#2D Material Report
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Humans and Boredom II
The planet cracker.
A devilish name that somehow still does not do this type of Human ship justice. Arrays of massive gravity hooks capable of tearing out kilometers wide and deep chunks of mass from any celestial object one of them decides to settle in orbit of.
The process is slow and tedious and, luckily, unsuitable for any practical military application, but unimaginably rewarding nonetheless. Once a chunk has been lifted, a fleet of harvester drones meticulously tears it further apart and separates into individual minerals and any other categorizable substances. From there the internal refineries of the planet cracker process them further into more usable metals, alloys, resins, and countless other resources. Finally, another fleet of transport ships ferry those back to where they are needed.
The land based production capacity of an entire (small) planet, with a single (albeit metropolis sized) ship, crewed by no more than a hundred Humans and thousands of drones.
One of these immense beasts - The Hardy Gal - was stationed around one of Saturn's moons - Epimetheus - that was recently voted out of the global popularity contest "Who's Even Heard of This One?" and thus sentenced to become part of the Dyson Ring.
The drone fleet that was supposed to be tearing up the unfortunate little moon, however, was recently recalled for refitting after a report showed a key part was manufactured using an outdated guideline by a suspiciously licensed corporation, that was also caught up in an unrelated embezzlement scandal.
Suffice to say that chief Gravity Master Boris Fruischtyen didn't have much to do. Laws and regulations do not permit any unsupervised extraction results to just be left in orbit. Oh no, can't preemptively arrange chunks for processing later, nope, "efficiency? what's that?". *sigh* Lift, hold, harvest, repeat.
Boris would have nothing to do, except the gravity hook arrays were a set of fifty per array, and The Hardy Gal had eight arrays. Four hundred individually aim-able and moveable chunks of matter.
While his day job was not very productive for now, his social media activity shot through the roof. There's a lot you can draw with four hundred "pixels" and the literal cosmos as your canvas and backdrop.
His personal favorites were water features and creatures set against the blue of Saturn, and he arranged quite a few of the extinct whales and penguins too. Additionally, every day he would fulfill one of the audiences top ranking requests.
Through these he discovered he has a fascinatingly good sense for flower compositions, especially from unusual angles. It's odd. He's only ever seen flowers in images and videos, perhaps lacking actual real life flowers to compare to allows his imagination to fill in the gaps in a way referencing factual knowledge would limit him. Who knows.
Despite having access to a three dimensional canvas, he preferred to keep things flat.
"What can I say, 2D is better. *chuckle*"
However, that doesn't mean he keeps things simple. The gravity hooks are quite good at selective manipulation, they have to be to target certain spots beneath a whole lot of other matter (which is then raised alongside the "elevator" matter). He demonstrated how the same image can look wildly different if you just change the "pixels" from squares to spheres, or how certain material compositions change color when squeezed more densely.
His personal favorite part is the finishing touch. After he's had a drone go out and stream his latest piece from plenty of angles for the viewers, he gives the whole image a simultaneous and gentle push back towards the moon. After a few touching hours of people in chat saying farewell, sharing personal stories and just asking questions Boris is always happy to answer, the image impacts the surface where the majority of parts were extracted from in a spectacular show of minor impacts and a shower of debris. Too bad it doesn't have an atmosphere, just imagine how cool it'd look burning up on reentry.
#humans are deathworlders#humans are space oddities#humans are space orcs#humans are space australians#humanity fuck yeah#humans are artists#boredom#carionto
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Live Emotion Review from 4Gamer Part 1 - Rhythm Game
Lots of new info and images.
4Gamer has released a full report detailing the gameplay experience of Live Emotion. You can see their full report in Japanese on their official website.
Part 2 - Story Part 3 - Home Screen and MiniPri
Song Selection:

Some of the initially available songs are:
My Cutie... Drive me Crazy - Lv14, Sing attribute (pink icon).
OVER THE TOP - Lv16, Sing attribute
Michibiki Hikari - Lv12, Charm attribute (yellow icon)
KIR☆MEKI EMOTION - Lv19, Sing attribute,
SONG LETTER - Lv.17, Dance attribute (blue icon)
GLORIOUS ANGELS - Lv16(?), Charm attribute
Maji Love 1000% - RAINBOW STAR ver.- Lv14, Charm attribute
QUARTET☆NIGHT - Lv.??, Sing attribute.
At the bottom left of the image are various filters and search functions for songs. On the right are details for the selected song. In this case displaying the members that sing Kirameki Emotion, buttons underneath to check your ranking (the other has kanji I cant make out, potentially 'completion rewards'), and the option to swap between MV options (detailed later).
Song Difficulty:



Each song has four difficulties; Easy, Normal, Hard, and Expert.
Each difficulty has different amounts of lanes that notes will approach on. 2 on Easy, 4 on Normal, and 6 on Hard and Expert.
The song's 'Lv' refers to how hard it is in the chosen difficulty. For example, a Lv19 song on Hard will be harder than a Lv16 song on Hard.
Music Video Options:










Shots from each group's Live Emotion Theme Song MV showcasing alternate outfits. Likely from an initial set of Normal or Rare Pieces.

Not every song has a Music Video (MV). For songs that do, you can choose between:
2D/No MV - A static stage background. Or, in Live settings, the player can set up to 7 still illustrations as the background so you can still look at your favourite idol (presumably like this Kira above?)
Normal 3D - Unknown. Possibly a static front facing camera version of the MV.
Rich 3D - Also unknown, but maybe this is the versions of the MVs we've seen so far with different camera angles.
Clearing Songs:


Clearing a song with an MV unlocks Live Viewing, allowing you to watch the MV whenever you like.
Clearing any song will also reward you with materials needed to level up Pieces, and raise the Level and Affection of Emotional Pieces used.
It will also add a stamp to a point card called the 'Music Card'. Once the Music Card is fully stamped you can unlock a new song and the Music Card will reset. There will be different amounts of stamps added to the Card depending on conditions met.
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Specially designed transistors allow researchers to 'hear' defects in a promising nanomaterial
An international research team led by NYU Tandon School of Engineering and KAIST (Korea Advanced Institute of Science and Technology) has pioneered a new technique to identify and characterize atomic-scale defects in hexagonal boron nitride (hBN), a two-dimensional (2D) material often dubbed "white graphene" for its remarkable properties. This advance could accelerate the development of next-generation electronics and quantum technologies. The team reported that it was able to detect the presence of individual carbon atoms replacing boron atoms in hBN crystals. This discovery was made possible by listening to the electronic "noise" in specially designed transistors, akin to hearing a whisper in a quiet room.
Read more.
#Materials Science#Science#Nanotechnology#Defects#Transistors#White graphene#Boron nitride#Boron#Nitrides#2D materials#Materials characterization#Electronics#van der Waals
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How DO you think universe signatures work? I don't think I've seen many theories or discussions on it but I also haven't been looking for them either
HOHOOO UNIVERSE SIGNATURES. ok. as i was rewatching scenes so i could write this, my theories fucking blinked out of existence :) there is as much consistency to universe signatures as there is to the atsv timeline.
alright lets see how incoherent this gets
btw i’m not using the word ‘dimension.’ incorrect scientific terminology in an animated spider man comic movie franchise about the multiverse? couldn’t be me. i already let them keep their holograms*
itsv came out in 2018 and is reported to have taken four years to make. in 2014, we couldn’t have made atsv; the technology hadn’t been developed, because there wasn’t yet a movie to demand it. (usually when the question comes up during production, the team has to invent an answer. like animating violet’s hair in the incredibles in 2004, or water in finding nemo in 2003, or fur for sully in the monsters inc movies, or the entire animation process of 2019’s klaus, or reflections on the cars in cars—) this, combined with itsv being set entirely in miles’s own universe, means that the b team’s (noir, peni, ham) universe signatures changing between universes can be attributed to 1. less worldbuilding than atsv and 2. lack of technological ability in 2014-2018 (no diss to the og animators obviously, itsv is fucking gorgeous)
but that’s a boring doylist analysis. i wonder if we can get watsonian. atsv, which was likely produced from 2017 or so to 2023, explores four more universes, rather than sticking to miles’s. surely it’ll have more answers!
i went through the entire movie to see what changes. not gonna bore y’all with a scene to scene analysis, so i’ll summarize: the only person who substantially differs between dimensions is gwen (abstract in E-65, solid but still pastel in E-1610, slightly more painted in E-50101, abstract again in E-928 during emotional scenes). hobie’s collage changes to match the tone or color palette of the universe around him, but doesn’t take on its signature. other than that, the only effect any universe has on every character is with its light, and the only effect to overpower a universe signature is a portal.
let’s pretend that in an infinite multiverse, such a thing as a standard can be set, and that standard is Comic Style. comparing it to itsv, where peni and ham gained depth from previously 2d-esque universes, it seems as though some things don’t change—general color palette and extreme stylistic divergences from the aforementioned standard, eg when atsv peni is styled in 2d—and some change universally—like universe-specific volumetric light, eg in itsv when E-1610’s halftone-style light gives peni depth and in atsv when E-928’s holographic-style light does the same in a different way.
then portals. they distort the space around them in their style of origin: organic portals always have miles��s universe’s signature because that’s where they were born; any portal opened with an E-928 watch has miguel’s orange holographic hexagon, no matter who uses them or where they open to; portals opened with hobie’s homemade watch are always collage, though they take on the color palette of the universe they’re opened in. that means portals have to be watch-specific, prolly based on the materials’ universe of origin, but in that case, hobie’s would look a lot like miguel’s since he harvested most if not all of the parts from E-928. so it has to be specific to either the person who made it or the universe it was made in.
but neither of those make sense! the degree of separation from universe/person that apparently applies to the watches doesn’t apply to items left in other universes. E-1610’s rubik’s cube retains its color and volume in noir’s universe, but the sweater gwen leaves on miles’s bed isn’t abstract, and the shoes she nicked from E-138 aren’t scrappy. even hobie’s watch is rendered in strangely crisp 3d, brightly colored and noticeably not collage.
and of course, both universe-specific light theory and portals-overpower-all theory aren’t totally consistent. hobie’s only properly illuminated when he’s in his base colors. but maybe that’s a quirk of atsv? he doesn’t glitch like paper in the radius of a portal—renaissance vulture didn’t glitch like paper either, maybe that’s just how glitching works! maybe it’s always that tv-signal-bright blocky mess! maybe there is one concrete rule in all this!!!!!

noir’s universe (during his intro scene, at least) comprises of three solid colors: black, light gray, and white, and volume/shadow is communicated through the intensity of halftone used. in itsv and in atsv he’s always in black and white, no matter the color of the light around him. he’s also the ONLY CHARACTER who glitches differently. noir breaks down in black and white!! when the team is lit up by gwen’s portal in atsv’s final scene he’s the only one not distorting in color!!!!! what the fuck man!!!!!!!!!
there isn’t one cohesive multiversal rule for how universe signatures act and interact with different universes, much as i’d love to have one. it raises too many questions and doesn’t give quite enough evidence to study. the closest i can theorize is color/style generally sticks and lighting/spatial physics generally doesn’t, and since that’s relatively simple, i’ll use it. gwen gets her photo-booth-app watercolors and peni/pav/ham/noir get just a little more rendered.
theories i have seen floating around that i also enjoy
gwen’s universe requires people to be in tune with it, to reflect their emotions—implying that the floaty abstract art during her scene with her father is diagetic. so when she’s not in her universe, she’s not like her universe.
hobie’s universe signature necessitates that he doesn’t conform to any other style
on that note, so would ham’s, because cartoon logic defeats reality logic
hope you enjoyed!! or at least were amused by my suffering <3
*do not get me started on holograms
#spider man: into the spiderverse#spider man: across the spider verse#fan theory#but not really#i just compiled my observations and shouted angrily at them for a while#this got way longer than i wanted it to be#considering how little evidence there actually is for any be-all end-all rule#also strangely i noticed that noir’s intro scene and last itsv scene don’t match#like E-90214 are DIFFERENT in different scenes#the first one is solid but the last one is RENDERED?????#wh?????????#why isnt his own goddamn universe consistent#rude as hell of him#love he tho <3#thanks for asking anon!!#finally fucking changed the 298 to 928 idk how i did that smh
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MIT engineers grow “high-rise” 3D chips
New Post has been published on https://thedigitalinsider.com/mit-engineers-grow-high-rise-3d-chips/
MIT engineers grow “high-rise” 3D chips


The electronics industry is approaching a limit to the number of transistors that can be packed onto the surface of a computer chip. So, chip manufacturers are looking to build up rather than out.
Instead of squeezing ever-smaller transistors onto a single surface, the industry is aiming to stack multiple surfaces of transistors and semiconducting elements — akin to turning a ranch house into a high-rise. Such multilayered chips could handle exponentially more data and carry out many more complex functions than today’s electronics.
A significant hurdle, however, is the platform on which chips are built. Today, bulky silicon wafers serve as the main scaffold on which high-quality, single-crystalline semiconducting elements are grown. Any stackable chip would have to include thick silicon “flooring” as part of each layer, slowing down any communication between functional semiconducting layers.
Now, MIT engineers have found a way around this hurdle, with a multilayered chip design that doesn’t require any silicon wafer substrates and works at temperatures low enough to preserve the underlying layer’s circuitry.
In a study appearing today in the journal Nature, the team reports using the new method to fabricate a multilayered chip with alternating layers of high-quality semiconducting material grown directly on top of each other.
The method enables engineers to build high-performance transistors and memory and logic elements on any random crystalline surface — not just on the bulky crystal scaffold of silicon wafers. Without these thick silicon substrates, multiple semiconducting layers can be in more direct contact, leading to better and faster communication and computation between layers, the researchers say.
The researchers envision that the method could be used to build AI hardware, in the form of stacked chips for laptops or wearable devices, that would be as fast and powerful as today’s supercomputers and could store huge amounts of data on par with physical data centers.
“This breakthrough opens up enormous potential for the semiconductor industry, allowing chips to be stacked without traditional limitations,” says study author Jeehwan Kim, associate professor of mechanical engineering at MIT. “This could lead to orders-of-magnitude improvements in computing power for applications in AI, logic, and memory.”
The study’s MIT co-authors include first author Ki Seok Kim, Seunghwan Seo, Doyoon Lee, Jung-El Ryu, Jekyung Kim, Jun Min Suh, June-chul Shin, Min-Kyu Song, Jin Feng, and Sangho Lee, along with collaborators from Samsung Advanced Institute of Technology, Sungkyunkwan University in South Korea, and the University of Texas at Dallas.
Seed pockets
In 2023, Kim’s group reported that they developed a method to grow high-quality semiconducting materials on amorphous surfaces, similar to the diverse topography of semiconducting circuitry on finished chips. The material that they grew was a type of 2D material known as transition-metal dichalcogenides, or TMDs, considered a promising successor to silicon for fabricating smaller, high-performance transistors. Such 2D materials can maintain their semiconducting properties even at scales as small as a single atom, whereas silicon’s performance sharply degrades.
In their previous work, the team grew TMDs on silicon wafers with amorphous coatings, as well as over existing TMDs. To encourage atoms to arrange themselves into high-quality single-crystalline form, rather than in random, polycrystalline disorder, Kim and his colleagues first covered a silicon wafer in a very thin film, or “mask” of silicon dioxide, which they patterned with tiny openings, or pockets. They then flowed a gas of atoms over the mask and found that atoms settled into the pockets as “seeds.” The pockets confined the seeds to grow in regular, single-crystalline patterns.
But at the time, the method only worked at around 900 degrees Celsius.
“You have to grow this single-crystalline material below 400 Celsius, otherwise the underlying circuitry is completely cooked and ruined,” Kim says. “So, our homework was, we had to do a similar technique at temperatures lower than 400 Celsius. If we could do that, the impact would be substantial.”
Building up
In their new work, Kim and his colleagues looked to fine-tune their method in order to grow single-crystalline 2D materials at temperatures low enough to preserve any underlying circuitry. They found a surprisingly simple solution in metallurgy — the science and craft of metal production. When metallurgists pour molten metal into a mold, the liquid slowly “nucleates,” or forms grains that grow and merge into a regularly patterned crystal that hardens into solid form. Metallurgists have found that this nucleation occurs most readily at the edges of a mold into which liquid metal is poured.
“It’s known that nucleating at the edges requires less energy — and heat,” Kim says. “So we borrowed this concept from metallurgy to utilize for future AI hardware.”
The team looked to grow single-crystalline TMDs on a silicon wafer that already has been fabricated with transistor circuitry. They first covered the circuitry with a mask of silicon dioxide, just as in their previous work. They then deposited “seeds” of TMD at the edges of each of the mask’s pockets and found that these edge seeds grew into single-crystalline material at temperatures as low as 380 degrees Celsius, compared to seeds that started growing in the center, away from the edges of each pocket, which required higher temperatures to form single-crystalline material.
Going a step further, the researchers used the new method to fabricate a multilayered chip with alternating layers of two different TMDs — molybdenum disulfide, a promising material candidate for fabricating n-type transistors; and tungsten diselenide, a material that has potential for being made into p-type transistors. Both p- and n-type transistors are the electronic building blocks for carrying out any logic operation. The team was able to grow both materials in single-crystalline form, directly on top of each other, without requiring any intermediate silicon wafers. Kim says the method will effectively double the density of a chip’s semiconducting elements, and particularly, metal-oxide semiconductor (CMOS), which is a basic building block of a modern logic circuitry.
“A product realized by our technique is not only a 3D logic chip but also 3D memory and their combinations,” Kim says. “With our growth-based monolithic 3D method, you could grow tens to hundreds of logic and memory layers, right on top of each other, and they would be able to communicate very well.”
“Conventional 3D chips have been fabricated with silicon wafers in-between, by drilling holes through the wafer — a process which limits the number of stacked layers, vertical alignment resolution, and yields,” first author Kiseok Kim adds. “Our growth-based method addresses all of those issues at once.”
To commercialize their stackable chip design further, Kim has recently spun off a company, FS2 (Future Semiconductor 2D materials).
“We so far show a concept at a small-scale device arrays,” he says. “The next step is scaling up to show professional AI chip operation.”
This research is supported, in part, by Samsung Advanced Institute of Technology and the U.S. Air Force Office of Scientific Research.
#2-D#2023#2D materials#3d#ai#AI chip#air#air force#applications#Arrays#Artificial Intelligence#atom#atoms#author#Building#chip#Chip Design#chips#coatings#communication#computation#computer#computer chips#computing#craft#crystal#crystalline#data#Data Centers#Design
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Episode 22 - The Giant Ploomers (part 1)
Very glad to report that I am writing this liveblog from my pc yet again.
It's so nice to see him doing some actual work, instead of just Fucking Around.
Kittyyyyy.
I know that it's cartoon logic, and all, but like... It's so unserious that she is made fun of for this to me.
If I saw these in real life, I would think, "these people have a REALLY weird carpet that's made from the same fabric as underwear. And that's okay."
A kids cartoon being unrealistic. Smh, smh...
Guy who just realized he admitted to a weird fucking thing that most people would NOT understand. Including me. Because I don't understand.
Also, this entire moment is a Certified Kerubim Face Journey by far. There are like 20 different expressions here.
He is so... weird. And I both detest and love him for it.
Coward Simone vs. Joris, the bravest warrior of the World of Twelve.
Lou's birthday is somewhere in the summer. Quite funny, considering Joris's is in winter. That's two characters we can pinpoint (though, I wouldn't call "knowing the exact date of Joris's birth" pinpointing, but I digress.)
For some reason, I have so many Emotions about this goddamned tower being a reoccurring location for Lou and Kerubim.
It's a nice little spot, yeah, but through being a nice little spot, it gained ~emotional significance~
(Guy who thinks a lot voice)
I like it that Kerubim even as a young little boy has unrestricted access to huppermage materials that he's probably read. Bit of a win for the "Kerubim studied necromancy" truthers among us.
His ideas of gifts are "skull" and "spellbook"
Ouughughgh (keels over) do you think he chooses gifts for Joris's birthday like that too.
This spellbook is so cringe for immediately falling apart in his paws. What if I wanted to see Kerubim interact with Forbidden Materials, hm?
Cats are Liquid is an indie 2D platformer game from 2015, it is about depression, and it is available for free on Google Play.
I know it's very obvious, especially with bands being a thing, but records are a thing in the World of Twelve. Which is cool.
...God, you have no idea how hard it is not to use this moment to plug my character playlists for Kerubim, Joris, and Atcham.
This you?
This you?
This you - this you - this you?
Anyway, hot take, but:
I think this episode takes place before Dance Against Boowolves due to him becoming a bit okay with girly things in it.
Next time you say that Atom is the first nonbinary character in Krosmoz, remember Kerubim. You're making her sad.
If someone did this to me, ripping this shit off instead of peeling them slowly and gently, I would do unspeakable evils onto them.
She is a very patient and gentle soul for simply beating them up.
A fate worse than death, Keke. A fate worse than death.
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Yes, yes, yes. I know we can argue that they could have just left the Titans alone when they realized they couldn't touch them but there's a lot of other factors I feel are missing. Like, what is their society like. We know they have a creed of sorts (what King read for Collie). How strict are their social rules? Are there consequences for failing to collect a species? Was killing the Titan's the decision of Collie's siblings alone or was it an order passed down from someone else? I'm just kinda disappointed about a lot of people jumping in the 2d "the Archivists are awful, abusive siblings who didn't care at all about the Collector" bandwagon when we genuinely have no actual context besides what little Collie actually says. Like, they can be bad, and also have depth.
We get so little information about whole collectors specie that it's even hard to speculate what might be true or not. Still it's not fully confirmed why they do collecting and preserving species of mortals. To many question marks, no answers. No infos about culture, history, biology literally nothing besides vague idea about how the war/genocide/assassination of titans looked like thanks to the murals in the palace. And considering that they developed sort of own architecture style, clothing, art, "job" system and sort of conventions/creed/law they probably have a lot of tight law frames to obey. Especially that they aware of their overwhelming power and effect they cause on environment of the planets they "visit". We know the goal is to preserve life, so destroying(on purpose or not) the planet and/or mortals on it is not ideal thing to do as they may lose some rare species or lead them to extinction without their consent. From the bedtime book we also can interpret that clearing is rather not usual activity and happened only in certain (resistance) circumstances. And as we assume goal is to preserve mortals(several examples for a specie most likely) it's a very tough, special and pretty disappointing decision to make and it should be ordered from the highest ring of council, not just some explorers. Exactly same as humans do when for example there is tiger/shark - an endangered but dangerous specie that kills people in some area and politics with uniformed services and environmentalists decide to hunt it down to end the danger they cause, not civilians not local sheriff. It is not nice, wanted decision, it is awful hurting ecosystem one, but humans chose their lifes as more valuable than the animal's. It might be something similar. Collectors who face resistance probably have to report it and then depending on level of danger mortals cause, they get the order from the top to enforce it. And exactly the same situation like in our world happens when the order is not executed, person responsible for it faces big, serious consequences of their disobedience and creating unwanted risk.
And I feel like collectors are race of perfectionist who can't stand chaos and not ended tasks so it probably also wasn't an option to choose from.
It would be also a pointless lost of energy to just enter new planet and leave it immediately after discovering that one specie cannot be collected. In cruel, brutal, cold universe not taking breaks to refill used energy and materials might be a death sentence/freeze sentence (they are immortals but being trapped for eternity in perfectly silent universe is equivalence as it leads to the death of the conscious). They most likely needed a break from vacuum anyway and "small riots" from locals was less dangerous than just going further and futher not really knowing how far is another planet proper to rest.
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Future of Motion Graphics Video in the Film Industry
Which is more attractive and will stay in your memory longer: words and an image that is static or the same but motion? For obvious reasons, text and videos will typically be the more popular choice. The audience is frequently more engaged by motion graphics since they convey ideas effectively and straightforwardly.
Videos and digital footage dominate content marketing methods in the modern digital environment because they encourage audience engagement and action. The majority of these videos are motion graphics in a variety of designs. The use of motion graphics video in the film business is increasing as interest in them rises daily, which bodes well for their future use in the global film industry.

What are motion graphics?
Graphic designs in motion are referred to as motion graphics video. Digital footage is produced by motion designers using animation, various visual effects, and audio techniques. To help the audience understand a topic, motion graphics are frequently utilized to animate abstract concepts, words, or objects on the screen.
Future scope for motion designers in the global film industry
The Bureau of Labour Statistics (BLS) reports that many advertising companies, motion picture studios, and VFX studios employ animators, multimedia, and motion designers. By 2030, the field of motion graphics is anticipated to grow by 16%.
Motion designers are crucial in connecting the dots to provide engaging material as 3D modeling, calligraphy, and other 2D arts become a key element of the global cinema business.
Film motion graphics
Although producing a motion graphics video is a labor-intensive and time-consuming process, businesses are developing procedural animation approaches to lessen the challenge and streamline production. Motion designers can now use procedural algorithms to apply straightforward, preset procedures to 3D objects. This motion design software has limitless potential.
The potential for motion graphics is growing as virtual reality and artificial intelligence (AI) take center stage in the upcoming decade. The major players in the global entertainment business, like Disney, Netflix, YouTube, and others, are actively seeking talented motion graphic designers to join them as the need for motion graphics videos rises.
TV stars
Before TV personalities were introduced, motion graphics, ads, serials, films, and other forms of media were less effective. The TV channels had two different groups later when motion graphics were added to their identities and shows.
The first one focuses on the channel's brand, which is more constrained and selective because it has predetermined guidelines that direct the creation of any further visual content. Additionally, the person who works on each presentation is more animated and open, especially in terms of the sort of graphics.
These forms of TV identities are created so that all of the visual elements associated with the channel may be visible on the screen, including the show's schedule and lower thirds, line breaks, TV logos that display on the screen, and end titles for some programs.
The majority of TV networks constantly produce new shows for their schedules; as a result, they create motion graphic structures for those programs, much like you do for the network. The work gets more dynamic because it is challenging. It typically has a lesser influence and a consistent desire, though.
TV shows are well known for their excellent use of intros. Some of these are straightforward edits of the shows' scenes, but most of them are exquisitely animated and created works like those from Daredevil, Game of Thrones, etc.
Movies' titles
When a motion graphics video was first used, it was in movie opening titles, and most movie opening credits list the people who worked on the film's creation. Before the introduction of motion graphics, we saw that these names were essentially static, but now we can see that they are doing more than merely listing the names of the films or their cast. These introductions now set the scene and create an engaging environment where viewers feel more connected.
The titles that are featured in various films today come in many distinct forms. It is difficult not to have animated titles in superhero movies, especially when they are about superheroes. Additionally, this is growing in popularity, and many designers are choosing to focus their careers in this area.
Some of the motion graphics are utilized in the movie itself in addition to the titles. Portray texting or videos playing on a TV in the background, it is typically shown as a visual interaction with an actor. Even the animations might interact with the characters at times.
Exchange of Information
Sharing information with the audience was constant and boring until motion graphics videos were invented. However, with the advent of motion graphics, you can now turn your idea into an animation by including the appropriate soundtrack and other characteristics, making the content more appealing and understandable for the audience.
Logo Designs
Motion graphics can be used to bring animation to your company's logos, websites, and other materials to make them more appealing. This makes it easier to produce stunning images and engage with the audience.
Post on social media
People rely on social media for everything, including information, entertainment, news, online courses, etc. More people may view your social media postings if you use motion graphics in your content.
Benefits and Drawbacks of Motion Graphics
Motion graphics have had a significant impact on the film business to make their content more appealing to the viewer, but everything has pros and cons. We shall discover the benefits and drawbacks of motion graphics in this part.
Pros:
The fact that motion graphics don't require physical space may be a good argument to use them. With traditional video, you have to pick an appropriate location, plan a time to shoot, and rehearse your lines. However, these elements are no longer necessary due to the development of motion graphics. Graphics have been quite helpful in COVID-19 constraints because of this motion.
It also has the benefit of requiring less labor from the client. The client doesn't need to put up any further effort once the goals have been defined. The rest is up to the explainer video production company, which will create the content by your instructions.
Movie titles, marketing, information exchange, and other contexts all use motion graphics.
Motion graphics video makes communication simpler and more efficient.
Cons:
Motion graphics can seem impersonal, which is one of its drawbacks. The advantage of traditional video is that viewers may see the location or person they would be meeting before they go there. If done incorrectly, a motion graphics video is little more than an animated brochure. The audience will find it more engaging if there is some live footage, photography, or voice-over used.
Conclusion
The channel's quality determines the relationship between what is considered to be good and bad in motion graphics as well as between what is thought to be bad and good. Let's assume that the motion graphics video in the bespoke eLearning material development for TV identity is effectively developed. In that scenario, it will assist you in identifying the appropriate audience and differentiating your channel from others. In contrast, as the introduction and title are the first things that the audience sees in a movie or television show, their quality can be a deciding factor.
#animation#character design#digital art#doodle#graphic design#digital illustration#branding#infographic
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How Camera Technology is Shaping the Smart Service Robots of Tomorrow
Service robots are no longer just a futuristic concept; they are already transforming industries such as hospitality, healthcare, construction, retail, and even our homes. As these robots evolve to carry out more complex and human-like tasks, embedded camera technology is proving to be one of the most critical enablers in their success.
At Silicon Signals, we explore how embedded vision is reshaping the landscape of service robotics, making machines smarter, safer, and more autonomous than ever before.
What Are Service Robots and Where Are They Used?
According to ISO standards, a service robot is defined as "a robot that performs useful tasks for humans or equipment excluding industrial automation applications." These robots are widely used in non-industrial settings such as:
Hotels and Restaurants
Office Buildings
Hospitals and Clinics
Retail Stores
Construction Sites
Households
Unlike traditional industrial robots, service robots are built to interact with people and perform tasks that require a combination of mobility, perception, and decision-making.
The Role of Embedded Cameras in Smart Decision Making
Embedded cameras act as the eyes of the robot. Whether it's navigating tight spaces or recognizing faces, the intelligence of service robots depends largely on the quality and integration of their camera systems.
Here’s how cameras are enabling smarter robots across various sectors:
1. Hotels and Restaurants
Robots here perform tasks like guiding guests, delivering food, providing information, and enabling telepresence. Cameras help them by:
Using 3D depth cameras for path planning and navigation
Detecting obstacles with 2D vision sensors
Performing optical character recognition (OCR) to read door signs or labels
2. Office Buildings
Service robots in office spaces offer navigation, material delivery, and even social interaction. Embedded vision enables:
Object detection and face recognition
People counting using AI-powered image analysis
Collecting environmental data for reporting
3. Hospitals and Clinics
Medical service robots are now part of everyday operations—from disinfection to delivering medicine. Vision technology helps them by:
Mapping hospital layouts in real-time
Planning routes with SLAM (Simultaneous Localization and Mapping)
Detecting humans or objects in critical zones
4. Retail Stores
Retail robots assist customers, track inventory, and even personalize shopping experiences. Embedded cameras enable them to:
Identify and locate products
Guide shoppers to specific aisles
Avoid collisions in crowded spaces
5. Construction Sites
In rugged and dynamic environments, service robots take on tasks like inspection, maintenance, and material transport. Cameras help with:
Measuring distances to objects and walls
Spotting defects or anomalies
Capturing real-time footage for safety audits
6. Households
From cleaning robots to food-serving assistants, service robots are entering our homes. Embedded vision supports them in:
Avoiding pets or furniture
Performing gardening tasks
Ensuring safety while handling objects
Why Choose Silicon Signals for Camera Integration?
At Silicon Signals, we specialize in integrating robust, reliable, and customized embedded vision solutions for service robots. Our offerings include:
High-Performance Global & Rolling Shutter Cameras for accurate imaging
3D Depth Cameras for precision depth sensing
Low Light & NIR Cameras for performance in dark environments
End-to-End Customization including optics, firmware, interfaces, and form factors
We understand that every robot has a unique use case. That’s why we work closely with our clients to deliver tailored camera solutions that perfectly align with the robot’s application and environment.
Powering the Future of Robotics
As the demand for intelligent service robots increases, embedded vision will be at the forefront of innovation. With expertise in embedded hardware and software design, Silicon Signals is committed to empowering next-gen robotics through custom camera solutions that are efficient, scalable, and future-ready.
If you're building the next groundbreaking service robot and need help with camera integration, reach out to our experts at [email protected].
Let’s create a smarter future, together.
#embeddedtechnology#embeddedsoftware#embeddedsystems#linuxdebugging#cameradesign#camera#embeddedcamerasystems#cctv
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Unlocking Future North America Mammography Systems Market Trends
Business Market Insights recently announced the release of the market research titled North America Mammography Systems Market Outlook to 2027 | Share, Size, and Growth. The report is a stop solution for companies operating in the North America Mammography Systems market. The report involves details on key segments, market players, precise market revenue statistics, and a roadmap that assists companies in advancing their offerings and preparing for the upcoming decade. Listing out the opportunities in the market, this report intends to prepare businesses for the market dynamics in an estimated period.
Is Investing in the Market Research Worth It?
Some businesses are just lucky to manage their performance without opting for market research, but these incidences are rare. Having information on longer sample sizes helps companies to eliminate bias and assumptions. As a result, entrepreneurs can make better decisions from the outset. North America Mammography Systems Market report allows business to reduce their risks by offering a closer picture of consumer behavior, competition landscape, leading tactics, and risk management.
A trusted market researcher can guide you to not only avoid pitfalls but also help you devise production, marketing, and distribution tactics. With the right research methodologies, Business Market Insights is helping brands unlock revenue opportunities in the North America Mammography Systems market.
If your business falls under any of these categories – Manufacturer, Supplier, Retailer, or Distributor, this syndicated North America Mammography Systems market research has all that you need.
What are Key Offerings Under this North America Mammography Systems Market Research?
Global North America Mammography Systems market summary, current and future North America Mammography Systems market size
Market Competition in Terms of Key Market Players, their Revenue, and their Share
Economic Impact on the Industry
Production, Revenue (value), Price Trend
Cost Investigation and Consumer Insights
Industrial Chain, Raw Material Sourcing Strategy, and Downstream Buyers
Production, Revenue (Value) by Geographical Segmentation
Marketing Strategy Comprehension, Distributors and Traders
Global North America Mammography Systems Market Forecast
Study on Market Research Factors
Who are the Major Market Players in the North America Mammography Systems Market?
North America Mammography Systems market is all set to accommodate more companies and is foreseen to intensify market competition in coming years. Companies focus on consistent new launches and regional expansion can be outlined as dominant tactics. North America Mammography Systems market giants have widespread reach which has favored them with a wide consumer base and subsequently increased their North America Mammography Systems market share.
Report Attributes
Details
Segmental Coverage
Product
Analog Systems
Full Field Digital Mammography Systems
and Breast Tomosynthesis Systems
Technology
2D Mammography
3D Mammography
and Screen Film
End User
Hospitals
Ambulatory SurgicalCenters
and Others
Regional and Country Coverage
North America (US, Canada, Mexico)
Europe (UK, Germany, France, Russia, Italy, Rest of Europe)
Asia Pacific (China, India, Japan, Australia, Rest of APAC)
South / South & Central America (Brazil, Argentina, Rest of South/South & Central America)
Middle East & Africa (South Africa, Saudi Arabia, UAE, Rest of MEA)
Market Leaders and Key Company Profiles
HologicInc
General Electric Company
Carestream Health Inc
Siemens Healthineers AG
Canon Medical Systems
Fujifilm Corporation
IMS GIOTTO S.P.A.
PLANMED OY
Koninklijke Philips N.V.
Other key companies
What are Perks for Buyers?
The research will guide you in decisions and technology trends to adopt in the projected period.
Take effective North America Mammography Systems market growth decisions and stay ahead of competitors
Improve product/services and marketing strategies.
Unlock suitable market entry tactics and ways to sustain in the market
Knowing market players can help you in planning future mergers and acquisitions
Visual representation of data by our team makes it easier to interpret and present the data further to investors, and your other stakeholders.
Do We Offer Customized Insights? Yes, We Do!
The Business Market Insights offer customized insights based on the client’s requirements. The following are some customizations our clients frequently ask for:
The North America Mammography Systems market report can be customized based on specific regions/countries as per the intention of the business
The report production was facilitated as per the need and following the expected time frame
Insights and chapters tailored as per your requirements.
Depending on the preferences we may also accommodate changes in the current scope.
About Us:
Business Market Insights is a market research platform that provides subscription services for industry and company reports. Our research team has extensive professional expertise in domains such as Electronics & Semiconductors, Aerospace & Defense, Automotive & Transportation, Energy & Power, Healthcare, Manufacturing & Construction, Food & Beverages, Chemicals & Materials, and Technology, Media & Telecommunications.
Contact Us: : www.businessmarketinsights.com
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A research team at Fudan University has built the fastest semiconductor storage device ever reported, a non‑volatile flash memory dubbed “PoX” that programs a single bit in 400 picoseconds (0.0000000004 s) — roughly 25 billion operations per second. The result, published today in Nature, pushes non‑volatile memory to a speed domain previously reserved for the quickest volatile memories and sets a benchmark for data‑hungry AI hardware.
Smashing the speed ceiling
Conventional static and dynamic RAM (SRAM, DRAM) write data in 1–10 nanoseconds but lose everything when power is cut. Flash chips, by contrast, hold data without power yet typically need micro‑ to milliseconds per write — far too slow for modern AI accelerators that shunt terabytes of parameters in real time.
The Fudan group, led by Prof. Zhou Peng at the State Key Laboratory of Integrated Chips and Systems, re‑engineered flash physics by replacing silicon channels with two‑dimensional Dirac graphene and exploiting its ballistic charge transport.
By tuning the “Gaussian length” of the channel, the team achieved two‑dimensional super‑injection, which is an effectively limitless charge surge into the storage layer that bypasses the classical injection bottleneck.
“Using AI‑driven process optimization, we drove non‑volatile memory to its theoretical limit,” Zhou told Xinhua, adding that the feat “paves the way for future high‑speed flash memory.”
One billion cycles in a blink
Co‑author Liu Chunsen likens the breakthrough to shifting from a U‑disk that writes 1,000 times per second to a chip that fires 1 billion times in the blink of an eye. The previous world record for non‑volatile flash programming speed was about two million operations per second.
Because PoX is non‑volatile, it retains data with no standby power, a critical property for next‑generation edge AI and battery‑constrained systems. Combining ultra‑low energy with picosecond write speeds could remove the long‑standing memory bottleneck in AI inference and training hardware, where data shuttling, not arithmetic, now dominates power budgets.
Industrial and strategic implications
Flash memory remains a cornerstone of global semiconductor strategy thanks to its cost and scalability. Fudan’s advance, reviewers say, offers a “completely original mechanism” that may disrupt that landscape.
If mass‑produced, PoX‑style memory could eliminate separate high‑speed SRAM caches in AI chips, slashing area and energy. It can enable instant‑on, low‑power laptops and phones, and support database engines that hold entire working sets in persistent RAM.
The device can also strengthen China’s domestic drive to secure leadership in foundational chip technologies. The team did not disclose endurance figures or fabrication yield, but the graphene channel suggests compatibility with existing 2D‑material processes that global fabs are already exploring. “Our breakthrough can reshape storage technology, drive industrial upgrades and open new application scenarios,” Zhou said.
What happens next
Fudan engineers are now scaling the cell architecture and pursuing array‑level demonstrations. Commercial partners have not been named, but Chinese foundries are racing to integrate 2D materials with mainstream CMOS lines.
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Manufacturing Technical Documentation Software
In the dynamic landscape of manufacturing, precise and compliant technical documentation is critical for efficiency, quality assurance, and regulatory compliance. DDSPLM’s Manufacturing Technical Documentation Software empowers manufacturers to streamline the creation, management, and distribution of essential documents—from work instructions and assembly guides to compliance manuals and quality reports.
Key Benefits:
Standardization: Ensure consistency across product lines and production sites with centralized templates and documentation workflows.
Regulatory Compliance: Easily align with industry standards such as ISO, ASME, and CE by embedding compliance into document generation.
Collaboration: Enable cross-functional teams to collaborate in real-time, reducing errors and review cycles.
Time & Cost Efficiency: Cut down manual efforts and minimize document-related rework with automated updates and version control.
Key Features:
Smart document templates for various manufacturing needs
Integrated version control and audit trail
Real-time collaboration tools with permission settings
Multilingual support for global operations
Direct integration with PLM and ERP systems
Support for 2D/3D illustrations and interactive content
Applications:
Assembly instructions for operators
Maintenance and service manuals
Quality control checklists
Health, safety, and compliance documentation
Training materials for shop floor personnel
Conclusion:
DDSPLM’s Manufacturing Technical Documentation Software bridges the gap between engineering and production. By digitizing and streamlining documentation processes, manufacturers can ensure accuracy, enhance productivity, and achieve faster time-to-market—all while maintaining the highest quality standards.
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Ion irradiation offers promise for 2D material probing
Two-dimensional materials such as graphene promise to form the basis of incredibly small and fast technologies, but this requires a detailed understanding of their electronic properties. New research demonstrates that fast electronic processes can be probed by irradiating the materials with ions first. A collaboration involving researchers at the University of Illinois Urbana-Champaign and the University of Duisburg-Essen has shown that when graphene is irradiated with ions, or electrically charged atoms, the electrons that are ejected give information about the graphene's electronic behavior. Moreover, the Illinois group performed the first calculations involving high-temperature graphene, and the Duisburg-Essen group experimentally verified the predictions by irradiation. This research was reported in the journal Nano Letters.
Read more.
#Materials Science#Science#Ions#Radiation#2D materials#Materials Characterization#Graphene#University of Illinois
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Complete Home Interiors in Tirunelveli – From Planning to Perfection

Interior design is not merely decoration—it's about designing functional, lovely spaces that are a reflection of your personality and requirements. And in Tirunelveli, there is one name that stands out for doing this with style and accuracy: the top interior design company in Tirunelveli.
Here's how they do it, step-by-step, to make your dream space a reality:
Initial Consultation It all begins with a warm discussion. They bring their team to meet you to learn about your needs, your wants, your lifestyle, and your budget. Be it a home, office, or business property, they hear you out.
Site Visit & Measurements Then they conduct a thorough site visit. They take precise measurements, and they inspect the space to determine layout options, lighting, ventilation, and structural elements. This aids in planning a design that will fit perfectly.
Concept Design & 2D/3D Visuals From your suggestions and the layout of the site, their designers develop initial design ideas. You'll receive 2D floor plans and 3D models to enable you to see exactly how your area will appear. You can propose alterations until you're completely satisfied.
Material Selection & Budget Finalization Now comes the fun part—selecting materials! From lighting to tiles and textures to laminates, they will help you choose the material of your choice based on your style and budget. Once all this is agreed upon, a detailed estimate is presented for transparency purposes.
Execution & Supervision Their execution crew steps in with precision. Carpenters, electricians, plumbers, and painters all work under the guidance of a project manager to ensure that the work is completed on time and precisely as intended. Progress is reported regularly to you.
Final Touches & Handover Once all this is done, they perform a final check, put on finishing touches, and tidy up the area. Then comes the cherry on top—they deliver your perfectly designed, ready-to-use space!
Post-Sales Support Even once the project is complete, they don't go away. From a minor tweak to a future upgrade, their team is there for post-installation support.
Conclusion
If you want to get a chic, functional area with a trustworthy group that leads you step by step, your quest ends here. The Best interior designing company in Tirunelveli does not just provide interiors but experiences that suit your lifestyle. With step-by-step planning, professional execution, and customer-centricity at the core, they genuinely bring your ideas to life.
#InteriorDesignTirunelveli#TirunelveliInteriors#HomeDesignTirunelveli#BestInteriorDesigners#TirunelveliHomes#ModernInteriorsTN#InteriorStylingIndia#SouthIndiaInteriors#ModularKitchenTirunelveli#CustomInteriorsTirunelveli#LuxuryInteriorsTN#TirunelveliDesignExperts#InteriorInspirationTirunelveli#SmartHomeTirunelveli#SpacesRedefinedTirunelveli
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Seismic Survey – Epitome Geotechnical Services
Epitome Geotechnical Services, we believe that every successful project begins with a strong foundation—and that foundation starts with understanding what lies beneath the surface. One of the most reliable and insightful methods we use for subsurface investigation is the seismic survey. Whether you're planning large-scale infrastructure, evaluating natural resources, or conducting environmental assessments, seismic surveys provide critical data for confident decision-making.
What is a Seismic Survey?
A seismic survey is a non-invasive geophysical method that uses the transmission and reflection of seismic waves to map subsurface features. These waves are typically generated by controlled sources like a sledgehammer strike, a vibroseis truck, or small explosive charges. The waves travel through the ground and bounce off various geological layers. By analyzing how these waves behave—how fast they travel, how they reflect or refract—we can determine the depth, density, and composition of underground materials.
Why Choose Epitome for Seismic Surveys?
At Epitome Geotechnical Services, we go beyond standard seismic data collection. Our approach is focused on delivering clarity, accuracy, and confidence through every stage of the project. Here’s what sets us apart:

Experienced Professionals Our team includes skilled geophysicists, geotechnical engineers, and field technicians with extensive experience in seismic data acquisition and interpretation. We apply scientific precision and industry best practices to ensure reliable outcomes.
Customized Survey Solutions No two sites are the same. That’s why we tailor our seismic survey design to suit each project's unique conditions—whether it’s challenging terrain, urban environments, or environmentally sensitive zones. We adapt methods such as 2D and 3D seismic, refraction, reflection, or MASW to deliver optimal results.
Advanced Equipment and Technology We utilize modern seismic acquisition systems and advanced data processing tools to achieve high-resolution subsurface imaging. This ensures more accurate interpretations and supports informed engineering and planning decisions.
Comprehensive Service Delivery From the initial consultation and site planning to field execution, processing, and final reporting, we provide a complete seismic survey service. Our clients receive not only data, but clear, actionable insights that can be applied to real-world projects.
Proven Industry Track Record Epitome has successfully completed seismic surveys for a wide range of sectors, including infrastructure development, oil and gas, environmental assessment, and disaster resilience planning. Our reputation is built on delivering dependable results and maintaining long-term client relationships.
Key Benefits of Epitome Seismic Surveys
Accurate Subsurface Data: Provides detailed imaging of soil and rock layers.
Non-Invasive Method: Minimal environmental impact, no drilling required.
Cost-Effective: Identifies risks early, reducing construction delays and redesigns.
Versatile Applications: Useful for infrastructure, oil & gas, mining, and environmental studies.
Improves Safety: Supports better structural design by revealing seismic risks.
Adaptable Techniques: Methods tailored to site-specific needs.
Quick and Efficient: Fast data collection over large areas with high accuracy.
Conclusion Seismic surveys are a critical part of modern geotechnical investigation, offering accurate, efficient, and non-invasive insight into the subsurface. At Epitome Geotechnical Services, we combine advanced technology with expert knowledge to deliver reliable seismic solutions tailored to each project.
Whether you’re planning infrastructure, assessing risk, or exploring resources, our seismic services help you make informed, confident decisions—right from the ground up.
Partner with Epitome and uncover the clarity beneath your project.
#epitome#epitomegs#Multi Analysis of Surface wave#Seismic Refraction#Crosshole Seismic Survey#Seismic Refraction Survey#Seismic Survey in India#SRT survey#MASW#Seismic Survey#Crosshole Seismic Survey Company in India#SRT survey in India#Crosshole Seismic Survey in India#SRT survey company in India#Seismic Refraction Survey Company in India#Seismic Refraction Survey in India
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The Ultimate BIM Course for Civil Engineers – Learn, Apply, Succeed
In today’s fast-paced construction world, civil engineers are expected to do more than just design structures—they need to coordinate with multiple stakeholders, handle complex data, and ensure that every stage of a project runs smoothly. That’s where Building Information Modeling (BIM) steps in.
BIM is transforming the way infrastructure projects are visualized, planned, and executed. From roads and bridges to high-rise buildings and water pipelines, engineers across the world are using this intelligent process to boost accuracy, reduce costs, and streamline collaboration. Enrolling in a BIM course for civil engineers is a smart way to master this technology and stay competitive in a digitally driven industry.
How BIM is Changing Civil Engineering:
Gone are the days of 2D drawings and isolated design work. BIM allows engineers to work with digital 3D models that contain detailed information about every component of a project. These models go beyond geometry—they include data on timelines, materials, budgets, and maintenance schedules.
For engineers, this means:
Faster project delivery
Improved design accuracy
Real-time collaboration with architects, contractors, and clients
Better risk identification before construction begins
What You’ll Learn in a BIM Course:
A well-designed learning program covers both theory and real-time application. Here's what’s usually included:
Basics of modeling and coordination
Software training in tools like Autodesk Revit, Navisworks, Civil 3D
Clash detection and design validation
4D to 7D BIM applications (scheduling, cost estimation, sustainability, facility management)
Documentation and report generation
Live project simulations
Who Can Benefit from Learning BIM?
Whether you're a student or a working professional, learning BIM can be a valuable upgrade. It’s especially beneficial for:
Final-year civil engineering students
Site engineers and project coordinators
Structural consultants
Urban planners and infrastructure developers

Why It’s Worth the Investment?
Better Career Opportunities: Open doors to new roles such as BIM modeler, coordinator, or consultant
Higher Salary Packages: Many companies offer premium pay for BIM-skilled professionals
Smarter Project Execution: Reduce delays, rework, and budget overruns
Stronger Portfolio: Showcase your technical skills with live project work and certifications
Case Studies: BIM in Real-World Projects:
Case Study 1: Pune Ring Road Project
Project Name: Pune Ring Road Infrastructure Project Location: Pune, Maharashtra Sector: Transportation Infrastructure Stakeholders: Civil infrastructure firm, Maharashtra State Road Development Corporation (MSRDC)
Background:
The city of Pune planned a ring road to decongest urban traffic and improve intercity connectivity. The project included multiple interchanges, flyovers, and tunnels stretching across hundreds of kilometers.
Challenge:
Coordinating multiple contractors and disciplines posed major risks—especially with design conflicts, overlapping utilities, and delayed schedules. Traditional planning methods were inefficient for such a complex project.
BIM Implementation:
The civil engineering firm adopted BIM for:
3D modeling of roads, interchanges, and surrounding infrastructure
Clash detection between utilities and roadworks
Integration of time (4D) and cost (5D) scheduling
Real-time design coordination between consultants and contractors
Results:
20% reduction in overall project cost through early error identification
Streamlined collaboration, reducing design conflicts significantly
Faster decision-making due to visual simulations and scenario testing
Case Study 2: High-Rise Residential Tower in Hyderabad
Project Name: Skyline Residency Location: Hyderabad, Telangana Sector: Real Estate – Residential Stakeholders: Private construction firm, BIM-trained civil engineers
Background:
A 30-storey residential tower was proposed in the heart of Hyderabad, including a parking basement, recreational zones, and premium flats. The structural and MEP complexities demanded high coordination.
Challenge:
Frequent design clashes between architecture, structure, and MEP layouts delayed earlier projects. Manual revisions led to increased rework and cost overruns.
BIM Implementation:
Recently trained engineers used BIM to:
Develop coordinated architectural, structural, and MEP models using Revit
Conduct clash detection in Navisworks before construction
Simulate construction phases for better material and manpower planning
Results:
Saved 60+ days by resolving 150+ design clashes in the preconstruction stage
Reduced rework during execution, saving cost and materials
Improved interdepartmental communication using coordinated 3D models
Case Study 3: Smart Water Network – Gujarat Rural Development Project
Project Name: Rural Water Supply Modernization Location: Gujarat (100+ villages) Sector: Public Infrastructure – Water Supply Stakeholders: State Government, Engineering Consultants, BIM-trained civil engineers
Background:
The Gujarat government aimed to upgrade the rural water supply system by installing a smart pipeline network, new water treatment plants, and storage tanks across remote villages.
Challenge:
The large-scale nature of the project combined with challenging terrain made accurate planning and timely execution extremely difficult. Traditional 2D drawings failed to provide a clear understanding for on-ground teams.
BIM Implementation:
The engineering consultants used BIM to:
Digitally map the entire pipeline layout and terrain contours
Plan water treatment plants and storage units in 3D
Use 4D simulation for scheduling and construction sequencing
Monitor construction progress using cloud-based BIM tools
Results:
35% increase in material procurement efficiency due to accurate quantity takeoffs
Significant reduction in field errors through visual guides and planning
On-time project delivery with real-time progress tracking and reporting
Conclusion:
If you're aiming to grow in the civil engineering field, understanding BIM isn't just useful—it’s essential. The future of construction is digital, and those who are skilled in modern technologies will always be in demand. Whether you want to work on smart cities, sustainable buildings, or large-scale infrastructure, having BIM knowledge gives you a powerful edge.
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