#wormwood rambles
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ohwormwood · 2 days ago
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Flower for you!
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Happy 1 year anniversary to In Stars and Time. I usually don't do sappy shit for stuff like this, but words cannot express how much this game has fundamentally altered my life in the *checks watch* six months since I first discovered it.
ISAT came to me at a time when I was at the lowest I've ever been in my entire life. I won't really wax philosophical about how "this game saved me" or anything. But it helped. Not just because I saw so much of myself in Siffrin (For once, that isn't an overexaggeration- we share an unnerving amount of the same qualities)- My art production has skyrocketed, I feel confident in it, in ways that I never did before. I wrote my first fanfiction in over a year, and listened to people cry about it live on call. I made friends that I'm happy to talk with every day.
Thank you to insertdisc5 for making this game. Thank you to the community of people who have gathered around it. Thanks to those of you who followed me because of it and sit around watching me put these characters through the wringer for my/your entertainment.
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rokon24 · 2 days ago
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Flower for you!
-
Happy 1 year anniversary to In Stars and Time. I usually don't do sappy shit for stuff like this, but words cannot express how much this game has fundamentally altered my life in the *checks watch* six months since I first discovered it.
ISAT came to me at a time when I was at the lowest I've ever been in my entire life. I won't really wax philosophical about how "this game saved me" or anything. But it helped. Not just because I saw so much of myself in Siffrin (For once, that isn't an overexaggeration- we share an unnerving amount of the same qualities)- My art production has skyrocketed, I feel confident in it, in ways that I never did before. I wrote my first fanfiction in over a year, and listened to people cry about it live on call. I made friends that I'm happy to talk with every day.
Thank you to insertdisc5 for making this game. Thank you to the community of people who have gathered around it. Thanks to those of you who followed me because of it and sit around watching me put these characters through the wringer for my/your entertainment.
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suppuration · 16 hours ago
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the perpetual AuDHD tug of war between the imperatives of constant stimulation and prolonged calm
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ohwormwood · 4 months ago
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adhd,,,,
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anybody else in the club feeling this one
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ohwormwood · 3 months ago
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”freaksabeau” this, “freaksabeau” that. Mirabelle said that ending the world for love was ‘nice’ and what good stories are made of, meanwhile Odile fucking says that siffrin subconsciously trapping themself in a time loop because he loves them so much is ‘cute’
yall are really sleeping on the platonic freaks here
Bonnie is the only person with a normal reaction SGGRJFJFJKDKA
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suppuration · 1 month ago
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galen of pergamon still affecting medical success in 21st century
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ohwormwood · 2 months ago
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if you ever feel bad about rambling on about your hyperfixation, remember that mirabelle would love you for it
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suppuration · 1 month ago
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i just still can't believe i've been having kidney stones for fifteen years now, and this is the first time anyone is telling me my chronic renal colic has only been due to them 2% of that time frame
i have been staring off screaming internally
i can't stop thinking about the dr. yiff comic
except he really is a dr. it's just the hundred or so other dr's i have seen all these years have not taken a step back and looked at the scope of my symptoms. they've looked for something to blame and dismissed the rest, instead of something to explain what's apparently a comorbidity 101
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ohwormwood · 4 months ago
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my best contributions to The Collection's chaotic jackbox night
the hilarious part of this is that we were unable to spoil anything
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ohwormwood · 5 months ago
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breaking down over in stars and time's use of tarot cards
[woe, spoilers be upon ye!]
[no seriously, this contains spoilers for the entire game. proceed with caution]
BECAUSE IF I HAVE TO BE TORMENTED BY THIS KNOWLEDGE, THEN SO DO YOU.
Act 2
Six of Swords
Transition, change, rite of passage, releasing baggage
Siffrin is, in the start of Act 2, beginning a new journey. This card is pretty self explanatory, but also is a form of major foreshadowing. Six of Swords has a heavy implication towards evolving and bettering yourself as a person, going on a journey that is absolutely essential to growth. Whether or not this journey is at all pleasant is entirely left up in the air, but given the rest of the game, it’s more of an indication of hard-won lessons.
Siffrin asks “How does the boat not sink?”, which is kind of hilarious, given that they end up almost sinking into complete despair by the end of the game, only saved by getting help and changing, completing their journey and starting a new one.
The Star (Reversed)
Lack of faith, despair, self-trust, disconnection
Stars play a huge part in this game (it’s literally in the name), so this card felt kind of inevitable. The most important part of this card is that it serves as a sort of omen for what is to come. In Act 2, Siffrin is blissfully unaware of the overall impact this will have on his psyche, of the turmoil it will bring him. But the most important part of this card for me is the idea of loss of faith. The very first line in the reference site’s description is this; “The Star Reversed can mean that you’ve lost faith and hope in the Universe”. This is likely indicative of the gradual crumbling of Siffrin’s hope over the course of the game. The site also notes that “You may be desperately calling out to the Universe to give you some reprieve but struggling to see how the Divine is on your side”. Siffrin pretty much does this in the latter half of Act 3, as things become more and more hopeless. This is, for lack of a better term, a test of faith. Given how the Change God mocks Siffrin for the Universe never talking to them directly, this is nailed home pretty hard. But, in Act 2, a lot of the concept of The Universe and Wishcraft isn’t introduced, so this serves more as a premonition than anything else.
Another note: Loop. Loop is a star. Or ate a star. Either way, they have a deep connection with stars (and The Universe as a result). I bring this up because of the general meaning behind the UPRIGHT version of this card, which is a sign of hope, faith, and guidance. Loop serves this purpose throughout the game as Siffrin’s “helpful companion~”, so the connection here there is nice. But the entry states this; “When confronted with a challenging situation, you can either crumble like The Tower or stand firm in your conviction that the Divine is everywhere”. Because of the 2 Hats situation, we know that where Siffrin eventually overcame the challenges of The Star/The Universe, Loop did not. Instead, they made one last plea to the Universe for help, and The Universe listened. But we know the obvious twist of fate here is that Loop is literally helping themself by helping Siffrin. They gave in, crumbled, and lost their faith in the end, only to be the thing that helped Siffrin keep theirs and eventually free themselves. 
Ace of Wands 
Inspiration, new opportunities, growth, potential
Most of Act 2 Siffrin is spent with this idea in mind. At this point, Siffrin is pretty lax about the true meaning of the loops, believing them to be an opportunity to beat the king, each loop full of potential to achieve their goal. But the twist here is that for the Ace of Wands, there is always potential but never a guarantee of success. Siffrin experiences this first hand at the end of Act 2. 
Eight of Pentacles
Apprenticeship, repetitive tasks, mastery, skill development
Another nod to Siffrin’s frame of mind in Act 2. The slow mastery gained through the overall leveling system in the game actually accomplishes this card’s meaning pretty well- you repeat everything, over and over, and it is only when you master it that you are able to defeat the king. Siffrin notes a lot that in a couple of loops, he will likely be able to remember interactions by heart, and some he actually does recall completely, like when the very first interaction with Mirabelle in Dormont at the start of each loop. He’s essentially memorized the script, mastered the actions, the choreography, and now is faced with the fact that he has to do it over and over again. It will turn into monotony by proxy of being so familiar and easy. 
Siffrin also notes that “they seem happy to be working”, which is another nod to how he sees the loops towards the start of the game, less of a curse and more of a boon that requires effort to properly utilize.
Act 3
Two of Swords
Difficult decisions, weighing up options, an impasse, avoidance
There are a lot of hard choices to be made in Act 3, so this likely isn’t referring to any one instance. This is where the Eight of Pentacles card comes back into play, in a sense- there is still more to learn here, more to master, but a lot of that requires decisions that have greater weight than those in Act 2. People’s lives are at stake. However, it is only by doing this and making hard choices that Siffrin eventually learns more about Wishcraft and the way things work in the loops. 
Interestingly, when Siffrin describes this card, they describe someone holding scissors. An intersection of 2 blades, but the thing here is that no matter which side you’re on, they can still cut you. Alternatively, this could just be a representation that Siffrin, who is the main Scissors Craft user of the party, is the one stuck with these decisions. 
Six of Pentacles (Reversed)
Self-care, unpaid debts, one-sided charity
Siffrin is the king of never giving themself proper self care. They are also the king of tearing themselves apart to give everything they have to the party. They are willing to sacrifice everything they have for a “perfect ending” where everyone is happy… everyone but themselves, that is, because they do not receive the same fulfillment in return. They give and they give and they give, but the party does not give in return, not in the way they need. Not soon enough to prevent them from falling apart at the seams over it. 
The note here mentions that it shows “someone walking on the sky and offering flowers to sky people”, but then when flipped shows “the man is touching the ground, and giving flowers to normal people”. This kind of struck me as strange, as no matter what orientation the card takes, they will always have their feet on the ground. This also isn’t the last mention of sky people, but I haven’t really delved deep enough into theories about that to understand what that really means in the context of this card.
The Hermit
Soul-searching, introspection, being alone, inner guidance
Hilariously, this is something Siffrin completely lacks for most of the game. They avoid thinking about themselves and their own sense of self for a vast majority of their character arc, and it isolates them. While this card means well in its message of introspection, it’s also key to note that this withdrawal from the outside also can lead to being alone with your own thoughts, something that Siffrin experiences more as the game continues. And their refusal to acknowledge what they want almost breaks them. 
The loneliness aspect of this card is further hammered home by the fact that Siffrin says “they look sad and alone”.
Five of Wands
Conflict, disagreements, competition, tension, diversity
Misunderstandings and miscommunication is at the heart of this card. And oh boy, does Siffrin deal with a LOT of that in the loops. My brain immediately goes to the whole “touch therapy” arc and Siffrin’s refusal to clarify that they don’t dislike touch, which eventually leads to Memory of Touch. It’s also a bit of foreshadowing of what is to come, especially in Act 5 and the breakdown of the party’s trust in Siffrin because of their break in communication and understanding with each other. 
Siffrin asks “Why are they fighting?” when this card is drawn. The answer is that they don’t really understand themselves. This is conflict driven by a lack of communication and understanding of the other parties at hand. As the description for this card says, “No one is listening.”.
Act 4
Eight of Swords
Negative thoughts, self-imposed restriction, imprisonment, victim mentality
Act 4 starts with Siffrin experiencing quite possibly one of the worst endings to the loops he can imagine, so it’s safe to say that at this point, their deterioration is rapidly worsening. They begin to spiral, and the idea that there is no way out begins to appear. However, the main crux of this card’s significance is that there is a way out, but it lies in freeing oneself. There is a gap in the swords, and if one was to take off the blindfold they could get out. The description of this card calls this “imprisonment”, which ties in pretty nicely to one of the screens you can get when you loop back; “You are in a prison of your own making”. The description for the card also reads “You surrendered your power to an external entity, allowing yourself to become trapped and limited in some way. You may feel that it isn’t your fault – you have been placed here against your will”. This is heavy foreshadowing for the idea that Siffrin’s own wish to The Universe that got them trapped in the loops, not the wishes of The House or The King. 
Siffrin asks “Why is he alone?” when drawing this card, which kind of projects onto themselves. They feel alone, they feel trapped, and they believe that there is no one who can help them, but that isn’t true. They have the ability to change things, but they are afraid. 
Ten of Swords (Reversed)
Recovery, regeneration, resisting an inevitable end
There are good aspects to this card, but the main focus in this case is likely the idea of resisting the inevitable. This is pretty much what the whole deal with the Head Housemaiden is, the repeated attempts to find some way to change something that, by the nature of the wish, cannot be changed. And yet, Siffrin is unable to let go of this. It’s also noted that this card represents past trauma that is still being carried around and still hurts the bearer. Siffrin spends this Act searching into their past, tearing up painful memories (or lack thereof) in the process. They carry the burden of being without a true geographical/cultural home to go back to. They cannot let go of this, nor do they want to. But the card’s description notes that “these old pains need to be dealt with once and for all. It may be difficult to delve back in, but it's the only way to release yourself of this pain and allow it to pass from your life”. In a lot of ways, this nods to the avoidance of pain that Siffrin displays when they are unable to cope with their trauma from the past and the loops. It is only through promising to tell the party their wish and deal with the pain and fear of their trauma that they can move on and begin to heal. This card pretty much represents the whole crux of the story’s meaning. 
Five of Pentacles
Financial loss, poverty, lack mindset, isolation, worry
Loss is a major theme of Act 5. The loss of memories, the loss of a home, the loss of faith, and, perhaps most importantly, the loss of hope. The card’s description says “You no longer feel safe because it has all been stripped away from you in one blow”, and this is pretty much what happens. Siffrin is in a crisis. They are exhausted, they are alone, and they are profoundly terrified of what that means. At this point, they are searching for help desperately, but are unable to ask for it. This card explicitly deals with fear of rejection and reaching out for help- the situation is dire, but, as seen with the card’s depiction of lit church windows, there is help nearby. The issue is that one must be willing to accept it. There is fear that you may lose something important- in Siffrin’s case, his found family- but there is no telling if that will actually come to pass. 
To further nail the loneliness aspect of this card home, Siffrin says that the figures on the card “probably don't have any friends”, something he starts to believe in the latter loops as the group loses their identities to the script. The in-game card also is different from the real card, and is said to show empty glasses, a pretty on-the-nose reference to Siffrin’s “glass half empty” mentality as they lose hope later in the game.
The Hanged Man
Pause, surrender, letting go, new perspectives
The Hanged Man gets a pretty bad reputation if you don’t really understand what it means. It’s a card about acceptance, pausing, and entering a new phase in life. But this change is heavily implied to come via unfavorable circumstances, situations outside of one’s control. The description says that when a person is unable to pause when they need to, unable to stop their actions, “The Universe will probably put things on hold for you, in the form of continued obstacles, ill-health, and breakdowns”. And this is pretty much what happens in Act 5. Siffrin is ground to a screeching halt by their own body, exhausted, starving, and mentally/physically fatigued to the point of actual sickness. On the topic of “surrender” and “giving in”, things get more pointed. Siffrin gives in to Mal Du Pays (very ‘L'appel du Vide” style), almost dying as a result, but then conversely gives in to the party’s urges to tell them what they wished for, to let go of their fear and stop looping. 
Siffrin notes that the Hanged Man “Look(s) like they're about to die, but they're smiling”. This is more of a connection to the end decision of Siffrin to let go of the loops and tell the party about their fears. They are facing down something that they are terrified of, something seemingly insurmountable, but rather than continue to fight and avoid letting go like Loop did, he instead chooses to surrender and tell the party.
Act 5/6
The Fool 
Beginnings, innocence, spontaneity, a free spirit
There are two versions of The Fool, technically. In Act 5, if you take the card and inspect it immediately, Siffrin will give a manic laugh and tear it to pieces. In a lot of initial interpretations of the card, some people will assume The Fool to be what the card says they are- a fool, someone stupid and tricked and hopeless, about to send themselves to their doom. But the reality is that this card is not really about that- it’s about new beginnings and the start of a new journey, but specifically through a leap of faith- a leap of faith that Siffrin has to take at the end of Act 5. While he is going through The House during this act, however, he is unwilling to accept this advice, either because it is misinterpreted or consciously, and instead tears it apart.
When the card is examined after the game, rather than during the final loop, Siffrin seems to recognize the card for what it actually means. He says “It's a traveler. He seems to be starting a new journey”. Siffrin’s title in the Profiles is literally “The Traveler” (alongside having the Traveler’s Hat), so this is a direct statement of new beginnings for the party and Siffrin’s life, a new journey they are taking with their family rather than alone. 
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annnnd that does it for me, i've spent no less than two hours writing and researching for this post so ima go take a nap now, gnight
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ohwormwood · 4 months ago
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protag rival in a mystery fic....
either i end up teaming up with them and we end up in a rivals to lovers situationship
or
i die in the first 20 paragraphs and become the "i hated them but they didnt deserve this" motivation to move the story along
AFTER VOTING, click here to see what genre you've landed in.
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fizzy-tizzy · 8 months ago
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Headcanons for all the survivors gender/sexuality
Wilson- Just Kinda decided he was gonna be a boy when he was like 8 and his dad was so desperate for an heir that didn’t want him dead to rights he just kinda let it happen. would fuck anyone but at the same time is not interested at all
Willow- Butch-ish but more in a tomboy kinda way. genuinely likes wearing skirts and more feminine clothing but doesn’t really think she deserves to? if that makes sense? (She doesn’t really feel like a genuine legit girl) hardcore lesbian.
Wolfgang- Very traditionally masculine but in the “My job is to protect and take care of everyone” and not the “im a man so I can do whatever I want” type way. Gay but could totally be in a lavender relationship/marriage and have no problems w/ it
WX-78- Born a cis female, figured out early on that wasn’t right but couldn’t change it until they were an adult. Transed their gender but then figured out being a male wasn’t right either. eventually found someone who felt similarly and abandoned their flesh for the machine. solidly aroace. they’re triple a (agender, asexual, aromantic) just like batteries
Wickerbottom- cis female and “traditionally” feminine, has never felt the need to explore or question it. Used to be married to a man who was secretly gay and looking for someone similarly emotionally unavailable. He has since passed but left wicker a small fortune so. alls well that ends well ig
Wes- kind of a stereotypical femme twink. The kinda gay whos loud and proud and will hit you with a brick if you have a problem with that. feels obligated to help the others try and figure themselves out- esp the ones who are more in denial abt it
Maxwell- I think the idea that max is trans and Jack is cis and they turned out looking the exact same is hilarious. Technically the only ppl who knows he’s trans are jack and charlie- their parents just think he’s a masculine woman and everyone else knows him as a man. Bi and so so weak for bears and gently bossy women.
Wendy- Non-binary but still in the process of realizing it. Does not give a single shit abt romance but would totally be qpp with Webber once they know what that means.
Woodie- Probably Not Cis but has too much religious trauma to even dare questioning himself. He’s like JUST accepted the fact that he’s gay (still thinks hes going straight to hell but we’re working on that) so ynknow baby steps. baby steps. Deffo has a shit ton of body dysphoria due to the wereforms tho
Webber- Since spiders work a lil different in the constant (probably more like bees) there are like three genders Webber could potentially see themselves as. Drone, warrior, and queen. During his childhood he thinks of himself mostly as a drone but as he gets older and his sway over the spiders increases they’ll shift into seeing themselves as more of a queen. But other that he’s pretty much whatever non-spider gender is most convenient. Definitely bi.
Wigfrid- her gender is… strange. What she outwardly presents is her character’s way of presenting herself so ig I see her as kinda fluid? Idk valiant-valkyrie if ur reading this you can probably do a better job of explaining it. you are the defacto wigfrid authority. Definitely lesbian but once again will do whatever the role requires
Winona- Solidly butch lesbian. Definitely a caretaker and a protector but in the butch kinda way and not the femme kinda way. if that makes sense.
Wurt- Butch but hasn’t really realized it yet. does not think human genders apply to her bcs she’s a merm and will 100% be king when she grows up. baby lesbiab. her and wilba’s eventual union shall bring peace to the pig/merm kingdoms once and for all
Wortox- human genders do not apply to him. They are whatever is most convenient at the time. Fluid like loki and bugs bunny.
Walter- if xenogenders existed back then he would totally be like pupgender/buggender. Non-binary but has no problem being called a boy/man. Would be fine with any prns but people have only ever used he/him for him. Probably going to be a monsterf*cker when he grows up.
Wormwood- He is plant. Plants have sexes but no genders and wormwood is intersex anyway but they kinda just chose the first option presented to him once he found the others. Loves all but has absolutely no interest or idea about non-plant reproductive activities.
Walani- Yknow that “as a girl who’s a gross dude men who are fancy ladies are my best friends”? Yeah that’s her and Warly. she’s the emotional support golden retriever to warly’s high-strung cheetah. Lesbian but like. endearingly loser lesbian who’s only ever smooth when she’s not trying to be.
Warly- as mentioned before he is very much a guy who is a fancy lady. Would probably do drag if he had the chance and would 100% be the baddest bitch who makes all the men question their sexuality. Gay and european.
Wanda- doesn’t have time for all that gender questioning bullshit she just wants to kiss women.
Wheeler- Solid futch, leans more feminine or masculine depending on the situation. Woman-leaning bisexual, has probably fucked someone wife and inadvertently caused a divorce.
Woodlegs- pretty solidly cis male but 100% an embarrassing old gay grandpa. Doesn’t know much abt the terminology but is incredibly supportive and was definitely a homewrecker back in the day. Probably got out of at least one arrest by seducing the naval officer meant to bring him in
Wilba- high femme and definitely a baby lesbian. I do really like the idea of her being trans just because why not so why not. She and wurt are fat femme x fat butch once they grow up
Wagstaff- born as a girl but realized he hated it and made attempts to transition early on. Eventually ran away to America to fully transition. Non-binary too but hasn’t realized it yet and just thinks that everyone feels weird when someone calls them mr or sir. men-liker and old man yaoi certified
Wilbur- yes I’m doing the monkey. Gender is a strange concept to him, so he just kinda calls himself male bcs apparently he is? He doesn’t really understand it but it seems to be pretty important in human society so he’ll do it if it means he gets respected as an actual person and not just some sideshow.
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sisaloofafump · 5 months ago
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Calvin?? What are you doing in my Superman comic?
In Superman: Man of Steel #56 (May 1996) the fifth dimensional imp Mxyzptlk makes it so everyone’s wishes come true… leading to a fair amount of chaos. On of the montage scenes shows the elementary school from Calvin and Hobbes (typically untitled but named Watterson Elementary School here in homage to the cartoon’s creator) being destroyed by a dinosaur.
Which makes sense given that there is a fair share of C&H comics where he daydreams about the school being destroyed by dinos. The Superman comic came out a year after C&H ended, and this is just a nice little tribute.
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The full Superman panel:
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ohwormwood · 5 months ago
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m e
the woman in my earbuds: Battery Low
me: so you're just going to leave me. just like everyone else
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quitealotofsodapop · 6 months ago
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I wanna introduce y'all to an oc/story concept I've had for a while now.
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Oc created using the "Bright's Picrew Hell" since I am terrible at drawing.
Basically its a parody and deconstruction of an Isekai story - aka "character is teleported/reincarnated into another world" (for example KonoSuba, That Time I Got Reincarnated as a Slime, Digimon etc.)
The main character of this idea is Sekai Ishida; a gloomy shut-in with cerebral palsy and spinal bifida who's dealing with having aged out of the foster system and finding supports for his disability. Sekai was minding his own business going to career training when;
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Sekai, being physically disabled, is unable to climb out of the way of a speeding subway car when he stumbles (or was tripped) onto the tracks. He closes his eyes.
He awakens to find himself dumped through a portal to a magical fantasy world.
When the many gods greeting him in the space between worlds ask him if he wishes for a boon to bring with him into this new life; Sekai impulsively replies "Give me back my crutches."
Well shit now he's just some Japanese guy with severe mobility issues in a dnd-inspired medieval kingdom with no fighting experience or magical add-on. What's a guy to do?
Wormwood; an Aberrant demon looking for a host: "
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Wormwood: "Hey you wanna-" Sekai, already fed-up: "Whatever, sure." (*shakes hand*) Wormwood: "Damn, ok. Didn't even need a sales pitch." Workwood: (*painfully merges into Sekai's body*) Wormwood: "...damn bitch, you live like this?" Sekai: "Yeah." Wormwood: "I can't even look into parts of your brain." Sekai: "Yeah those don't work." Wormwood: "Screw this, I'm finding another off-worlder for my plans." (*nothing happens*) Wormwood: "...why can't I leave?" Sekai: "HAH! You're trapped in here with me!" Wormwood, tentacles waving frantically: "I can't even move your legs!" Sekai, gestures to crutches, laughing manically: "Neither can I!" Wormwood: "You are evil."
So now Sekai has one thing going for him; an inky symbiote-esque demon thats trapped in his body that's pretty keen on keeping Sekai alive. For now.
Also, you know how the demon mentioned "off-worlders"?
Yeah. Sekai isn't the only one.
It's a frequent phenomena in the magical kingdom, to the point that there are new laws in place to deal with people that fall through.
Notably:
Report immediately to the King.
Surrender all technology and/or organics to the crown.
Any accompanying animals will be quarantined or destroyed.
If it looks like nothing fell out of a portal hole - no it didn't. Evacuate the area immediately.
Off-Worlders should avoid making deals with spirit and/or demons, as they are an untapped source of raw magical life force (Sekai: "Oops"), and can cause the world around them to glitch and break down since they're essentially aliens.
Its not always human either. Dogs, cats, birds, and trilobites frequently wander/fall in. Imagine the utter terror of villagers used to dragon when they see a saltwater crocodile for the first time.
It's not always humans or organic things that fall in though. Like in Digimon where a subway car or a fridge full of eggs would randomly glitch in.
The ultimate common denominator is people and things that have experienced "glitches in the matrix"-style disappearances and have just... disappeared back in their home time/dimension. Oh yeah, people from completely different cultures and universes can fall through too.
Sekai (and his tag-along wormwood) occassionally fall into other universes due to Wormwood's own research into interdimensional travel. It was the very reason he sought out a host - someone proven to be able to handle the trip. Sekai hates this. HATES THIS. Let him have junk food and video games again!
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thebleedingalien · 25 days ago
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Y'know at this point Wormwood being trans legit isn't even a hc to me anymore that is just a canon fact
DST subreddit convinced me that plant is transmasc and you couldn't pry that truth from me from my cold dead hands
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