#wow I'm not an after thought
Explore tagged Tumblr posts
buttercupshands · 2 months ago
Text
Tumblr media
I started drawing this next day after I finished Act 6
13 or so days and it's finished!
Main things are traditional and Loop's body was edited digitally after
Unedited it looks like this
Tumblr media
I've been torn on how to do Loop's body for the entirety of lining, also
Tumblr media
A bit sad the main lines are visible only as a wip, most of this thing is literally just a ton of sharp lines
Tumblr media
I think it's also my first day of drawing, Loop is just a sketch here (feat. my leg)
Tumblr media
I even finished the beans before it so they were a moral support, because if you let me things like this take a year
#fanart#my art#isat#isat fanart#in stars and time#isat loop#loop#traditional art#artists on tumblr#Phew#So anyway this was my way of figuring out my thoughts after finishing the game#I didn't even actually finish it with credits playing at that moment#This type of art is my therapy#And in a way literally how my personality works from big figures to small details of thinking about anything#It's really calming!#I won't tag paper figures but they're here#Like special guests#In any case the funniest thing was showing this to my English teacher and she was like 'wow this looks stressed' or something#Like she immediately looked at the lines and after I showed her my old Flowey drawing like this she was like#'oh it makes sense! This one looks calm but this one is clearly you not feeling good'#Because I was kinda#Like sitting there in the semi-park and feeling sick since morning before I started drawing this and slowly I got better#I already talked about this on my first 'big' isat thing - I needed to think a bit#And not think at the same time just literally letting myself sort stuff out#Like. I fell asleep at 6 am that day and woke up at 10 4 hours of sleep after playing full Act 5 and two hats stuff IS STRESSFUL#SUPER STRESSFUL! Like I felt like I was playing for 4 hours while sleeping#Anyway by the time I finished it aka today I'm feeling way better and I'm literally talking a walk right now#Touching grass as we speak#Anyway phew!#Now to that animatic that's plaguing my mind to draw it nowww
837 notes · View notes
starry-bi-sky · 10 months ago
Text
(Part of this post with older brother danyal al ghul)
...Okay, look. Sam knows she's staring. She knows very well that she is staring. And that if she doesn't stop staring it's gonna draw her unwanted attention, and that will only have to make her explain why she's staring. Which she doesn't want to do.
She's trying not to stare, which she thinks she should get brownie points for. She tries to look away, to find a spot on the wall to stare lifelessly at, maybe she can burn holes into some of these annoying socialites' heads. But eventually her eyes drift, and suddenly she's back to staring again.
Can you blame her though? Damian Wayne looks like a very close mini-me of her fucking best friend. Seriously, it's like looking into a mirror to the past. If that mirror to the past had green eyes rather than blue and a distinctive lack of a facial scar.
The first time she sees him when her parents drag her over to Bruce Wayne to butter up to him she has to do a doubletake. Then a triple take. Then a quadruple take, just for good measure that she was seeing what she was actually seeing. She was sure she looked like one of those stress toys that when squeezed had their eyes pop out comically like a Saturday morning cartoon, that's what she certainly felt like anyways.
Look, Danny's come a decent way from being that scowl-y, jerkish little ten year old she first met when he arrived like the wind to Amity Park five years ago (even if he was still occasionally scowl-y and jerkish), but one thing that's stayed the same is how reserved he is about his home life prior to being taken in by the Fentons.
He doesn't talk about it much, and Sam's come to know that he's very good at changing the subject when it gets brought up. Even after being friends for nearly four years, the only thing she and Tuck know for certain is that he has a little brother that he refers to as 'starlight', whom he cares a lot about but left on really bad terms with. And that he's never met his father, but wants to and knows who he is.
He's never told her or Tucker who he was though, and glancing at Bruce Wayne, Sam is realizing why. She can begrudgingly acknowledge all the good he's done for Gotham, but... well, if Danny told her that Bruce Wayne was his dad, she wouldn't have believed him at all.
But she's starting to see the resemblance, as subtle as it is.
And she sees the resemblance to Damian Wayne, her eyes dropping back down to him as he wears a very Danny-like scowl on his face, arms crossed behind his back as his eyes swept around the ballroom. He was five years younger than Danny, and god it was so, so weird.
His eyes turned on to her, and they locked gazes for a moment.
Involuntarily, Sam makes a startled noise and looks away. Fingers tap against her purse, black and purple and unfortunately a clutch that only held her phone and her wallet in it. She would have kept a knife on her, but her parents put their foot down and there was a security detail at the door. Only in Gotham.
Silently, she was hoping that the little Danny-me didn't say anything. Or at least, he hadn't noticed her staring. Which was a tall order if she ever heard one -- and unfortunately, her silent prayers went unanswered as her mother's eyes dropped down onto her.
"Did you say something, Samantha?" She asks in a sickeningly sweet voice, a sound that makes Sam's skin crawl. Her dad and Bruce Wayne's attention also turns onto her, and she glowers at her mom from the corner of her eye.
"I didn't say anything." Sam says, barely keeping her tone polite as she turned her head away. Her mother clucks her tongue, disapproving, but from her peripherals doesn't pester her more
Bruce Wayne, the bastard, takes that time to turn to Sam and grace her with his dime-a-dozen billboard smiles. "I've been talking with your parents this whole time, Miss Manson, you must be terribly bored. How is your schooling going?"
Sam eyes him up and down. On one hand, she immediately wants to be snarky. It's none of his business what her school life is like, she doesn't care for his fucking small talk.
On the other hand, this was Danny's whole father. Someone who she knows that Danny has wanted to meet for, what she's assuming, his whole life. He's never brought it up much, but she remembers that very quiet, solemn conversation she and Tucker had with him where he admits to having never met his dad. But god does he want to.
And... wait. Sam's eyes narrow, and she meets Bruce Wayne's eyes. Does this man even know Danny exists? She drops her gaze down to Damian, who was staring at her suspiciously, and then back up to Bruce, and she alternates between them.
Why was Damian living with Bruce, but not Danny? Why hasn't Bruce done anything to reach out to him - what was going on with Danny's biological family that Danny had to be separated from them, but not Damian? Danny's always been kinda mysterious, but now things weren't adding up.
Was Danny given up? Does Bruce just not want Danny, but wanted Damian? Why the fuck does Bruce Wayne know about Damian but not her best friend -- or does he know and just not care? He's fought for custody for his adoptive kids before, does he just not want to fight for his other biological son? Does he think Danny's not worth it?
She's never cared much about the Wayne family before, other than to hear about the advancements on WE's eco-friendly tech, but Sam thinks she's gonna have to look into why Damian Wayne was living with the Waynes.
Slowly, with a protective anger beginning to burn in her gut and crawl up her throat, a scowl slowly curls at the corner of her lip as she redirects her glare from her mother onto Bruce. "It's going fine," She says curtly, jutting her chin out defiantly. "Me and my friend Danny started a petition to fix the leaky faucets in the girls and boys' bathrooms in order to conserve more water for the rest of the city."
She eyes his face, waiting to see if anything like recognition flashes through it. And- and nothing. Sam breathes in slowly through her nose, trying to quell the red that's blurring the edge of her vision -- does he just, not know where Danny is?
Her parents however, make vaguely displeased expressions. "Our Samantha is... quite passionate about her pet projects." Her dad says, laughing low and nervously, "she's very vocal about silly things like that."
"Her friend Daniel is perhaps even worse than she is sometimes." Her mother adds on, fanning her face with her perfectly manicured hands with a sigh. "I swear, he's the one that keeps dragging her into these things."
Sam's anger turns on its head, and she whirls on her heel like a fire-breathing dragon. "It's Danyal." It rolls out like instinct. Danny's told them both that he hates the Americanized pronunciation of his name, but in a rare moment of restraint, puts up with it for reasons unknown to her. "And Danny doesn't make me do anything, it was my idea."
The name, Danyal, seems to ring some kind of bell in Brucie Wayne's head, because she sees him and Damian quietly perk up like two cats pricking up their ears. Her eyes flick onto him immediately, something dangerous rearing its head. So Bruce Wayne knows about Danny. And he's not reaching out to him. Is he? She's not sure.
She does know that she's gonna rip his throat out if she finds out that he's known about Danny this entire time and has been ignoring him while favoring his little brother. She'll hunt down Aragon herself and steal his dragon-shifting amulet and wreck house on Bruce Wayne if that's the case. Batman and his league of vigilantes be damned. Her parents don't notice her slowly turning head towards Bruce.
But Bruce does, and she makes direct eye contact with him. His smile doesn't falter, he just tilts his head like a curious puppy and looks at Sam's parents. She hopes Bruce can read minds, she hopes he can hear her threatening him.
"Danyal?" He asks, and Sam doesn't know if she hates the fact that he said it correctly or not. She just continues burning holes into him and hoping he might spontaneously combust.
Her mother waves her hand dismissively, tilting her nose up poshly into the air. "Our dear Samantha's little... foster friend from school," she says, not even bothering to hide her disdain, "a creepy little boy with the most garish scar on his face. He's a rude little thing, not good for polite company."
Scratch that, Sam mentally alternates between ripping into her parents and Bruce. She whirls on them. "Do not talk about Danny that way." She all but snarls, and they all but ignore her.
(She's tearing up the upholstery when she gets home. She's going to paint over the fine china. She's going to do something to make them pay for this.)
"Oh yes, he was taken in by that freaky Fenton family a few years ago." Her dad continues in lieu of her mom, and they both shake their heads disapprovingly. "It's just what our city needs, another menace."
"Danny is not a menace." Sam continues, raising her voice while her hands shake with rage. Her parents finally look at her, but she can already tell that they're going to scold her for raising her voice. She bulldozes over them and jabs her black-painted finger at them. "He's got a bigger heart than the both of you combined."
"Samantha, please." her mom says, exasperated. They both give her disapproving looks, Sam thinks about grabbing champagne off the tray of a nearby waiter and throwing it in their faces. "You defend that boy far too much. What do you actually know about him and his family?"
Sam sets her jaw, puffing herself up like a dragon protecting its hoard. She steps into her mom's space. "I know that he loves the stars; you can ask him anything about astronomy and he could give you an entire lecture on the formation, class types, and various gasses that stars are made up of. He can tell you how the Earth was formed, he can tell you about the visible light spectrum and about light curves, and a whole ton of other stuff that I don't really understand. But Danny loves talking about it."
Her face twists and scowls, "I know he cares a ton about the environment and about fixing light pollution, and preserving the forests and natural habitats of animals." She nearly jabs her finger into her mom's chest, "I know he loves dogs, and that there's one he feeds every day on the way to school that he calls Cujo, its a St. Bernard puppy and Danny carries him around whenever he sees him after school, and is in the middle of training him."
It's not a total lie, but it's not the whole truth either. Cujo doesn't need food, but Danny gives him it anyways. "I know he likes spicy food and loves movies but specifically only sci-fi and horror, and he hates most martial arts movies. His favorite superhero is the Martian Manhunter, but Batman comes in at a close second." For reasons to her that were pretty unknown, but it didn't matter.
"I know he loves wordplay and making puns, which I would have never expected from him when we first met, but it's so unbelievably Danny-like that I can't imagine him not making puns." And she smiles a little to herself, she remembers the first time Danny intentionally made a pun once and it got startled laughs out of both her and Tucker.
Her smile suddenly falters, and she swallows. Her lips purse up, wobbling, and she very quickly glances over to Damian Wayne, of whom is watching her with a vaguely bewildered expression alongside Bruce.
She turns her eyes back onto her parents. "And I know that he worries a lot, even if he has a shit way of showing it. I know he had a little brother that he hasn't seen since he was adopted by the Fentons, and he doesn't talk about him often but when he does he he calls him 'starlight'." From the corner of her eye, she sees Damian jerk.
"So- so, so what if he's not 'good for polite company'." Sam's voice, embarrassingly, cracks down the middle. But she's so angry over Danny's behalf that she doesn't really care. "Or that he can be mean, and critical, and stubborn. He's learning, and he's becoming kinder by the day. That's more than I can say about you."
(She remembers when Danny finally admitted to her and Tucker being his 'closest friends'. It was sometime before the portal incident, and it felt like a milestone because beforehand he only really referred to them as his companions or allies.)
(At the time, he'd looked unsure of himself. Skittish like a stray in the back of an alleyway, almost shy in his own way. It had come out stilted, slow, like an infant taking its first steps, and it would have been endearing if it hadn't been heartbreaking.)
Her parents rear back like she'd struck them, and her mother holds a hand against her chest in aghast. Sam doesn't care, she blinks the sting out of her eyes. "Samantha." Her mother starts.
Sam cuts her off, "I don't care what you have to say, you-- you pricks." she snaps, around her, there are gasps. Belatedly, she realizes she's grown an audience, but again she doesn't care. "Danny might be an asshole, but he cares. And I'd rather be around someone whose mean but cares, than someone whose nice but doesn't."
With that, she whirls on her foot and turns on Bruce Wayne, who has been silent the entire time with a surprised expression on his face. He starts to shake out of it when Sam turns to him, but she doesn't give him the chance to speak. "Enjoy your party." She snarls, and then stalks away.
#dpxdc#dp x dc#dp x dc crossover#danny fenton is not the ghost king#dpxdc crossover#dpdc#danyal al ghul au#older brother danny#sam is one protective gal. this scene went differently in my head. way differently. but alas. i am not complaining.#sam: if bruce wayne abandoned my best friend i'm gonna physically transform myself into a dragon and incinerate him. how dare he.#bruce and damian got to watch in real time as a random girl who knows danny suddenly realizes he's related to them. which is comical to me#because she suddenly goes from being disinterested but weirded out by damian. to suddenly looking at bruce like she's gonna kill him#which is very funny to me bc from their pov at first its like this random girl just speedran hating bruce. and then her parents bring up he#friend danny and then she calls him danyal. and suddenly its starting to click into place like 'oh fuck wait we may just have a lead on --#-- finding danyal and his whereabouts.' especially after sam's mom mentions the scar on his face. like wow. what a crazy ten minutes.#not seen but def happened: sam gets her phone out to go text danny in the corner. she's not gonna bring up the bruce thing yet. she needs#a pick me up. related note: danny and tucker know she's gone to some gala thing with her parents but not to a wayne gala. if danny had know#he may have told her that he was related to damian wayne. just to prepare her for that. not so sure on the writing in this one folks#but i also dont wanna go through and edit anything its like half past one in the morning and i also dont wanna wait until morning to post#when i can just do it now. and get instant serotonin. i thought of this scene in various ways. like sam calling damian 'danny' out of shock#and then quickly correcting herself. and then excusing herself very quickly. or her mentioning that damian resembles her friend danny a lot#so she was just thrown off by him. because i def think that could happen if sam has no reason to think that she needs to hide danny from th#waynes. i also thought about her parents mentioning that damian resembles danny a little bit. only for one of them to go 'oh no no couldn't#- be. how insulting to damian since the daniel they know has this horrid scar on his face.' and then go from there. either way i thought#a scene like this would be fun. get to also kinda explore how danny looks like from his friends' povs. of which he is#'our lovable jerk who is an ex-cult member and whom we will maim someone over.'#not a scene that was added but i wanted to: sam mentioning in parenthesis that she and tucker think danny was part of a cult prior to the#fentons. and that sometimes danny will say something alarming and sam and tucker will stare at him until he frowns and goes#“that... isn't normal. is it?” and tucker will clap his shoulder and cheerfully go ���no buddy. no it isn't” bc i think the idea is funny.#sam is so focused on the idea that bruce abandoned/ignored/was unaware of danny's existence that she momentarily forgot that bruce may have
1K notes · View notes
omaano · 2 years ago
Text
Tumblr media Tumblr media
"Obi-Wan’s magic had always been at its strongest when he was protecting someone. Perhaps that’s why it was easier to defeat their remaining assailants after Cody went down injured."
I had the absolute best of time working on this illustration commissioned by the wonderful @wanderingjedihistorian for their fic What It Means! If you like a good fantasy setting, swords and sorcery, Jedis as mages and the Clones as knights do check it out!
3K notes · View notes
fictionadventurer · 3 months ago
Text
Maybe Jane Austen's real genius was that, unlike other authors at the time, she didn't have long sections where characters share their backstory. Or rather, when she did it, she set it up like a mystery so we'd want to know the backstory.
Instead of having a character be like, "Here's three chapters about my life," soon after showing up in the novel, she'd sprinkle little clues through the story that make us wonder, "What's Colonel Brandon's deal?" and then closer to the end of the story, Colonel Brandon would tell us what his deal was. We'd wonder "Why does Mr. Darcy do all those horrible things?" and then he'd give an explanation that includes a lot of backstory.
And these infodumps always come in response to significant moments of the story. She'd engage our minds and our emotions and then give us the infodump at a point when we care about the information it contains. Compared to some other authors (even some that came long after) it seems like a significant innovation.
380 notes · View notes
zephyrchama · 5 months ago
Text
Tumblr media
has the fandom done this meme yet
371 notes · View notes
sergle · 1 year ago
Text
also I consented for my doc to use photos / video footage of my reduction on social media and shit and he's ALREADY posted my before/after photos on his instagram. and I'm experiencing an emotion unknown to mankind, reading a bunch of insta comments about how great the results are and how wonderful the new boobs look
665 notes · View notes
theslimeologist · 8 months ago
Text
Tumblr media
can we take a moment and ask what happened here? like what did they do to her??
Tumblr media
oh.
243 notes · View notes
hychlorions · 11 months ago
Text
Tumblr media
they match :')
316 notes · View notes
everysongineverykey · 2 years ago
Text
very pleased to report that i tried literally counting sheep last night and got my first full night's sleep in like a week in a long period of sleepless nights!!
2K notes · View notes
silvermeww · 22 days ago
Text
okay, when was someone going to tell me that
Tumblr media
oh, idk, steven started at 19, burgh has a younger sister, clay actually isn't born american, skyla's whole fam thing and ELESA IS 15???? (even younger than skyla like wtf???)
(also the 'alder' at the bottom is supposed to be drayden lol)
and that's not all
say hello to:
Tumblr media
viola being 18??? 'black whirlwind' korrina, RAMOS MEETING AZ'S FLOETTE AS A KID, genderfluid and apparently also age-fluid olympia, CLEMONT?? AND HIS WHOLE THING DOWN TO BEING 12 OF ALL AGES???
(you know what, marlon being 30 definitely makes sense with the hippie vibes)
Tumblr media
wikstrom SAYING that he only wears that suit in pokemon battles but i've never seen his casual wear, malva being pr for flare lol, drasna selling dragon merch + great family lore if you want to know, siebold having to third-wheel lysandre and sycamore while eating (move aside malva, you're not the only elite 4 dealing with this) and 20?? YEARS OLD?? DIANTHA????????????
(way too many men in kalos are getting ladies, c'mon)
Tumblr media
ethan being into history is such a neat detail hmmm, idk much of the frontier brains ngl, and we've finally got the region for looker and it's... hoenn??? you know what, makes sense with his chaotic vibes so i'll take it (throws away unova taped to a rock behind my back). also he's abolsutely cheating we all see that he's just relying on knowing us as protags, should've known smh
(um i think someone said that 'caitlin' should've been anabel but idk)
oh and the last one is charon, if we care about how much of a loser he really is. forget about birch and the poochyena, this guy is the lowest heh. imagine being charon (please don't).
(when the protags of johto are the same age as clemont lol) (yeah i know there are years between those events just let me have this)
and last but not least:
Tumblr media
aaron 🤝 valerie: wanting to be pokemon (and ig gotta toss in shauntal with the ao3 writer gift heh, don't know if they would commission her or stay away), bertha's description???? i love flint just saying, cynthia 👀👀 is absolutely doing something illegal 👀👀, roark is WHAT??? (child labour laws in sinnoh must be lax ngl), maylene as well???? fantina watching scary movies is something i'll have to incorporate into my worldview and bryon?? are you okay??
so yeah. credit goes to @/KuroBlitz96 on the twitter/x for having this up, i'm just here to project sheer surprise at this massive dump of ages... my thoughts on pokemon have completely turned on its head once more lol (this is fine)
#sinnoh is the most surprising out of the regions avaliable#but c'mon 12 year old clemont?? he is legit baby#steven is really just chilling around for at least 4 years until the protag got him huh??#when i was first watching bw i thought that cilan was middle child until that 3rd last ep?? with the fight for the gym#and having the bros come to him cemented the idea that he was the oldest#so hearing that is good to know#even though i have to make peace that they never left the city lol#WHY IS ELESA/ROARK/MAYLENE/DIANTHA SO DANG YOUNG???#i can maybe let go of viola. in time. maybe.#i also love some of that lore/history dump here as well#lenora's dad bringing back fossils and lyra being torn between countryside/city#viola being a big sister figure and getting that camera from her father#crasher wake being a fake fan but also heavily embodying that barry spirit in his own way#the ramifications of the mother dying after bonnie was born and wow that gag in the anime is suddenly a lot more sadder huh#on the brighter side the prism tower used to be a part of a travelling amusement park lol#flint's hype!!! maylene being confused over her own strength!!! (thoughts about paul's insults hit a lot harder after this hmm)#wulfric being an explorer!! and i'm still not over ramos and az's floette oh god#unfollow me right now. this is all i can talk about for the next few weeks. my brain is way too small for this knowledge help#is it canon now?? idk. but the fact that this was here is killing me#pokemon teraleak#save#deep stuff
28 notes · View notes
firenati0n · 8 months ago
Text
Tumblr media
each time we touch / i wanna take too much by firenati0n on ao3
M | 1.3k
tags: college au, roommate au, first kiss, finger sucking, pining, friends to lovers
a bit of a departure from the usual silly goose vibes around here...my fingers slipped and now you get a hazy alex putting his fingers in henry's mouth. wrote this in one sitting at 5am today. please forgive any egregious errors, i wrote it without my glasses on and running on no sleep just vibes lol. hope you like it. <3
xoxo roop
87 notes · View notes
batsplat · 1 month ago
Note
controversial opinion but I don’t think that in terms of rivalries and feuds marc is that interesting. like if you exclude valentino you’re left with who? dovi? they did have exciting on track battles for sure but let’s face it dovi was never really a huge title threat. and their off track relationship as a result had no tension. but who else?
qualified agreement in that, yes, I also don't think marc's slate of rivalries/feuds is all that satisfying... I just don't feel like this is entirely marc's *fault*. I mean, first off, valentino is definitely a positive outlier in this regard in that he was just working overtime in terms of coming up with compelling feuds. he's not quite the spiders georg of fantastic feuds, but he's not far off either. secondly, when compared to the other aliens + dovi... marc is at a very obvious disadvantage in that those guys were all direct peers who already had a lot of history with each other. dovi made fourteen year old jorge cry, twenty year old casey threw a temper tantrum when dani beat him, teenage jorge was judgemental of casey's fan engagement skills, and obviously there's the jorge/dani of it all. even the bits of that diagram that never had any major beef will have at least had a little bit of sizzling tension, like dovi's wariness of dani as a teammate. marc was always going to be on the back foot here - he really could have done with a pol esparagaro-type figure to crack on and become a big deal in the premier class. you need interpersonal history for a strong rivalry, and marc was always working at a deficit by having to start from scratch
this is the thing, right: imagine a world in which marc is born a few years earlier. in your hearts, do you seriously believe he would not have had a major sustained feud with at least one of jorge, dani, casey or dovi? I'm thinking he gets at least 2-3 in all honesty. casey if they ever ended up teammates is practically a given - and even without that you'd have to say it's a near certainty that it would've gone very badly. I mean good lord, casey vs the marc marquez towing addiction feels like it inevitably ends in casey physically assaulting marc on-track at least once. jorge had feuds with literally everyone, so that one also feels guaranteed. dani was a way less prickly character by the time marc got to the premier class but used to be a notoriously difficult teammate - so those two at honda and, again, odds are pretty good you get something going. dovi's a bit more marginal in that it kinda depends on what their respective competitive situations look like - plus dovi was generally more of a single issue jorge lorenzo hater - but you'd still expect it to be at least a little bit snarkier. so yeah, just a straightforward counterfactual - but it should still demonstrate that the picture is more complicated than 'marc marquez sucks at feuds'. there's clearly more going on here
so I kinda feel like there's two interrelated questions here, right. let's break it down:
how high quality are marc's rivalries/feuds?
to what extent can the quality or lack thereof of marc's rivalries/feuds be attributed to him, versus circumstantial factors that were outside of his control?
now with the first question, again, I do agree that right now in his career... marc could be doing better. he's got one major feud - and admittedly it's a doozy, but it's against a guy who has five major feuds to his name. if you look at that without context then it's quite easy to conclude valentino is putting in all the hard work, with little to no contribution from marc needed. apart from that... well, his other big rivalry on paper is with dovi - which, yeah, that one is lacking in narrative tension. the main issue with that rivalry isn't actually the lack of drama per se, it's that it just doesn't go anywhere. it's a bunch of strong on-track battles with no real arc to connect them, just ends up being completely static past the conclusion of 2017. I never got the sense that the two of them felt massively differently towards each other after 2019 than they had a couple years earlier... that's what kills it imo, like you need something to be happening in a rivalry. you need the two parties to have a substantial impact on each other! you can vaguely make that case for 2017 if you really want to push it - but it's just not enough, it only lasts for a few months, and it's lacking in the build-up and pay-off department. there's no real shift in their dynamic, not in terms of their relationship or their title fights or even their on-track battles... their first big battle is dovi beating marc in austria and their last big battle is dovi beating marc in austria, so you can't even say marc's learned how to deal with the red bull ring's final corner better. the only thing that's substantially changed is that marc knows he'll win the title anyway. look how far we've come
then there's marc's rivalry with dani, interesting on paper and they did have a reasonable amount of tension, but obviously you'd be hard-pressed to mention it in the same sentence as any of the real top tier rivalries. it's just over too soon, marc wins it too conclusively, and they don't have a single memorable on-track battle to their name beyond 'that time marc cut dani's sensor cable'. the jorge rivalry isn't terrible - you've got a few strong-to-iconic on-track battles like jerez + silverstone 2013, mugello + silverstone 2014, mugello 2016, austria 2018... but yeah, the tone is really quite muted and reserved by jorge's standards. there's not a massive amount of development in that relationship post-2013, and it just sort of fizzles out over the years. again, really becomes more of a collection of moments than an actual cohesive narrative arc - like something like austria 2018 is a fun throwback, you've got jorge being mad at marc over the aragon 2018 crash that essentially ended his season, but it also doesn't really lead to anything bigger. maybe there was a teensy bit of hope the honda teammate situation would reawaken that rivalry (me and casey both grabbing the popcorn, mind), but jorge just wasn't competitive enough for that to go anywhere
so, who's fault is this? is marc just mid at starting feuds? why hasn't he started more feuds with a bunch of people who showed they were perfectly capable of starting feuds with each other? why hasn't he given the people more to work with? who can we blame for this sorry state of affairs?
now, honestly, I reckon most of the issues with marc's track record can be put down to circumstance and poor timing. I already said that you'd expect marc to be doing way better if he'd been born early enough to run into the aliens in their primes. this is for several reasons. the first reason is that he managed to miss casey entirely - who on paper has to be the alien you'd expect marc to get on the worst. casey has the most rigid belief structure surrounding riding standards and acceptable levels of aggression, he's the least likely to be okay with marc's 'vicious on-track smiling off it' schtick, he had a multi-year vendetta against the exact sort of behaviour in practise and qualifying marc has made a habit of throughout his career, he is a strong believer in the kind of teammate cooperation in development marc memorably eschewed at honda, he would have also found marc's flavour of media games distasteful at best, he's highly sensitive to anything that could be construed as an attack on him... and marc in turn would have been aware of all this and actively enjoyed pissing casey off. in some respects they feel like an even worse match than valentino and casey. marc and casey on the 'alien compatible personalities quiz' score negative points. so that's just poor timing - marc barely missed out on him! you've removed the most irascible alien from the picture, the guy who had the highest quantity of low level beef with the entire paddock... it's already taken away such a major obvious feud opportunity from marc that you have to be a bit more lenient when judging his record
beyond that, let's turn to two interrelated reasons for why marc didn't get more narrative juice out of his other rivalries with that generation: a) the competitive landscape, and b) how the aliens themselves changed over time. the biggest and most important factor is (a). my general stance with feuds is that it's really really hard to start a feud in year one of a rivalry - you simply need more build-up than that. this is incidentally also 100% true of valentino's feuds. biaggi and valentino already despised each other going into 2001 (incidentally the lack of a narrative arc is why that one's also not a top tier rivalry for me), sete and valentino needed 2003 to set up 2004, valentino and casey were more or less fine in 2007 and ditto with jorge and valentino in 2008 and even mostly 2009. you can likewise point to valentino and marc already having enough significant interactions in 2013-14 to set up the volatility of their on-track encounters in the first half of 2015. for a counterexample, check out valentino and nicky hayden - who were title rivals in 2006 and 2006 alone, and managed to get through that entire year with minimal drama and their relationship emerging entirely unscathed. if hayden had still been more competitive after that year, maybe something would have changed... but as it stands, you do need time to build up the kind of interpersonal history for things to get nasty in a meaningful way. see also btw how dani and valentino's rivalry never got properly nasty, despite some build up in 2006
compare and contrast with marc's situation. 2013 is actually perfectly good set up... except then it's immediately followed by a dud of a season, where marc is dominant enough in the first half to make the title fight essentially a non-starter. after 2013, dani really isn't a competitive threat to marc anymore outside of isolated patches, and marc so effectively wrests control away from that team that he doesn't really need to do anything more dramatic. (also a question of the personalities involved - if you paired up jorge with marc as teammates in 2014, that situation immediately looks a lot more volatile.) now, okay, you might query the lack of tension between marc and jorge in 2015... but marc was just too focused on valentino that year, not least because that's the guy he was actually fighting on-track. and he nukes himself out of that title fight fairly early on, so the interpersonal valentino stuff kinda becomes the main source of competitive stakes for him at certain times in that season. 2016 the title fight fizzles out around assen, and then jorge's off into the competitive wilderness himself at first ducati then honda. and with dovi, you've got the obvious problem is that the seasons are in the wrong order. dovi was a serious title threat... but only in the first year of that rivalry, aka 2017. and only for part of that season! at the start of the year, it was really vinales marc was focused on - hence badgering him in pre-season testing - and it really took quite a while for marc and dovi to establish themselves as the two title contenders. as a season, it most closely resembles the chaos of 2006 - which, again, didn't lead to any drama between valentino and hayden in part because it just wasn't as focused on two protagonists. after that, dovi has a poor start to 2018, and by 2019 marc's just flattening everyone. it's basically like if you switched 2003 and 2004 for sete/valentino (though obviously sete's 2003 is a fair bit more competitive than dovi's 2018)... you needed the proper title fight when they were already established rivals. real take - valentino in marc's situation most likely doesn't start a feud with dovi in 2017-19 for the simple reason that he just does not need to. valentino's feuds typically come from some sense of competitive necessity, or at the very least convenience... casey is the strongest example here, where valentino behaves as closely as he ever has to a rational actor and only really escalates that feud when it makes perfect sense to do so. with dovi, given how little threat he posed in 2018-19 and especially presuming there's not a preexisting interpersonal relationship that can be twisted by the injection of competitive stakes (as there was with sete)... why bother?
this, to me, is really the main explanation for prime!marc's feud record. he runs into versions of the aliens that all eventually drop off competitively, and doesn't have to face the same level from them as a collective as he would have in say 2008-09. he doesn't have to face casey. and his sete equivalent is just not as much of a competitive threat as sete was beyond the first year of that rivalry. feuds do need something to get them going - and generally, competing against the same guy across multiple seasons, feeling genuinely threatened by them, is one of the most common and important preconditions. the second alien-related factor is how the aliens themselves had changed. again, we're missing casey... and then with jorge and dani, well, they'd definitely mellowed from where they were at c. 2006-08. there's a few reasons for this. firstly, they grew up. just a little. it's been known to happen. secondly, you do have to mention the sic factor... discussed a bit here and I don't really want to go into too much depth about it, but obviously it does make a difference that jorge and especially dani had gone through this experience where they'd essentially been feuding with another rider who then died. inevitably, that will have played into how they reacted to marc. thirdly, this is a topic for another post but... jorge and dani (and casey) had become pretty determined in 2011-12 not to give the media and fans what they were so desperately yearning for (drama) - in an act of generational solidarity against the concept of beef. it was a bit of a reaction against how they felt constantly misinterpreted by fans and media, as well as essentially being quite contrarian about being incessantly called 'boring' all the time... and a fuck you to valentino and his supporters in the fanbase + media specifically by having things be more civil between the three of them than they had been in times past (plus how they rejected any sort of hard riding). all this means marc has the misfortune to run into versions of the aliens who are actually very much trying not to start feuds. I mean, even valentino wasn't really out to start feuds, it just sort of ended up happening... it's way harder to start a feud with 2013!jorge than it is with 2008!jorge - and the two major jorge feuds that still flare up past 2013 are one where there's already significant history (like, say, jorge thinking dovi was already attempting to 'undermine his morale' when they were both teenagers)
the other situational factor is the time marc has spent in the competitive wilderness. marc was 27 when his arm injury happened. as a point of comparison, that's the age valentino was in 2006 - by which point he has had two major feuds plus a couple more minor ones. in a way, right, you can say marc wasn't doing that badly at that stage... marc is now 31, aka valentino's age in 2010. by then, valentino had added two more major feuds to his collection; he's quite productive in his late twenties you have to say. but marc obviously hasn't been in a situation where he's going to be getting embroiled in great rivalries... the only title he'd been fighting for before this year was champion of crashes. you're less likely to start feuds when you're in the competitive wilderness - there's just not any point and marc quite frankly had better things to worry about. the thing about 2019 is that at the time, people did feel like marc might have been setting up some juicy rivalries... the most common names talked about back then were rinsy and especially fabio. now, as it turned out, rinsy was outshone by his teammate in the one year suzuki was in the title fight, so that probably wouldn't have become a big thing regardless of marc's situation - but fabio... well, I don't know if I think marc would've started feuding with him necessarily, but you'd at least hope for some flavour of interesting rivalry. admittedly, you were giving marc a bit of an unfairly difficult task here, given the age gap equivalent rival for valentino is casey. again, look me in the eyes and tell me you think fabio quartararo isn't harder to start a feud with than casey stoner. starting a feud with casey is easy mode. give me fifteen minutes trapped with him in a conveniently broken lift and I bet you I could make him my lifelong enemy
still, crucially we never got to see that play out. and without the injury, marc would've already had several years to fight pecco and even jorge martin on equal-ish terms, which again just isn't an opportunity he's had until this year. those were some of his prime feud-starting years stolen from him... though also, speaking of casey vs fabio - I mean, that's the other thing, isn't it. whether you want to blame it on this generation of rider personalities or overly professionalised upbringing or the social media climate or whatever, the general willingness to feud with other riders has massively declined in the paddock. even insulting your fellow riders is pretty rare. casey thought the media and fans were too harsh to him back in the day, to put it mildly, but in a lot of ways it'd be far worse for him now. (incidentally, y'know the whole mir apologising to marc thing - can you imagine casey doing that? the correct answer is no, obviously not, how is that even a question, are you insane.) and even that generation was seen as a milder assortment of characters than valentino's lot, who in turn were at times considered oddly friendly by the guys who came before them. there are no max biaggi's in today's motogp. sete failing to threaten to punch valentino after jerez 2005 was considered disappointingly polite by a lot of the media. It Was A Different Time. it's not just that marc's feud rate is flagging - it's the case for everyone, which is how you get acosta offering to try and spice things up between the current title contenders. marc does need someone to feud with, and it doesn't help if they're all being so awfully conflict-averse
so, that's the marc defence case. marc just hasn't had enough plausible opportunities to start proper feuds, and you can't really judge him by how situational factors keep conspiring against him on that front. now, I think that is probably the main reason why it's been quite so dire for him... but still, it's also not quite satisfying to pretend like marc and valentino are quite literally identical in that regard, that they would have ended up with exactly the same profile of feuds in each other's positions. admittedly I don't really believe valentino would have had a radically different number of feuds in marc's career timeline... jorge is if anything the most proactive of the lot, often not even really needing much competitive justification to escalate a feud. still, you do suspect that there are differences in marc's approach that would always make him a little less likely to come up with these high quality feuds. one factor is motivation - valentino generally needs to get more creative in order to motivate himself to win than marc does, cf how much more flighty he gets when things are going well for him. valentino has long had a reputation for using his rivals to motivate himself, building them up as enemies and so on. there's rivals for which this is more the case than others, and it's a bit more complicated than that... but in general, valentino really benefits from these feuds, and is more reliant on them than marc is. marc can also use his rivals to motivate himself, cf 'his record at misano'. the most egregious example is 2019, where he comes in off the back of two back-to-back last lap defeats, hops onto the rear tyres of the yamaha's for much of that weekend until eventually he has that spat with valentino in qualifying that conveniently gives him the fire to reverse the recent trend and snatch victory away from poor fabio on the last lap. that's probably the most proactive he's been about it, and it's the kind of enterprising spirit I'm always happy to see in my riders. but in general... he does also just seem pretty content to reel off victories without any added source of motivation. valentino needs to jump through a few more hoops to get himself going, which happen to be very feud-inducing hoops. marc is far more capable of showing up and just doing the business
there's a related factor here that's a bit more nebulous and it's just... how they go about winning, both races and titles. now, okay, obviously they're both aggressive riders - marc notably so for the entirety of his career, while valentino got more aggressive after leaving honda and having to compensate for a bike disadvantage (having already been a menace in the lower classes). generally marc is the more aggressive rider, with valentino a little happier to pick and choose his moments and only escalating when he really feels he has to. similar peaks, lower baseline of aggression. that being said, valentino relied on one-on-one duels a lot more in winning his titles than marc did. marc's biggest strengths in winning his titles was a consistent and relentless pace advantage over the opposition, where he was able to score higher on his bad days than they were on theirs. his wins were generally more likely to be dominant than valentino's were (though it is admittedly quite hard to tell at times whether valentino was really riding anywhere close to 100% in his honda days) - and the momentum swings in his title fights tend to be because his opponents had made errors. valentino kinda needed the 1 vs 1 thing to be clicking for him to win his titles, because that's what his whole game is built on. 2004 plays out completely differently if valentino doesn't win any number of close duels - obviously welkom, but perhaps even more importantly the mugello/catalunya/assen stretch of the season he entered with a points deficit and left the new championship leader (with his relationship with sete rather worse for wear to boot). 2008 is obviously the poster child for this, as to a slighter lesser extent is 2009, which has been covered elsewhere on this blog and will be again in the near future... marc, by contrast, kinda thrives on losing close duels against his title rivals that are worrying to them because he was so close to victory at his weaker tracks. you can cite various mugello and austria and qatar races here... again, has been discussed elsewhere, but the point is that it's just a bigger part of valentino's game than it is for marc. and if so much in terms of stakes and championship momentum is attached to these single races... well, that's actually pretty much the perfect trigger point for starting feuds. by the latter half of his prime, marc kinda knew he could get away with losing some of these fights, especially against dovi (vs how he allegedly was 'angry' after the rins defeat and really relished the triumphalism of beating poor sweet fabio). valentino could extremely not afford to lose some of these duels if he wanted to win the title, and often ended up souring his relationships with his competitors in the process of winning. again, laguna 2008 is the poster child here - valentino's behaviour in this race is far more significant in determining that relationship's trajectory than him being 'mildly chilly' towards casey for the preceding one and a half years
the last factor kinda feels like the most obvious one: valentino often was just more proactive in his shit stirring, especially off-track. marc tends to do a lot of his psychological warfare on the track, which is discussed in more detail in the mind games post but is obviously reflected in stuff like stalking specific riders endlessly in practise and qualifying. valentino does plenty of on-track psychological warfare and he certainly wasn't averse to the odd towing shenanigans (just ask casey), but he was also more prepared to just fire a few shots in the media. he's capable of more subtlety than he's sometimes given credit for, had a pretty good feel for escalation... which can actually be quite frustrating, because at times you have to take his rivals at their word when they say he was being mean about them in the media - not always easy to find actual examples of that! he'd also get creative about how to exert pressure on his rivals - for which one of the more obvious examples would be getting proxies like his crew chief jb to do the mudslinging on his behalf. still, it shouldn't be too controversial to say he's more likely to attack his rivals directly in the media than marc is - who ramps up the subtlety all the way and usually just gestures vaguely in the direction of saying something that could be a snide remark... but isn't really direct enough to actually be a clear attack. now, if you set baby casey or baby jorge on the case, notoriously sensitive characters that they were, there'd still be a decent chance they take offence at the sort of thing marc says about his rivals... but as it stands, marc clearly prefers this less obvious approach, and this current lot isn't going to call him out on it. and yes, obviously sepang 2015 and the repercussions thereof will have strengthened marc's conservatism in this regard, a wish to avoid any further drama paired with a desire to show that valentino was the problem in that particular rivalry by avoiding any further feuds. and if marc's less likely to be proactive in media mudslinging and is also less likely to find himself in the sort of race that burns interpersonal relationships... well, it's not surprising he'd be less predisposed to feuds, is it
there's some other stuff we could bring in here, like valentino's tendency to play an active role in narrativising his career that fortunately just happens to also makes feuds more likely (topic for another post currently in the drafts). you could talk about how marc is less sensitive than jorge or especially casey, how he's more likely to brush off criticisms and then commit himself to on-track revenge. how he has a lot of low level beef with other riders that has just never quite been given the space or opportunity to grow into a proper feud. how jorge is more impulsive and is likelier to start fights immediately in response to a perceived slight, versus marc who is far likelier to bottle things up. in general, though, I still put most of the blame on circumstance. while valentino is definitely the frontrunner in the feuding department, there's no single correct way to go about starting your feuds - and jorge, for instance, has really showcased an alternative approach that can also yield some very positive results. marc should have been given more opportunities to figure out his own way to start up multiple narratively complex rivalries/feuds. he has some traits that are well-suited to a strong profile of rivalries and feuds, from his on-track aggression to his tendency to play games in the media to his ruthlessness to his ability to take defeats personally and feel threatened by rivals. the towing thing. his behaviour as a teammate. how uncompromising his approach towards riding is. there's a lot of strong stuff there, it just hasn't been given the chance to shine as much as you'd like
all that being said... he still has time! there's no reason to believe next year won't give us what we hope for in that regard, as long as that's a reasonably competitive title fight. and I don't think it'd be fair to pecco and marc to attribute any heated rivalry between them completely or even mostly on valentino - they have enough reasons unrelated to him to desperately want to beat each other. if anything, the valentino factor is unfortunately more likely to make them both a bit more restrained in that regard, wary of the drama of it all... but here's hoping! and they've already built up a bit of history now, some significant on-track encounters - I'd say that in an ideal world they've done more than enough prep work for them to get to feud territory next year. the other obvious name is pedro, a charmingly genre aware child with what a rather pronounced scepticism towards marc specifically, who feels like he would not only be up for a feud with marc but has quite possibly already game-planned what that feud would look like. hey, you never know, maybe I will successfully barter away my soul to finally make yamaha competitive again... let's see if we can try to get that depressed frenchie interested in some proper rivalries once he's back in the game. hopefully, marc still has a few competitive years ahead of him - and hopefully, he'll also get some help from the other side to get something narratively compelling going. I believe in him! remember, valentino pissed away two entire years in his early thirties but still managed to start his most long-lasting and emotionally devastating feud at the age of 36. isn't that inspiring? it's never too late to burn bridges. I for one hope marc still has something rancid in store for us
26 notes · View notes
triviareads · 4 months ago
Text
I'm going to a destination wedding in Europe and just spend the entire day listening to
a) my mother being horrified that the mother of the groom did her (admittedly lackadaisical) wedding clothes shopping via FaceTime and announced that if SHE were in MoG's place she would run to India for a week ASAP to do her shopping
b) my mother being horrified by MoG's saree selections
c) my mother being horrified that MoG wants to spend money on $1000+ sarees for her future daughter in law when gold is obviously a MUCH better investment
d) my mother being horrified that the bride in question wants simple jewelry but the MoG insists on spending money on bigass gold jewelry
e) my mother being horrified that the MoG and FoG tried inviting people they haven't seen in 10+ years because they used to work at Lehman Brothers together (so.... it's like they've been to war together I guess)
anyway if there's anything that'll give you insight as to how your parents will be about YOUR wedding it's this
29 notes · View notes
northwest-cryptid · 5 months ago
Text
You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
Tumblr media
When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
Tumblr media Tumblr media
I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
Tumblr media
Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
Tumblr media
It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
Tumblr media
Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
Tumblr media
There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
Tumblr media
You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
Tumblr media
Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
Tumblr media
Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
26 notes · View notes
walkingstackofbooks · 28 days ago
Text
You know when you read back your writing and you're like man, this is actually good???
Editing the next bit of Garak in Vision Awry and I remember that scene as being fiendishly difficult to get through, at times every word feeling like a chore.
And now I'm like -- but this feels like Garak and Julian. it flows! It makes sense as a conversation! And yeah, there's no point to this really but I am just very excited to share it and hope other people might feel the same and just like... feelingsssss.
Also like every time I write Garak&Bashir I'm like "nope not again for a while this is too hard, not for me" and then reading it back I'm like "but i love them though this is so fun" and so... idk. i'm just rambling. But this has made me think I might actually try and continue that second Garashir prompt I have sitting in my drafts rather than carrying out my plan to post it as-is unfinished as a "no i'm sorry this isn't for me but i did try" thing...
15 notes · View notes
xbraveheartx · 1 year ago
Note
I was reading the post under your screenshots of Romeo. I'm curious. What is your theory on Romeo's death? Before he became a puppet?
Hmmm... I gave this some thought, so bear with me on this! Hear me out:
Tumblr media
If we look at his skin here, prior to the explosion that burnt him... you'll see he still has kinda... dark spots on him? And his dialogue during the fight is very flame oriented.
Tumblr media
Not to mention his Ergo, the very reflection of his heart, is titled "Burnt-White King's Ergo" and while it feels sorta like a copout, I feel like just maybe Romeo was victim to a fire. Krat was kinda burnt to the ground in a lot of places, after all. Subject 826 says so himself! And I really don't think he just means the newly burnt Opera House.
Tumblr media
There's also the fire in the main section of Rosa Isabelle Street. So what I'm saying is... maybe... Romeo, after Carlo's death, graduated and became a Stalker himself. Remember, Carlo gave Romeo his own graduation pendant, meaning... Romeo hadn't graduated yet! Is Romeo maybe a grade behind? Younger? Less experienced, and therefore, made to stay longer? Who knows... But in the end, maybe, perhaps, as his duty to the people, he was helping people in, specifically, Rosa Isabelle Street? And got overwhelmed by the puppets there and died in a fire/burning building? (Leaning towards burning building, because his face prior to explosion doesn't look charred... just kinda dusty. So maybe a building collapse?)
Also, I'm comfortable saying he died at Rosa Isabelle Street because it's there that we find the "Notes from an Experiment" document!
Tumblr media
His body had to have been close enough to drag into the Opera House in secret to experiment on, y'know? So I'm thinking maybe it's definitely his resting place (twice over, oof). It'd also be really sad if he really didn't even realize he had died? Like the death had been instantaneous.
Tumblr media
"When the boy opened his eyes..." As in, one moment he was okay, and the next?? He was... not where he thought he would suddenly wake up at. Kinda my take on that...
This was extremely long, I apologize for that!! But thank you for the question!!!! ♡ It's loving Romeo hours up in here, he died trying to do what's right, I'm standing by that!!! How he took it upon himself to use his new found power to fight against the disease and alchemists just says enough of his character to say he definitely died being a hero!!
87 notes · View notes