#yeah that is more of an Enemy game
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on first loves yunqing lol they are silly that's it that's the prompt anyways i think this is like the first thing i've posted here that has an actual background which is kind of insane. i think you can tell i don't draw backgrounds very often. anyways yunqing is so ponytail puller annoying each other even though they've realized they like each other core and it's satisfying my peepaw heart
bg only/closeups under keep reading
#artwork#digital art#art#hsr fanart#hsr#honkai star rail#illustration#yanqing#hsr yanqing#yunli#hsr yunli#yunqing#yunli x yanqing#yanqing x yunli#jing yuan#jiaoqiu#moze#huaiyan#big sword little sword dynamic#they are so little kids being mean to their crushes core#in the words of keebs “the perfect enemies to lovers”#i think it's so funny how the moment boomer jiaoqiu steps in they both turn to gank him because they're in the old people are uncool phase#ig they're more rivals to lovers than enemies to lovers#but i think their duel makes them enough of enemies that it counts#probably i think#anyways i actually slaved over this (it only took like 6 hours max i am exaggerating)#drawing is more productive than playing games though ig#i've actually been rotting away this summer#i'm gonna have to get back in the grindset in art school#yeah i'm going to art school that's funny huh
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ive just drawn my most beautiful ryuunosuke yet. for a memey injoke with my friends. please enjoy him regardless.
falls to my knees in shame
#ryunosuke naruhodo#my art#tgaa#suggestive#<-I GUESS#im really happy with the coloring. marker roll brush and i are in an enemies to lovers situation en#*rn#im rly happy with his eyes too!! i like to be pretty game accurate with facial proportions but also add my kind of more realismy style#and i think i nailed it this time around#i hope his cheeks look pinchable enough#i DID accidentally make his waist too thin but i dont feel like going back to fix it. i was using myself as an anatomy reference so hes-#-not as fat as i typically like him to be in my art#but rest assured next time im going to draw him chubbier#i do imagine him to be much skinnier precanon thiugh so idk. maybe this is precanon ryu#I FORGOT HIS KENDO BRACE ALSO so yeah. precanon ryuunosuke#forgive me father for i have sinned
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umm i guess im treating this like an au now ahah
pmd2 darkrai hasn't had time to figure out wtf is going on (he's been here for like an hour tops). he's lost his composure immediately lol
#this is stupid hgsdjgs#cresselia is a PAIN to draw btw#too many smooth shapes aaaa#anyway. i like to think the pmd series is its own universe with only one darkrai and cresselia there. and they hate each other's guts#so pmd2 darkrai got chucked into a different universe. where that darkrai and cresselia are more chill w each other#(which seems to be the case in the games and anime.. sometimes?)#pmd2 darkrai is BAFFLED that they aren't mortal enemies here lol he's so expecting to get beat up all over again#he would be running away so fast if he weren't being dragged by the hair hgfhdsfkjg#i didnt put much thought into how this would even work i just thought it was funny and ran with it LOL#pmd2 darkrai probably woke up saw another him and went 'ah yes i must be in the past now there's two of me to work together'#talking like 'haha this is perfect let us combine our might to plunge this world into darkness' or some shit#and the other darkrai just. stares. says to themself 'yeah im too tired for this shit im taking this weirdo to cresselia' LOL#pokemon#darkrai#pmd darkrai#cresselia#two darkrais au#pmd au#anirritant art
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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with @arcade-writing's help I drew him as a Paper Mario partner, too :> slowly getting my friends involved in this cute and silly idea of turning ourselves into Paper Mario partners!!
the text in the 2nd one was Arcade's idea lol
basically lore wise is: new toy variant of Chain Chomp. Chompcade is deemed a menace by the other inhabitants of the toyland-like area, gets pegged into place just like how most Chain Chomp are, but he gets rescued by Mario and promptly joins the party out of thanks for the rescue and to get revenge on the toys who trapped him.
Can be used for speed and traveling short distances over gaps n stuff!! Wind-up the chain and watch him blast through enemies with a pretty powerful attack!
#my art#phone art#phone doodle#paper mario#chain chomp#mario pokey#pokey#mario#bullet bill#mariosona#mario sona#it's a running gag at this point that I can only draw a crude mario#also in the 2nd image do you see the teeny tiny obscure mario enemy reference? yeah if I made a Paper Mario game I'd bring THAT enemy back#--for funsies cuz I think we could use more obscure and older mario enemies returning in more modern games#I have so many in mind that could be brought back
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btw i'm sure this is nothing new on account of it having been well over 6 months by now since totk released and we had the no dlc bomb dropped. but i wasnt posting back then so idc ^_^
anyway the funniest thing about totk is no kass 100%. like. what happened to him. they dont even mention him by NAME and the only time hes ever even really mentioned is penn talking about him like this distant legendary figure and not like some guy who was playing his accordion in the woods. i hope amali divorced him
#while im here penn is better than him btw. sorry. but im right#their deadbeat dad parrot who only plays one song ever vs our workers rights pelican with a cute design and catchphrase... smh#there are actual more substantial reasons im sad abt no dlc besides the obvious lack of story resolutions. mostly master mode + sword trial#master mode in botw is Whatever because the thing is that botw only Starts hard. and even then once you get used to it not really imo#but its the same thing in master mode. if youre dedicated to hunting shrines and resources ur gonna reach a point where link is unkillable#and golden enemies are just even spongier silver ones. i thought totks would be a little more interesting bcus of the fusion and crafting#but alas........................ they hate me specifically. anyway what was i talking about#oh yeah kass. anyway yeah its just so funny to me. they pretend like he wasnt even there even though his wife and KIDS still are#funniest game of 2023 for sure#personal.txt
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I noticed a lack of art today and so here, have some of Edgar being a good parent (against all canon I like to think he's good to the zombies)
(So I was kinda nervous to post this lol)
#pvz#plants vs zombies#pvz fanart#pvz Impfinity#dr zomboss#yeah controversial opinion but: I don't really think Edgar is that bad of a person#other than the whole taking over the world thing and eating people#but on the other hand he would at least not be like- full on torturing his workers or enemies or something#but i knows it's probably not canon#but this is MY special interest game i get to headcanon fluff (and angst for my boy)#but yeah thats my opinion lol#I tried my best for this and I think its good lol#also Impfinity the small child is here for more something
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I'd love to read like, an academic article on the racism in Zelda games but I swear some of these read like the author has never played a video game before
#the enemies in this game will stop chasing you after a certain amount of distance#yeah thats not an example of how video game monster races are a form of unacceptable othering#it's an example of a video game being a computer program that requires a finite amount of energy to run#and making an enemy that constantly chases you across the map outside of its area is both difficult from a developers pov#and unfair for the players since once you engage in such a fight there is no way to disengage#that is not evidence supporting your thesis#which is a shame because i want to read more about your thesis
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played through tunic so fast i didn't even process anything besides filling my noteapp with "left right down up", but yo the production line for the obelisks? that was fucked
#tunic game#that was probably my favourite part of the game#that and i had a split second of witnessing one of those energy spiders dash away in the corner of my screen way before i ever fought one#and that was crazy#i was like: yo TF was that#tunic was good as soon as i got the laurels i was pretty much continuously dashing as much as my stamina would allow#really hyper light driftering it#my biggest complaint after seeing both endings#(i didn't 100% the game in terms of chests or upgrades but i did collect every manual page)#anyway my biggest complaint: needing to navigate by jumping through the environment with the teleport dash. specifically the physics#so many times i would be dashing over and over again into the ledge and it wouldn't be working. so i'd assume it'd be impossible to go ther#only to later find yeah that's where i have to go it just didn't wanna register me across#in general the physics kind of bothered me i'd get stuck in a knockback loop or once i was trying to roll some red skulls around and oh#my god#more than any enemy or boss. most frustrating thing in the game was rolling those red skulls#but the concept of the manual and the puzzles involved were so nostalgic and very very good#i miss when games came with a big juicy manual man
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dear gods i adore horror tbh but i am way too sensitive to it
#⋯ ꒰ა starry thoughts ໒꒱ *·˚#idk how to describe 'sensitive' rn i'm dying in the head i should be asleep but Man!!!!!#i search up tons of horror stuff for funsies. movies uhh creepypastas stories real life events etc. fun!#BUT it freaks me out wayyy too much. bcs i really don't deal well w Those feelings of paranoia.#my imagination too good i was scared at night going to sleep bcs i'd imagine what to do if an intruder came in from the bedroom door#or bathroom door and think of how i'd escape Death.........#Did Not Help my area before was kinda yk. chillax. chillax meaning grassy tree-sy backyard overgrown trees#old-ish in a filipino chill neighborhood that isn't very fancy ?????? idk.#and the fact one time my dad almost died and someone standing close to him Did die so. haha. traumatized from that.#I WASN'T THERE..... but i rmbr my dad coming home and the news absolutely terrified me. anyway!#wow... rambling on tumblr at 3 and a half am... Nostalgic.#anyway yeah i love love love horror stuff but i am !!! so bad w them !!! like jesus christ i adore resident evil and bloodborne#is my whole bloodline. or something. but i can't even watch my twin kill 1 zombie in a re game Demo (she can't do it either)#and i can only make it to killing the first monster in bloodborne and explore a tiny bit where there are still no enemies. god.#AAAGGGGHHHhhhh ... and the first point of horror in omori then i stop playing for months...... even tho i rlly wna play more :((#2024 ........ cmon... i will try to overcome my fears more.#i've improved somewhat at least! ...from when i was younger. like. man. i could never stay in night-time in games ever.#ffxv? nah i always have to travel at morning. only when i got strong enough that daemons were nothing to me did i stop#getting scared. ouuughhh... and i always try to be stealthy in games........... for many reasons ofc but 1. Scared#okay i shut up now. apollo rambles of tonight: done and over!
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Anyway listening to Pulse and Anxiety 2 makes me wanna paint the Conclave as Funger enemies. I think they could fuck hard as bosses.
#would be fucking hell fighting them though because of limb limitations.#(quick explanation. there's only so many diff enemies you can have in rpgmaker afaik. the limit is 8.#so in the first game you can fight 2 dark priests with four diff sections of the body (can't recall rn) to attack. and that's the max.#the mob in the second game has 3 enemies but they all only have one 'section' to attack. the limb system isn't available in the mob fight.#because there's 3 enemies with supposedly 5 diff sections to attack if they were standalone. (head torso legs and both arms)#but since there's 3 enemies in the mob it exceeds the limit. so the each enemy is just one whole section and you can't cut their limbs off.)#so yeah explanation over. I'm saying conclave would be shit to fight.#4 for each conclave member and the remaining 4 for cerberus that baldias has i guess.#i think Chronus could put up like. absolute defense felion first turn.#Axus would pull out his fuckign gun lol. maybe it comes out after a few turns? I'm thinkjng like needles but different...#baldias is main damage dealer I'd reckon. Libraria mostly support. i guess Chronus could also deal damage.#maybe Libraria could provoke the player characters into attacking her. like she casts pheromones on herself.#or she casts pheromones on chronus#maybe he's more tanky#I'm not good at game design dont ask for more#I'd need to study miro's style though. which will be a bit of a time.#ah...#ah rambling
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replaying da2 after bg3 is really just like. go kill this irredeemable villain (character that could perfectly be just durge). this magic is mega evil someone who can do this must be killed (spells thay my goody-two-shoes paladin did in bg3 constantly)
#most if not all of the bg3 companions would be villains to kill in da2#or at least villanized in universe#bg3 is so much more mmmm merciful ??#and like not just the universe like. im ok with the universe being ruthless i love kirkwall full of the worst awful people ever#but like the narrative you know?? like the kindness/sympathy the narrative shows to these people#in bg3 u can even see the tragic backstory of the worst of the worst and random enemies have letters to show they were humans and had dream#and aspirations etc etc#da2 sometimes has me killing people i absolutelly wouldnt want to kill (most tal-vashoths) i miss u non letal damage#of course they are 2 different games done in 2 different times but its funny to me how dragon age is supposed to be Grey Morality sitaution#and bg3 is full You can be a Hero or Be Mega Evil!!#and indeed bg3 ends up being more morally grey and nuanced about it#anyways this is mostly Fear for what da4 has to serve cause im already :/ about the comments about blood magic not being allowed to use#by the mc#not for the fact but for the reasons behind it.....aka im expecting some inquisition bullshit#talks and stuff#(continues) THE THING IS#that in dao you are doing your best with what u have in your situation#and in da2 you are not that powerful u also do ur best and fail a lot#but in dai is like yeah you have infinite absurd levels of political influence#we are not giving you the options to do things tho#like not the trying and failing but the chance to be able to do it u know#im just rambling here u know
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I genuinely get more satisfaction from a stranger online saying they liked my post than any school project ive ever done
#the people who said they liked my ritsu propaganda...kissies u#well one of them has me blocked on main im pretty sure#which makes this funnier#part of why i like to separate my socmeds do u know how funny it is for someone to like u on one and have u blocked on another#i met 2 of my favorite mutuals like this#that was unrelated but it happens often enough that im delusional enough to think everyone who has me blocked will become#my friend one day#remember my one post about being in a slowburn enemies to lovers with every mil. yeah i played it up to be more dramatic#but did i tho#i dont really treat life as real and the internet is all a game
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Hey big fan. How tall do you think the androids in DL are?
Not gonna lie, it's always a bit shocking to hear one has made anything to earn a 'big fan', but thank you very much nonetheless!
As for your actual question, though, I think they're roughly about human height, judging by art? Of course I've gone over how art sometimes varied wildly in height, but as mentioned in that post if you have seen that, Dragalia did seem to try and keep a 'comparison heights' straight, at least. They might not have kept straight if Euden was 4'11 or 5'9 but he was shorter than Ranzal and Luca, etc.
And what we see in the wyrmprints, they seem consistently human in size:
(Well, these are both with sylvans, but sylvans are human in height as well, ears notwithstanding, so the point stands).
As funny as it might have been if every android was big or really tiny, I think it probably makes sense that, being created and wished for them to be 'humans' by Maestro, they resemble humanity as much as possible.
Now, just because Laxi, Mascula, and the androids from their era are human sized, others might not be.
They're a recreation of the older models in another case of Dragalia's humans trying to resurrect older tech, the same tech that made the dragons Very Displeased 1k years ago.
Now, Eireene and Finni, who unfortunately have among my personal least favorite designs in Dragalia, don't really give any indication either of being a wildly different size than Laxi or Mascula. Like this art here, where they are about the same size as Laxi and in a similar 'dwarfed by Ranzal' category most everyone falls into to varying degrees.
That doesn't mean there aren't standouts.
Anassa, for example, seems to carry a much bigger presence in her art. Being something of a commander and command center for the 1k year old model androids, it stands to reason she might have more weapons built in, more data processors, or other things in greater quantity. While we don't have a model or comparative art to truly say for certain that she is bigger, she certainly looks it.
(Does she even have legs??? Is she a roomba that would be foiled by anything over a 15° incline or a sudden height change, ex, stairs??? I mean yeah, doesn't she fly and drop down the one time, but even then, there's any number of environments that might make it awkward or impossible to use it to navigate a hazard.)
Ahem. Anyways, the point is that the general androids, be it Maestro's recreations or their elder Nier:Dragalia -er, Ex Machina, a part of the Humanoid Liberation Agency/the ones living in the sky, seem to be human sized. But there might be a few special model ones out there like Anassa who serve a unique and important purpose to justify the time, energy, and resources designing and creating them to fulfill their goal.
Now, admittedly, androids in Dragalia would be a weak point in my general knowledge since they never really quite struck a chord with me enough to inspire a fixation on them, but yeah, as far as I can tell, they're human-sized with perhaps some rare exceptions. The most I can say that might not be wholly normal is their apparent tendency towards a sort of gaunt build, which, to be fair, it's not exactly as if they can build muscle to change that.
Hopefully that answered your question satisfactorily!
#dragalia lost#dragalia#inbox responses#thanks for the ask!#While I uh 'majored' in the royal family I'm more than happy to try and sift through other lore!#So yeah I'm always down to talk Dragalia or Scaling or other video games like Tales of the Abyss!#...I suddenly realized that Dragalia and Abyss share another thing in common: endings that are very much in dispute for what happened.#It's probably one of the top two fastest ways to start an argument among players for Abyss#And while the Dragalia fandom isn't quite so occasionally hostile about differing interpretations it's a funny coincidence.#Anyways. Dragalia. One thing I have a bit of qualm with is how quick the new androids are accepted.#Like Finni 'the emotional one' of the pair you'd expect to be the bleeding heart will casually talk about rampant murder of innocents.#These are androids that have been told over and over that all non-Ark humans are not worthy of life and need to all be killed.#That's not something that completely disappears overnight. Yeah enemy of my enemy and all that but...#When EUDEN is the one expressing the most vague caution to saying 'welcome aboard' you know something's not quite right.#And that in this case is 'is bringing a pair of androids known to have been involved in committing genocide and one of whom has a tendency#...to go berserk into our castle a good idea?'#But yeah this is a rant in tags but. I just don't quite like how they handled that detail regarding the Ex Machina androids.
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made the realization my vampire story would work best as a video game and now i can't stop thinking about it
#personal#like. vtm meets cyberponk. do you understand#it would be very focused on prioritizing... because you do play as a fully established character#but you get a bunch of jobs to take care of and you have to decide what you do first and most importantly how you solve it#you can combine certain jobs to do at once to save yourself time and effort but everything you do comes with consequences#if you ignore a problem for too long or deal with it poorly it will come back to bite you in the ass later. you can lose friends and such#basically you have it all from the start and then gradually like. work your way towards a single ending#locking yourself out of other paths because of the choices that you make etc etc and so on#friendships can help you out but they can also get in the way of other things so you have to think about like#how far you're willing to let yourself get distracted. but also no distractions is also a bad way to go at it because you'll end up alone#it would have a wide variety of endings but i suppose the 'canon' one would be the one where everything works out#because of the whole already established character thing. and also this is not real this is my story so i can do what i want#if it was an actual video game it wouldn't have a canon ending but it's never gonna happen so i can say it has a canon ending#but yeah you can play as heavenly the vampire hunter or as sun the vampire and then you get cool vampire abilities :]#i do like the idea of romance availability but they're different depending on who you play as#valentine can be romanced by both but he's a little brat so idk if you'd want that#isaac can only be romanced by heavenly because isaac is a gay man. valeska can be romanced by sun only because#valeska and heavenly are exes. so you can have a one night stand with her as heavenly and then she ghosts you LMAO#you can go into clubs... you can play carousel with npcs. it would be a very immersive experience#if you hang out at certain clubs too much then other vampire factions will be warier of you when you visit their club instead#you can forge alliances to be allowed into certain areas in town. you can disguise yourself. you have to hide your weapons#there's actual ways you can research locations or people involved in gigs so you can prepare yourself properly and potentially like#learn new things that open up a new way to deal with a situation#sometimes you have to wait until nighttime to be able to go somewhere because it's quieter around those hours. or vice versa#sometimes you have to wait a few days before someone can meet with you but if you miss the meeting you have to reschedule#and then you have to wait even longer. and some quests don't give you that much time so then you'd have to improvise#being spotted in a location can be dealt with by wiping security footage / killing the person who saw you. or just reloading your save#but if you've been spotted and you don't take care of it then that will ALSO have consequences. etc etc and so on#difficulty level in the game would determine how generous the game is surrounding stealth / time for quests / resilience of the guy you pla#and it wouldn't like. necessarily turn enemies into bullet sponges because that's lazy. it's much more fun to change other things
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my 3ds has severe battery issues bc of its age so I loaded FE13 on an emulator instead and proceeded to have two separate 5% and 8% crits hit chrom on both prologue tries so I put it back down out of rage
#saint.txt#yeah yeah I know the general rule is to be terrified whenever an enemy unit has more than like. 3% crit but bvhdhbg#literally like first attack of the game and chrom gets crit. game really said sit the FUCK down#I'm actually pissed bc the second try was really good Robin hit a 5-stat level up
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