carrotsnake
carrotsnake
I'm using tilt controls!
7K posts
art blog: solarwreathe
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carrotsnake · 2 days ago
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エッホエッホ
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carrotsnake · 2 days ago
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Realistically, Ganondorf only has beef with the Hero and Sage of Time. Every other iteration of Link and Zelda that fight him, they’re pretty much told to fight him
Even in Tears of the Kingdom, it’s people telling Ganondorf about how cool Link is and how he’s going to beat him and Ganon responds with appropriate force and cuts off his arm
The Hero of Time though? Ganondorf was just some guy at the time and he ruined that 12 year old’s life just for a love of the game. Zelda had to become a ninja because he was such a hater. Incredible
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carrotsnake · 3 days ago
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also has a tumblr under the same name and I advise browsing through his zelda tag for more gems: mr-gromain.tumblr.com/tagged/zelda
same artist behind these iconic pieces (circa 2020, last one is 2016)
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White & Red Dragon by Romain MAZEVET
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carrotsnake · 3 days ago
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ZELDA TWILIGHT PRINCESS fan art :)
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carrotsnake · 3 days ago
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a new ZELDA poster from wind waker :)
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carrotsnake · 4 days ago
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as of part ii's end, desert bandits is now 215 pages long. crazy.
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carrotsnake · 4 days ago
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You know sometimes I think about how Majora’s Mask is a game about helping others first and saving the world second
About how literally the main objective of the game was to help Tatl and the Happy Mask Salesman, and how literally no one tells you that your goal needs to be to stop the moon
About how upon rescuing the third giant, they ask you to help their friend, to which Tatl assumes they mean the fourth giant, when in reality they’re referring to Skull Kid
About how Skull Kid is a perfect representation of a child going through grief and not given the proper resources to cope healthily which can lead to a spiral of destruction, both hurting the ones around them and themself. And how, while the hurt they caused was inexcusable, you also see the effect of Skull Kid’s demonization as everyone thinks it better to simply toss him aside and forget him, but how the Skull Kid truly deserved to be saved just like everyone else in the game
About how, upon rescuing the last giant, they request you to “forgive your friend” to which Tatl goes “Huh? What friend? and then the scene fades out as the player is meant to infer they mean the Skull Kid, and how this isn’t addressed again once the cutscene ends
About how most of the quests where you help others isn’t about magically making their lives better, but rather performing small acts to comfort others and ease their burdens so they can face life with no regrets
About how with the Deku Butler’s son, you won’t realize you discovered his body until it’s referenced later in game, and how by the time you encounter Darmani III, his grave had already been completed, effectively making both of them die before you even had a chance to help them. But you watch Mikau die, and no matter how early in the cycle you go back, there will be nothing you can do and his death will be inevitable, and how the game reassures you that that’s okay. That being there in the aftermath is just as crucial, if not more crucial, than attempting to prevent the tragedy in the first place
About how Cremia does everything in her power to make Romani’s last night as comforting and joyful as possible so her last moments aren’t in fear of the apocalypse, but rather love of her sister, and how one can guess how much Romani unknowingly brings Cremia comfort in her final moments as well
About how Majora’s Mask is a game that focuses on and heavily rewards empathy and compassion, and how simply being selfless is often more important than being some grand hero. About how it’s literally impossible to beat the game without making meaningful, emotional connections. And how as much as you help others, they help you in return; with Deku Butler’s Son, Darmani III, and Mikau being immediate helpers, and the Fierce Deity’s Mask being the ultimate symbol for all the joy you’ve brought to others and how the most daunting threat in the game is an absolute cakewalk when you have so many behind your back. About how the game is about support and being supported, and making the most of the time you’re given
And y’know sometimes I think about Majora’s Mask
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carrotsnake · 4 days ago
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yiga footsoldier
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carrotsnake · 4 days ago
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midna and that ugly dog
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carrotsnake · 5 days ago
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A barn owl (Tyto alba) perches in the trees in Stirling Ranges, Western Australia
by John Anderson
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carrotsnake · 5 days ago
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Desert Bandits: Chapter 22
https://archiveofourown.org/works/50916079/chapters/166480312
the final chapter of part ii! twigs name reveal! i can't post an excerpt without spoiling this time. except maybe this.
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carrotsnake · 5 days ago
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shaking off the rust
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The flats 🥸
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carrotsnake · 5 days ago
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i think 'gravity falls is too dark for kids' is a reductionist take from insecure people who refuse to be honest and admit they like a show intended for younger viewers. i think stanley pines should be added to the list of deepest characters in the literary canon next to hamlet and david copperfield. these are two ideas that can coexist.
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carrotsnake · 6 days ago
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and yes, he whimpers.
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carrotsnake · 6 days ago
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the tricky thing about zelda fic is that there are so many words tied to general bad things - Calamity, Upheaval, Malice & Gloom, etc, that it gives you an extra errand finding good vocab that doesn't already have baggage.
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carrotsnake · 7 days ago
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dont cry. colossal squid seen for the first time ever in its natural habitat, ok?
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carrotsnake · 7 days ago
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Desert Bandits - Chapter 21
https://archiveofourown.org/users/solarwreathe/works
update! in which everyone arrives to throw hands.
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the arena, for better visualisation. maybe i'll make a diagram of where everybody is some day, because writing this fight was as confusing as it will be to read.
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