#you wont find me.
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thelamb12-2-22 · 9 months ago
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i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was a child i was
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felassan · 7 months ago
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Dragon Age: The Veilguard info compilation Post 1
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user's post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a 'info that came out in snippets from articles and social media posts' collection rather than a 'regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal' post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
as this post hit a kind of character limit, there will probably be at least 1 more post. :)
Character Creation
CC is vast [source] and immensely detailed [source]
We will enter CC straight after Varric's opening narration [source]
You are given 5 categories to work your way through in CC: Lineage, Appearance, Class, Faction, Playstyle. Each of these has a range of subcategories within them. There are 8 subcategories within the "head" subcategory" in "Appearance" alone [source]
Lineage dictates things like race (i.e. human, elf, dwarf, qunari) and backstory [source]
Backstories include things like factions. Factions offer 3 distinct buffs each [source]
There are dozens and dozens of hairstyles [source]
There are separate options for binary and non-binary pronouns and gender [source]
"BioWare's work behind the scenes, meanwhile, goes as deep as not only skin tones but skin undertones, melanin levels, and the way skin reacts differently to light" [source]
CC has a range of lighting options within it so that you can check how the character looks in them [source]
There are a range of full-body customization options such as a triangular slider between body types and individual settings down to everything from shoulder width to glute volume [source]. There are "all the sliders [we] could possibly want". The body morpher option allows us to choose different body sizes [source]
All body options are non-gendered [source]
They/them pronouns are an option [source]
Rook can be played as non-binary [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Special, focused attention was paid to ensuring that hairstyles "come across as well-representative, that everyone can see hairstyles that feel authentic to them, even the way they render" [source]
The game uses strand hair technology borrowed in part from the EA Sports games. The hair is "fully-controlled by physics," so it "looks even better in motion than it does here in a standstill" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
In CC we will also be able to customize/remake our Inquisitor [source]
A core tenet of the game is "be who you want to be" [source]
There are presets for all 4 of the game's races (human, elf, dwarf, qunari), in case detailed CCs overwhelm you [source]
Story
The story is set 9 years since Inquisition [source]
The Inquisitor will appear [source]
Other characters refer to the PC as Rook [source]. This article says they are "the Rook" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
The prologue is quite lengthy. A narrated intro from Varric lays the groundwork with some lore and explains about Solas [source]. In this Varric-narrated opening section, the dwarf recaps the events of previous games and explains the motivations of Solas [source] (Fel note/speculation: this sounds like this cinematic that we saw on DA Day 2023)
What happens first off is that Rook, who is working with Varric, is interrogating a bartender about the whereabouts of a contact in Minrathous who can help them stop Solas. The bartender does not play nice and we are presented with our first choice: talk the bartender down or intimidate them aggressively [source]
The first hour of the game is "a luxurious nighttime romp through a crumbling city under a mix of twinkling starlight and lavish midnight blue" (Minrathous) [source]. The game begins with a tavern brawl (depending on dialogue options) and a stroll through Minrathous in search of Neve Gallus, who has a lead on Solas [source]. Minrathous then comes under attack [source] by demons [source] (Fel note/speculation: it sounds like the demo the press played is what we saw in the Gameplay Reveal). Off in the distance is a vibrant, colorful storm where Solas is performing his ritual. [source] Eventually we come upon Harding. [source] and Neve. Rook and co enter a crumbling castle, where ancient elf secrets pop up, "seemingly just for the lore nerds". [source] Then we teleport to Arlathan Forest, have a mini boss fight with a Pride Demon, and there is the climactic confrontation with Solas. After a closing sequence, at this point it is the end of the game's opening mission. [source] (Fel note/speculation: So the Gameplay Reveal showed the game's opening mission)
The action in the story's opening parts starts off quite quick from the sounds of things: the devs wanted to get the player right in to the story. because, “Especially with an RPG where they can be quite lore-heavy, a lot of exposition at the front and remembering proper nouns, it can be very overwhelming.” [source]
BioWare wanted to make the beginning of Dragon Age: The Veilguard feel like the finale of one of their other games [source]
Rook's Faction will be referenced in dialogue [source]
Minrathous is beautiful, with giant statues, floating palaces, orange lantern glow and magical runes which glow green neon. These act "like electricity" as occasional signs above pubs and stores [source]
The story has a lot of darkness tonally. These dark parts of the game contain the biggest spoilers [source]. However, the team really wanted to build in contrast between the dark and light moments in the game, as if everything is dark, nothing really feels dark [source]
Our hub (like the Normandy in ME or Skyhold in DA:I) is a place called The Lighthouse [source] (Fel note/speculation: I guess this screenshot shows the crew in The Lighthouse? ^^)
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Decisions from previous DA games will be able to be carried over, it will just work a bit differently this time [source]. The game will not read our previous saves. For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
Characters, companions, romance
Varric is a major character [source]
Every companion is romanceable [source]
BioWare tried to make each character's friendship just as meaningful, regardless of romance [source]
If you don't romance a character, they may end up romancing each other [source]
There will be some great cameos [source]. Some previous characters are woven into the game [source]
Companion sidequests/optional content relating to companions is highly curated when it involves their motivations and experiences [source]
We could permanently lose some companions depending on our choices [source]
Our choices can influence if characters get injured and what they think about us [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Gameplay, presentation, performance etc
Each class (warrior, rogue, mage) has 3 specializations. The ones for Rogue are duelist, saboteur and Veil ranger [source]. (Fel note/speculation: Veil ranger reminds me of Bellara. Maybe this is her 'spec' too?)
Duelist gameplay involves a sharp combination of dashes, parries, leaps, rapid slashes and combos [source]
Faction-related buffs include being able to hold an extra potion or do extra damage against certain enemies [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Playstyle settings include custom, distinct difficulty settings for options as granular as parry windows, meaning "players who might fancy that playstyle but typically struggle with the finer points of combat can give it a go" [source]
Combat mechanics is a mix of real-time action and pause and play. Pausing brings up a radial menu split into 3 sections: companions to the left and right, Rook's skills at the bottom, and a targeting system at the top which helps get in focus on certain enemies. [source]. In the pause system you can queue up your whole party's attacks [source]
Tapping or holding the shoulder button pauses the game, allowing us to stop the action and issue orders to companions [source]
There is a system of specific enemy resistances and weaknesses [source]. Weaknesses and resistances plays a big role in combat and abilities are designed to exploit these accordingly [source]. An example is that "one character might be able to plant a weakening debuff on an enemy, and another enemy might be able to detonate them" [source]
There is a vast skill tree of unlockable options [source]
You can set up specific companions with certain kits, e.g. to tackle specific enemy types, to being more of a support, or as flexible all-rounders [source]
Healing magic returns [source]
Abilities can change together with elaborate results, e.g. one companion using a gravity well attack that sucked enemies together, another using a slowing move to keep them in place, and Rook using a big AOE to catch them all at once [source]
A shortcut system lets you map a few abilities to a smaller pinned menu at the bottom of the screen [source]
There are class-specific resource systems. For example, Rogue has "momentum", which builds up as Rook lands consecutive hits [source]
Each class will always have a ranged option [source]
Rogue Rook can do a sort of 'hip fire' option with a bow, letting you pop off arrows from the waist [source]
Warriors can throw their shield at enemies, and can build an entire playstyle around that using the skill tree [source]
There is light platforming gameplay [source]
The game runs on the latest iteration of the Frostbite engine [source]
The game targets 60 fps
On consoles it will feature performance and quality modes so we can choose our preferred visual fidelity [source]
The game is mission based [source]. Some levels that we go to do open up, some with more exploration than others. "Alternate branching paths, mysteries, secrets, optional content you're going to find and solve." [source]
Everything is hand-touched, hand-crafted and highly curated [source]
Some sidequests and optional content is highly curated, especially when it involves the motivations and experiences of the companions. In others we may be investigating for example a missing family, with an entire open bog environment to search for clues and a way to solve the disappearance [source]
Gameplay, presentation, performance etc continued, after the above bullet list hit a character limit
There is sophisticated animation cancelling and branching. Gameplay is action-like, and the design centers around dodging, countering, and using risk-reward charge attacks designed to break enemy armor layers [source]
The dialogue wheel returns [source]. It gives truncated summaries of the dialogue options rather than the full line that the character is going to say [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
We can play the game fully offline [source]
There are no microtransactions [source]
The game itself is not as cell-shaded in look as the first trailer looked [source]
[☕ found this post or blog interesting or useful? my ko-fi is here if you feel inclined. thank you 🙏]
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xxplastic-cubexx · 2 months ago
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what kind of underwear do you think Erik and Charles wear (i'm not asking this to see them half naked) ((please believe me)) (((PLEASE)))
My Personal Belief is charles is a briefs guy while erik's a trunks guy. trunks/briefs kinda couple because i can
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and idk just a lil bonus or somethin. as i do.
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cidade-tempero · 6 months ago
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DC FANARTISTS. DROP JASON HEAT STROKE PHOTOSHOOT ART AND MY LIFE IS YOURS
alt versions under the cut btw 🥰
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no blood ver and a little blurred
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nocek · 7 months ago
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A little continuation in my Gabriella lives au that already happened here and here.
So my another little headcanon, besides that Miguel is awkwardly attempting here to sorta adopt Gwen and is trying to figure out how to convince her to go back to school, is the night routine.
So Miguel (who read too many parenting guides* to catch up quickly and not fuck up this precious child) strongly believes in leading by example. So since he wants Gabriella to have good sleeping habits after her nightly routine he also goes to sleep at sensible hour. But he can't sleep through whole night so when he wakes up at ungodly hour he does some light work not to wake up her.
Then he prepares breakfast and bento (he totally had to learn to cook, you can't convince me otherwise) and with time he started having a little fun with it and then it became kinda hobby. It helps him wind down so that after he sends Gabriella to school he is actually able to take an extra 1-2 hour nap.
(* as in parenting guides for child of Gabriella age, totally clueless what to do with a traumatized teenager but after the denial he probably will do the homework)
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ganondoodle · 27 days ago
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did a little sketch yesterday that i really liked and tried to get it done today just so i got literally anything to post- but i fell into the trap of 'making sketches to elaborate and thus really stiff and non fun' (for me), ... soooooo .. im redoing the whole thing
but the idea was a mummy ganondorf for my (yes still existing) totk rewrite; i wanted to make him more scary looking and also emphasize just how horrid it must be to be kept in between life and death by having your heart grabbed by a cold and vengeful magical hand for thousands of years (in this case the ancient queen .. which i also tried to sketch despite not showing up aside from her dissolving hand)
the spell starting to fail and his body being more damaged in some parts (jaw being only the bones left for example) and his chest open from being slowly eaten up by the queens magic, the ribs contorting around it like its a gravitational pull- sounds cooler than it looks bc this sketch did not work out, so im saving the details for the .. hopefully, better version
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anastacialy · 10 months ago
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tracked down this clip just because of this post! have jokes from skizz and scar
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godhandler · 5 months ago
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cult leader!geto suguru x secretary!reader
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Geto snores into his pillow, his long hair spread princess-like over his broad back, having escaped from the little bun he made before bed last night. The heavy curtains are keeping his bedroom still cool and dark at 11 am. I guess that’s why I didn’t wake up on time, I’m pretty sure we missed the Ichinori meeting. You look over at your naked boss next to you, deep asleep. Well, I doubt he’ll get mad at me. 
He looks so… breathtaking. His back still carries the marks of your sharp nails, you smile as you run a soft finger down his spine. So perfect. Glowing skin. Hard muscles underneath. He’s not going to wake up anytime soon, you know that. He’s usually a heavy sleeper, but especially after having been wrung out like that last night – you’d done a good job, you grin at the memory. Maybe he’ll give me a raise. 
You try to piece together all your clothes, you do have to go reschedule his meetings after all. Pleated pants- got it, under the blanket that Geto’s hogging all to himself. Formal blouse- got it, near the door, ugh, is that a tear on the neckline? A shame, this one was expensive. Bra, bra, braaa- got it, what the fuck?? Ah. You remember Geto tore it off you, too impatient to wait a second more. He liked to do that, ripping your clothes off you. Yanking a handful of your hair too close to your scalp. Hickies on the soft of the thighs and belly that seemed a touch from bleeding. A harsh spank with his large hand that made your lamb eyes tear up. Pushing a thumb into your ass while fucking into you from behind. A little painful, a little rough. That is how Geto enjoyed you. 
You decide to give up looking for your panties (they're definitely not in a wearable condition anymore, after having been pulled down your wet heat by Geto's teeth and promptly stuffed into your mouth). For a second, you dare to wonder if you’ll get away with stealing one of Geto’s briefs from the clothing drawer, before deciding that’d be crossing a boundary. Regardless of how many times he’s cum down your throat, he’s still your boss, after all. He’s still the wonderful Geto-sama that you adore and respect, one who found your potential as a sorcerer, one who will rid the world of all curses. 
One who’s trying to pull a hair out of his mouth in his sleep. Adorable. One pant leg in and other pant leg out, you awkwardly hop over to him and take the hair out for him. Those eyelashes melt your heart. You cherish him as you wear your pants as silently as you can: he looks painted, he looks angelic, he looks overwhelmingly loved. 
You put on the ruined blouse anyway; you’ll just go home and change. The bra he can have, you leave it tucked under his pillow, a little gift for him to find later. Your nipples chafe slightly against the fabric of the blouse. They still feel raw sensitive. Geto always insists that lapping them with his tongue would heal any wounds that his lips or teeth have caused to your pretty, perky nipples, but that’s not true. You can feel right now that it’s not goddamn true. Your tits still have full marks of his bites stinging red on them. 
In fact, now that you’re paying more attention to yourself, your entire body feels sore. Your neck has a faintly purple outline of his large hand, and your voice seems to still be rough. Was it him choking you within an inch of your life till your head swam within clouds of ecstasy as he finally let you cum on his cock? Or was it the way he roughly pushed your head into his lap, his thick cock stretching out the insides of your throat? Oh, the image of him hissing as he threw his head back, his Adam's apple bobbing with every deep groan and gasp. “A magician with that mouth,” he’d call you, as he petted your cheek before falling asleep. I’d do it every night just to hear him say it again. 
The places he’s grasped you to hold you against him, your sides, shoulders, thighs, ass, they all hurt. He went overboard last night. Did something happen yesterday? Hmm, December 7... nope, doesn't ring a bell. You pout as you find your phone, tablet, and a Plan B pill you take from his bedside drawer. Geto would rather not use condoms, but also doesn’t fully trust you to take your regular pills on time. So there you go. God’s punishment for creampies.
You suppose Geto has a thing for them. Not that he wants kids, just that he likes feeling you raw. Hearing you cry as you struggle to take him. Smiling as you plead that it’s too much. Pressing your ankles down to your ears as he sinks deeper into you. Moaning into your mouth as he ruts his pleasure into your warm walls, his cum drooling over your sticky thighs. Doing just as he likes, without restraint. 
You have to leave him now, it’s so sad. Rapunzel is still snoring deeply, turning over and letting the blanket fall from his X-scarred chest. You dig his phone out of the mess and leave it next to his ear, you’ll call him awake at 1 pm so that he’s ready for his daily evening address and other meetings. You quickly put your heels on and leave, but not before dropping a kiss on his nose. To keep him company throughout the day. It’s pointless and a bit too sentimental for Geto to appreciate, you believe. Besides, you’ll be right next to him all day anyway, won’t you?
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a/n : every now and then the geto suguru agenda seizes me until i cant function.
img credits: 1 2 3
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sakasakiii · 1 year ago
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ive had vague concepts for the lords for gondolin floating around my noggin since late 2021, but never really sat down to get em drawn... so during my hiatus i figured i should stop sitting on it after 2917382 years 😴 tho mostly i just wanted to do another relationship chart bc the first three i made in june were! so!! fun!!!
let me know if the text is too hard to read... hopefully it wont be on desktop but ill see what i can do if need be 👍
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i had a lot of fun with these batch of concepts so below is an extra comic and a sketch page:
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extra 2: just some bonus rough sketches of the lords' possible dynamics w/ others prior to the darkening?? i write fanfiction in my head 25 hours a day bc i forgot how to do so with actual stories HAHAHA
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So, I was rewatching the disastrous life of saiki k and i got to thinking about something.
Saiki says that satou attracts different clichés because he's just so average. Like in the baseball episode. That whole episode is about how he is so average at everything that it makes the whole story average by comparison, thus the clichés. When saiki first sees him he comments about how his friends are two clichés, one chubby one skinny, one with glasses one without.
So we know that perfectly average people attract different cliché tropes. We also know that saiki trys to be as average as possible all of the time. We also know that saiki's entire friend group is made up of cliché characters, different anime tropes present in each of them. We also know that, despite saiki's blatant disinterest and several attempts at avoiding them, they are chronically allergic to leaving him the hell alone.
Do you see what I'm getting at here?
What if, because saiki is so average but so extraordinary at the same time, he constantly attracts cliché, but extraordinary people? Like some sort of magnet for friendship and weird situations that he has to fix.
He spends so much time wondering why they can't leave him alone, and I'm pretty sure there are like a bajillion reasons, but this might be one of them.
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solargeist · 7 months ago
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i keep mistaking some of ur kidxelqua art for ur grian art so i have to stop and read the captions/tags every time 😭😭 is there a fundamental difference im missing that would make it any easier
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hi !!!!!!! no i understand it can be pretty confusing !! its pretty messy on my blog ahahah i'll try to explain them and their place in the AU
All the kid drawings are Xelqua ! Originally it was Grian, but as the character Xelqua developed, I changed it to him. When people send requests for kid Grian, i'm drawing Xelqua, as that is the AU.
This isn't 100% accurate as I forget to do it, but Grian and Xelqua part their hair differently, kid Xelqua does too. Xelqua's hair is always a bit longer. (Grian got a haircut when he joined the Watchers, thats why his hair parts different now in evoAU and HC, he just kept it shorter ! Xelqua used to wear his hair in a ponytail during his time with the Watchers.)
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The reason why i say they're "technically the same" is bc Xelqua is just another Grian from a different timeline, he just has a different name. Xelqua only exists because this one Grian joined the Watchers, new possibilités opened new timelines, ones where he died, ones where he's a Listener instead, or ran away to different servers, or stayed. Xelqua is the only one to have reached Sainthood.
Because of this, Xelqua can hop around timelines, he usually just bugs other versions of himself, helping them, giving them tnt. He finds This Grian during s8 of HC, bugging him through the boatem void, briefly possessing him later, but hey ! water under the bridge !
Xelqua's timeline doesn't exist anymore after becoming That, but by becoming That he has essentially rewritten history in other timelines, solidifying himself as a saint of destruction, a destroyer, this is what the Watchers know him as, this is what evo Grian knew him as, even if Grian caused it--It already happened--Xelqua has always been here. (It makes Grian's head hurts when Xelqua explains this to him.)
Basically: Grian set off a chain reaction when he joined the Watchers, and that opened new universes, and in doing that, Xelqua is made.
Xelqua is powerful, but also very lonely and has a lot wrong with him, which is expected he spent many years with the Watchers. Xelqua can mimic any version of Grian he wants, but if he stays in that form for too long, he'll start to forget himself and instead think "Xelqua" is a patron, rather than himself. This is why kid Xelqua will usually praise the Saint Xelqua and be proud of his own name, he just doesn't know ! It takes a little while to remember himself and change back. This also happens in high stress, (bc of course it does, i love when a character loses control of their powers hahaha,) the memory is much worse if it happens from stress. You can't talk kid Xelqua out of this, it'll stress him out further and you'll just have a little god child throwing a temper tantrum then, never a good idea.
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After s8 in HC EvoAU, Xelqua hangs around, popping up sometimes in s9, mostly in his adult watcher self. They don't get along too well at first, Xelqua has a little bit of bitterness over Grian having such a fun life, all these friends, needed, wanted..... But whatever ! Xisuma doesn't know how he keeps getting in, but Xelqua has been on good behaviour, so...... Shrug... Just let him visit sometimes....
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Xelqua's version of the Watchers are gone, the unfortunate conséquences of becoming a destroyer, you kinda rip your own timeline apart. This, added with the fact that he is a cautionary tale in every other reality to Watchers, means if he tries to visit other versions of his Watcher family, they won't really know who he is, and just see something destructive and chaotic. If he wants to see Aether, he'll just... hop in a timeline and change himself into a kid and quickly forget what he's done. He's lonely, ok !!
Xelqua starts doing this kid bit on HC (late s9/early s10) too, he doesn't exactly mean to, but he does feel safe there. He eats Grian's food and takes over his couch and no one can get mad at him bc he is just a little kid--grian puts him in the corner. timeout. a few dead birds hit the roof as a result.
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reginamillls · 2 months ago
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at the end of the day it's a relationship that inspired me to create again, to making edits and icons and even writing
it's the relationship that helped me get through some really hard times in my life
its the relationship I met really amazing people through who I now have the joy of calling my friends
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oatmealcrisp-freak · 4 months ago
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"shipping saiki is aphobic because he's aroace!"
stares at you with my demiromantic asexual in a committed relationship eyes then looks at the camera like im in the office
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steamedlotusroot · 3 months ago
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as a native chinese, i feel like some of yall are taking the gods in lego monkie kid a bit too seriously. i understand why it feels iffy to ship / make silly content of deities that people worship irl (eg. nezha, sun wukong) but it’s a phenomenon on chinese social media too. c-netizens ship the fictionalized versions of these gods, which the gods of lego monkie kid are. they aren’t the actual gods people worship; they’re slightly tweaked versions of the book characters, just like any other chinese adaptation or retelling of jttw (and such stories like fsyy) also, no, nezha isn’t a child, in lmk or jttw or sometimes irl. just because he’s often depicted in child form doesn’t make him an immortal child. eros / cupid is often depicted as a winged baby, and he has a wife and kids. it’s basically the same thing here. nothing in lmk suggests that nezha is a child (his voice, his appearance, his personality etc. all imply he is an adult), and while he’s described as youthful in jttw, he’s already 1700+ years old by then and gods can shapeshift. people only think he’s an immortal baby because that’s a popular depiction of him, since one of his prominent myths is set during his childhood. but as long as you’re talking about the god nezha (fictionalized or the religious figure) and not the human child nezha, then that’s an adult [edit: the last sentence couldve been worded better. i would summarize it as “immortal youth nezha is a valid depiction and is popularized by mythology, but adult god nezha exists too and they are NOT mutually exclusive”]
#i’m not even here for shipping discourse ie. “you can’t ship nezha w anyone cuz he’s a child!”#i dont ship him with anyone that’s never been my focus#i just dislike misinformation#if you understand that cupid and eros are adult gods despite often being depicted as babies then why don’t you understand this#and in case i need to clarify i hate pr*sh*pping i dont support it#the fact is that any lmk nezha ship simply isn’t a pr*sh*p because he’s a full grown man#never once in the show does he act or sound like a child so why is this such a widespread belief??#i’d get it if the show was about him as a child going on his killing spree#but lmk is clearly set millennia after that#also abt the “dont ship deities” thing i understand seeing non-cn fans treat chinese gods like fairytale characters is frustrating#but to me since lmk characters aren’t very accurate to their real life religious counterparts they are not the same ppl#like i see swk fanart and think “swk the lmk character” and not “swk the daoist god” yknow#but that’s only my opinion i wont say i’m totally right i won’t argue if you’re daoist or buddhist and find it offensive#lego monkie kid#lmk#jttw#journey to the west#lmk nezha#lmk swk#lmk sun wukong#age discourse#immortal child depictions of nezha do exist that doesn’t mean the god is always a child#and in FICTION. yknow SHOWS and STORIES. not worship. if the story says he’s an adult then that’s what he is#so like. statue of baby nezha = baby#statue of adult nezha = adult. it does not mean every single depiction of nezha is a child#don’t generalize things and do not infantalize him
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artemismoorea03 · 1 year ago
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DP x DC Prompt: Can I Borrow Your Phone?
Okay.
So maybe Danny should have listened to Sam and practiced his flying in their world rather than the Ghost Zone where natural portals were bound to pop in and out of existence whenever they wanted to. But it was hard. Real world meant his parents, Valerie and any Ghost Hunter potentially trying to shoot him out of the sky just for existing! At least in the Ghost Zone he could be left (mostly) to his own devices!
But after he crashed into this new world after a portal opened in front of him he quickly began to realize that a) his phone didn't work, b) he had no idea where he was and c) a lot of the technology around him looked a bit too sci-fi to be real. Never a good sigh.
Thankfully! He had landed behind a barn with a window that had a really cool looking cow inside. He didn't know much about cows and patterns, but a bat looked pretty badass. That mixed with a tuxedo cat and two big dogs that kept coming to check him out he decided to just hang out and wrap his head around the situation. Unfortunately his phone refused to find a signal and he couldn't for the life of him figure out which direction home was.
He was fine waiting until the sun went down before he tried to fly around and find a way out, but then it started dumping rain. So, after hours of debating he followed the dogs (and cat) around the side of a giant house and knocked on the front door. After a long moment an elderly man answered and looked down at him.
He probably looked like a drowned rat with how wet his hair and clothes were, which might have explained the way the man looked him over.
"Uh, hey. Sorry about this but... do you have a phone I can borrow?" He asked.
"But of course, please come in." The man said, then to Danny's surprise handed him a towel that had been sitting on the table near the door.
That was weird, but whatever. He could dry his hair and make a phone call. From there he would - hopefully - be able to find his way home.
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heartorbit · 2 years ago
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SPARKLE ON ✨✨✨
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