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#you want so bad for the protagonist to win
acapelladitty · 1 day
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so curious about your thoughts on American remakes of non-American horror films if you wanna elaborate 👀👀👀
Generally? I dislike them immensely because they have a tendency to take the teeth out of foreign horror to make it more palatable to audiences. A choice which often removes the entire point from the original piece and fucks up the concept as a whole.
Notable examples include things like:
Martyrs. A film which changes the ending to allow the women to live. A fact that totally undermines the premise of the film as an examination of suffering.
The Vanishing. Again, the refusal to allow the main characters to die at the end removes the grit from the film as it undermines the antagonists sheer villainy in seeing how far he can push his own evil.
Pulse. Don't even want to talk about Pulse because the remake was so damn shite.
Speak No Evil. Again, they allow the protagonists to win which utterly devalues the tongue-in-cheek darkness of the original film which follows the whole "you LET us do this" to the bitter end.
Wicker Man. An American remake of a British film that takes all the wickedness out and replaces it with uhh...bad acting.
The Descent. Not a remake but they did change the ending for American audiences so that it was less "grim". Again, a pointless choice.
Jeepers Creepers. Just like above, not a remake but the American version has all the screaming of the unseen Derry cut from the ending even though you don't actually see him being skinned at all.
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mellorocket · 3 months
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If y'all love Dracula, I would highly, HIGHLY recommend the short horror story "I Made a Strange Deal To Pay My Rent, I Wish I Hadn't." It's about a guy who does the whole "what if a vampire made a deal with a human to give them food and housing in return for blood" and it goes Very, Very wrong in a way that made me physically sick to my stomach. Lighthouse Horror narrated it a while back, and listening to it even now still gives me chills.
youtube
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chatdae · 20 days
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Grace FUMBLED Ryan! BAD parenting to preach respect and then act contrarily (ie saying she wants him to feel safe, then not allowing him any autonomy). She should've let him leave and come back... or at least explained why she didn't want him to leave before deciding (ex: 'Homelander will kidnap you', etc). She needed to let him make the decision for himself... agh. AAAAA.
And now Butcher's no use because he's committed to being evil and can't offer ANYTHING good to Ryan!!! He was so right, they NEEDED to give Ryan more space... I know the external pressures seemed impossible, but dammit, Grace, this was no way to beat the odds!
(this is about The Boys season four)
#ryan butcher#the boys#How much does Ryan know about his dad's upbringing?#Because he's right... Grace trapping him would've been like Vought and young Homelander... AAAGH#I hate it!!! When the heroes are genuinely more moral than the villains#but they make the same fatal mistakes and doom their cause in the process!!#AAA!!! GRACE!!!!#I don't hate her. I think she was dead wrong but I do not despise her. I know she meant it from the bottom of her heart--#--when she said she loves him.#But as she said it I couldn't help but imagine Barbara saying that to young John in the exact same way...#Grace may not have wanted to be like that but her actions would've had the same effect.#It hurts because I know so much where she's coming from#but it's just dead true that they can't reach a happy ending by treating someone so inhumanely.#Anyway. I hurt#Homelander is EVIL and THE BAD GUY#and this is not mutually exclusive with the fact that HE SHOULD NOT HAVE BEEN TREATED LIKE THAT (how Vought raised him)#And it HURTS because the protagonists who were able to get to Ryan understood the first part (Homelander evil)#but not the second!!!! (His upbringing was a moral abomination)#It hurty it hurty because I WANT Ryan to heal...I want SOME kind of closure to what happened to the kid Homelander once was...#Ryan and his dad (insofar as he is Ryan's dad) had the potential to get to that place Hughie described...that place of forgiveness#where it's not win all vs lose all.... where it's confronting hell and making something good out of it...#Homelander was corrupting the trust he and Ryan were building by traumatizing Ryan and pushing him to do evil things....#..but god...GODDD....Hughie was SO RIGHT in his speech... what he and Victoria had is the answer. That's the answer!!!#And there was a MERE GLIMMER of a chance that Ryan and Homelander could enact that healing#And damn!! After the name of the game being 'kill Homelander' for the other three seasons#seeing the answer be 'violence only exacerbates suffering.. let's make things better instead' .... It would've been so amazing...#ah! Too good to be true!!!!#Butcher saying 'If where you feel safest is with Homelander then I won't stop you' HIT SO HARD#knowing that Ryan has felt so afraid....#they made it about the relationship between a child and their abusive parent and uh BIG SURPRISE it's breaking me
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djevelbl · 2 months
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GRGRGRGRRRGGRGRGRHRH i'm gonna cry WHY is the pathetic wet cat SO FAR BEHIND EVERYONE???? THAT'S SOOOO OBVIOUSLY THE PERFECT CHOICE!!! HE'S SO SWEET AND PATHETIC!!!!!! GIMME HIS HEARTBREAK!!!!!!! WHY IS THE D I L F WINNING?!?!!!?!???!?!!???!?? like fair. but still. AT LEAST LET THE DUMB SIMP WIN THAT'D BE INFINITELY FUNNIER--
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nightingaletrash · 7 months
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Joey: *is being burned alive* Mokuba: this is getting out of hand, we should probably stop this Kaiba: nope, gotta see this so I can win a card game
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writingwithfolklore · 7 months
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5 Tips for Creating Intimidating Antagonists
Antagonists, whether people, the world, an object, or something else are integral to giving your story stakes and enough conflict to challenge your character enough to change them. Today I’m just going to focus on people antagonists because they are the easiest to do this with!
1. Your antagonist is still a character
While sure, antagonists exist in the story to combat your MC and make their lives and quest difficult, they are still characters in the story—they are still people in the world.
Antagonists lacking in this humanity may land flat or uninteresting, and it’s more likely they’ll fall into trope territory.
You should treat your antagonists like any other character. They should have goals, objectives, flaws, backstories, etc. (check out my character creation stuff here). They may even go through their own character arc, even if that doesn’t necessarily lead them to the ‘good’ side.
Really effective antagonists are human enough for us to see ourselves in them—in another universe, we could even be them.
2. They’re… antagonistic
There’s two types of antagonist. Type A and Type B. Type A antagonist’s have a goal that is opposite the MC’s. Type B’s goal is the same as the MC’s, but their objectives contradict each other.
For example, in Type A, your MC wants to win the contest, your antagonist wants them to lose.
In Type B, your MC wants to win the contest, and your antagonist wants to win the same contest. They can’t both win, so the way they get to their goal goes against each other.
A is where you get your Draco Malfoy’s, other school bullies, or President Snow’s (they don’t necessarily want what the MC does, they just don’t want them to have it.)
B is where you get the other Hunger Games contestants, or any adventure movie where the villain wants the secret treasure that the MCs are also hunting down. They want the same thing.
3. They have well-formed motivations
While we as the writers know that your antagonist was conceptualized to get in the way of the MC, they don’t know that. To them, they exist separate from the MC, and have their own reasons for doing what they do.
In Type A antagonists, whatever the MC wants would be bad for them in some way—so they can’t let them have it. For example, your MC wants to destroy Amazon, Jeff Bezos wants them not to do that. Why not? He wants to continue making money. To him, the MC getting what they want would take away something he has.
Other motivations could be: MC’s success would take away an opportunity they want, lose them power or fame or money or love, it could reveal something harmful about them—harming their reputation. It could even, in some cases, cause them physical harm.
This doesn’t necessarily have to be true, but the antagonist has to believe it’s true. Such as, if MC wins the competition, my wife will leave me for them. Maybe she absolutely wouldn’t, but your antagonist isn’t going to take that chance anyway.
In Type B antagonists, they want the same thing as the MC. In this case, their motivations could be literally anything. They want to win the competition to have enough money to save their family farm, or to prove to their family that they can succeed at something, or to bring them fame so that they won’t die a ‘nobody’.
They have a motivation separate from the MC, but that pesky protagonist keeps getting in their way.
4. They have power over the MC
Antagonists that aren’t able to combat the MC very well aren’t very interesting. Their job is to set the MC back, so they should be able to impact their journey and lives. They need some sort of advantage, privilege, or power over the MC.
President Snow has armies and the force of his system to squash Katniss. She’s able to survive through political tension and her own army of rebels, but he looms an incredibly formidable foe.
Your antagonist may be more wealthy, powerful, influential, intelligent, or skilled. They may have more people on their side. They are superior in some way to the protagonist.
5. And sometimes they win
Leading from the last point, your antagonists need wins. They need to get their way sometimes, which means your protagonist has to lose. You can do a bit of a trade off that allows your protagonist to lose enough to make a formidable foe out of their antagonist, but still allows them some progress using Fortunately, Unfortunately.
It goes like… Fortunately, MC gets accepted into the competition. Unfortunately, the antagonist convinces the rest of the competitors to hate them. Fortunately, they make one friend. Unfortunately, their first entry into the competition gets sabotaged. Fortunately, they make it through the first round anyway, etc. etc.
An antagonist that doesn’t do any antagonizing isn’t very interesting, and is completely pointless in their purpose to heighten stakes and create conflict for your protagonist to overcome. We’ll probably be talking about antagonists more soon!
Anything I missed?
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sunderwight · 10 months
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disciple luo binghe, running errands for his shizun one day, somehow manages to be in the exact wrong (right) place at the exact wrong (right) time and catches shang qinghua meeting with mobei jun
in order to keep luo binghe from tattling right away, shang qinghua dissembles in a panic and claims that his clandestine meetings with mobei jun are happening because they're lovers and definitely not because shang qinghua is betraying the sect and handing their secrets over to demons in order to save his own hide. when that almost doesn't work, he also tells luo binghe that he knows he's part demon, and that if luo binghe rats him out then shang qinghua will take him down with him. mutually assured destruction
it works, and even though luo binghe threatens him quite a bit (jeez kid calm down, you might be the almighty protagonist but also you're like sixteen) he agrees to keep shang qinghua's fraternizing a secret. but if ANYTHING BAD should happen to the sect or especially to luo binghe's shizun because of this, luo binghe will take shang qinghua down even if it does ruin his life too
shang qinghua, now sweating even more bullets about the impending immortal alliance conference: cool! cool cool cool sounds great cool yeah
so shang qinghua can add "being blackmailed by the punk ass brat I sort of created" to his list of stress-inducing woes. which gets even worse when luo binghe keeps somehow sensing if mobei jun is around for more than a couple hours and showing up, and picking fights with him?? kind of??
wtf has the protagonist been taking tips from liu qingge or something...?
shang qinghua feels like he's gonna have a heart attack when mobei jun just snorts and tosses luo binghe by the scruff like he's an annoying yappy dog
mobei jun actually knows what's up though. teenage half-demon who has never been around his own kind has become spoiled by the lack of competition on this front, and now his hackles are all up because he wants to claim the whole mountain range as his territory, and his instincts are screaming at him to challenge mobei jun about it so that they can decide who is actually top dog. since mobei jun could easily kill him, especially with his blood sealed, and has been clawing rocks and pissing on trees along the borders of an ding peak since before luo binghe was born, he's clearly got seniority here
and since qinghua doesn't want mobei jun to just kill the little shit (fair enough -- that sealed bloodline does look kind of interesting) that means it's up to mobei jun to teach him how to do things like interact with other demons without making a complete fool of himself. lesson one: what to do when you challenge someone out of your league and they win, assuming they don't just kill you
so luo binghe reluctantly gains another demon tutor
meng mo actually approves. he's been out of the loop on demon high society for a long time, and has lacked a body for long enough too that he's forgotten a lot of the particulars of socializing. it'll be good for luo binghe to pick up some manners that aren't just silly human tea ceremonies and things. maybe he'll start addressing meng mo more respectfully for a change!
(lol no)
luo binghe is partly like "I don't need to learn demon social skills since I'm spending the rest of my life as a disciple of qing jing peak" but partly like, well, if shizun knew about this and didn't freak out about it, he'd probably say that knowledge is power and learning how to handle politics and diplomacy of all kinds is important. and despite himself luo binghe is also interested, because this is a whole perspective on his own nature that he's never really gotten advice about
also, mobei jun is the lover of shang qinghua? mobei jun is a demon who successfully seduced a cang qiong peak lord? does he have any advice about that?
(he does -- all of it very bad)
anyway all of this sort of fucks up the immortal alliance conference developments really good, so the system kind of gives up and settles on some other big transformative achievements that luo binghe has to complete in order to be suitably heroic
but shen qingqiu has no idea and so the reprieve just seems to come out of nowhere until several years later, when he walks in on luo binghe with his claws out and huadian gleaming in the company the demon king of the northern desert, the two of them playing weiqi or something while they wait for shang qinghua to get back from some random logistics crisis he had to rush off to
shen qingqiu: ...?!?
luo binghe, panicking: wait shizun I can explain it's not what it looks like SHIZUN I SWEAR I WAS GOING TO TELL YOU PLEASE DON'T BE MAD--!
shen qingqiu: all this time I thought you were sneaking out to meet a girl, and this was what you were doing instead?!
luo binghe: WHAT?? shizun no I'd never do that I swear I don't even like girls!
shen qingqiu: that's not -- wait what do you mean you don't even like girls?!
mobei jun, unperturbed and still focused on the weiqi board: he's gay
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felikatze · 10 months
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ISAT and Ludonarrative Harmony: Combat is a Storytelling Tool
Or: How Siffrin is stuck in the endgame grind, forever
Please Note: This is primarily aimed at an audience that already played In Stars and Time, because I am bad at explaining things, and it's good to already know what the fuck I'm talking about. I tend to only bring up game elements as I want to talk about them.
Spoilers for.... all of ISAT! Especially Act 5!
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(image to show how i feel posting this and as an attention grabber over my wall of text)
To pull a definition of ludonarrative harmony out of a hat, game writer Lauryn Ash defines it as follows:
Ludonarrative harmony is when gameplay and story work together to create a meaningful and immersive experience. From a design implementation perspective, it is the synchronized interactions between in-game actions (mechanics) and in-world context (story).
It is, generally speaking, how well game mechanics work hand in hand with the story. I, personally, think ISAT is an absolute masterclass of it, so I want to take a look at how ISAT specifically uses its battle system to emphasize Siffrin's character arc and create organic story moments. I want you to keep this in mind when I talk here.
So, skills, right? If you've played any turn-based RPG, you know your Fire spells, your "BACKSLASH! AIRSLASH! BACKSLASH!" and the many ways to style those.
Well, what does casting "Fire" say about your character? Not all that much, does it? Perhaps you'll have typical divisions. The smart one is the mage, the big brawny one is your tank, the petite one's the healer. And that's the barebones of ISAT's main party, but it's much more than that.
Every character's style of combat tells you something about them. Odile, the Researcher, is the most well-travelled and knowledgable of the bunch. She's the one with the expertise to keep a cool head and analyze the enemy, yet also able to use all three of the Rock-Paper-Scissors craft types.
To reflect her analytical view of things, all her skill names are just descriptive, the closest to your most bog-standard RPG. "Slow IV" or "Paper III" serve well to describe their purpose. The high number of the skills gives the impression there were three other Slow skills beforehand - fitting, considering the party starts at level 45, about to head into the final dungeon. She's also the oldest, so she's the slowest of the bunch.
Isabea, the Fighter, has all his skills in exclamation points. "YOUR TURN!!!" "SO WEAK!!!" "SMASH!!!" they're straightforward, but excited. He's a purposefully cheerfull guy, so his skills revolve around cheering on his allies. He's absolutely pumped to be here, and you see that from his skill names alone.
Mirabelle, the Housemaiden, is an interesting case. She's by all means the true protagonist of this tale - She's the one "Chosen by the Change God," the only one who survived the King's first attack, the only one immune to his ability to freeze time, the only dual-craft type of the game - just a lot of things. And her skill names reflect that facade she puts on herself - she can do this, she can win! She has to believe it, or else she starts doubting. This is how you get "Jolly Round Rondo" and "Mega Sparkle Heal" or "Adorable Moving Cure." She's styled every bit a sailor scout shojo heroine, and her moveset replicates the naming conventions of "In the name of the moon, I'll punish you!"
Even Bonnie, the Kid, who can't be controlled in combat, has named craft skills. And they very much reflect that Bonnie is, well, a kid. "Wolf Speed Technique" or "Thousand Blows Technique" are very much the phrasings of a child who learned one complicated word and now wants to use it in everything to seem cooler than they are, which is none, because they're twelve.
Siffrin's skills are all puns.
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You have an IMMEDIATE feel for personality here. Between "Knife to Meet You!" and "Too Cleaver by Half," you know Siffrin's the type to always crack a joke no matter the situation, slinging witticisms around to put Sonic the Hedgehog to shame. It's just such a clever way to establish character using a game mechanic as old as the entire history of RPGs.
This is only the baseline of the way the combat system feeds into the story, though.
The timeloop, of course, feeds into it. Siffrin is the only character who retains experience upon looping, whereas all other characters are reset to their base level and skills. And it sucks (affectionate).
You're extremely likely to battle more often the earlier in the game you are - after all, you need the experience (for now.) Every party member contributes, and Siffrin isn't all that strong on their own, since they focus on raw scissor type damage with the addition of one speed buff. (Of course it's a speed buff. They're a speedy fucker. Just look at him).
At first, the difference in level between Siffrin and the rest of the group is rather negligible. Just a level or two. Just a bit more speed and attack. And then Siffrin grows further and further apart. Siffrin keeps learning new skills. He gets a healing skill that doubles as an attack boost, taking away from both Mirabelle's and Isabeau's usefullness. He gets Craft skills of every type that even give you two jackpot points instead of one - thus obliterating Odile's niche. Siffrin turns into a one-person army capable of clearing most encounters all on their own.
Siffrin's combat progression is an exact mirror of story progression - as their experience inside the loops grows, they also grow further and further away from their party. The party seems... weaker, slower, clumsier. Always back at their starting point, just as all of their character arcs are reset each loop. Never advancing, always stagnant. And you have Siffrin as the comparison post right next to them.
I also want to point out here a change from Act 2 to Act 3 - Siffrin's battle portrait. He stops smiling.
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Battles keep getting easier. This is true both for the reason that Siffrin keeps growing stronger even when all enemies stay the same, but also for the reason that you, the player, learn more about the battle system and the various encounters, until you've learned perfect boss clear strategies just from repetition. Have you ever watched a speedrunner play Pokemon? They've played this game so many times, they could do it blindfolded and sleeping. Your own knowledge and Siffrin's new strength work in tandem to trivialize the game's entire combat system as the game progresses.
(Is it still fun? Playing it over, and over, and over again? Is it?)
You and Siffrin are in sync, your experience making everything trivial.
As time goes on, Siffrin grows to care less and less about performing right for their party and more and more about going fast. A huge moment in his character is marked by the end of Act 3; because of story events I won't delve too deeply into, Siffrin has grown afraid of trying something new. And his options of escape are closing in. They need an answer, and they need it fast. He doesn't have the time or patience to dumb himself down, so you unlock one new skill.
It doesn't occur with level up, or with a quest, or anything at all. At the start of Act 4, it simply appears in Siffrin's Craft skills.
(Just attack.)
No pun. No joke. Just attack. Once you notice, the effect is immediate - here you have it, a clear sign of how jaded Siffrin has become, right at every encounter. And it's a damn good attack, too! The only available attack in the game that deals "massive" damage against all enemies. Because it doesn't add any jackpot points (at least, it's not supposed to), you set up a combo with everybody else, but Siffrin simply tears away at the enemy with wild abandon. Seperated from the rest of the party by the virtue of no longer needing to contribute to team attacks (most of the time. It's still useful if they do, though).
Once again, an aspect of the battle system enhances the degree of separation between Siffrin and the static characters of his play. You're incentivized to separate him, even.
Additionally, there are two more skills to learn. They're the only skills that replace previous skills. You only get them at extremely high levels, the latter of which I didn't even reach on both of my playthroughs.
The first, somewhere in the level 70 range, Rose Printed Glasses, a paper type craft skill, is replaced by Tear You Apart. It's still a pun about paper, but remarkedly more vicious.
The second is even more on the nose. At level 80, In A While, Rockodile!, a rock type craft skill, is replaced by the more powerful Rock Bottom.
I didn't get to level 80. If you do, you pretty much have to do it on purpose. You have to keep going much longer than necessary, as Siffrin is just done. And the last skill he learns is literally called Rock Bottom.
What do I even need to say, really.
Your party doesn't stay static forever, though.
By doing their hangout quests, side quests throughout the loops that result in Siffrin and the character having a heart to heart, all of them unlock what I'd call an "ultimate" skill. You know the type - the character achieved self-fulfillment, hit rank 10 on their confidant, maxed out their skill tree, and received a reward for their trouble.
These skills are massively useful. My favorite is Odile's - it makes one enemy weak to all Craft types for several turns, which basically allows you to invalidate the first and third boss, as well as just clown on the King, especially once Siffrin starts racking up damage.
But the thing is. In Act 3, when you first get them, yeah, they're useful. But... do you need them? After all, they're such a hassle to get. You need to do the whole character quest again, you can't loop forward in the House or you'll lose them. If you want to take these skills to the King, you need to commit. Go the full nine-yards and be nice to your friends and not die and not skip forward or skip back. Which is annoying, right?
Well, I sure did think so during Act 4. After all, a base level party can still defeat the King, just with a few more tricky pieces involved. Siffrin can oneshot almost all basic enemies by the time of Act 4. It's this exact evalutation that you, the player, go through everytime you return to Dormont. Do I want this skill, still? Would it not be faster to go on without it? I'm repeating myself, but that's the thing! That's what Siffrin is thinking, too!
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I also want to take a quick moment to note, here - all skills gained from hangouts have art associated with them, which no other skills do. This feature, the nifty art, hammers home these as "special" skills, besides just how they're unlocked.
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Siffrin also has one skill with associated art.
Yeah, you guessed it, it's (Just attack.)
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At first, helping the characters is tied to a hefty in-game reward, but that reward loses its value, and in return devalues helping Siffrin's friends every loop. It's too tedious for a skill that'll make a boss go by one turn faster. You, the player, grow jaded with the battle system. Grinding experience isn't worth it, everybody's highest levels are already recorded. Fighting bosses isn't worth it, it's much faster to loop forward.
Isn't this what all endgame in video games looks like? You already beat the final boss, and now... what challenge is left? Is there a point to keep playing? Most games will have some post-game content. A superboss to test your skills against, but ISAT doesn't have any of that. You're forever left chasing to the post-game. That's the whole point - to escape the game.
As most games get more difficult as time passes, ISAT only gets easier. The game becomes disinterested in expanding its own mechanics just as I ran out of new things to fight after 100%-ing Kingdom Hearts 3. Every encounter becomes a simple game of "press button to win."
The final boss just takes that one up a notch.
Spoilers for Act 5 ahead boys!
In Act 5, Siffrin utterly loses it. His last possible hope for escape failed him, told him there's nothing she can do, and Siffrin is trapped for eternity. So of course, they go insane and run up the entire House without their party.
This just proves what you already knew - you dont need the party to proceed. Siffrin alone is strong enough. And here, Siffrin has entirely shed the facade of the jokester they used to be. Every single skill now follows the (Just attack.) naming conventions. Your skills are: (Paper.) (Rock.) (Scissors.) (Breathe.)
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To the point. Not a moment wasted, because Siffrin can't take a moment longer of any of this. Additionally, his level is set to 99 and his equipment becomes fixed. You can't even pick up items anymore! Not that you needed them at this point anyway, right? Honestly, I never used any items besides the Salty Broth since Act 2, so I stopped picking items up a long time ago. Now you just literally can't.
Something I've not talked about until now - one of the main equipment types in this game are Memories, gained for completing subquests or specific interactions and events. They all by and large have little effects - make Odile's tonics heal more, or have Mirabelle cast a shield at the start of combat. For the hangout events, you also gain an associated memory that boosts the characters' stats by 30. It lets them keep up with Siffrin again! A fresh wind! Finally, your party members feel on par with you again!
...For a time. And just like that, they're irrelevant again, just as helping them gave Siffrin a brief moment of hope that the power of friendship could fix everything.
In Act 5, your memory is set to "Memory of Emptiness." It allows you to loop back in the middle of combat. You literally can't die anymore. Not that Siffrin could've died by this point in the first place, unless you forgot about the King's instant-kill attack. This one memory takes away the false pretense that combat ever had any stakes. Siffrin's level being set to 99 means even the scant exp you get is completely wasted on them. All stakes and benefits from combat have been removed. It has become utterly pointless.
Frustrating, right? It's an artistic frustration, though. It traps you right here in Siffrin's shoes, because he hates that all these blinding Sadnesses are still walking around just as much. It all inspires just a tiny fraction of that deep rolling anger Siffrin experiences here in the player.
And listen, it was cathartic, that one time Siffrin snapped and stabbed the tutorial Sadness, wasn't it? Because who enjoys sitting through the tutorial that often? Siffrin doesn't. I don't, either.
So, since combat is an useless obstacle now meant to inspire frustration, what do you do for a boss? You can't well make it a gameplay challenge now, no. The bosses of Act 5 are an emotional challenge: a painful wait.
First, Siffrin fights the King, alone. This is already nervewracking because of one factor - in every other run, you need Mirabelle's shield skill, or else you're scripted to die. You're actually forced to fight the King multiple times in Act 3, and have to do it at least once in Act 4, though you'll likely do it more. Point is: you know how this fight works.
You know Siffrin's fight is doomed from the outset, but all you can do is keep slinging attacks. Siffrin is enough of a powerhouse to take the King's HP down, what with the healing and buff skills they have now, not to even mention you can just go all in on damage and then loop back.
(And no matter which way you play it, whether you just loop or use strategically, it reflects on Siffrin, too. Has he grown callous enough not even death will stop their mission? Or does he still avoid pain, as much as he can?)
This fight still allows you the artifice of even that much choice, not that it matters. The other shoe drops eventually - Siffrin becomes slower, and slower. Unsettling, considering this game works on an Action Gauge system. You barely get turns anymore. The screen gets darker, and darker. Until Siffrin is frozen in time, just as you knew he had to be, because you know how this encounter works, know it can't be cleared without Mirabelle.
And, then, a void.
Siffrin awakens to nothingness. The only way to tell you've hit a wall is if Siffrin has no walking animation to match your button inputs. You walk, and walk, until you're approached by.... you. The next enemy encounter of the game, and Siffrin's absolute lowest point: Mal Du Pays.
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Or, "Homesickness," in english. If you know the game, you know why it's named this, but that's not the point at the moment.
Thing is, where you could damage the King and are damaged in turn, giving you at least a proper combat experience, even if its doomed to fail, Mal Du Pays has no such thing.
You can attack. You can defend. But it is immune to all attacks. And in return, it does nothing. It's common, at least, for undefeatable enemies to be a "survive" challenge, but nope. The entire fight is "press button and wait." Except, remember the previous fight against the King? The entire time, you were waiting for the big instant death attack to drop. That feeling, at least for me, carried forward. I was incredibly on edge just waiting for the other shoe to drop. And, as is a pattern, Siffrin is, too. As Siffrin's attacks fail to connect, they start talking to Mal Du Pays.
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But he gets no response, as you get no attacks to strategize around. The wait for anything to happen is utterly agonizing. You and Siffrin are both waiting for something to happen. This isn't a fight. It just pretends to be. It's an utter rugpull, because Siffrin was so undefeatable for most of Act 4 and all of Act 5 so far. It's kind of terrifying!
and it does. It finally does something. Ma Du Pays speaks, in the voice of Siffrin's friends, listing out their deepest fears. I think it's honestly fantastic. You're forced to just sit here and listen to Siffrin's deepest doubts, things you know the characters could not say because it references the timeloops they're all utterly unaware of. This is all Siffrin, talking to himself. And all you, all Siffrin, can do, is keep wailing away on the enemy to no effect whatsoever.
So of course this ends with Siffrin giving up. What else can you do?
And then Siffrin's friends show up and unfreeze them and it's all very cool yay. The pure narrative scenes aren't really the main focus but I want to point out here:
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A) Mirabelle is in the first party slot here, referencing how she's the de facto protagonist, and Bonnie fills in the fourth slot left empty, which shows all characters uniting to save Siffrin
B) this is the only instance of the other party members having act specific battle icons: they're all smiling brightly, further pushed by the upbeat music
C) the reflecting shield Mirabelle uses to freeze the King uses a variation of her hangout skill cut in, marking it as her true "final" skill and giving the whole fight a more climatic feeling.
It's also a short gameplay sequence with Siffrin utterly uninvolved in the battle. You can't even see them onscreen. But... it feels warm, doesn't it? Everybody coming together. Siffrin doesn't have to fight anymore.
At last, the King is defeated. Siffrin and co. make for the Head Housemaiden, to have her look at Siffrin's sudden illness. Siffrin is utterly exhausted, famished, running a fever. And this isn't unexpected - after all, their skills in Act 5 had no cooldown. For context, instead of featuring any sort of MP system, all skills work on a cooldown basis, where a character can't use it for a certain number of turns. The lowest cooldown is actually Siffrin's Knife to Meet You, which has a cooldown of 1. In universe, this is reasoned as the characters needing a break from spamming craft in order to not exhaust themselves.
Siffrin's skills in Act 5 having no cooldown/being infinitely spammable isn't a sign of their strength - it's a sign that he refuses to let himself rest in order to rush through as fast as possible.
Moving on, Siffrin panics when seeing the Head Housemaiden, because seeing her means one thing: the end. Prior to this in the game, every single time you beat the King, the loop ends when you talk to the Head Housemaiden.
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Reality breaks down, the whole shebang. It's here that Siffrin realizes - they don't want the loops to end, because the end of their journey means their family will leave, and he'll be alone again. The happiest time of his life will be over.
Siffrin goes totally ballistic, to say the least.
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As it turns out (and was heavily foreshadowed narratively), Siffrin has been using Wish Craft to subconciously cause the timeloop because of their abandonment issues. It's rather predictable if you paid attention to literally anything, but it's extremely notable how heavily Siffrin is paralleled to the King, the antagonist they swore to kill by themself at the start of Act 5. The King wants to freeze Vaugarde in time because it is, in his mind, "perfect," for accepting him after he lost his home - a backstory he shares with Siffrin.
Siffrin has become the exact antagonist he swore to kill, and it's shown by how the next fight utterly flips everything on its head.
Siffrin is the final boss.
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In a towering form made of stars, Siffrin looks down at their friends. His face is terrified, because of his internal conflict; he can't hurt his friends, but he can't let them go, either. The combat prompt is simply changed to "END IT!"
This fight is similar to the previous, in that you just need to wait a certain number of turns until its over. However, this time, it's not dreadful suspense. It's... confusion, and hesitance.
You have two options for combat: Attack your friends, or attack yourself.
And... you don't really want to do either, I think. I certainly don't. But what else can you do? It's Siffrin's desires clashing in full force. Attack your friends, and force them to stay? Or attack yourself, and let them go safely without you?
Worth noting, here - when you attack Siffrin's friends, you can't harm them. Isabeau will shield all attacks. And when you attack yourself, Mirabelle will heal you back to full. And the friends don't... do anything, either. How could they? Occasionally, Mirabelle heals you and Isabeau shouts words of motivation, but the main thing is...
(Your friends don't know what to do.)
None of them want to harm Siffrin. Both sides simply stare at each other, resolute in their conviction but unwilling to end it with violence. It's of note that this loop, the last one, is the only loop where the King isn't killed. Just frozen. And now here is Siffrin, clamoring for the same eternity the King was. Of course everything ends in a tearfilled conversation as Siffrin sees their friends won't leave him, even after the journey ends, but I still have to appreciate this moment.
Siffrin is directly put in the position with their friends as his enemies, forced to physically reckon that keeping them in this loop is an act of violence, against both their friends, and against himself.
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It's a happy ending. But... what does it mean?
Of course, ISAT is obviously about the fear of change. Siffrin is afraid of the journey ending, and of being alone. However, ISAT is also a game about games. Siffrin is playing the same game, over and over, because it's comforting. It's familiar. It's nice, to know exactly what happens next. These characters might just be predictable lines of dialogue, but... they feel like friends. Have you ever played a game, loved it, put countless hours into it, but you never finished it? Because you just couldn't bear to see it end? For the characters to leave your life, for there to be a void in your heart where the game used to be?
After all, maybe it became part of your routine! You play the game every day, slowly chipping away at it for weeks at a time. For me, I beat ISAT in four days. It utterly consumed me during this time. I had 36 hours of playtime by the end. Yeah, in that week, I did not do much more than play ISAT.
And once i beat it, i beat it, again. I restarted the game to see the few scenes I missed, most specifically the secret boss I won't talk about here. I... couldn't let go of the game yet. I wanted to see every scrap I could. I still do. I'm writing this, in part because I still do. It's scary to let go.
Ever heard the joke term of "Postgame Depression?" It's when you just beat a game, and you're suddenly sad. Maybe because the ending affected you emotionally and you need to process the feelings it invoked, or you search for something that can now fill your time with it gone.
The game ends, for real this time, the last time you talk to the Head Housemaiden. But Siffrin gets... scared. What if everything loops back again? And so, his family offers to hold his hand. They face the end, together.
For all loops, including the ending, you never see what happens after. After they leave the loop for good. Because the loop is the game itself. It's asking you to trust that life goes on for these characters, and it holds your hand as it asks you to let go. There's a reason for Siffrin's theater metaphors. He is the actor, and the director, asking everyone to do it over one more time. He's a character within the game, and its player.
There's a reason I talked about endgame content. This, the way it all repeats, there's nothing new, difficulty and stakes bleed away as you snap the game over your knee - it's my copy of White 2 with two hundred hours in it. It's me playing Fire Emblem Awakening in under 3 hours while skipping every cutscene. Are you playing for the sake of play, for the sake of indulging in your memories, because you're afraid of the hole it'll leave when you stop?
Of note: the narrative never condemns Siffrin for unwittingly causing their own suffering. He's a victim of circumstance. It's seen as endearing, even, that Siffrin loves their friends to the point of rather seeing the world destroyed than them gone. But Siffrin is also told: we'll stay with you for now, but we'll part ways eventually. And one day, you'll have to be okay with it.
Stop draining the things you love of every ounce of enjoyment just because you're afraid of what happens next. I'm not saying to never play your favorite games again. Playing ISAT a second time, I still had a lot of fun! I saw so many new things I didn't before, and I enjoyed myself immensely, reading the same dialogue over and over. But... it makes me look at other games I love and still play, and makes me ask... is this still fun? Do I still need to play this game to enjoy it? Even writing this is an afterimage of my enjoyment, but it's a new way to interact with the game, to analyze it through this lens. Fuck, man, I write fanfiction. Look at me.
All of this, fanart, fanfic, analysis, is a way to prolong that enjoyment without making yourself suffer for it. Without just going through the motions of enjoyment without actually experiencing any. But one day, the thing you love won't be fun to talk and write and draw about. And it's okay. You'll have new things to love. I promise.
In the end.... I'm certain I'll replay ISAT one day. Between great writing, art, puzzles and unresolved mysteries, it's my shoe-in for game of the year.
But I won't replay it for quite some time. I've had enough, for now, so I let my love take other forms.
Siffrin is never condemned, because love is no evil. Be it love for another person, or for a game. And please, if you're overempathetic - it's still a game, at the end of the day. The great thing about games is that you can always boot them up again, no matter how long its been.
A circle within a circle indeed.
To summarize:
The repetitiveness of ISAT's combat, lack of new enemies, and Siffrin's ever increasing strength eventually allows you to snap the combat over your knee, rendering it irrelevant and boring. Though this may seem counterproductive at first, it perfectly mirrors how Siffrin has also grown bored with these repeated encounters and views them only as an obstacle to get past. The reflection of Siffrin's own tiredness with the player's annoyance increases the compassion the player has for Siffrin as a character.
Additionally, the endgame state of the combat system serves as commentary on the state of a favorite game played too often, much like how Siffrin has unwittingly trapped themself in the loop. Despite the game having no more challenge or content left to over, a player might return to their favorite game anyway, solely to try and recreate the early experience of actually having fun with it. This ties into ISAT's metanarrative about the fear of change and refusal to let go of comfort even when the object (here, your favorite video game) offering that comfort has become utterly bereft of any substance to actually engage with. Playing for the sake of playing, with no actual investment to keep going besides your own memories.
Later on, stripping away even the pretense of strategy for a "press button and wait" format of final bosses highlights the lack of options at Siffrin's disposal and truly forces the player into their shoes. Truly, the only way to win is to stop playing.
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coralinnii · 3 months
Note
Congrats on reaching the 2.7 K followers milestone!! If it's okay to ask why specifically 2.7 K?
anyways I heard you were taking requests so I'll request something to celebrate with you :-D
I was wondering if you could do one where Idia, Kalim, Azul, Riddle rejects Fem!reader but ends up falling for reader after that, how would they react when they need to reject her and when the realization of them liking her back hits? (I tried to come up with an og idea but idrk if this one is actually good enough writing material :'-D)
 ‧₊˚✧ Waking up Too Late ‧₊˚✧
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↳ Realizing their feelings for fem!reader after rejecting you 
feat: Idia ❋ Kalim ❋ Azul ❋ Riddle genre: slight hurt/comfort, open ending note: no pronouns were used but reader is written as a female in mind, reader can be interpreted as Yuu!reader, 
Question: Why specifically 2.7K? Well... I wanted to do something when I reached 2k but by the time I finished my initial wave of requests and WIPs, it already reached 2.7K ^_^" There wasn't a real rhyme or reason... I was just really late to the game
extra note: the joke in the start of Azul’s section doesn’t mean anything bad about him in general. It’s just Azul reminds me too much of myself during my younger days and I wasn't the biggest fan of myself back then.
Also, if anyone is wondering... I haven't stopped writing. I was just unable to find time for myself during the last 3 months because my classes and work didn't leave me time to do much outside of that. Seriously, I had assignments due on weekdays AND weekends! If none of you know who I am or didn't even realize I was gone... ignore me and have a good day ^_^
2.7K Followers Writing Event 2023
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The Big Ooff
Regardless of Idia’s feelings before or after the confession, he rejected you in fear of change. He was content with the way things are, where he doesn’t have to worry about things like romance and relationships. 
Idia can’t imagine being the main protagonist for anything. He’s not the cool main hero or the handsome prince that gets the pretty girl. That's for the extroverts with high charm specs (a.k.a not him). Afterall, when does the NPC ever win? 
So when you, his friend and confidant, his solace and only exception, told him that you held feelings more than friendship…well, his system short-circuited. 
While the two of you said it wouldn’t change your friendship, you still wanted time away from him to heal the hurt. Idia agreed that the risky emotional roll dealt some real backlash to both of you.
The Realization
Idia tried to deny it, but he started imagining an alternative universe where he did accept your confession that fateful day. 
If he were to zone out during his level grinding sessions, he would vaguely envision himself in the same position, but perhaps with you lying next to him or even running your fingers through his flames. These daydreams would surprise him literally off the bed, his aforementioned flames burning a cute pinkish hue.
Some days when he’s browsing around online shops, he would occasionally encounter items that remind him of you.
Now, that in itself is not new but rather it was when he imagined how cute you would be if he got these items for you. Instead of your usual pleasantly surprised thank you, would you lovingly embrace him, maybe even kiss-! 
Ortho was startled to see his brother suddenly falling off his gaming chair, with his hands suspiciously covering his face. 
Crap, not only did he realize his feelings for you (which in hindsight probably was not surprising in the least), but he actually would like to be in a stupid lovey-dovey relationship with you. 
His Next Moves?
Continues to deny everything. So what if he wants a relationship with you? He can’t handle this new step even with these newly realized emotions. Plus, he was the one who blew his own shot by rejecting you the first time. 
So, he falls to his coping mechanism which is to deny everything and that he’s perfectly fine the way things are. 
When the two of you returned to your typical routine, he tried to keep things the way it used to be, as the same with you. 
Except it’s not quite the same. 
You weren’t sure if you were being conscious or that it’s been a while since you two hung out, but you felt that Idia was slightly more…attentive you could say?
He would give you first bids of the better controller before picking anything himself. If you seemed the slightest bit uncomfortable while sitting, the blue-flamed senior would offer you a comfier spot on his bed and a blanket if you wanted, before sputtering that he meant nothing weird about it.
He says he’s fine, but Idia’s is in no way the usual closed-off, sometimes cocky genius you knew before. He’s jittery, more prone to shriek and burst into pink flames to any of your gestures, and according to his little brother his heartbeat is slightly faster than usual. 
It’s weird…it’s like he actually acknowledges you as a woman…
Oh.
“Ahh, I seriously chose the wrong choice option. The story path…I wonder if I could still salvage a good ending…”
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The Big Ooff
Kalim’s overly friendly nature, while harmless, is somewhat misleading and confusing to those around him. I mean, if someone threw a grand luxurious party for you, it’s easy to assume that you were someone special. Unfortunately, Kalim is simply just…too friendly. He would do this and more for just about anyone, no matter how special they may or may not be.
Nonetheless, you still wanted to tell him your feelings. You wanted to tell him how his smile and laugh hastens your heartbeat as you smile back. That you feel butterflies every time he extends his hands to you, coaxing you to dance with the boisterous Housewarden of Scarabia. 
To everyone’s genuine surprise, the snow-haired student sincerely apologized to you, not able to return your feelings the same way. All of your friends and also Scarabia was so sure that their Housewarden thought differently of you, but news quickly spread that Kalim never thought about being more than friends with you.
The Realization
To clarify, Kalim never thought about being more than friends with anyone. He’s happy to have so many friends, what more could he possibly want?
But your words did shake him mentally. He never realized that you would feel this way for him. On days when he can’t keep track of the lessons at hand, his mind would doze off and wander back to your confession. 
“Hastening heartbeat, feelings of butterflies, always wanting to smile when you do…”
The more he thinks about your love symptoms, he’s realizing how similar those feelings were to his own when he’s around you. It was why he would always try to find you in a crowd, or why he wanted to be your dance partner on any occasion. Sure, he’s happy to be around everyone, but he feels especially good when it's you.
The pieces are connecting, the clogs are aligning, and soon…
“JAMIL, I THINK I’M IN LOVE TOO!” 
“IS YOUR LACK OF INTROSPECTION THIS BAD?!”
His Next Moves?
Man is now a fool in love. He has this goofy smile on his boyish face at the slightest mention of you. Everytime he thinks about you, he keeps attempting to buy one or two grand bouquets of flowers for you, each flower as beautiful as you, much to Jamil’s chagrin as the vice-Housewarden has to keep reminding him of a crucial fact. 
“You two aren’t dating. Actually worse considering your prior actions.” 
Jamil’s brutal but accurate words brought Kalim back to harsh reality as he realized his mistake in not realizing his feelings soon enough. But not one to wallow in the past, Kalim sought to tell you his feelings just as you bravely did before. 
Whether I personally think if that’s a smart move is irrelevant
Whatever your response is to him, Kalim would fully respect your choice, prioritizing your comfort and feelings over his newly uncovered ones. Despite his well intentions and honest feelings before the realization, his carelessness hurt you and he needed to consider your healing process. 
Kalim would still act like a love-sick fool, however. Buying beautiful trinkets because he thought of you but won’t push them onto you if you couldn’t handle the heavy sentiment (thank Jamil for that). 
Though a little more sheepishly, he would still extend his hand to you hoping for a dance, small little gestures to make you smile even the slightest bit brighter…all this and more because “I like you” and nothing else.
Just because he’s slow in figuring things out, his feelings won’t change so easily. This special feeling of happiness, of love… he’s grateful that you taught him this whole new world.
"I’m a little much? Haha, sorry. I get really happy when I see you...It feels nice being in love with you.”
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The Big Ooff
Please reconsider 
Ahem. Azul has grown accustomed to your presence. Perhaps even look forward to it throughout his daily routine, even assisting you in whatever trouble you always seem to get involved in. Some would accuse him of favoritism, but Azul argued that he was simply a gentleman treating a lady right.
He’s too observant to not notice that these sentiments are somewhat mutual. He thought of you as too kind and generous as to spend your spare time helping him around the lounge or to keep him company when the Leech twins get a little much. 
But he was surprised to learn that your feelings were deeper than he initially predicted. There was such sincerity in your voice as you confess your feelings that it shook Azul to his core and turned his human legs weak. 
However, he still had so many aspirations he hasn’t reached yet, opportunities he can’t miss. He can’t afford to split his time for something like romance, something that didn't register to him as urgent in the first place. Love is all well and good, but success is better and more tangible.
He’s careful with his words, gratefully thanking you for your confession and complimenting you with a list of traits he admired about you. 
But you should know Azul by now. He’s hyping you up before ultimately giving you crushing news. Like a company recruiter telling you weren’t chosen despite your apparent talents. 
You knew this, but it still hurts to have your dynamic treated equivalent to that of a business relation. 
The Realization
Azul understood you needed time away. Certain things were said that can’t be taken back and it’ll be a while before you two could feel comfortable around each other again. 
During this time though, the Housewarden truly felt your absence. He feels it when someone else takes a seat in his office where you usually occupy, when his mealtime feels less fulfilling because you weren’t there to enjoy it with him, when his headaches get worse from stress and you weren’t there to lend a comforting hand. 
This sense of void was like a stream of cold water slowly trickling into his body and mind until he felt heavy and almost drowning. What an odd sensation for a deep-sea merman. 
His mind became cluttered. He can’t focus on his work when all he could think about is where you might be and what you were doing. 
He reached his limit when he realized that he couldn’t even hide this internal conflict from Jade or Floyd when their keen eyes pick on every moment of his loss of focus, and they have an inkling as to the cause. 
…Dear Sevens, he might have made a great miscalculation on his own feelings.
His Next Moves?
First off, he’s going to spend some time in his pot. He needs some personal time reflecting over his own obliviousness and self-sabotage. 
Once that’s over, he now has to figure out how to remedy this. A plan to get back into your good graces after the blunder. 
He is a greedy merman. If he’s going to do something, he wants the best outcome possible, which is you forgiving him and accepting him while forgetting the past even happened.  
He’s read through countless relationship books, advice found online, and personal intel that his schoolmates were forced to generous enough to offer under an NDA. 
He’ll use the knowledge he remembered from your confession to his advantage, highlighting the parts of himself that he knew you liked about him. He shows off his good side in hopes to reignite what attracted you to him. 
If there’s anything to expose his intent with you, it’s the flush of his pale skin when you finally thanked him with that sweet smile he missed so much.
"I’m not one to lose an opportunity when within my reach. However long it takes, I’ll earn back what I’ve foolishly lost.”
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The Big Ooff
Riddle was, in all seriousness, taken aback by your confession.
The studious Housewarden of Heartslabyul is definitely smart, but he’s just slightly lacking in the people-reading department. 
To him, you were simply a very loving person. He thought perhaps you were on the shyer side but always worrying about his well-being, making sure he’s taken breaks and to enjoy himself between his duties.
You were still a little rambunctious as lately you seem at odds with Ace as you’re quick to smack and silence the mischievous redhead who seems to snicker more often than usual as of late. 
Frankly, you left him stunned, his face similar to a deer in headlights. No textbook or lecture has prepared him to reply back to your sincere confession. 
In the end, he rejected you while giving his full honesty. Silly things like love and relationships were subjects he never thought to consider in depth, and he wasn’t sure it was something he wanted at the moment. 
He tried to explain the best he could, but you couldn't stop the aching feeling of your heart breaking. 
The Realization
Your relationship with Riddle took a blow but it was not destroyed. Albeit some awkwardness here and there, life flows relentlessly as usual. 
But that fateful day would occasionally sneak its way into Riddle’s mind during his spare moments to himself, recalling your determined face, coupled with his memories of your beautiful, clear eyes.
Nowadays, his heart would tighten, his throat would feel dry, and his breathing would be shallower whenever his thoughts sway towards you. 
Spurred by these odd symptoms, he finally looked more into the topic of love. The more he delved into talks on relationships, seminars on emotional attraction, and even tropes from novels, the more it feels as though he’s going down a rabbit hole of new emotional discoveries. 
For a while, the Heartslabyul dorm was on edge as they feared for their necks every time their terrifying Housewarden suddenly turned franticly scarlet out of nowhere.
Alone in Riddle’s room, surrounded by articles and books littered on his once pristine desk, Riddle found his conclusion; he’s in love too
His Next Moves?
Riddle isn’t actually sure how to approach you anymore. This whole “in love” experience is all too new to him. He couldn’t bring up this embarrassing topic with any of his peers, and much less with his mother (Sevens knows he doesn’t exactly want to replicate a relationship like his parents). 
But he couldn’t handle the sudden sensations of nerves that occur every time he’s close to you. He can’t keep up constantly chastising himself internally for flinching every time he passes a tart or a teacup to you during Unbirthday parties. 
He can no longer focus during his study sessions with you as he’s now fighting with himself as he dreams to hold your free hand or to brush a stray lock of hair from your endearing face. 
Was it as difficult to deal with as it was for you? Was this the reason you decided to confess to him? But the thought of speaking to you about something so intimate invokes nerves in him that he couldn’t understand.
No, he should learn from your example. If the natural progression of his feelings should be clear communication between those involved, then he will face this challenge as confidently as he does with any other. 
Prepare yourself, the stubborn Riddle has made a goal for himself. 
“I admit my inexperience has hurt those I cherish. Next time, I will respond to your bravery in kind.” 
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stardustizuku · 7 months
Text
Unfortunately I came across a very strange and misinformed video about Black Butler.
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It’s not good. Don’t watch it. Unless you wanna ruin your day, in which case have fun.
Despite it all, I watched it. What left me wondering, however, was how off the mark the person who made the video was on, well, everything.
From their insistence that the Book of Circus Arc theme or point is non existent, to reading Ciel’s character so badly they genuinely thought the Green Witch Arc did nothing for his character development.
While baffled, it also made me think on how someone could read Black Butler so badly.
Sure, you can say that there’s no real way to read or interpret something “in the wrong way” but interpreting The Hunger Games as a pure battle-royale action story would make you believe it’s bad.
“Why are we focusing so much on how the capitol preps them?” Or “Why isn’t Katniss winning everything?” Or “I wanna know more about the rebellion” All questions that miss the actual point of the story - which is criticizing (not solving or ignoring) the way that media distracts us from violence via spectacle.
The same thing applies here. While there is no “right” way to consume media, there’s things that the author makes clear they wanna focus when creating a story. Things that, if you understand, make the story you’re reading actually make sense.
And in Black Butler there’s three things that you have to understand to properly get what Yana is saying.
Sebastian is the protagonist
Ciel and Sebastian’s relationship IS the story.
And that relationship is, fundamentally, a positive one.
A quicker version of it would be:
Black Butler is a love story from the POV of Sebastian, and you have to ship it to get it
- but that’s not entirely true.
You can still look at it as a complex but ultimately positive rship and get in broad strokes of what it’s conveying. It doesn’t have to be romantic. Although, it helps much more than a platonic framing.
(That said, interpreting their rship as father and son, still isn’t the best way to go about it. Mostly because by its very nature of “soul consuming” their relationship is extremely sexually charged. And hey, if you’re into that I don’t judge. However, if you’re desperately trying to interpret their rship as NOT romantic to the point you fall back on heteronormative patriarchal ideals of nuclear familiar as framing device, I don’t think this interpretation bodes with you)
Now, having all that ground work:
Why do I say these are the key components to understand BB?
Okay so, first,
1. Sebastian is the Main Character. The protagonist.
There’s a lot of people who wanna argue against it, claiming he’s either the villain or the antagonist. Both wrong.
He does not function as an antagonist. Even if, and an emphasis on if, you consider Ciel to the protagonist, Sebastian isn’t a narrative antagonist.
If you wanna go back to Creative Writing 101, be my guest. An antagonist is directly defined by the protagonist. It’s the opposing force. If the protagonist wants A, the antagonist wants to stop them from getting A.
Sebastian’s catchphrase is “Yes, my Lord”. He never opposes Ciel, in fact quite the contrary. By the mere fact they’ve created contract, it means that they’ve both agreed in the inevitable outcome.
People want to frame Sebastian as the villain, because Ciel having his soul taken by a demon, would be a BAD END in the context of their moral compass. They see Ciel as a frail victim of abuse, who’s being tricked by Sebastian, who wants Ciel’s soul.
Which is an. Interpretation. A bad one. But still one.
The narrative (and whether the narrative fits your personal moral compass and lack of critical thinking is irrelevant) treats Ciel as an agent in his own destiny. The abuse he suffered was the moment in which he had no control. It’s only after he meets Sebastian that he can rid of both his guilt and his despair, and do what he wants.
In this case though, it’s revenge.
The famous “Asthma” scene shows this. If Ciel is taken back to his past, he becomes helpless. Swarmed with pain and memories that make it so that he can’t even react. Sebastian is his saving grace. If Ciel didn’t have him, and the power he wields to rebuilt what’s broken, he would crumble once more.
If Ciel has a panic attack, because of all the pain he has, Sebastian picks him up and says “you are not a helpless child anymore, you are not a victim anymore, you have the power to do anything. So, what do you wanna do?”
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Ciel’s answer is to kill them.
A proper analogy would be to say that, if Sebastian offers a gun, Ciel pulls the trigger. They are both at fault. Sebastian, strictly speaking, is not here to directly cause Ciel’s downfall, but as a tool Ciel uses to plunge into the abyss.
If, again if, you were to frame Ciel as a protagonist, Sebastian falls closer to the “Voice of reason” character. Not a literal voice of reason, but a literary one. If you have a protagonist and an antagonist exchanging ideals, the Voice of Reason serves to engage with the protagonist on their own ideals.
That said, Ciel isn’t the protagonist. The story quickly falls apart if you interpret it as such.
Things such as Ciel’s character arc being…shall I say odd?
It’s not that his character arc isn’t there, but it’s never lineal. His goals stay the same, the only thing that happens is that we start to peel back the “why”s of his goals. Throughout the series it’s never about Ciel understanding himself better, he knows who he is, he knows what he wants, he knows why he wants it. He doesn’t ever need to uncover these, but simply remember them. Because it’s always about the audience understanding Ciel.
He knows he wants revenge.
In the Circus Arc: He knows that he needs Sebastian because without him, the pain of the abuse he suffered would be too much to bear. But WE are introduced to it.
In the Book of Atlantis: He knows that with this new lease he does not want happiness and peace, he wants revenge. The one being told this is the audience.
In Green Witch Arc: He knows that their revenge isn’t for his family, the real Ciel or guilt. It’s because he wants it. He’s angry, he’s upset, and this is entirely for him. The one being told this is the audience.
Except. Not really. The one either discovering or remembering these key moments - is always Sebastian.
Sebastian is the one who reassures him that he now holds the power of a demon to override the pain. Sebastian is the one who remembers that to override that pain, Ciel wants revenge. And Sebastian is the one who discovers that that revenge isn’t built out of grief or guilt, but for himself.
We are witnessing it all, through the eyes of Sebastian.
This is why we have an extremely vague idea of who Ciel is, Sebastian does not have the whole picture.
If you haven’t been reading this manga with your eyes closed, you’ll realize we have a better grasp at Sebastian’s character than that of Ciel. We get a lot of insight on how he thinks and what he values through light hearted dialogue he has with the servants. You even see the character development in these little interactions.
Think about how when he first arrived to the mansion he magically created food with no regards to taste, but when he meets Bard he states that food is created to see whoever will eat it, smile.
That is character development, more than you will be able to see from Ciel.
Because Ciel’s character, while not static, doesn’t go from point A to point B. Mostly, cause it doesn’t need to. He went through that when he lost the real Ciel and got Sebastian. Everything we are watching is the falling out.
Now, given the fact that I’ve told you that it makes more sense for Sebastian to be the protagonist/main character, and that he 100% isn’t either a villain or antagonist in ANY of the interpretations you can get:
Do you believe me?
If you don’t, you’ll probably believe Yana herself.
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This is from the first Volume, where Yana herself describes the process of making Black Butler. The primary idea behind the creation of BB was a butler as a “hero”.
If you go back to the introductory chapter, you notice that Ciel is barely mentioned. He’s simply the one to give Sebastian impossible tasks and standards that Sebastian must find how to overcome.
Ciel is properly introduced until the NEXT chapter. The second chapter has this formula too, introducing Lizzie as a problem to overcome. Although, to Sebastian the best way to “get rid of the problem” is simply to indulge her.
The issue here being that the problem isn’t as simple as a business meeting but something directly tied to Ciel and Ciel’s past. Each time that Sebastian has to solve a problem, it chips away at Ciel. While with Lizzie he shows a persona, once he’s alone with Sebastian he acknowledges the toll it took on him. It serves to build Ciel as Sebastian’s master, and how some problems aren’t as simple as discarding a tablecloth.
The third and the fourth, are a unified narrative, with a similar premise to the first chapter. Ciel gets kidnapped and Sebastian must find a way to retrieve him without raising suspicions.
If the first chapter is to set up what Sebastian must do as a butler, the third and the fourth serve to set up what he must do as a demon.
The entirety of the volume, and up to Book of Circus Arc, is about how Sebastian tries to follow the increasingly absurd orders that Ciel has - it is not about Ciel trying to solve them.
That’s how they work, we follow Sebastian for the most part, because he’s the one having to come up with the solutions.
If anything, in early Kuro, where the emphasis was more on a slice of life conflict, Ciel is the antagonist. He’s the one creating problems for Sebastian to solve.
What’s more, in the second volume, the very first chapter is one from Sebastian’s POV. So far, we hadn’t gotten an entire chapter from Ciel’s POV. In fact, I would find it hard to point to a single chapter where Ciel is the POV throughout. The reveal of real Ciel and the flashback is the closest contender.
But once we move past early Kuro, and into Book of Circus, this set up changes.
It’s fairly easy to assume that Ciel is the main character, because from this point on the conflict of the plot sorta surrounded him. We spend a lot of time with him and with his story. The enemies start being people directly tied to Ciel and Ciel’s trauma. Rarely, if at all, we get to see Sebastian before he met Ciel.The framing device for the story, is Ciel.
This is where point 2 gets intertwined.
2.- Sebastian and Ciel’s relationship IS the story.
The story begins at the point where Sebastian and Ciel met. Who Ciel was before he met Sebastian, informs why he’s the way he is when he does. You have to know all he went through to understand why he’s a brat, why he lashes out. However Sebastian’s past doesn’t matter…because Sebastian himself doesn’t care much for who he was, before he was “Sebastian”. That’s also part of the narrative.
Unlike Ciel, he doesn’t seem opposed to revealing information from before the contract. He talks about how pets from where he is from are gross, he talks about how he knows how to dance because of other places he’s been to, and alludes to the life he's lived before.
Just that, to him, they're footnotes.
He makes allusions to a very bland, uninteresting life, up to the point he meets Ciel.
That’s why we don’t know more about his past.
As for why we focus on Ciel’s story…okay maybe we need Creative Writing lessons 102
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I studied Dramaturgy for about 3 to 4 years. And something you notice is how play-writing is the quintessential story telling. It’s making it work with the bare bones of a story.
Some other mediums have more finesse, more depth, or more spectacle - all amazing things that work for whatever they’re created for. But understanding a play, how and why it works, helps understand the fundamentals of any derivative story telling medium.
Particularly, conflict.
Conflict is dialogue and dialogue can take many forms. A story, in its essence, is a dialogue between two opposing ideas.
Take Batman, for example, who embodies the ideas of justice and order. On his own, he’s not a well rounded character.
If you ONLY present him, in a vaccum with nothing else, you don’t have a character. You have a list of characteristics that you’re supposed to know.
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You only know who he is when you have dialogue with another character.
I say Dialogue, but it doesn’t necessarily mean spoken language at one another. Dialogue can mean fist fighting, playing tabletop games, talking to other people about the other, or even just a competition. The idea is to simply to compare and contrast both ideas.
If you want an example on how tabletop games serve as dialogue, watch the video “Well, Someone Had to Explain the Liar’s Dice Scene” by Lord Ravecraft
Another example, were we to retake Batman, you have him fight Joker. Who’s the embodiment of chaos and randomness.
In the following picture, you get far more information than the one previously shown. While the Joke fights with daggers and fake guns, Batman only uses his fists. He doesn’t use the tricks that Joker does. His serious demeanor, contrasted with Joker’s glee at the dangerous situation. The fact that Batman has a deathly grip on Joker’s shirt, while the Joker doesn’t, which shows a desperation to catch him.
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You are being shown, through a dialogue, who Batman is.
It’s so much easier and much more effective to explore a character through another character.
This is the reason why Shonen has a tendency to make incredibly good gay ships. If you want to explore Naruto’s personality, and his feelings of inferiority, you HAVE to have him interact with Sasuke.
If you wanna understand Hinata’s passion for volleyball, you have him enjoy himself the most with the only other crazy motherfucker who’s as obsessed with volleyball - Kageyama.
And I think that originally, Yana had this problem.
Sebastian was the protagonist, but she had little room to develop him as a character in the confines of the manor, dealing with random enemies.
She likely tried to create Grell as someone of the same stature as Sebastian. Someone who could be this other person to engage dialogue with and show or allude to his past a bit more.
The problem being that Sebastian didn’t care for his past. Or really, engaging with anyone. He sees everyone as below him, but when confronted with Grell who isn’t below him, he doesn’t wanna talk to her.
So you’re stuck in conundrum.
How do you have dialogue with a character, that as a character trait, doesn’t really wanna have dialogue?
Well, Grell also solves the problem. Because only the moment she gets him to start any semblance of a dialogue - is questioning why he’s serving Ciel.
And this is the moment when it’s perfectly cemented that the focus of the story is their relationship.
Why is Sebastian here? Why does he stay? What did he see in Ciel that made him want this extremely convoluted contract?
THATS the dialogue.
THATS the conversation we’re having in Black Butler.
We need to know Ciel because understanding who he is, let’s us know WHY /Sebastian/ is here.
Then slowly, with the introduction with the Undertaker, we find out Sebastian’s conflict.
Which is…
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He’s scared of losing Ciel. It becomes apparent with the constant imagery of the Undertaker taking away Ciel and at some point even obtaining r!Ciel’s body, that he’s worried it might happen.
But he can only be worried that Ciel might be taken away if he wants to stay near Ciel.
And that’s his character arc.
Realizing that he actually likes Ciel, cares for him and the role he plays a butler that he doesn’t want this to end.
In the first chapters, he doesn’t feel a need to protect Ciel anymore than what’s strictly necessary. Just don’t die, that’s about as deep as his involvement in chapter 4 gets.
But by the Green Witch Arc, he feels a need to protect Ciel from ANY harm.
This is why I also said
3.- Their relationship is fundamentally a positive one.
In broad strokes, Sebastian to Ciel is the person who allows him to survive. He’s not worried about giving up his soul since he’s already dead. While Ciel to Sebastian, is someone who’s making him have fun. He’s slowly becoming more and more attached to Ciel and the life he has with Ciel.
Their relationship is not that of just a predator and prey, but also of master and pet.
In the terms that Black Butler itself would call: Sebastian is a wild wolf acting like a collared dog.
Ciel is aware that the wild beast will eat him at the end of the day, but if he clings hard to leash for now, he might just be able to have Sebastian maul his abusers.
Sebastian as a dog, currently finds that he enjoys being a chained dog.
(This is demonstrated in the Green Witch arc where he quite literally says, he doesn’t wanna be a wild beast and prefers to be a butler)
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And much like the actual DOG Sebastian, Ciel constantly interprets his attempts to get close and protect him, as an act of aggression.
This push and pull of Ciel’s perception of Sebastian and Sebastian’s true motives is what feeds the story.
And the briefs interludes were that isn’t the case (what other people call the “plot”, but I would refer to as the connective tissue) such as Sullivan and Wolfram, the other servant’s past, the grim reapers and the like, serve as a parallel to Ciel and Sebastian relationship. Either to signify how they care for each other, highlight their weaknesses or fears, or explore how they feel.
It’s no surprise that Sullivan and Wolfram are parallels to Ciel and Sebastian. A sheltered sickly child who seeks the protection of a cold hearted machine that only knew how to kill, but who eventually found he cared for her genuinely.
Undertaker and Claudia’s relationship being heavily paralleled with them, even though we aren’t 109% sure what they had but heavily implied it was a romantic attraction from the undead supernatural creature and a Phantomhive.
Everything is a parallel.
That’s why, like the approach of the terrible original video, is flawed.
Trying to interpret Black Butler as action scene after action scene, with mystery after mystery with the only connective tissue being the mystery of who burned down the mansion - is missing the trees for the forest.
That’s not the point.
And if you’re too much of a prude to engage with gothic horror in its gothic horror game, I see little point as to why you even bother to engage with it at all.
A lot of people, including the person who create the video, simply refuse to acknowledge Black Butler IS the story of Sebastian and Ciel as a close and positive relationship, romantically and sexually charged. The reason for it being that they’re “put off” by it.
Part of me wonders how much that is genuinely true, and how much is just performative outrage. It’s like ignoring the fact that Cersei and Jami are in an incestous relationship and try to frame it as “platonic love”, because the idea of it is THAT off putting.
But regardless of that, if you don’t like the fact that it’s as canon as canon can get, I would reccomend you don’t engage with the story at all.
As I’ve explained, the entirety of the series is about them. If you refuse to see Sebastian and Ciel as, at the very least, a duo that cares deeply for the other - you aren’t reading Black Butler.
I have no idea what you’re reading.Perhaps your own biases and subconscious stigma with British aesthetic. At that point, watch the fucking British Royalty Gossip Magazine. You’d find more substance there.
Just don’t be like the person in the video, please? Don’t play dumb. Don’t ignore the fact that Yana is a Shotacon, don’t ignore the fact Sebastian is a hero, don’t ignore the fact that the entirety of the story is based on Sebastian and Ciel’s dynamic.
Because if you do, you are ashamed. You are ashamed of what this story is about. You don’t wanna engage with the text, you want to engage with yourself. You wanna project into Ciel whatever traumas and experiences you have, for the sake a vanity project, where you come out as the morally superior.
You don’t wanna talk about Black Butler, you wanna talk about how good YOU are. How you “don’t sin” by watching it “without all the gross unholy stuff”.
Which is the exact opposite of what BB is about.
So, if you don’t want to, save us all the humiliation fetish and leave.
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wileys-russo · 7 months
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Leah williamson "how can you fall asleep at a time like this" watching a football match at home
superstitions II l.williamson
you were happily tucked into bed, glasses on and reading light pointed to the final ten chapters of the book you'd spent the last month battling to finish, never seeming to have enough free time to get through more than a few pages before something came up.
but with your girlfriend having dinner at her best friends house you finally had the cherish little pocket of time you needed to finish, incredibly invested in the story thus far and dying to know who killed the main protagonist.
you planned to sit down and read for an hour before you'd make yourself something to eat and then finish off the rest, angling for an early night as you were quite tired from a long week of work and family commitments.
you'd only made your way through a few pages before you heard the front door click from downstairs and you frowned, snapping the book shut and swinging out of bed.
but hearing a familiar laughter ring out through the home your shoulders sagged in slight relief, but the frown never left your features as leah wasn't due home for a few hours yet, and it didn't seem like she was alone.
"baby girl?" you appeared at the top of the landing at leahs call, the blonde stood at the bottom of the stairs with a happy smile, the same adoring twinkle in her gaze anytime she looked upon you.
"i bought dinner babe, come make a plate." she nodded her head toward the kitchen as you made your way downstairs. "hi wally." you greeted the girl sat at the counter with a surprised smile who span around.
giving her a hug you lingered by her side with her arm around your waist, various takeout containers from leahs favourite italian place down the road spread out in front of you.
"why do you look so shocked?" your girlfriend asked with a mouthful of pasta making you roll your eyes, sometimes you could swear she was a sixteen year old boy and not a twenty six year old woman.
"i just wasn't expecting...this." you gestured as lia let go of you to start eating her own plate of food. "well i hope you weren't expecting me to cook love you know thats not in my wheelhouse." leah grinned and again nodded for you to make a plate.
"obviously not. but you told me this morning you were going to lia's for dinner and to watch arsenal play, not coming here with lia and dinner." you retorted as you started to dish yourself up some food.
"no i said wally was coming over for dinner and then we're going to watch arsenal play." the blonde argued with you as you grabbed your plate and sat down on the stool beside lia.
"i'm not arguing with you about this lee, i just had a hot date with a book you've interrupted." you smiled before digging in as your girlfriend pulled a face. "you are not still reading that are you? baby its been like five months!" leah groaned as lia reached over to smack her hand.
"and what was the last book you read leah? picture ones don't count." the swiss defended you causing your girlfriend to scoff and you to grin, bumping your shoulder into hers appreciatively.
"well your little book date will have to wait till later baby girl we have traditions to attend to!" leah warned as you threw your head back with a groan. "you can't be serious? its all superstition love it doesn't actually help anything!" you laughed as both footballers now turned their gazes onto you.
"yes it does." they spoke seriously and in sync making you pull a face and roll your eyes. "no it doesn't." you sighed, knowing regardless this was not an argument you'd be winning anytime soon with it clearly being two against one.
"leah i don't want to!" you whined after the blonde had wrestled a jersey onto you, laying down on the bed stubbornly. "well too bad! now are you walking downstairs or am i carrying you?" the girl questioned, hands on her hips as she stared down at you from the end of the bed.
"why can't you and lia just do everything you normally do but without me?" you sighed as your girlfriend rolled her eyes. "because thats not how we did it last time and last time we won 5-0. you weren't here the time before that and we lost 4-2." leah rationalized, gesturing her hands around wildly.
"can i at least read my book while you watch?" you tried to bargain as the defender shook her head. "no! you didn't do that last time, isn't happening this time. now up!" leah motioned, clicking her fingers impatiently.
"kick off in two minutes!" you heard lia yell from downstairs as your leah's eyes widened and before you could blink she was manhandling you up and off the bed, pulling you toward the door as you groaned but didn't dig your heels in.
"okay. you were there with the red pillow and the scarf, i was here with the blue pillow and babe you were here." you were once again manhandled to lay down between leahs legs, a beanie forcefully tugged over your head, your hand smacked away as you tried to pull it off.
"oh! i think your hood was up too." lia remembered as leah quickly pulled her hood up and over her head, the whistle blowing for kick off. "the two of you are ridiculous, you know that right?" you sighed but wiggled around a little to find a comfortable position.
"perfect. you were in a grumpy mood last game too, thank you for your cooperation stroppy!" leah teased peppering several kisses across your face as you pushed her away, interlocking your fingers with hers and wrapping her arms tighter around you.
as time passed you grew bored of the game. you loved watching your girlfriend play and would never ever miss an opportunity to be there and cheer her on. but you'd never shared the same passion that the blonde had for watching games at home.
you'd appease her by sitting with her at times when she wanted, though your attention was always elsewhere and you encouraged her to invite the girls over so she had other people to actually watch with.
but the premier league north london derby always commanded an extra special set of rules and regulations, and your strong willed girlfriend was always the first to enforce them.
you sat quietly and patiently throughout the first half, arsenal going up 2-0 before suddenly by half time it was 2-1, and then a few minutes into the second half it was locked 2-2.
you'd long grown used to leahs tendencies to scream at the players on tv as if they could hear her, learning how to block it out and zone off into your own little world.
today was no different though you were much more tired than most nights you laid down with the blonde to watch a match, and with lia there for her to discuss and commentate with it was easy for you to drift off.
"hey! there's no sleeping during the derby." leah laughed, pinching your cheeks as she noticed your eyes closed, lia smiling in amusement as you exhaled deeply.
"i'm here, i'm wearing your stupid vintage shirt and beanie, im sitting in my designated position. why can't i take a nap?" you huffed in annoyance. "how can you fall asleep at a time like this baby? its deadlocked 2-2 this is fantastic football babe!" leah protested as you shrugged, unbothered.
"leave her be." lia chuckled as you shot her a grateful smile, eyes closing again as leah started to argue, her best friend only shushing her as eventually her protests died down.
a smile curled into your lips as you felt her body shift beneath you, hands on your hips pulling you upwards so she could hug you a little tighter, warm lips affectionately pressing a soft kiss to your cheek.
"i can't believe she'd rather sleep than watch this, this is the best match of the season so far!"
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physalian · 2 months
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“Likable” vs “Compelling” Protagonists
Protagonist does not mean “good guy” it means “the person the story is about”.
Antagonist does not mean “bad guy” it means “person in opposition to the protagonist”.
We know this, yes?
So when I’m talking about “likable” protagonists I do not mean that your MC has to be witty, funny, charming, etc—they have to be compelling.
I didn’t much care for Death Note, I thought Light got away with way too much without consequences for his actions, but he was very much the villain and the protagonist. He was an arrogant narcissist with a god complex and you watched the show not to see him win, but to see how badly he would eventually lose.
This was because, despite my dislike of his story, Light was a compelling character. You don’t necessarily agree with his motivations, but you do understand why he does what he does and why he believes what he does about himself and his world.
In contrast, one of my favorite anime is Code Geass. Lelouch (who is often compared to Light) is *constantly* getting kicked in the ass by his own hubris. He's arrogant as well, but he makes mistakes everywhere and suffers if not immediate comeuppance, then drastic consequences later down the line. Which, to me, made a far more compelling character than someone like Light playing with cheat codes.
Most of the time, “likable” and “compelling” go hand in hand, because your protagonist is the “good guy” that we’re supposed to root for.
So one of the worst mistakes I think you can make is writing a hero who just doesn’t want to be here.
I recently read a story where MC needed to win a competition, baseline unsponsored underdog story, and everyone loves an underdog. The problem was the MC’s attitude. Nothing pleased them and in their internal monologue, nothing was good enough and everyone else was the problem. They actually hate competitions and can’t wait for this to be over…even though no one forced them into it with a gun to their head. They hate all their competitors for behavior they themself exhibit. They hate their lone sponsor for being a sleezeball, and yet, chose to enter a voluntary competition, knowing this sponsor’s behavior, and still blaming the sponsor for their problems.
The entire time I was reading all I kept thinking was, “Then go home, bitch!”
This was not a high-stakes competition, and the MC didn’t have dire enough circumstances for the reader to believe this was a "life-or-death, even if it sucks, MC has to win," type situation. Not like Hunger Games. This was all completely voluntary.
So I started wondering if the author meant the MC to be the villain with all these personality flaws, but they’re still the underdog with no wins under their belt to support their level of entitled arrogance and no notable skills that make them inherently better than the competition.
So I was rooting for the MC to lose, and I don’t think I was supposed to. Even if I was, the mixup between “underdog hero” and “catty bitchy villain” was too confusing for too much of the story. MC didn't have to be here, didn't want to be here, so... why was MC here?
Some suggestions for compelling motivations for your protagonist boils down to this:
Define as quickly as you can these three things for your protagonist of any walk:
What the protagonist wants
How the protagonist plans to get it
And what’s in their way
Specify the stakes, if not physical, then personal. It doesn’t have to be life-or-death, but if they’re entering a risky situation, whatever it is has to be extremely important to them. Luca doesn’t have as high stakes as, say, Toy Story 3 but the moped race is important to the heroes, thus a compelling motivation.
Make this a journey they actually want to be on. Even if it’s grimdark or horror, if your hero is complaining the entire time and wanting to go home, yet plowing forward anyway because the plot’s dragging them on a leash, your audience will be as invested in the story as that character. If they don’t actually have the commitment to see their quest through, why should the audience care?
Alternatively, make this a journey they cannot afford to walk away from. Whether that be pressure from without or within. Frodo didn’t have to take the One Ring to Mordor. He chose to, because it was, in his mind, the right thing to do. He suffered his entire journey with the Ring and got homesick and depressed and discouraged, but he never called his own journey stupid and dumb. He could have put the Ring down and walked away or given it to somebody else, but he chose to carry on, because that’s who he is.
Even reluctant chosen ones have an ulterior reason for remaining in the story. Your long-lost princess might not want the throne being thrust upon her, but she’s chasing something else that accepting the throne and going along with the plot will give her. Maybe it’s power, respect, vengeance, money, protection, connections. So she’ll tolerate the nonsense so long as it still gets her what she wants and her struggle might be trying to not let herself get corrupted by the allure of politics and “the game”. Or, she's playing along merely to stay alive and actively trying to escape and return to her simpler life.
Popular example: Percy Jackson is a reluctant chosen one throughout his entire story in every book, even Last Olympian where he insists that he's the unknown prophecy child. In The Lightning Thief he doesn’t give a damn about the quest for the Master Bolt, he’s there to get his mom back, and cooperating with the quest will give him the means to achieve his goal, and along the way, finds that he doesn’t quite hate it as much as he thought he would.
So. Yeah. In no way, shape, or form does your protagonist have to be “likable”. If someone tells you they aren’t, they probably mean that your protagonist is contradictory, or lacks compelling motivation and drive, and lacks a clear goal or aspiration that will define their story. Or, they lack drive to even participate in the story at all.
Or they simply mean that your charcater, who you intend to be likeable, has a nasty flaw that would turn readers off, but a beta should be able to tell you that one easily. If they can't come up with a solid reason why your charcater is unlikable, it's probably a motivation issue.
The earliest draft of a WIP that shall never see the light of day had my protagonist sent on a glorified space field trip by her parents, and wasn’t happy to be there. This not only made her unlikable, but also uncompelling. She didn’t want to participate in the plot and only did it to hold up her end of the deal, she wasn’t excited about the actual trip nor making friends, and eventually grew into it far too late in the story.
I then changed it to have the trip be her idea, and she ran away from home to chase this dream she had. Doing so gave her much more agency as an MC and gave her an immediate motive and goal so you wanted to see her succeed right from the get go.
Even villain protagonists have a goal, and generally they very much enthusiastically want to be in this story. You don’t have to like them, but you do have to want to root for them, if not for their success, then their eventual downfall in a blaze of glory.
Interested in a fantasy novel without a "chosen one" protagonist? Eternal Night of the Northern Sky is up for preorder in ebook, paperback on sale 8/25/24. Subscribe for updates if you'd like~
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threepandas · 2 months
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Bad End: Eve
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You know how most Otome games are vaguely historical? Usually some non-specific mishmash of European countries? But fluffier and with more bows? It had once "gotten" to me, I think. I remember looking for outliers. Non-joke ones. Something that wasn't just "but this time with hats!"
I found one.
And now? Now I'm not sure if I curse that day or thank whatever force of nature lead me there. I guess... I guess it depends. Would I still have ended up HERE? If I had not found it? If so, then I genuinely and actually fucking rue it. Like... like actual "you'll rue the day! Bwahaha!" Type rue it. That's me. Ruing.
But? If it was always going to happen?
Then I guess...
I guess I'm weirdly glad. Because at least I have some fucking idea of what's going ON. Terrible, as it all is. Fucked, as the situation is. At least I'm not... not confused. Blind and at the mercy of those around me. Ignorance truely isn't bliss. All it does is leave you to try an fill in the blanks yourself. Usually with something far worse.
Not that the situation could GET much worse, by much.
I was in an Otome game. NOT a flower, high society, and dragons kind either. No. I? Was in a Dark Sci-Fi otome game. "Fate of man" was thrown around a lot. Power of luuuuv~ and such. Also, you know, HORRIFIC ethical violations. Human experimentation. Cataclysmic events and humanity "starting over".
All the high drama sci-fi concepts you could expect. It was a romp. Had good art. I'd had fun! Which is why I remember it so clearly.
Less fun when you're IN IT.
When you AREN'T one of the characters you KNOW will survive.
In fact, are one of the characters you know WON'T fucking survive. And will probably die MESSY. Horribly. Cause see, our BELOVED Harem collecting Protagonist? She? Was AN Eve. "AN".
Take a wild fucking guess what THAT project is about.
Did you say "breeding a better race of humans"? Ding ding ding! With humanity currently fucked, they want to FIX the problem by FIXING humanity. And of course, fuck ethics! Volunteers? Why use those?! Let's horrifically mad scientist our way to atrocity-ville! Make it all the more "God rightfully punishing us for our unforgivable sins" when we get wiped out!
Fffffffuck YOU, plot! I have to live here too!
You may, in fact, be picking up a slight note of stir crazy. A "wow, this lady rambles like a mother fucker" vibe. You would TOO, if you were stuck in a FUCKING TUBE. All I can do, day in and day out? Is wake, think, observe, then go right back to sleep. I can't even eat! I got a TUBE for that!
I... I miss showers.
Everything is GOO.
I'm an Eve. And if it weren't for the air tube controlng my breathing? I'd laughing hysterically until I died. And no, not in the "oh how funny" way. God. Oh... oh god. What a way to die. NONE of the Eves survive "the program".
Those IDIOTS are so OBSESSED with making bigger and bigger, better and better, FUCKING JUGGERNAUTS? That the Adams? Have long since reached the point of "mindless killing machine". UNSTABLE is putting it lightly. There is sexual dimorphism and then there's literal incompatibility.
But GOD FORBID the scientists admit that THEY are the ones with the inferior product.
It... it was even part of the game's plot. The scientist who made "Eve" HID her while HE made an Adam. I do not have that luxury. Somewhere, there is an unstable BESERKER being told I'm his "wife". That we're going to be HAPPY together. That he'll get to put his bruising, blood soaked hands anywhere he WANTS... just after he WINS me from the other Adam's.
Got to prove HE'S the best specimen, after all.
It makes my skin crawl. All I can hope, is that I can either provoke the bastard enough to kill me before they have a chance to stop him, or? I use my own enhanced strength to snap my neck. Maybe bite my tounge. Like HELL am I letting an Adam get near me.
The hiss of laboratory doors.
"Perfection at last..." Comes a relieved sigh. "All those HIDEOUS specimens. Why they make me suffer them, I'll never understand. We should have terminated them months ago. My poor project, they really think they're WORTHY of you..."
There's a derisive laugh. The scientist strolling into the lab I've been developing in, familiar. I watch him casually shrug off his lab coat and dump is bag. Hang his coat over the back of his chair. Turn, as he does each day, to STARE up at me. His eyes are a pale, pale purple the likes of which I've never seen before.
They're HAUNTING.
There is almost a red tint to them, though maybe that's the lights. The goo. I can never tell. He always looks ENTRANCED by me. Floating, visored, connected to far too many tubes an' wires. I'd think it was the fact that I was naked if it weren't for the way his gaze doesn't seem to drift lower then my shoulders. Seems more entranced by the way my hair moves, as though under water.
I've never once heard him talk about me lustfully.
But that doesn't mean he doesn't SCARE me.
"Let's begin, shall we? Time for your daily doses, mmm?" He says, voice dangerously affectionate. As though i had CHOSEN to do this to myself. As though he were merely reminding me of my morning medicine and not the hell ahout to come. "Going to be good for me? I know you shall, you always are."
He turned back to his desk, his computer. A few keystrokes... and I could feel the pod above me begin to hum, as it awoke. Oh god. Oh god it never got easier. From the corner of my eyes, bright chemicals slide down thind lines and into my veins. Like lines of lava. Bolts of electricity and pain. It was... AGONY.
My muscles seized. Brain screeched, first to the screaming I wish I could make... then static. With the long practice of daily pain, it took me far away. The click, click, click of keys. The sound of his voice, so terribly PLEASED, as I hung there and just TOOK it. No restraints, no strugging, no damaging myself. Just unbearable fire in my veins and a brain far, far away.
"Good girl~"
Distantly a phone rang. He made an annoyed sound, but picked up regardless.
"What. I'm in the middle of- ...Excuse me? I'm quite sure I did not hear you correctly. I said 'NO'. She's not-....I will NOT BE-...What. Are you out of your god damned MIND? That pile of scraps you call a project is coming NOWHERE near my-! ....you think you're clever, don't you?"
"Fine. You want to TALK? Let's TALK, Anderson. I'll be there in five."
From far away, past the pain, I watched him chance down at something at the screen. Back up to me. He hung up the phone but did not pause the program. Instead, calmly rising from his desk. Shrugging on his lab coat. Rounding the desk and striding towards my bio-tube.
"Hmmm, honestly, it should have been spaced out over a few more days... but you can take it. Endure a bit longer for me, would you, darling? Daddy's going to go deal with something for just a moment, he'll be right back, my perfect girl. Be good."
He leaned forward, pressing his forehead to my tank. One hand splayed next to it like he badly wished he could touch. Could stroke skin. Hold his creation close. It was not the first time he had done this. Small, covetous, little actions like he wanted to crawl inside my skin and STAY there. Like he cursed the glass that separated us.
He pulled back. Shifted to the side and kneeled. He... had hidden something behind my bio-pod? When? Apparently before I had become aware. Because I had not known about it. A black shoe box. I watched him open i-GUN. Thaaaat was a gun! Fuck. Well at least? By the time anyone thinks to look in on me? The overdose will probably have killed me?
There is a cold, terrible smile on his face as he rolls to his face. Tucking the gun into an inner pocket. It has a silencer. He leans forward one last time. Lightly kissing the glass of my pod, as though heading off to work and not to very obviously kill somebody. The pain continues. Builds. I watch him leave.
With nothing to anchor myself on... time blurs.
I think? There are alarms? Red lights flash. Then they stop. There is shouting at one point. But then silence. An explosion? Or am I hallucinating? Pain. My nerves are on fire. I don't want to have SKIN. Please... please make it STOP! Calm foot steps? Come to kill me? Please come to kill me. Make it STOP.
The lights died a... time? Ago? Emergency lights on now. Generators in the room are loud. Why can I still hear the feet? Footses? Words. H..hurts. please.
Click.
The pain eases to a stop. Aching but nothing new. Over? Oh, thank god. I can sleep now, right? But... sound? New. At my feet. Gurgling. Wha-? The very top of my head feels cold. Then my forehead. Then my temple's and ears, cheeks, jaw... wait. Is? Is the tube...DRAINING? I open my eyes.
When did I close them?
He's back.
Standing right in front of the tube. Blood staining the hem of his coat, lingering marks of his massacre cleaned but not quite scrubbed from his body. There are little off red stains on his cheek, from what must be blood splatter. They look like tiny freckles.
I'm... I can't...
I reach as the tube down my throat is pulled almost carelessly away by the machine. Choke, suffocate, as the same is done for my air tube. But then it's done... and I can BREATHE under my own power. Gasp and splutter, as the goo sloshes around my knees. Then it's gone. And the tube I've been leaning my weight against is roughly pulled away.
I collapse forward, my muscles having never actually supported me in this life.
Arms catch me. Wrapping me in a possessive hug. A hand immediately burying itself in long uncut hair, even as the other wraps itself around my torso to lean me against his body in a cradle. My face is pressed to his neck by the hand in my hair, cradling my head and neck. I can feel breath against the goo wet crown of my head.
"Finally~" he breaths out, whispering it against me like a sigh. "My beautiful, perfect girl. My darling creation. It took so LONG. Those retrobates interfering at every turn, lusting after you like ANIMALS, trying to keep you from me. Then, worst of all, trying to toss you to some pack of savages? Oh, darling~ Daddy's been so worried for you."
"But we'll be okay now, won't we? I finally have you. All fresh and finally finished. My perfect Eve. You can pick any name you want, of course. You and I will be leaving this ugly little place. Daddy has PLANS. A fresh new world, just for you, sweetheart."
He laughed, his hug tightening in a way that would have left bruises had I been a normal human. Kisses were pressed to my temple. A cheek, rubbed against my hair. He seemed... seemed GIDDY with it. That nothing could stop him now. There was no glass in his way. I could not move yet. My muscles twitched when I tried, but that was it. I wasn't even sure I could talk yet, if I tried.
"Aaah~♡ Welcome to the World, Darling. My Perfection. My Eve. This time no snakes or Adams to tarnish you. To get in your way. Just you and your Father~"
"FOREVER~♡"
Next: ->
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stayconnecteed · 10 months
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❪⠀🪐.⠀𓏔⠀i wanna be yours · masterlist⠀❫
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☆ㅤif you like your coffee hot, let me be your coffee pot !!
synopsis: eight stories that take place at the 5-STAR café, known on campus as the best place to study for your exams. the owner, bangchan, recently finished his degree, and decided to turn the place into a shelter for students who are trying to get the best coffee as cheaply as possible. stay and discover the love stories that hid between the walls of the place, in which employees and customers are the protagonists.
content info: stories non-related one shots, there is no specific order, although i will post them in the classic skz order (first the older, the maknae as the last one). specified warnings on each chapter.
( hii, happy sunday!! ♡ )
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01. ╱ HOT CHOCOLATE (bangchan).
Every time you tell someone that you don't like coffee, the reaction is total incomprehension, even indignation. But when your university classmates leave you standing at the café where your crush works, you decide to order a coffee to try to avoid looking bad and end up making a fool of yourself.
02. ╱ CAPPUCCINO (lee minho).
After a bad run you are forced to look for a second job, and you end up covering the first shift at the campus café. Every morning you find the same guy waiting for you to open, leaning on the wall, looking flawless, and it gets on your nerves. Until one day you see him leaving the dance academy where you teach, getting on the same bus as you.
03. ╱ FLAT-WHITE COFFEE (seo changbin).
The boy on the train you met the other day invited you on a date at his favorite cafe, and although he seemed like the perfect guy, he is turning out to be a disappointment. Luckily, the cute barista serving you has noticed, and is trying to make you have a good time, despite everything, which makes you think that you wish the date had been with him.
04. ╱ ICED AMERICANO (hwang hyunjin).
When arguments at home get too loud to ignore, you always end up grabbing your laptop to go study at the café next door, but it's not the first time you've run out of battery. Unfortunately, the tables with plugs are usually occupied, even the one next to you, where the annoying boy in your class who doesn't want to let you plug in the charger is sitting...
05. ╱ ICED CARAMEL LATTE (han jisung).
You have been working in the hostelry industry for a long time, and for a few months now at the 5STAR café, but recently your boss has changed everyone's schedule, and now the person who has the shift before you leaves you post-its stuck everywhere. It always makes you smile, until one day you decide to find out who it is.
06. ╱ MATCHA TEA (lee felix).
You haven't been in Korea for at least two years, but when you return to do a trip and show Seoul to your sister, you end up back on the campus with the excuse that you can't leave without your sister trying 5STAR's coffee. To your surprise, the freckled barista still remembers your order perfectly. It can no longer be a coincidence when your sister starts talking about him in your mother tongue and the boy seems to recognize the language.
07. ╱ ESPRESSO (kim seungmin).
With how much effort your grandmother had put into spending entire afternoons trying to teach you how to play chess, no one could have guessed that you would like it so much, or that you would be that good at it. And you had no idea that when you had accompanied your friend to the place where he works and moved that piece on the board, you were going to start a game of anonymous chess that you were more than willing to win.
08. ╱ FRAPPUCCINO (yang jeongin).
Whenever Changbin asks you for a favor, you end up regretting agreeing to help him. This time it is to be in charge of training the new barista hired, who seems to be seeing a coffee maker for the first time in his life. Even so, you take pity on him and try to teach him everything you know, even if that means listening to your colleagues' jokes and customers' comments, even discovering that maybe he didn't know so little.
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taglist: @sseastar-main · @queen-in-the-shadows · @anaiii27 · @hanstarrs · @starsandrqindrops · @ivaneedssleep · @bbokari711 · @kayleefriedchicken permanent taglist: @jazziwritesthings · @rylea08 · @starlostastronaut · @manuosorioh · @kpopmenace143 · @skzms · @darkypooo · @pochaccomin · @caitlyn98s · @hanstarrs · @atinyniki
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© stayconnecteed 2023
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aliensunflower-fics · 10 months
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My Recommended Fic List
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So, I got this ask awhile ago, and since I have been re-reading a bunch of my old favorite fics as a way to cheer up after work I figured why not. This list will be long... and varied but mostly its older fics cuz idk there my favs. Now lets go:
Fashion Upgrade - By @soap-lady : Straight up one of my favorite fics ever, its fun, its creative, it never fails to make me laugh when I need something warm and wholesome after a bad day. Also go check out the rest of her stuff there's so much good okay like shes just a writing queen. Shes on AO3 I don't want to spoil you on her other stuff just GO experience it for yourself.
Ode To Decoy pt 1 / 2 / 3 - By @a-marlene-s : Ive always liked this short sweet little fic about Lila getting caught. Its Lila + class salt though so avoid if that's not your flavor.
EVERYTHING - By @unmaskedagain : They have salt, they have sugar, they have funny, they have crossovers. Like honestly they are a just a great writer with so much variety so go check out the masterlist I linked and I guarantee there will be something there you like.
@ravennm84 Is a writer on the saltier side but they have a wonderful selection of weird wacky tales from the salty but oh so well written Damning Evidence that sees Lila get caught in the best way to the 3 part Horror inspired Serafina other great fics from them include Marinettes Family Court Circus pt 1 / 2 and Of Moldy Bread and Cockroaches / Be Kind to Servers honestly its worth giving there blog a look.
@mochinek0 Is another writer with several beloved fics. They write a lot of Maribat and we love them for it. Ones to check out would be Blind Date / Bruce vs Gabriel just go check out there tag list of daminette for more.
Accidental Crime Boss Marinette - By @lady-literature : This is a wonderful idea and a wonderful little fic and I just... I just like it okay. Sadly I haven't read a lot of there other stuff... But I might after finishing this list considering how much I enjoy this one.
@nobodyfamousposts I love a LOT of there fics. They are one of the best when it comes to striking that sweet spot of calling out the show for some of its garbage while not getting so salty that you cant have fun lighthearted goodness. I have been looking for a masterlist of there work but cant find one so just go stalk there tags. I do recommend there Chloe's Lament Series 1 / 2 exploring how certain 'wishes' would backfire. Guardian Assistant Kevin is also a good one Miracle Queen Aftermath pt 1 / 2 / The 8 parter Burn the Witch series / The Wisdom Teeth Reveal / Kagami Vs The Wall of Faces / Resigning With Grace & Spite / I tried to give a lot of links cuz they have a lot of stuff
Kill Them With Kindness - By @luki-fanfic : Well written, good salt without going overboard. Just good vibes. I havent stalked there other stuff but if its anything like this fic its probably excellent quality.
Stephen Vladislav pt 1 / 2 - By @stormiclown : Adrien centered salt on the idea of finally giving Adrien his own proper rival. I like the idea of Adrien having a rival because its usually Marinette and this was just the right length to get those creative ideas flowing. Also just well written what more can you ask for.
Power Trip - By @storygirl000 : This was the first fic that made me go... Wait would it be more fun if Lila was actually competent? And that set me on the path to writing my own fics where Lila is more villainous and more capable. Its short, well written. Good.
Your Wish is My Command - By DemiGoddess28 on AO3 : A great 11 chapter fic looking into Lila's life if she were to win and get a miraculous wish. Its got sugary goodness for our protagonists and the class and salt for our dearest friend Lila.
LadyBugOut AU - By Miraculous-Content on AO3 : A 50 chapter fic made up of snippets and ideas. I found it really inspiring in many ways. I also love how it redeems Marinettes classmates showing how and why they were tricked but holding them accountable anyway its just... Good.
Juleka vs The Forces of the Universe - By goldenlaurelleaves on AO3 : For those of us not yet ready to accept the death of luka/mari we have this wonderful fic showing Juleka being the biggest wingman as she helps these idiots find there way together.
ChaoticNeutral on AO3 has there own Chloe's Lament fic as well as a Gabriel's Lament fic for people who need sweet salty of those two characters.
BroadwayCutie16 was Inspired by the person above and DemiGoddesses your wish is my command fic to write Lila's Lament fic going over Lilas failed wish. Honestly I always love these fics because there just so interesting and the way wishes can be taken and twisted is always a fascinating idea to me.
#WayneAngel - By Tired-Writing-Teach on AO3 : For us Maribat lovers. Its fun and lighthearted with some good gags and some light fluff.
Damian in Paris - By Lilliesandliveries on AO3 : A sweet Maribat series showing what would happen if Damian ran away from home and found himself in Paris and getting therapy.
How a Demon Commissions an Angel - By AlixAnonymous : Damian blackmails Marinette into letting him be her client so he can get his bros the best gifts, they end up becoming penpal buddies.
Mythomania - By LadyEnna_50 on AO3 : Proof that I dont hate Adrien or Mari/Adrien. In this fic Adrien's spine gets titanium plating and he sees just how bad Lila is hurting Marinette and does something about it.
The Contingency - By AbyssalGuardian on AO3 : SALT. Also Tim/Mari but even still I love the way this was written, the style, and some of the ideas just ugh love it. Its not for those who dont like salt so just avoid at your own discretion. Its about a chaotic Marinette done with her life running away to Gotham where she meets her true black cat, and gets her life back on track.
The String That Binds Us - By FaithAndATypeWriter on AO3 : Okay so is there any Mari/Bat fan who hasnt already heard of this one? Who cares its good, its cute, I love it. May the author be blessed with snacks.
The Great IKEA Game - By @batsandbugs : Okay again... I think every Mari/Bat fan has probably heard of this one already because its just that good and that popular. But who cares I am recommending it anyway. Don't read if your allergic to fun I guess.
If this list still doesn't somehow have enough salt for you then try @goggles-mcgee fics here is a link to there Masterlist. They are in a way a professional at salt and angst and they make you want to adopt Marinette and pop her in a blanket fort.
Honestly I could keep going but this list already feels so long for other great recs though I can link you to @jayphoenic who has some great Daminette Fic Recs and some Lila Salt Fic Recs!
Feel free to reblog this and add some links to stuff you would think I or others might like! Also lets just acknowledge how many talented authors the community has like wow.
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the-modern-typewriter · 11 months
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Hello, love your work so much!! Could you do one where the antagonist has betrayed the protagonist (their lover) and their friends but instead of handing protag off to whoever like the friends, they’ve been allowed to keep them to do whatever because they’re very very off the rails obsessed with them and very possessive of them too? Sorry if it’s specific and thank you!! Have a lovely day :)
"You can't be angry with me forever, love," the antagonist said, from the doorway. "Would you rather have been taken away with them?"
The protagonist said nothing. They seethed with everything they wanted to scream, with the accusations ready to be hurled like missiles to end the world. Too much.
"I told you I'd protect you," the antagonist continued. "That I'd always protect you."
"This is protection?" It spat out before the protagonist could stop it. They gave the chain around their ankle a rough shake.
"From yourself."
The protagonist barked a bitter laugh. They clamped their jaw shut again.
"From the world," the antagonist continued. They moved further into the room. "There are many people out there who would hurt you, take you away from me."
"Seems like a blessing to be taken away from you!"
"You don't mean that."
"Oh, I do. Come closer and I'll show you just how sincere I am."
The antagonist stopped just out of arm's reach.
It reminded the protagonist of the handover. Their friends bundled bound and thrashing into the backs of vans, still reeling from the anti-magic pulse and the betrayal of it all, until the protagonist was the only one left.
The governor had turned towards them, had started to move forward with all of his goons, before he'd seen the look on the antagonist's face and the way their body wrapped around the protagonist. Gravital orbit. A warped black hole of a love.
"Try," the antagonist had said, almost pleasantly. Almost.
The governor had not tried.
The governor had flinched.
"I understand that you feel betrayed now, you loved your friends," the antagonist pressed. "You're good like that. But you'll come to see that separation from them was for the best."
The protagonist squeezed their eyes shut and wished they could block the poisonous words so easily.
How could they have been so wrong about their lover?
"They were a bad influence," the antagonist said.
"You mean they weren't you."
The antagonist paused.
When the protagonist looked at them again, the antagonist's head had tilted, curiously. They didn't seem offended.
Bile burned in the protagonist's throat at the truth of it. "They're not a bad influence, they never were, you just don't want me to have anyone who isn't you. I was getting too into the resistance. Too into something that wasn't you. You, you, you!"
A mask had fallen away from the antagonist's face. They'd always been attentive, but the betrayal had stripped the lies of normality away. There was only obsession left in their eyes. Raw and burning. A supernova of love, taking out everything in its path.
The protagonist swallowed and faltered. For the first time, fear crept past the fury, cold and slithering.
"And now," the antagonist closed the gap between them, "I'm all you have." They captured the protagonist's face in their hands, anticipating the protagonist's attempt to lunge in one devastating move. They leaned down, looming, to press a claiming kiss to the protagonist's mouth. "I win."
It was like being winded. Like being stabbed. Like being run through entirely. The protagonist made a soft, pained sound.
The antagonist smiled, thumb caressing their cheek. "Love hurts."
"I don't love you. I will never love you after what you did."
"You will."
"If you truly loved me, you wouldn't do this. If you truly loved me-"
"-I said you can't be angry," the antagonist said, after a beat, "but honestly I don't really mind. It just felt like something I should say." Their whole posture relaxed, alarmingly away from whatever front of concern and regret they had been putting up. "Your anger is mine too. So is your hate. So is everything you are. It's interesting seeing this side of you."
The protagonist stared up at them.
"That is true love," the antagonist said. "I love everything about you. I will take it all for my own. To have, to hold and cherish, until death do us part."
"You're crazy," the protagonist whispered.
"Crazy in love."
The antagonist leaned down and kissed them again soundly.
They really wished they'd been handed over with their friends.
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