#writer's grief
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loveelizabeths · 3 months ago
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love elizabeth s.
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prouvaireafterdark · 4 months ago
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listen I know it's heartbreaking that Claudia dies and it's understandable to wish she didn't, but let's please not accuse the writers of fridging her. to do so is a fundamental misunderstanding of the story and is frankly insulting to the intelligence and skill of the writers of the show.
Claudia's death, and the overwhelming grief and regret her parents experience because of it, is quite literally the point of the entire story. she dies because Anne's daughter Michele died of leukemia when she was five years old and there was nothing she or her husband could do to prevent it.
writing IWTV was how Anne coped with the unimaginable loss of a parent losing her child. she created a story about a little girl that could not die and then killed her anyway. Claudia's death is a senseless, unavoidable tragedy, just like Michele's was. the grief that haunts Louis and Lestat for the rest of their lives is the same grief that haunted Anne and her husband.
so when you're accusing people of killing Claudia off to benefit a story about two men, please remember that in real life sometimes parents lose their children. please remember Michele Rice.
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she's the reason Claudia exists.
she's also the reason Claudia cannot be saved.
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cowboylikesubai · 7 months ago
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i woke up shivering from my dream this morning (it had you in it)
edit: i see everyone's tags and i want to let anyone who sees this know that i really did feel this about someone when i posted it and the wound has finally healed 👍 sending everyone hugs 💗💗
@/heavensghost on tumblr / unknown / richard siken / susan orlean / cool about it by boygenius / @/annalaura_art on tiktok / @/annalaura_art on tiktok / for your own good by leah horlick / the night we met by lord huron / richard siken / trista mateer / text: I thought id know you forever.. by Olivia Ruby - art: Watchmen by Dave Gibbons et al
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slondile · 6 days ago
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I wish i loved myself enough to leave you.
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caffeinewitchcraft · 1 month ago
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The Fool Dies
Summary: You are a villain known for telling the future. When a Hero kills your right hand, you’ll let the future burn to get her back.
Hero Cowboy kills your henchman after you’ve already surrendered.
Gunshot silence, the scent of iron heavy in your nose, the crippling cold that floods your chest. All familiar sensations, companions you’ve carried with you since you even became a villain, but this time—
This time it’s…different.
You’re on your knees, the rock salt on the road digging into your kneecaps, with your hands above your head, the ghost of your signature smirk fading fast. The street isn’t empty. There are witnesses. The Hero pulls his punches when there are cameras and citizens and teammates. That’s what your plan says. He pulls his punches.
She asked if you were willing to bet her life on that and you said yes.
Your henchman’s body is stuck in the crumpled side of a car. You see her out of your peripheral, the pale oval of her face unencumbered by the mask you’d lovingly bestowed upon her six years ago. Cowboy backhanded it off of her as she was falling to her knees beside you. There is wet and red and twisted metal dancing foggily around her. The air is harsh and cold to breathe. The world is wavering as tears flood your eyes. You can’t blink them away. If you do, you won’t be able to see her just at the corner of your vision, you won’t be able to watch for a breath you already know won’t come, you’re afraid she’ll disappear—
“Clever to pretend to surrender,” the Hero says. He’s like a swan, spreading his arms out so the leather tassels lining the underside of his sleeves look like wings. He tips his head back so that the news cameras rushing in can catch the strength of his jaw under his wide-brimmed hat. She’d managed to singe it in the fight and the light catches in his blue eyes through the resulting hole. “Was it worth it, Prophetess? Was your attempt on my life worth the life of your sidekick?”
Snow falls, a few flakes here and there. The street is lit like the middle of the day thanks to the news cameras swarming out of the side streets now that the fight is over. The fire is being put out and thick curls of smoke rise from just beyond the gathering crowd of onlookers.
Your spellbook is lying a hundred feet away at the bottom of the lake. That’s why the Hero is flaunting himself in front of the cameras, trying to minimize her death at his hand. He did what he had to do. They were wrong, not him. Unfortunate but expected. The Hero always wins.
She’s gone.
The Fool. She always wanted a different name. But you were adamant she wouldn’t receive one until she earned one outside of her service to you. Until then, her name was a reflection of your journey. Your first step, foolish and unknowing, young and ignorant of the consequences. The name felt right when you called it and you never thought to question why. Only now can you taste your own cruel power in the decision. The power of prophecy spelled her fate out in front of you and, like always, you didn’t listen.
Your tattered cloak ripples in the breeze coming off the water. The vibrant purple is stained with soot and worse, the once smooth velvet charred and eaten away at by the Fire Cowboy’s flames.
They don’t remember that you surrendered before he struck. He’s dismissed your uncharacteristic action as an act, and so the world will too. The Prophetess always lies. Isn’t that the first line in your Hero Force file? The Prophetess has no powers of divination; she lies.
The world is magic. You believe it like the sun, like the earth, like the ocean—
--like her—
--and there is magic even here. The spell of your grief rises over your head like a shroud and, for a moment, you are drowning in the dark as the world heaves. You can taste the last cup of coffee she ever gave you going sour at the back of your mouth, the small daily comfort washing away under the metallic scent of her blood. There is a purple current around your thoughts, painful and biting. You will always be in this moment with her jester’s mask – cruel, you are so cruel – leering up at you, closer to your hands than her. How did you let her get so far out of reach?
Why didn’t you hold her close?
“I asked,” Cowboy says from directly in front of you, “if it was worth it?”
The world pulses back into purple focus. Cowboy is looming over you and the smoke of your battle rises into the night behind him. The media jockeys closer the longer you are silent and they’re inching around the car she’s lying against.
“Tell them to get away from her,” you say. Normal, your voice is so normal. Your arms are burning from holding your hands over your head and your neck aches from forcing yourself not to look. You are afraid your tears will fall if you blink so you stare at the gaudy belt buckle in front of your face. Your eyes are purple in the reflection and your face is as pale as hers. “P-please.”
Cowboy must kill all the time. He has no problem glancing towards the slowly gathering swarm and you can feel his eyes on her body as if they were on your own. “They’re trying to help her.”
“She’s beyond helping,” you say. Why would they even try? You can’t even look at her and you can tell that. “I don’t want anyone touching her.”
“They’re not monsters,” Cowboy says. There’s a scoff and then he’s crouching in front of you. He smells like singed leather. “Not like you.”
You’ve never seen the Hero this close. He’s older than you thought, only a few years shy of your age. His stubble is darkened with soot and his nose bears scars of past battles. His eyes—they’re not blue. You can see the edge of brown behind his contacts, the same deep brown as his mask.
“You killed her,” you say.
“No, you did.” He answers you so quickly it’s like he was waiting for those exact words. He tilts his head so the brim of his hat hides his lips in shadow. “She wouldn’t have died if it weren’t for you.”
He’s so confident that you nearly believe him. Your hands ache with phantom bruises from the blows and the weight of your sin falls onto your shoulders like the sky itself coming to rest there.
--------------.
 You see the trajectory of her life lined in gold. Her first day at your firm, her finding out your identity, her wavering in front of the window overlooking the Charlotte skyline as she admitted to knowing exactly who you are and how you’d been hiding more than your fair share of power all along.
That moment shines. She wasn’t the Fool then. She ripped her pencil skirt up the side as you debated her fate. When you asked her why, she said in case she needed to run.
“You would run from me?” you asked, eyebrow raised, conveying with expression alone how ridiculous you found the idea of her getting away was.
“I would,” she said. She grinned unhappily. “You can kill me, but you’ll break a sweat doing it.”
You laughed and held out your hand. When she took it, the outline of her life changed. No longer edged in gold. All black. A night sky all around her.
“You’re a fool for this,” you told her.
“The biggest one around,” she said, chagrined. Then she laughed with you.
You’ll never hear her laugh again.
----------.
There is a protocol for arresting a villain. Cowboy is already so outside of Hero Force code that it takes a while for things to be ready. He stands over you for the better part of an hour, smiling at the cameras, glaring you into submission, waving to the officers that eventually come to secure the scene.
An ambulance comes to take her body away. Only when they load her into it do you move. You watch the side of the vehicle like you can see through it. Cowboy tenses when it starts to drive away, but you don’t twitch. Her body isn’t her. If you start clinging to it now, you will never let her go.
“I know they call you Cowboy,” a woman drawls, “but you aren’t supposed to act like one.”
The reporters leap out of Strongwoman’s way. Barely five feet, Strongwoman is a super hero. Nobody is willing to get too close, regardless of how good and moral she is. The dark-haired woman is one of the few heroes who don’t wear a mask. No villain is stupid enough to think that makes her weak. Her dark eyes catalogue the scene quickly and efficiently. The ground rumbles as she approaches.
“Heat of battle,” Cowboy dismisses. His shoulders relax with another hero to support him and he shakes out his leather vest. Soot and snow falls from him. “Literally.”
“Hm.” Strongwoman finally turns the weight of her attention towards you. “Where’s her spellbook?”
“Bottom of the lake.”
“She hasn’t tried to summon it?”
“Her minion was in charge of that.”
Strongwoman’s voice whips. “We don’t call them minions.”
“Sorry.”
“You should be,” Strongwoman says. She folds her arms across her chest. She always gives the impression of being wrapped in armor and it takes you a moment to realize she’s wearing a tank top despite the cold. The muscles in her arms twitch. “That’s your third body this year.”
Cowboy hisses, eyes flying over her head towards the reporters. “Don’t—” A coalition of people in dark suits are already herding the media away. Cowboy’s lips thin. “Not in public.”
Strongwoman raises an eyebrow. She reaches down with one hand and hauls you up by the collar of your robes. “Fine. The car then.” She frowns at the way your hands hang by your sides. “You didn’t cuff her?”
“She doesn’t have her spellbook.”
“Protocol, Cow.”
“It’s Cowboy.”
“…”
“Shut up.”
“I didn’t say anything.”
Strongwoman cuffs your hands behind your back. The familiar sting of power suppressors races up your arms. The last time someone managed to get them on you, the Fool had to break them off once you escaped. You feel her breath against the shell of your ear and her voice whispers, Now who will do it for you?
Her memory is another spell on you. The edges of your life – dark and violently violet – cover your eyes so that you’re blind and deaf to the world around you. Once this new incantation runs its course, you’re sitting in the back of a Hero Force car. The grate between you and the front seat is closed. Beyond it, you can see Strongwoman at the wheel, shoulders vibrating with tension. Cowboy is sitting in the passenger seat like a petulant child.
You read their lips in the rearview mirror.
--review, Strongwoman says. Three. Three deaths on your hands.
This one was just a villain—
Tell that to Foresight. I beg you. See how he likes that excuse.
Cowboy changes tactics. You know the Prophetess is basically an S-Class—
Without her spellbook?
She had it for most of the fight.
Did she?
You lean your head back and close your eyes. Cowboy’s been operating alone for too long. They’ll likely stick him in probation and then transfer him to a hero team with an established leader. Maybe Atlas’ team in San Francisco or Light’s team in LA. Hell, if they really want to punish him, they’ll assign him to Omit’s team in Chicago. The guy’s the most righteous and the most powerless leader out there. Cowboy might actually become a villain if he’s forced to follow that guy’s lead.
“He’ll suffer,” you say in your prophecy voice.
A speaker crackles to life overhead. “No divination,” Cowboy snaps.
“I wasn’t talking about you,” you say.
“Prophetess lies,” Strongwoman says to Cowboy. “Remember, she always lies.”
“It’s still a threat—”
“Prophetess,” Strongwoman says. “Let’s go over next steps. When we get to Charlotte HQ, you’ll be taken to a secure floor where you’ll be asked to remove your mask. It’s important that you understand your identity will remain confidential until your loved ones can be secured—”
“He killed her,” you interrupt. You watch the ceiling of the car. “I can tell you my identity now if you’d like.”
There’s a pause. “That won’t be necessary,” Strongwoman says. Is it just you, or is her voice a little softer? “There is a proper course to this investigation.”
The way she says it makes it sound like she’s promising you something.
It’s like your mind is scrambling for connection to her. There is nothing in what Strongwoman says that reminds you of the Fool. And yet, as the car falls back into weighted silence, one word rings. Proper.
There is a proper way, the Fool whispers. You could fight this spell, but don’t. You sink into the car seat the best you can with your hands behind your back. Hear me out.
Please, you think. By all means.
------.
The first time you ask her to dinner, you’re too hasty. There’s blood on the hem of your robes (possibly a tooth) and the city is still screaming the sirens of your escape. The Fool isn’t shivering like the rest of your henchman; she is standing next to you. Her Jester’s mask is carefully secured with three exact ties despite the haste with which she put it on.
“I can never wear this skirt again,” she says. She is standing on the very edge of the building, the toes of her sensible work shoes a bare inch away from nothing. “This was my best work skirt.”
The city sparks with the purple of your magic, violet vines climbing the buildings and blocking your view of the street below. Your magic is mostly illusion, but all power leaves behind a mark. Where your spell has started to fade remains a charred outline of leaves and flowers against the concrete and stone of the buildings.
While the rest of your minions look a bit like chimney sweeps, the Fool remains untouched. It’s an obvious sign of favoritism; you had room for one other person underneath your cloak and you chose her.
Somehow the memory of her pressed against your side as she used her power to lift you both up to the rooftop makes you blush.
“You don’t have any residue on you,” you say. “You can stitch it up.”
She scoffs. At you. “It’s recognizable, Prophetess.”
It’s really not. The black pencil skirt is the same kind she wore when you first met. How many does she go through? You find yourself smiling at her bare thigh.  Since she first told you she knew who you were, you’ve seen her rip at least three.
“Something amuse you?” she asks. Her voice is short and snappish, the tone she uses when one of the other paralegals aren’t as thorough as they need to be with the briefs. She turns to face you so that the setting sun lights her outline in orange and pink and gold.
“Have dinner with me,” you say.
And for a moment, the hope of her saying yes is as blinding as the sun behind her. Her lips part and you imagine that her eyes widen behind her jester’s mask. A wind picks at the long strands of her hair, sending them fluttering around her like a halo, and you’re standing so close that one brushes your cheek.
“There is a proper way,” she says and then stops. Her right hand twitches at her side. “There is—” is she stuttering? “This isn’t—Prophetess.”
You’re fascinated. She’s always so precise with her words. Even when you threatened her all those months ago she never once floundered like she’s doing now. “Hmm?”
“Hear me out,” she says.
You nod. “Of course.” You lean forward so that you’re only inches away from her. “I’m listening.”
“This…is not the time,” she says. You feel her attention slide to the others and then back to you. She hisses when she finds you even closer. “Prophetess.”
You don’t want to push too hard.
You lean back onto your good leg. “You let me know when it is time,” you say. Your lips quirk. “My little Fool.”
“Oh my god,” she mutters. She turns sharply on her heel. “Get yourself off the roof. I’m going home.”
You watch as she steps off the roof without hesitation. Her telekinetic powers are unique in that they can work on people too. You usually rely on her to get you home.
Maybe you should have asked her afterwards…
You turn to your other minions. Low-level villains without the drive or power to execute their own heists who all owe you the same favor. You raise your brow. “So how are you lot getting me off this roof?”
“You’ve got legs,” the Ace of Swords says.
“I broke my left one,” you say. And, to prove you aren’t lying, you draw away your cape to show that your pant leg is soaked in red.
The Ace of Swords stares. “This is why she said no.”
“Was that what it sounded like to you?” you ask. His surety makes you frown. “For that, you get to carry me down.”
The Ace of Swords groans as the other Swords flee.
-----------.
Your Swords are not always Swords. Sometimes they are Pentacles or Wands or Cups. There’s meaning to the costuming you put your people through, a meaning that escapes Hero Force.
“Where are the others?” Cowboy growls at you over the interrogation table. He keeps aggressively tapping the photos he flung in front of you. Grainy shots of your Wands storming through the Christmas Parade you used as a cover to kidnap the Mayor, blurry screen grabs from security footage of them as Pentacles in the art museum, a delightful brochure featuring them as Cups in a reproduction of Macbeth you used to do some light money laundering. “If you tell us, we might cut you a deal. Six of your people are being prepared for interrogation right now. Want to bet who breaks first?”
The ghost of you smiles behind your dead eyes, leans forward, and sneers in Cowboy’s face. That version of you is delighted by Cowboy mistaking six people for twenty-four and wants to play the interrogation game he’s offering. But the real you feels as heavy as lead and it takes all your strength to watch as Cowboy slowly works his way into a frenzy.
“For too long you’ve been tormenting this city,” he says. He shakes a finger in your face. “I told Headquarters, I said you were a problem when you first showed up in Raleigh. I said, ‘This one is going to come to Charlotte and she’s going to show up with an army.’ I did. I said that and now you’ve got the largest crew in America.”
“Quite the fortune teller, aren’t you?” you murmur. The Fool is at the front of the brochure, all done up as Macbeth. You’d tried to get her to be Lady Macbeth, but she’d insisted she be the main character for once.
You don’t understand Macbeth, you’d said.
His name is the play, she argued.
Lady Macbeth is the mastermind.
Did you read the play?
Did you?
Neither of you had.
Cowboy slams his hand on the table. “Look, Prophetess, I’m the only chance you’ve got at a deal. As soon as those DC heroes get in here, it’s off the table.”
Ha.
“It would be convenient for you if there were no witnesses,” you observe. “More convenient if you get to them before the DC crowd.”
“Witnesses to what?” Cowboy blusters. But he draws back and his gaze is colder than the Hero Force air conditioning that’s already making this room glacial. “To justice?”
How dare he lie to you? Her pale face haunts your peripheral vision. You can see her in the window of the interrogation room.
“To murder,” you say. Your glares clash when you finally look up at him. The soot is still in his stubble and you imagine you can smell her blood coming from his singed leather vest. “She surrendered. We all saw it.”
“She was an A-rank villain with telekinetic powers strong enough to crush my skull,” Cowboy bites back. “I acted in self-defense.”
“With us both on our knees—”
Cowboy whips his arm across the table, scattering the photos of your people into the air. He slams his hand again. “Last chance. Tell me where the rest of your minions are!”
In your holding cells, you stupid—
“You’re a pathetic worm of a man,” you say. You clear your throat. “Sorry. Let me say it in a way you’ll understand.” You adopt your prophecy voice. “The dust Cowboy leaves behind is red, red as the blood on his hands. His golden star is stained—”
You see the blow coming. Not a prophecy, of course.
You just know what heroes do when their buttons are pushed.
-----.
The second time you ask her to dinner, you’re too stupid for her to say yes. It’s not your fault though. How could you have known the Mayor had superpowers? He didn’t do anything besides embezzle taxpayer money!
“Maybe,” she says tightly, dragging your leaden and paralyzed body through the grand halls of the mayoral house, “you could have done a single iota of research instead of sewing all those costumes.”
Feeling is coming back into your hands. They still ache from finishing the elf-themed Wand costumes you’d made for your employees. You think the group costume of Five of Wands came out particularly well. All those little elves holding giant candy cane wands…a perfect symbol for the tumultuous election Season. You flex your fingers and then wince when the Fool’s nails dig into the soft undersides of your arms. “Ouch. Could you—”
“I am not slowing down,” she says. She grunts as she slings you around another corner. “We need to get to the backyard. Ace is meeting us there with the chopper.”
“Such a waste of money,” you bemoan. The chopper had been Two’s idea and all she does is maintain it. She won’t let you fly it until you get your license. “We should’ve got a boat.”
“Great idea,” the Fool snarls. She adjusts her grip so her nails are now digging into your shoulders rather than your arms. “A giant vehicle we have to keep in the harbor. The heroes would never find that.”
“Okay, you have me there,” you say. Your words are crisper now and you can even push a little with your legs as she pulls you into the empty kitchen. “But consider this. I could take you to dinner on a yacht. I can’t take you to dinner on a helicopter.” She stops in her tracks, head whipping down to look at you. Your noses nearly touch. You grin dopily. “Hi.”
“Are you asking me to dinner right now,” she asks in a tone that tells you you’d better be careful with your answer.
She’s so pretty. That’s why you aren’t careful when you slur, “Yes.”
She drags you through the doorway into the backyard. “I sure hope it’s the drugs making you this stupid.”
“Hey—”
“Hey!”
Both of you look back towards the house to where the Mayor has just appeared. He’s wearing the smoking jacket he’d monologued in and the handkerchief he’d used to drug you is hanging limply in his grip.
He points at you. “You. You should be unconscious! Nobody escapes my venom!”
“Oh gross,” the Fool says. “Does he make the sedatives from his body?”
“From his sweat,” you affirm. Then, raising your voice over the growing sound of the chopper and her gagging, “Maybe you should sweat better drugs, huh?”
The Fool coughs and wheezes. You recognize a laugh in the sound. “Don’t antagonize—”
The Mayor bellows and sweat begins to drip from his forehead. He mops at it with his handkerchief and then advances across the grass. “Get back here!”
“Hahaha,” you say, “He was definitely a hero. I know how to push their buttons.”
It becomes a race to who gets to you first; the chopper or the Mayor.
As usual, the Fool wins.
-----.
Cowboy isn’t allowed in your room after hitting you in the face. You can feel him lurking in the hall outside when Strongwoman takes the seat across from you.
“That…wasn’t supposed to happen,” she says and pinches the bridge of her nose. She’s sitting on a special crate they brought in for her. It creaks when she leans forward. “Are you sure you don’t need medical attention?”
The Fool is the only one you let tend to your wounds. Blood stings your eye. Cowboy was wearing his rings when he hit you. “I’m fine.”
Strongwoman sighs through her nose. She’s short and stocky, dark hair and wide nose. There’s a beauty to her when she’s still and quiet. When she moves? She moves like a threat. “We need to know where your base is,” she says.
“Home is where the heart is,” you say. And you killed mine.
Strongwoman’s lips thin. “Look, if you want the guys who speak riddles, we can wait for them. Or you can answer my questions and maybe we can come to some sort of understanding.”
“Interesting offer.” You lean back and contemplate her. “You have my spell book.”
“Except that,” Strongwoman says immediately. She winces. “Sorry. You’re in custody. The spell book isn’t even on-site anymore.”
“Then you can take these off,” you say, nodding to your cuffs. Their faint glow is making you sick. “As a sign of good faith.”
“Tell me everything about your operation,” Strongwoman retorts. She shakes her head. “Nobody believes you’re harmless without your spellbook.”
“Cowboy does.”
“Cowboy is operating under a lot of false assumptions,” Strongwoman says. She leans forward to match you. “Like the one where you have over 30 lower-level villains working for you.”
“Oh?”
“We have six,” Strongwoman says. “Tell me where the rest are and we can negotiate.”
Ha. She doesn’t know either. You are so good at costuming. It’s not like your henchmen can multiply. There are always just six with you and it’s through your costumes that they transform. You’ll have to tell the Fool—
Your mood sours. Tell the Fool. Who’s the Fool now? You’re not in the mood to play games. “I tell you everything, you let me talk to those you have.”
“No—”
“I don’t know everything about them,” you snap. “You’re asking me to betray my people. Fine, I’ll do that. You lot will pry and pull and claw until you find out anyway. But allow me to give them the chance to tell you about whatever family or loved one they haven’t told me about. If I must take them down with me, at least let them beg Hero Force for leniency for their loved ones.”
Strongwoman considers you. “And what do you want in exchange?”
“Let,” you clear your throat. Your eyes are hot and itchy. “Let me have a moment with them. To mourn one of our own passing. To—” you clear your throat “-to lay the Fool to rest.”
The silence sticks to the walls and builds. It presses into you on all sides until you feel like you’re in a coffin. You once told her you would die with her.
Not allowed, ma’am. I don’t think we’d go to the same place.
You swallow hard and stare at your hands.
“Deal,” Strongwoman says finally.
“Thank you,” you say. Your head bows until your forehead presses against your shaking hands. “Thank you.”
“Cuffs will stay on,” Strongwoman says gruffly. She pulls out a pen and pad. The pen looks like it’s made of metal. “Start talking.”
You do.
-----------------.
The third time you ask her to dinner, she stares at you for a long time. It makes you nervous in a way you haven’t been before, her unrelenting stare. Is it because she’s usually so quick? Or could it be because you can feel her eyes on your bare face for the first time since she stood in your office and called you a villain?
The same office you’re currently standing in now as the sun sets behind her?
“I have concerns,” she says at last.
Oh thank god. You’re smiling too widely. “I can work with concerns.”
“Can you?” Her eyes flash gold with the sun. “You keep asking me out while we’re working,” she says.
You blink. “Do I?”
“You do.”
You consider her words, leaning back against your desk. You’re wearing your pinstriped suit today and it’s getting a little tight. She feeds you before and after every meeting you have and you have a lot of meetings. “I’m always working.”
“That’s true,” she says. She turns on her heel. “And that’s the concern.”
You stand up. “Wait, how is that—”
She stops at the door and turns to look at you in a way that steals your breath. “I am not work,” she says. Her lip twitches. “Nor am I a fool.”
“I know, you’re—”
“Ace says they’re already at the meeting place. According to your schedule, we’re running late.”
“We haven’t finished talking.” You try to sound firm, like you used to. Instead, the words come out as almost a plea. “We can be late.”
“You’re never late. Besides, I hear it’s going to be a regular rodeo.”
“Cowboy? Ha! When did he blow back into town?”
“His probation period is up.”
“Lucky us.”
-----.
Lucky us.
You Fool.
--------.
You look over the bowed heads of your employees. Ace, Two, Five, Eight, Ten, and Page. The room Strongwoman led you to looks like the cockpit of a spaceship. Noxious blue light undulates up the concave walls. There are no chairs in here, no pulpit for you to stand behind.
So your employees kneel when you walk between them all to stand in the very center.
“Prophetess,” Ace says. Her voice is thin and high. “We—I’m so sorry.”
Two looks up. Her face is drawn and there’s a deep bruise along the side of it. “We know how it is to lose.”
“You do,” you murmur. You’re aware of the eyes on you here. You saw Cowboy sneering in the observation room on the other side of this one. There are cameras scattered like black stars across the ceiling. “I know you do. But there is a renewal in Death. If—” you swallow hard “-if you allow it.”
You expect fear. What you’re asking of them has happened exactly six times. The favor they owe is not only to you, but to each other. Death is the complete annihilation of everything you know. It can be the end. Or it can be the beginning.
But it takes people to begin.
And you have asked them too many times before.
“Anything,” they say as one.
Your head shoots up. “What?”
Six of your employees – your friends – return your gaze unflinching.
“If I have to redo everything again, I will,” Ace says. She presses a hand over her heart. You know a picture of her son lies there. “Time doesn’t matter. We won’t lose anything but time.”
“We know we can rebuild,” Two says. Her eyes are fierce. “We can do it better.”
“You taught us how to do it better,” Five says.
“I thought you would’ve already done it,” Page says. He scratches the back of his head. “I didn’t eat lunch thinking you woulda done it by now.”
“You didn’t miss much,” Eight tells him. Then, to you, “You did it for us. Again and again and again—”
“—and again and again and again—”
Eight punches Page. “Shut up.” She breathes in through her nose. “Prophetess. It’s okay. We’re okay.”
“The memories you have made will only remain with you,” you remind them. Your hands are shaking. This—you have asked this favor for the sake of others. Did they feel this vulnerable asking? So hopeful and so full of dread. “It will be different. Time changes all and you who have experienced it—”
“—will be like fortune tellers in a strange new land,” Ace says. “We know.”
“We’re okay with it.”
“Are you?”
The time is approaching. You can hear voices outside the room. Ten minutes. She’d promised you thirty, but you figured they’d interrupt sooner. Especially considering what you’re saying.
You breathe in deeply through your nose. You think of her pencil skirt and her flashing eyes and her warm smile. The ghost of her pale face is fading into blackness as this curtain closes.
Your resolve firms. It was a bad ending. As a villain, you’re allowed to rewrite those.
“Tonight,” you say in your whispering voice, “we rebalance the deck.”
The blue in the room flickers. The voices in the corridor gain urgency. The cuffs around your wrist flare and then go dormant.
“I see my son a babe again,” Ace sings. Her eyes burn with your purple power as she brings her hands up towards you. The memory of the favor you granted her rises with her words. “I hold his hand.”
The blue flickers purple and electricity arcs. The Hero Force suppressors are to stop superpowers.
There is very little they can do against fate.
“I see the bus that takes them away,” Page says. He doesn’t sing. His voice is as dry as the desert and he salutes you. His hand glows against his temple. “They get on it.”
“I see my friend at the crossroads,” Two says. She holds her hands palm up and tilts her head to the sky. Tears of neon violet fall down her face. “I follow them.”
“The power I have falls into my hands like rain,” Eight says. She cups her hands in front of her and they fill with your power until it spills over onto the ground. “I drink from it.”
“The harm I caused erased,” Five says. He crosses his arms over his chest and bows his head. A halo the color of lilac blooms over his head. “I atone.”
“I do better,” Ten says simply.  They stand with their hands by their sides. Their eyes burn with your power and they do not flinch. “I don’t bury them.”
Your power crawls along the walls. There are no more blue arcs of power. There are purple flowers and thorns that leave shadows in their wake. They seal the door shut and you are distantly aware that Strongwoman is trying to smash her way inside and can’t.
Fate takes a different type of strength to overpower.
“I see her again,” you say. The tides of the world pull at your long hair. You are drowning in light. The ground shakes under your feet. You think of her life outlined in gold, yourself outlined in gold. Is it possible you can see it glittering there in the unrelenting ocean flooding into you? “I see her again.”
Thunder crashes and everything becomes nothing.
-----------.
You are at your desk. You blink at the pages lying before you. A brief. A case. From four years ago.
You release a trembling breath. You never doubted it would work but it’s a relief to see not so much time has passed. Ace will still share some memories with her son. Page will not have to sit by his brothers’ bedsides again. Ten won’t be trapped in her father’s house.
The rest…the rest will not expect your help. You didn’t help them the last three times. Cruel, maybe. Fate often is.
You think Two is in Charlotte at this point. She mentioned something about a halfway house…
You freeze grabbing your coat as familiar footsteps echo from the hall outside your door. The skyline is twinkling with city lights, but it’s nearly midnight. Nobody should be here, you don’t remember anyone being here at this time—
The door opens without a knock. Her hair is chopped beneath her ears and she has a lip piercing and there isn’t a pencil skirt to be found. But it’s her. It’s her.
“Anika,” you breathe.
Her gold eyes flick to you, to your desk, to your coat in your hand. “You working?”
“N-no,” you say. Your words pile up behind your teeth. Do you remember? Of course you do, otherwise how would you be here. But how? Did I infect you? Did the outline of my life really drag you into my power enough--
Anika waits. When you continue to stare at her, she prods, “I’m not your paralegal.”
“You don’t look like you’ve even finished your degree,” you blurt out. You point. “A lip piercing?”
Anika rubs her piercing. “I’m not the Fool,” Anika says patiently.
A light bulb goes off. “Oh,” you say. “Oh!” You get down on one knee. “Anika, will you marry me—” Anika throws her purse at you. It misses by about three feet. You stand and try again. “I mean, will you go to dinner with me?”
“Yes, I’ll go to dinner with you.” Anika rubs a hand over her face. “Everytime I give you an inch, you take a mile—"
“For the rest of our lives,” you promise.
Anika shakes a finger at you. “Dinner.”
“It’s a beginning,” you say cheerfully.
The best one you’ve ever had.
-------.
Thanks for reading! I do love my supervillain stories and appreciate you for making it through this one! Sometimes I wonder if I can even write flash fiction anymore haha
Next week's story is already up on my Patreon (X)! I'm super excited to share it as it made me laugh writing it. It's an AITA style post from a woman who used to be a Cryptid professionally and feels like she's made a misstep with her Slasher boyfriend.
See y'all next time!
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maeswrites · 8 months ago
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to say i miss you doesn't even begin to capture the despair your absence has brought me.
— mae s. (journal entry to the one i still love)
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dissociativecollective · 9 months ago
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Grieving, grieving, constantly grieving. I mourn what could have been, what should have been, what will not be, what I cannot save.
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petricorah · 8 months ago
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scenes i loved from Real Enough to Get Me Through by @marriedzukka <333 [ids in alt]
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aishespoeticmuse · 2 months ago
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the love i had for you was achingly raw. you couldn't have chewed on it with your deciduous teeth.
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loveelizabeths · 5 months ago
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- 𝚕𝚘𝚟𝚎 𝚎𝚕𝚒𝚣𝚊𝚋𝚎𝚝𝚑 𝚜.
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ssssshunyaa · 11 months ago
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cowboylikesubai · 1 year ago
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i can't breathe when i think about it too much.
Mahmoud Darwish, Memory for Forgetfulness / unknown / F. Scott Fitzgerald, Benediction / Taylor Swift, exile / @/free-my-mindd / Zhenya Katava & Neus Bermejo / unknown / Blythe Baird, If My Body Could Speak / C.C.Aurel / Florence + The Machine, I'm Not Calling You A Liar
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awesomefringey · 24 days ago
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I usually would always find comfort reading fics but now they’re all hurting.
And I would find comfort listening to 1D music and the solo albums but now they’re all hurting.
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slondile · 6 days ago
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How long have you known that I wasn't what you had wanted?
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colouredyoublu · 3 months ago
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my heart is aching and i miss you terribly
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luna-azzurra · 1 year ago
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Reactions to grief
Denial and Disbelief: Initially, a character may struggle to accept the reality of their loss. They might refuse to believe that their loved one is gone, clinging to hope or desperately searching for any signs of their presence.
Emotional Turmoil: Grief often brings intense emotional upheaval. Characters may experience profound sadness, despair, anger, guilt, or a mix of conflicting emotions. Their moods may fluctuate drastically, leading to outbursts of tears, frustration, or numbness.
Withdrawal and Isolation: Some characters might withdraw from social interactions, seeking solitude to process their grief. They may isolate themselves from others, finding solace in their own thoughts and memories.
- Physical Symptoms: Grief can manifest in physical symptoms such as loss of appetite, insomnia, fatigue, headaches, or other psychosomatic manifestations. These physical reactions can reflect the toll that grief takes on the character's overall well-being.
Immersion in Memories: Characters may immerse themselves in memories of the person they've lost. They might seek comfort in looking at old photographs, listening to recordings, or visiting significant places that remind them of their loved one.
Guilt and Regret: Characters may grapple with guilt and regret over things left unsaid or unresolved issues with the deceased. They may blame themselves for not being able to prevent the loss or feel remorse for any negative actions or words in the past.
Seeking Closure: Characters might actively seek closure by investigating the circumstances surrounding the loss or searching for answers. This could involve conducting their own inquiries, talking to people connected to the situation, or even pursuing spiritual or metaphysical avenues.
Attempting to Fill the Void: Some characters may try to fill the void left by their loss by immersing themselves in work, hobbies, or other distractions. This can be a way to cope with the pain or to create a sense of purpose in the absence of their loved one.
Rediscovering Meaning: Over time, characters may go through a process of reevaluating their own life's purpose and finding new meaning or direction. This can involve pursuing new interests, engaging in charitable acts, or dedicating themselves to causes that honor the memory of the person they've lost.
Healing and Acceptance: Eventually, characters may find a sense of healing and acceptance. While the pain of the loss never fully disappears, they learn to live with their grief and carry the memory of their loved one with them. This can lead to a renewed sense of purpose or a deepened appreciation for life.
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