theslimeologist
welcome to my bog..
6K posts
some kind of slime guy - 30 entire years old[They/Them]
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theslimeologist · 1 day ago
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sometimes when you cant find something, its on the ground.
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theslimeologist · 2 days ago
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ok i’m done being crazy lol
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theslimeologist · 5 days ago
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so i accidentally went down a wikipedia rabbit hole and came across the funniest thing that's apparently been plaguing scientists for centuries
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theslimeologist · 6 days ago
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I'm about to wii sports resort to violence
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theslimeologist · 10 days ago
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theslimeologist · 12 days ago
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b r o a d c a s t / /
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.-.. — …- . … / -.– — ..-
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theslimeologist · 29 days ago
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Ghost Pokemon - Halloween 2023
Thank you for the support on this project! Now to the next one!
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theslimeologist · 1 month ago
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there is something incredibly freeing about reaching the 8th of October before realizing its “drawing challenge” season. like hey- i really dont have to do that to be an artist online. or feel obligated hop on with any trend, really.
i know i havent posted art in quite a while- honestly its because i really dont know what to draw for posting. nothing interests me enough to do that and that’s okay!
never give in to the pressure to create if you truly dont feel like it- chances are it will burn you out worse than before.
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theslimeologist · 2 months ago
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i dootle a rootle
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theslimeologist · 2 months ago
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i dootle a rootle
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theslimeologist · 2 months ago
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(normal conversation) oh cool, cool. my transgender realization song was man or muppet. by the way.
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theslimeologist · 2 months ago
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what are your opinions on sandbox games
It’s a vague topic to tackle, but yeah I have some thoughts.
Sandbox games are fucking GREAT. But man. They need to be made right.
It is probably one of the genre’s i’ve loved most over the years, my personal faves being Minecraft and Astroneer.
Minecraft to me is immaculate in many ways conceptually. Microsoft has been pushing their luck with what they’re doing with the IP. The bedrock microtransactions are rampant and embarrassing compared to being able to get any of that and better for free on java. Older versions are available to play and mod compatibility is honestly one of the core things that has made Minecraft so versatile and everlastingly popular. but alas, a pit in my stomach forms when I think of what Microsoft has planned for the ip for years to come..
Astroneer is an interesting one for me to talk about, and is less well known. the concept for that game is that you have a solar system to explore, and every planet is planet scaled, and you can dig into the earth with a vacuum styled tool. How the world is shaped around you is through polygonal adjustments and alterations, making the world an incredibly versatile and unique experience to explore. It is encouraged in Astroneer that you dig all the way down to a planet’s core, where they’ve taken things like lower gravity into consideration. it is VERY COOL!
Yet, er- over a year ago the devs added microtransactions into the game. I havent played much since, as one of my points of pride in the game was that i had all the achievements and cosmetics collected. but then if i wanted to stay that way, id need to start paying for emotes, helmets, suit designs, suit colours. Boo!! I quit. But the devs have been tirelessly updating the game for years and years now. They truly love what they’ve made and it shows, I am just easily turned away from any series. It is a very unique and fun game!
One main thing that I struggle with in games like Minecraft is how building in a creative limitless mode appeals to me so much but once I’m using it, it is impossible to return to survival mode and enjoy it. Balancing in resource collection and gameplay to keep players interested is vital.
Sand box games are an incredible genre with a lot of potential. Finding one that’s executed properly and respects their players is a whole other ballgame, so if you know one, SHARE IT.
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theslimeologist · 2 months ago
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Porygon
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theslimeologist · 2 months ago
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HELP!! 😭😭😭
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theslimeologist · 2 months ago
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Fibo.
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theslimeologist · 2 months ago
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Pixar can keep fucking its employees like this because its one of the only major animation studios that remains ununionized btw
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theslimeologist · 2 months ago
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It isnt automatically bad, no, but it IS a pretty clear way to show how an entire genre of slime is missing. There is a lot of appeal to simple single-trait slimes. Mosaics have one trait, it is complex but effective! Every mosaic largo had a lot of thought put into them with a carefully picked colour pallet. The mosaic texture had to be designed with all of the currently existing slime’s appendages and features in mind.
To make one small but effective change with a new slime can be a lot more work in development compared to many small but manageable changes. So while the five new animal slimes are charming, yes, there is a degree of disappointment for some people, including me.
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Something about the new slimes in SR2 always kind of bothered me.. they're all animal slimes that have been introduced so far, animal slimes with many possible appendages that can clip into or replace other slime's appendage traits. "How bad could it be?" I asked myself- and drew out this chart.
Most of the SR2 slimes have more traits and features than 85% of every other slime in SR1. It feels overwhelming to say the least.
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