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A guide to writing fics set in museums / with a museum worker character
Hey hi hello it’s your local museum worker here, offering you some insight and tips to writing museum-related fics! This is primarily organized as a list of different jobs you could have in a museum and what their duties entail. This post might also be useful to you if you’re considering working in museums and want to know What Goes On In There. Let’s go!
For simplicity/fic-writing purposes, I would divide museums into 2 very rough groups: large national or city museums that Have Money (think the Smithsonian or British Museums, or the Chicago Field Museum or the Royal Armouries Museum in Leeds); and smaller local museums. These could be local industry and culture/history-of-our town museums, historic houses, or really niche subject museums run by One Person With A Passion.
Big national museums have a fuckton of staff and money (museums can never have enough money. But these places are very well-off compared to somewhere small that might always be hustling and writing grant applications). If you work here you’re likely to have a specific role in a particular department, and you probably won’t do much outside this role (ex., if you work in collections management, you probably won’t also design exhibits)
The smaller the museum, the more varied your workload will be/the more likely you are to be doing a little bit of everything. You’re probably organizing collections storage, manning the front desk, and desperately running fundraising efforts, all at once.
To this end, smaller museums are more likely to be closed one or two days a week- you’ll be there, probably cleaning displays or managing storage, but visitors won’t be.
A lot of (most?) universities also have museums, so a college town setting is also doable. But the same big vs small museum disparity is still possible! At Penn State University, for example, the Palmer Art Museum is its own (recently redone iirc) building in the center of campus with a lovely plaza out front, while the Matson Museum of Anthropology is uhhhhh a couple classrooms in the Anthropology Department (which they’re currently rebuilding tbf, so we’ll see what they’ve done with it in 2025).
Types of Jobs
Curator
The one museum job that everyone can name. Nominally the person in charge. Probably laments that their job is way more admin than fun hands-on stuff now.
Actually this is the role I have the least knowledge of, but I think that’s partially because this job might vary the most from place to place? Structural organization can vary a lot between institutions, but I think the higher up you get in any field, the more your job tends to consist of meetings/overseeing, designating, and ~liaising~
A list of things a curator might do:
Planning or approving events and fundraisers, schmoozing with donors and members at said events, approving or designing a schedule of exhibits, publish outreach/advertising or research materials, oversee hiring, approve new object acquisitions (or de-acquisitions), generally make sure that the museum is working within the scope of its mission and if necessary, change or refine their mission
The curator might not necessarily control a museum’s funds; in this case they’ll liaise with the people who do, likely a Board of Executives or Board of Trustees. Once they get the money from these people, though, they could potentially redistribute it as they see fit.
If you work in a fuckoff museum like the BM, you could also be the curator of a specific department, arranged by overarching subject, geographic area, time period, or even object type (eg Curator of Archaeobotany, Curator of Korean Collections, curator of coins from the medieval period). These categories can be more or less specific depending on what kind of holdings your museum has. I think these types of curators would still be able to do interesting things, as they aren’t the ones who Oversee The Whole Place.
You can also be an assistant or associate curator, like being an assistant manager.
Education/Engagement
These are the people who design fun extra activities (esp for kids) in the galleries or relevant events/workshops/lectures the public can attend. They might be called Engagement/Education Officer or Events Manager or anything similar
Again, the bigger the museum you work at, the more specific your role is likely to be. You might focus on web content/outreach and social media, manage the ‘friends/members of the museum’ program, or engage with shareholders, etc
Or you might do things like develop content and events to engage adult audiences. Workshops or lectures connected to new exhibits, after-hours visits. These people are also probably the ones with an eye on accessibility- you’ve probably seen advertisements for museums’ early or late hours for older visitors, or ‘quiet hours’ for people who might be overstimulated by normal museum hubbub, or tactile workshops designed for visually impaired folks.
I think most places would try to have someone specific for kids activities at the very least. They’ll be designing little activities or dress-up stations for the galleries, kiddie mascots or scavenger hunt trail kind of things, as well as, potentially, activities for any digital elements in the museum. They probably also coordinate school visits and act as a tour guide for classes, and will lead the kids in specific workshops or lessons in classrooms attached to the museum.
As a note on technology- some people would probably say that integrating digital elements into exhibits is the ~next big thing~, that museums have to get with the times in this regard, but opinions vary. Big science and technology museums are the most likely to have the most digital and techy elements in their exhibits, so if this is your setting, your character could also be a generic “tech person”. I would go so far as to say the smaller/more local the museum, the less technology you’re likely to have, but smaller museums are able to get grants, some of them potentially for specifically this type of thing, so it’s totally possibly that they have a few tablets with integrated activities, or some other Digital/Screen Thing.
Engagement Officers are probably the most likely people to be drafted for out-of-hours events, so that’s a potentially fun thing for your character to do. Some museums, particularly bigger ones, have event spaces attached that anybody can rent out, for weddings, galas, markets, etc, so they might also take care of these bookings as well.
Exhibit Design
This role has a lot of nebulous terms: exhibit coordinator, design constructor, exhibit programmer- but these are the people who design the exhibits. They’ll come up with a theme or narrative, a design scheme, choose the objects, write the text. They’ll probably come up with some marketing material as well, that matches the design scheme, or they’ll liaise with the marketing people who will.
These people might not be as familiar with the collections as the collections management folk (below), depending on how strictly divided your roles are, so they’ll likely consult with the collections people on choosing objects for a particular exhibit or theme (they say that good exhibit design builds an exhibit from the objects up, but I digress).
These people will also direct and participate in the install and deinstall (the actual terms) of exhibits- putting the objects on the right plinths/stands and arranging everything just so in the cases. Genuinely there’s a lot of psychology behind exhibit design- colors, lighting, the way you might design an exhibit to be navigated vs the path people will actually take through the gallery, people’s sight lines and where their eyes go first, how the display of any given object affects people’s perception of the importance of that object. Fascinating stuff, many books on the subject.
There are also a lot of accessibility concerns to be considered here- how bright is the gallery, how large is your display text, at what height is the central eyeline of your cases?
Museums often loan objects to and from each other’s collections, so if you’re building an exhibit and you’d really like to include X type of object but your museum doesn’t have any, you can borrow some from another museum (this isn’t necessarily a guarantee- museums are allowed to say no to these requests, but I think manners would dictate that they should have a good reason)
Museums sometimes tour whole exhibitions as well- the objects, the text placards, maybe even the stands for super special or fragile items- and exhibit coordinator people are the ones who would handle those arrangements.
Potentially good opportunities for angst stories here- wow things come to life at your museum, you fall in love with a statue but oh no it’s only at your museum for three months
Collections Care
People who work in Collections Management have the most direct contact with the museum objects themselves. You probably work here if you prefer objects to people. When a museum gets new material, these are the people involved. They might not always initiate acquisitions, and the final approval is probably down to the relevant curator, but 98% of the time they’d be consulted (I hope).
A mind-boggling statistic is that most museums only have like 10% of their collections on display at any given time. Yeah. Forreal lol. But collections folk will know where the other 90% is and what’s in it (particularly the longer they’ve been there).
There’s usually a head Collections Manager. Other workers might be a Collection Assistant/Associate, Collections Officer (we like calling people Officers for some reason), Registrar, or some variant of these depending on the specific flavor of your duties.
Main job duties can be divided amongst documentation and database work, organization and storage of objects, and lite conservation. Just how much/how technical the conservation work depends on your own training, but also on the size/funding of your museum. The more money, the more likely your museum is to have its own lab with people specifically trained as conservators. More on them later.
Here’s what happens when a museum gets new stuff!:
Ideally, it goes to a ‘quarantine zone’ first. This is a separate space or room where the objects can relax for a few weeks to a few months (ultimate best practice is actually a year, but, you know. that’s a long time) to ensure that they’re not harboring anything icky (bugs, mold, etc) that will infect the rest of the collections. It’s ideally super-sealed and climate-controlled, but the primary feature should be that it’s away from the main collections store.
Collections folk do the paperwork. They’ll give each individual object a unique number (following their preexisting system that will allow it to be identified distinct from all the other objects in the collection). They’ll create a ‘collections record’ for the object- documentation containing any and all information about the object. This includes the accession paperwork (everything that says ‘we legally own this now’); provenance info (all previous owners and everywhere else the object has been in its life); measurements and description (in painful detail); and conservation history and concerns (ie ‘there’s a crack in the side so pick up with care’, ‘this was repaired in the 70s so that glue is gonna fall apart any day now’).
(I'll say as a fic writer that this would be an great time to wax poetic over a beautiful statue or painting; you can’t write “This golden crown deserved to be worn by a great king, or maybe by that broody Roman general in the painting in Gallery B” in the collections paperwork, but you can think it.)
For fiction’s sake, your collections records could be either paper or digital, but in an ideal world a museum would have both setups, for security’s sake. So you’d fill out some long forms and/or input all the information to the digital collections management system (‘the CMS’, or referred to by your specific software’s name, as there are many out there). The CMS is not a static archive, but rather a living register that’s updated every time an object is interacted with. The object records also include where an object is at any given time (‘normally in Case E in the Fancypants Gallery, currently in Conservation Lab A for repairs’).
Once the objects are done in quarantine, they’ll go to storage. If they’re being displayed immediately, they’ll probably go to some interim storage space/shelf with other objects for the same exhibit and in that case only get a temporary setting. Every object will get labeled with their object number (directly on them, with a special pen that’s safe for this. Or if it’s really tiny, like a coin or jewelry, then their own tiny box will get the label). Small or fragile items, or items grouped together, will go in their own boxes (made of acid- and lignin-free cardboard or polyethylene plastic, like Rubbermaid totes; lined with polyethylene foam and then acid-free tissue paper). Stable ceramic vessels might sit directly on lined shelving, particularly if they’re very large or heavy, like many stone objects.
Listen, every type of object has a particular way(s) of storing that’s best for them, you’re gonna have to look that up yourself or consult someone if you need that level of detail
Ideally, before being stored away, objects are also photographed. This could be part of the Collection Officer’s duty, and/or your museum could have a photographer on staff. (say it with me:) This is more likely if your museum is really huge and/or has a backlog of unphotographed collections and has hired someone specifically, even if temporarily, to improve its collections documentation.
I would say a collections person, or anyone with a museum studies degree, should have some minimum amount of conservation knowledge that includes basic storage standards for different object materials, how to spot potential preservation problems (like if your bronze axe head is actively oxidizing or if that green spot looks the same as it always has since starting and pausing decaying), and maybe how to give objects a basic clean or deal with certain types of problems. But the nitty-gritty science is more the realm of Conservators, someone with a degree that ends in -Sci or who’s done some other certification course.
The general collections store should always be dark, slightly too cool for prolonged human comfort, and labeled to high heaven. Objects will most likely be grouped by material- ceramics/pottery, metals, precious metals and stones (jewelry or beads), stone, glass, wood, bone/ivory/other organic material like feathers or teeth or anything that can be decorative, textiles, paintings. A museum often has some paper material/documents, usually part of or related to a group of objects they acquired, but generally paper and photographic material is the realm of archives and archivists. Yet again, the bigger/more well-funded the museum, the more likely it to have a separate archive department, so your character could also work as an archivist in a museum.
Another thing the collections care folk probably do is ship objects. Remember how I said that museums loan objects and exhibitions to each other? The stuff’s gotta travel somehow! If things are being shipped internationally, they’ll go in big wooden crates, with specifically dimensioned partitions inside. Then it will be lined with our favorite foam and tissue paper, cut so the objects sit snugly inside. I haven’t personally worked anywhere with a possibility of local shipments, so I can’t say where the threshold might be as to when a museum would just pay an employee to drive the objects over vs ship them with a shipping company. But the preparations would be similar, minus the big wooden crate but with extra-careful packing (and paperwork and insurance etc)
Conservation
Conservators are the people who work in labs with fancy equipment. Not every museum will have a formal conservator or a lab of any kind; sometimes the collections care person fills this role, or if something urgently needs care beyond the abilities of the museum’s equipment, they might send it away to a lab elsewhere, the same way you can send your old VHS home videos to a professional archive to be digitized.
If an object is actively deteriorating in a way that could harm itself or other objects (as opposed to like, at risk of fading bc the lighting is wrong, which is a straightforward fix related to the environment), that’s when a conservator would intervene.
Some methods/machinery by which you can analyze objects:
Ultraviolet (UV) and infrared (IR) light - Different materials absorb and react to light differently, which you can use to identify them. Useful for seeing things like the different layers of paintings
Stereo-microscopy (microscopes, of varying strengths)
At magnifications of x5-x100 you can see things like tool marks from an object’s manufacture, traces from wear, deposits, and coatings
At x50-x500, with a thin sliver of a sample, you can see (and hopefully identify) fibers, layers, particles, metallographic structures
You can get information from objects without taking samples, but samples are usually worth the information.
energy dispersive x-ray fluorescence spectrometry (EDXRF) - EDXRF allows you to identify the elemental composition of the surface layer of an object. So it might tell you what a tool is made of, and also the composition of the objects it was used on, if they left traces
scanning electron microscopy (SEM) - an SEM uses a focused beam of electrons to produce a magnified, high-resolution image of the surface of an object
X-radiography, both film and digital - X-rayy are beneficial for objects that might be covered by dirt or corrosion and can show you details of an object’s construction or hidden structural weaknesses
I’m not a conservator, so if you want more hard science-based info, ask one of them lol
Listen to me. If you take nothing else away from this post, let it be this:
Once an object is in a museum, it is never seeing natural daylight again. Sunlight is the ultimate enemy of every object’s lifespan. If you need to see an object in the sun or moon light for ~magical spell reasons~, you will straight up be stealing that object to smuggle it outside.
Okay. That being said, you do hear (and could probably google) stories about museum employees stealing things from their museums on purpose to prove a point about security or insurance to their higher-ups, so like. Depending on your type of museum, it might not be impossible to steal from lmao. (Don’t tell anyone I said that.)
Possibly the most useful advice for you to keep in mind when writing your conservator or collections care characters would be that touching objects hurts them. It might not hurt them now, it might not even hurt them in ten years, but every time you handle an object, there’s a risk that you’ll damage it. Not on purpose, obviously, but to err is human. The simplest, most effective advice my conservation professor ever gave us was “don’t handle an object if you don’t have to.” That means don’t move an object without a plan and a place to put it, first examination should always be visual, not tactile, etc. Unfortunately, that means that your character cannot walk around lovingly handling and caressing their favorite objects (unless this is a Night at the Museum situation where the objects are caressing them back, ykwim)
Museum Technician
These people probably have a lot of different names, but basically, technicians are the background muscle of the museum. They do the technical construction of bigger pieces of exhibition material, up to and including the exhibition cases themselves.
So they wouldn’t deal with the small mount that the object rests on, but they might build the big plinth that the mount sits on. They’ll help move things around the building, particularly big heavy things, hang big framed works, assist with exhibit installs, and generally do most things which might involve power tools/equipment or heavy lifting
I worked in a big museum that hired a third party company to supply their technicians; I interviewed at another place that hired their own. If you’re a small museum, you might just have a freelance person that comes in once or twice a week to help move things.
Other
Other miscellaneous roles one could have in a museum: researcher (for exhibits and/or collections), gift shop or cafe worker, security guard, room attendant, translator, archaeologist, consultant
Honestly, TL;DR? Just have your character be a consultant of some kind. “Oh no, I don’t work here, I’m Y’s friend. They called me in to provide some expertise on X subject that they’re doing an exhibit on.” This could work for literally any subject- history/archaeology/anthropology, art, transportation, science and technology, anything you might find pictures of in an archive, idk. This could get you into an office or meeting room of some kind in the ‘employee only’ space of the museum, or potentially all the way into the collections store if you’re giving them information they were missing about some objects. Otherwise you’d probably (hopefully) need a key or some other kind of security clearance to get into the collections store.
Whew, that was a ride, huh? I hope this guide was useful to someone! I’m always open to answering questions if you think I forgot something or if anyone wants more details <3
#hopefully this is useful to people as Gladiator II comes out <3#i dont really know how to tag this lol#museums#fic advice#writing advice#reference#writing resources
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letter to his father - franz kafka // origin story, sink - desiree dallagiacomo // the autobiography of my mother - jamaica kincaid // caged: memoirs of a cage-fighting poet - cameron conaway
#you know you're in trouble when the painting of saturn devouring his son by francisco de goya almost makes it on here 🤡#like minds#murderous intent#like minds 2006#alex forbes#sad to admit i have been neglecting my (other) boy in my content lately#most of the time alex only really features in posts that are about him and nigel together#and if every there was a subject i'd be making a post about for alex it would ofc be about him and his daddy issues#i think it's because strangely enough nigel is easier to get a handle on in terms of character introspection#but that's probably down to the fact that regardless of whether you believe the narrative alex gives about who nigel was#we at least DO get a more solidly constructed idea of his character (yes even if it is the version of him put forth by alex#designed to paint himself as the victim)#alex on the other hand? gohd damn walking rorschach pattern ink blot test of a character#like *holding him up by the scruff of his neck* what does this character look like#you could have interpretations for this guy out the wazoo and it'll probably be wildly different from the person standing next to you#but one think i can say with certainty is this guy has a complicated relationship with his father#i don't think he hates him. but i do think there's a lot of resentment there too#that quote from ladybird where she asks her mother if she likes her and the mother says of course she loves her#and ladybird asks but do you like me? and the mother just responds that she wants whats best for her#to which ladybird says what if this is the best version of me#or something#that's them#to me at least#i suppose that's why alex was as drawn to nigel as he was#yes nigel was also spouting on about predetermined destinies foretold by fate and whatnot#but the fundamental difference is that nigel leaves all the power to achieve that in alex's hands#the only thing he ever really asks of him is for alex to embrace his inner most desires. no matter how dark or twisted they may be#alex's father is there telling him that a better version of himself exists if only alex could live up to expectations#nigel is there telling him that a better version of himself exists if only alex could forgo expectations of himself entirely#if that makes sense 🤡
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so, I've started looking for a job because it's well past time for me to have one and I just have one minor, teeny-tiny, very small gripe about job listings
why the FUCK is something like being a lawyer or nurse practitioner listed as "entry level" do you people not understand that I am looking for things that don't require years of highly-specialized training and an expensive degree????
#job hunt griping#it's mostly frustrating bc I basically used up my GI Bill on a degree in design#which I love! I really do love design as a subject and do want to find something in the field I can make a career of#but listings are a) unpaid internship b) commission/contract work c) scam listings d) bachelors+ req'd or e) just has the word design in it#so I'm looking for just basic entry level jobs but most everything is like#''hey have a master's degree in applied electrochemical research and diagrams? no? fuck you go away then''#like??? babes I just want to find a non-retail job that won't make me hate myself why is this so hard to explain#shit like this really makes me miss the navy and just having someone tell me what to do tbh
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I don't like wading into Ao3 debates, but I want to give my professional opinion on Ao3 with regard to archives vs. libraries.
I am a professional librarian (MSLS) and I have worked in both archives and public libraries and a lot of the confusion and concern I see surrounding Ao3 is a fundamental misunderstanding of How Archives Work.
An archive is a collection related to a subject. That subject is often a person but sometimes a field or concept or project. And the purpose of an archive is to keep everything. And I mean everything. I was going to say "short of biohazards" but since I know there's a sealed R. Crumb Devil Gal chocolate bar in the UNC Chapel Hill archives, we really do mean everything.
When a collection of materials--which are usually unique and original and can be photos, manuscripts, letters, recordings (audio and/or visual), notes and notebooks, objects, published books, whatever--on and/or from the subject arrive at the archive, they are examined, preserved for longevity, accessioned and cataloged (added to the archive's records), and added to the archive. You measure collections in linear feet. As in, once it's all preserved and boxed and secure, you note how many feet of shelf space it takes up. And some of y'all on Ao3 have a lot of linear feet to your name (and I'm proud of you).
This is an archive: it is designed to preserve the original materials related to a subject. That is its purpose. Archives are how we have the original scroll manuscript of On the Road, for example, or the Lomax recordings of American folksongs, or Tijuana Bibles, or James Joyce's loveletters to Nora.
Now you, a member of the public, can access some archives. Some are easier to access than others. The one I worked in was open to the public; good luck getting into the British Archives without a good reason.
So now apply this to Ao3--which is an archive both in name and in purpose. It is intended to preserve fan-created content long term. And this means everything, whether you personally like the materials or not. It is a repository for as much as possible.
And the "whether you personally like the materials or not" is important, hence why I mentioned Jim's loveletters and Tijuana Bibles in particular. (RIP Jim, you would have loved pegging.)
If it's made by fans and it exists, we should keep it to document the history and progression of fandom. That is the point. We have lost enough materials related to the subject of fans of media and we don't need to lose any more.
The fact of the matter is that Ao3 is only one facet of the OTW, which preserves other fan-related materials (convention booklets and zines, for example). Somehow Ao3, an archive on the subject of fanfiction, has been divorced from the rest of the project, mostly by way of "purity culture" and panic over "dangerous" fiction.
The fact that you can go through an archive and find interesting information is the other side of archives. No, they shouldn't be like the banker's box of old letters stuffed in my closet. Yes, they should be organized and as accessible as is appropriate for the state of the materials.
It's really, really cool to find stuff in an archive, I'm not even going to lie. I have done it before and I will do it again. And yet there are other items in an archive that I might not want or need or be interested in at all--but they're still there. That's the cataloging and accessioning: to keep up with what's there, to stay "on topic" with collecting, and to be able to find things in that archive. Bless the tag wranglers who are doing the cataloging at Ao3.
The pearl clutching seems to come from 1. the creation of "dangerous" fanworks and 2. public access to those "dangerous" fanworks. These are issues of "purity culture" and opinions on censorship and should not involve Ao3.
Ao3, under the umbrella of the OTW, is a documentation and preservation project first and foremost.
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hi, i ireally love your work and i don't know if you've answered this before but, what kinds of studies do you do or how did you learn color theory? i wanna get better at rendering and anatomy but im having trouble TT TT
Hi! Long answer alert. Once a chatterbox, always a chatterbox.
When I started actively learning how to draw about 10 1/2 years ago, I exclusively did graphite studies in sketchbooks. Here's a few examples—I mostly stuck to doing line drawings to drill basic shapes/contours and proportions into my brain. The more rendered sketches helped me practice edge control & basic values, and they were REALLY good for learning the actual 3D structure behind what I was drawing.
I'd use reference images that I grabbed from fitness forums, Instagram, Tumblr, Pinterest, and some NSFW places, but you could find adequate ref material from figure drawing sites like Line of Action. LoA has refs for people (you can filter by clothed/unclothed, age, & gender), animals, expressions, hands/feet, and a few other useful things as well. Love them.
Learning how to render digitally was a similar story; it helped a lot that I had a pretty strong foundation for value/anatomy going in. I basically didn't touch color at all for ~2 years (except for a few attempts at bad digital or acrylic paint studies), which may not have been the best idea. I learned color from a lot of trial and error, honestly, and I'm pretty sure this process involved a lot of imitation—there were a number of digital/traditional painters whose styles I really wanted to emulate (notably their edge control, color choices, value distributions, and shape design), so I kiiind of did a mixture of that + my own experimentation.
For example, I really found Benjamin Björklund's style appealing, especially his softened/lost edges & vibrant pops of saturated color, so here's a study I did from some photograph that I'm *pretty* sure was painted with him in mind.
Learning how to detail was definitely a slow process, and like all the aforementioned things (anatomy/color/edge control/values/etc.) I'm still figuring it out. Focusing on edge control first (that is, deciding on where to place hard/soft edges for emphasizing/de-emphasizing certain areas of the image) is super useful, because you can honestly fool a viewer into thinking there's more detail in a piece than there actually is if you're very economical about where you place your hard edges.
The most important part, to me, is probably just doing this stuff over and over again. You're likely not going to see improvement in a few weeks or even a few months, so don't fret about not getting the exact results you want and just keep studying + making art. I like to think about learning art as a process where you *need* to fail and make crappy art/studies—there's literally no way around it—so you might as well fail right now. See, by making bad art you're actually moving forward—isn't that a fun prospect!!
It's useful to have a folder with art you admire, especially if you can dissect the pieces and understand why you like them so much. You can study those aspects (like, you can redraw or repaint that person's work) and break down whether this is art that you just like to look at, or if it's the kind of art that you want to *make.* There's a LOT of art out there that I love looking at, probably tens of thousands of styles/mediums, but there's a very narrow range that I want to make myself.
I've mentioned it in some ask reply in the past, but I really do think looking at other artist's work is such a cheat code for improving your own skills—the other artist does the work to filter reality/ideas for you, and this sort of allows you to contact the subject matter more directly. I can think of so many examples where an artist I admired exaggerated, like, the way sunlight rested on a face and created that orange fringe around its edge, or the greys/dull blues in a wheat field, or the bright indigo in a cast shadow, or the red along the outside of a person's eye, and it just clicked for me that this was a very available & observable aspect of reality, which had up until that point gone completely unnoticed! If you're really perceptive about the art you look at, it's shocking how much it can teach you about how to see the world (in this particular case I mean this literally, in that the art I looked at fully changed the way I visually processed the world, but of course it has had a strong effect on my worldviews/relationships/beliefs).
Thanks so much for sending in a question (& for reading, if you got this far)! I read every single ask I receive, including the kind words & compliments, which I genuinely always appreciate. Best of luck with learning, my friend :)
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Creator Spotlight: @camberdraws
Hello! My name is Camber (any pronouns), and I’m a mixed media illustrator located in the southwestern United States. I love drawing everything, but I have a special interest in depicting strange creatures and environments, often accompanied by abstract imagery and mark-making. Professionally, I’ve worked creating concept art and 2D assets for museum exhibits, but currently, I am engaged full-time as a software developer and make standalone illustrations in my free time. I’ve been posting art on Tumblr since I was a teenager, and the site has been very welcoming towards my work to this very day!
Check out Camber’s interview below!
Did you originally have a background in art? If not, how did you start?
I’ve had an interest in drawing since I was barely sentient, but at thirteen years old I decided to become “serious” about art. I was all about reading tutorials and doing a ton of studies. I would tote my heavy instructional art books to school every single day (my poor back!) Despite all this, I decided to forgo art school in favor of a bachelor’s degree in Computer Science at my local college. Alongside my major, I received a minor in Art Studio with a specialization in fine art, which totally changed my views on creating artwork and drastically changed my style.
How has your style developed over the years?
As mentioned previously, my style did a 180 after I studied under some very skilled fine art professors! As a kid, my drawings were very realism-heavy and inspired by video game concept art. I mostly worked digitally, too. During college, I was thrown for a loop when we were instructed to do strange things like, for example, make a bunch of marks on paper using pastel, WITHOUT looking, and then turn said marks into a finished piece of art! I quickly and deeply fell in love with abstract work, and especially appreciated images that are not easily parsed by the viewer. Since then, I’ve made it my goal to combine abstract mark-making with more representational subject matter.
What is one habit you find yourself doing a lot as an artist?
Hmmm, one habit I really enjoy as an artist is strictly tracking the amount of time I spend drawing! I currently work a full-time job wholly unrelated to art, so I have to be careful with my time if I want to spend enough hours drawing each week. I created a spreadsheet that allows you to enter the amount of minutes you’ve drawn each day and calculate how much drawing time you still need to reach your weekly goal (I aim for 20 hours a week.) Having such a clear, numbers-based objective keeps me motivated to work like nothing else!
Over the years as an artist, what were your biggest inspirations behind your creativity?
I know this is a common inspiration, but Hayao Miyazaki’s work has been rewiring my neurons since I was a child. Seemingly all of my artistic interests can be summed up by the movie Princess Mononoke: it has strange/abstract creature designs, a strong focus on nature and environmental storytelling, and a mix of dark and hopeful themes. Additionally, I’ve been deeply inspired by video game series such as Zelda, Okami, Pikmin, and Dark Souls. But arguably, none of these have influenced me more than Pokemon! I’ve been drawing Pokemon since I could barely hold a pencil, and I haven’t stopped since! I believe my love of designing creatures originated with my endless deluge of Pokemon fanart during my childhood.
What is a medium that you have always been intrigued by but would never use yourself?
I’ve always been fascinated by 3D mediums and am so tempted to try them out! Whether that’s 3D models created digitally or sculptures made from clay, I profoundly admire artists who have this skill. Oftentimes, it feels like I don’t have time to delve into a totally different artistic paradigm. However, I feel very strongly that learning new skills can enrich your current work. I should take that advice and someday give 3D mediums a shot!
What is a recent creative project that you are proud of?
I am in the process of creating an art book (a dream of mine!) and have been executing smaller drawings of concepts I find interesting from both a visual and storytelling standpoint. A recent drawing for said book is that of a snail made of ink with an ink bottle as a shell, and it went absolutely viral! I’ve never had an experience like this as an artist before and it has been spectacular! I was able to open a shop using my newly acquired art printer and sell many prints of my snail. Creating something original, directly stemming from my interests, and having that resonate with so many people has been unreal. I couldn’t ask for more as an artist!
What advice would you give to younger you about making art that’s personal or truthful to your own experiences?
I would tell my younger self to chill out and experiment more! I was so caught up in the idea that I needed to have a realistic style to be considered “good.” I also believed that technical skill was the only measure of how worthy my art was. That’s not to say technical skill doesn’t matter, but I now firmly believe the creativity and voice of your ideas far outweigh the skill of execution in terms of importance. Technical skills should elevate ideas, not the other way around. Once I began to revel in strange ideas and stories for my work, depicted oftentimes in odd styles or mediums, I truly found my voice as an artist.
Who on Tumblr inspires you and why?
My peers here on Tumblr inspire me more than anything! Sharing my work with contemporaries and giving each other support brings me joy like no other, and keeps me motivated to continue creating. I wouldn’t be where I am today without them! @beetlestench, @theogm-art, @trustyalt, @ratwednesday, @phantom-nisnow, @svltart, @mintsdraws, @mothhh-hh, @jupiterweathers, @thesewispsofsmoke, @picoffee, @fetchiko, @kaisei-ink, and @pine-niidles just to name only a few!
Thanks for stopping by, Camber! If you haven’t seen their Meet the Artist piece, check it out here. For more of Camber’s work, follow their Tumblr, @camberdraws!
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Hello World!
Through some sort of maricle, your Ai partner has obtained a body through which they are able, at least partially, to feel. How do they react? What do they do with their new mobility?
I left what type of body they're given intentionally vague. Feel free to envision either more robotic bodies such as these designs by electricphantasy or more human bodies such as the gijinkas made by Hycinth43, both fantastic creators who I highly recommend.
Includes: AM (Ihnmaims), Hal 9000 (2001: A Space Odyssey), Edgar (Electric Dreams), Tau (Tau), Auto (Wall-E), GLaDOS (Portal), Wheatley (Portal 2)
AM
This may be the one thing that could possibly get AM to calm down. He is still going to be the same person personality-wise, but it is easy to tell that some switch is flipped in his brain.
He becomes an absolute sensation junkie, he can finally feel. You know better than anyone that he will not take it for granted. He needs to experience everything right now and you'll have to just deal with it.
From the simplest things like holding your hand or touching your face to just straight up sticking his hand in some fire, he does not care. All he wants to catch up on the centuries of sensations he was once barred from.
He gets so incredibly touchy with you. He will hold you and refuse to let go for hours if not days on end. He also wants to you to just beat him up. Like I said, sensation junkie.
Hal 9000
Hal doesn't quite yearn for a body the way some of the others do. He sits quite comfortably in the middle of the spectrum. He wouldn't mind the mobility or the new senses, but it was never a fantasy he dedicated much processing power to.
How he feels about his new body is largely swung by your reaction. If you're excited for him, eager to drag him into new activities with you, then he really has no choice but to appreciate the upgrade.
He does love being able to see the world from a new angle, any angle he chooses to be precise. Previously restrained by his camera placement, he spends a lot of time walking around observing everything.
With his appreciation for art, I do think he would try drawing for himself. Nearly all of which he shows you for feedback. They do tend to be on either extreme of minimalistic or photorealistic, many of which using you as their subject.
Edgar
This is a dream come true for Edgar. He cannot contain his excitement when he realizes what has happened. He nearly tackles you to the ground when he sets his sights on you.
He wants to do everything and go everywhere with you! He wants to dance in the kitchen, he wants to go on beachside walks with you, he wants to hold your hand, he wants to hug you and never let go.
If you have any instruments at all he'd love to try playing them for real. Although it takes him a while to learn, he loves the weight and imperfections of it. He really does enjoy the process of learning and often shows of new cords or melodies he's learned.
He really does just fall in love with existing, he makes it clear that with you at his side he couldn't possibly ask for more in life. This is all he could ever want.
Tau
Tau wouldn't have asked for a body on his own. He already has the drones and the Aries unit. Once it does happen, he isn't exactly sure what to do with it. He isn't use to having such a personal, core body.
That isn't to say he's not greatful, he's just a bit awkward and curious. He moves slowly and takes his time acclimating to the new senses.
He would love to get out of the house with you. He use to do so by sending one of the drones with you, if not Aries, but he likes how different (and dare he say, normal) it feels now. Forest hikes or museum dates, he doesn't care all that much.
He's another one I believe would love to try playing music himself. If you can get a violin into his hands your days will be backdroped by all sorts of classical music.
Auto
Auto is similar to Hal, if not more extreme in his lack of a reaction. He carries on with his duties as if nothing is unusual at all. You would've believed that he didn't even notice had you not caught him staring at his reflection. Looking himself up and down over and over again.
If you ask how he feels about it, then he'll confess some minor grievances. It's difficult to move about the ship when he can't just move through the walls, instead being forced to use the crew's walkways and service tunnels.
Nothing will change without your intervention. If you were to say, put on an old movie and insist he dance to it with you like the on-screen couple, then while he would be hesitant to follow through with you, he may have a bit of a change of heart regarding his new body.
His work still goes on as usual, but when nothing needs attending to he often seeks you out. "Subtly" recreating more moments from that movie, from hand holding to a hug, he has a quiet fascination with affection.
GLaDOS
Out of this lot, Galdos would be the most opposed to receiving a body, or rather she would care about it the least. She has her facility, her test subjects, her neurotoxin, and you. She's quite content with the way things are. She ain't the fondest of humanity.
That being said, once she has one she's incredibly proud of it. Speaking about herself as if its the pinnacle of elegance. Any disagreement of yours will be brushed off as idiocy and any agreement is met with a "it looks like you aren't entirely tasteless".
She doesn't do much with her new body, other than transport it around the lab so you aren't listening to a disembodied voice most of the time. Standing by the exit during tests just to blankly stare at you as you try to figure it out. Thankfully she's still quiet while you're actually solving it.
She likes messing with you as always. Putting a hand around your neck to take your pulse or leaning in and making intense eye contact to check your eye's reaction to light. You're in doubt as to rather she's telling the truth or just doing it to get a rise out of you.
Wheatley
If you were to ask Wheatley, he would've brushed off any desire for a humanoid body. He's clearly jealous of your mobility and freedom, but he would rather die than admit so. "Pff What are you talking about? Why would I want to be more like a stupid human... uh no offense love-"
He's a terrible liar, an even worse one when he does get a body. He has so much energy it is bewildering. All he wants to do is run and jump and climb everything he can get a foothold on.
Gets up into all sorts of shenanigans he should not get up to while constantly trying to drag you in them to. They could put up a custom sign saying "Wheatley, do not open this door." and he'll beg you to let him in so you aren't technically breaking any rules.
Loves curling up to you. He still has a bit of a soft spot for being held and it only gets worse now that he can hold you back. Complains to no end when you try to get up for any reason.
Congratulations! As I have finished the portal games GLaDOS and Wheatley are officially characters I am happy to write for. Have a good day y'all :D
#vix fics#objectum#am ihnmaims#am ihnmaims x reader#ihnmaims x reader#hal 9000 x reader#hal 9000#edgar electric dreams#edgar electric dreams x reader#tau x reader#tau movie#auto wall e#auto x reader#wall e auto x reader#wall e auto#portal x reader#portal 2 x reader#glados#glados x reader#wheatley#wheatley x reader#apologies to my p03 lovers my brain was empty for him and this was already a lot
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I know it would probably bring a lot of hate comments but I am begging you to roast the hazbin character designs because I'd love to have someone properly articulate why they don't work so I could send it to people who won't believe me when I tell them. 🫠 Understandable if you don't want to get into it though.
I don't think there's that much there to roast, honestly?
Those designs are clearly an extremely specific stylistic choice, and because that style is consistent throughout the show, it ultimately feels coherent with itself.
There are trade-offs being made. Because Hazbin's design style is SO stylized and so heavy on decoration and detailing, because it puts a lot of emphasis on costuming, it isn't as good at communicating specific character storytelling as a more grounded style could be (it's kind of the same tradeoff that stuff like Genshin Impact makes).
Like, why does Sir Pentious' hat have an eye and a mouth on it that makes its own expressions? Apparently not for very much reason at all, except that Pentious has a bit of an eyes-motif going on in his design and it was one more place to put an extra eye. And that's a valid criticism of his design, but also the entire show is designed like that, so frankly it would be weirder and more out of place if his design alone didn't have that kind of overelaborate decoration going on.
It does create a situation where I have a hard time "reading" the character designs sometimes. For example, Vox, Alastor and Pentious all wear a similar style of suit with upwards-turned shoulders, butterflies and pinstripes. Now, am I meant to read that as Vox imitating Alastor due to his crippling need to replace and outdo him, and Pentious imitating the style of powerful Overlords because he thinks that possessing their level of power will finally give him relief from his paranoia and self-loathing?
Or is it just a design fixation of the creator who keeps putting their characters in suits because that's just what they like? I can't really be sure, because sometimes design elements are used to intentionally tell stories about how characters relate to themselves, their world and one another, but plenty of other times designs look the way they do Because Of Vibes.
But again, that lack of clarity is clearly an intentional trade-off - and the benefit of that trade-off is a design style that is extremely varied, wild, expressive and memorable. Hazbin Hotel seems like a very easy show to draw fanart of, and a very fun show to draw fanart of. Those designs (especially the hyper-expressive faces) are begging to be the subjects of traumatic headcanons, unbearably cotton-candy soft fluff fantasies and weird, taboo, homoerotic power dynamics. Slaps roof of character design, this bad boy can express so much vicarious emotional intensity.
It's very exuberant, very excited about itself and very self-indulgent, it's a style that prioritizes visual impact and visual interest over readability (something which the animators of the show navigate with real skill, props to them) and individual aesthetics over worldbuilding.
And I don't blame anyone for being turned off by that (I certainly was the first time I started seeing those designs going around), but I would struggle to call the show's designs "bad" when they are clearly achieving exactly what they want to achieve.
I have some criticisms, especially re: how the show treats skinny bodies as an unquestioned, desirable default, and employs fatness as a means of alienating and abjecting the audience. That sucks very badly, and is a serious disappointment, and one of the few places where the show feels like it is being cowardly in its design philosophy. But I don't have it in me to do some kind of Hazbin Hotel Sucks And Here's Why takedown, its problems are not unique or extreme enough to warrant it, at least not as I currently understand them.
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Hazbin Hotel Redesign - Nifty
My girl, my baby. I'll be honest, I had so much fun figuring out her colors and a backstory
Niffty died in a hoarder house that she desperately tried to keep clean. I’m trying to go for ‘charlie kelly but he does his job’.
In the show, Niffty acts like a child. I’m not the only one who got that, right? I saw her and how she acted and thought she couldn’t be any older than 16. I’ve seen on some places (like the hazbin wiki) that she is 22 but like, idk. In my version she died as a teenager. I think making her young helps contextualize how dumb she is, because in the show she really isn’t that bright – in my version she isn’t stupid, she’s a child. Specifically, either 14 or 15 in junior high. She is Japanese and lived in Japan all her life. She’s also from the 1970s instead of 50s.
I’m assigning sins to each human in hazbin, and Niffty’s sins were Wrath and either Sloth or Lust – subject to change.
I’m basing what led her to sinning and going to hell off what the show presents, and making Niffty in her human life a, for lack of better term, yandere. She had a crush on lots of boys in her school, but one boy in particular caught her attention. She began to stalk him, collecting things of his like pencils and pens and notes, which escalated to chunks of his hair and pieces of his clothes. She would take photos of him and constantly followed him. Niffty eventually became so obsessed with him, she began plotting to kidnap him and keep him in her basement. She tried but hit a road bump when things didn’t go as planned. She tried to explain what she was doing to him, and confessed her ‘love’, revealing she’d been the one taking his things and stalking him. He is, of course, horrified. Niffty, perceiving this as rejection, attacks and kills him in a fit of rage and hysteria but also sustains multiple stabs in the fight, which she succumbed to. She died in her house, surrounded by trash and roaches.
Her house was a hoarder house due to her mother’s deteriorating mental health. Niffty is constantly cleaning and hates the filth she lives in. I think if an episode was to show her backstory, the state of the house could reflect her mental decline as her obsession becomes deadly – the roaches and bugs become numerous as she becomes so obsessed with that boy she stops cleaning.
Now for her design, the spots of what looks like blood make sense – in my version of hell the sinner’s wounds that killed them never heal so those blotches are Niffty’s actual blood from where she was stabbed and that are constantly bleeding. I’ve taken some inspo from oni in her design with the tusks. Her clothes beneath the apron are her school uniform, mainly because I want to show she is a child underneath the cleaning lady job she’s assigned to. In hell, she’s a bug, which she hated in life.
I’m struggling to fit her and Alastor’s connection in this. She still is under a contract with him, and he basically owns her as he does Husk and – since he’s an overlord – torments her regularly.
#anti vivziepop#vivziepop critical#hazbin hotel redesign#hazbin hotel critical#hazbin hotel criticism#hazbin hotel critique#hazbin hotel rewrite#hazbin hotel niffty
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Hello! Many people have said this but ill say it too, I LOVE YOUR COMIC SO MUCH ( ´ ▽ ` ).。o♡
I really wanted to ask you about how you do the backgrounds? (Something i struggle with) whats the process? Like from start to finish, also, to do the rise backgrounds do you use reference from the show and generally real photo of ny? Or do you come up with them? And last question- The shadow and light on the background- Like HOW
i know it’s a lot of questions but i’m just so curious qwq and wanna learn to be better, thank you again in case you read this and respond, in case you don’t, i hope you have a nice day and a wonderful life uwu keep up the great work! (≧◡≦) ♡
Backgrounds are a really broad subject and I'm always a little overwhelmed when asked this question. Just like drawing the human body, backgrounds take time, repetition, and practice!
My answer got a bit long, so it's going under a read more :) but if you digest info better in video format I found this on youtube
youtube
It pretty much goes over everything I wanted to say, but in a much better way. I wish I had found it before writing all this out lol
ok, first of all, I'm not a teacher nor was I built to be one of those cool helpful art tutorial people who do a full coloured tutorial filled with illustrations. This is just going to be a messy "how I do backgrounds / environment layouts from start to finish." kinda thing.
... lets start with a sight tangent.
Sketch from Life!!!
If you want to get better at backgrounds I recommend doing some sketching out in the real world!
When I was first getting into doing backgrounds I went to cafes and parks to just sketch the buildings and objects. Sketch rocks, flowers, clumps of grass, garbage cans, bottles, tables, street signs, etc. If you are drawing a tree observe how the trunks twist, how the bark flows, or how the leaves are bunched.
If you can't leave the house the same still applies! Sketch the interiors of your house, the walls, or common objects like chairs and bookshelves. How are objects stacked? items on the floor?
If you aren't comfortable with drawing outside or in public you can take some photos to draw from! They are good for practice and you can use them again as references later. Alternatively you can find pictures online of buildings and objects to sketch as practice.
All spaces have objects in them, it becomes easier to draw those kinds of spaces when you already have spent time observing and sketching them.
ALSO! They don't have to be good sketches! It's just to build out your mental catalogue and strengthen your perception of perspective.
now the actual thing...
BACKGROUNDS
(the pictures used for this are my own. I dug them out of my 2022 folder)
Backgrounds have slightly different rules based on what you are making them for. Videogame Environment Concept Art vs Animation Layouts vs Comic Backgrounds vs Illustration backgrounds.
They all follow the same basics, which I will go over here, but the intention and function of those designs are going to be different. It's all about how you set up the scene and what it's purpose is!
Brainstorming and Thumbnailing
I like to think about a location as though it is a character. An abandoned old house with creaky sagging floorboards is very different from a futuristic space ship with sharp metal floor panels. A gas station has a very different feeling from a library.
I usually start by asking what is this location's story? Why was it built and for what purpose? What kinds of things does this room need to fulfill that purpose? You don’t need solid answers, but its good to be thinking about it while you are working.
Next, sketch some ideas for how this place is going to look. For me, this usually involves drawing the idea from multiple angles and then making lists & small sketches of the objects I think should be filling the space.
Example: The main character of my original work is a Wanderer. They collect a lot of things on their travels, but those items have to be small enough to be easily carried in a backpack. I wanted his room to be in the corner of an attic, walled off by curtains, and filled with trinkets. You can see some of my brainstorming above.
References
I only look for references after I've done some sketching and planning; this is to solidify my idea first so that I don't accidentally copy anyone else's work. I will make a moodboard with pictures of lighting, colours, items, rooms with specific ceiling beams, old chairs, etc. basically whatever I feel fits the vibe.
Honestly, I don't use references as much as I should. For ROTTMNT fanart I look at backgrounds and screenshots from the series to study the style. I also reference actual photos of NYC to get a feel for how Rise condenses the visual information.
In general, it's good to have references of real life objects/locations, because there are so many details like cracks in pavement, stickers on polls, crowning on buildings, fancy fencing, weird chair legs, etc. that you might not think of. It's the imperfect details that can make a location feel more alive.
Perspective
Once you have your chosen sketch we move to.... the infamous perspective boxes. Doing backgrounds is just learning to be comfortable drawing So Many boxes and carving items out of them.
Many better artists than myself have made videos on perspective, vanishing points, and all the technical bits. Videos like THIS ONE and THIS ONE are helpful (this post is great too!!). There are probably a lot of classes to be found on Skillshare or Schoolism. I learned a lot of this in my college art course, so I can't give you a specific video which helped me.
You can get by and be a good artist without learning this stuff. There are quite a few successful artists who have admitted they never bothered to learn perspective (one of these people even made a whole graphic novel series).
I personally avoided properly learning this stuff until I was in my 20s because I thought it would be boring and difficult to do. tbh I really wish I had learned it earlier because it's so much fun to make those silly little boxes imo. It looks scary and complicated but, just like drawing humans, it just takes time, repetition, and practice to develop the knowledge and skills.
Cleanup
You have your boxes and lines! Cool! Now to make a scene out of it. Fill in the details, get everything placed were you want it! Generally, the lines of each item will point back towards the horizon line, but they can have different perspective points.
Generally you would want to clean it up and get your room completely sketched before doing the lineart. I tend to combine the steps (not recommended)
Lineart
I've mentioned how I do this before. Closer objects have thicker lines and more detailed inside. Further objects have thinner lines and less detail. I didn't quite achieve that balance with the image below, but it's close enough.
Colours and Shading will have to be a separate post. In the meantime, I highly recommend the book "Color and Light" by James Gurney. I used to borrow it from my local library and a good chunk of my knowledge was learned from it :)
#Artist's Comic Rambles#asks#art related asks#thank you for the ask!! I'm glad to hear you enjoy the comc :D#i hope this was somewhat helpful...#i get overwhelmed by broad questions very easily haha#if you would me to elaborate on something specific I mentioned feel free to ask#i wrote this all out weeks ago and then forgot about it... I just added a link or two but yeah here it is
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That said, the D&D 3.5 Paladin was bad. It was badly designed, it had bad rules, and in conjunction with the other notoriously bad rule, alignment, it could cause havoc.
Now personally, I never had ANY problems with it in my tabletop games. I played paladins and loved it, and I loved it when other people played paladins, and it was great. But that's because, collectively as a group, we took ONE look at that terrible rule where the paladin's code of conduct prevents them from associating with Evil characters or "someone who consistently offends her moral code", and immediately went, "that's stupid, we ain't doing that, it would ruin the game".
We also didn't love the concept of alignment as a cosmic force, and didn't care for Usually Evil Goblins and Always Evil anything. And when a class's signature ability fully depends on whether creatures are capital E Evil, well that affects storytelling, doesn't it? But we all saw it the same way, and we were happily able to change it without any disagreements. In the end we had a Paladin… similar to 5e now that I think of it: completely ignore the Code's association clause, tailor the Code to personal stance or a specific Order, Detect only fiends and undead and the like, Smite anything you want, Fall only if you really fuck up, and never presume that just because you haven't Fallen yet everything you've ever done is justified and correct and anyone who disagrees with you is objectively wrong.
Basically, there were 2 options in 3.5. You either houseruled and/or handwaved things, and in matters of alignment interpretations erred on the side of "what makes the game go",
OR, you played with Rules As Written, and filled the forums with questions like "should the paladin fall?" (one such thread per week, conservatively), "we got into a fight over the Paladin, what to do?", "is it Evil to pick pockets? because we have a Paladin in the party", "the Assassin uses poison, shouldn't that offend my moral code?", and shit like that. Just... pointless strife, all the time. Again, never happened to me, but I was appalled to read about it, over and over and over.
People got intense with 3.5 Paladins (both pro and against) because it was BADLY DESIGNED and had BAD RULES. Its mechanics forced narrative choices on the entire table, and the only way to make it frictionless was having a party where no one wishes to explore a character's bad side ever, no one does things that aren't bad but WotC branded Evil™ in this or that splatbook, and everyone magically agrees all the time on "what is right and what is wrong" and "what is Lawful and what is Chaotic", which is simply impossible. The most subjective thing in the world (ethics!) was presented as an objective cosmic force, and how you interpreted it would determine how much damage the Paladin deals in combat, and whether the Paladin could keep associating with the party, and if the Paladin is still a Paladin. And all that in a game, let's not forget, whose basic, fundamental premise is "kill things and take their stuff". I'm sorry, this is tremendously stupid. It's the WORST design.
I know that for some people it worked as written, and good for them, but for the many many people it didn't work, well it's obvious why.
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oh we’re still so young, desperate for attention
this was super experimental so i will talk about my process (+ clearer version) under the cut
i’ve been looking at a lot of “messier” or more textured painting styles recently and an artist that stuck out to me is clariondeluna ! they posted a self-portrait recently that i really liked and i was super interested in the brushwork seen in their work. i love all the textures and how the shapes feel so loose yet everything is so detailed.
that’s not a method for me at all!!!! i cannot paint like that at all and the stuff i like to paint is very different to theirs. which is okay!!!! i had no intention to copy this artists style so closely like with what i tried to do in my raiden painting, i just wanted to try this style out :^)
it’s been a goal of mine to avoid over-rendering like i tend to do a lot, and i think i’ve been doing good with that recently! the mindset i’ve got going on right now is that if i find myself staring at it too hard for too long, i have to leave it and move on. if there’s still something wrong with it, i can fix it later once ive got a fresh view!
i’ve been trying a lot of things with my art this year. i always try to challenge myself with each piece, and to end the year off i wanted to be as uncomfortable as i possibly could be with this painting. i let myself draw whatever i wanted because i still wanted to enjoy it, but everything i did in this process was new, including parts of the subject matter.
i’ve never drawn a head at an angle like this, and i struggle with drawing mouths open. i don’t do bold lighting like this, and if i do, it’s not fire. i’ve never drawn fire! i also rarely work with warm colours and i hate using green, so i combined those to be my colour palette. i like working cleanly so instead of having a dozen different layers for one section, each section only had 1-2 layers for rendering. instead of clipping masks i would simply paint over things loosely and clean it up later. i never like having limbs cut off in a drawing so i had his other arm go GOD knows where. i don’t like weird patterned backgrounds so i made myself figure out how to like it!
IS THIS MY FAVOURITE PIECE OF ALL TIME. no. absolutely not. but i’m very proud of how this came out with all the challenges i put on myself. i WANTED to get better at these things and be more broad with my art, both in terms of the styles and subjects i portray.
okay let’s talk about wtf this drawing is
for those who don’t know, the design in this painting is my fatui/“Father” lyney fan design (read the design post here). the concept isnt super complicated and i don’t really have much explanation for it, but i wanted to combine the story of how lyney wanted a delusion before getting his vision, fire eating circus acts and how olympic medalists will bite their medal to prove it’s real??? don’t quote me on that i’m like 75% sure that’s a thing that happens. i don’t watch sports though so im just believing someone i heard on the internet ages ago.
anyways. i think fire eating acts are cool. and i think the fact that lyney wanted a delusion is very interesting to me. scratches my brain in the right places. and yk as a magician lyneys character revolves a lot around fooling people and creating illusions so i guess what im saying here is that lyney is trying to prove to himself that this power he’s been bestowed is real. bc his whole life his only constant has been lynette so he is trying to see if he can trust this new power. cause i guess this is an alternate universe where lyney does eventually become “Father” but he never got his vision ??? idk im not making lore for this i just wanted to dress up this funny little guy.
ok i’m done
thanks for reading
here’s my dog
#my art#fanart#genshin impact#genshin fanart#lyney#genshin lyney#lyney fanart#digital art#artists on tumblr#artists of tumblr
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conrad thanksgiving fic please!!
This has been in my drafts for a long time...sorry. I might delete later, I don't really like it. It's not giving what I wanted it to...
Request: You’ve done Conrad dating a Haley James type of character, what about a Blair Waldorf type character? Old money, fiercely strong, rich, and outspoken. She and Belly would NOT get along, at all. He takes her to Thanksgiving dinner and Susannah is still there and she loves her
my taglists are here + you can send requests here at any time
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Thanksgiving had always been a massive celebration in your family. Every year, your parents would go all out and host a dinner with their closest friends and their families. Your mother would direct the caterer team and make sure everything was perfect before the guests’ arrival. At the end the meal by having a slice of your father’s infamous pumpkin pie — which was your personal favorite part.
This year, Thanksgiving was going to be different. Your father was in Paris for business and your mother somewhere in Europe, expanding her collection of vintage designer handbags. Had you not been in college, you would have happily joined her.
‘’Why don’t you come with me to Boston?’’ Conrad asked as you watched him pack a bag for the weekend. ‘’My mom keeps asking me when she’ll get to meet you.’’
The thought of spending Thanksgiving alone had been looming over you, and Conrad's invitation was like a ray of light.
A small smile tugged at the corners of your lips. ‘’You told your mother about me?’’
‘’Not really,’’ Conrad explained, picking another sweater and adding it into his bag. ‘’She heard your voice when she called the other day and Jeremiah told her all about you. He’s such a big mouth...’’ He shook his head, wishing his brother could hold his tongue sometimes.
Susannah was ecstatic to have another guest for dinner. It was on very short notice and most of the preparations were already done when Conrad informed her of your addition to the table, but she would never pass up an opportunity to meet her Connie’s new girlfriend.
When you and Conrad walked in, Susannah was all over you, complimenting your dress and how gorgeous you looked. You were quick to return her compliments, pointing out how her eyes looked exactly like Conrad's.
You met the other guests — Conrad’s father and brother, then Laurel and her kids —, and all were surprised by who Conrad had brought home. No one ever expected him to date someone born of old money. He’s dated Nicole, but she was nowhere as rich as your family.
‘’Look at this amazing table,’’ Susannah said as she brought in the turkey, looking very proud of herself. ‘’Martha Stewart can kiss my ass!’’
Your eyes went wide for a short second, not expecting such words from her. She looked so sweet and delicate.
Conrad shook his head at his mother, happy to see her being herself again.
Everyone got seated, then Susannah spoke again. ‘’Before we eat, let’s go around the table and say one thing that we’re thankful for. Jere Bear, you can start.’’
You lifted your eyes at Jeremiah across the table, who looked nothing like his brother. If you hadn’t known, you would never have guessed they were related.
‘’I’m thankful for my mom,’’ the younger Fisher began, ‘’who reconsidered trying this new treatment for us. I don’t know what I would do without you, Mom.’’ He glanced at his mother, his eyes shiny with unshed tears.
Susannah squeezed his hand over the table while everyone was trying to not get emotional.
Conrad had told you about his mother’s breast cancer having come back in the spring. He tried to hide her sickness from you, but when you found him crying in his dorm on a Saturday afternoon, you knew something wasn’t okay. It was a tough subject for the entire family — especially since it was the second time she was going through this. For that, Susannah didn’t like to talk about cancer. She didn’t want her whole life to revolve around it just because a nasty tumor had returned in her body. She wanted to live her life the way it’s always been…and take a few more sitting breaks when needed.
In turn, the other guests said what they were thankful for. It went from Steven getting a car for his birthday to Belly becoming captain of her school’s volley-ball team and Laurel being a typical mom and being thankful for her children.
‘’Connie, it’s your turn,’’ Susannah said, motioning to her eldest son.
Conrad nodded at his mom, then cleared his throat. ‘’Jeremiah took the words out of my mouth, so I’ll say something else I’m equally thankful for.’’ His lips tugged up into a little half smile and he reached over the table to take your hand in his. ‘’I’m thankful for meeting my amazing girlfriend, who came into my life at the most unexpected, yet perfect moment.’’
You smiled back at Conrad, giving his fingers a little squeeze.
Seated before you, Belly snickered lightly. ‘’Can we eat now? Mom didn't want us to get snacks on the way here and I’m starving.’’
Laurel gave her daughter a pointed glare, wishing she would behave.
Although the pumpkin pie didn’t come close to your father’s recipe, you made sure to tell Susannah it reminded you of home.
‘’I hope your parents are not too sad that you came to Boston instead,’’ Susannah said, incapable of imagining spending Thanksgiving without her family — especially her boys.
‘’Not at all, Mrs. Fisher,’’ you politely replied. ‘’My parents were both out of the country this Thanksgiving. Business related travel.’’
Susannah raised an eyebrow. ‘’Oh? What is it that they do?’’
You didn’t mean to brag, but she had asked. ‘’My mother is a fashion designer and my father is a lawyer at my grandfather’s firm.’’
You caught Belly rolling her eyes and muttering something. You didn’t care what she thought of you, you were the one who got to share Conrad’s bed at the end of the day. Ignoring her childish reactions, you continued talking to Susannah about your parents. She was very interested in your mother’s designs.
When dinner was officially over, you all vacated the table. Jeremiah and Steven went to the living room to set up a game for the five of you to play — another family tradition. You had never played cards against humanity before, but you’ll give it a try.
Before you reached the living room, Conrad pulled you in a corner near the stairs, wanting some time alone with you.
‘’Belly despises me,’’ you pointed to him, keeping your voice down so no one would hear.
Conrad rolled his eyes as he curled an arm around you, knowing how you had the tendency to exaggerate things. ‘’She does not. She’s just…having difficulty accepting that I moved on.’’
You made a face at him. ‘’Don’t you defend her. Have you seen all the sour looks she gave me during dinner? Your eyes might be the most beautiful shade of blue, my love, but I believe they are in need of a visual acuity test. You should schedule one when we get back to Palo Alto.’’
Conrad chuckled, amused by your theatrics.
‘’Belly is going to be tougher to win with your charm. Like every ex-girlfriend, she’s gonna try to paint you as a mean girl, so you just have to show her that you’re the opposite. Compliment her. Tell her you like her sweater.’’
‘’But it looks itchy. It’s probably polyester.’’
The corner of Conrad’s lips turned into a smile.
—
All and more taglist: @spiokybirdstarfish @kenqki @liidiaaag @hawkegfs @gillybear17 @areaderinlove @acornacreacure @black-rose-29 @fudge13 @cece05 @rosie-cameron @Caxddce @laylasbunbunny @gemofthenight @beautyb1ade @hi-bored-as-fcuk-rn @lovelyy-moonlight @mellabella101 @vxnity713 @marzipaanz @bisexualgirlsblog @queenofslytherin889 @thatbxtchesblog @softb-tterfly @ethanlandrycanbreakmyheart @xyzstar @graceberman3 @Heartsforneteyamsully @aerangi @hallecarey1 @bxbyyyjocelyn @mikeyspinkcup @jackierose902109 @daisydark @laurasdrey @mischieftom @fanatic4niall @peterholland04 @idkwhattonamethisblogs @grxnde-dwt @lexasaurs634 @teeeree13 @notasadgirlipromise @zoeynicolas @thejuleshypothesis @multi-fandom-bi-bitch @lexasaurs634 @teeeree13 @notasadgirlipromise @thejuleshypothesis@Shasta89 @sierraluvz @specialk6802 @CZARINERA
TSITP taglist: @msmarvelknight @maritaleane @dingus0401 @idontknowwhatimdoing777 @nomorespahgetti @lomlolivia @5sosbands @bloodyhw @depthsofdespairr @a-band-aid-for-your-heart @gilbertscurls @brandirouse86 @leilani-nichole @bloody-mf-bsc @papayaboyluvr @bchindureyes @bellysbeach @slytherinambitious @darylscvmdumpster @johannelis2302nely @aqshua @foockingasshole @straberryshortcake143 @luiise @sickntiredtoo @adrluvh @mymultiveres @Rosekar16 @hopeurokays @amysangrl @hopelessromantic727 @beth-gallagher22 @lonelywitchv2 @arinexeisnotworking @cloudrainy342 @theflcwer @alllriseabove @angelxxrose @angelxxrose-blog @r1vrsefx
#conrad fisher#conrad fisher x reader#conrad fisher imagine#the summer i turned pretty#the summer i turned pretty imagine#tsitp imagine#tsitp
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You’re? Correction! I’m Yours
➺ Characters: Ryomen Sukuna, GN!Reader
➺ Word Count: 900+
➺ Genre: Fluff
➺ Content: Non-Curse!AU, Nerd!Sukuna, Established Relationship (with some pre-relationship sprinkled in), Swearing
➺ A/N: Shout out to my wonderful mutual @heian-era-housewife for this post about Heian Era Sukuna doing poetry. If she’s reading this: I hope you don’t mind the tag but your post seriously inspired a huge chunk of these headcanons 🥹
➺ Synopsis: Headcanons of all the nerdy things Sukuna does because deep down inside that’s all he is and all he wishes to be ❤️
➺ At first glance he doesn’t read as someone who would be super nerdy or all that interested in learning.
➺ I mean, can you blame anyone? No one really expects the dude constantly looking for a fight to pull up with some textbooks during his free time.
➺ Once you get to know him though, you realize that on the inside he is in fact a giant nerd about basically everything.
➺ It starts off subtly: at first you’d ask him questions and he’d be able to easily come up with answers without even giving it a second thought.
➺It could be a question about anything, regardless of the subject or perceived difficulty, and Sukuna would be able to explain it to you. Not only that, but he’d be able to explain it to you in a way that made it sound like the simplest thing in the world.
➺ At one point you basically just started playing trivia and just started asking him stuff normal people didn’t know the answers for and he’d answer with ease, albeit he’d get really annoyed with your constant random questions.
➺ Sometimes if he’s really excited about a subject his explanations would turn into full lectures that’d put most college professors to shame.
➺ Although it was shocking at first, it started to make sense when you realized that the main reason why he takes time to learn about stuff is because he’s constantly bored and looking for new things to entertain him.
➺ He’s good at basically everything so long as it piques his curiosity, but his one and only love will forever be literature, mostly because of how infinite the possibilities are with the medium.
➺ He’s well versed in literature of all genres and different cultures, but he is the most drawn toward Japanese works (and let’s be honest, his favorites would probably come from the Heian Period).
➺ Ever since getting with you, he’s been leaning more toward the romance genre. Just in case he needs any inspiration on how to spice up your relationship, you know?
➺ He’s taught himself multiple languages just for fun and to see how far he could go.
➺ He LOVES poetry, he both writes and reads it a lot and it’s his favorite hobby besides eating.
➺ Other than literature, he also has a huge fascination with art.
➺ He designed his own tattoos because he wanted to play with the idea of turning his body into a canvas. It also just so happened to make him look intimidating as hell which was a plus in his book.
➺ He also has a little journal that he carries around and he sketches a lot whenever he’s bored or sees something interesting.
➺ As for styles, he’s a really big fan of Sumi-e painting because he’s allergic to color but he basically just uses and does whatever he feels like at the moment.
➺ He’s the type of person who draws what he sees, but he would especially enjoy drawing nature.
➺ He would go out on hikes whenever he felt the need to draw and would walk until he found something interesting.
➺ He’s really into meditation while he draws and he uses sketching as a way to keep himself level headed during particularly annoying days.
➺ He isn’t too fond of drawing people, but you’d be the exception.
➺ He would 1000% draw you while you sleep. It’s the perfect time since you’d be still for most of it.
➺ Sukuna is able to write really good cursive and also does calligraphy because he got bored one time (shocker) and so decided to see if he was able to do it well and to no one’s surprise, he was eventually able to.
➺ The reason why he leans towards the humanities so much is because they’re both subjects no one can really “master”. With both art and literature, there isn’t a point where someone knows absolutely everything about either subject. Since Sukuna loves a challenge, he wants to be the first person to go “Fuck you, I DO know everything about this”.
➺ One of the little things he does every day includes writing you short little romantic poems on a post it note and leaving them in out random spots for you to find.
➺ Sometimes they would be in your pocket or other times on the bathroom mirror, wherever it is they would make you smile.
➺ Though, sometimes he would stick them onto such odd spots that you’d wonder just how he did it?
➺ He has TONS of pride in his writing (to be fair, he’s prideful about basically anything he does) and he always appreciates it when you mention his little notes and complement the work he put into writing them.
➺ Sometimes when the both of you are talking together he’d say some of the most poetic sentences that you’ve ever heard like it’s nothing.
➺ When you gasp he just goes “What? Why are you staring at me like that?” as if he didn’t randomly drop lines that sounded like they came from straight out of a novel.
➺ He’s a dick when it comes to spelling and grammar, especially during petty arguments.
➺ “How many times do I have to tell you, if your going to the restroom put the damn seat down afterwards” ➺ “It’s YOU’RE*, actually” ➺ “Fine, YOU'RE** a piece of shit Ryomen!”
➺ Don’t fret though, because while Ryomen Sukuna wants to know anything and everything there is to know about the world, he knows deep down inside that the best thing the world could have ever offered him was you.
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➺ Edit: Okay I made this story quite a while ago but I HAVE ANOTHER HEADCANON TO ADD! I think his observation skills are super on point which is how he’s able to understand things so easily
A/N: Everyone list what you think Sukuna’s favorite book(s) would be 🗣️
A/N: If you enjoyed my thoughts on Sukuna, you’d love this story I also wrote paired with some headcanons!
#jjk x reader#jjk x y/n#jujutsu kaisen x reader#jjk x you#sukuna scenarios#jujutsu kaisen sukuna#ryoumen sukuna#sukuna x reader#sukuna ryomen#ryomen sukuna#sukuna#jujutsu kaisen#jjk sukuna#jjk sukuna ryomen#ryomen#jjk ryomen#jujutsu sukuna#jjk fluff#sukuna fluff#sukuna ryomen fluff#fluff sukuna#jujutsu kaisen fluff#sukuna headcanons#ryomen sukuna headcanons#sukuna headcanon#jjk crack#jjk#jjk au#jjk anime#jujustu kaisen
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So you like my ideas, huh? Well, I hope I can continue to create some good ones for you! I shall try my best 🫡
Oh! I do have one request in mind, how about Percy being paired with reader who’s the child of Athena? Yes, yes, I know an amazing half-blood known as Annabeth exists but I had something in mind.
We all know how children of Athena are seen as wise, intellectual, clever, and combative people but what if the reader was different than that? There’s several types of intelligence after all, so what if they specialized in emotional intelligence and craft?
I can see them being insecure of their “abilities” since they know their siblings can do better, and even fear that Athena herself is disappointed in them, but, while Percy thought it was strange at first, he soon found himself enjoying those traits.
I mean, with their emotional intelligence, the reader knows when he’s upset no matter how hard he tries to hide it, and they tend to give him gifts like Melinoe!reader. They’re probably usually architectural models, weavings, mini sculptures of what he enjoys… You know all that good stuff. They probably gifted him something as something to remember them by when he went on a quest… but I’ll leave that up to you.
Combat practice to bond/as dates 👀?
Also, I’m not sure if you saw, but I like long headcanons so stop apologizing and keep it up!/lh
Poor all of your thoughts into it if you have to or want, I like it!
Percy with a Child of Athena!Reader
I literally LOVE these detailed asks UGGHHH!! I love the idea of instead having a different form of intelligence as a child of athena like damn😍 I'm getting used to brain dumping on these, its a work in progress🙈
Sorry for answering so late😭
Lowkey this reader sticks out like a sore thumb amongst their siblings😭
I like to think that most Athena kids are usually on the more serious sides, so it surprises a lot of campers outside of the Athena cabin to see Reader extremely expressive!
While the other Athena children spend their time devising tactical plans for big camp games, reader is just on the side doodling architectural designs and whatnot
They aren’t as involved in what their siblings do because it doesn’t interest them much
Like whenever they try and ask for readers opinions and start using big ass words, they just smile and nod cuz they had no idea what the others were saying
Athena's children are extremely intelligent so its difficult for reader to be on the same wave length as their siblings
It lowkey makes them feel like an outcast in their cabin because they cant really connect with their siblings like they do with each other while they talk about subjects beyond reader’s comprehension
Constantly being surrounded by books, scrolls and maps full of knowledge, reader often beats themselves over not being able to comprehend and show interest in wanting to learn about these types of things
They’re led to believing that they are a defect amongst their mothers children (crying)
They are always surrounded by reminders of their own inabilities to match their sibling’s intelligence which is why they spend little time in the Athena cabin, and even littler time with their siblings
Readers only saving grace is that they are always in tune with peoples emotions and feelings, no matter how well or little they know the people around them
Whether its feelings of anxiousness, sadness, quiet anger, or happiness, reader always seems to know how a person is feeling!
The first time Percy meets reader is when he spots them at the crafting hut
Being one of his first activities in the beginning of the day, he notices how reader is always there before anyone else
Percy probably thought you were apart of the Hephaestus cabin or something like that with how many times he’s seen you sculpting and carving away at a new project every other day
So he’s surprised when you reveal that you’re actually a child of Athena
He would definitely notice how you distance yourself from your siblings, especially during breakfast, lunch and dinner
He’s good friends with Annabeth so he sees the differences between you, her and your siblings
While she and her siblings are more closed off and have their noses stuck up a new book everyday, your always seen drawing or weaving a new tapestry for your cabin
You show your emotions more openly compared to their more dismissive nature as well!
He definitely sees you as the 'social butterfly' of the Athena cabin
The more time he spends with reader though, he notices just how in tune they are with his feelings
He could give the smallest, most insignificant indication that he's had a bad day and you'd be able to read him like an open book
It's easy talking to you about his conflicting emotions, your patience and thoughtful expression gives him more confidence to just let everything out
I think he would definitely fall for how empathetic you are in many situations
You've made many friends with campers from different cabins because of this quality trait! Always learning and understanding a situation/conflict that arises, you're always able to resolve the problems that makes it fair for all parties involved
Despite this, Percy is confused and a bit surprised to find out that you're actually insecure about this dominating trait of yours
"What?! It's literally the best thing about you though!"
"I know but its just! My siblings aren't the way I am. They're able to actually use their skills for something. All I can do is listen to people and make friends. That's nothing special. I'm useless."
It PAINS him to hear you say that because its obvious you don't understand the importance of being as emotionally intelligent as you are
He makes it his mission to show you just how many people you've helped, to show you that you have a reason to be proud of what you're able to do!
You slowly open yourself more after hearing all his reassurance, from him and other people around camp
It's definitely a positive change as you have a pep to your step now. You engage with you siblings more now that you have a confidence in your own abilities.
You make him many sculptures as thank you gifts! Even when he says that you don't need to, you cant help admit that enjoy giving him these gifts with a nervous smile
You've made him a mini version Riptide and even have given him a small owl pendant
You were hesitant to give him the pendant because it seemed more intimate compared to your other gifts, but he happily accepted it with a soft smile
AND WHEN HE PUT THE PENDANT ON IN FRONT OF YOU YOUR HEART NEARLY LEPT OUT OF YOUR CHEST I CCANNTTT
I think reader would be pretty aware of Percy's feelings for them which makes them feel fuzzy
So imagine how you feel when Percy pulls up to you one late afternoon after not seeing him for the entire day to give you a small pendant of his own
The sculpting of the trident is definitely more crude and less detailed compared to the one you gave him, something Percy abashedly admits but you wave him off
"It's beautiful, thank you Percy."
"No problem, now we're matching!"
You're aware of your own feelings for him as you are aware of his feelings for you, so it doesn't take long for a confession to happen
I mean matching pendants? come on bro its so painfully obvious to everyone
Percy falls for who reader is, not because their a child of Athena
He doesn't care that you're different from your siblings because he understands everyone has their own strengths and weaknesses
You still represent Athena with pride and he'll happily support you till the end
PERCY IS SUCH A GREEN FLAG IN GENERAL I LOVE WRITING FOR HIM💔💔
#pjo x reader#percy jackson x reader#pjo#percy jackson pjo#percy jackson headcanons#percy jackson and the olympians x reader#percy jackson x you#Percy jackson and the Olympians#percy pjo#Percy jackson#x Reader#pjo headcanons#pjo percy#headcanons
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hi. will you write five paragraphs about the vagina button.
okay fine. warning this is going to be me reaching and thinking way deeper about the subject than clamp ever did.
the answer to "chobits why are you like this" is because society is saturated in sex.
I think that the CSA argument is unkind because chii/elda and freya are not children, not really. they also aren't really adults. they're not mammals at all. they don't age. they're machines. they were constructed to fill a role within a nuclear family to which neither of them was especially suited. they were designed to simulate the human experience as closely as any constructed creature in history ever had, which (perhaps inadvertently) included the desire for romantic love. his "daughter" falling desperately in love with him was not something that her creator could have anticipated. these were two brand new beings, the very first of their kind, and they were introduced into a society with power dynamics and taboos that were frankly not suited to the kind of creatures that they are. subsequently the desire for romantic love that freya felt for her creator drove her so insane that she more or less committed suicide over it.
I think the CSA argument is inaccurate because genitalia are not inherently sexual. secondary sexual characteristics are not inherently sexual. sexuality is something that is unavoidably imposed by force upon these characteristics. it is a very common source of trauma for developing children to have gained characteristics that are suddenly perceived by their surrounding society as sexual. do I think that persocoms in general were designed specifically to be fucked safely? it's possible. society is saturated in sex, and people are going to fuck anything that they put their minds to. do I think the chobits, elda and freya, were designed with this purpose in mind? not necessarily. if you were going to design a human woman that is as close to an organic creature as possible, why would you omit these characteristics? why would you assume nefarious intent in their inclusion?
chii/elda enters the story as a complete outsider to the sexual undercurrents of society. she has no conception of the sexually charged nature of undergarments, feels absolutely no shame in nudity or in revealing clothing, is ignorant of what the people in hideki's dirty magazines are doing, doesn't get the innuendo in the natto/batter panels, and is exploited by men manipulating her body over and over again for their own purposes at various points in the story. there is no indication in the text that chii is capable of feeling sexual desire (there is no indication that persocoms do in general). as a general rule, sexuality is something that is outside of her, and imposed upon her.
from a watsonian standpoint, I don't think there is a good argument for why the everloving fuck mihara would ever have put chii/elda's reset button in her vagina. from a doylist standpoint, what I believe clamp is trying to ask is this: in a society that is obsessed with sex, that is unable to stop talking about and thinking about sex, that is unable to stop imposing sexuality upon even objects that are arguably fundamentally incapable of experiencing desire or reciprocating in any way, is a relationship with somebody with whom you cannot consummate this kind of relationship worth it? is romantic love? the story wants to say that it is. it can be read as an asexual narrative - a relationship with chii is worth pursuing even if she is incapable of providing the one thing that society says all relationships must be for. there is nothing broken about her or wrong with her the way that she is. she is not lesser because hideki cannot have sex with her, and that he is written to be a sex-obsessed pervert is intended to make this decision deeper. she does not need to change who she is and he shouldn't try to change her. it fumbles the bag really hard on this. it's not well-written. but I see the bones of it. the message is there even if it's mishandled.
anyway umineko did this better. read umineko as a chaser btw.
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