#with software that is also pirated!
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So one interesting thing with Kirito is that she associates her sense of alienation and doubting whether she really knows the people in her life, with her finding out that her biological parents died in car crash. (And sure enough that only makes these kinda things worse.)
But here's the thing: She found that out when she was 10!
Yet her drifting away and fleeing into online games started after she quit Kendo, when her sister was seven (Fairy Dance, vol 3, chapter 1):
So that means these feelings started 2 years earlier!
#eve sao ramblings#transfem kirito#sword art online#I feel there could more things said here#but no words in the word maschine#also reason number 24511 why she should just pirate online books:#the stupid kobo app doesn't even let you copy text#had to convert it to pdf first#with software that is also pirated!
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i need to stop making kinda angsty kmhn animatics in my head i don’t even own an animation software rn
#marzi speaks#I ALSO HAVEN’T MADE A PICTURE MOVE IN LIKE . OVER A YEAR LMAO#anyways…. if anyone knows how to pirate adobe animate pls lmk… every time i try i nearly get a virus#or if u know a free software that isn’t ass that u think i should download i’m down to learn smth new
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👍[ headcanon meme]
This is one I've been thinking about for a while. Most often think that Zora is the baker's main plug for things relating to art and that's it. While they are the main source of the cool art and supplies in his apartment, Chris is their plug for any new software that comes out. If they need an updated adobe application or new animation software, Chris usually finds a way to get it for Z for free. While he does pay for some creative applications, even he kows some cost too much and getting a pirated copy makes it easier than a trial run.
#escapedartgeek#; ooc#; facts#//i tend to gloss over Chris being very tech savy#i imagine they both pirate certain softwares cause money also as a small middle finger to big companies that take advantage
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I am insanely in Love with this drawing. Tumblr likes to botch the resolution tho, so if you want to see it in its full glory please click it (or open it in another tab, that also works)
#Sure it looks less like it is made of copper and more like it was made of brass but hey#For that sweet lighting effects? I can move past that#Also I am so so insanely proud of the lighting like look at it#Sure the dual light sources were on accident when playing around with some shading ideas but hey#And the lack of background is a little annoying to me but my art software would have crashed if I added any more layers with effects#This is part of a bigger project (an animation/story that I am entirely writing and animating in my pirated Powerpoint programm)#Do not ask me how it works for it took me 2 weeks to finish the current 8 slides (because of University etc)#And also do not ask me why I am using Powerpoint#Frame by Frame animations drive me insane (and I have no software to actually do that in) and I don't know how to work blender yet#Ahem anyway#My actual tags now#Uhhhh#Robots#robot oc#ocs#... Skull?#Man I don't know how am I supposed to tag this#tender and loving affection for your dead and long gone creator but you are a robot/program that only gained sentience after their death#How about that huh#(first one to correctly guess the two things the design for the robot was inspired by gets. A cookie. Two cookies... My lemoncake recipe)#digital art
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or just get LibreOffice???
if you're subscribed to Microsoft word, you probably received an email recently saying they're upping their prices. Like, a lot. ($9.99/month instead of $6.99)
guess what though? you can log into your account, click Cancel Subscription, and get the option to continue your subscription at the same price WITHOUT their bullshit AI.
That's right, the new, higher price is actually a different subscription that includes AI that everyone is being opted into by force! What a cool and fun product that clearly everyone wants.
you can also choose to buy Word 2024 without AI for a single lump sum that will be yours in perpetuity, with no updates, for one computer.
Check your subscription if you need Word for work! Don't get duped into paying for something you might not even want
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💫👁️👁️
I'm still figuring Estelle out but Estelle is the type of person to try out different hobbies for a short time before sticking to Games on her MacBook, and printing flowers in her small collection of books is one of them
#oc shit#i know for a fact she read manga during her middle school and highschool era#she also pirated Computer drawing and drawn with a mouse for a while before saving up for a drawing tablet#****computer drawing software
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I really want to get photoshop because I know how to run it but I don’t want to pay for photoshop because of their shitty ai generator that they keep promoting when they’re literally nothing without the creativity of their users
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i know about spireąlm bc i love gossip but damn seeing some gifsets it kinda looks like someone tried to make something like guardian happen when ... the 2 leads aren't even 1/3 as charming you know
#the post-r1śe careers... dude who got caught cheating swore he's gonna retire seems like he forgot#another dude who kept yapping just like ąaron yan did back in the day. and also he hit the bingo in scandals spredsheet#the young dude went on to be the lead in that sci-fi type romcom drama i liked so much.....#plagiarism scandals even... pirated software ..
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This makes me want to scream
this can't be true can it
#it also reminds me of the#pirate software#yt short when he demo's heartbound to kids and they try and touch the monitor because#KIDS DONT KNOW WHAT CONTROLLERS ARE ANYMORE#please excuse my despair at our species' future its early
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i really should just like. take a BUNCH of screens and queue them up i love posting screens but i have such bursts of activity with it.
#rambles#i also wanna post more of kaori and yuusei (the gfs i keep making everyone look at sorry)#but obvs to take those i need my partner <3 because yuusei isn't mine#i also wanna maybe look into getting a cracked copy of photoshop#cus i mostly toy with reshade and then edit my pics th my art software which is less than ideal..#and ik photopia (i think that's it?) exists in browser and basically has all feature but i get frustrated with in-browser programs.#it's jsut ahh i get antsy with my pirating prgrams sometimes#i used to be a really big video editor (in the old homestuck editing community)#but i havent done that in ages cus my sony vegas is missing one of my fave plugins#and i just dont wanna go scrounging for the one i need because piracy makes me antsy#like i like pirating programs. it's scary though i get nervous abt my laptop
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So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
#Unity#Unity3D#Video Games#Game Development#Game Developers#fuckshit#I don't know what to tag news like this
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An adversarial iMessage client for Android
Adversarial interoperability is one of the most reliable ways to protect tech users from predatory corporations: that's when a technologist reverse-engineers an existing product to reconfigure or mod it (interoperability) in ways its users like, but which its manufacturer objects to (adversarial):
https://www.eff.org/deeplinks/2019/10/adversarial-interoperability
"Adversarial interop" is a mouthful, so at EFF, we coined the term "competitive compatibility," or comcom, which is a lot easier to say and to spell.
Scratch any tech success and you'll find a comcom story. After all, when a company turns its screws on its users, it's good business to offer an aftermarket mod that loosens them again. HP's $10,000/gallon inkjet ink is like a bat-signal for third-party ink companies. When Mercedes announces that it's going to sell you access to your car's accelerator pedal as a subscription service, that's like an engraved invitation to clever independent mechanics who'll charge you a single fee to permanently unlock that "feature":
https://www.techdirt.com/2023/12/05/carmakers-push-forward-with-plans-to-make-basic-features-subscription-services-despite-widespread-backlash/
Comcom saved giant tech companies like Apple. Microsoft tried to kill the Mac by rolling out a truly cursèd version of MS Office for MacOS. Mac users (5% of the market) who tried to send Word, Excel or Powerpoint files to Windows users (95% of the market) were stymied: their files wouldn't open, or they'd go corrupt. Tech managers like me started throwing the graphic designer's Mac and replacing it with a Windows box with a big graphics card and Windows versions of Adobe's tools.
Comcom saved Apple's bacon. Apple reverse-engineered MS's flagship software suite and made a comcom version, iWork, whose Pages, Numbers and Keynote could flawlessly read and write MS's Word, Excel and Powerpoint files:
https://www.eff.org/deeplinks/2019/06/adversarial-interoperability-reviving-elegant-weapon-more-civilized-age-slay
It's tempting to think of iWork as benefiting Apple users, and certainly the people who installed and used it benefited from it. But Windows users also benefited from iWork. The existence of iWork meant that Windows users could seamlessly collaborate on and share files with their Mac colleagues. IWork didn't just add a new feature to the Mac ("read and write files that originated with Windows users") – it also added a feature to Windows: "collaborate with Mac users."
Every pirate wants to be an admiral. Though comcom rescued Apple from a monopolist's sneaky attempt to drive it out of business, Apple – now a three trillion dollar company – has repeatedly attacked comcom when it was applied to Apple's products. When Apple did comcom, that was progress. When someone does comcom to Apple, that's piracy.
Apple has many tools at its disposal that Microsoft lacked in the early 2000s. Radical new interpretations of existing copyright, contract, patent and trademark law allows Apple – and other tech giants – to threaten rivals who engage in comcom with both criminal and civil penalties. That's right, you can go to prison for comcom these days. No wonder Jay Freeman calls this "felony contempt of business model":
https://pluralistic.net/2023/11/09/lead-me-not-into-temptation/#chamberlain
Take iMessage, Apple's end-to-end encrypted (E2EE) instant messaging tool. Apple customers can use iMessage to send each other private messages that can't be read or altered by third parties – not cops, not crooks, not even Apple. That's important, because when private messaging systems get hacked, bad things happen:
https://en.wikipedia.org/wiki/2014_celebrity_nude_photo_leak
But Apple has steadfastly refused to offer an iMessage app for non-Apple systems. If you're an Apple customer holding a sensitive discussion with an Android user, Apple refuses to offer you a tool to maintain your privacy. Those messages are sent "in the clear," over the 38-year-old SMS protocol, which is trivial to spy on and disrupt.
Apple sacrifices its users' security and integrity in the hopes that they will put pressure on their friends to move into Apple's walled garden. As CEO Tim Cook told a reporter: if you want to have secure communications with your mother, buy her an iPhone:
https://finance.yahoo.com/news/tim-cook-says-buy-mom-210347694.html
Last September, a 16-year old high school student calling himself JJTech published a technical teardown of iMessage, showing how any device could send and receive encrypted messages with iMessage users, even without an Apple ID:
https://jjtech.dev/reverse-engineering/imessage-explained/
JJTech even published code to do this, in an open source library called Pypush:
https://github.com/JJTech0130/pypush
In the weeks since, Beeper has been working to productize JJTech's code, and this week, they announced Beeper Mini, an Android-based iMessage client that is end-to-end encrypted:
https://beeper.notion.site/How-Beeper-Mini-Works-966cb11019f8444f90baa314d2f43a54
Beeper is known for a multiprotocol chat client built on Matrix, allowing you to manage several kinds of chat from a single app. These multiprotocol chats have been around forever. Indeed, iMessage started out as one – when it was called "iChat," it supported Google Talk and Jabber, another multiprotocol tool. Other tools like Pidgin have kept the flame alive for decades, and have millions of devoted users:
https://www.eff.org/deeplinks/2021/07/tower-babel-how-public-interest-internet-trying-save-messaging-and-banish-big
But iMessage support has remained elusive. Last month, Nothing launched Sunchoice, a disastrous attempt to bring iMessage to Android, which used Macs in a data-center to intercept and forward messages to Android users, breaking E2EE and introducing massive surveillance risks:
https://www.theverge.com/2023/11/21/23970740/sunbird-imessage-app-shut-down-privacy-nothing-chats-phone-2
Beeper Mini does not have these defects. The system encrypts and decrypts messages on the Android device itself, and directly communicates with Apple's servers. It gathers some telemetry for debugging, and this can be turned off in preferences. It sends a single SMS to Apple's servers during setup, which changes your device's bubble from green to blue, so that Apple users now correctly see your device as a secure endpoint for iMessage communications.
Beeper Mini is now available in Google Play:
https://play.google.com/store/apps/details?id=com.beeper.ima&hl=en_US
Now, this is a high-stakes business. Apple has a long history of threatening companies like Beeper over conduct like this. And Google has a long history deferring to those threats – as it did with OG App, a superior third-party Instagram app that it summarily yanked after Meta complained:
https://pluralistic.net/2023/02/05/battery-vampire/#drained
But while iMessage for Android is good for Android users, it's also very good for Apple customers, who can now get the privacy and security guarantees of iMessage for all their contacts, not just the ones who bought the same kind of phone as they did. The stakes for communications breaches have never been higher, and antitrust scrutiny on Big Tech companies has never been so intense.
Apple recently announced that it would add RCS support to iOS devices (RCS is a secure successor to SMS):
https://9to5mac.com/2023/11/16/apple-rcs-coming-to-iphone/
Early word from developers suggests that this support will have all kinds of boobytraps. That's par for the course with Apple, who love to announce splashy reversals of their worst policies – like their opposition to right to repair – while finding sneaky ways to go on abusing its customers:
https://pluralistic.net/2023/09/22/vin-locking/#thought-differently
The ball is in Apple's court, and, to a lesser extent, in Google's. As part of the mobile duopoly, Google has joined with Apple in facilitating the removal of comcom tools from its app store. But Google has also spent millions on an ad campaign shaming Apple for exposing its users to privacy risks when talking to Android users:
https://www.theverge.com/2023/9/21/23883609/google-rcs-message-apple-iphone-ipager-ad
While we all wait for the other shoe to drop, Android users can get set up on Beeper Mini, and technologists can kick the tires on its code libraries and privacy guarantees.
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2023/12/07/blue-bubbles-for-all/#never-underestimate-the-determination-of-a-kid-who-is-time-rich-and-cash-poor
#pluralistic#multiprotocol#interoperability#adversarial interop#beeper#reverse engineering#blue bubbles#green bubbles#e2ee#end to end encrypted#messaging#jjtech#pypushbeeper mini#matrix#competitive compatibility#comcom
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This! Yes, go to FOSS!! Learn how to use FOSS, learn how to make FOSS better.
LibreOffice is HUGE and it's GREAT and you don't ever have to touch MS again if you know how to take care of your stuff. STOP DEPENDING ON BIG TECHS!
Also, if you really really need it to be MS Office, just pirate it. Get the 2013 version or something. Go to the internet, learn how to pirate safely. Learn about trustworthy sites, about VPN and the Scene. Learn how to get cracked software. It's not some deepweb, just like put an r/ in front of the 🏴☠️ word or something, maybe you'll find something interesting, I don't know. It's a fucking big tech, don't get sad about license stuff or anything. They don't deserve your money, they don't give you an option to opt out, so you do it yourself.
CoPilot in MS Word
I opened Word yesterday to discover that it now contains CoPilot. It follows you as you type and if you have a personal Microsoft 365 account, you can't turn it off. You will be given 60 AI credits per month and you can't opt out of it.
The only way to banish it is to revert to an earlier version of Office. There is lot of conflicting information and overly complex guides out there, so I thought I'd share the simplest way I found.
How to revert back to an old version of Office that does not have CoPilot
This is fairly simple, thankfully, presuming everything is in the default locations. If not you'll need to adjust the below for where you have things saved.
Click the Windows Button and S to bring up the search box, then type cmd. It will bring up the command prompt as an option. Run it as an administrator.
Paste this into the box at the cursor: cd "\Program Files\Common Files\microsoft shared\ClickToRun"
Hit Enter
Then paste this into the box at the cursor: officec2rclient.exe /update user updatetoversion=16.0.17726.20160
Hit enter and wait while it downloads and installs.
VERY IMPORTANT. Once it's done, open Word, go to File, Account (bottom left), and you'll see a box on the right that says Microsoft 365 updates. Click the box and change the drop down to Disable Updates.
This will roll you back to build 17726.20160, from July 2024, which does not have CoPilot, and prevent it from being installed.
If you want a different build, you can see them all listed here. You will need to change the 17726.20160 at step 4 to whatever build number you want.
This is not a perfect fix, because while it removes CoPilot, it also stops you receiving security updates and bug fixes.
Switching from Office to LibreOffice
At this point, I'm giving up on Microsoft Office/Word. After trying a few different options, I've switched to LibreOffice.
You can download it here for free: https://www.libreoffice.org/
If you like the look of Word, these tutorials show you how to get that look:
www.howtogeek.com/788591/how-to-make-libreoffice-look-like-microsoft-office/
www.debugpoint.com/libreoffice-like-microsoft-office/
If you've been using Word for awhile, chances are you have a significant custom dictionary. You can add it to LibreOffice following these steps.
First, get your dictionary from Microsoft
Go to Manage your Microsoft 365 account: account.microsoft.com.
One you're logged in, scroll down to Privacy, click it and go to the Privacy dashboard.
Scroll down to Spelling and Text. Click into it and scroll past all the words to download your custom dictionary. It will save it as a CSV file.
Open the file you just downloaded and copy the words.
Open Notepad and paste in the words. Save it as a text file and give it a meaningful name (I went with FromWord).
Next, add it to LibreOffice
Open LibreOffice.
Go to Tools in the menu bar, then Options. It will open a new window.
Find Languages and Locales in the left menu, click it, then click on Writing aids.
You'll see User-defined dictionaries. Click New to the right of the box and give it a meaningful name (mine is FromWord).
Hit Apply, then Okay, then exit LibreOffice.
Open Windows Explorer and go to C:\Users[YourUserName]\AppData\Roaming\LibreOffice\4\user\wordbook and you will see the new dictionary you created. (If you can't see the AppData folder, you will need to show hidden files by ticking the box in the View menu.)
Open it in Notepad by right clicking and choosing 'open with', then pick Notepad from the options.
Open the text file you created at step 5 in 'get your dictionary from Microsoft', copy the words and paste them into your new custom dictionary UNDER the dotted line.
Save and close.
Reopen LibreOffice. Go to Tools, Options, Languages and Locales, Writing aids and make sure the box next to the new dictionary is ticked.
If you use LIbreOffice on multiple machines, you'll need to do this for each machine.
Please note: this worked for me. If it doesn't work for you, check you've followed each step correctly, and try restarting your computer. If it still doesn't work, I can't provide tech support (sorry).
#foss is awesome#please use open source#also fuck Microsoft#pirate microsoft#did u know they have old cracked software in the os bc some developer in the 2000s used a cracked version and they never licensed it#it's still in the operating system files#oh yeah all windows are a reskin with things added from vista#fun facts
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metal sonic runs on absolute dogshit spaghetti code. the combination of being one of eggman's earlier creations and all the years of hastily done software patches has led to his programming being an incomprehensible mess that nobody, not even eggman himself, can comprehend anymore. trying to update his software is like navigating the minotaur's labrynrh.
dont get me wrong, metal is still extremely powerful, he still functions, but also he has a pirated copy of zoo tycoon downloaded to his hard drive that if you try and delete it he won't boot up anymore. he has a bug that causes him to immediately destroy any cucumbers he comes across and ivo cannot fix it no matter how many sleepless nights he spends trying to.
and yet metal STILL manages to somehow be a genuine danger to sonic and co. this robot REFUSES to die
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Just so yall know project 2025 will also be cracking down on "degenerative content" which is everything I love and brings me comfort. Movies, video games, literature, online content. If they deem it "immoral" they will want to destroy it. Archive everything you love! Pirate everything! Download everything! Your favorite movies, plays, fanfics, video games. Buy books before they get banned. Invest in thumb drives, blank cds, dvds, get downloading software on your devices, print things if you can afford it.
#trump#donald trump#fuck trump#trump 2024#project 2025#online censorship#censorship#us elections#election 2024#lgbt#lgbtqia#lgbtq community#lgbtq#ao3#archive.org
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me when companies try to force you to use their proprietary software
anyway
Layperson resources:
firefox is an open source browser by Mozilla that makes privacy and software independence much easier. it is very easy to transfer all your chrome data to Firefox
ublock origin is The highest quality adblock atm. it is a free browser extension, and though last i checked it is available on Chrome google is trying very hard to crack down on its use
Thunderbird mail is an open source email client also by mozilla and shares many of the same advantages as firefox (it has some other cool features as well)
libreOffice is an open source office suite similar to microsoft office or Google Suite, simple enough
Risky:
VPNs (virtual private networks) essentially do a number of things, but most commonly they are used to prevent people from tracking your IP address. i would suggest doing more research. i use proton vpn, as it has a decent free version, and the paid version is powerful
note: some applications, websites, and other entities do not tolerate the use of VPNs. you may not be able to access certain secure sites while using a VPN, and logging into your personal account with some services while using a vpn *may* get you PERMANENTLY BLACKLISTED from the service on that account, ymmv
IF YOU HAVE A DECENT VPN, ANTIVIRUS, AND ADBLOCK, you can start learning about piracy, though i will not be providing any resources, as Loose Lips Sink Ships. if you want to be very safe, start with streaming sites and never download any files, though you Can learn how to discern between safe, unsafe, and risky content.
note: DO NOT SHARE LINKS TO OR NAMES OF PIRACY SITES IN PUBLIC PLACES, ESPECIALLY SOCAL MEDIA
the only time you should share these things are either in person or in (preferably peer-to-peer encrypted) PRIVATE messages
when pirated media becomes well-known and circulated on the wider, public internet, it gets taken down, because it is illegal to distribute pirated media and software
if you need an antivirus i like bitdefender. it has a free version, and is very good, though if youre using windows, windows defender is also very good and it comes with the OS
Advanced:
linux is great if you REALLY know what you're doing. you have to know a decent amount of computer science and be comfortable using the Terminal/Command Prompt to get/use linux. "Linux" refers to a large array of related open source Operating Systems. do research and pick one that suits your needs. im still experimenting with various dispos, but im leaning towards either Ubuntu Cinnamon or Debian.
#capitalism#open source#firefox#thunderbird#mozilla#ublock origin#libreoffice#vpn#antivirus#piracy#linux
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