#0-memento-mori-0
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the-teddy-bear-butch · 1 year ago
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Oh. Btw. I’m sure none of you are actually following the insanity that is my D&D campaign. But I thought you should all know Morgan tried to corner and murder Seraphina in a dark alley. So Seraphina murdered her instead. So that’s where we’re at.
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yakool-foolio · 2 months ago
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Alexa, play Only As Good As My God by Everything Everything. It's scenic for the downfall of Stronghart, as a song about police brutality also fits the mastermind behind the killing of many nobles and criminals who claims it's all in the name of justice. The horse imagery in this song aligns with Stronghart having unicorn motifs in his design. Funny how a symbol of purity and innocence is also a symbol of power and Stronghart took that from 0 to 100.
Van Zieks can you please roundhouse kick Stronghart for me? He's right next to you. Take the shot.
Sholmes: Well, back to my home planet. Beam me up, Iris!
The prosecutors have forgiven each other at last. Damn, Mikotoba saved the life of Klint's daughter, but the mother sadly passed. Van Zieks was completely left outta the know, but since the family name was tarnished, she was kept hidden for her safety.
WAIT.
SHOLMES TOOK CARE OF THE CHILD YOU SAY?
IRIS IS THE DAUGHTER OF KLINT?! SO SHE'S BAROK'S NIECE?!
Oh this is so funny to me cause I've been imagining Iris as Apollo's ancestor because of her deductive abilities taught by Sholmes (so Apollo would also technically be related to Sholmes teehee), but now that Klint is confirmed to be Iris' father... that would mean Apollo is distantly related to Edgeworth in my hypothetical family tree and that's wild.
Aw man, Van Zieks is resigning. NEVERMIND KAZUMA COMING IN CLUTCH TO CHANGE HIS MIND!
Sholmes n Mikotoba are so fuckin' cute dude I love their dynamic so much. Ay we got the pocketwatch back for Gina! A perfect memento mori!
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This sentence aged like milk left out in the scorching sun before Gina even opened her mouth.
Iris is happy with her adoptive dad Sholmes, and him n Mikotoba continue to be extremely cute. All is right with the world.
Ryunosuke has made up his mind to return to Britain as a defense lawyer. I hope he'll visit his friends here when he can. SHOLMES N MIKOTOBA HAVE TO SEPARATE AGAIN NOOOOOOOOO
:00000000000 KAZUMA'S HERE TO SAY FAREWELL AUGHHHHHHHHH AND HE'S STAYING AS A PROSECUTOR HELL YEAH DUDE! OHHHHHH MY GOD HE'S ENTRUSTING KARUMA--HIS SOUL--TO RYNOSUKE AAAAAAAAAAAAAA IM CRYING MAN YOU GO KAZUMA SLAY YOUR DEMONS I BELIEVE IN YOU!
Aww yippee Susato's staying with Ryunosuke! Kazuma and Ryunosuke promise to duel each other in court someday! En garde!
OH MY GOD SOSEKI COVERED IN KITTENS WITH REI AND HOSONAGA AAAAAAAAAAAAAAAAAAAAAAA THIS IS THE B TEAM I NEED!
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MY HEART... I LOVE THEM... WAAAAAAAAAAAAHHHHHHHHHHH
AWWWWWW SHOLMES N MIKOTOBA ARE DANCING TOGETHER YAYYYYYYYY
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My babies <3
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MY BABIES <3 X2
And that concludes The Great Ace Attorney Chronicles! This was an incredible duology that will stick with me for a long time. As much as the first game's cases may not have been as much to my fancy, the characters immediately hooked me in and the second game made it all worthwhile. The pins were set and knocked down in a fantastical fashion! TGAA2 might've actually surpassed Dual Destinies as my favorite Ace game, which is a tough height to reach! The Phantom is still my favorite culprit though, so don't worry no one's gonna steal his title heheh.
And with the story of the ancestors at an end (for now, please Capcom make a Van Zieks Investigation game with Kazuma as his assistant I beg you it's what I crave), it's time to go investigate some men with Edgeworth! Starting tomorrow! Perhaps I could write up my live reactions for this newly remastered duology, too, hmm... I'll let future Neo decide!
(To The One Who Saw This Escapade Through To Its End, And Whom I Welcome All Ramblings From - @raymondshields)
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synthshenanigans · 11 months ago
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I'm curious as to peoples idea for what he'd do for the next power hour so
[These all being popular ideas or ppl he's mentioned]
This was all just a ploy to get you to read my info dump theory on the concept of a Chonny Jash Power Hour loser HAHAHA
Im joking tho. Not about my CJPH theory, that is very much real but I'm not forcing you to read it lol
However if you're curious, my inane rambles are further down :}
[Long Rant Post Below]
Okay so I'm gonna start with the basic idea I got it from; that being Nerd. Nerd already foreshadowed the THDPH & the WWPH [Even down to the last song for each of them] Not only that, but he references the stuff hes done in the past as well with a break/pause inbetween.
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[This is what I mean]
The first three being all stuff he already did. BDG with Pocket, Tally Hall with Vol.1 & then Cage by Tim Minchin being the start the power hours.
The next two being the power hours he would do after this song [Memento Mori & Charlie's Inferno-Will Wood & That Handsome Devil]. But those are the only songs he would reference in Nerd, leaving no more clues as to what the last one would be. The only thing left in it is the video game references & Stairway to Heaven in the ending. [Which oddly enough also fit the pattern in a way. StH being about dying and the afterlife like Memento Mori & Chonny's Inferno and the video game references being all covers he made on his old channel]
While the VG refs could be a hint at a Videogame or Toby Fox Power Hour, I think at most, if its a clue at all, hinting at the next thing he does is recovering old songs.
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Next, a couple of his songs reference his past stuff. Fine, I'm Fine has a good amount of lines that vaguely refer back to songs from the before [heres a post that goes more into it that's pretty cool!!]. And more importantly Dear Machine references Pocket, Dream (Outro from Calamity) & wings of wax. Pocket being later used in Nerd & the mention of Icarus coming back in Art. Not only that, but the voice in the very end Thermodynamic Lawyer is the exact same [if not very close to] voice filter/effect he uses in Dear Machine. Even down to the British accent he does in it. [Tho it is fairly normal for a music artist to reference their older songs in their music so it could be nothing]
Speaking of Dear Machine tho, quick thing to add about it is that it shows he not against covering his own songs. While yea technically its just a different version of Ode of the Cog, DM,HtC in a way counts as a cover of OotC. Same goes for bargaining/compromise & The Ballad of Dr. Jekyll.
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Another idea with a CJPH is that in the CJFS discord theres a "Question of the Day" Channel. Where, as the name says, a Mod or Helper will ask a CJ related question & everyone can give their idea/imput on it. For Day 100, as a special fun lil thing, they asked Chonny if he wanted to give a question for that day. His question being:
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And yes he does say that he doesnt plan on doing anything like that in future [if he even were to do it]. I fully believe he wasn't lying there & honestly I never saw him redoing any song ever until I had the idea of a CJPH [aside from stuff like Spring and a Storm & Storm and a Spring obviously]. But this is the best idea I could ever see him doing that. Also that question was from early August so a fair amount of time has passed. Whether thats enough time to equal "at least in the near future at all" I have no clue, but it is a thought.
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One of my last points [that I remember atm lol] is on how he would end the power hours. Cos like, while yea he does whatever he wants & doesn't rlly follow what anyone says or asks [which I 100% agree with & is completely valid btw], I'd imagine he'd still want to end the PHs with a bang. Which is why I originally didnt think the recent one would be Will Wood.
He's stated a couple of time that hes one of his favorite artist & he definitely knows that a huge chunk of his fan base listen to WW as well. So why not end with that? Why not end with one of the most requested artist people wanted him to cover? Why wouldn't he end with a power hour of the artist that was his #1 on his Spotify Wrapped? What else could he do after that? Well maybe he'd go with his #2 artist? WHICH IS JUST HIMSELF BBYYYY
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Plus, the name Power Hour already comes from this:
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So it's very likely he's had himself play multiple times in a row & had a "Chonny Jash Power Hour".
Of course theories are just theories so there's always the chance I'm wrong & just insane. And again he does whatever he wants whenever he wants so who knows what it'll be. I just think id be an interesting idea for him to do.
As for how a Chonny Jash Power Hour would look? Maybe each song being a cover of a song from a past album or single? I'd imagine one from the before. & Covered in Discontent [maybe Gothic Whore?]. Like remake Pocket since its been referenced so much, tho that's still just a BDG cover so who knows. the before. would be interesting just to see how his perspective has changed since he originally wrote those songs. Gothic Whore he already has 2 songs that have a story version & a him version so I can see him doing another.
I HIGHLY doubt he'd do anything related to Vol.1 as its his completely separate thing & he doesn't rlly wanna touch any song that's TH/HMS related until whenever he feels like starting Vol.2 [which is valid lol]. If anything I could maybe see like TWWAY, Special or maybe Greener? Or go a different route with the og I'm Gonna Win or like a more outta the box one with like Just a Friend [only cos be did a 20 second "cover" of it in Mucka Blucka]. Again, I do not see him touching anything Vol.1 related but still something to entertain ig? [4th TME cover; The Chonny Electric when/j]
Tho maybe he'd just remake songs that he he fully made [like the before. or Gothic Whore], since those are more of actual Chonny Jash songs rather than the others just being covers. Would be very cool to maybe see a remake of some of his Majora's Mask song tho [no this isn't me coping over HEAL not being on spotify shush]. Or maybe he'd do songs from his old stuff like Don't Take it Personally? [also not me coping over wanting that song on Spotify too]
Idk these are just my thoughts on the idea of a CJPH [or even a Can of Soup Power Hour/j]. Either way I am gonna say idc what he'd do, BDG or Streetlight Manifesto are my other guesses, but anything he makes is always rll good & fun so I'll be interested to see whatever it is.
But ya know considering I typed all this out in the span of an hour & a half I kinda hope im not wrong PFFT
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mizzymii · 1 year ago
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“Memento Mori”
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I COMPLETELY forgot to post this here :0 BUUUUUTTTTTTT
This is the first drawing for my VNC Tarot series that I HOPE I can get the motivation to actually finish it (Q Q)
But, personally, I love how Vanitas came out! The front isn't my FAVORITE but I was struggling to find good fonts so it may get a re-upload once I can find a good font ^^
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soggytapeworm · 6 months ago
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blah blah blah summary
First Place (it gets a gold star):
Suburbia Overture / Greetings from Mary Bell Township! / (Vampire) Culture / Love Me, Normally my beloved🫶🫶
Second Place (I might give it a participation trophy idk):
Against The Kitchen Floor
Everything Is A Lot:
0 songs left
13 songs eliminated (6up 5oh Cop-Out (Pro / Con), ¡Aikido! (Neurotic / Erotic), White Knuckle Jerk (Where Do You Get Off?), Cover This Song (A Little Bit Mine), Thermodynamic Lawyer Esq, G.F.D., Red Moon, Lysergide Daydream, The First Step, Jimmy Mushrooms’ Last Drink: Bedtime in Wayne, NJ, Everything is a Lot, Skeleton Appreciation Day in Vestal, NY (Bones), Front Street, Chemical Overreaction / Compound Fracture)
SELF-iSH:
0 songs left
8 songs eliminated (Self-, 2012, Mr. Capgras Encounters a Secondhand Vanity: Tulpamancer's Prosopagnosia/Pareidolia (As Direct Result of Trauma to the Fusiform Gyrus), -Ish, Cotard’s Solution (Anatta, Dukkha, Anicca), Dr. Sunshine Is Dead, Hand Me My Shovel, I’m Going In!, The Song with Five Names, a.k.a. Soapbox Tao, a.k.a. Checkmate Atheists! a.k.a. Neospace Government, a.k.a. You Can Never Know)
The Normal Album:
1 song left (Suburbia Overture / Greetings from Mary Bell Township! / (Vampire) Culture / Love Me, Normally (winner))
9 songs eliminated (2econd 2ight 2eer (that was fun, goodbye.), I / Me / Myself, Outliars and Hyppocrates: a fun fact about apples, Marsha, Thankk You for the Dialectics, but I Need You to Leave, Memento Mori: the most important thing in the world, Love, Me Normally, …well, better than the alternative, BlackBoxWarrior - OKULTRA)
In Case I Make It:
0 songs left
16 songs eliminated (Tomcat Disposables, Becoming the Lastnames, Euthanasia, Falling Up, Um, it’s Kind of a Lot, Half-Decade Hangover, You Liked This (Okay, Computer!), The Main Character, Sex, Drugs, Rock 'n' Roll, Big Fat Bitchie’s Blueberry Pie, Christmas Tree, and Recreational Jell-o Emporium a.k.a. “Mr. Boy is on the Roof Again” (Feat. Pasta by Sneakers McSqueakers) [From “B.F.B.’s B-Sides: Bagel Batches, Marsh-Mallows, & Barsh-Mallows”], Willard!, White Noise, Vampire Reference in a Minor Key, Cicada Days, Against The Kitchen Floor (more like uhh LOSER!!))
Camp Here & There:
0 songs left
13 songs eliminated (Welcome to Camp Here & There, Morning Announcements, Venetian Blind Man (Song), Good Morning, Campers!, The Rhumba of Death, Yes, to Err is Human, So Don’t Be One. (Song), Under A Technicolor Sky, Afternoon Announcements, Under A Monochromatic Sky, Evening Announcements, When Somebody Needs You, Your Body, My Temple)
Others:
0 songs left
6 songs eliminated (Misanthrapologist, …And If I Did, You Deserved It., Ferryman, Wealth & Hellness, Alma Mater, Mr. Fregoli and the Diathesis-Stress Supermodel, Or: How I Learned to Stop Worrying and Love the Con (An Untitled Track))
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gaycrouton · 1 year ago
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Who ended up in the hospital more: Mulder or Scully?
The following calculations come from the hard work of @xfilesobsession​, my idol 
Note: this is solely a list of their on-screen hospital appearances where they were admitted as patients (in gowns), not all the times they were injured and/or briefly taken care of.
Beyond the Sea (1x13) 
Patient: Fox Mulder 
Reason: He was shot during a rescue mission. 
Current Total Mulder: 1 Scully: 0
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Darkness Falls (1x20) 
Patient: Fox Mulder and Dana Scully 
Reason: They took a nice trip to the forest and were almost devoured by insects. 
*semantically speaking, this is a quarantine facility 
Current Total Mulder: 2 Scully: 1
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One Breath (2x08)
Patient: Dana Scully
Reason: She was ding dong ditched at the hospital by the people who had abducted her for months. The hospital was apparently so shocked, they forgot to give her a blanket :/
Current Total Mulder: 2 Scully: 2
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Colony (2x16) and End Game (2x17)
Patient: Fox Mulder
Reason: He was exposed to the Alien Bounty Hunter’s blood.
*counts as one since Colony begins in medias res with events from End Game.
Current Total Mulder: 3 Scully: 2
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Død Kalm (2x19)
Patient: Fox Mulder and Dana Scully
Reason: They were on a ship where “contaminated water caused rapid oxidative damage and dramatically increased sodium chloride in the body,” (Scully, 1995).
Current Total Mulder: 4 Scully: 3
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Apocrypha (3x16)
Patient: Fox Mulder
Reason: Mulder’s car is run off the road.
Current Total Mulder: 5 Scully: 3
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Wetwired (3x23)
Patient: Dana Scully
Reason: Scully becomes victim to the control of a device that incites paranoid delusions.
Current Total Mulder: 5 Scully: 4
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Memento Mori (4x14)
Patient: Dana Scully
Reason: She’s diagnosed with terminal brain cancer.
Current Total Mulder: 5 Scully: 5
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Redux II (5x02)
Patient: Dana Scully
Reason: Her terminal cancer flares up, but she is cured. Hopefully alien implants are part of her health insurance plan.
Current Total Mulder: 5 Scully: 6
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The Red and The Black (5x13)
Patient: Dana Scully
Reason: She sustained burns and smoke inhalation.
Current Total Mulder: 5 Scully: 7
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Folie à Deux (5x19)
Patient: Fox Mulder
Reason: Mulder began seeing things others couldn’t (according to Scully, he was succumbing to folie à deux — shared psychosis), and Skinner had him committed.
Current Total Mulder: 6 Scully: 7
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Fight the Future (1998)
Patient: Fox Mulder
Reason: He is shot by the people who abduct Scully.
Current Total Mulder: 7 Scully: 7
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Triangle (6x03)
Patient: Fox Mulder
Reason: While searching for the Queen Anne, he wrecked his ship.
Current Total Mulder: 8 Scully: 7
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Tithonus (6x10)
Patient: Dana Scully
Reason: Scully was accidentally shot by a fellow agent during a case.
Current Total Mulder: 8 Scully: 8
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Biogenesis (6x22) and The Sixth Extinction (7x01)
Patient: Fox Mulder
Reason: He’s hospitalized for being in critical condition due to his abnormal brain activity.
*counts as one since he was never relocated/discharged in between episodes.
Current Total Mulder: 9 Scully: 8
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The Sixth Extinction (7x01) and The Sixth Extinction II: Amor Fati (7x02)
Patient: Fox Mulder
Reason: Abnormal Brain Activity (cont.)
*counts as a new one since he was relocated by Skinner and remains there in between these two episodes
Current Total Mulder: 10 Scully: 8
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Signs and Wonders (7x09)
Patient: Fox Mulder
Reason: Attacked by snakes
Current Total Mulder: 11 Scully: 8
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Brand X (7x18)
Patient: Fox Mulder
Reason: Beetle eggs began hatching in his lungs.
Current Total Mulder: 12 Scully: 8
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Requiem (7x22)
Patient: Dana Scully
Reason: Scully faints at the office after realizing Mulder was in danger. It is later revealed she’s pregnant.
Current Total Mulder: 12 Scully: 9
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Without (8x02)
Patient: Dana Scully
Reason: She’s in a physical altercation with the Alien Bounty Hunter which leaves her with several injuries.
Current Total Mulder: 12 Scully: 10
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Via Negativa (8x07)
Patient: Dana Scully
Reason: She checked herself into the hospital after feeling acute abdominal pain.
Current Total Mulder: 12 Scully: 11
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DeadAlive (8x14) and Three Words (8x15)
Patient: Fox Mulder
Reason: “Brought back from the dead.”
*counts as one since it is the same hospital stay between episodes
Current Total Mulder: 13 Scully: 11
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Empedocles (8x17)
Patient: Dana Scully
Reason: She had some abdominal pain that turned out to be a partial abruption.
Current Total Mulder: 13 Scully: 12
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Babylon (10x05)
Patient: Fox Mulder
Reason: He woke up in the hospital after apparently embarrassing himself while under the influence of placebos he believed were magic mushrooms.
Current Total Mulder: 14 Scully: 12
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My Struggle III (11x01)
Patient: Dana Scully
Reason(s): She suffered from a seizure in the office; then another while driving and she crashed.
*this counts as two because she left the hospital and was brought back a second time.
Current Total Mulder: 14 Scully: 14
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So how many times did we see Mulder and Scully admitted to the hospital?
Overall Total 🏥 Mulder: 14 Scully: 14
It’s a tie! 🥳
I stated earlier that this is not every time they were injured and not every time they went to the hospital. Instead, it is every time we saw them while they were admitted to the hospital as a patient.
As with everything, this can be calculated in different ways.
There were instances where we saw them go to the hospital for something temporary (Blood, Gesthemane) and there are episodes where they definitely went to hospital, but we didn’t see them (Zero Sum, Never Again).
This also doesn’t take into account variables like length of hospital stay or injury v. illness. It’s impossible to know the full circumstances in some cases and overall to estimate who spent the most *time* in the hospital.
All to say, this was just for fun and I acknowledge it is not comprehensive based on different criteria (so don’t come for me), but I do believe it is every time we see them on screen admitted in hospital gowns.
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stat and appearance and vices refresh for Memento Mori, oh my! 𓍢ִ໋🌷͙֒
Hi lovebugs!
I wanted to introduce the changes I'll be making to the Stat page, a peak into some of the vices I'll be adding, and the additional appearance options I'll be giving MC!
Now that I'm more comfortable coding in Twine, I feel like I can implement these changes that many have been requesting!
This refresh won't be implemented until I post Chapter 2 and the updates to Chapter 1 and the prologue. But! That doesn't mean I can't show y'all what I've cooked up!
I wanted to 1) simplify the stats so I can have an easier time writing flavor texts depending on different MC's 2) have a stat dedicated to the MC's emotional arc.
So, stat changes?
There will now be two additional stats. The SANITY stat, and the HEALTH stat. Both are on a scale from 0-100. The HEALTH stat is pretty self explanatory. The more banged-up your MC gets, the lower the stat goes. Don't let it get to 0...we only have one doctor around here.
The SANITY stat is MC's attunement to their emotions, the quality of their coping mechanisms, the emotional wear and tear they've encountered, and their reactions to these events. This singular stat will replace the traits section. A higher SANITY will mean that MC is more merciful, level-headed, emotionally mature, and optimistic about their future. They think with their head, and can set their emotions aside when it comes down to difficult decisions. A lower SANITY will mean MC has a tendency to be violent, impulsive, selfish, and cynical. They are much more volatile and prone to explosive outbursts. This MC is more likely to let their emotions influence their decisions, for better and for worse.
You begin the Prologue with a SANITY stat of 80. Those dreams....
If we're being real, this SANITY stat will have a great impact on the kinds of decisions your MC makes under high stress. Oh, you thought you as a reader would be able to have your low SANITY MC react logically when they're in a life or death situation? Think again, my friend. When tensions are high and emotions boil over, I will be using SANITY stat checks to determine how a MC reacts, and how successful they are achieving their goal. So, keep an eye on that SANITY stat. The choices you make throughout the story can be the difference between life or death when it matters most.
That isn't to say that higher SANITY MC's will always make good decisions. You might think that you've considered every variable and the logical answer is the best one. That isn't always the case. You might lose the people you care about, in more ways than one. You can't always live cautiously. To live a fulfilling life, you must take risks and put your heart on the line. No choice can be worse than the wrong choice.
In addition to these two stats, there will still be the Personality stat section and the skills section. These are mostly unchanged, save for some wording.
Personality
Stoic or Friendly
Intimidating or Charming
Stubborn or Compliant
Insincere or Genuine
Skills
Combat
Science/Technology
Charisma/People
Deduction/Perception
Medical
Alien Knowledge
There are many flavor texts I'm adding, as well as changes to dialogue or character interactions depending on your MC's skillset or personality!
There will also be some fun "hidden" dialogues or interactions for those of you that max out on a skill. Fortune favors the bold!
For MC appearance updates, what's tea?
Firstly, please note that not all of these changes will be set one after the other. I will do my best to integrate them as seamlessly as possible into the chapters. Having multiple customization choices back to back feels clunky to me while I'm writing. So if some choices don't show up immediately, don't worry!
I'll be adding 6 clothing options in total and letting MC be super fly so fresh so clean if they want to be (3 more masculine outfits, 3 more feminine although clothing is genderless you know the vibes)
Along with the already-present eye color and hair color, MC will also be able to set their skin color.
Tattoos, piercings, and details such as freckles, dimples, stretch marks, and the presence/absence of glasses.
Top surgery scars will be available!
MC can set their body types/physique. (and how they feel about it)
Determine whether MC wears makeup or not, and which style of makeup.
Now, these vices...sit down let's discuss
Taking from my own experiences as well as research, MC will be able to partake in drug use, alcohol use, and sexual activity as a way of coping with the trauma they've experienced. They will not start indulging in this vice before chapter 1, so we can see the slow progression/descent and get the full range of repercussions.
If any of you have any suggestions to any of the three sections above, I'm all ears! I cannot promise I can accommodate any or all of the recommendations, but I will note them down! Just please be respectful, or the ask will be deleted ✧˖° (i'm putting a lil cute emoji here but y'all please do not piss me awfffff)
Anyways, I hope y'all like the changes I'll be implementing! I'm happy that I'm getting used to the different coding and variations; now I get to add more customization!
Happy Sunday, everyone!! Be sure to laugh today!!
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markerofthemidnight · 6 months ago
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T-06-327: Memento Mori (Lobotomy Corporation - OG Fan Abnormality)
So I figured it was about time before I started posting original fan abnos and not just crossovers. I came up with this one… about a month ago, although I only finished it just now.
It’s based off of Missingno from Pokemon. As well as death like Funeral, but unlike Funeral, Memento Mori is more based off the fear of death than death itself.
“After you’ve drawn its attention, you’ll be the centre of that attention until the day you die.”
The Abnormality takes the form of a large, floating, dark pale-purple coffin in the Containment Unit. Its lid is kept closed by three pairs of ribs, and there are rectangular patterns of a similar light grey colour running all over it.
When Memento Mori is reaching for an Agent, its door will open, revealing several grey hands reaching for them.
When Memento Mori enters Red Mode, it will change appearance. Its entire body will go a reddish-orange hue, and its ribs will begin dripping with blood. Its hands will be replaced with bloodstained blades.
When Memento Mori enters White Mode, it will change appearance. Its colour scheme will invert, and smoke will begin pouring from its lid. Its hands will be replaced by pure white tentacles.
When Memento Mori enters Pale Mode, it will change appearance. Its entire body will become blurred, pixelated, and go a cyan colour. Its hands will be replaced by a ray of light.
Basic Information
Risk Classification: WAW
Max. E-Boxes: 24
Attack Type: Black
Good Mood Range: 24
Neutral Mood Range: 13-23
Bad Mood Range: 0-12
Max. Qliphoth Counter: 3
Managerial Guidelines
1. The first Agent that worked on Memento Mori became the centre of its attention for the rest of the day. This state was designated as Targeted.
2. After an employee became Targeted, when another employee tried to work on Memento Mori, its Work Success Chance saw a 33% decrease, and the Qliphoth Counter had a medium chance of lowering.
3. When the Targeted Employee worked on any Abnormality other than Memento Mori, their Work Success Chance also saw a 33% decrease.
3. When the Targeted Agent got a Bad work result on any Abnormality, the Qliphoth Counter lowered.
4. When the Targeted Agent was attacked by a HE or higher breaching Abnormality, the Qliphoth Counter lowered. This effect does not apply to Ordeals and cannot happen twice with the same Abnormality on the same day.
5. When the Targeted Agent got a Good work result on Memento Mori, the Qliphoth Counter raised. 6. When Memento Mori breached containment, it immediately teleported to the home layer- but not home department- of the Targeted Agent, and began to pursue them. It will always be slightly faster than its target.
7. Memento Mori identified its Targeted Agent’s weakness when it breached, and changed its damage type accordingly. If something tried to attack it with the corresponding damage type, it absorbed the attack and recovered HP.
Work Preferences
Instinct Insight Attachment Repression
I Common Common Low Common II Common Common Low Common III Common Common Low Common VI Low Common Low Common V Low Common Low Low
Escape Information
In its breaching state, Memento Mori has 1000 HP and movement speed that changes depending on its target.
Red Defenses: 0.5
White Defenses: 0.5
Black Defenses: 0.5
Pale Defenses: 0.5
(note that these all become -2.0 in its corresponding Attack form: however, the damage type it picks doesn’t necessarily have to be its target’s biggest weakness, simply one it is weak to)
When it Breaches, it will identify its targets’ weaknesses and change its damage type accordingly. However, it will usually avoid entering Pale Mode unless its target has two or more weaknesses in joint second.
Memento Mori will not instantly kill its target when it gets too close. It deals 50 points of its chosen kind of damage, which depending on how badly the Agent is affected by their weakness, as well as their current HP/SP, may be an instant kill, but may not as well.
If Memento Mori attacks and the Agent survives, it takes a few seconds to begin pursuing them again. This gives you a chance to get its target out of there, and your other Agents some more time to attack it.
If Memento Mori succeeds in killing its target, its lid slides off and it drags their body inside it before disappearing back to containment. All employees currently in the department where the killing took place will take 75 White damage.
E.G.O. Equipment
(No associated E.G.O. Gift)
Suit (Observation Level 4)
Relentless Pursuit (WAW Suit)
A piece of dark, pale-purple clothing with ribs and other bone-like accessories decorating it, similar to Paradise Lost in design.
Red Defenses: 0.7
White Defenses: 0.7
Black Defenses: 0.7
Pale Defenses: 0.7
Requirements: V Fortitude, IV Prudence
Cost: 80
Max. Amount: 1
Weapon (Observation Level 4)
Relentless Pursuit (ALEPH Cannon)
A large cannon decorated with Memento Mori’s ribs, with a white glow coming from its mouth that grows brighter once it’s set off.
Damage (White): 35-55
Attack Range: Very Long
Attack Speed: Very Slow
Special Ability: Damage pierces through any targets until the end of the room. Agents, including panicking ones, suffer 75% less damage from it.
Requirements: V Fortitude, V Justice
Cost: 100
Max. Amount: 1
Story
The Abnormality takes the form of a floating coffin.
Its door is seemingly kept closed by three pairs of ribs: however, it has been observed opening itself occasionally, the door apparently phasing through the ribs entirely to accomplish this.
The Abnormality has demonstrated many concerning abilities, including but not limited to:
⁃ The ability to deal all known damage types
⁃ The ability to interfere with the Qliphoth Deterrence of other Containment Units
⁃ The ability to interfere with the cognition filter
⁃ The ability to cause blackouts in the facility
⁃ The ability to absorb certain attacks
During Attachment work, there have been multiple occasions where it has opened its door to reveal its contents to the employee working on them. However, every Agent sent to work on them has their own personalised testimony of what lies within it, and recordings of it simply show a glitched void.
Sometimes after an employee works on them, they will show signs of mental deterioration, and the Abnormality’s agitation will, in turn, increase. Once this happens, the following events may be recorded as time passes:
Stage 1 - The employee shows paranoid delusions of being followed
Stage 2 - Banging noises are heard from inside T-06-327’s Containment Unit
Stage 3 - The Qliphoth Deterrence of Abnormalities the employee has recently been ordered to work on starts slowly decreasing
Stage 4 - The employee becomes extremely afraid of entering T-06-327’s Containment Unit
Stage 5 - T-06-327 starts spraying blood from inside its coffin all over its Containment Unit, requiring immediate Insight work
Stage 6 - Blackouts start to happen around the facility, seeming to follow the employee as they move from department to department: some employees report seeing T-06-327 within the darkness
No employee has lived past the sixth stage of this process so far. Those who have been affected by it have repeatedly claimed that the Abnormality is ‘looking for them’ and is deriving pleasure from their suffering.
During the sixth stage, some employees may try to suppress it. It has, so far, made no attempt to fight back when this happens. However, it has demonstrated the ability to absorb certain damage types, apparently specialising in a different one each time it escapes.
When the employee comes face to face with the Abnormality at any point during these stages, they will slowly be dragged inside of it as they kick and thrash, begging anyone who will listen to save them. ^
^ Should this situation ever arise, simply cover your ears and turn your eyes away. Leave the vicinity if you feel that you have to.
The days following incidents like these, some employees may report hearing banging and muffled pleas coming from within it. We assure you that these are simply hallucinations.
Flavour Text
‘Inside Memento Mori, people see their worst nightmares.’
‘(employee’s name) never wants to enter the Containment Unit again.’
‘After you’ve drawn its attention, you’ll be the centre of that attention until the day you die.’
‘This isn’t the last time (employee’s name) and Memento Mori will meet.’
‘In a place like this, everyone is bound to come across a situation they cannot control.’
‘Is anyone ever truly ‘ready’ to die?’
‘Memento Mori has taught (employee’s name) that you don’t need legs to follow, or eyes to watch.’
‘As (employee’s name) finishes their work, Memento Mori keeps up its relentless gaze.’
(When the employee working on them wasn’t the Targeted one, specifically after one had been chosen)
‘Memento Mori shakes and rattles as (employee’s name) enters the Containment Unit.’
‘Memento Mori creaks loudly. It cannot speak, but still its message is clear: ‘You are not who I’m looking for.’’
‘The more (targeted employee’s name) is kept away from Memento Mori, the faster it will come to them.’
‘(employee’s name) does their best to please Memento Mori, even in its agitated state.’
‘As (employee’s name) works, little do they know that Death is approaching one of their coworkers.’
Special Interactions
(note: I’m coming up with these on the spot, so they’re subject to change)
When the targeted employee was ordered to suppress Funeral of the Dead Butterflies, Memento Mori made a screeching noise, and the employee took 50 White damage
When Blue Star, Apocalypse Bird or WhiteNight breached containment at the same time as it, Memento Mori suddenly stopped its pursuit before voluntarily teleporting back to its Containment Unit. The employee was no longer considered Targeted after this.
Employees wearing Courage (Crumbling Armour’s EGO Gift) could not be Targeted by Memento Mori.
When F̵͕͝-̵̪̇0̷͔̏1̸̛̫-̴̢͛2̴̱͋4̷̘͑ passed the hallway to its Containment Unit, particularly in their hostile state, Memento Mori immediately breached containment in order to pursue them. Should it successfully kill them, it began to drag their corpse into it before their claw suddenly burst out, preventing it from closing the door. They disappeared soon after, as did Memento Mori after a few seconds, and both returned to their Containment Units.
If an employee with S̸e̶l̵f̶-̷P̵r̷e̸s̵e̴r̶v̵a̶t̵i̶o̷n̶ (Sword) was its Target, and was ordered to suppress an Abnormality in a different Department so they could escape, Memento Mori paused, let out a short screech, and teleported to the same department its Target teleported to, slightly faster than before.
And that’s all… I think?
Now, I know what you’re all thinking: ‘Hey, Marker, what the absolute balls is F-01-24?!’ And the answer is… another Abnormality I made! And yes, Self-Preservation is the name of their EGO weapon, and as you can infer, it has quite the funky ability!
It’s also an Abnormality that, despite being very nearly complete, I still won’t be able to show you for a while… unless enough people beg for it, that is, but no promises… ;)
Other Fan Abnormalities
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l3rking · 1 year ago
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We got a HUGE Dev Insight post today full of the nerdy detail I love reading about. I'm gonna try and point out the big stuff and summarize the longer wordy bits.
WEAPON BALANCING
This first part is just going over weapon Usage Rate/Kill Rate pre and post mid season balance patch across both high skill and all-skill lobbies. TLDR is Immortal was top pick in high skill lobbies despite not performing higher than intended. Top performers were Hand Cannons and Pulse Rifles (Bungie once again proving airmchair dev pvpers wrong). Post patch Hand Cannons and Immortal stayed the same and Pulses went down a bit.
Interestingly, across all skill lobbies, Auto Rifles were some of the highest performers. Both in Usage and Kills. Hand Cannons, however, were still the most picked. Peak shooting and playing cover are ubiquitous to higher skill tiers, preventing autos from becoming too effective in those particular lobbies. Thus, the Hand Cannons come out. Really neat stuff. Check out the graphs on the OP.
SEASON 22 WEAPON BALANCING (the one about the Range rework)
Double Special will no loner drop more Heavy than intended
Although I will say, unless they addressed how much special you can get off Heavy kills, I don't see this changing the effectiveness of double special too much. We'll have to wait and see.
Range. Range and Zoom are being decoupled. Mid Range options are being brought closer together and down in regards to effective range and damage falloff. At 100 Range stat: Hand Cannons, Autos, and Sidearms are going up. Pulse Rifles and SMGs are going down. Bows and Scouts will remain the same. Several exotics received hand tuned adjustments (i.e. Ace of Spades (when Memento Mori is active) damage falloff range penalty has been increased to 15%, more on the OP).
Weapon Archetype Adjustments
Hand Cannons. On top of the range buff they will receive:
General
Increased reload speed at 0 stat by 15%.
PvE Damage
Increased damage against minor combatants (red bars) by 20%.
Increased damage against major combatants (orange bars) by 75%.
Heavy Burst
Changed Warden's Law to be the first member of a new sub-family, Heavy Burst
Fires a 2-round burst.
Bows are having their projectile adjusted to be more reliable.
SMGs. 750s have been 720s this whole time (visual UI bug) and will show the appropriate RPM now.
Sidearms. Aggressives are receiving a bodyshot damage nerf. 32 to 30.
Pulse Rifles. BXR is back to 20 zoom
Shotguns. Please use The Comedian (UI bug fixed).
Fusions. Fixed a bug with crafted fusions, charge times, and damage
Heavy Wave Frames. Made it harder to kill yourself with.
Swords. This is an enormous rework. The TL;DR is Sword Guard is about to be way more effective. No longer drains energy while guarding. provides 82.5% to 95% damage resist (whoa). Has duration increased across the board and increased movement speed while guarding. Huge.
Exotics:
You can now use the bayonet on the Monte Carlo (new catalyst)
Verglas Curve works with Fissures now.
DMT and Quicksilver got bug fixes.
Two-Tailed Fox + catalyst now fires a 3 rounds of rockets instead of 2 (with an extra rocket in the 2nd)
Le Monarque. Hoo boy. Is being converted to a Lightweight bow. Damage is going down. Rate of Fire is going up. Damage over Time effect duration down from 3 to 1.75 seconds. Same DoT damage as before (more per tick, 6 ticks). Poison damage INCREASED 50% in PvE. Net buff for PvE. Obvious nerf for PvP.
Vex Mythoclast's RPM is being reduces to 360. Increased damage against minor combatants (red bars) and major combatants (orange bars) by 25%
Tommy's Matchbook scorch stacks adjusted but overall the same (w/Ashes)
Touch of Malice got some big changes. The Blight will now stun Unstoppable Champs and deals Arc damage. The Final Round will no longer kill the player and instead hold you at 1HP and deals 20% more damage in PvE. Self damage reduced from 10 to 7. Health on multikills up from 30 to 75 and now functions like Unrelenting. Excellent excellent buffs. The Scout Rifle Enthusiast Club will be ecstatic.
Cloud Strike will be less effective vs players. Lightning strike kill distance reduced.
Wicked Implement also getting some buffs. The timing window for Creeping Attrition has been increased from 3.5 seconds to 4.5 seconds. You can now also active Tithing Harvest by destroying Stasis crystals. The catalyst now gets Headstone (yay). I'm personally very excited about this.
Perk Changes
Bipod is getting it's nerf to damage reduced.
Envious Assassin's weird timer has been removed. Much easier to activate now.
Over-Under now does bonus damage to Woven Mail, combatant shields, and the overshields provided from Dark Cabal and Lucent Moths. Still not a good perk.
Under Pressure. Too good on Fusions. 25% nerf to accuracy scalar.
Shoot-To-Loot works with explosive rounds now.
Bug fixes to Valiant Charge, Ambush, and Explosive Light.
Chill Clip will now take 3 shots to freeze. Slow stacks reduced from 60 to 40. Big nerf. RIPtide amirite?
CRAFTING ECONOMY CHANGES
They're essentially buffing how much weapon XP you get across the whole game. Neomuna red borders will be easier to farm.
And that's about it as far as what you need to know. Some very very nice changes in there. Very excited about seeing two Exotic Scouts getting substantial buffs. Range rework seems like a net positive change. I suspect Scouts may be more useful now that their ranges just got a lot more rigid. I hope the Hand Cannon buff feels substantial. I've been itching to use them in PvE again for a long time. The insight on PvP usage was very interesting to see. I love this kind of stuff but it can seem a little dense in places. Hope this helps!
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1dreana0 · 1 year ago
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Woah :0
Unus Annus, Memento Mori
Unus Annus, my dear friend.
It's always good to see another pained person who we can share good memories with.
Memento mori, the clock is always ticking.
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emthetimelady · 10 months ago
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Oooooooooh, what's Memento Mori about? :0 👀👀
~ M <3
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Memento Mori is (not surprisingly) an au focused on Graham and Oliver. Oliver moves into a new flat as his life falls apart, not looking into the history. It doesn’t take long for him to see a transparent figure of a man in his living room. He’s now forced to learn how to live with a very talkative ghost named Graham only he and one other can see and who has a habit of stealing antiques.
Bonus, bc @catwingsathena also asked about it, have a little bit I’ve written.
-
“So no one can hear you?” Oliver asked on their way home. Holding a bag of groceries Graham had made him buy. Why Oliver took orders from a ghost, seemingly unhappy with the food previously in the kitchen, he didn’t know. Not like it was the most important part. Oliver had apparently made himself look like a fool by asking the air what type of cereal he would buy.
“Not to my knowledge.”
“And no one can see you?” He took a quick look around. A feeling of being watched settled over him as he turned the corner.
“No. Well. I think Amy can see me. She’s a neighbour across the street, watched me from her flat thinking I wouldn’t know-“ Oliver stopped and looked at Graham, who just continued forwards “-She tried to convince the previous owners. Didn’t work and was told to stop it or the police would be called for harassment- hey, where did you go?”
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batxcastlesociety · 2 months ago
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thanks for the automatic tag, @simonsquest!! haha ^_^
last song: Memento Mori - Kaya
favourite color: dark blood red
currently watching: nothing yet! :P
last movie: The Nightmare Before Christmas! it's a classic 😭
sweet/spicy/savory: sweet all the way! :3
relationship status: i'm not in a relationship. ^_^
current obsession: the castlevania games!!! and i've been getting into trinity blood recently...! :D
last thing i googled: what bamboo shoots taste like!
tagging: anyone who reads this and wishes to participate! go forth!! >:0
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trupowieszcz-moved · 1 year ago
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ty @boydykecreature for tagging me to list my top ten on repeat songs although they seem fake so i am going to consult my top songs from the last 4 weeks instead
Koi no Disco Queen from Yakuza 0
Lalka, czyli polski pozytywizm by Jacek Kaczmarski
Przyczynek do legendy o św. Jerzym by Jacek Kaczmarski
Epharisto by Einsturzende Neubauten (what is it doing there i have no memory of listening to it so much)
Lupii by Adda
Far Too Frail by Skinny Puppy
Memento Mori: the most important thing in the world by Will Wood
Samurai ondo from Yakuza Ishin
The Garden by Einsturzende Neubauten
Psychoteka (Karczma) by Żywiołak
i skipped all the classical music i play during rpg sessions and also there should be Kniazia Jaremy Nawrócenie somewhere up there too but it's not on spotify so it's not being registered by all the things (i have it downloaded from youtube)
i tag: @shklovsky @deadblanket @thornvines @blood-bound @fangable @strangestcase @ft-rj
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nfumbewalk · 5 months ago
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Channeling: Not so New Age
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My Record Keeping Quartz that I use for keeping muertos "in transit" temporarily from graveyard to vessel. Yes, this IS legit. Conferred with Paleros about it. Rofl, peeps just have no clue about true necromancy. It's not in books or on the internet!
So, how'd I learn it? Truth! Experimenting, trial & error and...other ppl!! The best living (now deceased) teacher I had was Leilah Wendell and her books. But, mostly it was by instinct and a mysterious teacher in the shadows. She has been with me since I was eight years old. Who is it, you ask? Santa Muerte.
She teaches necromancy? No. She guides. Santa will aid anyone who listens well, obeys instructions, doesn't defy her & is 100% honest with her. No need to be obsessed with her, though we all go through a Santa Muerte buying phase. She wants devotion & love but don't choke her. She is conservative but wildly independent & will let you know if you annoy her. Offerings look untouched? Flowers die too fast? Something weird or random happen to you that manifests as a statue missing or tumbling over and breaking? Lol! That's her saying "Lay off a bit!"
I am technically a devotee but my practice is too heavy with beings to take care of right now. I never forget her. I did a $300, 3 hour skin sacrifice on my arm that is fucking awesome. Here she is:
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Don't say I'm not devoted! She's faded now but looks great. Scares people. Lol! My in-laws don't even ask.
Personally, I think what really taught me, or guided me with the Necro Arts is the Death Energy itself. Totally serious. It's an all encompassing energy that flows like electricity. It has polarity, a positive & negative, a 0 & 1, a male & a female. Yin & yang - yeah. The Death Energy is constant, it has no off switch, no delay, no breaks. All you can do is submit. There's no stopping it. Death prevails.
I'd love to go over my hypothesis here, but can't. It's about a certain type of Death Energy, yes - there are types but no one has ever said anything, anywhere. I'm working very slowly on a writing project that is very good and would be revolutionary if the right publisher came along. A huge NO on self-publishing. Did it too long, not worth it. My ideas would probably change a lot of minds & really make you ponder.
My little project has very little to no magic written for it. It's big on practice but for some reason, the messages I channel just don't mention spells or other castings. Yes, I channel & write but it's not with a spaceman named Lars. Lol! Or some 4th dimensional jabba-hooey.
Anyway, I could go on but I'm fuggin tired. Until next time.
Memento Mori! 💖💀💖
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happybirthday-unusannus · 2 years ago
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100 for your wrapped!
100 is memento mori by crywank!! Fitting cause that is such a song I associate with unus annus :0
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soggytapeworm · 7 months ago
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Round 2 Result Summary
Songs Remaining:
Vampire Reference in a Minor Key
Dr. Sunshine Is Dead
Skeleton Appreciation Day in Vestal, NY (Bones)
Cotard's Solution (Anatta, Dukkha, Anicca)
The Song with Five Names, a.k.a. Soapbox Tao, a.k.a. Checkmate Atheists! a.k.a. Neospace Government, a.k.a. You Can Never Know
Front Street
Love, Me Normally
BlackBoxWarrior - OKULTRA
…well, better than the alternative
Cicada Days
Hand Me My Shovel, I'm Going In!
Against The Kitchen Floor
Your Body, My Temple
Chemical Overreaction / Compound Fracture
Laplace's Angel (Hurt People? Hurt People!)
Suburbia Overture / Greetings from Mary Bell Township! / (Vampire) Culture / Love Me, Normally
When Somebody Needs You [Song]
Songs Eliminated (in Round 2 ONLY):
Becoming The Lastnames
Misanthrapologist
That’s Enough, Let’s Get You Home.
Venetian Blind Man (Song)
The First Step
Welcome to Camp Here & There
Thermodynamic Lawyer Esq, G.F.D.
Sex, Drugs, Rock 'n' Roll
Ferryman
White Knuckle Jerk (Where Do You Get Off?)
Yes, to Err is Human, So Don’t Be One. (Song)
Under A Technicolor Sky
Mr. Fregoli and the Diathesis-Stress Supermodel, Or: How I Learned to Stop Worrying and Love the Con (An Untitled Track)
Willard!
Everything is a Lot
2012
Um, it’s Kind of a Lot
Everything Is A Lot:
3 songs left (Skeleton Appreciation Day in Vestal, NY (Bones), Front Street, Chemical Overreaction / Compound Fracture)
10 songs eliminated (6up 5oh Cop-Out (Pro / Con), ¡Aikido! (Neurotic / Erotic), White Knuckle Jerk (Where Do You Get Off?), Cover This Song (A Little Bit Mine), Thermodynamic Lawyer Esq, G.F.D., Red Moom, Lysergide Daydream, The First Step, Jimmy Mushrooms’ Last Drink: Bedtime in Wayne, NJ, Everything is a Lot)
SELF-iSH:
4 songs left (Dr. Sunshine Is Dead, Cotard's Solution (Anatta, Dukkha, Anicca), The Song with Five Names, a.k.a. Soapbox Tao, a.k.a. Checkmate Atheists! a.k.a. Neospace Government, a.k.a. You Can Never Know, Hand Me My Shovel, I’m Going In!)
4 songs eliminated (Self-, 2012, Mr. Capgras Encounters a Secondhand Vanity: Tulpamancer's Prosopagnosia/Pareidolia (As Direct Result of Trauma to the Fusiform Gyrus), -Ish)
The Normal Album:
5 songs left (Love, Me Normally, BlackBoxWarrior - OKULTRA, …well, better than the alternative, Laplace's Angel (Hurt People? Hurt People!), Suburbia Overture / Greetings from Mary Bell Township! / (Vampire) Culture / Love Me, Normally)
5 songs eliminated (2econd 2ight 2eer (that was fun, goodbye.), I / Me / Myself, Outliars and Hyppocrates: a fun fact about apples, Marsha, Thankk You for the Dialectics, but I Need You to Leave, Memento Mori: the most important thing in the world)
In Case I Make It:
3 songs left (Vampire Reference in a Minor Key, Cicada Days, Against The Kitchen Floor)
13 songs eliminated (Tomcat Disposables, Becoming the Lastnames, Euthanasia, Falling Up, Um, it’s Kind of a Lot, Half-Decade Hangover, You Liked This (Okay, Computer!), The Main Character, Sex, Drugs, Rock 'n' Roll, Big Fat Bitchie’s Blueberry Pie, Christmas Tree, and Recreational Jell-o Emporium a.k.a. “Mr. Boy is on the Roof Again” (Feat. Pasta by Sneakers McSqueakers) [From “B.F.B.’s B-Sides: Bagel Batches, Marsh-Mallows, & Barsh-Mallows”], Willard!, White Noise)
Camp Here & There:
2 songs left (Your Body, My Temple, When Somebody Needs You [Song])
10 songs eliminated (Welcome to Camp Here & There, Morning Announcements, Venetian Blind Man (Song), Good Morning, Campers!, The Rhumba of Death, Yes, to Err is Human, So Don’t Be One. (Song), Under A Technicolor Sky, Afternoon Announcements, Under A Monochromatic Sky, Evening Announcements)
Others:
0 songs left
6 songs eliminated (Misanthrapologist, …And If I Did, You Deserved It., Ferryman, Wealth & Hellness, Alma Mater, Mr. Fregoli and the Diathesis-Stress Supermodel, Or: How I Learned to Stop Worrying and Love the Con (An Untitled Track))
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