah silverman#jack mcbrayer#jane lynch#video game#toy story#Walt Disney Animation Studios#List of Walt Disney Animation Studios films#3d film#paperman#ralph breaks the internet#Villain#Arcade video game#Pac Man#Roadblasters#glitch#kart racing#Soda geyser#Q bert#Massimo Rossi#Gaia Bolognesi#Daniele Giuliani#first person shooter#Cristiana Lionello#alan tudyk#Fabrizio Vidale
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#gaming#wolfenstein#wolfenstein 3d#bj blazkowicz#fps#first person shooter#boomer shooter#fuck the nazis#dos
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Mossberg!
(I'll be honest, I think this is the best fan art yet.)
#mossberg#shotgun#fan art#Character Design#Concept Design#cats on tumblr#clip studio#illustration#cartoons#graphic novel#3d shooter#Unity3D#switch#nintendo switch#indiegamedev#indiegameart#indie comics#sanrio#hello kitty#sanriocore#sci fi game#sci fi art#fantasy art
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Quake 2 – a notes from country house kwaker
And I continue to play second Quake. It is a country house time. And, I can say, it is a summer outside. I run with shorts at the streets. And play from time to time in second Quake. And this time, I play more accurate with understanding for myself. And it is not like after a year of break in playing – I forget everything. And I adjust game screen resolution. 1280 x 800 I have. And now, during the game, I see a full screen. And, it is not cut. I see a panel with health and ammo. And a hand of a hero I see good.
I start to more often to use a cover places. It is about places with covers. Something like a big corner. Now it is a shotgun in action. It is a big gun. And, I am hard to say, how hero takes it in a hands. It is huge. It is, almost, like a rocket launcher. I think. But it is a shotgun. And, you are running out a cover corner and make a shot once or two times. And fast go back behind the corner. And do like this for several times. I use this attitude. Some places, I am more brave and use a grenades. It is a letter G.
I say it, at the first time, that grenades are cute here, such rounded things. They are like from metal, at first look. Interesting view - spheres. Hero takes them in a hands. A little turn around. And, only after that, – make a throw. It is not at once. But few times it was useful. I make a step out from a tube, and it was a square and a whole three strong enemies. One of them, I hit a little with a grenade. And, after that, I move out from a tube and start to run across the square. And making a final shots from a sub machinegun. But, now a most in use weapon for me - it is a shotgun.
Now, I am reading with F1 key what to do and what is going on. What I need to do. I am just now, before stroggs reactor. Such a reactor. It is full in fire, as it looks. And it is goal - to destroy it. For this purpose, it is good to lower pump water cold flow. To make reactor out of work. So new zone, where am I now – it has lots of water. And I need to pull vent, rotate it.
Later, I was walking here and there in a search for a second vent. But actually, it is required to go at the crates at he same room with vent and jump. And it will be a button. And mission is going next. It is need to back to reactor. And to enter some pump sector.
Now I am braver. I use for several times a railgun. It works slow, but it is like a sniper rifle. If it makes a hit it hits really good. Several shots, 5 or 4, for most heavy enemies and they are done. For any other – even more less. And, if to make a good shot – it is enough a one hit. There is some purpose to use it here.
Submachine gun or shotgun are very good against casual enemies. As you make a burst with series – enemies are, already, shaken with animation. And they need a time to get together. As a shock therapy.
And, you are, already, doing a second burst. Shotgun is more powerful, by the way, but need to make shots one by one. First, second. Two, three shots for several simple enemies. So, some place, they are, again, most first enemies from the start of the game.
Level architecture – tech and gothic. Rather different. But, made it this way, key architecture is tech and gothic. Style is solid. But, rather, different, in result. Some place I was – it has lots of water.
Some place are about some medieval gothic like first quake. Somewhere, it is more about a techno base. So, it is about a whole locations. So, right now, I am running a territory connected with pump. And, here I use more often - a railgun. It works like sniper riffle. And, I slow go forward.
And, I remember, how I was a schoolboy and, so slowly, step by step, I was playing a games. So, I played for 15 min and stop. So, later, I play for 30 min. And, this way, you make your way forward in game. So, it was interesting times, as I can say. So, this manner, I play it, right now. And, I played. I made some different things. And, slowly, make a step forward in second quake.
A note is written in the end of May. It was already a summer weather. While summer is not begins.
Playing little games. From time to time i like to play videogames. And write about it. Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html ITCHIO: https://dimalink.itch.io/ GAMEJOLT: https://gamejolt.com/@DimaLink/games
BLOGGER: https://dimalinkeng.blogspot.com/
#quake 2#quake#retro games#retro gamer#pc games#windows xp games#3dfx#fps#first person shooter#3d action#cyborgs#robots#strogg#action movie#3d shooter#q2#videogames#gamer#techno#tech#base#computers#gothic#reactor#pump#tube#videogames 90s#science fiction#sci fi#sci fi action
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Duke Nukem: Zero Hour Eurocom / 3D Realms / GT Interactive Nintendo 64 1999
#duke nukem: zero hour#eurocom#3D realms#GT interactive#nintendo 64#TPS#third person shooter#duke nukem#zero hour#magazine ad#N64
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MorphOS - Taradino 1.1.3, Port of Rise of the Triad
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