#zora stuff
Explore tagged Tumblr posts
cassielsunstone · 2 months ago
Text
Not me thinking about making an updated ref sheet on Zora Ess, even though their current one is still fine. I just Think about the additional details I could have added I have a ref sheet problem
16 notes · View notes
thezoraprince · 1 year ago
Note
Blood is red bc of hemoglobin and it's iron wich allows it to carry oxigen. Iron oxidises red/orange
Dried blood is brown. Old bloodcells get tossed out with our stool, dying it reddish brown.
If someone headcanons Zora blush blue, then they don't have iron based blood,but copper because it oxidises blue/green. (Like horseshoe crab) Wich would dye zora stool blue/geen too
Thank you for your time and sorry
don't apologize for this because this is beautiful
i love this community
9 notes · View notes
puppyeared · 6 months ago
Text
the fact that they made the gameplay mechanics actually lean more on solving puzzles and strategy because her element is wisdom
2K notes · View notes
flicklikesstuff · 1 month ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Epithets! ✨
“In this world, a lucky few are born with special powers based off of a single word. This word is linked to their very soul and no two people have the same one.”
“By tapping into the word, epithet users— The Inscribed — can do amazing things that ordinary people — Mundies — could ever dream of!”
…………..
In other words, Happy 5th Anniversary Epithet Erased!! 💖💖
399 notes · View notes
coniferkrow5 · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
In My Life - Part 1
Hi! Here’s part 1 of a comic I’ve been wanting to do for the past 7 or 8 months and I finally got around to working on it. I can’t let go of the Champions and now you all get to bear witness to my unhealthy obsession :)
650 notes · View notes
silverpsychedelic · 1 year ago
Text
Tumblr media Tumblr media
I wrestled with these for a week BUT, a bunch of lore for Arctic Zora. Can you tell I've been super into speculative biology lately
Arctic Zora (or 'Titans' as they're more commonly known) are a clan of Zora which separated from their mainland ancestors a very long time ago, heading north towards the polar caps. They exist beyond the Hyrule continent and are divided from their inland cousins via a huge sea, but you can find them on travels around the region. They earned the term 'Titan' due to their much larger and far more robust size in comparison to the Zora of Hyrule, and often stick to the colder climates where they are more comfortable and less likely to suffer heatstroke.
These are just a small portion of notes I have on them, and I'd like to do more lore pages in this style!
414 notes · View notes
lieutenantbiscute · 1 month ago
Text
Tumblr media
Another fun art challenge before the year is out!
44 notes · View notes
capybonara · 7 months ago
Text
Tumblr media
Switching things up a bit for my entries to Zora May but uploading art I did last year and featuring another OC of mine who is a gerudo gal named Ifora. Sidon is part of this story so I hope it counts! Couldn't resist doing that Atlantis gag. He is a pretty shark :3
Because of weird experiences in the past I get really shy sharing my OCs in public spaces, so majority of my art goes on my patreon now. Folks have been very kind about Cironus and I thank you all very much for that! It's been fun sharing art again so I hope people enjoy this comic :>
74 notes · View notes
hyruleairbnb · 7 days ago
Text
Me okay probably shouldn't post just Zoras all the time ..
Also me :
Tumblr media
Can't stop the fishes. I love em
40 notes · View notes
zoroshark · 8 months ago
Text
Tumblr media
Ayana's main old crew! When she ran away from her home and went to sea, she was picked up by a zora fishing crew. They would take her in and show her the ropes of fishing and harpooning! They were Ayana's friends and family for the longest time. They dont have names yet, but I'll figure it out at one point.
The zora crew are:
- A Bluntnose sixgill shark (middle, Is the Captain of the crew, oldest of the crew)
- An Atlantic Wolffish (upper left, is Captains right hand woman, second oldest)
- A Fireworks Jellyfish (upper right, third oldest)
- A Blueface Angelfish (lower right, second youngest)
- Then there's Ayana! (lower left, youngest of the crew)
83 notes · View notes
skyward-floored · 1 month ago
Text
@vaegtersang mentioned Zora yesterday, so I doodled a bunch :) still trying to figure out what I want swamp Link’s Zora to look like. The fellow in the bottom right corner of the first picture is the best example of my musings lol
Tumblr media Tumblr media
They still need a little work I think, but I like the general vibe I ended up with! Think they need to look a little more swampy, but I’ve got a good base look at least. I mostly took inspiration from the albw Zora, as well as some concept sketches of the botw ones.
25 notes · View notes
cassielsunstone · 2 months ago
Text
Tumblr media
Happy Halloween!
49 notes · View notes
dazzle-art · 8 months ago
Text
Tumblr media
In a world where Princess Sola is married to Princess Yona, we have..... Zora May prompt "Roleswap"! Featuring Sidon and my zora oc Sola switching places! Anybody up for a dance?
Edit:
My bad for not being clear enough! This is Sidon wearing Sola's outfit!! Sidon is the traveling dancer now and Sola is the hyrule domain's princess/heir and wearing his royal garments
59 notes · View notes
puppyeared · 1 year ago
Text
Tumblr media
Weird looking dog
229 notes · View notes
flicklikesstuff · 2 months ago
Text
Tumblr media Tumblr media
Redwood Run Trio
(+ some Zora backstory)
Tumblr media
157 notes · View notes
ganondoodle · 1 year ago
Text
some more ideas for the totk rewritten project (botw2);
underground general ideas i thought about what to theme the underground after, and since its vaguely like underwater in canon i thought id push it much much further, you cant actually dive and while id love that i do want to stay within a certain possible range of it still being a sequel to botw and somewhat based on totk- so im putting the low gravity effect away from the sky and instead in the underground, the ENTIRE underground, that way it is distinctly different in the way you have to play since you gotta work around the low gravity effect, the entire plant life and enemies will also be based on deep sea creatures- anglerfish like ones that half burrow and lure you with their light, those fish (or are they worms?) that hide underground as soon as you step too close, maybe they hide initially but only to make you go closer and try and snatch at you
much more glowy things too, basically everythings got some sort of light on it, there are different creatures flying around that all feature some sort of glow, so there is stuff to see but you cant immediately know what it is, theres a unique kind of plant that when you bother it spews out a dark cloud of spores (kinda like in tp) that dims any light you had; there are some landmarks you can activate or repair with the help of zelda but there is no way to illuminate the entire map and the lil light ferns expire slowly too
i also want it to be way more wet, not full with water but maybe a thin layer of water at most places and some drops from stalactites that fall constantly
there are shadowy ghosts there as well but they CAN aggro (still working on it), either by taking a weapon from their grave or some other things; also considered them or some other enemy that stalks you for some time and the only clue you get is maybe double sound of your steps or something at the very edge of your screen but you can never catch it when looking around (i dont want to make it a horror game but do want the underground to stay as creepy as when you first get down there), something elusive and shadow based that is rarely encountered but stays creepy for longer than the miasma hands sicne it cant get stuck on anything and the only way to be safe is while in the air
maybe some miasma reanimated corpses of ancient shiekah killed when the ancient hyrulean king turned on them (only foudn in the underground in this way; there are others but unposessed in alot of the broken shrines and old laboratories so seeing one suddendly move and crawl after you is probably pretty scary, kinda like the vroken guardians sometimes being still functional)
the dongos are the main friendly animal you can discover there and tame (still working out more details) they can climb around, always emit a little bit of light and the shadow enemy wont latch onto you as long as you are near a dongo, maybe even most enemies will leave you alone if you are riding one, as they are slower than horses, with the exception of gigamas (or a similar enemy ill redesign for that) as they are the natural predator of dongos; when you get to close to one it will react to it and if a fight is initiated it burrows away (you can call it and it comes back to you if you are out of range of that enemy)
tameable animals since i played skyward sword recently i just realized again how much fun it is to fly on a bird, sicne im already dividing the three map layers a bit more i thought it would be cool to make these layers more distinct, in some part by the tameable animals- the sky has birds (based on dinosaurs), the surface has horses, the underground dongos- neither of them can follow you to one they dont belong and the way to call them switches as you switch layers
im not sure yet if those birds should be ridable or are only able to give you a small boost upwards when you call them
magic bar so instead of actual batteries i planned to, as i said before, to put that into links shiekah arm prosthetic, and instead of giving you literal battery symbols on the screen it would be a bar right below your health and next to the symbol of the current selected arm ability
krog seeds a bit more to the krogs- as i said before they are no longer the way to make your pockets bigger- among an armor set i also thought about making the most expensive reward OR the end reward for finding all of them be the eponator zero- maybe it went missing during the cataclysm and maronus (engl. hestu) finds it at some point, so you get your bike back but its locked behind something bigger so you are unlikely to exploit it early on
(EDIT) (forgot to mention the dragons- im putting them each in one layer of the map- eldra in the underground bc gan is there and youknow, demise coming from the ground and fire being associated with the ground etc, farodra on the surface GREEN etc, and naydra in the sky, bc wisdom and owls and gods and all that weeeeee)
(on a sidenote im also thinking about ditching the building mechanic to some extent since i dont think it fits very well as a whole and it makes it too easy to completely skip stuff- i want the main way to move things or to get around be the hookshot/grappling hook part of links arm; still working on all that though .. so far it does seem likely like it will be much more limited)
90 notes · View notes