#144 fps
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sylvyspritii · 11 months ago
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Hey @square-enix-official I have an idea, it's a great idea that will 100% give you a lot of money (because we know that's what you truly care about)
Okay so you know that new game right?
Final Fantasy VII Remake Part 2?
That game you are so proud of and want everyone to play?
Well I have some good news and some bad news dear Square Enix, you fucking sugarcube;
The good news is, a lot of people really want to play your new game! They're very excited about it and would even give you money (the thing you care about)
Unfortunately, you have made a small little mistake; you've released your game for a strange device that no one has ever owned, the "Pee Es Five", which is rumoured to be one of those strange old outdated devices sometimes revered to as a "console"
Now, Square Enix, it's okay, everyone can make a mistake once in a while, but fixing this one should--- JUST FUCKING RELEASE THE GAME ON PC ALREADY YOU MOTHERFUCKERS AND ALSO WHILE YOU'RE AT IT RELEASE FINAL FANTASY XVI ON PC TOO I WILL NEVER PLAY A GAME IN 30 FPS EVER AGAIN YOU CORPORATE FUCKS WHY DID YOU SIGN A FUCKING EXCLUSIVITY DEAL WITH SONY AND WHY ARE YOU ALWAYS SO FAR BEHIND WHEN IT COMES TO PC PORTS AND RELEASES AAAAAAA
Yes basically I WANT TO GIVE YOU MONEY but you won't LET me, I will NOT buy an underpowered console to play a game I'll love in an INFERIOR way!
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gamer-sludge · 3 months ago
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New PC, new Minecraft world, new shaders. Absolutely STUNNING
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servospawn · 1 year ago
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i never had ts4 on this desktop before but i finally installed it with all my cc shoved in. it takes under a min to load up &enter my saved game which is wild because i have about 80gb.
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devotedlystrangewizard · 5 months ago
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pc gaming seems like such a difficult thing to get into like i have never really experienced getting into it consciously (i was raised on it) but it feels so inaccessible? pc parts are expensive and you have to make your own build if you want something good and some parts dont work well with others and some games dont work well with some parts (i know ive had trouble with mass effect glitching because of my modern nvidia gpu which required a mod to fix) and even if you get prebuilt or a laptop youre not safe from the troubleshooting. the "can my pc run [game]". the bad pc ports.
and you know the worst part. most pc people are so removed from reality that they dont even realize you probably have no idea what amd and nvidia and intel even are. you dont know the difference between an ssd or a hdd. "how much ram do you want" when you dont know what that means. they start talking about the difference between a 4070 and a 3090 and all you can see is the fucking price tags.
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shyamnews · 2 years ago
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Best PC For Fortnite 240 fps - Top 5 Picks
In this article, we will talk about the best pc for Fortnite 240 fps. If you are also looking for a powerful PC to make your gaming experience the best, then you can read this article until the end. We all know that Gaming requires a potent configuration to play. You can only play high-definition games if your computer has a high configuration. Different types of computers are available in the…
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sexhaver · 4 months ago
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i haven't played Risk of Rain 2 in quite some time but apparently they royally fucked up the last update across all platforms in fun and unique ways by unifying the code base between console and PC. for PC players, this meant a bunch of random shit like physics and boss damage ticks was now based on FPS, and expected that FPS to be 30 instead of 144. there is a common item that, if you pick up one stack of it at any point during a run, will make the final boss completely invincible. and you think that sounds pretty bad until you look at the console bugs and like. the Xbox version was literally unplayable for the first 3 days, as in you could not interact with the main menu. and then when they finally patched that, players almost immediately discovered another bug where, if you plug in a second controller to play local co-op (in the DLC that advertised itself as being "the couch co-op update"), it just fucking. deletes your save. instantly.
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bigprettygothgf · 21 days ago
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i take back making fun of that one guy that said anything above 30 fps was an unnecessary luxury bc i just saw ocarina of time running at 144 fps and i literally feel nauseous
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madhogthymaster · 9 months ago
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Master Recs: The "N64" Trilogy (2023)
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Pseudoregalia
Let us muse over a very small, three-dimensional Metroidvania game stylistically fashioned after the Nintendo 64 era of graphical fidelity. It stars a deliciously polygonal rabbit-y, goat-y, cat-like girl.
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Now, I am playing this on the fabled Steam Deck. It runs and controls smoothly on the platform but you might require to fiddle with the video settings as the default configuration is slightly blurry due to a very specific and fascinating reason. It turns out Pseudoregalia vaunts a certain level of depth in its technical customization, one that's surprisingly fun to manipulate. There's an option to toggle on or off a retro graphical scale and character movement rate, which graciously emulate the old school console experience. You can also manually reduce or augment the maximum framerate for the whole game. You could theoretically play something that looks like a 30 fps 3D Platformer from 1997 or the most HD upscaled version thereof at 144 fps, or everything in between! The default, blurry configuration comes as a result of the aforementioned retro scaling clashing with the 4K resolution in full screen mode. This is the first and last time in recorded human history that I will ever be this enamoured with "specs talk."
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The point is, we have a darling gem with a cultivated aesthetic, a good level of polish: it will look "right" regardless of your favoured settings. I'm impressed by the extra layer of work placed in the subtle use of limited framerates for the character's movement.
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Pseudoregalia captures the idea, the abstract concept and low-poly charm of a N64 title with a gameplay that recalls your memory of it, rather than the unwieldy reality. I say this as someone who doesn't have nostalgia for early 3D graphics: the game makes them look spiffy.
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I shall be honest, this is normally not the sort of title I would enjoy playing, as precise platforming and traversal puzzles are my nemesis. I mentioned afore the level of polish, which is generally consistent, but some of the movement upgrades you get (such as the jump/wall kick) can be rather finicky to master. In that sense, be wary that the game does not openly provide you with tutorials for the moves that require more finesse, choosing instead to hide an additional set of instructions in the inventory descriptions. It's "old school", you see. Older versions were bereft of maps thus making exploration a burden for those like me who are directionally challenged - both in games and in real life. Regardless, I kept getting drawn by its world, its somber atmosphere, its tight gameplay and especially its protagonist, Sybil.
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An appealing design for your avatars goes a long way in ensuring an emotional connection to them and Sybil just so happens to have one of the most striking and instantly recognizable appearances I can fathom. It's a pleasure to look at her go! Furthermore, I would posit that she has a lot in common with my precious videogame fluffy boy, Klonoa - and I do I mean, a lot. I will not elaborate. If you get it, you get it. In conclusion, Pseudoregalia is an impressively put together jam. It's easy to pick up yet punishing to handle, it's fun and fascinating in spite of its more irritating aspects. The best overall critique I can give it is that it made me want to keep trying, and trying, and trying, until I eventually became good enough to complete it several times and even beat the insanely hard Time Attacks. In short: game is good. Play it.
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Corn Kidz 64
If I had a nickel for every time a throwback 3D Platform game starring a cute goat-like creature managed to grab my attention, I would have a whopping three nickels! Anyway, here is Corn Kidz 64, an artistically verosimile homage to the Rareware games you probably remember.
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Deliciously stylized polygons welcome both you and I into a quirky mindscape. You play as a rude little prick named Seve who's having a vivid nachos related dream but has to contend with various bollocks - as it's often the case.
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If you are even marginally familiar with all the Kanjo-Bazooies and Konkey Dongs out there then you will recognize its sphere of influences right away. It's a proper tribute to that era of gaming up to the inclusion of the "correct" low video resolution settings and insane completion requirements. There is much puzzling and platforming to be had, tactical traversal and secrets-within-secrets to bamboozle and titillate your gamer's lizard brain. Genre freaks will feel very welcome here.
I will say that I find the character design especially pleasing. Aesthetically, I would place it somewhere in between Rayman. Belgian comic book artist André Franquin and web strips from twenty years ago or more. It's expressive, to say the least.
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As a sign of good will from the game's part, this is the track that greets you as you plunge into the realm of your dreams of childhood:
Corn Kidz 64 is a short, fun experience, bedazzled by tight controls, surreal atmosphere and "Early Internet" humour. It does not overstate its welcome and only occasionally gets immensely frustrating. Its dedication to the N64 ethos is both a boon and a detriment, in that sense. Let me put it this way: I shall not be doing a 110% completion run any time soon.
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Cavern of Dreams
As a direct result of me wanting more, here is Cavern of Dreams. Yet another N64 aesthetically driven title that came out last year but was promptly overshadowed by Funny Goat Game and Sexy Goat Game - as far as my own pop cultural myopia is concerned, that is.
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It is a small yet multilayered Collect-A-Thon with an emphasis on exploration rather than combat or complex platforming. There is no health bar and there are no traditional enemies. There is a handful of puzzles here and there, some of which might be legitimate head scratchers. The dragon baby is cute. I do have a couple of gripes with this one.
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Playing this game is, in a word, annoying. It is bothersome how weighted and limited the movement is, it is fastidious how the character collision is in relation to the environment, it is aggravating how it all affects the gameplay in small yet noticeable ways. Here's an example: you can use the traditional ground pound to gain extra height. However, in order to do so, you have to keep pressing the attack button while in midair. The problem with that is the game still registers it as an attack when you do so. As such, if you happen to be hugging a wall, atop a small ledge, this action will inevitably cause your character to hit said wall and propel you backwards, resulting in you falling to your doom. This happened constantly. Generally speaking, the control scheme doesn't feel ideally tailored to an experience that requires precise platforming. A repeated offender would be grabbing onto climbable ropes. Which is to say, sometimes it just doesn't happen. You'll float towards a rope and, if the collision isn't pixel-perfect, you will miss it entirely. Also, Baby is unable to jump above once he climbs all the way to the top, half the time. The later levels are worse in that regard as they need some amount of skill.
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Speaking of which, something that will always make me consider quitting a game in a fit of rage is being sucked down a drain that expels me into a different area, forcing me to walk all the way back to where I was before. Once again, annoying is the word.
All that said, the saving grace of Cavern of Dreams lies in the exquisitely crafted, imaginative stages that compose the dreamlike tapestry of the game's aesthetics: living airborne vessels, desolate ice kingdoms, nightmarish art galleries that twist and distort your senses.
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The use of colour hues, sounds and deliberately non-contiguous spaces create this palpable atmosphere of both wonder and anxiety. A welcoming world may turn weird and alienating. A dream may turn into a nightmare. There is a depth beneath the surface presentation that is absolutely worth experiencing. I really wanted to like this game but, alas, I'm left with mostly mixed feelings. Regardless, it's an adorable title with some tinges of darkness and it might just be for you!
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As a conclusive note, I find myself enthralled by the subtle similarities these games share as well as their abundant differences. All of them are stylistically reminiscent of a specific bygone era whilst being perfectly distinct in presentation, and they all are about Dreams...
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They are about exploring dreamscapes, lands where subconscious thoughts and memories materialize in daunting vistas of a forlorn past, comically bizarre hyper-realities from an active imagination or an infant's idea of the world around itself. Pondering about the familiarity of it all fills me both with comfort and melancholy: the parallelism of Dream, Childhood and Gaming. The distant memories of youth in correlation to the experience of videogame escapism are akin to a dream from which we are expected to wake... Well, now I just want to gush about Klonoa again!
In fact, I would go as far as to say that Corn Kidz 64's "plot resolution" feels like a direct parody of Door to Phantomile's ending, and it gets funnier the more I think about it.
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A/N:
Thank you for reading.
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heat--end · 2 months ago
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i hate that i used to not really be an FPS kind of gal but the second i learned my monitor can output 144 FPS (i had it set to 60 and i only learned like a year later through my gf messing with my PC) it like. changed me as a person. and now im like. i cant not run things at above 60fps. if i have to i will but its like. damn. why does 144fps feel so much better. what the fuck man
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currymaker · 11 months ago
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"i cant get 144 fps on my 4080ti" GIVE ME YOUR MONEY!!!!! STOP TALKING!!!!!!!!!!!!!!
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ichorandpride · 4 months ago
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HYOOOOOOOOOOUGHHH
CLOSEST IVE GOTTEN TO SUCCESS. ALL THANKS TO THE FPS UNLOCKER THAT'S LETTING ME PLAY AT A SOLID 144 FPS. FUCK YOU FROMSOFT I love you so much actually but please i beg never make a pc port of a dlc that's this laggy ever again please actually properly port things for compatibility next time
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slade-neko · 4 months ago
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Ooooo-weeeee, Majora's Mask PC port looking FINE!
HD Textures
Ultra Widescreen
144 FPS
Free-moving Analogue Camera
Quality of Life Updates
Still waiting on the Ray Tracing update, but boy, am I getting hyped!
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saturniandragon · 4 months ago
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🏳️‍🌈 Are you a member of the LGBTQIA+ community?
💎 What’s your most prized possession?
🌴 Desert island item?
🏳️‍🌈 Are you a member of the LGBTQIA+ community?
Ma'am, I'm bisexual. You may say super bisexual. I was confused bisexual at first (2019-2021) but now I'm super bisexual.
And with super bisexual also comes superhorny/hypersexuality, because now I have more options when it comes to porn--
There's a funny story behind that, actually. A male Khajiit follower in Skyrim made me question my sexuality. He wasn't even that appealing visually but his dialogues just changed me in a way that I never felt.
Any Skyrim fans/players reading this, yes, it was Kharjo.
💎 What’s your most prized possession?
Well if you're talking like real world value, it's my gaming laptop! 2021 Axioo Pongo 7, the laptop I'm writing this answer with. Intel i7-11700 desktop CPU (yes, you read that correctly, this laptop uses desktop socket. Axioo even gives you a thermal paste if you want to swap the CPU with something else) with 8 cores and 16 threads, 16 GB of DDR4-3200 from factory, and a 115-watt RTX 3070.
1080p144hz screen, but I turned it down to 72hz because I'm old and not a competitive gamer. And also prolong the screen's lifespan a bit. My eyes can barely register the difference between 72 and 144. But still, I appreciate my RTX 3070 being able to push a lot of pre-2019 games up to 120+ fps.
You know there was a time I had to set a game resolution to 960x540 just to get 30 fps. That's even lower than standard Youtube 720p. So now, being able to experience my dream games at high or even ultra quality is... life changing.
All of that for less than 15 million IDR (USD 1000).
If you're talking sentimental value, it's... well, everything I've created. Adrastea Phelion Drago, my "saturniandragon" username, the planets and black holes I've rendered, Merri'sa, Zanri al-Anaqi, my writings, my videos, everything from my creative endeavors.
Which is why I was SO emotional when I initially thought I lost the NTFS image of my HDD and again when I successfully recovered my creative works.
I will say it again, however. If this doesn't convince you to backup your important data, I don't know what will.
🌴 Desert island item?
Knife. Not for survival. Just give me a knife and I'll just kill myself /j
I don't know what I'll bring if I was to be deserted on an island, tbh with you. Logically/realistically I guess a Swiss army knife.
If it has to be something I already own, well, I guess my phone. If I can't contact anyone at least I can jack myself off to death--
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trickzboyz5 · 10 months ago
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skincare
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Garnier Sérum Anti imperfecciones - 1 x 30 ml por $144
Garnier Express Aclara Limpiador Profundo Exfoliante Anti Acne con Ácido Salicílico para Piel con Tendencia al Acné, 150ml por $131
NIVEA SUN Protector Solar Facial Control De Brillo (50 ml), con Efecto Matificante de Larga Duración, Bloqueador solar FPS 50+, no Grasoso para Todo Tipo de Piel por $150
LABELLO Bálsamo labial Med Repair (4.8 g) protector labial hidratante FPS 15 con Vitamina E libre de aceites minerales por $58
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gogmstuff · 1 year ago
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More Images of Dresses in 1911 -
1911 Princess Marthe Lucile Bibesco by Giovanni Boldini (private collection) 739X1194. From wikiart.org/en/giovanni-boldini/portrait-of-princess-marthe-lucile-bibesco-1911 1502X2406.
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1911 Rachel, Countess Dudley From theesotericcuriosa.blogspot.com/2013_08_14_archive; removed mono-color tint 1164X1600.
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1911 Signora con cagnolino by Fabio Cipolla (auctioned by Farsettiarte). From radikal.ru/fp/63f44c2f57064ef1933392427e54e741 827X1329.
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1911 Simplon Pass - The Tease by Sargent (Museum of Fine Arts Boston). From the discontinued Athenaeum site 1123X851.
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1911 Woman with Frill by Kees Van Dongen (private collection). From the discontinued Athenaeum Web site 825X1025.
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1911 Zofii Brzeskiej by Teodor Axentowicz (Muzeum Narodowe w Warszawie - Warszawa, Poland). From their Web site 1181X1518
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ca. 1911 Marquesa del Pazo by ? (Centro de Iniciativas para la Formación Agraria - As Neves, Galicia, Spain). From taboexa.es/2013_01_01_archive.html 955X1461.
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Freiin Olga Charlotte Emma Wilhelmine Grote (1878-1974) by Georg Papperitz (auctioned by Dorotheum). From pinterest.com/dukeofbekasi/royal/ 1080X1384.
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Maria Josefa of Austria with Karl. Posted to Foro Dinastias by Katyusha on 25 May 2010.
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1911 Clarita Seminario, by Raimundo de Madrazo y Garreta (location ?). From godsandfoolishgrandeur.blogspot.com/2021/02/randomly-xx.html via pinterest.com/pin/703406035550728288/; enlarged to fit screen 2090X2862 @144 6.8Mp.png
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1911 (June issue) Les Modes cover, Mlle Jane Marnac in evening gown by Baron Christoff von Drecoll. From tumblr.com/mote-historie/731897920694190080/evening-gown-by-drecoll?source=share&; fixed spots & flaws w Pshop 1944X2802
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catgirlpresident · 9 months ago
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its very funny seeing people assert that 30fps is good enough when youre basically just admitting you’ve never had a nice monitor. sub 144 in an fps is gonna piss me off so bad, sub 60 in any kinda game literally triggers a got dam migraine. how do you not notice the frames youre missing
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