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#woglinde
illustratus · 1 year
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Siegfried and the Rhinemaidens by Hans Zatzka
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Koloman Moser - Woglinde (name of one of the Rhinemaidens), Calendar Page from Ver Sacrum No.1, circa 1901.
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shadow-schemer · 10 months
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me remembering how i defeated Aria with the fairy job class while i face tanked her hyper beam because i didnt break the orange bar fast enough: girl im sorry you got defeated by bugs 😅😅😅
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xenogearsjoe · 1 year
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And I'm watching a playthrough of xenogears, since I haven't had the time to commit to playing it properly the way that I would want (and someone reading is easier than reading a lot of text which isn't always doable for me - and I can rewind if I am confused about something). I knew disk 2 is different, I knew it was mostly 2 characters talking at us while events that would take more than 3 minutes take place, I knew we wouldn't run around much, but I guess I wasn't prepared for just how much that changes from disk 1. I'm at the first moving around place since that forest, looking for anima relics, and it felt like we skipped 2 or 3 dungeons, that would have been hours, but instead it was 20-30 minutes. It's a shame, I understand why it happened, it was so sudden.
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letomills · 11 months
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Download: SFS / Mega
Outfits that give your sims the appearance of merfolk, for ages toddlers to elders. Recommended for use alongside @midgethetree's Mermaid mod (further mods for merfolks by Midge here). Note however that these outfits are enabled not just for swimwear but for all clothing categories, to accomodate simmers who play a fully underwater neighborhood (inspo). If you want to change the categorization of clothing in bulk, I can recommend the Outfit Organizer or the BSOK editor.
This is actually the first part of a three-part set that will also include conversions of these outfits for custom body shapes. Edit: part 2 - part 3.
Swatches and details below the cut.
The meshes
Apart from the EM mesh which is new, all meshes are slightly edited versions of the meshes from Marvine's Merfolk project, or @jellymeduza's versions of those meshes when applicable (bottom of this post). Children to elders have fat morphs, teens and adults additionally have preg morphs.
All of them had a visible neck seam which I fixed. Example on AF:
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(Note that I made this edit only after taking the UF swatches below.)
I also modified the fat morphs on the CU and AM meshes (they were 100% Maxis-match, I made them a bit smoother and, well, less weird, hopefully).
Polycounts are very low, ranging from 1,404 for PU to 1,934 for UF.
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The recolors
All recolors have sortindex numbers that ensure that they will appear neatly arranged set by set in your CAS catalogue, after all of your other CC clothing (right before the Maxis stuff).
All are enabled for all clothing categories including maternity.
Shoe sounds are set to none.
The textures, though I made edits to most of them, were taken from other creators credited below.
TF & AF use the same textures: the TF recolors can be either standalone or repo'd to AF. TM & AM & EM use the same textures: the TM and EM recolors can be either standalone or repo'd to AM. CU and PU have their own respective textures.
Marie Fay
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Textures edited from Marie Fay's beautiful The Little Mermaid set. I erased the portion of semi-sheer texture that went up the back as it didn't look great on deep skintones. Compared to the original recolor files, unnecessary bump maps have been removed (the TM recolors don't appear weirdly mislit and are now useable) + shoe sounds have been set to none + sortindex numbers have been changed.
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Simsllama Kosmiks
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Textures edited from @simsllama's Kosmik recolors. Same as above, I cleaned up the back (you can see how it was before clean-up on the fifth picture I shared here), removed unnecesary bump maps, fixed the shoe sounds and edited the sortindex numbers. Also adapted for toddlers.
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Midge
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Textures edited from @midgethetree's mermaid tails. I reduced the exposure on the F bra, replaced the F bottom textures with the M textures, smoothed the waist seams (there was a white cast that looked weird on deep skintones), fixed the texture bleeding onto the fingers, adapted for EF by replacing the AF bra with the Marie Fay EF bra that Simsllama also used above, adapted for toddlers. The grey recolor is now available for all ages.
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JuBeos + RavenKitty
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Textures taken from this post by Meshy. I just had to adapt them for UM, EF, CU and PU, fix shoe sounds, edit sortindex.
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Cactus
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Also textures taken from this post by Meshy. Adapted them for UM, EF, CU and PU, fixed shoe sounds, edited sortindex.
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Lady Turquoise
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Textures taken and adapted from Meshy's post. Flat-chested shapes (PU, CU & UM) only get one version. No shoe sound, proper sortindexing.
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Misc
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Textures 1, 3, 4 and 5 are from Meshy's post, texture 6 is from another Meshy post, texture 2 is from here, texture 7 is by Sunken-Woglinde (from here and here). Adapted for missing ages, fixed shoe sounds, sortindexed, yadda yadda.
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Sunken-Woglinde Metallics
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Textures originally by Sunken-Woglinde, though I edited the UF version into its own thing (it's giving Catallena but I'm not mad at it). Necklaces by Liana (from here, here and here). Many edits including reducing the contrast on the bump map. No shoe sounds, etc.
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The T
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Original texture by The T. Very cool textured matte appearance thanks to a beautiful bump map. Recolors 2-8 are by me, toddler texture replaced to match everybody else. Usual file edits.
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Sherahbim & Van
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Original texture is Sherahbim's Maiden of the Sea, which Van recolored. Adapted to missing ages and did the usual file edits.
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And that's it, let me know if you see any issues!
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mementomoriiv · 2 years
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Koloman Moser - Woglinde for Ver Sacrum, 1901
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mioritic · 1 year
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"Juli - Woglinde" ("July - Woglinde, the Rhinemaiden")
Koloman Moser (1868-1918)
Ver Sacrum, 1901, Heft 1
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ojo-rojo · 2 years
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Koloman Moser: Woglinde (July) illustration for “Ver Sacrum”, the official journal   of the Vienna Secession movement (the Austrian answer to the french Art Noveau movement) and founded by Gustav Klimt, Max Kurzweil and Koloman Moser.  Here´s a light and excellent overview on “Ver Sacrum”:
https://artsandculture.google.com/story/the-vienna-secession-s-art-journal-ver-sacrum-secession/FwURQmjbflYHLA?hl=en
https://en.wikipedia.org/wiki/Vienna_Secession
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ameliapodcast · 9 months
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Ok, so I'm trying my best to follow these but I've gotten lost.
Patrick is the patridge.
Romeo and Juliet are the turtledoves.
Serge, Jacques, and Francoise are the french hens.
Daisy, Magic, Mellie, Dottie, Clarabelle, Bessie, Gertie, and Crystal Muffin are the cow.
Are Brünnhilde, Ortrud, Fricka, Freia, Woglinde, Wellgunde, and Flosshilde the swans?
I think you got it all right!
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opera-ghosts · 9 months
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Melitta Heim - Dell’Acqua, Villanelle, 1914 High E-flat
Melitta Heim (1888 - 1950) was a Viennese soprano who made her debut in Graz as Gilda in 1909. She sang with the Frankfurt Opera from 1911 to 1916 and appeared as Queen of the Night at London's Drury Lane Theater in 1912 and 1914. Her debut at the Vienna State Opera came in 1915 as Konstanze, followed by many roles there (Gilda, Violetta, Leonora in “Trovatore”, Lucia, both Philine and Mignon, Lakme, Eudoxie, Marguerite de Valois, Micaela, Zerbinetta, Woglinde, and Queen of the Night). In 1922 she experienced a nervous breakdown and retired from the stage, appearing only occasionally in concerts thereafter. Because she was Jewish, she fled to England with her mother in 1938 to avoid Nazi persecution. She lived there until her death, at times so poor she had to work as a maid to support herself.
THE MUSIC: Eva Dell'Acqua (1856 - 1930) was a Belgian composer and singer. Although she wrote many works for orchestra, chamber ensemble, piano, and voice, all of those are now almost completely forgotten -- except for her gracious florid bird song "Villanelle" from 1893, which is one of the most performed and recorded pieces in the genre.
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void-kissed · 2 years
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For the SI development meme: 4, 5, 6, and 8 for any or all of your Xenoblade SIs?
Sure thing, friend!! Thank you very much for sending these in, it really means a lot!~
(question source: "Self-insert Development Meme" by blushpanda)
Hmm.. You know what? I didn't catch this when I first read your ask, but I now see that you wrote "for any or all", rather than just "for any". So how about I answer all four questions for all four (well technically three but functionally four) self-inserts? ^-^
..That'll make this quite a long ask answer, so I should probably go under the readmore, haha.
Alright, here we go!~
4. Do your self-inserts have a backstory? Tell us about them! How do their backstories, if any, define who they are? How do they reflect their relationships now? Their hopes and dreams? - ..In short, yes to the first question, so to elaborate:
Sapphire's backstory is that she was born on Gormott to Gormotti parents, but while they were sailing across the Cloud Sea, their boat was swallowed up by the Urayan Titan and became shipwrecked. Sapphire was still a young child here, and sustained many serious injuries, mostly to her back and her arms. A team of Garfont Mercenaries led by Vandham himself went to the mouth of the Titan to investigate, and found Sapphire in the wreckage - none of them had brought any healer Blades with them, so Vandham picked her up and ran all the way back to Garfont Village with her in his arms to get help. To this day, none of the mercs are quite sure how she survived, considering the extent of her injuries and the time it took for her to be healed - but she did, and Vandham immediately decided he would adopt her as his daughter (naming her Sapphire), so from then on she grew up in the village amongst everyone else and training alongside the mercs until meeting the party when they arrive in Garfont Village themselves.
Aline's backstory is that she was originally a resident of Torigoth Village, one day unexpectedly becoming a Driver after unearthing Avalon's Core Crystal in a field. When the village was razed, she fled, becoming separated from Avalon in the process - Lora and Haze, at Avalon's request, found her hiding in a rainy forest nearby. There wasn't much time for her to introduce herself before the party were attacked by Gort and his mercenaries - Addam and the others were impressed by Avalon's abilities, so they asked him and Aline to accompany them on their journey, and Aline was somewhat nervous but tentatively accepted (mostly both for Avalon's sake because they actively wanted to help, and also because she had nowhere left to go now. And also to get to know Lora more).
Calanthe's backstory is that she was initially a programmer in Vector Industries' First R&D Division; specifically, she was part of the team responsible for coding KOS-MOS' emotion module. She had been working on a modification that would remove the limiter placed on KOS-MOS' emotions, allowing her to express emotions whenever she desired as opposed to only when her module deemed it necessary; she was in the middle of fitting this modification when the Gnosis attacked the Woglinde, causing KOS-MOS to self-activate and resonate with the Zohar. Since Calanthe was in physical contact with KOS-MOS at that moment.. she accidentally gets transported across universes into Alrest, appearing outside the room where the Conduit (as it is known there) is kept. In the process, she also accidentally awakens the Blade version of KOS-MOS from her Core Crystal, and has a very confused conversation with the Architect himself before wandering out of Elysium. She gets as far down the World Tree as the 7th Perimeter Skyport before accidentally falling off, causing KOS-MOS Re: to jump down after her; the two fall through the Great Void before it completely closes and end up falling into the Land of Morytha, where Poppi spots them and flies up to help them both before they hit the ground. This then allows Calanthe and KOS-MOS to meet and join the party.
Citri's backstory is that she grew up as a resident of Colony 9, and has been friends with Shulk in particular (as well as his friends by association) since her childhood. When Colony 9 was attacked by Mechon, she was injured and captured, being taken to be turned into a Face unit alongside Fiora (who suffered a similar fate). Due to Citri's friendship with Shulk, who had since begun to wield the Monado, she was chosen by Vanea to pilot Face Nemesis and become the vessel for Lady Meyneth's soul. The soul transfer worked, but Citri ended up retaining her memories and consciousness coexisting alongside Lady Meyneth, allowing her to start to get to know both her and Vanea.
..Ah, this is already a long answer. Oh well!
5. Do your self-inserts have any magical talents or otherwise special abilities? Are they passive, like the ability to befriend animals, or dangerous power that the villains want? Or if they're evil - any powers the heroes want to stop? - This varies across the four!
Sapphire has the somewhat mysterious power to crystallise atmospheric ether! This ability is rather strenuous for her to perform, and she can only do it on a small scale. However, it enables her to fix Blades' Core Crystals that have been cracked, allowing those Core Crystals to be reawakened again when they would otherwise not have been able to. She doesn't know why she can do this - in part, some of her initial motivation for joining the party is to see if she can find out - but it's because she has shards of Avalon's Core Crystal inside her, and ether crystallisation was how they used to be able to heal both Drivers and Blades, so the fragments of their Core Crystal in her body are what meant she essentially "inherited" that unique ability of theirs.
Aline doesn't really have any particular magical powers, but she does have the aptitude required to become a Driver, as she found out when accidentally resonating with Avalon! She is also quite good at befriending or calming down scared animals or creatures, but this isn't really a magical talent so much as it is just "her natural personality makes her comes across well".
Calanthe also has aptitude despite not actually being from Alrest, as she discovered when she awakened the Blade version of KOS-MOS. You could argue there's also some potential for magical stuff by virtue of having literally gone through a gate between universes despite being an ordinary human, but.. so far nothing is planned for that. She's just a very out-of-her-depth-in-a-whole-new-world programmer.
Citri may also not really have magical abilities (at least, unless the whole "harbouring the soul of a goddess inside her" part counts), but she is unique for being able to pilot Face Nemesis. Her new robotic body also makes her a lot more resilient than she would have been as a Homs, and probably also gives her faster reflexes and higher strength and things.
6. Do they fight? What’s their weapon of choice? Do they stay on the sidelines? What would it take for them to get off the sidelines? Revenge? Saving a loved one? What’s the motivation for them to fight, or to stay OUT of a fight? - Yes, all four fight in various ways and levels of willingness to fight!
Sapphire is fairly skilled in combat thanks to growing up amongst the Garfont Mercenaries, who taught her how to use a fair few different weapons (sometimes at a bit too young of an age, but it was fine). She doesn't actually become a playable character until after Chapter 4, when Tora decides to go back to Gormott with his father in my version of events and she takes up the role of Poppi's Driver (since Poppi is an artificial Blade). When this happens, she is excited to finally be on equal footing with the rest of the party, and doesn't shy away from fighting if it seems like the right thing to do!
Aline does not enjoy fighting, but sometimes has to as part of travelling alongside the others. Her weapon of choice is a sickle that she'd previously used while farming, and she starts off as the wind element, but can change this. Her non-combative disposition may be a large reason of why both the Blades she awakens during the TTGC story are healers. If she does have to be in a fight, she much prefers supporting her allies and staying back from the main fighting - the most offense she will choose to muster is self-defense if something gets too close or possibly debuffing enemies to make them easier for the others to take down.
Calanthe also isn't that much of a fighter, but is more willing than Aline - it's moreso that she isn't used to it, but can adapt fairly well. Her main weapon ends up being KOS-MOS' Ether Cannons, which is good because it keeps her a bit further back from the action while she's inexperienced; she tends to pass the cannons back to KOS-MOS for her to do specials very frequently, especially initially when she has no idea how to use these two massive Zohar-shaped cannons she's just been thrown. But with how overpowered KOS-MOS is, Calanthe still definitely holds her own (and gets flustered by KOS-MOS' awesomeness often).
Citri can also fight pretty well! In my version of events, she takes Fiora's place as the seventh playable party member (since.. she kind of fills in a lot of what her role in the story used to be, oops). She isn't naturally someone who starts fights, but at the same time she isn't afraid of fighting, especially considering the story parts she is playable for because she is confident in what needs to be done and who needs to go down (especially after the events of the Mechonis Core where she is a lot more driven to defeat the villain).
8. How do they fit into their canon world? What’re their roles to play, if any? Do they have big destinies? Or do they more live as side characters that’re helpful for the protagonists/antagonists? - All four have different roles, but the extent to which they are "main" or "side" characters varies a bit!
Sapphire is a member of the main party from Garfont Village onwards, though she only becomes playable herself after the end of Chapter 4. I think she would be quite prevalent in the story due to her relationship with Pyra, and the fact she is with the party for a lot of the overall story, especially since Tora leaves after a certain point in my version of events so there are less characters sharing the spotlight. I also think being a more important character suits her in terms of her personality, if that makes any sense!
Aline joins the party right before the first fight against Gort, and continues to be a playable character within "Team Aline" (which consists of her, Avalon, and later Ursula) for the rest of the game! From there, she acts as a supportive character to the others. Despite the fact she appears so early in the game, TTGC comes across as very focused on Lora, Jin, Addam, and Mythra specifically, so I think she would be an important but not necessarily "main" character (especially also considering her naturally more introverted and less spotlight-hunting personality).
Calanthe would join the party during Chapter 8, when they encounter her and KOS-MOS in the Land of Morytha. I think she could be playable, given that KOS-MOS being her Blade indicates that she could go on to awaken more Blades, but at the same time that's very late in the game to have a new party member join. She doesn't have that much story relevance considering she's not from the world of Alrest, so she'd be more of a side character who only gets developed more if you make the effort to go back to Alrest and do sidequests and things in the final two chapters before beating the game.
Citri is quite important within my version of events as the vessel for Lady Meyneth, whom she ends up forming a close familial connection with! She and Fiora both share the whole theme of "reasons for Shulk and Reyn to fight the Mechon and figure out what happened to them both", as well as being a link between the Homs and the Machina by virtue of being a Face unit (although Citri has a notable difference in a) the whole Lady Meyneth thing but also b) she's the only Face who retains her original hands, due to a mechanical defect in the ones she was meant to have had).
Overall, I would say that Sapphire ends up the closest to a "main character" out of the four.
Phew! That was a lot of writing! But, hopefully it was all okay - this, if nothing else, will serve as an excellent reference post for introducing new people to my Xeno self-inserts. So, thank you very kindly for the opportunity to write all this out!! ^-^
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My top collab picks for FFXIV
Fantasy Life I know the opposite is true but i want more. Theres so much fun they could have with this.
Dragon Quest the current one sucks and DQ deserves better. Look at how many outfits the series got that fit thematically.
Kingdom Hearts I know they already addressed this but I hope to see it in the next 3 years plz. Also give me a skateboard mount.
The Last Story i mean im pretty sure its a squeenix property (after a quick google check it is in fact not), let me see my faves again and give me their clothes
Legend of Mana or any Mana game actually I love their vibe and designs
Crystal Chronicles the atmosphere, the music, the clothes. I'd do anything for this game to get some love.
Valkyrie Elysium I desperately need their armor and especially Hilde's hair
Bravely Default I need literally every piece of class armor from these games in 14 right now. Make it a glam questline I dont care but these games have some of the best class designs ive seen in years. As a monk main im desperate
Drakengard if we can get skimpy nier outfits we can get Zero or her sisters armor
Harvestella maybe im one of the 20 ppl that played it but the classes and outfits are great and would fit right in. We need Woglinde and Aristotle (i refuse to play a healing class but desperately want a fairy buddy)
Granblue Fantasy, literally give me all their class outfits and weapons rn. Im not asking.
The World Ends With You fuck it they keep giving us modern clothing anyway might as well go all in
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shadow-schemer · 10 months
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.... I'm the slowest dumbass in the world. I just noticed the names
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me all throughout: fuck i should've harvested my cabbages. i didnt expect the apocalypse to goddamn begin
(......Geist's voice tho 👀👀👀....... but alas he's no match for my woglinde skills)
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bilduma · 11 months
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Koloman Moser - Woglinde (name of one of the Rhinemaidens), Calendar Page from Ver Sacrum No.1, circa 1901.
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andrevasims · 1 year
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Sim for Download: Hoppie Viscera
I made this sim solely as an excuse to use this toxic hot tub a year ago, but of course as my interest in Sims comes & goes she didn't end up doing very much.
But I really love her face, plus I made this neon green recolor of the Wicked_Sims gorgon mesh (with textures added by Sunken-Woglinde) specifically for her, so I figured I'd share her :)
Here's how she looks in normal lighting:
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DOWNLOAD: SFS | MF
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gameguides · 2 years
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Harvestella All Jobs Unlock
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Welcome to our Harvestella All Jobs Unlock guide. This guide will show you how to unlock all jobs in the game. We know that there are people who have a hard time finishing the HARVESTELLA game. If you are one of those who find it difficult to finish the game, let's take you to our HARVESTELLA guide. #HARVESTELLA
Harvestella All Jobs Unlock
How to Unlock All Jobs in Harvestella? This guide will show you! Full List These are all the available jobs and the requirements to unlock each one of them: - Fighter: Available from the start - Mage: Unlocked after encountering the Unicorn ( Location = Higan Canyon) to unlock it - Assault Savant: Increase relationship with Aria to unlock it - Sky Lancer: Increase relationship with Asyl ( Location = Nemea Town) to unlock it - Shadow Walker: Increase relationship with Istina ( Location = Nemea Town) to unlock it - Mechanic: Increase relationship with Heine ( Location = Shatolla) to unlock it - Woglinde: Increase relationship with Emo ( Location = Shatolla) to unlock it - Avenger: Increase relationship with Brakka ( Location = Holy Capital Argene) to unlock it - Pilgrim: Increase relationship with Shrika ( Location = Holy Capital Argene) to unlock it - Lunamancer: Increase relationship with Dianthus to unlock it What is each Job for? - Fighter: Physical frontliner with some ranged attacks. - Mage: Long ranged combat with Ice and Lightning - Sky Lancer: Physical AoE wind-based attacks. - Shadow Walker: Frontliner with dual blades - Assault Savant: Adds effects and attributes to your physical attacks. - Mechanic: Weaks enemies and physical attacks. - Woglinde: Support class - Avenger: A long distanced physical attack class - Pilgrim: Physical and magical attacks - Lunamancer: AoE magical damage. How to Increase Friendship? Your bond with each character grows whenever you interact with them. The more you interact with specific characters, the stronger your bond will be, and the better your friendship will be as well. Increasing the level of friendship is important because beyond unlocking romantic options, you will unlock Jobs and Skills that will be very useful to you in the game. So just interact with all the characters whenever you can. But if you are interested in unlocking a specific job, focus on the character that, as we have indicated in the previous section, unlocks that job. Read the full article
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