#2012 is more realistic
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fabuloustrash05 · 2 years ago
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Hot take that really shouldn’t be a hot take, but TMNT 2012 has the most realistic sibling dynamic.
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deadtiredghost · 4 months ago
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So we are all aware that these two mfs share the cringefail gene of being simps:
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But I do believe that these two would have similarly terrible romantic plots if given half the chance and am very grateful that these plots were NOT INCLUDED. Thank god. That might have actually been more traumatic than the movie.
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slozhnos · 3 months ago
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smash is really trying to convince me that there is chemistry between jimmy and karen
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sweeneydino · 1 year ago
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*heavy breathing* where is don. let me see the horrors. let me watch raphael cry and sob and weep as he changes, let me hear him scream as his body is warped to fit the new universe.
Lol, I'm not that cruel.
...
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K like, another cw: for gore and body horror.
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So like, I really hate melting scoob.
In a fear way.
Drawing it is fun tho.
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Happy October 💪
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archduchessofnowhere · 3 months ago
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It is said that Romy Schneider reprised her role as Sisi in the movie “Ludwig” (1973) because she would portray her as “mature” and “realistic”. But in the movie Sisi slaps Sophie Charlotte and acts childish. Do you believe this is “realistic”?
Hi anon! I love Romy's acting in that movie, but honestly I don't think it's an accurate portrayal of Elisabeth.
The "dark and mysterious" angle Visconti went with in the film matches more with Elisabeth's later years than with how she was during the 1860s, and I really hated the way she treated Sophie. I reality Elisabeth was furious at Ludwig for how he treated her sister, as this letter she wrote to her mother Ludovika shows:
Schönbrunn, October 19, 1867 How much both I and the Emperor are shocked about the King you can imagine. There is no expression for such behaviour. I cannot imagine how he can ever dare to show himself in Munich after all that has happened. I am glad that Sophie takes it all so quietly; she never would have been happy with such a man; I only wish twice as much now that she may at last find a good one. Who will it be?
Imo, portraying Elisabeth as caring more for Ludwig (whom she was fond of but had a rocky relationship nonetheless) than for her own sister is simply inaccurate. And I also hated that she also has a thing going on with Ludwig in the movie, like please just let Elisabeth have a relationship with a man without turning it into a romantic/sexual thing.
This is an unpopular opinion but when it comes to Ludwig's media, I much prefer the portrayal of Elisabeth by Hannah Herzsprung in Ludwig II (2012): Elisabeth is only friends with Ludwig and she stands up for Sophie when he breaks off the engagement. Now that is accurate.
Thank you for your question!
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Mutant Baxter in the 80s vs 2014
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russell-crowe · 2 years ago
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taming the wolf
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sol-flo · 7 months ago
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huh zack snyder directed legend of the guardians? the fucking owl movie? whadda hell
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enekorre · 1 year ago
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Hey so since tumblr is probably gonna go the way of ffn and slowly stop functioning in the next few years, if anyone wants to keep in contact please do!
I'm Raua on dreamwidth which is probably where I'll move too. Although I'm guessing I'll mostly just stop being on social media.
I'm also raua on discord (nothing like a good internet name huh) and in many other places. You found a Raua and you probably found me.
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thesonicsideblog · 1 year ago
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nah you’re real for this one
I mean I know a certain level of projection on fictional characters and situations is inevitable and even healthy, but sometimes you got to step back into the real world to remind yourself that Character X is not your shitty parent/abusive ex/asshole boss/bully from high school, and that people who like Character X are not personally victimizing you.
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shirogane-oushirou · 7 months ago
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hi it's time for a dive into * .✧ ro's ancient oushirou art ✧. * on this lovely oushiversary!!
(aka i don't wanna reblog any of this art directly from the source bc a number of the posts include my old name ^_^ also there's a lot and i'm already spamming y'all with old art KJNASFKJN)
↑ early college era -- still hadn't taken coloring classes, but i had taken anatomy classes and was using my favorite boy as practice outside of classwork :o)
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↑ that first one was from when i was drawing my own dakimakura cover bc i figured honeybee would never deliver on an official one (and also a nod to the fact that i had just had my first taste of nutella and it broke my brain (positive)). and i could be wrong but i thiiiink the second one was around when the official one was announced...? maybe?
i just needed a daki so badly. when i FINALLY got my hands on the daki cover, pillows of that size weren't standard over here, so i actually had to make my OWN dakimakura by sewing two standard pillows together... in a larger case comprised of a sheet... which i did all by hand bc i didn't have my sewing machine at the dorm... i was Committed. 😊👍🏻✨
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↑ The Sillies. i'm saving everyone from being subjected to all of the oushipug drawings but. ousheep.... ough... and i included the third one in my nick-gave-me-a-pass-to-gush post, but i'm putting it here too bc. it's cute. :3c
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↑ practicing with the yoh yoshinari sections in the PSG design books. good stuff, highly recommend taking a look if you're into very interesting western-japanese animation style mixes.
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↑ shortly after getting my hands on after winter -- the bouquet is a drawing of a scene from his route ;w; he's so sweet... and so clumsy... top left is from the time when i was watching the end of clannad during all-nighters while working on assignments. can you tell just from that sentence that i was Quite Unwell at the time? KJASNFKJN. (still love miku!oushirou so much tho. honestly love this style. i want to study my art from around this time at some point, maybe regain some things that were uhhh Firmly Discouraged, to put it nicely, during my later college years.)
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↑ doodle dumps! first one is from shortly after playing AW, second is from maybe... junior year with a couple from sophomore year? just a lot of style practice. third is mostly from the end of college when i was. struggling kJNASFJKN. SCAD Profs I Will Not Name made me feel like shit for drawing "too anime", then a couple of years later said their "anime" students were their favs, so my style was. very mixed and not confident. skjdnf.
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↑ random gifs! wish i could find it, but i also have one somewhere of him blasting off team rocket-style KJASNKDJN and another of him getting scared from a horror game? movie?
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↑ first anniversary pic!! and a reblog meme of "draw your favorite character wearing what you're wearing right now", and i was dressed to drive down the street for some late night gas station food w roommates.
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↑ selfship-before-selfship "wife blog" art from 12yrs ago!! kazuaki, the series's artist, has drawn catboy oushirou in design docs before, so he'll sometimes pop up in my art as well ksjdnfnkj. also, naturally, self insert art babey. and he's being a little asshole ksjnd.
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↑ the one on the left is like. right around when i graduated?? the one in the middle was for his bday, probably 2020, when i was just starting to get back into art, the one on the right is a college sketch that i redrew as practice to ease myself back into drawing in 2020.
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↑ bday cupcakes for the bday boy!!!! around like. 2013 or 2014? i used to do a lot of baking for his bdays before i had dietary restrictions kJNASKJFN, though i sometimes sneak a little treat in on his bday if i can find one.
maybe as i sift through posts on my old blog i'll collect all of the weird art i've done and post them in chunks like this. nice way to put them someplace without spamming people with old curiosities ksjdnfk.
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(credit)
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daedalusdavinci · 8 months ago
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im genuinely really shocked how many ppl have voted that i finish the oc fic. i mean that poll has constantly been in flux w one thing winning and then the next but damn. genuinely touched so many of you would vote for something that has like. absolutely no value to you and that you wont get to see
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lisafication · 1 year ago
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For those who might happen across this, I'm an administrator for the forum 'Sufficient Velocity', a large old-school forum oriented around Creative Writing. I originally posted this on there (and any reference to 'here' will mean the forum), but I felt I might as well throw it up here, as well, even if I don't actually have any followers.
This week, I've been reading fanfiction on Archive of Our Own (AO3), a site run by the Organisation for Transformative Works (OTW), a non-profit. This isn't particularly exceptional, in and of itself — like many others on the site, I read a lot of fanfiction, both on Sufficient Velocity (SV) and elsewhere — however what was bizarre to me was encountering a new prefix on certain works, that of 'End OTW Racism'. While I'm sure a number of people were already familiar with this, I was not, so I looked into it.
What I found... wasn't great. And I don't think anyone involved realises that.
To summarise the details, the #EndOTWRacism campaign, of which you may find their manifesto here, is a campaign oriented towards seeing hateful or discriminatory works removed from AO3 — and believe me, there is a lot of it. To whit, they want the OTW to moderate them. A laudable goal, on the face of it — certainly, we do something similar on Sufficient Velocity with Rule 2 and, to be clear, nothing I say here is a critique of Rule 2 (or, indeed, Rule 6) on SV.
But it's not that simple, not when you're the size of Archive of Our Own. So, let's talk about the vagaries and little-known pitfalls of content moderation, particularly as it applies to digital fiction and at scale. Let's dig into some of the details — as far as credentials go, I have, unfortunately, been in moderation and/or administration on SV for about six years and this is something we have to grapple with regularly, so I would like to say I can speak with some degree of expertise on the subject.
So, what are the problems with moderating bad works from a site? Let's start with discovery— that is to say, how you find rule-breaching works in the first place. There are more-or-less two different ways to approach manual content moderation of open submissions on a digital platform: review-based and report-based (you could also call them curation-based and flag-based), with various combinations of the two. Automated content moderation isn't something I'm going to cover here — I feel I can safely assume I'm preaching to the choir when I say it's a bad idea, and if I'm not, I'll just note that the least absurd outcome we had when simulating AI moderation (mostly for the sake of an academic exercise) on SV was banning all the staff.
In a review-based system, you check someone's work and approve it to the site upon verifying that it doesn't breach your content rules. Generally pretty simple, we used to do something like it on request. Unfortunately, if you do that, it can void your safe harbour protections in the US per Myeress vs. Buzzfeed Inc. This case, if you weren't aware, is why we stopped offering content review on SV. Suffice to say, it's not really a realistic option for anyone large enough for the courts to notice, and extremely clunky and unpleasant for the users, to boot.
Report-based systems, on the other hand, are something we use today — users find works they think are in breach and alert the moderation team to their presence with a report. On SV, this works pretty well — a user or users flag a work as potentially troublesome, moderation investigate it and either action it or reject the report. Unfortunately, AO3 is not SV. I'll get into the details of that dreadful beast known as scaling later, but thankfully we do have a much better comparison point — fanfiction.net (FFN).
FFN has had two great purges over the years, with a... mixed amount of content moderation applied in between: one in 2002 when the NC-17 rating was removed, and one in 2012. Both, ostensibly, were targeted at adult content. In practice, many fics that wouldn't raise an eye on Spacebattles today or Sufficient Velocity prior to 2018 were also removed; a number of reports suggest that something as simple as having a swearword in your title or summary was enough to get you hit, even if you were a 'T' rated work. Most disturbingly of all, there are a number of — impossible to substantiate — accounts of groups such as the infamous Critics United 'mass reporting' works to trigger a strike to get them removed. I would suggest reading further on places like Fanlore if you are unfamiliar and want to know more.
Despite its flaws however, report-based moderation is more-or-less the only option, and this segues neatly into the next piece of the puzzle that is content moderation, that is to say, the rubric. How do you decide what is, and what isn't against the rules of your site?
Anyone who's complained to the staff about how vague the rules are on SV may have had this explained to them, but as that is likely not many of you, I'll summarise: the more precise and clear-cut your chosen rubric is, the more it will inevitably need to resemble a legal document — and the less readable it is to the layman. We'll return to SV for an example here: many newer users will not be aware of this, but SV used to have a much more 'line by line, clearly delineated' set of rules and... people kind of hated it! An infraction would reference 'Community Compact III.15.5' rather than Rule 3, because it was more or less written in the same manner as the Terms of Service (sans the legal terms of art). While it was a more legible rubric from a certain perspective, from the perspective of communicating expectations to the users it was inferior to our current set of rules  — even less of them read it,  and we don't have great uptake right now.
And it still wasn't really an improvement over our current set-up when it comes to 'moderation consistency'. Even without getting into the nuts and bolts of "how do you define a racist work in a way that does not, at any point, say words to the effect of 'I know it when I see it'" — which is itself very, very difficult don't get me wrong I'm not dismissing this — you are stuck with finding an appropriate footing between a spectrum of 'the US penal code' and 'don't be a dick' as your rubric. Going for the penal code side doesn't help nearly as much as you might expect with moderation consistency, either — no matter what, you will never have a 100% correct call rate. You have the impossible task of writing a rubric that is easy for users to comprehend, extremely clear for moderation and capable of cleanly defining what is and what isn't racist without relying on moderator judgement, something which you cannot trust when operating at scale.
Speaking of scale, it's time to move on to the third prong — and the last covered in this ramble, which is more of a brief overview than anything truly in-depth — which is resources. Moderation is not a magic wand, you can't conjure it out of nowhere: you need to spend an enormous amount of time, effort and money on building, training and equipping a moderation staff, even a volunteer one, and it is far, far from an instant process. Our most recent tranche of moderators spent several months in training and it will likely be some months more before they're fully comfortable in the role — and that's with a relatively robust bureaucracy and a number of highly experienced mentors supporting them, something that is not going to be available to a new moderation branch with little to no experience. Beyond that, there's the matter of sheer numbers.
Combining both moderation and arbitration — because for volunteer staff, pure moderation is in actuality less efficient in my eyes, for a variety of reasons beyond the scope of this post, but we'll treat it as if they're both just 'moderators' — SV presently has 34 dedicated moderation volunteers. SV hosts ~785 million words of creative writing.
AO3 hosts ~32 billion.
These are some very rough and simplified figures, but if you completely ignore all the usual problems of scaling manpower in a business (or pseudo-business), such as (but not limited to) geometrically increasing bureaucratic complexity and administrative burden, along with all the particular issues of volunteer moderation... AO3 would still need well over one thousand volunteer moderators to be able to match SV's moderator-to-creative-wordcount ratio.
Paid moderation, of course, you can get away with less — my estimate is that you could fully moderate SV with, at best, ~8 full-time moderators, still ignoring administrative burden above the level of team leader. This leaves AO3 only needing a much more modest ~350 moderators. At the US minimum wage of ~$15k p.a. — which is, in my eyes, deeply unethical to pay moderators as full-time moderation is an intensely gruelling role with extremely high rates of PTSD and other stress-related conditions — that is approximately ~$5.25m p.a. costs on moderator wages. Their average annual budget is a bit over $500k.
So, that's obviously not on the table, and we return to volunteer staffing. Which... let's examine that scenario and the questions it leaves us with, as our conclusion.
Let's say, through some miracle, AO3 succeeds in finding those hundreds and hundreds and hundreds of volunteer moderators. We'll even say none of them are malicious actors or sufficiently incompetent as to be indistinguishable, and that they manage to replicate something on the level of or superior to our moderation tooling near-instantly at no cost. We still have several questions to be answered:
How are you maintaining consistency? Have you managed to define racism to the point that moderator judgment no longer enters the equation? And to be clear, you cannot allow moderator judgment to be a significant decision maker at this scale, or you will end with absurd results.
How are you handling staff mental health? Some reading on the matter, to save me a lengthy and unrelated explanation of some of the steps involved in ensuring mental health for commercial-scale content moderators.
How are you handling your failures? No moderation in the world has ever succeeded in a 100% accuracy rate, what are you doing about that?
Using report-based discovery, how are you preventing 'report brigading', such as the theories surrounding Critics United mentioned above? It is a natural human response to take into account the amount and severity of feedback. While SV moderators are well trained on the matter, the rare times something is receiving enough reports to potentially be classified as a 'brigade' on that scale will nearly always be escalated to administration, something completely infeasible at (you're learning to hate this word, I'm sure) scale.
How are you communicating expectations to your user base? If you're relying on a flag-based system, your users' understanding of the rules is a critical facet of your moderation system — how have you managed to make them legible to a layman while still managing to somehow 'truly' define racism?
How are you managing over one thousand moderators? Like even beyond all the concerns with consistency, how are you keeping track of that many moving parts as a volunteer organisation without dozens or even hundreds of professional managers? I've ignored the scaling administrative burden up until now, but it has to be addressed in reality.
What are you doing to sweep through your archives? SV is more-or-less on-top of 'old' works as far as rule-breaking goes, with the occasional forgotten tidbit popping up every 18 months or so — and that's what we're extrapolating from. These thousand-plus moderators are mostly going to be addressing current or near-current content, are you going to spin up that many again to comb through the 32 billion words already posted?
I could go on for a fair bit here, but this has already stretched out to over two thousand words.
I think the people behind this movement have their hearts in the right place and the sentiment is laudable, but in practice it is simply 'won't someone think of the children' in a funny hat. It cannot be done.
Even if you could somehow meet the bare minimum thresholds, you are simply not going to manage a ruleset of sufficient clarity so as to prevent a much-worse repeat of the 2012 FF.net massacre, you are not going to be able to manage a moderation staff of that size and you are not going to be able to ensure a coherent understanding among all your users (we haven't managed that after nearly ten years and a much smaller and more engaged userbase). There's a serious number of other issues I haven't covered here as well, as this really is just an attempt at giving some insight into the sheer number of moving parts behind content moderation:  the movement wants off-site content to be policed which isn't so much its own barrel of fish as it is its own barrel of Cthulhu; AO3 is far from English-only and would in actuality need moderators for almost every language it supports — and most damning of all,  if Section 230 is wiped out by the Supreme Court  it is not unlikely that engaging in content moderation at all could simply see AO3 shut down.
As sucky as it seems, the current status quo really is the best situation possible. Sorry about that.
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mr-and-mr-pendragon · 1 year ago
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the tweet likely just means "heyy we logged in again!! 😄"
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PARDON
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54625 · 5 months ago
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I think my favourite thing about Minecraft building is that, just like real world art, it has styles and trends that change and evolve in popularity due to the resources available and famous artists at the time.
Just off the top of my head I can remember at least three distinct periods/overarching trends in Minecraft building; the 2010-2012 era (cobble, oak and glass used as the base building blocks, big heavy shapes, little definition, function over form) the rustic era (spruce, stone bricks and cobble used as the base building blocks, smaller shapes, little block variation, slightly more detail, corner pillars, bordered roofs, an emphasis on blending into it's environment) and the modern era (any material, no base building blocks, unconventional blocks, an emphasis on recreating and/or slightly exaggerating realistic shapes and forms, an extremely heavy emphasis on block variation and gradients, a heavy emphasis on small meticulous details). And like I say, that's just off the top of my head. I'm sure it could be broken down even more.
I don't know, I just think it is so interesting how Minecraft as an art medium has been around long enough to genuinely have distinct eras of what is considered the most artful or beautiful.
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gold-pavilion · 5 months ago
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Informative reminders about LIDENFILMS (Tokyo Revengers' animation studio):
In light of the TR season 4 announcement, here's some facts I happen to know about LIDENFILMS and would like to share:
- It's a small studio that only began operations in 2012.
- As far as has been observed, treats their workers fairly and gives them a reasonable/humane amount of work.
- Unafraid of animating LGBT content on mainstream shounen anime for TV!! Has handled TR very respectfully in this aspect. - Has workers so content that they have the will and time to be in the TR fandom too, drawing fanart and enjoying the characters outside studio time. I believe this is always a good sign.
- Has staff that cares greatly about the material. I've personally read directors giving extra contemplation to scenes, audio staff celebrating getting an emotional scene just right, and various expressions of effort and passion. I also believe this is a good sign.
LIDENFILMS also:
- Is heavily criticized for not having more high-budget time-consuming animation.
- Is often mocked for not being on par with high-budget shows in terms of visual detail.
- Still fits in wonderfully animated moments, just within constraints of their reasonable work times and manpower. Which, unfortunately but realistically, isn't every shot every episode.
- Again: in a gargantuan anime industry that sadly has NEVER been able to have animators unionize, as far as research shows, provides fair treatment.
- Again: goes places where TV-aired series/shounen do not regularly go. TR streams on Disney+ and the studio isn't on the best economic grounds and they STILL handle things that usually result in enormous industry pressure, such as lgbt themes.
Please consider these points!
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