#zelda lore
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pocketseizure · 3 months ago
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Designer's Note: Secret Stones have been passed down from a time so long ago that not even the Zonai know their origins. Initially we designed them to resemble dragon embryos, but they eventually settled into the form of the magatama jewels worn as accessories in ancient Japan.
Although their shape is simple, we took great care to convey a sense of the power contained within the Secret Stones. So that their color profile wouldn't be too basic, for example, we mixed two or three hues within each Secret Stone to reflect the palette of each Sage.
The art director gave the concept of "rakkan" [the stamps that traditional Japanese artists use to sign their work] as the key aesthetic for the glyphs carved into the Stones. These glyphs are based on the Chinese characters that represent the Sages. While maintaining a minimum level of readability, we transformed the shapes of the characters into something closer to symbols, each of which includes an "eye" element. We hope these designs lend a distinctive air of mystery to the Sages.
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cutebutalsostabby · 5 months ago
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Zeldas Ranked By Their Rupee Value
1st place (gold rupee/300 rupees): Skyward Sword Zelda.
2nd place (purple rupee/50 rupees): Ocarina of Time Zelda, Echoes of Wisdom Zelda, Four Sword Adventures Zelda.
3rd place (blue rupee/5 rupees): A Link to the Past Zelda.
Last place (rupoor/-10 rupees): Minish Cap Zelda, Phantom Hourglass Zelda.
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yasmeensh · 11 months ago
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Zelda 2 comic sneak peek
I took out my old full-length Zelda 2 comic draft and chose a segment to make a short comic out of. It's missing context from the whole grand narrative of the entire story, but I think it gets the point across.
There were a couple potentials, and I ended up choosing the scene where Link discovers that his blood is the key to awakening Ganon. It's the most well-known plot point of the game in the LOZ fandom in general, besides the Prince of Hyrule plot. Throughout the comic, Link gets attacked by various monsters during his quest. He thought Hyrule was incredibly dangerous for merchants and travelers, but found out that it was only him encountering monsters at a high rate, thus targeted (that is not discussed in this short comic). This disturbs him a lot. And this is the scene when he discovers why he's a target. It's more than the monsters seeking revenge.
At some point in the game, the player is made to travel towards south-western Hyrule and use the Hammer on dueling peaks to enter and get a magic potion. You specifically enter the peak that is originally Level 9 in Zelda 1. I found that to be very... interesting. And suspicious. Why did the developers think "Okay lets have Link go back to the traumatizing final boss place from the first game to retrieve an item :D" It's kinda epic honestly and it gave me the idea: For the full comic, I made it that Link follows rumors and travels down there in the hopes of finding the magic book containing the revive spell, which is game-changing for the rest of his journey. Being the adventurer that he is, Link takes the risk and goes there thinking the place is long-abandoned and that Ganon probably no longer exists. Except, that isn't the case. (Okay I must add, after the revelation, Link loses his adventurous spirit and gets very serious with his quest. No longer enjoys exploring, which is all this Link is about. He starts developing Big Fears. This eventually spawns Dark Link. I wish I could make the entire comic but I know I can't T-T I should probably finish up and polish the draft and post it online for whoever is interested in a deep dive, lore-intense Zelda 2 story reimagining.)
It's the first time I do a 10 page comic, so I'm going through a learning curve right now xD It's going to be experimental, but I hope you enjoy it still. Here are some WIP shots. Still a while before it's completed.
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thankyourluckystars13 · 2 years ago
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"Born from a Nightmare,
Hylia refashion the Demon,
Into the Lord of the Mountain-
Guardian of the Hyrulean Wilds."
(This was for a zine titled 'Tales From Hyrule' featuring folklore surrounding ancient Hyrule that I did a long time ago! I forgot to upload it, so in favor of Tears of the Kingdom's release, here's some ethereal art!)
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simpingforcreamsoda · 5 months ago
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actually Hyrule Historia Zelda timeline was a hot bitch and easy to understand and a perfect vague sandbox and all we ever needed and then Nintendo decided they needed to euthanize her for serving too much cunt so they released TotK to retcon everything in the dumbest most swagless ways imaginable. And for what. To try and psyop me into thinking the Wind Waker and Twilight Princess Ganondorf parallel isn’t the best pussy I’m gonna get in this god forsaken land of unconventional video game continuity? Get real.
Hero’s Shade big naturals
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carrotsnake · 1 year ago
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since peacocks don't really exist in the wild era, riju's feather patterns on her armour seemed purely cosmetic until totk, where it resembles the leaves of trees in the depths. along with the gerudo underground cemetery, it's another leftover of her people's past involvement there, passed down from each chief.
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spookysazart · 6 months ago
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"if majora's mask was a dnd game, the happy mask salesman would be the dungeon master" is one of the hardest lines I've heard from a zelda lore video
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evangelina-loz · 1 year ago
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- - ┈┈∘┈˃̶༒˂̶┈∘┈┈ - -
I still don't share the opinion of people who consider Fi annoying. Like, yes, it pops up on the screen every five seconds, I get it.
But it's so logical from the point of view of the plot.
Of course, we, the players, understand how to solve this or that puzzle or defeat this or that monster, but here we miss a very important detail.
Link's character doesn't know anything we know.
This guy had just descended from sky to earth, left his small peaceful island, where the only "dangerous" place was a small cave, and found himself in a huge, unknown world.
Of course, Fi will always fly out with his tips and hints, because it's like teaching a baby to walk —you watch it’s every step and are afraid about whether it will fall.
If I were in Link's place, I wouldn't even give Fi the chance to return to the sword for at least five minutes.
- - ┈┈∘┈˃̶༒˂̶┈∘┈┈ - -
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kbluebirdart · 2 months ago
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There are still a lot of questions about Eow...
Major spoilers ahead
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Why did Echo of Ganon capture Zelda?
because Null may not know that Zelda could receive sanctions from the goddesses to access the prime energy in the first place or did he? But it wasn’t until she fixed the rift at Hyrule Castle, right? Did I miss smth...
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Why is there no Master Sword? I presume even the sword can’t survive through the endless passage of time
or... maybe, could it be save for DLC? a sequel? (is that possible?? but this should save us Zelda fans from dying (lol) while waiting for the next 3D Zelda game if actually happens)
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Zelda can only rely on Tri with his power in this game. but where's her magic power?
like goddess power? telepathic ability? summon bow of light? Nope. She’s very much the athletic type and relies on her wisdom and courage like Link here.
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Have people forgotten about the Triforce, similar to Botw? even the goddesses and the Deku tree call its name the Prime Energy now
The Triforce symbol is still around, but people really don’t call it Triforce anymore. could this kinda imply that the game must be set far, far into the future after A Link Between Worlds?
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since Null is now gone, could Eow be the final game in the fallen timeline??
Someone pointed out that Demise and Null might be one and the same. In the Japanese version of Skyward Sword, Demise is at one point called an "incarnation of the void." Now Null is gone...forever?
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the goddess statue is in the basement under the Hyrule Castle which means people no longer care about her...??
ever since the hero of time was defeated then...could this be the reason why the magic power that was inherited to every princess of Hyrule fade away??
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all of these lead to... or are they just ditching the old lore away?? but still, connected with the timeline or anything else? And jokingly..., why is there no nighttime in the game, except at the start of the game? Did they forget to include it?😅 so many questions lol
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kazenorth · 5 months ago
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Been playing the original legend of Zelda and getting my ass kicked by darknuts so here's my favorite concept/official art of Link from the original game
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Just a little guy
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I wanna hold him in the palm of my hand.
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somasoa · 25 days ago
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The True Nature of the Ghost Ship: A Legend of Zelda Halloween Theory
This theory will be citing the gameplay changes and minor story retcons present in The Legend of Zelda: The Wind Waker HD
In The Legend of Zelda: The Wind Waker, one of the most iconic parts of the latter half of the game is the search for The Ghost Ship.
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 The Ghost Ship is a phantom ship that is present at night in certain quadrants of the Great Sea. The quadrant it appears in is dependent on the phase of the moon on that night - for example, on a full moon, the ship will be present at Crescent Moon Isle. It is translucent in appearance, with tattered sails and the spirits of the dead floating around it, and, without the Ghost Ship Chart, one can sail straight through it. When the Ghost Ship is present, a storm will start, and when getting close, an ominous chant can be heard.
それから、数百年・・・ あのガノンさえ、蘇らなければ このハイラルは永遠に 眠りから覚めることは、なかったのだ
Have you seen it? The Ghost Ship also appears in these seas… On the nights of the downward crescent moon...
Fishman (The Wind Waker) - Translated by Sidier
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On Diamond Steppe Island, an island in the southwest of the Great Sea, there is a grotto that Link can enter. Upon delving inside, Link finds a ship graveyard - multiple ruined ships, filled with Floormasters.
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Upon exploring this ship graveyard, Link finds the Ghost Ship Chart, which shows Link the location of the Ghost Ship is each night, and, upon encountering the Ghost Ship, he can now sail into it to actually board it.
We learn about the Ghost Ship Chart at an earlier point in the game, when Link encounters Lenzo. Lenzo informs Link that the Ghost Ship Chart was made by a man who sought the treasure of the Ghost Ship and wanted to document its movements. However, upon completion of the chart, the man suddenly died.
ある時、船が壊れてしもうてな わしは潮に流されるまま、海を 漂っておった・・・そんな時じゃ 海の彼方に見たのじゃ 幻のように透き通る不吉な船 そう・・・幽霊船の姿をな うわさでは幽霊船が出没する海域を 調べた男がいて、それをマップに 記したそうなのじゃが・・・ 書き上げてまもなく男は 亡くなったらしい ・・・おそろしや~ まあ、そのマップさえ手に入れば 幽霊船にのりこんで、中の財宝を そっくり頂けるかもしれんがの!
One day, my ship broke and I drifted along the seas, driven by the currents… That was when I saw something far away… A transparent, creepy ship, almost like an illusion… Yes… I saw the Ghost Ship… Rumors say that a man investigated the areas where it appears and wrote up a map, but… He died shortly after completing it… How scary! Well. If you can get a hold of it, you can board it and might able to take the treasures!
Lenzo (The Wind Waker) - Translated by Sidier
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When Link enters the ship, he is transported into what appears to be another dimension. The ship appears very similar to one of the many other Submarines in the game or the bottom level of Tetra’s ship, but many parts of it are torn off, and through the gaps are inky black darkness, with the spirits of the vessel seen floating on the bottom floor of the ship.
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After defeating the ghostly enemies present, a ladder drops down, which Link can then use to climb up and acquire the Triforce Shard concealed within the ship. An ear-piercing shriek rings out, and Link wakes up on the King of Red Lions, back on the Great Sea, now suddenly morning. 
While this is a fun and interesting questline, the ship actually doesn’t give us much to go on in terms of lore or story. However, this Halloween, I would like to propose a theory based on the limited evidence we have, and determine what exactly the Ghost Ship is and why it protects a Triforce Shard.
To preface the theory itself, it is necessary to establish a running trend with the Triforce Shard locations that are found on the islands of the Great Sea.
The King of Red Lions establishes that when the Hero of Time crossed the boundaries of time and returned to his childhood at the end of Ocarina of Time, the Triforce of Courage from the Adult Timeline was split into 8 pieces and hidden throughout the Great Sea. 
時の勇者が時を旅してハイラルを去る時 勇者のもとを離れ、8つのかけらとなって各地に飛び散ったと言われている
It is said that when the Hero of Time left Hyrule on his journey through time, the Triforce of Courage left him and was scattered among the land in the form of eight pieces.
The King of Red Lions (The Wind Waker) - Translated by Jumbie
While it is never specified in-game if the Triforce Shards were hidden before or after the flood, facts in-game make it likelier that it occurred after the flood. For example, the fact that the majority of the Triforce Shards are found on the surface of the sea rather than needing to be pulled up via the Grappling Hook suggests they were hidden at a time when the islands were the only accessible land. In corroboration of this, the presence of Triforce Sea Charts that reveal the locations of the Triforce shards suggests that their locations were only concealed after Hyrule was already flooded and the world was divided up into maritime quadrants.
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Because of these facts, it is very likely the Triforce Shards were hidden in a time when the flood had already occurred and Hyrule had been swallowed by the Great Sea.
Many of the hidden Triforce Charts and Shards are directly hidden behind locations that are tied to the Royal Family. For example, many of the Triforce Shards are hidden within caves that utilize the same type of architecture present in the Tower of the Gods and Hyrule Castle. Furthermore, they are also hidden behind the usage of the Wind Waker, a relic of the Royal Family. While Daphnes may have been in possession of the Wind Waker during the time between the flood and The Wind Waker, this does not preclude the descendants of Daphnes creating seals on the Triforce Shards that would require the Wind Waker to unseal them.
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Given this shared architecture, as well as the importance placed on the Wind Waker, it becomes immediately clear that the hiding of the Triforce was done at the behest of the Royal Family, or what remained of it, following the flood. You might wonder, however, what this has to do with the Ghost Ship. 
Taking into account the totality of these factors, it’s likely the Ghost Ship was specifically made by the surviving Royal Family and its servants as a means of protecting a Triforce Shard, similar to how they hid the other Triforce Shards in locations across the Great Sea. However, it’s unlikely that the surviving Royal Family members and their servants created the actual Ghost Ship, given its supernatural origins, so it’s likelier they created the thing that became the Ghost Ship.
Returning to Diamond Steppe Island for a moment, I mentioned that there is a ship graveyard there, and it is in that graveyard that Link discovers the Ghost Ship Chart. However, there is something peculiar about one of the ships present in the graveyard; upon closer analysis (and a bit of clipping through a wall), it can be determined that this ship is just a broken down version of Tetra’s Pirate Ship, as it is identical in almost every way, including the figurehead!
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A nigh identical ship graveyard can also be found one quadrant north, at Needle Rock Island, with the same ruined ship. 
However, what does that tell us about the Ghost Ship? Interestingly, the Ghost Ship is also nearly identical to Tetra’s Pirate Ship. However, there’s a noticeable difference; the figurehead is not that of the one found normally on Tetra’s ship, but of a strange figure, with what appears to be its hands clasped in prayer.
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Despite this difference, it can be demonstrated that the Ghost Ship shares the model of the ship used by Tetra and her crew, a vessel of the Royal Family, implying that the boats are of the same make, similar to the destroyed boats in Diamond Steppe Isle and Needle Rock Isle.
Strangely, the figurehead of the Ghost Ship has a very strong resemblance to the figures that are depicted in the introduction tapestry of The Wind Waker who were praying to the Gods after the Hero of Time’s failure to appear.
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What could this mean? Suppose for a moment these praying figures in the tapestry were servants of the Royal Family, and survivors of the flood - very likely, considering the Royal Family were the ones who had the tapestry created following the flood, given its presence in Tetra’s room on her ship. 
As we know from Diamond Steppe Island, multiple of the same model of Tetra’s Pirate Ship were made, and it’s likely that it was simply the ship style that was utilized by those directly affiliated with the Royal Family. Given the presence of the Triforce Shard on the Ghost Ship, it’s likely that, in life, it was a regular ship that consisted of a crew that protected the Triforce at the behest of the Royal Family. However, as we’re told in The Wind Waker, centuries have passed since the original flooding event.
それから、数百年・・・ あのガノンさえ、蘇らなければ このハイラルは永遠に眠りから覚めることは、なかったのだ
Centuries have passed since then... If Ganon had not revived, Hyrule wouldn't have awakened from its endless slumber.
Daphnes Nohansen Hyrule (The Wind Waker) - Translated by Sidier
Like all mortal men, the crew of this ship dedicated to the protection of a Triforce Shard were doomed to die, whether it be through old age or some other unforeseeable disaster at sea. However, given the presence of the Ghost Ship in the modern day, still protecting the Triforce Shard, is it likely that those deceased souls - the ones who survived the flood, and who protected the Triforce Shard - then went on to continue roaming the Great Sea in the form of an undead crew on their supernatural ship. This would be reinforced by the fact we see a ruined Royal Family ship in Diamond Steppe Isle, which, coincidentally, is also the same location we find the Ghost Ship Chart. We know that the Ghost Ship Chart was made by a man seeking the Ghost Ship’s treasure; is it possible the Ghost Ship killed this man somehow, as a way of protecting the Triforce, and hid the chart in Diamond Steppe Island? If this is the case, it’s likely that it is capable of moving other objects, and is likely the reason the ship graveyard exists in Diamond Steppe Island in the first place.
From there, it is also possible, then, that the ruined Royal Family ship we see in Diamond Steppe Island is actually the “corpse” of the Ghost Ship, and the phantom ship we see roaming the seas is the spirit of this ship transformed, with its figurehead now resembling the praying figures who survived the flood - the servants of the Royal Family, who now, in death, continue protecting the Triforce Shard. However, it’s also possible that the Ghost Ship’s original ship was just an unseen fourth ship separate from Tetra’s, the Needle Rock Isle ship, and the Diamond Steppe Isle ship.
Regardless, this interpretation also explains why the ship disappears once Link acquires the Triforce Shard; the purpose of the ship and its crew was to protect the Triforce Shard, which they would continue doing even after shedding their mortal coils. But now, with the appearance of the one true Hero and his acquisition of the Triforce Shard, they can now leave the Great Sea and move onto the afterlife, their ultimate purpose finally fulfilled.
In summary, the Ghost Ship was a ship that consisted of servants of the Royal Family who survived the flood. The surviving Royal Family hid the Triforce Shards throughout the Great Sea, and one of shard was hidden amongst a group of these servants who had their own ship. However, eventually, the ship was destroyed somehow, and its ruins either sunk to the seafloor or possibly even found their way to the Diamond Steppe Island ship graveyard, either via natural or supernatural means. The Ghost Ship, the twisted and warped spirit of this ship, continued sailing the Great Sea, with its undead crew still protecting the Triforce Shard. A man seeking to acquire this treasure created the Ghost Ship Chart, and dropped dead upon completing it. The chart was then placed in Diamond Steppe Island, somehow, likely related to the Ghost Ship’s supernatural abilities. Eventually, the Hero of Winds stumbles upon the ship graveyard as well as the Ghost Ship Chart, and upon entering the Ghost Ship, he puts its undead crew to rest and acquires the Triforce Shard, allowing the Ghost Ship to end its reign as terror of the seas.
However, there is still much about this ship that goes unexplained. Why was its chart on Diamond Steppe Island? Why does it favor certain islands on the Great Sea based on the phases of the moon? While an answer to questions like these would explain practically everything surrounding the Ghost Ship, perhaps it’s for the best that this phantasmic ship still has some mysteries left unanswered...
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pocketseizure · 3 months ago
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Demon King's Horse: This is the horse that Ganondorf is shown riding in "Memory #11: The Demon King's Army." Based on its appearance, there's a strong possibility that this horse is a species of monster, but its origin is shrouded in mystery.
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clowns0up-felix · 1 month ago
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Coming back to tell you how much I love that little comic with the Chosen Hero and the Hero of Men. There's no dialogue, but it still has a strong sense of sadness and hope. And the parallels between the two are fantastic, I really wish Nintendo gave us more information about what happened between Skyward Sword and Minish Cap because now I'm really thinking about it and how whatever happened had to be pretty scary if the Hero of Men decided it was in everyone's best interest for him to yoink the Chosen Hero's sacred sword from its temple.
All those words to say your art is wonderful and I'm thinking about it and the piece of LoZ lore it represents. ❤️
Ohhhh my go yesssss I would give my life to know more about the hero of men,,, its literally crazy to me that there’s a link that’s just. There. No game no story no nothing. WHO IS THAT TELL ME?? Thinking about who he could’ve been is one of the joys of life but it tends to feel more like writing an OC than expanding on known lore, bc be barely have any,,,
Actually, Ill use this to ramble about what I do tend to think for him here, hope that’s okay!!
I love love love that u said that what was happening during the hero of men’s time had to be pretty scary, bc YEAH. To pull the sword of the first hero and first king of Hyrule (^.^) who probably would kill to not have fi be woken up is CRAZYYYY,,, either he’s oblivious or in a really bad situation,,, What is known about him leaves to believe that he was a knight tho, and they 100% knew about fis resting ground,, It is said that the world was about to be swallowed by evil, which makes me think Botw final cutscene or sksw final girahim type severity of monster floods. So I think hom (ill refer to the hero of men like this for now) link probably saw getting the sacred, legendary master sword as his only chance at saving hyrule.
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Idk if he would’ve know himself to be the legendary hero reborn due to triforce mark, maybe he just stumbled across it in an attempt to hide some injured knights in the temple of hylia,,,, Side note on the temple of hylia, love the abandoned look in the comic but it doesn’t really make sense, does it? Bc why would sksw Link want fis resting place to not be well kept? Would he visit before his passing?
Anyway, he takes the sword defeats the monster hoards and gives hyrule a brief moment of safety. He’s made into a high ranking knight or maybe head of the knights (he’s probably rather young still, as that seems to be a theme for the chosen hero and priestess, so maybe late teens, and before having the master sword he was a knight in training?) and then, when the picori/minish come down to earth (i dunno from where, was that ever said? Just from the skies i thiinkkk,,,) he gets the picori blade and I think the light force from them. It’s similar use does bring up the question why hom link would use the picori blade over the master sword,, maybe because its a gift and the master sword is like this sacred sword meant to rest and that got him feeling bad hahaha,, Hom link trapped the monsters rather than killing them but I can’t remember if the trapped them in the sword or the chest or somewhere else hmm,,, the sword later turns into the four sword right? (I’m so sorry im too lazy rn to do research 😭) I don’t think hom link would’ve been able to use it as this tho, i think he never got it to a point like this, just used it to save the world once and then gave it away for the contest ^^ In one of the stained glass the sword he gets DOES look like the four sword but i am going to ignore that bc I think i can.
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Also, for reasons that I can’t (don’t want to) talk about rn I personally would change it being the 50th anniversary of the Picori Festival instead of the 100th ^.^ also I think hom link would stay a close friend to the royal family partially to protect the holder of the light force which was sealed into his Zelda i think and passed down to her children and their children yk,, and don’t tell anyone I said this but he is alive during minish cap and ezlo was one of the minish that gave him the blade during the Force era ;)
I also think the minish weren’t really ever introduced to the public but instead kept in strict contact to the royal family and those they trusted, which is why during mc basically no one knows about them, and those that once did are already fairly old or dead.
I’m not gonna read this over, hope everything makes sense and is coherent
Thanks for the ask !!!!! Drawing the comic was so fun I’m happy u like it :D
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onesunofagun · 1 year ago
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I will now yell about Fi and Ghirahim as symbols of their respective creators, please stand by:
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So, the biggest slap addition the lore that Skyward Sword gave us was (Her Grace) Hylia and (the Bringer of) Demise. Entities who, regardless of confusing localisation choices, exist as two sides of the same coin and are locked into a mutual karmic cycle.
They reflect each other like a mirror, and also represent an antithesis of each other, seemingly existing as consequence to one other. They were presented as the penultimate deities of the physical and metaphysical realms of their world since the advent of its creation by the departed Golden Goddesses; twinned yet opposite, and each both inevitable and necessary.
Shadow; Light. Chaos; Order. Indulgence; Restraint. Upheaval; Stability. Primordial; Designed. Spite; Grace. Hidden; Seen.
Ghirahim; Fi.
It goes right down to the blades that Demise and Hylia would level at one another. The spirits of each are a representative of the principles and philosophy championed by their creators.
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Now, the closer you get to the works and relics of the Gods/Gods Tribe in Zelda, the more you see divine constructs that blur the line of spiritual magic and advanced technology, and are ostensibly both. This was a direction that really bloomed in Skyward Sword, taking a running start on it that games hereafter have followed. The caveat is that only certain special people chosen by Gods or otherwise given permission to use this kind of Magitech can interact with it or produce things like it (either at all, or without punishment).
Even the Sheikah, who have closely served the intentions of the Gods/Spirits of Light (Hylia and her aligned) all throughout history, make the mistake of getting too comfortable in their inspiration and cross the line into imitations. Despite the successful utilisation of, and later recovery of, certain Sheikah Tech such as the Divine Beasts to positive effect, the tragedy of both the Sheikah's Divide and the Calamity's hijacking of Hyrulean defence systems is still played as a cautionary tale of hubris and knowing one's place in the natural order of things.
The Sheikah were effectively making unauthorised knockoffs of Divine Magitech and it bit them on the arse.
Can't have shit in Hyrule.
Pretty much every significantly advanced tribe in Zelda has a stated closeness to 'the Gods'. Either by being adjacent to or descended from deities and spirits collectively known as the Gods (specifically the Gods Tribe in JP), they are still distinctly subordinate to and separated from entities such as Hylia and the three Golden Goddesses.
Confirmed to be included in this special grouping are the Zonai and the Oocca, for instance. Speculatively, the Wind Tribe are an example of people who ascended (with permission or worthiness) from the surface-- they are an arguably Gerudo adjacent tribe who may even be precursors to the Zonai or related to the Twili.
The Picori, at the very least those in their native realm, also certainly count as part of this grouping. Though it could be argued whether those descent Minish living on the surface still do.
The Sheikah, it should be noted, have never gained entry to this Gods club. Despite their proximity in worship and service to Hylia, historically, they've also done some pretty shady things-- like the Shadow Temple and the general murder and espionage stuff -- that may have otherwise excluded them from ascending like the Wind Tribe did. They walk a grey line, and they have a duty in the eyes of the Powers That Be that apparently prefer they stay put.
Not Turtle-y enough for the Turtle Club.
Another example of this Icarus flying too close to the Sun type cautionary tale, and a far more egregious offender in the eyes of the Gods Tribe, are the 'Interlopers' who would eventually become the Twili. They were a tribe of people that, while squabbling with others, tried to take dominion of Hyrule (referred to itself as the Sacred Realm/Holy Land in TP) with powerful magic that more or less gave them a winning advantage. Specifically, the Crystal Stone of Shadow (the Fused Shadow) which greatly amplified their magical power.
Banished by the Spirits of the Light whole cloth into an underworld (lit. A Realm of the Dead) that we also know as the Twilight Realm, they have been shunned from the land they tried to conquer and transformed by shadow so much, they're now allergic to the light (without sufficient mystical power to bolster themselves).
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Basically, the intended message is this: any earthly people who have advanced themselves without approval by the Gods Tribe-- especially by using Divine Constructs as inspiration or means-- have therefore disrupted the order of things, and stacked the deck too much in their own favour. Even if the intent was primarily a fixation on preserving Hylia's bloodline, and by extension her sacred land, it is still possible to elevate oneself above your contemporaries (especially the capacities of the Royal Family line in Hyrule) in such a way that you impose too much independent influence upon the the natural world.
No longer following 'the way of the Gods' (the Gods Tribe law) or respecting the order of things (ala Shintoist inspiration), you are labelled a disruption to harmony and peace, and therefore seen as corrupted and pollutive, and generally negative in your impact. You will then be chased off, at the very least, unless you renege-- for fear that you will bring in demonic influences or be used by them. This has canonically happened to both the Gerudo and the Sheikah, now.
But you know who Magic Constructs on par with the Gods Tribe, except it's more eldritch and organic-looking and primordial in form? It's the other club, the one that the disenfranchised Sheikah went and banged on the door of, hoping to be let in if they started wearing cool red and black outfits and changed their name and stopped worshipping Hylia.
Yeah. It's the Demon Tribe-- who are pretty much just the inverse reflection of the Gods Tribe and its set up. Their Magitech equivalents, and what they can do, only serve to further cement this.
Specifically, if you could suggest that the Gods Tribe's main objective is maintaining a status quo of shared prosperity that provides an ordered and peaceful existence through conformity and tradition, the Demon tribe is an ever churning well of opportunity where winner takes all. It is a hierarchy built on brutal meritocracy, honed by constant challenges and hard won continuation-- survival and status fought for and maintained by individualistic influence and innovation.
Many various little bastards exist in the Demon Tribe. Bosses in charge of sub-tribes of monsters are commonly seen, but they have their minor Deities ad Spirits, too. The head honchos are called Demon Kings (plural, because it doesn't describe a single position, but rather just very powerful Demons who have clout). Demise is both a Demon King, namely the most powerful one, and also the 'Chief' of the Demon Tribe; just as, in this case, Hylia could be considered the 'Chief' of the Gods Tribe. So, Demon God-King, really.
While Demise is incapacitated by Hylia's seal, his role as the Chief of the Demon Tribe is actually the position that Ghirahim fills in for as his (literal) right hand man-- the very extension of his arm, as his blade.
Both the Master Sword (Fi) and Ghirahim himself are, perhaps, some of the most advanced forms of this sort of Magitech we've actually ever seen.
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Ghirahim goes above and beyond in his role, even going so far as to cultivate his full persona as a Demon in his own right in order to maintain his authority as the effective Regent while the big boy is incapacitated. He disguises his true form and nature, and with a surprising level of autonomy and self-transformation for what he is, sets about attending his duties with great devotion.
He seems to have an incredibly intuitive and flexible mode of operation. His sentience is full of creativity, emotionality, and genuine potential that he has the capacity to explore and shape with great freedom, for the construct that he is.
He is flamboyant and attention grabbing, highly expressive. He entertains great personal indulgence, even going so far as to toy with Link in a manner that borders on vicious training for a while. Though in part due to his undeniable sadism, Ghirahim almost can't help himself but to continue to test and push against the potential as a swordsman that the Hero has, inadvertently cultivating its growth.
This depth of identity and adaption he's capable of was either an intentional part of his design, or specifically not prevented by it-- both of which stand to represent something of Demise and Demonkind. The lengths to which Ghirahim is allowed to wield himself when not in his creator's hand is remarkable and, though he is shown to be unable to override actual commands from his master, it stands in an interesting contrast to Fi.
Where Ghirahim is able to radically redefine his own presentation and function to best suit his Master's needs in a way that mimics the organic, Fi's evolution is far more linear and streamlined, never really deviating from systematic updates. Though the sword itself is subject to physical restorations, Fi's personal appearance is unchanged and reflective of her true shape, indicating that her tempering in the Sacred Flames is either a slow return to previous form or a pre-programmed and permanent upgrade set into motion by Hylia. It is also an evolution that is entirely dependant upon the actions of others, largely lacking the individual agency and flexibility that Ghirahim possesses.
Not to suggest that Fi is any less devoted to her purpose, however.
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She is, quite unlike Ghirahim's aspect of individual advancement, wholly geared toward a model of mutual enhancement with a partner. She is built with a singular and clear objective in mind, perfectly designed to suit the needs of the one wielding her as a supplement to their ability, rather than an autonomous servant. She defers entirely to her Master's decisions at all times, though does make informed suggestions, and does not appear to be able to relocate the physical sword on her own. Many of her abilities are things that must be directly requested of her.
Even when she is given to performance, such as her singing or her ballet, these are seemingly dispassionate affairs that are precisely executed, preprogramed displays for Link's benefit. Absolutely nothing, not even particular inflections of emotionality, must risk the distortion of her relayed messages and guidance to Link-- these displays may also be something analogous to morale boosting rewards or a really weird form of reverence to the musically inclined Hylia. Either way, Fi is highly logical and presents herself foremost as an instrument and a tool. She does not indulge in a persona or otherwise engage in anything not directly tied to her assigned mission-- she does not get distracted or indulge personal whims as Ghirahim does. But critically, a large part of her design is geared towards an awareness of her surroundings. Fi has a visible consciousness for the living things around her at all times, contrasting to Ghirahim's seeming negligence of them and open disdain.
Fi's orderly efficiency and lack of cultivated personality to detract from her purpose make the fact of her construction obvious. Unlike Ghirahim, her true nature and her task is almost painfully undisguised. She exists in a simple sincerity, almost austere, seemingly unwilling or unable to seek function beyond her designation without being updated by another. However, her concentrated application seems to achieve concentrated results, strengthening both herself and her wielder in a near impenetrable mutual reinforcement.
It is perhaps of no coincidence that, despite Fi's seeming inflexibility and clinical pragmatism, she also expresses something of a fondness for Link at the end-- in many ways, mirroring her Divine creator. She does this very robotically, by correlating her collected data time spent together and their completed task with what she's observed of human happiness.
Skyward Sword seems to argue that Ghirahim's main flaw is spreading himself too thin, or trying to be so many other things, that he falls short as a sword in the end. It suggests that his sin, like others in the franchise, is getting too big for his boots scabbard and letting his pride become his downfall. His individualism gets presented with a great cost, as he has only enhanced himself in ways that seemingly do not apply when he returns to his primary function as a sword. The emotionality he has, such as the frustration and cockiness and bloodlust he indulges, are also shown to lower his successes-- reducing the sense of his efficiency and precision beside the ever level, measured Fi.
When he returns to Demise's hand, Ghirahim is already weakened and spent. Despite all he's done for his Master's revival, Demise is left to fight with a paling version of the blade that once fatally wounded Hylia-- not unlike a Master Sword in need of restoration to its full power.
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There's a legend regarding Gorō Nyūdō Masamune, widely regarded as the greatest swordsmith in Japanese history, and Sengo Muramasa, who is famously known for creating unique and terrifically sharp blades that are considered cursed.
It starts when Muramasa challenges Masamune to see who can make a finer sword. When the work is done, they go down to a river, and place the blades in the water with the cutting edge towards the current.
Muramasa's sword, which he named Ten Thousand Winter Nights, cuts everything that floats its way-- leaves, fish, even the wind that happened across it. It is so sharp that nothing escapes unscathed.
Masamune's sword, named Tender Hands, is placed in the river and cuts the leaves that go by so seamlessly, they reform on the other side. Fish swim up to it and seem to be repelled by its aura, avoiding death. The wind kisses the blade gently with a pleasant whistle.
Muramasa isn't impressed by this. He thinks the blade is useless, barely cutting anything at all, and starts to remark on the lack of skill. Masamune smiles at the criticism, but merely compliments that Muramasa's sword is indeed quite sharp.
A monk who had watched all this from nearby approaches at that point, bows, and interjects with his own observations.
Though he too observes that Muramasa's sword is technically very finely made, he notes that it's a bloodthirsty, wicked blade. It cuts anything in its path indiscriminately, he says, and would just as soon cut a butterfly in half as remove somebody's head.
Masamune's sword, however, was the clear winner in the monk's opinion-- a gentle blade that did not needlessly cut that which was innocent or undeserving, tempered by grace. It is a benevolent sword, and so far finer made.
In popular culture, Muramasa's blades have held onto their violent reputation. There's a superstition that they can compel their wielder to murder. It has even been said that, once drawn, they can't be sheathed again until their thirst for blood is sated-- even if it has to drink from its own wielder.
They also had a weirdly consistent habit of maiming or killing members of the Tokugawa Shogunate, and so became an anti-Tokugawa symbol synonymous with the rebellion. So that's fun.
But Masamune was considered to be a very calm man, who was controlled and reserved and quite spiritual. Muramasa, though, was depicted as an aggressive man, who was a bit wild and kinda unpredictable. As far as the folk stories go, Muramasa is depicted as having been quite envious of Masamune. Unlike Masamune, who approached his craft as the art of achieving clean death, they say Muramasa needed to transfer his unhinged energy into his blades to keep from being overwhelmed by it himself.
Because their natures bled into the swords they created, it was believed that Masamune and Muramasa imbued them with purifying and demonic power, respectively.
Just as with Demise and Hylia and the swords that they created-- as inspired by such a legend-- the spirits inside of them represent their natures, as well.
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brilliam-kovalski · 3 months ago
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So the Zelda Lore change dropped and....
yeah, it sucks. absolute bullshittery
But they way they did it, in my opinion, makes it so you can completely ignore the changes, and just think Botw and Totk (or maybe just Totk by itself) are their own separate timelines/lore, separate from rest of the series.
The non-chalant way they wrote out stuff from main lore to fit Zonai into the zelda history feels so lifeless, you should as non-chalantly say no thanks to it and ignore it's existance.
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lore-from-hyrule · 3 months ago
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Ocarina Of Time Ganondorf And Link's Heights
So in Hyrule Historia there is concept art of Ganondorf from Ocarina of Time. His height is revealed to be 230 cm Tall. So I went on to get the closest comparison of Adult Link and Ganondorf near each other. And by using Ganon's knee height I estimated Link is about 5 feet and 1 inch tall. This is something I noticed is some people on the Zelda Dungeon Forums also came to a similar conclusion about Link's height. So yeah, that's their canon heights in Ocarina of Time.
BTW, if the information in this post is similar to a post from a certain Mario Lore Blog, that's because that's my Mario Lore Blog. Which should be kind of obvious based on the blog names and formatting.
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