#3D Gallery
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subbalakshmisastry · 5 months ago
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Awesome SAND SCULPTURE MUSEUM in Mysore , First Sand Museum In India, K...
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taxi-davis · 11 months ago
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virtualeternal3d · 1 year ago
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Immersive Events with a 3D Virtual Exhibition
In the ever-evolving landscape of events and exhibitions, technology continues to push the boundaries of what's possible. One of the most exciting developments in recent times is the advent of 3D virtual exhibitions and galleries. These innovative platforms are transforming the way we experience art, products, and information, offering a new level of engagement and interactivity that was previously unimaginable.
What is a 3D Virtual Exhibition?
A 3D virtual exhibition is a digital representation of a physical event or gallery space. It recreates the ambiance and layout of a traditional exhibition, allowing attendees to navigate through the space, view artworks or products, and interact with the environment—all from the comfort of their own devices. It's like stepping into a different world, where you can explore, discover, and engage as if you were physically present.
The Power of Immersion
Immersive experiences are the heart and soul of a 3D virtual exhibition. Imagine attending an art show where you can not only admire the brushstrokes of a masterpiece but also walk around it, getting up close to examine every intricate detail. With the ability to zoom in and out, rotate, and explore from different angles, you're no longer limited to a single perspective.
This level of immersion transcends physical limitations. You can "visit" a renowned museum on the other side of the world, attend a trade show without leaving your office, or explore a futuristic concept without time-traveling. The 3D gallery experience offers a sense of presence that's incredibly captivating and provides a deeper connection to the subject matter.
Interactive Engagement
Interactivity is another cornerstone of 3D virtual exhibitions. Unlike static displays in traditional galleries, these virtual spaces enable visitors to engage directly with the content. You can click on artworks to access detailed information, watch videos about the creation process, or even participate in interactive workshops and discussions.
For artists and creators, this interactivity opens up new avenues to connect with their audience. Instead of relying solely on an artist's statement on the wall, they can engage in live chats, host Q&A sessions, and share their inspiration in real-time. This dynamic exchange enriches the experience and fosters a sense of community among participants.
Breaking Down Barriers
One of the most exciting aspects of 3D virtual exhibitions is their accessibility. Physical exhibitions often come with limitations—geographical constraints, mobility issues, or scheduling conflicts. A 3D virtual gallery eliminates these barriers. Anyone with an internet connection can join, ensuring that art and ideas reach a global audience.
Additionally, a 3D virtual exhibition offers a unique solution in times of unforeseen challenges, such as pandemics or natural disasters. When physical gatherings become difficult or impossible, these digital spaces provide a safe alternative for people to come together, share experiences, and support artists and creators.
Enhancing the Event Experience
It's not just art and culture that benefit from 3D virtual exhibitions. Businesses and organizations are also harnessing this technology to create impactful events. Product launches, trade shows, and conferences are being reimagined in 3D environments, enabling participants to explore new products, connect with brands, and network with professionals—all while avoiding the logistical complexities of traditional events.
The versatility of these platforms allows for customization and branding, ensuring that the event aligns with the organization's identity and goals. Whether it's a futuristic tech showcase or a virtual fashion runway, the possibilities are limited only by imagination.
The Future of Experiences
As technology continues to advance, the potential for 3D virtual exhibitions and galleries is boundless. Imagine a world where historical sites are meticulously recreated for educational purposes, or where architects present their designs in fully immersive environments. The merging of creativity and technology is reshaping the way we learn, connect, and appreciate the world around us.
In conclusion, 3D virtual exhibitions and galleries are ushering in a new era of immersive and interactive experiences. They break down barriers, expand accessibility, and offer a unique blend of art, culture, and innovation. Whether you're an art enthusiast, a business professional, or simply curious about the future, the 3D virtual exhibition is a journey you won't want to miss. Step inside and unlock a world of endless possibilities.
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pierrotdoesnteat · 2 months ago
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pics like these have a chokehold on me
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bebs-art-gallery · 2 months ago
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Frostglow Cottage by sweeper3D
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lady-quen · 2 months ago
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POV: you've tried to assassinate the Commander (you're not the first)
Too lazy to clean this for now but look! He's offering so politely 😌 He'll return it tenderly through your skull!
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geekynerfherder · 29 days ago
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'The Matrix' by Pablo Olivera.
Officially licensed 24" x 36" giclee print, in a numbered Regular edition of 175 for $60
numbered Rainbow Foil Variant edition of 125 for $80
numbered Purple Variant edition of 75 for $70
numbered Black & White Variant edition of 30 for $70
archival pigment print on 4mm thick acrylic panel, in a limited edition of 30 for $125, with a numbered COA with BNG hologram of authenticity
16" x 24" 3D lenticular print, on 1mm PET with flip effect, in a limited edition of 125 for $80, with a numbered COA with BNG hologram of authenticity
24" x 36" 3D lenticular print, on 4mm Polystyrene with flip effect, in a limited edition of 125 for $200, with a numbered COA with BNG hologram of authenticity.
On sale Tuesday January 7 at 12pm ET through Bottleneck Gallery.
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boxturret · 7 months ago
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Pikmin 2 Captain Figures
Some photos of the figures of the Captains from Pikmin 2 I made to go with my 3d printed Hocotate Ship models, more photos of which can be seen HERE, and the files can be downloaded HERE.
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The helmets can be swapped out for heads!
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Olimar:
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Louie:
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Chachou:
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I really enjoy how differently shaped their helmets and backpacks are.
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They also all have seated versions, which can fit inside the cockpits of the two ships!
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They are so very, very tiny, I love it.
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her-penetrating-soul · 21 days ago
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"Turn off the gray of your life and light the colors inside you."
Pablo Ruiz Picasso
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x-heesy · 10 months ago
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𝙻 𝚘 𝚟 𝚎
Design by carlos bannon
A.I. x Architecture x Computational Design | President*s Design Award | Associate Professor SUTD | AirLab & Subarquitectura Founder.
linktr.ee/carlosbannon
#Travelingwithoutmoving
#interiordesign #design #homedecor #home #decor #interior #decoration #interiors #architecture #homedesign #luxury #style #designer #sofa #livingroom #art #inspiration #furnituredesign #mobilya #homesweethome #dekorasyon #kitchen #interiordesigner #modern #handmade #wood #lifestyle @wetwicksdry #interiordecor #bedroom #love #furniture #furnituredesign #furnituremaker #furnituredesigner #furnitureartist @esotericsnob #furnituremanufacturer #furnituremodern #furnitureclassic #furnitureinterior #furniturerestoration #furnituremaking #möbel #møbel #möbeldesign #holzmöbel #möbelrenovering #møbeldesign #möbelliebe #möbelmanufaktur #designmöbel #vintagemöbel #möbelrestaurierung #möbelstück #möbelklassiker #möbelmitgeschichte #möbelaffär #designermöbel #architecture #architecturephotography #architecturelovers #architectureporn #architecturedesign #architecturelover #architecturephoto #architecturedaily #architecture_hunter #architecturedetail #architecturephotos #architecturedose #architectureanddesign #architecturelife #architecturegram #architecturelove #architecturephotograpy #architectures #architectureinspiration #architecture_view #architektur #architekturfotografie #architekturfotograf #architektur_erleben #architekturliebe #architekturporn #architekturelovers
𝙵𝚊𝚋𝚕𝚎𝚜 & 𝙵𝚊𝚒𝚛𝚢𝚝𝚊𝚕𝚎𝚜 - 𝙳𝚎𝚗𝚒𝚣 𝙺𝚞𝚛𝚝𝚎𝚕 𝚁𝚎𝚖𝚒𝚡 𝚋𝚢 𝙽/𝚊, 𝚁𝚘𝚜𝚒𝚗𝚊
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synth-ai · 1 month ago
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taxi-davis · 1 year ago
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wishbonemotel · 6 months ago
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Last Art Fight attack of the year and also my first completed 3D modeling project, featuring @afotika's character, Clove!
Some still shots
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pierrotdoesnteat · 1 month ago
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i got nothin for this one im just a fag
please do not reblog my posts with tags.
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blueiscoool · 16 days ago
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Michelangelo’s Masterpieces Are Getting a High-Tech Makeover
An experimental exhibition in Denmark is intended to spark debate about the future use of 3D-printed replicas in museums.
When it comes to critically-acclaimed museum shows, a high premium is usually placed on the uniqueness and rarity of the objects on display. Back in the day, however, copies of an ancient masterpiece would often have to do. This was how the marvels of Greek art made their way to workshops across the Roman empire, in due course influencing the Renaissance masters and Western culture at large. Not only would ideas spread far via reproduction, but otherwise site-specific art could be appreciated in new contexts.
Carrying this spirit into the 21st century, the National Gallery of Denmark (SMK) will present the most comprehensive Michelangelo exhibition since 1875, featuring a groundbreaking blend of 19th-century plaster casts and state-of-the-art 3D-printed replicas. Opening March 29, the show will reassemble scattered masterpieces and showcase works that rarely, if ever, leave their original locations, offering visitors a unique opportunity to experience the Renaissance master’s art.
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Plaster cast after Michelangelo Buonarroti, Medici Madonna. Original made ca. 1526–1532, cast in 1897. Photo: SMK – National Gallery of Denmark.
Using technology from Factum Arte in Madrid, the museum will enhance its collection of 19th-century plaster casts of Michelangelo masterpieces, such as the head of David and the Medici Madonna, with newly created 3D-printed replicas. These replicas provide access to works that are otherwise unattainable due to immobility or location. For instance, Michelangelo’s depictions of Saints Peter, Augustine, Paul, and Gregory are fixed elements of the Piccolomini Altarpiece in Siena, Italy installed so high that they cannot be easily viewed up close. Other works, like Cupid, are in high demand and geographically restricted, currently on loan to the Metropolitan Museum of Art in New York from France until 2029.
The show’s curator, Matthias Wivel, said he is not concerned that the use of replicas might be off-putting to audiences. “We will achieve a beautiful exhibition with them that will be compelling to the public,” he said. “The appreciation and study of art has always relied heavily on reproductions. Without them both would be much more limited. Used responsibly, there is huge potential and value in using reproductions.”
He conceded that the show is an experiment, and he will measure its success on its ability to “stimulate debate and prompt refinement or rejection, and innovation.”
Perhaps the strongest argument for the use of reproductions is greater freedom to build art historical narratives unbounded by practical limitations. For example, the show in Denmark will bring together several pieces originally produced for the tomb of Julius II that have since scattered across different locations. These include the Boboli Prisoners at the Accademia and Genius of Victory at the Palazzo Vecchio, both in Florence, and Rachel and Leah at San Pietro in Vincoli, Rome.
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Plaster cast after Michelangelo Buonarroti, Day. Original ca. 1524-26, cast 1897. The Royal Cast Collection, SMK – National Gallery of Denmark Photo: SMK.
Factum Arte have also been able to reconstruct Infant John the Baptist from Ubedà, which was smashed during the Spanish Civil War. Though the statue has been restored, it still bears the scars of its destruction; the new 3D model was made by referencing archival photographs of the work from before the restoration. Wivel hopes it will “convey some of the wonder of the original.”
The exhibition will also reveal how much reproduction technologies have evolved over the centuries. According to Wivel, Factum Arte’s facsimiles made using digital techniques are accurate down to the micron level, resulting in pieces of “much higher fidelity than the plasters, in that they reproduce the color, surface, and detailing such as veining, of the marble.”
He also noted that digital facsimiles like those made by Factum Arte provide highly detailed records of artworks that may be valuable to researchers and restorers for centuries to come. Wivel noted that traveling as part of exhibition loans can cause significant physical strain on fragile objects as well. In other contexts, high-tech replicas have also played an important role in facilitating repatriation agreements, allowing museums to keep a copy of an object that they decide to return.
Together, these reproductions, both old and new, will enable the most comprehensive monographic exhibition dedicated to Michelangelo since 1875, when the 400th anniversary of his birth was celebrated in Florence. Running through August 31, the exhibition will also include a selection of Michelangelo’s original drawings, correspondence, models in wax and clay, and several bronzes made after models that are now lost.
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Plaster cast after Michelangelo Buonarroti, Head of David. Original made in 1501-1503, cast in 1890. Photo: SMK – National Gallery of Denmark.
By Jo Lawson-Tancred.
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vladimir777sk · 10 months ago
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🖼 3D copy of Caspar David Friedrich's famous painting "Kreidefelsen auf Rügen" * галерея
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