#[ this isn't a complete list but it does cover a whole lot ]
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involuntaryspya · 1 year ago
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ok so how can you interact with bucky? he lives in indiana and he's a lil scurry. what even does he do during the day? well, read on to find out some things that can jump start interactions!
you need to hide. fairly straightforward--you don't want to be found? bucky's very good at disappearing from the public eye. in fact, he has a whole business now centered around helping people escape their past lives.
you need someone/something found. the reverse of the first one--did someone vanish? did some very important property get stolen? bucky's very good at tracking things down through his various networks and reacquiring whatever was lost. this can also include digging up some info on someone/something too.
you need a captain america. so this one might take a little bit of push back, i mean, there are two other captain americas out there. and a whole network who really love that red, white, and blue look. do you really need him? he'll eventually help, sans cap costume.
you need an avenger (reserve). ok, again, yeah he technically fits the bill but are you sure you weren't thinking of iron man? or thor? bucky doesn't even have an identicard, he's barely a real avenger on this front. but sure, he'll help however he can?
you've got some supernatural problems. after his brief run with the strikeforce team, he kind of swore off touching the supernatural stuff. doesn't mean the supernatural stuff agreed tho. he doesn't have a ton of experience here, but his level head and scrappy fighting do tend to make him helpful. especially if your supernatural thing is susceptible to C4.
you are lost in the middle of nowhere. there are literally corn fields for miles, you are lost, no doubt. but do you call bucky for a ride, directions, or keeping company on this several-miles-of-corn trip.
you did an oops and need help getting life turned around. oops could be anything from like, accidental murder, joining a cult or bad guy organization, getting a little in too deep over your head. either way, bucky excels in getting people out of a tough situation and into something more mundane for themselves.
you'd like to see the chickens, please. so he has a farm. a big farm. there's horses, a few goats, a dog named marty, alpine and the candy shop (aka a mess of other cats), and of course: the chickens. stop by for an afternoon of chores animal fun!
you're there to see tony but he's not available at the moment for whatever reason so you get bucky instead. you need iron man? well it's funny you should ask, he's not here right now, can bucky take a message? awkwardly talk to you on the porch? tell you 'no, that's dumb, build your own tech' because his husband won't?
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majorlysapphic · 4 months ago
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I have a lot of time to kill and noticed that the bridgella shippers deserve some attention, so it's time for my train travelling brain splurge (it will be angsty, I'm warning you now). :)
(TW: mentions of living in a heteronormative society/homophobia/internalised homophobia).
(Glassheart will be mentioned in the end because I want to do a part 2 of this post).
Now, I'm presenting an 80's Celebrity/Performer AU!
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Now, I imagine both of the girls got into performing in very different ways.
Bridget came from a very privileged background where she was able to be put in various music/acting/dance lessons at a young age. I'd imagine she started her trajectory into stardom very young, starting with modelling and acting before shifting into music (though I'd assume she'd still have a cover/runway girl reputation which she revisits here and there). Bridget would have started off as a 'girl next door' archetype, but once settling into her music career, she would soon settle into an untouchable, bubbly pop princess persona. An IT girl with a stage name of "The Queen of Hearts."
For Ella, I imagine one of the only belongings that she has from her late mother is a guitar, so she's always made a small effort to learn, though that effort increased exponentially once her dad passed and she was left to live with her step family. On her eighteenth birthday, she's not legally required to be her step-mothers 'problem' anymore, so with her few belongings and her treasured guitar, Ella begins her journey to be a performer. She works her way up to the top with a ferocious determination, going from busking on the streets during day and waiting tables at night to meet ends meet, to performing as Auradon’s break out 'riot grrrl' by doing random gigs and opening acts. And when she finally gets a label to fund her first proper album, she's asked if she'd like to take on a stage name. Then is when she decides to title herself as 'Cinderella' for a final middle finger to the family that rejected her (by making a horrid nickname given to her turn into a marker of her success).
Both Ella and Bridget carry on their own careers aware of each others existence. But they only properly meet once their music labels want them to collaborate on a few songs for their latest albums they're working on.
And since Ella's manager believes she should reach out to a bigger audience and create a more positive public image for herself (after a few disaster interviews), Ella agrees. And when it comes to Bridget's PR team, they're trying to make her shake off her untouchable status, given that it has some negative repercussions (as there's a decent chunk of people out there with the view that Bridget is 'too fake' and that she 'probably let all that fame get to her head'). So Bridget ends up agreeing to the collaboration.
They meet at a recording studio, and their meeting isn't exactly ideal. Bridget is her typical self: bright, bubbly, friendly. But Ella doesn't know that's what Bridget is actually like. She thinks she's just meeting Bridget's celebrity persona that won't be shaken off, and she hates it. So after a few minutes of (attempted) polite conversation, it gets awkward and silent between the two. The vibe doesn't seem to get better when they're trying to write new lyrics and compose together, Bridget and Ella mix as well as oil and water does, and everyone in the studio can see it. So after a failure of a music making month, both their managers put a pause on their albums in order to run a PR plan.
Ella and Bridget are tasked with going completely public with their 'friendship' prior to announcing their collaboration. And hopefully, if the prayers of their managers are answered, they'll finally warm up to each other (which is necessity for future interviews).
They begin with a magazine cover together which creates a whole wave of surprise with both their fanbases (who are as opposite as opposites can be), and from there it's hangouts across A-list places (photographed/filmed by strategically placed paparazzi). And before they know it, Ella and Bridget have made headlines as Auradon's most surprisingly iconic best friends.
Though what's more surprising is that after all this, they are still awkward with each other. Sure, they may be a bit more comfortable, but the improvement is inadequate to what was expected of them. But oh well, what are their managers supposed to do about it? They're going to have to shrug it off and carry on making their albums with forced smiles.
But then, when they're finally left alone in a recording studio is when their bond flourishes. Because, wow, Ella is finally making sense of the fact that the Bridget she met on her first day at the studio was actually the real Bridget. And Bridget is starting to appreciate the complexity of Ella's character, and putting together the puzzle pieces to find out Ella is a really genuine person. A specific type of person that is far and few in Auradon's celebrity scene. The type of person she wants as a friend.
So, they finally ditch the picture perfect scenes they were set up to be in and spend their time together after recording just getting to know each other. As Bridget and Ella instead of The Queen of Hearts and Cinderella. They spend lazy nights in watching bad films, they go out to underground parties, they find a favourite ice cream parlour which they go to every Friday.
They're finally friends. And once their respective albums release, featuring each other (in more songs that was ever expected), they're soaring from the success of the careers.
The next few years are spent in the middle of the spot light. Ella has a much wider fanbase as she appears much more approachable (with the help of Bridget practising interviews with her) and Bridget remains a number one star, helped by the fact people have started to properly relate to her now that she (with the encouragement of Ella) is happy to show some of her more imperfect sides that adds some edge to her pop princess persona.
It's glitz and glam. It's red carpet looks. It's having their posters plastered in every corner. It's living together to set the ideal standard of how life can get if you stick to your closest friends and work hard.
...It's secrets and unspoken truths.
Because after all this time, they're best friends. Of course they are. But throughout the years, there are moments which could indicate different.
They don't talk about it. They really shouldn't. It's always the wrong place. The wrong time. What they have is inherently 'wrong'.
But... Too much is too much, and they have to talk about it. Because Bridget can't stand the multiple occasion's when they're in the safety of their own home, with their lips just about brushing, only for Ella to cast a look of doubt and pull away, pretending nothing happened. Because Ella feels like her heart is being ripped out whenever Bridget is back with her on-again-off-again PR boyfriend, only for Bridget to tearfully confess that nothing feels right when she's with him compared to when she's with Ella (and Ella has to grit her teeth every time, because Bridget's 'boyfriend' is the bassist to a wildly popular punk group, 'Uliana's Crew', and she knows that in the publics eyes, she can't match the debonair charm of James Hook. Even if she can be a better partner to Bridget in so many ways).
Neither of them can stomach another night after award shows, dressed to the nines and drunk on disgustingly expensive champagne, trading touches that are too intimate for 'just friends' and whispering in each others ears in the corner of a room. They can no longer ignore the curious looks they get from the people closest to them when they both release album after album, the songs within so obviously being able to be seen as romantic so long as the listener knows the right context the lyrics are referring to. So long as the listener starts swapping 'he' to 'she' in their head during the song.
The confrontation is full of tears and anguish. Both of them know what they feel but neither fully express it.
Bridget, whilst being privileged in many aspects, comes from background where anything out of the norm is unacceptable (she knows, but never says, that the reason she was supported in her career by her family is due to the fact that they thought it was a passing interest. Something that would leave, but once she took off into stardom, it was too late to take things back). She's been put on a pedestal all her life, and what could other's think (her fans, who she lives and breathes and performs for) if she finally speaks up on the fact that she's never been interested in boys. Even thinking of the fact makes her nauseous, because after so long listening to others, she also feels its wrong, even though it feels the exact opposite.
It kills her inside to know that Auradon would be raving about how much they adore the match between a conventional pop princess and a jaded/edgy artist, so long as said artist was a boy.
And when it comes to Ella. She has built her entire livelihood off of her music. It's the one thing that's kept her going in her roughest moments - she has no clue what meaning she'd find in life if she lost it. Because whilst her fans are more accepting (hell, a large percentage are part of the LGBTQ+ community themselves), she knows that other people won't be. That they'd pull her limb from limb and strip her of her career which she gave everything in her for, as an act for revenge for 'spoiling' the 'perfect' image of Bridget they had in their narrow-minded heads. She hates it. She hates The Queen of Hearts. And she loves Bridget.
In conclusion: Bridget would be okay with being in love with Ella if Ella wasn't a girl, and Ella would be okay with being in love with a girl, if the girl wasn't Bridget.
So, they agree to be friends. Carry on as if the talk never happened. They know their limits with each other (even if they are constantly breaking them). And yes, there are slip ups.
Said slip ups act as the highlight of their lives. Said slip ups will cause their downfall: because on a singular occasion, a picture is taken (it's contents: Ella and Bridget sneaking out of a rehearsal studio late at night, hands interlocked, hair messy, lipstick smudged).
The picture goes viral. Passed around. Talked about. Theorised. Concluded on.
Both Bridget and Ella are sent into a panic. What do they do? It's the early stages of their situation being revealed (and they're already seeing hateful responses), and both silently loathe it. The cherry on top? It's not even based in fact, because neither have allowed themselves to even have each other in anyway that they want. Their appearances that night were purely from a hectic rehearsal.
Their PR teams jump to salvage what they can. And when Ella meets Bridget's fearful eyes, they both know it's the end of them. In the following months, they move into their own separate homes and their contact is fleeting. Eventually, the rumours and hate turn into whispers.
But they will never recover.
They'll never be alone in the same room together, ever again.
In the same year of this scandal, a large announcement of Bridget Hearts and James Hook's engagement will ring through all media outlets. The perfect pair: a sweet pop princess (that has been cherished by the kingdoms since her debut into performance as a child) and Auradon's resident, suave 'bad boy' ready to settle down. They're picture perfect. Ella feels sick (so does Bridget), and she makes sure to cross out a firm rejection on her invite to the wedding.
And Ella forces herself to move on. She finds a calm yet fun actor, Christopher Charming. She decides to try love him. She can love him. She does love him in her own way. It's not as bright and golden as her love is was for Bridget, but it's quiet and safe. And he understands her and keeps all her secrets, and that's all she can ever ask for.
Years go on and they live finding other joys to go off of. Life is hard but not impossible without each other, and they try to be happy for one another. Bridget sends a bouquet of flowers to congratulate Ella's marriage to Charming (as a way to say she's happy for her, because Bridget really really wants Ella happy... And as a way to apologise for the fact she can't be there to attend the ceremony). Ella sends presents for Bridget's final show (Bridget's much too tired to perform for another tour, and if she gave any more of herself to The Queen of Hearts, all she'd be left with is bones) where Bridget announces she will be starting 'Wonderland Records', a music label aiming to help artists from unfortunate backgrounds succeed. Bridget gives a supportive smile from across the room when Ella announces she'll be retiring at her final albums award ceremony.
They go on with life, and after both have stepped away from the spot light, they don't expect to ever encounter one another properly anymore.
And that holds true... Until you put their daughters into the scene. Because despite their warnings, both Red and Chloe have followed in their footsteps to become Auradon's newest stars.
With new trends coming around and an increasing demand to see artists perform everywhere, Red and Chloe often encounter each other, especially at music festivals. And they despise each other (even if they're a fan of each others music). But you know what people say. There's a thin line between love and hate (and that history tends to repeat itself).
The next thing Ella and Bridget know, they're witnessing their daughters slowly fall in love. Unashamedly. In front of the whole world to see.
And this time, it ends well.
And when attending a final festival for the summer to support their daughters, they watch as Red plays a song dedicated to Chloe. They watch as a lovesick Chloe hops onto stage, and kisses a flustered Red in front of thousands of people and camera's. They hear people cheer in support.
Because a queer love story is just as natural as any other. It was a long, long wait for society to be like this. But it finally is. And it is perfect for their daughters, who were born at the right time for their type of love which they show off so loudly and proudly.
Ella and Bridget meet each others eyes from the wings of the stage, waiting for their daughters to meet them on either side. And they give a friendly smile. Because whilst they couldn't give each other what they wanted, they're more than happy to give the world to their daughters.
They'll continue to be friendly to each other, and eventually become casual friends, but never anything more. Not in this lifetime.
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Wow that was fun to write!! Hope you enjoyed reading this!! Phoebe Bridgers 'Moon Song' set the perfect tone for me to write this post, haha. <3333
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yersina · 1 year ago
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a linguist* plays chants of sennaar (pt 1)
*i studied linguistics for four years and concurrently did three years of sociolinguistics research, but i'm not currently employed in a linguistics-related field.
[pt 2] [pt 3] [pt 4] [pt 5]
thought i'd have some fun breaking down the languages in cos and stretch my rarely used linguistics muscles in the process! disclaimer: can't promise that i'll have any insights that a layperson wouldn't have, this is kinda just me thinking through the grammar of the language out loud haha.
this post covers the first language and will contain spoilers! it also assumes that you know what each of the symbols means already.
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so the three glyphs from the devotee's language that you get introduced to right off the bat already tells me a lot: it's a pictographic logography (real life example: chinese characters), which is probably a good place to start for people who are new to language deciphering (also, none of these languages are spoken so an alphabet would be pointless lol). a logography is a writing system that represents whole words/concepts with a single character, as opposed to representing the sounds that the words make (like alphabets or syllabaries). i haven't completely finished the game yet (most of the way through the fourth language), but i'm p sure 1) all of the languages are logographies and 2) the devotee's language is the most true-to-life with its pictograms.
with these three words we can also begin to establish a pattern--verbs most likely have a line on the bottom, which holds true for the rest of the characters. i think the only exception to this rule is the character for "greeting", which is also used as the verb "salute" later in the game (an interesting choice (considering etymologies for greetings in irl languages), but it makes sense when your language is only 40 words lol). other patterns include the curved line for tools, the semi-open box for structures/locations, and the half-circle with the line for things relating to sight (which amusingly is also the overall game symbol for examining something). (not gonna include things like "man" and "music" and "plant" in this list cause they're defined in game.) i do think it's kind of fun that they introduced "i/me" and "you" before they introduced "man"—it validates that you'll find patterns haha.
(while writing the prev paragraph, it finally hit me that the symbol for "key" is open-tool. isn't that cool!)
i did notice at one point in the game that there was a devotee word that was cut off in one of the stone carvings that looked like it might have been the equivalent for "fortress"--it was the room radical with the two opposing arrows from the word for "warrior". although it's not validated by the game's automatic translation function, it does seem to be evidence that the language elements are fairly flexible and recombinable!
this language is SVO (subject verb object), like english, which again is a choice that makes sense in terms of easing people in. it uses reduplication with nouns to indicate plurality, which as far as i can tell is unique amongst the languages in this game. there's no tense markers, which is common to all the languages in this game (again, as far as i can tell without having encountered the last language yet). given how simple the languages in the game need to be, i'm not surprised that there aren't really auxiliary verbs or indications of infinitives either.
questions that still remain unanswered: - "dead/death", "seek", and "find" all have dots that don't show up in the other characters. not sure why that's the case. could be a representation of something metaphysical? - the character for "go/pass" has a "room" radical on the right side and something else on the left side. wonder if that was intentional
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greynvms · 7 months ago
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Colour theory with the main cast
Basically, there are two main trios in Assassination Classroom, atleast that’s what I believe :
• Nagisa, Karma, and Kayano
• Nagisa, Karma, and Korosensei
And I just find it so ironic that they also have the most popular colours as their hair colour, but like, why not go into depth about it?
 
Nagisa, Karma, and Korosensei are obviously more well known; literally, most official art is based on them (excluding manga fanart in this).
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Also, their main colours are the primary colours (red, yellow, and blue); it’s almost as if they were designed to be remembered like that. Most people learn the primary colours at a young age, and it’s a very easy concept, kind of like it’s easy to understand that these three are the main focus. Plus, Karma and Nagisa naturally have their hair coloured (wow, what a shocker). and Korosensei made himself that for reasons I genuinely forgot, but I think... it was so he could be more presentable looking to the class. Yeah, I really don’t know.
They have quite a bit of stuff focusing on the three of them (when they went to the cinema in Hawaii and how the whole class civil arc was focused on Nagisa and Karma fighting to get their opinion on how they should deal with Korosensei in the future). In addition to that, they’re the three characters with the most screen time and are ranked the most popular in the fandom:
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Going back to the colors, they have almost the exact same traits as their main colour.
• Korosensei: inspires, optimistic, energetic, creative, kind of egotistical (?) and the list really goes on.
• Nagisa: loyal, relatively calm, reliable, pretty responsible, passive, etc. (also, the idiom "out of the blue" really does suit him).
• Karma: strength, attention (shown clearly in the class civil war), courage, confidence, and aggression (again, the idiom "seeing red" fits him when the class starts to argue about killing or saving Korosensei).
Now, in comparison to Nagisa, Karma, and Kayano, they're a completely different story. Although the three are known, Nagisa and Karma are obviously more popular (as shown before in the old ranking chart), and their scenes together as a trio isn't a lot, as well as official art (since Korosensei is in quite a lot of them), most I've seen is promotional material, like merch or the Blu-ray CD covers.
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Clearly, they're not the primary colours—at least not for paint, that is. They are the main additive colours, which are basically the colours that produce white light and are used for laptop, phone, or iPad screens, so it's a bit trickier for people to get their heads around compared to red, blue, and yellow for paint. It's as if they're right there, but you can't see them; they're not obvious, but they are indeed there.
Now here's where the true comparison comes in: Kayano and Korosensei are not naturally their “colour”. Kayano dyed her hair from black to green, and Korosensei personally decided to become yellow when he could've very well picked any other color. With that, Korosensei is genuine about the traits he has that are shared with the colour yellow, while Kayano is not genuine and it's all an act (except negative traits like inexperience and possibly envy), but slowly she gains those green color traits throughout the show, especially after her whole arc (growth especially, encouragement, generosity, etc).
Overall, even though Nagisa, Karma and Korosensei are the main focus of the animanga, Nagisa, Karma and Kayano truly do drive the narrative forward and do play key roles (not saying Korosensei doesn’t he definitely does).
I just found this really interesting, and I live for colour analysis in characters, so yeah 😯
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Dangancember 2024 - Danganronpa Top 24 Class Trials - Number 5: Danganronpa V3 Case 1 {BEST CASE FROM DRV3}
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//Me running from the angry mob who think this case is fucking overrated:
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//Okay, okay, I already knew going into this, looking at my top 10, that this is probably the second or third most divisive placement on this list, because the feelings that people have for this trial are generally mixed, and all of it rides on one particular aspect of it, that carries the whole thing.
//But that's not a problem becase we already have a set precedent for that on this list, and yeah, I will not deny it. This trial is only up here because of one massive bias that I have towards it, and if you know me by now, then you already know what it is.
//But I have lots of other reasons as to why I absolutely love this Class Trial, mainly because even if it's not as good a mystery as 2-1 or A2-1, this is the best opening case for me because of how it kicks V3 off with an emotional bang.
//This isn't like the first trial of Another 2 where I think it's generally not a good sign that my favourite case in that game was the first one. This one has a legitimate reason for being up here because of how, even to this day, it sets itself apart from every other Danganronpa trial that we've covered so far, not just among the openings.
//And trust me, it was SO GODDAMN DIFFICULT trying to decide which I liked more between V3-1 and V3-4, because they're both AMAZING. But the thing that ultimately decided it is that I actually have come back to this case a few times over the course of my time as a DR fan. While I only sparingly go back to Chapter 4 of this game, because it's already had its impact on me.
//If you thought the opening cases in previous games were wild, V3 comes out swinging (literally) with a mystery that doesn’t just set the stage but completely flips the script on what you expect from a Danganronpa trial.
//It’s not just about solving the murder; it’s about the emotional gut-punch, the clever twists, and the bold storytelling choices that make you question everything you thought you knew about the series.
So let’s dive into what makes this case such a standout moment in the franchise.
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//The first victim in Danganronpa V3 is Rantaro Amami, a man of mystery whose Ultimate Talent remains unknown during the first chapter. His untimely demise occurs in the library, where he’s tragically bludgeoned on the head with a heavy shotput ball.
//I know there are other aspects of the trial that stand out to people more, but I actually want to kick this review off by saying that Rantaro’s death is not just shocking but downright brilliant.
//It's one of the best character fakeouts in the series, and the only time I think Kodaka does it better in any of his mystery games is the prologue case of Rain Code (If you know, you know.) It's executed so well that it leaves you doing a mental double take.
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//At first glance, Rantaro seems poised to become this game’s equivalent of Nagito. i.e. a morally ambiguous outcast with potentially twisted ideals.
//His enigmatic vibe and cryptic behavior practically scream "plot relevance." Honestly, he even gives off shades of Yuri from SDRA2, with that same aura of someone you’d expect to stir the pot in bizarre and unsettling ways.
//To emphasize this further, all the other Ultimate ???'s have been integral to their games. Kyoko was the deutragonist and leading lady of DR1, and Hajime was the protagonist of DR2. And in the first chapter of DR1, Kyoko is mostly unnasuming, and you don't know what her relevance to the plot is until the trial actually happens; since most of the screentime of Chapter 1 is taken up by Makoto's relationship with Sayaka.
//But before we even get to unravel his deal, he’s unceremoniously removed from the board. It's as if the game chuckled to itself and shouted "SIKE!"
//This clever bait-and-switch caught me completely off guard. I was ready for Rantaro to take center stage as the group's wildcard, only for the game to pull the rug out from under me.
//Instead, the role of chaotic, antagonistic schemer eventually falls to Kokichi, who turned out to be another fantastic choice, though his brand of chaos is a touch different.
//I'd really like to see a potential fanfic rewrite where Rantaro survives, and serves as the rival character to the main protagonist. Because most V3 rewrites are one's that have Kaede survive the first chapter, but Rantaro still dies, and he hardly gets any screentime, if any. And that's a shame, because I'd like to see what people do with his character.
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//Please read all these fanfics by the way, they're so good.
//And sure, you could argue the setup feels a bit reminiscent of Danganronpa 2, where the first victim is also a character cloaked in mystery, and then later, his real talent is revealed to be something monumental to the plot of the game. But hey, if it ain’t broke, why fix it? It’s a bold way to kick things off and keep players guessing, and it sets the stage for the rollercoaster ride of twists that V3 is known for.
//But...okay, let's not delay ourselves any longer. All ya'll motherfuckers know the precise reason why it is that I love this trial.
//When it comes to the first trial of Danganronpa V3, the victim is certainly a shocking element, but let’s not kid ourselves...there’s one reason why this trial is etched into the annals of the series’ history as one of its most mind-blowing moments.
//And that reason is…The culprit.
//So, who killed Rantaro Amami? Who's the mastermind behind this library bludgeoning?
//You are!
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//Okay, to be more specific, the person who turns out to be Rantaro's SUPPOSED murderer is Kaede Akamatsu, the Ultimate Pianist, who starts V3 by serving as the player character.
//Yep! The character you’ve been controlling this whole time is the murderer. And that alone is one of the best plot twists in the entire series, already rivalling the final plot twists of Danganronpa 2.
//And if that doesn't set a precedent for this game, I don't know what could have.
//To elaborate, the game opens with you playing as Kaede, a talented and determined pianist with a big heart, a hopeful spirit, and a knack for rallying her classmates. Everything about her screams "main protagonist," from her bright demeanor to her prominent placement in marketing materials.
//But as this trial unfolds, the game pulls the ultimate fast one.
//At first, the trial plays out like classic Danganronpa fare: you gather evidence, debate your classmates, and cross names off the suspect list. The usual, right? But as the suspects dwindle and the pressure mounts, it becomes clear that solving this case won’t come easy.
//The group edges closer to despair as they struggle to pinpoint the killer. This is where Shuichi Saihara, the Ultimate Detective, the game's current deutragonist, becomes the prime suspect for much of the trial.
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//After some prompting, Shuichi, putting his sleuthing skills to good use, proposes a theory that flips the entire case, and the game, on its head. The real killer isn’t anyone standing on the sidelines. It’s Kaede herself. The cheerful, hopeful pianist you’ve been guiding through this madness turns out to be the one who orchestrated Rantaro’s death.
//Let’s pause to appreciate just how wild this twist is. Up until this point, Kaede was framed as the central figure of Danganronpa V3. You’ve bonded with her, rooted for her, and poured hours into her perspective. And now, she’s sentenced to death.
//The "main character" doesn’t even survive past the first chapter! It’s a daring, genre-defying move that caught players completely off guard.
//To make this twist land, the game’s developers went all out. They weren’t just pulling a fast one on Kaede; they were pulling one on us. Here’s just some of the things they pulled off this grand deception:
On the game’s official Steam page, the promotional images heavily feature Kaede as the protagonist. Shuichi, on the other hand, is LITERALLY a background character.
Kaede is front and center in nearly all official artwork; at least those that dropped at the time of release. Shuichi’s presence is muted, making it seem like she’s the undisputed lead.
V3 is the only one of the Danganronpa games that had a fully released demo. In the game’s demo, Kaede is marketed as the hero, reinforcing the idea that this is her story. Makoto and Hajime, both of whom make reappearances for the demo, specifically refer to her as a "fellow protagonist."
The developers warned fans repeatedly on social media to avoid spoilers, knowing this twist was too good to ruin.
To cement the illusion, they even slapped the "Female Protagonist" tag on the game’s store page.
//This level of misdirection is nothing short of genius. It’s one of the most ambitious twists the series has ever pulled off, and it solidifies this trial as a standout moment in Danganronpa history. Clever, daring, and a little cruel, it’s the kind of narrative gut punch that keeps fans talking years later.
//Also, as a side note, while I was doing this analysis and getting screenshots from YouTube to use as part of it, I found this comment, and I never actually thought about it this way, and it's so goddamn funny for some reason:
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//It definitely keeps ME talking years later, since these days, Kaede is quite possibly my favourite character in the entire series.
//And yes, I'm sorry, this is turning into a rant about why I absolutely love Kaede, but it is very relevant to the plot of this trial, since this is her one and done. So I want to establish what she was able to achieve within her time.
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//Kaede is a delightful bundle of joy, determination, and just the right amount of chaos, and even though she is the protagonist initially, she sets herself apart from the previous series hitters; Makoto, Hajime, and Komaru.
//She’s a hardworking leader type with a strong will, unshakable beliefs in herself and others, and a heart set on making people smile. especially through her music. But while her Ultimate Pianist title highlights her talent, it’s Kaede’s personality and quirks that truly make her shine.
//For starters, Kaede’s kindness and selflessness often lead her to put others first, sometimes to a fault. She’s so trusting that in the game’s demo, she outright fakes an alibi for Makoto based solely on gut instinct, even though she has no rational reason to believe he’s innocent. She does this for Shuichi as well, but obviously, as far as she's aware, SHE'S the culprit, so she knows that if Shuichi is voted for, she gets executed.
//She’ll lie if it’s for a good cause, but at the same time, she’s hilariously bad at it, squirming uncomfortably every time.
//Like previous protagonists, she’s sensitive to others’ struggles and listens earnestly to their concerns. But Kaede takes it a step further: she actively pushes people to improve, even if that means bluntly pointing out their flaws.
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//It's easy to go through all of V3 without seeing her FTE's, because she's obviously only around for this chapter, and has two per character. And unless you reset the game multiple times, you won't get to see them all.
//Which is a shame that you have to go through so much effort to see them because they're all packed with moments of encouragement that show her as an unshakable force of positivity. Unsurprisingly, most of her classmates quickly grow to like her.
//That said, Kaede isn’t without her...problems...In fact she has quite a few.
//Her obsession with piano borders on comical; she works musical metaphors into everyday conversations and avoids any activity that might harm her precious fingers. Her Free Time Events with Tsumugi even lead to a minor existential crisis when she realizes her entire identity revolves around piano, prompting her to desperately search for new hobbies.
//Which is not true, because personally, I think she's among the deeper characters in V3, but it's still funny.
//Kaede also has a goofy, impulsive side that often makes her unintentionally funny, or awkward or awkward depending on the situation. For example, she has absolutely ZERO sense of restraint
//In K1-B0’s Free Time Events, she casually asks questions about his robotic nature in ways that come off as insensitive. She’s the type to poke buttons (literally in Keebo's case, where she pushes his emergency shutdown) or cheeks without permission, giving her a playful, almost childlike quality.
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//But then there’s her tendency to blurt out comments that can sound…questionable. She enthusiastically calls Tenko cute, describes Tsumugi’s "sexy aura," and even threatens to lift Tsumugi’s skirt to get her to talk, prompting Shuichi to point out that she’s acting like a creepy old man.
//Her layered personality doesn’t end there. While she’s a genuinely kind and brave person, Kaede also has a fiery temper and a knack for standing her ground. She’s quick to lash out when provoked, whether it’s snapping at Shuichi for panicking, telling Himiko to shut up during an investigation, or calling out Kokichi for his attention-seeking antics.
//Yet, these moments of frustration come from a place of passion, as Kaede firmly believes in justice and doing what’s right. She’s not afraid to call out any behavior she deems unacceptable, earning her a reputation as a bossy but well-meaning figure.
//However, Kaede’s determination to do the right thing is both her greatest strength and her biggest flaw. She’s relentless in pursuing her vision of justice, even when it’s misguided or downright dangerous. In this chapter, she rallies the group to escape using one of Monokuma’s obvious traps, earning everyone's pointed criticism, specifically from Maki and Kokichi. Her pushy attitude sometimes rubs others the wrong way, but Kaede genuinely doesn’t realize how her actions affect those around her until it’s pointed out. When her good intentions go awry, it leads to moments of genuine regret.
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//Of course, Kaede’s defining moment comes in the trial, where her unwavering sense of justice drives her to extremes. To save her classmates, she attempts to murder the Mastermind, a decision that ends in disaster when her plan misfires and Rantaro becomes the unintended victim.
//And despite the inclusion of the First-Blood Perk, which allows whoever commits the crime to escape the school without the need for a Class Trial, she refuses to take the chance, because she wants to use the trial to out the Mastermind.
//This twist not only redefines Kaede’s role but also highlights her complexity. She isn’t just a good person in the traditional sense. Her belief in her own righteousness blinds her to the consequences of her actions, making her a beautifully flawed and deeply human character.
//Now...before I go onto what I actually liked about the trial itself, and how, while the Kaede twist carries it, it's still supported by a bunch of really neat moments, mysteries, and pacing, I want to go over one massive concern that we haven't really established with this case, and give my opinion on it. Because this is something that we've kind of already gone over, but I want to talk about it in more detail here, because this is where the point becomes relevant.
//During the trial, the evidence begins to point toward the fact that Rantaro was killed by a heavy shotput ball dropped from the vent above the library’s bookcases, which is how Kaede set up the trap. Initially, suspicions are scattered among several characters, with Shuichi himself being a prime suspect for much of the trial.
//However, in a dramatic reversal, Shuichi pieces together that Kaede’s actions prior to the murder align with the placement of the murder weapon. He theorizes that Kaede had hidden the shotput ball inside the air vent with the intention of setting a trap for the Mastermind. This trap involved the ball rolling out of the vent and hitting whoever triggered the motion-detecting cameras set up in the library. Tragically, Rantaro happened to be the one caught in the crossfire.
//Or so we thought...
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//In truth, Tsumugi Shirogane, who is secretly the mastermind of the killing game, altered the events of the murder after Kaede set her trap. Kaede’s plan to kill the Mastermind failed, and the shotput ball actually MISSED Rantaro. He was instead killed directly by Tsumugi, who procured her own ball and smashed him over the head with it.
//Using her authority over Monokuma and the game, Tsumugi manipulated the evidence to make it look like Kaede’s trap had succeeded. Ensuring that Kaede would take the fall for the crime, not only eliminating a strong-willed leader who might disrupt the killing game early on, but also, due to Monokuma's threat of killing everybody if nobody died within a certain time limit, to ensure her own survival.
//The group unknowingly plays into her hands, convicting Kaede as the blackened based on incomplete and fabricated evidence. And it's quite possibly the only substantially evil thing Tsumugi does in the whole game.
//Now...this element of the game is controversial, both for me, and for the audience, for several reasons.
//My big issue is that it's an unfair manipulation of the rules of the killing game, which usually relies on airtight logic and player-driven deductions. Knowing that the evidence was tampered with by Tsumugi retroactively feels like a betrayal of the game’s premise of uncovering the truth.
//And yeah, this isn't the first time the Mastermind does this. Junko does this in Game 1, in fact. And it's highly unrealistic for you to believe that the Masterminds would ever willfully play by the rules, but my problem is that it really undermines them from being the powerful villains that they play themselves as in the final Chapter. It's why I believe AI Junko in the second game is the best Mastermind of the lot, since she's the only one who doesn't royally fuck up at one point (barring Mikado and Akane T.)
//The bigger issue for people in general, however, is that some fans feel that the framing diminishes Kaede’s role in the twist. Instead of her actions directly leading to the crime, her plan is sabotaged and used against her by an outside force. This makes her appear less culpable, which can feel like a cop-out for such a high-stakes moment.
//One could argue that if Kaede had actually succeeded in killing Rantaro, the twist would have been more impactful. It would’ve forced players to grapple with the moral complexity of Kaede’s actions, as she would’ve knowingly crossed a line to protect her friends. By shifting the blame to Tsumugi’s interference, the narrative somewhat softens the weight of Kaede’s decision.
//And I do agree with all of these notions, and understand where people are coming from. HOWEVER, despite these criticisms, Kaede’s framing still works within the context of the story and doesn’t take away from the emotional impact of her being the Chapter 1 culprit.
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//What you have to remember is it isn't simply that Tsumugi committed her own crime individual of Kaede. Kaede started the murder plan, and Tsumugi finished it.
//It still means that Kaede isn't the killer, and shouldn't have been executed for it, but it doesn't change the fact that she still TRIED to kill somebody.
//It doesn't take away from the complexities and flaws of Kaede as a person in this game. The Despair she felt, and the corner she was driven into, still mattered, and she still acted on it in the worst way possible. Had the shotput ball hit Rantaro and not missed by pure coincidence, she would still have been the culprit.
//Even though she was framed for the actual murder, Kaede’s actions remain central to the story. Her plan to kill the mastermind reflects her unyielding determination to save her classmates, even at the cost of her own morality. Whether her trap succeeded or not, Kaede willingly put herself in a position where she would’ve been responsible for taking a life. This is the heart of the twist, and it’s not about whether she succeeded, but about her willingness to go that far.
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//The framing doesn’t change the fact that Kaede is executed believing she is responsible for Rantaro’s death. Her guilt and despair as she tries to encourage Shuichi to carry on in her place still land with full emotional force, and the player shares her devastation, and her death leaves a lasting impact on the narrative. This doesn't change with Chapter 6's revelations.
//And on top of that, Tsumugi’s interference is consistent with her role as the mastermind and a villain who thrives on deception. The killing game has always been about manipulation, both of the participants and the audience. By framing Kaede, she ensures that the game starts with a shocking betrayal of expectations, cementing her as a calculating and ruthless antagonist.
//Only to fumble the ball much later, but this is more of a knock on Trial 6 than Trial 1.
//And that's mainly the big reason why I think this trial is great as an opening. It allows several characters to shine early.
//Kaede’s bold leadership, Rantaro’s mysterious potential, and glimpses of complexity in Kokichi’s manipulations and Kaito’s steadfastness all take center stage.
//But beyond Kaede, the real breakout star here is Shuichi, whose journey from hesitant sidekick to true protagonist begins in earnest during this chapter.
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//At first glance, unlike Kaede, Shuichi feels eerily familiar to Makoto and Hajime, or previous protagonists. He’s polite, serious, and perpetually anxious, sporting a hat he refuses to take off because he’s self-conscious about making eye contact. He blushes, breaks into cold sweats, and often assumes everyone else is more capable than he is.
//In short, he doesn’t exactly exude confidence or charisma, and that’s exactly why his growth feels so satisfying. V3 may have ups and downs in terms of its characterization and plot development, but if there's one thing that I can say for certain, it's that Shuichi's character writing, throughout ALL of this game, is FLAWLESS!
//Despite his meekness, Shuichi shows surprising flashes of initiative early on. He’s the first to suggest they set a trap for the mastermind, proving he’s not as passive as he seems. He’s also quick to stand up for himself when pushed too far, such as his angry outburst at Miu accusing him of being a pervert.
//Kaede’s role in shaping Shuichi cannot be overstated. As the initial protagonist, she radiates optimism, courage, and determination. Her plan to stop the mastermind, though it fails, demonstrates her willingness to take risks for the group’s sake.
//When the truth of the trial forces Shuichi to accuse her, the weight of that responsibility crushes him, but Kaede’s faith in him remains unwavering.
//Kaede’s final words, encouraging Shuichi to believe in himself, become the foundation for his transformation. Her trust in him, paired with Kaito’s relentless support afterwards, helps Shuichi shed his self-doubt (and his hat) and step into the spotlight as the protagonist. From here on, Shuichi is determined not to look away from the truth, no matter how painful, a promise he makes in honor of Kaede’s memory.
//Trial by trial, Shuichi grows more confident and assertive. By the time the finale rolls around, Shuichi has fully stepped into his role, calling out the mastermind and rallying his fellow survivors with unshakable resolve. His passionate outrage upon revealing Kaede’s unjust execution shows just how far he’s come, not only as a detective but as someone who refuses to let lies define their lives.
//What makes Shuichi such a compelling protagonist is how different he is from Kaede. Where Kaede is bold and charismatic, Shuichi is quiet and thoughtful. He lacks her boundless optimism but compensates with razor-sharp intellect and a deep sense of responsibility.
//His understated heroism makes his victories feel earned rather than inevitable, and his struggles resonate with anyone who’s ever doubted themselves.
//In the end, Shuichi becomes the protagonist that Team Danganronpa never anticipated. While Kaede was ideal for their manufactured Killing Game, Shuichi subverts their expectations entirely. By rejecting the binary of Hope and Despair and refusing to vote, he takes a stand that transcends the game’s twisted rules. His quiet determination and intellect ultimately bring an end to the Killing Game and the series itself.
//Just as he promised Kaede.
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//Kaede’s death and the way she passes the torch to Shuichi set the stage for one of, if not, THE most rewarding character arc/arcs in the series. Her impact is felt throughout the game, not just in Shuichi’s growth but in how her sacrifice inspires the survivors to keep pushing forward.
//Shuichi’s evolution from anxious and self-doubting to confident and decisive is what makes him such a standout protagonist. His relatability, paired with his ability to rise to the occasion, ensures that his journey, from the first trial to the game’s finale, is as compelling as it is memorable.
//But while the characterization and the relevance of Kaede is what carries this trial this high onto the list, I want to talk a little more about my thoughts and feelings on the invesigation, and the trial itself.
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//The first chapter of Danganronpa V3 is just as heavy and depressing as its predecessors, but it cranks up the confusion factor to eleven. While Hope’s Peak Academy and Jabberwock Island had some sense of familiarity, the Ultimate Academy for Gifted Juvenies in this game feels more alien, making the stakes even harder to grasp initially.
//I kind of already said this, but from the way Rantaro carries himself in the prologue, acting all mysterious and competent, I was convinced he was going to be a key player. Maybe even a leader figure who would stick around for the long haul. And then when he started going a bit off the rails, I thought, "Ah, I see where this is going."
//I began thinking that he was going to turn out like Tsurugi from the Another games. Like the morally rigid, justice-obsessed type whose sense of right and wrong is slightly…off.
//But nope! The next thing I knew, Rantaro was lying there, very dead, and I was sitting there questioning my life choices. That little arc of his really threw me for a loop.
//Unless you're NicoB and somehow channeling detective-level intuition, figuring out who the killer is in this case is next to impossible based on the investigation clues alone. And that’s exactly what makes it so brilliant.
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//With Kaede as the culprit, you essentially experience the entire murder setup firsthand. You’re there for the plan, the execution (as in the crime HAPPENING in real time, not the execution that kills Kaede, although we are also there for that), and the aftermath. But the game cleverly omits just the right moments or twists key words in a way that keeps you from ever suspecting her.
//Now, let’s address the elephant in the room: some fans argue that the protagonist switch is the only good thing about this case, dismissing the rest as basic or bare-bones.
//Respectfully, I think they’re wrong.
//Sure, the protagonist twist is a massive highlight. It’s chef’s kiss in terms of execution. But the case itself has plenty to offer.
//As a first case, it had some big shoes to fill. On one hand, it easily outshines the first trial in Danganronpa 1, which, let’s be real, was serviceable but not exactly riveting.
//On the other hand, it had to compete with Danganronpa 2’s first trial, which featured Teruteru’s surprisingly intricate scheme. That one’s a tougher act to follow, but I’d argue that Kaede’s case pulls ahead in terms of how engaging and multilayered the mystery is.
//Teruteru's crime was more complicated, and engaging, but it wasn't as fun to solve as this one was for me.
//Is it the most complex case in the series? No.
//Does it redefine what meta means in V3? Not quite.
//But it’s still an awesome, tightly crafted mystery that deserves its spot among the series’ best. In hindsight, even though they are my least favourite set of mysteries in the main trilogy, V3’s cases are all pretty intricate, so the fact that this one holds its ground says a lot.
//And really, how can you not appreciate a case where the game essentially says, "You’re the killer, but good luck realizing that before we drop the bombshell?"
//It’s clever, it’s bold, and it sets the tone for V3’s penchant for subverting expectations. Whether you’re here for the shocking twists or just love seeing your brain get tied in knots, this case delivers.
//For good measure, I'll reiterate how this whole thing goes.
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//So, the whole mystery kicks off with Rantaro getting murdered, and Kaede, being the brilliant hero that she is, takes it upon herself to help the group narrow down the list of suspects. She shuts down anyone who tries to throw blame at others, using hard evidence like a detective on a caffeine high.
//The excuses for why certain people couldn’t have been the killer range from, "They were miles away at the time," to "They’re physically too weak to throw a shotput hard enough to kill someone". Basically a smorgasbord of alibis and physical limitations that could’ve come straight out of a detective’s handbook.
//But as it goes, all suspicion seems to funnel onto Shuichi. After all, he’s the only one who could bypass the security system, because Miu, the mastermind behind the tech Shu and Kae used for their trap, told him how to do it, while Kaede was not informed beforehand. And since Miu has her own alibi, she's off the hook.
//However, in a classic display of Kaede's wits, she manages to throw a few crafty suggestions, and a little white lie here and there, to get Shuichi off the suspect list.
//But if Shuichi isn’t the culprit, then who in the world is? Well, Shuichi, after a brief moment of hesitation, and probably some deep internal screaming, suggests a bold new theory: Kaede could be the killer.
//Now, if this was a soap opera, this is where the dramatic music would kick in. The rest of the trial devolves into a full-on "everyone vs. Shuichi" situation. Which is a terrible situation to thrust the poor boy into, especially since this chapter also features a whole ass scene where Shuichi is crying about being scared of the truth.
//I get why Kaede did it, and it did help Shuichi in the end, but it doesn't change the fact that she was making him fight everybody over a truth that he didn't want to come to light.
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//The tension is palpable, and the whole room is practically ready to tear him apart, but this is where Shuichi starts showing his detective chops. He doesn’t flinch, doesn’t back down, and argues with the same quiet determination you’d expect from someone who’s been taking notes on how to deal with chaos. It's a subtle flex of his growing skills as a detective, and honestly, it’s pretty satisfying to watch him hold his ground against everyone.
//Eventually, the trial wraps up with Kaede confessing to the murder. But here's where things get a bit…well, complicated.
//Now, if there’s one thing that makes this trial truly stand out, it’s how the protagonist switch ties into the game’s larger themes of Truth vs. Lies, and more importantly, the colossal twist that the world of V3 isn't even real.
//Shuichi, the true protagonist, is like the ultimate punchline to the whole game. The fact that Kaede doesn’t make it past the first chapter is like one giant narrative rug-pull. Not only does it break your expectations for what you thought the game was going to be, but it also ties directly into the overarching narrative of deception that runs through V3.
//And, if you’re paying close attention, it’s not just a clever narrative trick. It's a commentary on the entire premise of the game. The creators themselves are in on the joke, which adds a whole layer of meta to the experience.
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//In the end, this trial is a perfect storm of clever writing, emotional punches, and mind-bending twists.
//Kaede may not have been the killer, but her actions set the stage for everything that follows, and that’s what makes this trial one of my absolute favorites in the Danganronpa series.
//So yeah, I'm definitely biased. And I'm sorry if that ticks people off.
//But I should warn you. If you think THIS is the most controversial pick for the upper rankings? You'd best get ready for tomorrow's.
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sarucane · 1 year ago
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This is an under-caffeinated OFMD rant about how awesome I think it is that Ed and Stede aren't obsessed with each other, and aren't particularly protective of each other.
I see this obsession/protectiveness narrative around a lot, and want to state up front that as far as headcanon goes you do you, but I just don't see compelling evidence for this interpretation in the show itself.
People talk about how Stede burned a whole ship of aristocrats because they made Ed sad, but Stede barely pays attention to Ed's reaction when the fire is lit. Stede's hatred of the aristocrats was rooted in how they treated him, which dug up old traumas and frustrations we see rise every time Stede faces people from his old world. And just today I saw someone say that Ned Lowe signed his own death sentence by Stede's hand when he poked Ed with the bow, and it's true that Stede's provoked to start the execution by Ned shit-talking Ed--but Stede kills Ned in spite of Ed, and he lists a bunch of reasons for killing Ned that have nothing at all to do with Ed.
Ed absolutely is sometimes protective of Stede, but it's not a universal thing. He steps in front of the firing squad in Act of Grace, but a few minutes later Chauncey's waving his sword at Stede and Ed steps back. When Ned Lowe attacks and they don't know what's happening, Ed does cover Stede, and he does swear vengeance when Ned hurts Stede--but Ed then point-blank refuses to kill Ned. In the next episode, Ed warns Stede that someone's going to try to kill him, then fucks off.
And as far as obsession goes: there are times when they hyper-focus on each other, like when Ed is thinking about leaving and Stede ignores the oranges problem, and when Ed suggests the run off to China. But there are many more moments throughout the season when the boys choose not to be in one another's company. They spend time together sometimes, and they don't sometimes, and there's nothing suggesting they're "always" obsessively thinking about each other. Often, yes, but not always.
And that "often" is where I get into why I actually love this. Ed and Stede aren't obsessed with each other because they're both fully-realized characters. They have complex motivations related to themselves and to one another, and they exist in a web of relationships, some entirely independent of their significant other. They have rich internal lives of which their romantic connection is one element. One that is extremely important, that is a sometimes overriding and often pivotal element--but still, one.
This love story is really different from just about anything else out there. So many love stories have 1 complex character and 1 love interest; have two characters who are focused only on each other. In a story like that, Ed killing himself would have been "because of Stede," not because of several factors of which Stede was one. Stede would have lost it completely when he found out the Revenge crew had murdered Ed, and again when Ed was voted off the boat. And if they were hyper-protective of each other, they would have been unable to go into battle together. This love story has space in it for two protagonists, and it feels real and honest in a way most TV love stories don't.
At the end of s2, Ed and Stede open an inn. It's not a place where Ed and Stede will be alone together, it's a place where many different people will come and go. Stede is giving up the sea for Ed, but while it's a serious sacrifice (that is very underwritten), his life isn't going to be just about Ed. They're taking steps on the paths of lives where a key pillar will be their relationship with one another, but that will have space for many other stories.
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loopy777 · 5 months ago
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So I've read 'The Reckoning of Roku'
This isn't a real review, just my impressions and reactions. No spoilers.
I'll start by admitting that to me, Randy Ribay is no F.C. Yee. I vibe perfectly with Yee's stuff, to the point where he's on my "Read Anything They Write" list; I vibe with his genre choices, his dialogue, his characters, his scope, his storytelling, etc. By contrast, Ribay's writing is functional for me, but nothing more, and feels bit more narrow. There are a few instances, even, where I think he made some amateurish wording choices, but most people probably wouldn't be bothered by it and that's likely me just being snobbish. What I'm leading up to is that I think the story is Fine, and I don't have the enthusiasm for it that I do for the earlier Avatar novels, but neither do I think it's bad.
Part of that ambivalence is our familiarity with Roku. Compared to Kyoshi and Yanchen, we know a lot more about him. We have an entire episode of AtLA devoted to his life story. This book finds a slot we haven't explored before, but I think I could summarize the feel of the story by describing the prologue: the book opens after Roku has learned he's the Avatar but before he says goodbye to Sozin, then skips the scene where said goodbye is said (since we saw it the cartoon and I guess there was no desire to novelize it), then resumes the next morning for their final public formal goodbye, all while trying to achieve the same feel and impact of the actual goodbye scene from the cartoon. Similarly, my impression is that the book covers a character arc for Roku which feels very much like what was covered in 'The Avatar & The Fire Lord,' presented as a kind of microcosm of that lifelong story, via events set shortly after he begins his Airbending training.
For all that, though, it fits poorly considering what we already know about Roku. These novels have been very free with retcons, especially when it comes to Avatar Kuruk, but I've been pretty tolerant of that since so little was known about those characters previously and they obviously weren't constructed to be protagonists of their own stories, just props to Aang's. But Roku was a bit more developed and got a whole episode devoted to his life story, so I feel like some things are revealed about him in this book that should definitely have been mentioned in 'The Avatar & The Fire Lord.' Likewise, what we see of Roku's Airbending training in the cartoon doesn't really fit with this story, and I feel like a hint about Sozin's father in the cartoon is interpreted in an awkward way here. None of it "breaks canon" or anything, but it sticks out as a poor fit.
But I'm sounding pretty negative so far. Let's talk about what I like in the book.
Young Gyatso is wonderful. 10/10 no notes, as the kids say.
Sozin is a real piece of work, as he should be.
Ta Min is a lot more interesting than I expected.
As I've noted in a lot of my talk of the AtLA comics and the other Avatar novels, I'm usually very down on forced references to random stuff in AtLA/Lok, and especially needless explanations for elements of those stories which would be better just as something random. However, there's something in this novel that's both a forced reference and a needless explanation, and I thought it was hilarious and wonderful. So good on Ribay for making that work for me. I'm still grinning about it.
The plot is more straightforward than the previous novels, but still creates tension and mystery. It also has a few beats that feel rather mythical, which I always enjoy. And I think it does a great job creating a balanced set of stakes, where things feel urgent and important without leaning on the old Fate Of The World too much.
The story feels complete while also having some very clear paths for the sequel to follow.
So, overall, I think the Avatar novels continue to outshine the comics, even if I don't want to kiss this book.
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foodfightnovelization · 1 year ago
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Every Real-World Brand Mascot in the Movie
Time for another interlude! Cool, huh? Okay, this admittedly isn't super interesting since it's just a game of "spot the cameo" with characters that are already in the movie, but I felt the need to trek my way through and point out just how many brand mascots (that is, ones based on actual grocery store products) we see throughout the movie. I'm aware there's already a list like this on Foodfight's Lost Media Wiki page, but it's slightly inaccurate and anyway, mine has pictures. So let's do this!
(Sidenote: This doesn't include products that appear in the movie but don't have a mascot. For example, we see Crest toothpaste on the shelves as the store closes, but there's no anthropomorphic tubes of toothpaste walking around so I'm not including it)
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#1: The Vlasic Stork: Okay so this one is obvious since he's on the DVD cover and all, but he's also the first one we see in the whole movie, at around 1:50!
#2: Mr Clean. Again this one's super obvious and noticeable, I'm just listing all of these for completion's sake. I chose the screenshot of him with sewage on his clothes because I think it's funny.
#3: Mama Celeste. I'm talking about the woman in the foreground in a red dress and a white apron- she just looks like a regular old woman but she's actually the mascot for a bunch of microwavable meals (like Celeste Pizza For One, which a friend of mine says is a very sad meal for very lonely men)
#4: Punchy. Not much to say about this one, but it's Punchy, the mascot for Hawaiian Punch. He has no lines but he DOES perform his signature move of offering someone a drink before punching them in the face, and we all know punching people in the face is tight.
#5: Twinkie The Kid: The mascot for Twinkies, this character appears multiple times throughout the movie, but I'm just including the first time he shows up because it's easier (this is during a crowd scene early on where lots of cameos can be seen)
#6: Spammy. See, I wasn't even aware Spam had a mascot? But apparently they do, and he can be seen here staring right at you, the person reading this! He's basically just a can of Spam with a face and arms.
#7: The Dinty Moore Lumberjack. The mascot for Dinty Moore stew, he can be seen here waving his hands in the air and being stared at by a rabbi. (The rabbi in question is called Rabbi Kayman in case anyone's wondering, he's an original character created for the movie and is the mascot for a brand of granola bars and cookies. God, I know way too much about this movie)
#8 and #9: Tootsie Roll Owl and Tootsie Roll Man. In the background of the same scene, we can see these two characters. The owl, famous for the "How many licks does it take to get to the center of a Tootsie Pop?" commercials, and a walking Tootsie Roll (on the right) who Google tells me is just called the Tootsie Roll Man.
#10: The California Raisins. One of the more well-known mascots in the movie, in the scene pictured above they're in the Copabanana singing a cover of "I Heard it Through The Grapevine" which they often sang in commercials back in the 80s. They're also one of the only real-world brand mascots from the movie to actually get tie-in merchandise, as there was a plush released of one of them alongside all the original characters from the movie. (The only other real-world mascot to get a plush, or indeed any form of merchandise, was Charlie The Tuna. Speaking of...)
#11: Charlie The Tuna. The mascot for Starkist Tuna, he's notable for being one of the few brand mascots in the movie to actually get any dialogue. I like his Brooklyn accent, and as mentioned above he's one of only two real-world mascots to get any tie-in merchandise released. There were a whole line of plush toys released- Dex Dogtective, Daredevil Dan (I have this one!), Maximilius Moose, Cheasel the Weasel, Polar Penguin, a California Raisin, and Charlie the Tuna. He's also on the DVD cover! So Charlie the Tuna must be quite the star, getting his own plush and everything... either that or tuna companies typically don't get the chance to sell merchandise based around their canned fish mascot and jumped at the chance.
#12: Mrs Buttersworth. One of the only other brand mascots to get any dialogue, she throws pancakes at the Brand X army at one point and spills a glass of juice on Mr Clean. You have to wonder, with only three or four of these (relatively) popular characters getting speaking roles, if more of them had dialogue but it was cut before the movie was released. Mr Clean is credited as having a voice actor but never talks in the movie. Makes you think, right?
#13: Energizer Bunny. This one is a real "blink and you'll miss it" type cameo in the USDA meeting scene, but this is undoubtedly the Energizer Bunny. (Energizer Batteries also feature in a scene in the real-world grocery store)
#14: Mr Bubble. The mascot for a somewhat obscure brand of bubble bath, Mr Bubble appears multiple times throughout the movie but never does anything particularly noteworthy.
#15: Kid Cuisine Penguin. Another "blink and you'll miss it" cameo, the Kid Cuisine Penguin shows up in a few scenes, but he's really hard to spot- if you weren't actively looking, you'd have no idea he was in this at all. It's almost like they didn't want you to see him?
#16: Chef Boyardee. He shows up a few times at various points in the movie, and they've made sure to put the Chef Boyardee logo right on the front of his uniform, which is useful because otherwise he could easily just be mistaken for a regular nondescript chef.
#17: Hungry-Man. We're really getting into the pits of the cameos now. Hungry-Man is a brand of frozen dinners... but they don't have a mascot. I looked it up, they definitely don't and they never have. So for this movie they've created their own mascot for Hungry-Man by just taking a regular-looking guy and slapping a shirt that says "Hungry-Man" on him. The only interesting thing about this is it implies that in the world of Foodfight!, even products without mascots in the real world still have their own Ike in the Marketropolis.
#18: Duncan Hines. Okay, last one now. I watched this movie a BUNCH and I had idea who this was supposed to be, only to spot a logo on his apron right towards the end and realize this is supposed to be Duncan Hines. He doesn't look anything like the real-life Duncan Hines (a restaurant critic who definitely does not have a mustache) and as far as I know Duncan Hines cake mix doesn't HAVE a mascot. So for this movie I guess they just...created a mascot that looks nothing like the real-world man the company is named after? Okay, FINE.
So all in all that makes 18 cameos from 18 different brand mascots...in a previous post I said there were around 15 and that I'd have to pore through and catalogue them all at some point. And here I am! My guess was surprisingly accurate. A lot of these are so obscure and so easy to miss though, that I'd say they barely even count as cameos. The only notable ones are ones that get a shot specifically focused on them or a line of dialogue, like Charlie Tuna, Twinkie The Kid, Mrs Buttersworth and the Vlasic Stork. It makes sense they're the ones featured on the DVD cover and poster- they're the most recognizable of all these and some of the only real-world mascots with an actual role in the plot.
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Sidenote: This particular variation of the DVD cover/poster (the same art is used for both) lists a bunch of cameos featured in the movie. Charlie Tuna, the Vlasic Stork, Twinkie the Kid, Mr Clean, Mrs Buttersworth, Hawaiian Punchy, California Raisins, Chef Boyardee and...Chiquita Banana? But the Chiquita Banana lady isn't in this movie at all! I should know, I just spent way too long going through every last second of it trying to pick out all the cameos. So either she was removed very late into production, or whoever wrote the text for this poster just got confused and made a mistake. I genuinely have no idea which though? The mystery of this movie really never ends...
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zahri-melitor · 10 months ago
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if I wanted to get into the bat comics do you think it matters if I miss a few? Does it matter that I go in order and read every issue, or are they not that deeply connected? Every guide on the internet says something different about which comics are the essential ones for the batfamily and I am so confused. I don't know how to tell what to read and how to tell what isn't worth my time. Help?
Short answer: no, you don’t need to read all the comics. However you’ll find it a lot easier to follow if you read comics in arcs or runs, rather than skipping between issues following an appearance list.
Longer answer: ‘essential comics for the Batfamily’ is a question that resembles ‘how long is a piece of string’, which is part of why you’re getting confused - people like different stories, and what ‘essential’ means differs between people, particularly as some stories get repeated over and over.
Now I don’t know which Bat characters you’re interested in, so I’m going to give general advice. If you’re getting into comics and don’t feel confident about where to start, my best advice is ‘pick one character or one team’.
Maybe two. But one is better.
This is for a very practical reason. The best way to get to know a character is to read comics specifically focusing on them.
There are four general categories of superhero comic.
Family Title. This is a headline book. For Batfam it’s Batman and Detective Comics. Batman is generally tightly focused on the current Batman (usually Bruce Wayne), though other characters may appear. Detective Comics is more the BatFAM title - it’s still often focused on Bruce, but is also where you’ll find team ups, stories focused on rogues, sometimes story arcs about a completely different character in the group.
Solos. These usually have the character’s name in the title. Nightwing, Robin, Batgirl, etc. They star the named character.
Team books. Yes, there are teams within the Bats, but these also include other characters. You’re looking at Birds of Prey, Batman & the Outsiders, Red Hood & the Outlaws, Batman & the Signal, etc. More general team books are Justice League, Titans, Young Justice, etc. These are where you’ll often find stories focusing on characters who DON’T have a current solo.
Anthology books. These ARE samplers. You’ll get a taste of all sorts of characters here. Gotham Knights and Batman: Urban Legends are the best regarded.
Pretty much every Bat character you’re considering picking up has had at least one solo run. The simplest way to start is to pick up one of their solos and start there. (Their name is generally in the title). For some characters, you’ve only got a few choices. Open whichever sounds interesting/you like the cover art. For others, if you just picked up Nightwing, say, you’re staring at 28 years of ongoing solos at this point.
Now, you’ve probably heard or noticed people throwing around the names of different writers. What you want to do is EITHER start at #1 of the title you’ve picked, or start at the first issue of a new writer. Sit down. And read that writer’s whole run (or at least the first full story - that will usually be somewhere between 3-12 issues).
A new main writer on a title will generally give indications at the start of their story arc about where you are in time. They’re also considered a jumping on point - plenty of readers switch comics when a new writer comes in.
You’ll have an easier time if you treat a writer on a title like its own book. Don’t read issues #1-3, #7, #9 and #12 as those are the ones that have Damian in them; read #1-12.
If while reading a comic you come across a random crossover issue that doesn’t make sense, you have two options. Track down and read the crossover event, or skip it. I promise, it’s almost always safe just to skip over the issue (If you’re reading 90s Bat comics, it’s actually just easier to read the events and I can talk you through that, but that’s very much more Guide Dang It).
The more obscure a character you’re interested in, the more scrappy what you read will be. Honestly, don’t start with anyone less prominent than Helena Bertinelli.
Once you’ve read that story, skip ahead to the next one that sounds interesting to you. Keep trying for CHUNKS to read, rather than one or two issues. You’ll find branching out comes more easily once you’ve read a couple of dozen issues - you’ll want to follow someone to find out more.
I’ll finish with some suggestions for various characters:-
Bruce: honestly for Bruce, you might as well hop on board for either the current Zdarsky run in Batman (#125-) or the Ram V run in Detective Comics (#1062). They both work as entries. You will NEVER run out of Bruce comics. Just take whatever Bruce rec calls to you and read it.
Dick: Nightwing #1 (1996, 2011, 2016) all work as starting points. Also, if you really haven’t read a lot of comics, starting from Tom Taylor’s current run (you want Nightwing #78 2016) is probably going to be enjoyable, and line up with characterisation you’re used to seeing in fandom. If you want Dick as Robin? Robin: Year One, Robin & Batman, or Batman/Superman: World’s Finest.
Jason: I am not good on Jason, but you probably want Under the Red Hood (Batman #635-641, #645-650) followed by Red Hood: The Lost Days. Alternatively, I hear Red Hood and the Outlaws (2016) is better than (2011).
Tim: the three Robin miniseries between 1991 and 1993 make good intros to Tim, then dig further into Dixon. Alternatively I suggest Young Justice 1998. I personally would suggest saving Red Robin till you’re read more of his stories, just because it improves the more you know Tim.
Damian: look, go straight to Batman & Robin 2011, or Robin: Son of Batman 2015. Batman & Robin 2009 is far more uneven than these two.
Duke: We Are Robin or Batman and the Signal.
Jean-Paul Valley: Batman: Sword of Azrael #1 or Azrael #1 1995.
Selina: Catwoman #1 2002. Or honestly any other run of her solos, but 2002 is a particularly good starting point.
Barbara: okay, this depends on what you want. Early Batgirl? Batgirl: Year One. Oracle? Birds of Prey 1999 #1 (for Dixon) or #56 (for Gail Simone). Post-2011 Batgirl? As much as I hate to say it, you are the audience for Batgirl of Burnside. Start at Batgirl #35 2011.
Helena Bertinelli: Huntress #1 1989, Batman/Huntress: Cry for Blood, or Huntress: Year One.
Cass: Batgirl #1 2000. Then read Spirit World.
Steph: you have three options. Batgirl 2009 is one. Pulling a list of Steph appearances and following her as Spoiler through Robin 1993 is another. The third is reading her four issues as Robin (Robin #126-128, Batgirl #53) but that’s actually hard mode.
ETA: Kate Kane: you are blessed and basically everything starring Kate is a high quality comic. Batwoman: Elegy (Detective Comics #854-863) or Batwoman #1 2011.
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thorns-and-rosewings · 9 months ago
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It's late one evening in the Home Sweet Bar AU 🍻
.
Ruin found himself unable to sleep. As he's been finding it harder and harder to actually get to sleep lately... When ones mind is dealing with troubles, sleep becomes a rare commodity... So he decided to brew himself a cup of warm milk and try reading a book (Alice in Wonderland) in hopes that might help him eventually drift off...
Only imagine his surprise when he goes to walk into the kitchen late at night, only to find Eclipse silently working in there.
And by working...
I mean baking...
He is completely oblivious to Ruin standing in the doorway in his adorable shark onesie, who is wondering if he is, in fact, dreaming. Eclipse has several bottles of alcohol near what look like new cocktails. There are several trays of what look like pastries and some smaller plates of skewered meats dusted in seasoning. He's got a notepad out and he's clearly working quite hard at this... Finishing off the last thing he was making. Before turning around only to see Ruin staring at him with a huge smile.
Eclipse has been making bar snacks...
And wearing a rust red apron with black lettering that reads: This shit is going to be delicious...
He clearly isn't too happy he got busted by Ruin though, as the smaller animatronic is just bouncing with happiness since he is usually the one who does all the cooking and Eclipse never showed any interest in it.
Ruin: Why did you never tell me you knew how to cook?! Let alone have your own personal apron?
Eclipse: Because of how you'd react. Obviously you will go too far with this knowledge and want me to cook with you and it would obviously change up the things you make.
Ruin: Change what I am... wait... are you saying that you actually LIKE my cooking?
Eclipse: I am not... saying... that. But I would rather you... not change up whatever you're doing.
Ruin: 🤩 (His smile can't possibly get any bigger)
Eclipse: (Desperately wants to change the topic and sighs) Want to taste some of this stuff?
...It will forever awe Eclipse, how fast Ruin sped off down the hall and returned wearing his own apron. A colorful patchwork thing with lots of pockets that is just ridiculously cute...
Eclipse: ...how?
Ruin: :3
Cuteness aside, Ruin is eager to test some of the things Eclipse made. So he selects one of the simplest things to try first. It's a strawberry, but covered in lightly toasted brown sugar and glazed with warm butter. Paired with a drink that Eclipse has called a 'Spice Drop' that amongst its ingredient list, Eclipse mentions contains spiced rum. Undoubtedly this is to prevent Ruin from drinking the whole thing. Given how he reacts to alcohol.
Ruin happily takes a bite and a sip of this creation. Only one thing can really be said...
It's frickin heavenly...
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l-in-the-light · 4 months ago
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How clingy is Law when being in a relationship? 👀
I sort of answered this one before, though it's kinda scattered among many different asks. I will put it all together for you here, fill up the blanks and summarize neatly.
First of all, would he be clingy at all? And if so, in what ways? Let's cover the "yes" option first, because he would be, but perhaps not in "usual way" when you think of someone being clingy (which is sending messages constantly, always seeking your attention, literally clinging to you physically in any way they can - those things Law would definitely never do).
Overall, I think Law would be a caring and dedicated partner in a romantic relationship, loyal to the grave type, never one to betray. His love would know no boundaries and his partner would be always on his mind. But it would be probably a bit heavy though, considering everything he went through. He would be always worried about losing that person, he would also sacrifice the whole world if needed just to prevent that from happening. He's like "I would drag you forcefully to safety if I have to, even against your will". Other than that he wouldn't limit their freedom.
But his experiences and overdedication to keep that person safe definitely suggests some form of clinginess indeed, it's like his own emotional wellbeing depends on his obsession of keeping the other person safe (it's definitely a result of his trauma, but also his "older brother" overprotective nature. A dangerous mix!). I mean, look what he does in One Piece Red, he literally stores Luffy inside Barto's barrier and rolls him around, just to keep him out of trouble, this is his personal fear of losing his important person taking over him completely. Though we're talking about Luffy so he didn't have much choice, but I have a feeling he would do it for anyone else important to him as well. You could totally see it as kinda clingy (but so is Luffy towards him, so I guess it's alright. They match each other's crazy in this regard, after all).
I actually think jealousy can also be a form of clinginess, and I think Law is capable of showing at least a bit of that. He would be very childish when jealous. Any time his partner shows unusual interest in someone else, he would try to extinguish it immediately, but never directly. He would try to find a less personal reason to show his partner he should drop the interest in the new person, especially if he's afraid it would make him lose the special connection he has to his significant other.
But if his partner would actually betray him or have a fling, I believe Law would also be very forgiving, even if his partner really hurt his feelings. And it's not because he's that benevolent or good-natured, patient like an angel. It's because he would forgive just about anything as long as his important person is safe and sound, so for that reason he would totally disregard his own feelings, needs and wellbeing. It's not very healthy and also carries a hint of clinginess. And his hurt over the betrayal would actually run really deep in him, because Law believes a relationship without mutual trust is not worthy being called a relationship (the same way he thinks about alliances). In the longer go this could totally lead to a breakup, just not immediately. When you think about it, Cora-san lied to him a lot, especially about not being a Marine, and that was important to Law. Yet he allowed Cora-san to lie to him and forgave him. I think this tells us a lot about Law. I can see him doing the same to his partner, even asking them "Are you betraying me?" and just accepting if he's lied to, without pointing it out or doing anything about it.
Now let's cover the "no" option, as in: he isn't clingy. Let's not forget he is very emotionally withdrawn so besides the few scenarios I listed above, he wouldn't actually cling to anyone. At times he might also act very distant or push his partner away, just because he thinks that will be better for them in the longer go or because he feels like he cares way too much. He has a lot of issues and those issues aren't going away in the relationship (don't believe in the "love will fix you" crap, it's just a fairytale, you bring your traumas into your relationships, they're not gonna magically disappear). So unless it's a life-endangering situation, Law's first instinct would be the exact opposite of clinging to someone - he would actually just go away, push them away, not to impose himself on his partner, or suffer quietly on his own. Unless it would be about his pride as a captain, but we're speaking romantic relationships here :D
It would take a lot of effort to make him get into an actual romantic relationship, but once he falls in love he falls in love for life. Just look at his dedication to Cora-san after all. There's no way anyone can take that spot in his heart, it would be the same if he falls in love romantically. So he would be extremely commited and to only one partner. If you want to see it as definitive answer that "yes, he's very clingy", then go ahead, just please remember it's really nuanced in this case. His clinginess has the flavour of "I will devote myself to this person for life, but they won't even know they mean the whole world to me" kinda way, pushing his own needs to second place or even further. But it would occassionally show, because you can't completely hide a love that is so big. This dedication though doesn't sound very romantic, or maybe it does?
Also if you want to see how a potential date with Law could look like I'm leaving you with a link: https://www.tumblr.com/l-in-the-light/760451338590191616 in short: he would be so devoted to his partner they might feel overwhelmed by it. Would that be considered clingy though? Please let me know what you think about that, anon :D
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thehauntingofbeasts · 3 months ago
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what inspired these hymns? :0
Excellent question, and one I've thought about a lot!
The whole concept took some inspiration from my personal experiences in fiction-based spirituality spaces, and from my time in a cult, where the worst parts of being in said cult were wrapped up in the 'weird but harmless' things that I didn't feel like I could discuss without mockery.
From there, I also thought a bit about how people treat situations like the Snapewives, which I'll admit did have some bearing on things. I felt like we didn't really have stories on the internet that showed a sympathetic side to situations like the Snapewives, that really captured how intertwined a lot of fiction-based spirituality gets with real-world identity.
I did also want to write a sequel/spinoff to my /r/nosleep series, Hotel For The Spirits, for a while — there were a lot of elements from that series that I felt I could have done better on or interrogated in retrospect, having written it when I was still in high school.
So that was what caused me to form the initial idea of making These Hymns, which was bolstered by needing to have a final project for my Digital Culture course I was taking in my last semester of undergraduate college. Ergo, this project came into existence, having a short version that I sent in as my final project and a longer version that's the one we can read online.
Generally speaking, I took a lot of inspiration from existing pieces of online series discussing the internet in making These Hymns Aren't For The Holy.
A few that come to mind right now in the genre:
The Northern Caves by @nostalgebraist absolutely blew my mind with the way it managed to capture the outer edges of a book series that didn't exist in the most delightfully House of Leaves-ian way while still managing to tell a coherent and striking interpersonal narrative between the different forum users. Definitely inspired me to go a bit hog-wild with making fictional media for These Hymns.
What Happens Next (will shock you) by @maximumgraves, a brilliant dark comedy webcomic that has never, ever left my head since I read it. It's a chilling tale that does cover a lot of very unlikeable, very online people while still making them sympathetic in their own ways. I truly think it's one of the best works of fiction at capturing the modern era of the internet and how wacky it's become, and deserves your attention. One of the characters, Milo, was definitely in my head while plotting the characterization of quietCrocodile, the main narrator of These Hymns.
Unauthorized Fan Treatise by Lauren James: Quite frankly, if you ever want to write a web-based story about the internet, this should be at the top of your list. This was the story that made me realize that projects like this were possible, and the edited multi-media approach it took impressed me deeply. Absolutely mindblowing how well it captures shipping culture in fandoms and how it goes wrong, tbh.
I was also very strongly inspired by Umineko: When They Cry, which I was in the middle of reading when actively plotting These Hymns Aren't For The Holy. Specifically, I was thinking of Episode 1 of Umineko, where one of the pivotal characters (Beatrice) isn't fully in the narrative yet but looms over it, haunting the narrative, influencing everyone's behavior — while another character (Battler) denies her existence. This back and forth of 'is it real, is it not?' influenced a lot about how I wrote Conway/the Corrupter Without Morals (the god that the Haunting Beasts worship) in These Hymns Aren't For The Holy, the specific way he's not present and yet /omnipresent/.
And then, of course, no mention of my inspirations is complete without namedropping the works of Sealtoast, creator of Recollect: Records of the Other Side, whose characters and stories inspired the creation of the Corrupter Without Morals/Conway in the first place. :3c
Hopefully this helps!
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may-bonne · 8 months ago
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letty/mia fic recs!
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this post only covers ao3, and it's an abbreviated list! the extended list, with additional recs, fic hosted on livejournal and old femslash archives, meta, art, and vids, is on my dreamwidth.
Red Sky at Night by dirty_diana. <2000, E. I think this is my favorite of the Letty-comes-back-after-the-first-movie fics. They both feel very true to character, and the way Letty takes care of Mia is just the right mix of sweet and rough around the edges.
Letty feels hot, fire beneath her skin. It's weird, Brian was always cool, like sunsets and lemonade, like nothing could touch him.
Such a Pretty Girl So Tired and Waiting Down Below by sinuous_curve. <4000, E. These are the most-kudosed fics in the tag for a reason. They're both set during the fourth movie - in the first, Mia ties Letty's wrists to the rear-view mirror and fucks her with a screwdriver and the whole thing is just delicious and they feel absolutely real. The second has scorching hot strap-on sex, crossdressing, perfect Mia, and perfect Letty. It's also very sweet and fun in a way that a lot of fourth-movie fic isn't, since so much of it is colored by the knowledge of what's about to happen to Letty. sinuous_curve's Mia also accepts Letty for who she is completely without being passive, which is a fine line to tread.
Mia laughs. “You got something you want to do with that, boy?” She turns her head and manages an awkward kiss on corner of Letty’s mouth. “I like you like this.”
Damage Done and Goddamn Golden Boy by escritoireazul. <1000, T. These are sort of two sides of the same coin, set before and during the first movie. escritoireazul does both one-sided attraction and smouldering jealousy really, really well. Damage Done has a really good, plausible Mia, and I think you understand exactly what she wants from Letty. Goddamn Golden Boy is from Letty's POV - knowing Mia's with Brian, knowing that maybe part of Dom wants to be. Completely note-perfect Letty.
“You’re better than them,” Mia hears herself say. She takes another gulp, and it’s so sweet and cold it burns her throat.
like a star across the sky by escritoireazul. <3000, T. This is the middle fic in a series of three, and the most Letty/Mia-centric. It's another Letty-comes-home fourth-movie fic. For its length, there's a lot of complicated history packed into this, and it's really wonderful.
She blinks hard. She’s not going to cry. Letty doesn’t. She just gets things done.
Something Quite Like Home by escritoireazul. <2000, G. Pre-slash - Mia and Letty leave the state together after the first movie, and go to the library. This one has an interesting take on Letty, kind of different from anything else on this list. It's very domestic without being cloying.
She's got her sunglasses and Mia's walking next to her and the soft thwap of her sandals is almost music, almost the rhythm of Letty's pulse.
Laundry Day (Extended Version) by escritoireazul. <2000, T. Short, sweet, hot, and I think about Mia sitting on the washing machine in her black bra with a rip in the back all the time.
"You gotta relax sometimes." Letty's voice goes rougher, and she pushes away from the edge of the wall, saunters up to Mia.
Adrenaline Junkies by rsadelle. <1000, T. This isn't really femslash, but I think it's a really lovely, subtle look at the ways in which Mia and Letty understand each other. It's set post-Fast Five, but it was written before the sixth movie came out, so there's no amnesia.
Mia thinks about all the things she knows have happened to Letty, and all the things she doesn't.
Something of Her Own by Ceares. <1000, T. This one has teeth; it's sort of hopeless in a nice way.
Letty is hers for six weeks and then Dom comes home off the circuit.
...i feel weird about recommending my own stuff because i obviously can't be objective, but the tag is like 50% me at this point, and it's hard to sort through. personally, i like are you with me now?, a&w, star witness, rapt, serene queen, and me, i disconnect from you.
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fatuismooches · 1 year ago
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this has been a recurring topic of discussion between my friend and, and seeing as you are The Most harbinger blog on here i think its only fair to share with the class but consider if you will: Harbinger youtuber AU
it started out as a joke with ASMRist dottore who usually livestreams his experiments but gets banned almost immediately every time. bro has like 100+ accounts created by his clones and posts weekly lobotomy asmrs where he either trauma dumps in every video or complains about his day. he Does Not understand what asmr actually is and just talks really close into the microphone so every time he speaks the audio sounds like its getting deepfried. one clone (webttore) runs a food review channel separate from the others where he just films himself eating in his lab in complete silence and just ends the videos with either a thumbs up or a thumb down
kfjghuierghejnfvsjdv i have a whole list of what the others channels would be like but i just needed to share with the class before the brainrot gets worse also hi smooches!!! i hope your day is going well! i probably shouldve started out with this but ive been following this account for a while now and its always made my day whenever i see a new post, whether its you answering asks or a new fic! thank you for keeping us fed with fatui content^^ okie byeeeee <3
PLEASE THIS IS ACTUALLY SO FUNNY IM GIGGLING I LOVE THE HARBINGER YOUTUBER AU 😭 Though... "ASMR Dottore" is not two words I thought I'd ever hear together LMAO omg he would breathe and somehow get banned 😭 (Scaramouche is the one mass reporting all his accounts) But no matter how much anyone tries he will come back, with more questionable erm... "content" he probably thinks he's so good at this ASMR stuff, in reality he is not. Which is a shame because if he just spoke normally he would be amazing at it. Probably complains about his co-workers and how uncooperative his test subjects are (hmm I wonder why? 😨) Bina and Pantalone come on there to bully him sometimes too. I imagine the only one who doesn't get banned is the child clone 😭 he has a lot of fans 😌 AND WEBTTORE? HE IS SO UNHINGED 💀💀 Thinking of him eating in that fancy suit has me giggling DOES HE TAKE OFF HIS MASK OR DOES HE EAT THROUGH THE PIECE THAT ISN'T COVERED?? WHAT DOES HE EAT? I have many questions (I would still donate my life savings for him)
Columbina would be like. One of those channels that posts a bunch of reels with a bunch of cute clothing, accessories, plushies, random trinkets n stuff... and the best websites and prices to get them at. Arlie's channel is, funnily enough, helpful to new parents or people taking care of kids in general because she posts about her rules in the orphanage, bedtimes, chores, etc 😭 Childe has a cooking channel 😌 bro wears an apron and eventually, not only is he hot but he also has amazing recipes that are low-effort too 😍
OKAY EWDBDE I'll stop now I'D LOVE TO HEAR YOUR HCS ON THE OTHER HARBINGERS' CHANNELS THOUGH!! AND HI!! ❤️❤️❤️ I hope your day is going well too :) I'm so glad you like my posts!! It means a lot for you to stick around for so long aww bejwdded🫶🫶
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druidx · 7 months ago
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Her Countenance was Light - Chapter 25
CW: None AO3 ; Chapters: 01. 10. 20. 21. 22. 23. 24. Tag list (ask for +/-): @aquadestinyswriting, @hannah-heartstrings, @jacqueswriteblrlibrary, @babyblueetbaemonster @mr-orion
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Room 23 is a basic meeting room, one level up. There's nothing particularly remarkable about it, except it's where Elo tucks herself away when they are struggling with a case. Maybe it's the smooth chalkboard or the windows that catch a lot of morning light. It could be the big table in the middle of the room that is perfect for laying out her thoughts. Whatever the reason, it feels like a home-away-from-home as she walks in.
From the shelves in the corner, Elo takes a recording device, slots in a new cassette tape and hits 'record'. As she prepares her workspace, she explains the details of the case in a penetrating and measured tone. "Detective Sarg– Lieutenant Elowyn O'Toreguarde, Special Cases, recording observations on examination of new evidence for the Evelyn Strucker murder, case number 1-2,1-1, 2-0, 1-7." She snaps on the gloves, lays out the towel and, with care, pulls out the book and the cloth. "Evidence being recorded is a book of some kind. It was delivered sometime last night by an acquaintance of my Confidential Informant on this case. The cloth is a maroon colour, although it's still damp. My CI said that the book may be a key part of why the victim was killed, as my CI alleges it was on the same scuppered barge as she was. Quite how it has been retrieved, I don't know. It does not appear very water damaged, so one assumes it was kept somewhere water-tight." Elo picks the tome up, examining the cover and spine, and continues, "It appears to be hand-bound in a type of red stained leather, rather like that case from a few years ago with the Kurtulmak worshipper and his homemade text of human skin. Once my initial observations are complete, the book will be passed to our forensic tech, Candice Green, for her analysis." Elo pauses and regards the thing in her hands. "Cuthbert's Scales, I hope this one isn't human skin too."
With a small shudder, she places the book back on the towel. "The cover is tooled with strange lettering vertically down each side, and in the center is a tree reminiscent of the Wiccan 'as above, so below' image. That is, the top half is in the full flush of summer, but the bottom is bare branches, indistinguishable from roots. It's really quite beautiful," she adds reverently, smoothing her hand over the cover. Elo grips the cover, bracing herself as she opens the book. Only the front page greets her. Her sharp-gasped breath is slowly released. Flipping over a few more pages, she continues her narration, "While the pages are damp, they're not sticking together, nor is the ink running. They're made from a coarse material, quite unlike paper. Ms Green will be able to confirm their exact composition. "Many of the pages seem to be filled with text in the same style as the front cover, following a vertical pattern, such as in Oriental writings, and are interspersed with crude drawings of plants and creatures, perhaps mythological in nature." She flicks a few more pages. "The whole book seems to be written in the same language. It's a unique writing style… Makes me think a little of the sway of rain falling down a window pane." Elo blinks as the text swims in her vision. For a moment, there is a strange kind of recognition, as one might get trying to read German; sharing the Latin alphabet and the same linguistic root as English, the false friends are inviting. She feels like if she had enough time and space, she could intuit how to read the poetic, dancing words. She squeezes her eyes shut and shakes her head. Gods, she needs another cup of coffee.
To distract herself, Elo flips to the center of the book. "Ah, now this is interesting. The center spread of the book contains a double-wide illustration of a wolf, displaying a use of perspective which is not present elsewhere thus far. It's depicted face-on, standing aside two coloured islands – one purple and one green. The wolf is black and grey, and its eyes are two different colours also – one pale blue and the other yellow." Hoping to find some hidden clues to explain… well, everything, Elo leans forward to examine the picture. The wolf twitches its head and winks at her.
Elo yelps and falls back, shaking her head to clear the spinning in her vision. "My observations must pause for a moment," she says. "An injury sustained previously seems to be affecting my… vision. I'm going to crack a window and get some air…" She doesn't pause the recording – it is enough to state what she is doing – as she cracks a window open, taking a breath of cool air. It helps for a moment, but as she returns, she is overcome with a wave of dizziness and a sick, lurching feeling, as though she has taken a corner too hard on her motorbike. She immediately sinks to one knee – because it is always better to jump than fall – and stays like that for a moment. When she feels able, Elo stands and reaches to sit on a chair. Another wave of dizziness hits, and she feels nauseous. Despite the blazing spring day outside, the room is getting darker and she feels cold in her chest. She hunches over, clutching her head, trying to draw a breath, to keep herself warm. "Hey, Bug? It's gone a lot longer than– Elo!" Then the darkness is receding, rushing away from her. Warmth returns to her core as he holds her, and she uncurls to give Farren a shaky smile. "I'm fine," she warbles. "You are not fine. Gods, I can't leave you alone at all, can I?" Elo takes a deep breath, gently pulling away from where Farren still has an arm around her shoulders as he kneels in front of the chair. "I'm okay, really. I just got a little overwhelmed for a moment." "You're ice cold," he points out. "Elowyn, go home. Get some rest." "I can't," she says, a stubborn frown pulling at her brow and lips. "I have work to do." "You'll get nothing done at all if you work yourself into a pit now." "Brek, I know my limits. I haven't had enough coffee today, is all. Please, stop worrying over me." Farren sighs heavily. "But Bug, who else is gonna do it? Despite what you keep saying, you never look like you know when to stop. You don't worry about yourself, you never have, which leaves me to pick up the slack." She stares at him, mouth agape. She'd never thought of it like that. "I must be such a burden to you," she whispers, not meaning to say it out loud. "No," he says, cross. "You are not a burden. But, just for once, maybe accept that there's the possibility you can't do it all? You haven't quite been yourself since we were given the Strucker case." Elo blinks. Now she thinks about it, she has to admit he's right. Between the case, the King, and the Fairy Stories running around her city, she has felt a touch pushed. It's made the odd dream-like quality of her life more pronounced. "A little longer," she says. "Give me a little longer. I'll take it easier. I'll focus on His Majesty's sight-seeing and leave the case to you and… the team. And I won't go off hunting dragons on my own." She isn't quite sure why she said that last part, but it gets the message across. Farren gives a reluctant nod. "Alright, Bug. That's fair. But the moment you need to stop, you tell me. You know I've got your back on this?" "Yes. Thank you." "Good." Farren nods to where the book still lies open on the table. "What d'you want to do about that?" "Oh, crap! The recording!"
She stands too quickly, gets a wave of dizziness for her trouble. But it feels more like a blood rush than whatever happened before, and subsides quickly. She reaches over to switch the recording device off and pops out the magnetic tape. With a flush rising to her cheeks, Elo waves it at Farren and slides it into the case. "I'm afraid," Elo says with an apologetic wince, "your declarations of worry and the affirmations of my stubbornness are now part of the chain of evidence." He grins. "Both those things are already a matter of public record. I hardly think one little recording is going to make much difference." She gives him a wane smile. "Did Candy get a hold of that professor yet?" "Yeah, but last I heard there was some argument about a consultation fee, so he hasn't been by yet." "Hm. I think the text in the book matches the one on the artefact, so he'd better take a look at both. I also want her to evaluate what this thing's made of. And if it's anything other than normal materials, tell her to stick it in a report because I'm not sure I want to know." "Worried it's human leather?" Elo gives him a tired, pensive look. With a grin, he says, "You got it, Bug." Elo slides the book and cloth back into the evidence baggy, laying the cassette on top. "And it should go without saying it needs to live in the safe as well." "Roger that." Farren gathers the evidence and towel. "Might wanna warn Candy what's on the tape, so she doesn't get–" What – embarrassed? Psh, says the little voice, Farren isn't wrong: the whole precinct is well aware already. "…surprised." At that, her partner just grins. As they walk downstairs, Farren says, "Since Irvine is the only one who can operate the copy machine, I sent him to make duplicates of our interim report. Cap said the Acting Magister needed to be kept in the loop, as well as the General." "Thanks." Elo is grateful for all the work he and Cobbleskater have been putting in during her absence, she is. But it feels weird, this giving orders, hardly doing any real police work. Then they are in the ground floor stairwell. "I'll run this down to Candy," Farren says.
Elo nods absently as he trundles off, whistling some pop song. She wonders if this is what it'll be like from now on. She isn't sure she likes it. Despite what Fugit said about the City needing her, it feels less and less true. Like she can stand back, take a breath – and won't be missed all the while. The thought leaves her feeling cold. "Yo, O'Toreguarde, you forget where your desk is?" Elo blinks. Hughes is walking backwards on his way to the gym with Komens. "Ah, leave her alone," Komens rumbles, smacking his partner with his towel. "She's been away with the fairies a lot." Hughes snorts. Elo sighs – because if nothing else, it's accurate. Komens looks back at her as he passes through the doorway. "Keep your head up, kid." Elo gives a tired smile. "Trying my best."
Back at her desk, Elo finds a Manilla file folder containing three sheets of paper filled with Cobbleskater's neat handwriting. "Ah, Lieutenant?" The man himself materialises at her elbow. "I rather stuck my foot in it, didn't I? About your promotion." "Yes, you did." Cobbleskater heaves a sigh. "I would like to apologise for that." "Accepted. You weren't aware he hadn't yet been told, so your first mistake was forgivable. However, you must be more observant. The way he reacted should have given you a clue about that fact, so you could have stopped talking then." "Ah, yes, I see," Cobbleskater frowns, thinking it through. "Not to worry, I shall amend my behaviour in future!" He smiles at her, and she has to smile back – he is that damn cheerful. "See that you do," she says with an approving nod and a smile in her tone. "I've organised a patrol car to give you a ride to City Hall. They're waiting for you in the breakroom, whenever you're ready." "Thank you, Cobbleskater. Your efficiency more than makes up for any personality issues." And if anything, it makes him beam larger under the hand of her praise. Elo sucks in a breath. "Would you mind doing me a couple more favours?" "Of course. Anything I can do to help." "Thank you." She smiles and hands him some cash from her wallet. "Can you find who our attending officers were and get them a beer each as my thanks for finding Ms Strucker?" He nods as he takes the money. "I've already taken the liberty of locating them. Just in case." "You are a scholar and a gentleman." He accepts this with a smile and an inclination of his head. "And the second request?" "I want you to look into what might have caused Iceland to suddenly reinitiate trade." "You want to know why the King is really here." "Yes." He smiles. "No problem." "Cheers, Irvine."
Elo wanders into the breakroom then. The patrolling officers due to take her to City Hall greet her with an affable nod. They've not been in long, so a doughnut and coffee are pushed her way.
While they all finish up, Elo takes the time to skim the report from Cobbleskater. In the victim's apartment, it says, they found a stack of notepads and journals, all written in a strange code, like nothing either of them has ever seen. There were books about mythology and maps of the city marked out, again in a code of coloured circles and crosses. They found nothing else pertinent to the case, and the report continues with conjecture. Judging by the disastrous state of her apartment – with the pantry nearly empty, sink filled with dirty dishes, and clothes strewn around – the Detectives believe her state of mind was frenzied by the feeling she had discovered something big. This was echoed by the handwriting in her journals becoming messier towards the end of her work. Her editor knew nothing about whatever she was working on, and had no inkling either, as all her fluff pieces were submitted as usual. They will not know what the victim was working on, Cobbleskater reports, until they can find a way to decipher the text. At the bottom of one of the sheets are two additional notes. One is about a cat – since it appeared in no ill health and could freely come and go, the Detectives topped up its food and water and left it alone. The other is a sample of the code, with a request for more information from the General regarding it. If Elo squints, she thinks maybe it looks a little like the text in the book… But then the patrolmen have finished their doughnuts, so she can't double-check.
They make a stop-over at her tenement, where she leaves the bag of clothes in her room with 'For Snotgrut' pinned to it, and then on to City Hall.
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mothfishing · 2 years ago
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i never read tlt myself but i have a bunch of friends who have and have been begging me to read it to and so i’m super confused ??? i have never heard about the racism…
anonymous asked: can u tell me about the racist elements of tlt... id never heard this before and i follow a lot of people who talk about the series a lot
anonymous asked: I hope this isn't rude but what even is the deal w the locked tomb. I remember vaguely hearing abt it being like "the best shit ever" and then that it had some really intense scenes/Themes then learning the creator was a grade A creep and then like nothing. What is even going on in the book???
yeah ofc! lumping all three of you's questions together since it's essentially the same one (also at #3 it's not rude)
oh god where do i start...so i read the first book and hated it pretty early on, but my intention had been to read the entire series so i could more completely express what was so grimy about it, since this book gets a lot of praise. despite my best efforts it was too rancid and i stopped partway through book 2.
thus i'll focus on book 1 criticisms first cause that's the book i finished, but i do have some series-wide criticisms as well. warnings for racism, pedophilia, ableism:
the author has this absolute obsession with physical features, and in particular she frequently praises features associated with whiteness while denigrating features associated with people of color. like constantly constantly constantly you see blue, purple, and hazel eyes given loving descriptions like amethyst, violet, while brown eyes are almost exclusively compared to dirt whenever they're mentioned.
only two characters in the first book are described as brown-skinned, jeannemary and colum. jeannemary is a "brown, bricklike thing", and colum is a yellow-brown lump. gideon's own personality is stupid horny idiot who's only good for her strength, which uh...A Choice given that, while she isn't described as brown in the first book, the cover art does still depict her with brown skin and harrow with light skin.
i'll also note that colum and one other character, silas, are both from the eighth house. outside of the book muir said they were both white, but in-book they're quite frankly associated with caricatures of east asian people to the extent that best case scenario is she used said caricatures to prop up her depiction of white people you weren't meant to like. like........in particular i wanna note silas constantly reciting religious mantras, as well as their description as "violently servile", which is so strongly associated w caricatures of east asian people. and once again she literally describes colum as yellow,
the post didn't mention it bc i wrote it in 2 seconds out of frustration, but it's also astonishingly ableist to the point where, while reading, i got frustrated and made a list of every time a symptom came up so gideon could insult whoever had it................arthritis, osteoporosis, blindness, hyperthyroidism, all of these came up as insults. "oh but the first three are because they're old" do you have to bring up conditions associated with elderly people???
plus cytherea is a character with a romantic terminal illness, constantly described as beautiful because of her frail (and white, blond, blue-eyed) body...im disabled myself i'm not saying disabled people can't be described as beautiful/hot/etc, but it felt fetishistic here and like the focus was less on her personhood and more on how she was weak and "rescuable" basically.
i'll also note the age gap between palamedes and dulcinea, people who literally met when they were 8 and 15, which was romanticized as "oh dulcinea took his feelings seriously because she's used to not being taken seriously because of her illness :)"
now series-wide...i didn't get to this myself so i don't have a whole lot to elaborate here, but the whole thing is a christian imperial empire run by a māori man and i just don't trust a white kiwi with that sorry.
also-also i'm not a lesbian/wlw at all myself, but friends of mine who are read the book with me and we noted gideon was. not even butch. both her presentation and protector role had been foisted upon her by someone who did not let her forget she owned her. everyone talking abt lesbian rep and then the main couple is a master and servant whose culminating arc in the first book is gideon becoming the perfect servant...also once again, harrow is light skinned and gideon is brown skinned.
finally, tamsyn muir has written even more explicit creep shit so i just genuinely don't know why it is she got popular in the first place. you don't need to know this to despise her work, but wow! (sorry to the person whose reblog this is, op deleted)
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