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HYRULE WARRIORS: AGE OF IMPRISONMENT SHOULD BE CALLED "THE LEGEND OF ZELDA"

IF ITS CENTERED AROUND ZELDA'S JOURNEY IN THE PAST, LEADING UP TO HER SACRIFICE TO BECOME THE LIGHT DRAGON - THE VERY THING DEPICTED IN THE MURALS IN THE PRESENT, ITS A LEGEND. ABOUT ZELDA. THE LEGEND OF ZELDA
#zelda#the legend of zelda#link#may the goddess smile upon you#breath of the wild#tears of the kingdom#age of imprisonment#age of calamity#princess zelda#totk Zelda is my wife
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My Wishes For Hyrule Warriors: Age of Imprisonment;
I am SO very excited for the new Hyrule Warriors game, I was a BIG fan of Age of Calamity so I really hope this one is just as great. Age of Calamity gave us new lore and characters like Astor and Sooga and I am PRAYING Age of Imprisonment does the same.
Like maybe...idk....the Dragons (Dinraal, Naydra, Farosh), in their previous forms. Perhaps they're Zonai priestesses, or maybe they're long forgotten Zonai
I'd also love for some Sonia lore, like more on the Hylians she works with or were raised by. We got that ONE glimpse at Zelda's mother in Age of Calamity, PUH-LEASE gimme more in this game.
Also will Age of Imprisonment have a non-canon ending like Age of Calamity? I wonder what that'll be like.
I definitely want more lore on Mineru and Rauru, I hope we get some bits from their upbringing or something. I wanna see Mineru's relationship with everyone else because it's obvious that in the time she spent with Zelda, the two got really close.
But the thing I need the most outta this game is Ganondorf's lore. In Tears of the Kingdom, they just make it seem like Ganondorf is just some power-hungry menace (not to say that's not what he is), but I'd like to learn more about why. His character feels a little hollow, hopefully this game can fix that.
#the legend of zelda#zelda#link#may the goddess smile upon you#breath of the wild#tears of the kingdom#age of calamity#age of imprisonment#hyrule warriors
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THEY LISTENED TO ME

#the legend of zelda#zelda#may the goddess smile upon you#link#breath of the wild#totk#tears of the kingdom
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majora doodle from a bit ago
not sure what had compelled me to draw it so… catlike here.. also, I always feel like this gijinka is TOO human. ugh… majora you’re so….???????? interesting I’m gonna say that. [/pos.]
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TOTK/BOTW RANT
Hot take that's not that much of a hot take - but, Zelda should've honestly been the Protagonist of TOTK. That's what makes the Role Swap aus so good. Tears gave us a world we're already familiar with, flops it on its side with the Upheaval plotline. I think we should've let the Sheikah technology stay Link's thing for the sake of BOTW, and then have TOTK's Zonai stuff be Zelda's thing. Zelda was a huge history buff in BOTW, so having her figure out all the Zonai lore and whatnot would've been perfect.
Not only that, but her exploring Hyrule and seeing the good Link has done for the people would've been awesome. I would've settled for a DLC even where we get to play as Zelda during her plot in Old Hyrule with Rauru and Sonia, but we got nothing. That's not fair at all. Wild Era Zelda had more character than ANY previous Zelda we've ever seen and they sideline her at every turn, reducing her once more to a damsel that needs saving, when we've seen she's more than capable of holding her own (in Age of Calamity).
I liked the whole Light Dragon plot, but they made it a point over and over again that "becoming an immortal dragon is irreversible" only for us to magically turn her back with The Power of Friendship™. It would've been more interesting to get that ending as a 100% competition benefit, but even then, Zelda shouldn't have been completely fine if you know what I'm saying. Like you're telling me Link slept for 100yrs and forgot nearly everything about his life, but Zelda slept as a Dragon for Hylia knows how long, and she's just okay?!
This is why a lot of people complained that TOTK felt a little lackluster compared to Breath of the Wild, and I completely agree. What was the point of having the Champions and their descendants be such a huge thing in BOTW, just to create an entirely new plot with The Sages in TOTK? What was the point of introducing the Light Dragon, Demon Dragon and Sacred Stones if we got NO information about the Dragons that were already in BOTW? (Dinraal, Naydra, Farosh). People can ramble on and on about theories and whatnot but I would've loved CONFIRMATION or even a SIDE QUEST. We got a lotta useless new lore to try and erase perfectly good lore bits we had.
And I hate to be the dork wearing rose colored glasses or whatever the saying is, but this is why I prefer older Zelda games, because sure -- Nintendo didn't confirm everything, but they confirmed enough for people to properly string lore themselves. Nowadays I feel like Zelda content creators are just grasping at straws to try and patch plotholes that Nintendo just shrugged off. And then for them to be like "We came up with TOTK because we had SO many DLC ideas for BOTW", just to release a half-ass game and be like "We did everything we wanted to do with this era ☺️" WHAT HAPPENED TO ALL OF THOSE IDEAS?! I really hope this isnt a continuous thing because I'm getting too old to wait YEARS for a new game to confirm absolutely nothing about the previous one.
#zelda#the legend of zelda#link#may the goddess smile upon you#rant post#i promise you im not a hater i love the zelda series#im too passionate about this me thinks#Rip Wild Era Zelda i love you
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Thought of something randomly. The Fierce Deity Mask was kept by Majora. The Fierce Deity Mask isn't physically in Termina, it's kept on "The Moon", which potentially is yet another magical illusion created by the Majora's Mask. But the Mask carries over after we beat the game, becoming a physical relic that Link has post-game.
I know I'm overthinking the lore of a game that was made in less than a year without much thought put into the lore; but I find it really interesting how such a powerful Mask was in the possession of an evil creature like Majora. It makes me wonder about the FD Mask's true origins.
#the legend of zelda#zelda#majoras mask#link#may the goddess smile upon you#fierce deity#fierce deity link#yapping
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I know it's canon that Kafei drinks but something about child-sized Kafei smoking a cig is CRACKING ME UP. *hits cigarette* "I miss Anju, Green Hat Boy...."
MAJORAS MASK
This is not only my favorite game but my favorite thing in the entire world and I will claw and scream and bleed until everyone knows it
Deliberately posting this on zelda anniversary day because this is my zelda.
HAPPY 39TH BIRTHDAY THE LEGEND OF ZEDLA YAAAAAAYYYYYYYYYYY
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Untitled Zelda Au (writing snippet)
depending on how well this does, I'll share more.
As sapphire eyes close to embrace slumber, she slips into another dream like the one she had the night before. She dreams of the mundane plains of her homeland being swept by a cold, cruel breeze. The clouds turn grey as an eerie magenta and crimson hue swirls about the air, and she’s taken into the maw of a beast she cannot name.
She’s breathless as she shakes awake, her blankets are a mess around her, strown about as she gazes down at her shaking palms. As always, Impa is there. Like the decor in the corner of her room, Impa always keeps watch. “....You know, I fear you sometimes might be an intruder when you stand there like that.” The young priestess jests, it earns a barely amused scoff from her caretaker as she walks over to the edge of her bed. “I take it you had another nightmare?” She asked. The young priestess tries to avoid her sharp gaze, rubbing her temple as Impa fixes a stray strand of hair from her face.
“It’s always the same.” The girl whispers, looking down at her hands, so small, her nails painted with chipped polish. “Everytime, I am swallowed by the darkness.” She whispers. “Hm.” Impa exhales, though her next words come off as a joke, she’s taken the little girl’s words seriously. “Perhaps it’s time we get you a night light.” She muses. The priestess clicks her tongue in annoyance, slapping Impa’s hand away. “I’m not a child.” She protests.
“In all seriousness, Zelda.” Impa takes her hand. Her firm grip almost startles her, it was like…she was reminded of her name. “I hear you. I will always….hear you.” Impa says. Zelda stares a bit longer down at her hand in Impa’s, she gulps and nods. “....r-right…” Her hand slowly falls back into her lap as Impa lets go. “....Impa, could we…take a walk?” Zelda asks, her voice sheepish, bordering on the child-like manner she claims to have grown out of. Impa pretends to take a moment of silence to think it over, she wouldn’t refuse Zelda’s request. “Very well.”
The Land of Hylia, blessed by grassy plains as far as the eye could see, was now graced in the glow of the moonlight. As Zelda’s bare feet touched the cold, slightly damp greenery, she would feel her unease slip away. She would close her eyes, to feel the breeze kiss her skin. “When the Goddesses created this land…” Impa began. “I imagine, they did so with the thought of how beautiful it would look…reflected in the eyes of their children.” She said, It was only after Zelda had opened her eyes that she realized she’d been looking down at her while saying such a profound thing.
Zelda could never recall how long her and Impa had been acquainted. She’s known Impa for as long as she can remember, and perhaps, far longer than even that. It was no secret to anyone else in their village that Impa was like a mother to Zelda. However, that was one word she’d never used. “Mother”. Even now, when she mouthed the word, it felt foreign. Impa would notice the subtle fade of sparkle in Zelda’s eyes as her gaze drifted away. As iron-hearted of a woman Impa was, it hurt to see. “Impa.” Zelda calls out, once again fidgeting with her hands.
“Yes?” Impa hummed. “I want….I want to be more useful around the village.” Zelda murmurs. Impa was so caught up in her role as Zelda’s caretaker, she’d completely forgotten she was also the Village Chief. “I-I’m decent with a bow and arrows. With more practice, I could be very helpful in hunting and–” Zelda stiffens as Impa plants a soft hand on her shoulder. “You stress yourself too much, little lady. We can practice your archery skills, but you are far too young to carry out a hunt.” Impa’s hand moves from her shoulder to ruffle her blonde locks, slightly tilting her laurel wreath crown. Zelda makes haste to fix it, huffing quietly.
#zelda#zelda au#fanfic#impa is a mother figure#writing for funsies#the legend of zelda#post-skyward sword era#young zelda au#may the goddess smile upon you
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Concept of a Zelda game I dreamt about
Okay so as the title says, I dreamt up a whole Zelda game and now I NEED it. In my dream, we had a Zelda game with Zelda as the protagonist. It took place MAYBE AFTER Skyward Sword??, with Hyrule - not being called Hyrule but The Land of Hylia. The world revolved around Zelda who lived in a small village with a caretaker (Impa). In the center of the village was a very big tree that talked in a language only Zelda could understand. (like Wind Waker's Great Deku Tree speaking Hylian). The tree frequently called Zelda "little priestess". Link was also our companion, we could even switch to him to have him perform specific tasks.
The village could be upgraded through side quests, and real time passed in-game. A whole day/night cycle, as well as actual seasons. Thinking even bigger, there could've been holidays or like mini festivals on specific days.
I would LOVE for Zelda to go full RPG one day. And I know a lot of people don't like real time stuff in video games but I've seen how people cheat with Animal Crossing so I don't think that's as big of a problem as people make it out to be.
#zelda#the legend of zelda#link#may the goddess smile upon you#silly posting hours#HEAR ME OUT#concept
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Since we got dialogue from the three Golden Goddesses in Echoes of Wisdom, I'd really love to see them reappear in a future game. With like, genuine physical appearances and importance to the plot.
#the legend of zelda#zelda#link#three golden goddesses#may the goddess smile upon you#hylia#din farore and nayru#nintendo where are my girls
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My Top 5 Favorite Plot Twists from The Legend of Zelda series
*Beware of spoilers for the following games: The Wind Waker, Majora's Mask, Twilight Princess, Skyward Sword and A Link Between Worlds
5) The Mask is Alive - The Legend of Zelda: Majora's Mask
Majora's Mask has always been applauded as one of the darkest games in the series along with Twilight Princess. The story follows Link as he finds himself trapped in the land of Termina after being robbed by the Skull Kid - who takes his Ocarina and "gets rid" of his precious horse, Epona. Throughout the game, you are told that Skull Kid changed after stealing the evil relic known as the Majora's Mask from the Happy Mask Salesman and with it, has caused catastrophes around the four regions surrounding Termina. During the final confrontation atop the Clock Tower to stop the moon from falling, Link calls upon the Four Giants to halt the moon crash. There is a momentary celebration between characters Tatl and Tael, where Tael explains that Skull Kid is not to be blamed. While Tatl and Tael go back and forth about this argument of whether or not Skull Kid should be held responsible, Majora interrupts, saying "He had far too many weaknesses to use my power." it's then that Majora detaches itself from Skull Kid's face, refusing to admit defeat and challenging Link to face him inside the Moon. Not only confirming that Skull Kid wasn't entirely to blame for his actions, but that Majora's mask itself, is sentient.
4) The King of Red Lions (and Tetra's True Identity) - The Legend of Zelda: The Wind Waker
Wind Waker is one of those Zelda games that got hit with - what I like to call - the "Pokemon Effect". Where a game is subjected to heavy backlash upon release but is heralded as a true treasure in later years. Despite the initial hatred for its cartoon art style and repetitive gameplay, Wind Waker is and has always been one of my favorite Zelda games in terms of lore. Wind Waker takes place in the Adult Era of the Timeline. Which - if you really follow the Official Timeline - is after the events of Ocarina of Time, where adult Link defeats Ganon and he is sealed in the Sacred Realm, thanks to Zelda and the Sages. After this, Zelda sends Link back in time to live out his childhood, essentially removing him from that timeline. But as stated in the intro cutscene of Wind Waker, Ganon eventually returns to resume its dark design and the Hero of Time is nowhere to be found. As a last ditch effort, the Gods flood Hyrule to seal Ganon and the Triforce. The Wind Waker follows Link - not a reincarnation of the previous one - but a Successor, who sails across the sea to save his world from the Resurrected King of Evil, Ganondorf. Accompanying him on this journey is his talking boat, the King of Red Lions. We know nearly nothing about the King of Red Lions up until after revisiting Hyrule Castle below the depths of the sea. It's at this moment that we are hit with two pretty big plot twists. Rewinding a bit to the start of Link's journey, we met Tetra - the leader of a fearsome pirate group who is somewhat responsible for luring a big bird to our peaceful island and causing our sister, Aryll, to get kidnapped. She's this arrogant, pretty bossy, little girl who we grow pretty close with as our journey continues. Now - we're revisiting Hyrule Castle after learning that Tetra's weird necklace resonated with Ganondorf's Triforce of Power, it's here that we learn the reason why. Tetra is none other than Princess Zelda and The King of Red Lions - is the former King of Hyrule.
3) Midna is the Twilight Princess - The Legend of Zelda: Twilight Princess
Twilight Princess was the first game I've ever seen completed, it was a core memory for me watching my father defeat Zant and Ganondorf at the wee age of 7 years old. It goes without saying that Twilight Princess is one of the most praised games in the series and every emo furry kid's utopia. If you're an older fan of the series, you probably recall seeing Wolf Link AMVs to Evanescence songs. The Golden ages. Anyways. This game follows Link (haha who would've guessed) - Descendant of the Hero of Time - as he journeys across the land of Hyrule, that has been shrouded in the amber saturation filter of Twilight. Accompanying him this time is the little Imp - Midna. Who we meet as a wolf while imprisoned. She says we can be useful on her quest to find the missing pieces of her headpiece, the Twili's ancient relic - The Fused Shadow. After partnering up with Midna, completing the pieces of the Fused Shadow, we learn that we need to go on yet another wild goose chase to collect the Fragments of The Mirror of Twilight. The Mirror of Twilight is the sole link between Hyrule and the Twilight Realm, and Zant has destroyed it. But because he isn't the true ruler of the Twilight Realm, it split into fragments instead of being destroyed entirely. The former Sages apologize to Midna, for it's because of their careless actions that Ganon was able to spread darkness to her world and that Zant is able to distort the land of Hyrule. They ask for her forgiveness, referring to her as the "Twilight Princess"
2) Ravio is Link's Lorulean Counterpart - The Legend of Zelda: A Link Between Worlds
A Link Between Worlds, released for the Nintendo 3DS was one of the Zelda games that was heavily swept under the rug, overshadowed by Ocarina of Time and Majora's Mask 3D Remakes. This game is set many years after A Link to the Past, this time, Link's goal is to save Zelda after she's been nabbed by an evil sorcerer named Yuga who plans on using Zelda's power, along with the power of the Seven Sages to resurrect Ganon. Yuga is from the land of Lorule, a world parallel to Hyrule that is only accessible through rifts. Link cannot travel through these rifts without the help of the magical bracelet that he gets from Ravio, a silly - albeit, very strange guy. Donning a purple bunny hood that covers most of his face, Ravio hails from unknown origin, and turns our house into his pop-up storefront. Throughout the game, we rely on the items from Ravio's shop to complete dungeons, with the sole rule that we rent them from him (but they can later be purchased for permanent use). Ravio is one of those characters where at first glance, you write him off as someone with little to no importance in the game's overall plot. That is until towards the end of the game. After freeing the seven sages, we finally go to save Zelda, only to be confronted by Hilda - The Princess of Lorule and Zelda's Lorulean Counterpart, who's been guiding us for most of our journey. She tells us that she's been deceiving us from the very beginning to get in possession of our Triforce of Courage to help resurrect Ganon. But we are interrupted by Ravio stampeding in and halting the tension, unmasking himself to be Link's Lorulean Counterpart.
1) Ghirahim is the Spirit Within Demise's Sword - The Legend of Zelda: Skyward Sword
Chronologically, Skyward Sword is the first game in the series' timeline, taking place before the birth of Hyrule Kingdom. The plot follows Link and Zelda, childhood friends and residents of a floating island above the clouds called Skyloft. The people of Skyloft follow a tradition where the students of the academy, use their large bird mounts - Loftwings, to race head to head and snag handkerchief from the leading Loftwing's foot. After this ceremony, the winner gets time alone with the maiden assuming the role of the Goddess Hylia, who is played by Zelda this year. Link, of course, smashes the competition and gets that oh so precious time alone with Zelda, Link gets a pretty cool sailcloth from Zelda and the two go Loftwing riding together. But unfortunately disaster strikes and Zelda is swept below the clouds by a dark tornado. Guided by the strange spirit within a sword named Fi, Link goes below the clouds and encounters Ghirahim, the servant of evil responsible for the dark tornado. Ghirahim is a reoccurring enemy throughout the game, as his goal is to use Zelda's Goddess powers to resurrect his Master. Near the end of the game, Link swats through an entire army of monsters to stop Ghirahim from performing his resurrection ritual. When Link gets there he must face Ghirahim a final time in his shiny "obsidian"-like look. After defeat, Ghirahim laughs, telling Link that regardless, his plan has succeeded and the end of the world is nigh as his Master has returned. Another reoccurring enemy, The Imprisoned, rises up from its seal and assumes its true form - The Demon King, Demise. Ghirahim welcomes Demise on his return to the world and is then hoisted into the air, allowing Demise to painfully pull his blade from Ghirahim's chest and absorb his power into his large dark version of the Master Sword.
That concludes my list, my friends. And before you ask "what about the Sheik reveal", I purposefully refrained from putting that on the list, as it's kinda spoiled for you in a different media "Super Smash Bros". I'd like you guys to tell me what are your personal picks for Zelda plot twists, I know Zelda has a lot so I'm curious. I really did a lot of senseless yapping in this post but I hope it was a nice breeze of comedic relief nonetheless. Until next time. May the Goddess Smile Upon You. 💛
#holy yapper#yap session#the legend of zelda#skyward sword#majoras mask#the wind waker#zelda#link#twilight princess#midna#a link between worlds#top 5#may the goddess smile upon you
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Redesigned of the moon brothers

Description: This is my own version on the moonchildren, and designed them in progress on their clothing. They are pictured as the bosses of Majora Mask they did grew up except one. One moonchild did grew but decide to be one of the hylians. For starters the lone moonchild gets tracked by Shiekahs but never caught.
They was personalities I described
Oksana ( Odwalo) was the first and tough one from the bosses, he does get a much worse temper among the rest. He's quite intelligent loves to read books and exams his surroundings. He likes to create medicine or potions and test it on others. Furthermore, when he gets soo angry he will combust into aflame
Zoe ( The Gyorg) was third and a Shy but curious creature. He's very friendly but often have to run away and hide and covers himself with his tail ( I forgot the tail ) a very soft and quiet spoken barely to hold a conversation.
Harbo ( The Goht ) was second and he's blind. He is very bright and determined creature also VERY hungry, he's extremely playful that he is the one who plans to play games with his brothers, his vision was different he has alot of senses.
Centro ( The Twinmold) was the fourth and he's the weird one among the brothers, he was curious and anxious that his approach were weird and shaking voice. He likes to play along with Harbo but he's deaf. He cant hear but feel, he can read lips.
▓▓▓▓▓▓ ( the lone one) well he's not alone. But it's after his disapperance. He's the happiest one among the group. Loves more to spend time with his eldest brother ( Oksana is not the eldest) the rest was gone after that.
Context: They were in a huge fight. There was an incident happened.
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What's a Zelda theory you believe in — despite what canon says?
#the legend of zelda#zelda#zelda theory#sonia is skyward sword zelda's daughter#trust me#i cant prove it#link#zelda lore#also the happy mask salesman is the true puppeteer of Majora's Mask
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My Hylia Fan Design? For a writing au I'm working on. The art is pretty old but I've never shared it here.
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