#where is he bioware where is my dorian
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emmg · 5 months ago
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I need Dorian to show up in Veilguard for the sole purpose of shaming the egg. He'll take one look at Solas, flip him off for breaking his bff Lavellan's heart, and say something like "Ah, yes, the ultimate midlife crisis. Bravo! I'd spit on you, but frankly, I'm not here to help with your tragic skincare routine."
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asexuallucanisdellamorte · 3 months ago
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if bioware do make a dlc for veilguard i will only accept a mass effect citadel style one. Rook and co can't go back into the fade so the inquisitor gifts them skyhold and the entire dlc is just inviting every single one of dragon age's previous characters to a massive party
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fir3flytv · 5 months ago
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HAS ANYONE FOUND DORIAN??????????? IS MY BOY OKAY????????
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pinacoladamatata · 8 months ago
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if they Tamlen solas' ass, that might just be IT for me
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angrykittybarbarian · 1 month ago
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The Qunari and how DATV handled Taash's character arc
Taash's character arc has been controversial for several reasons and while the grifters and rage tourists are bothered by their non-binary identity it is in fact not the problem.
The real problem in my opinion is rather the immature way in which this was handeled and the entirety of qunari culture along with it.
Because what I came to realize at a certain point is that Taash's character arc is about identity in a broader sense. Not just in regards to gender but also to culture.
While the gender aspect is handeld immaturely the cultural aspect is not really handled at all.
Let me elaborate:
I have already explained in a previous post how DATV sets up Taash's gender identity as a conflict with their mother while there is actually none.
The game desperately wants the player to believe that Taash being non-binary is a sore subject between them and Shathann but does not actually show it.
Instead we get Taash lashing out at their mother when she was simply asking questions. That kind of behaviour only served to paint Taash as a bratty teenager á la 'It's not a phase, mom-uh'.
Not only did this portrayal not achieve its intended emotional effect but also reinforced a harmful stereotype about trans and non-binary folk I have heared in the past few years too often: 'They are just confused.' 'They are too lost in emotion and make rash decisions.' 'They are just rebelling against their parents.' You get the gist.
The devs were so concerned with not offending anyone that they became even more problematic in turn.
The Youtuber Slandered Gaming made a, in my opinion, good suggestion on how this particular character arc could have been improved upon. He suggested Taash should have been firm in their non-binary identity. There shouldn't have been a question about it in the first place. Taash would have been subsequently more mature in their approach to the topic and the discussion could have been taken deeper than that coming out scene where we have to pretend Shathann was problematic for asking questions.
Perhaps Taash could have gone no contact because of several interpersonal differences with their mother, the non-binary identity being one of them.
It's why Dorian's character quest felt deeper. He was an adult who was sure of what he wanted. There was no question about him being gay. It was about how his father reacted to the fact and how Tevinter culture and society informed that reaction. It was all so tightly knit together that it was impossible to seperate. Talking about Dorian's sexuality had to involve discussing Tevinter society.
The same was done with Krem despite being a side character you potentially could completely ignore.
Circling back to Taash their character arc pales in comparison because it always remains on that surface level of "So, I'm non-binary. I will be offended if you ask questions and don't understand me right away.'
But the kicker is that the same template was right there. They simply had to fill it out and yet they didn't.
Taash's cultural identity could have been tied so much deeper and much more intrinsicially with their gender identity. Taash, aside from struggling to find their true gender, also struggles to navigate multiple cultures.
They are the child of a qunari who has been raised in Rivain.
Taash's story is not only the expereince of a trans/non-binary kid in a hetero- and binary-normative society, it is also the story of an immigrant kid.
And this is where Bioware missed a golden opportunity to explore what it means to not only be an immigrant kid but also a queer immigrant kid.
Many of us are raised by parents who have had no experience or touching points with queer identity up to the point of us coming out or are not tolerant at all because of rigid gender roles/ideas of morality they have grown up with in their home countries. Many of us do not come out at all to our parents because of that.
Given that Shathann seems to still be very much attached to the belief system of the Qun despite having left the core society this could have been an aspect thoroughly explored. We could have gained a more nuanced and humanized depiction of the Qun instead of having it presented to us via The Butcher or the Dragon King (cringe).
Shathann could have had a very rigid idea of gender and the roles she expected of each. The constant conflict between the more conservative mother and her more flexible child could have been shown very easily and beautifully. Shathann's general perfectionist tendencies would have played very wonderfully into this. It would have made Taash lashing out at her more believable.
And I think many of us immigrant kids could have empathized with and seen ourselves more in Taash, since many of us do know this constant struggle of trying to have a family, maintain a cultural identity while also wanting to be part of the countries we've been born/raised in. Many of us can exactly recall times when the way we wanted to live was in direct opposition to what our parents expected of us. This finds its expression in mundane things like the way we want to dress and, in case of some, extends to big life decisions (expectations of getting married, in regards to education, wether you want kids and a traditional family or not, purity culture in general, etc.).
For Taash it could have been Shathann berating the way they dressed, their very profession, going out and fighting because under the Qun only men fight or expecting them to observe certain traditions and rituals. And ultimately Shathann could have doubled down on her expectation from Taash to finally adhere to one specific gender role while refusing to understand the non-binary thing instead of simply asking questions.
This could have been so beautifully shown and resolved. It would have made the scene where Shathann finally uses the correct pronouns for Taash all the more meaningful. But Bioware adresses none of these things.
Did they really have not one single employee with an immigration background? Couldn't they have done some research? It's not so hard to find first person accounts on the internet or in the real world.
Instead the question of Taash's multiculturalism is adressed in one small quest where Rook has to make the decision for them wether they want to be rivaini or qunari.
Taash has appearantly no idea about what culture they want to practice and do not even entertain the idea of possibly being both.
The character that refuses to be bound by rigid gender roles appearantly draws the line at multiculturalism.
I cannot even begin to explain how this is so problematic on so many levels. It prepetuates this idea that people will always be seperate and if you happen to have a different cultural background you better abandone your parent culture if you want to participate in the culture of the place of your birth/upbringing.
In game it could have been an opportunity for Taash to recontextualize the Qun in a more flexible way. Seeing the positive aspects of the wisdom the belief system does have while questioning problematic parts. It would have brought nuance to the Qun that was previously othered as an orientalist religion in opposition to the Catholicism coded belief system of Andrastianism.
Without exploring these possibilities the Qun remains this strange system that is ultimately worse than anything else and not worth understanding. What semblence of nuance the Qun posessed in the previous three games has been sanded down to nothingness in DATV.
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callahanisms · 2 years ago
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inquisition companions react to the inquisitor missing half their arm
because bioware didn’t wanna give it to us, i decided i’d just do it myself. (insert thanos meme) even though i am like years late to the hype.
the game is like 9 years old at this point, but spoilers ahead.
do keep in mind this is my own personal interpretation of each character. it may not be accurate to your own interpretations. (also i know leliana is technically not a companion in inquisition but i included her anyways)
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cassandra pentaghast
if cassandra could plunge a knife into the heart of solas, she would. she would not let him get away with betraying you and taking the anchor along with your arm. you had basically fallen into her arms when you emerged from the portal and she had to carry you back to halamshiral. for the days you were unconscious, cassandra was anxious and extra prickly. there were many times where cullen would have to talk her down from her anger. even varric did too.
dorian pavus
the first thing he did was crack a joke. the atmosphere was tense and it just slipped out. “i asked you to come back in one piece, not missing one.” safe to say, the other companions did not approve of his joke. dorian was set to return to tevinter after being notified of his new position as a magister, but he delayed the return to his homeland for you. he sat in your room as you lied unconscious, barely breathing, leg anxious bouncing up and down. when you awoke, you were immediately met with a large and tight hug from him. he knocked the air out of your lungs from that.
blackwall
blackwall admires you. in fact, everyone would go so far as to say he adores you. he thinks of you as strong, capable, almost infallible. you closed rifts, you closed the big green tear in the sky, and you defeated corypheus! what couldn’t you do? all your feats proved to him that you were the strongest leader he could ever know. and yet, you were still mortal. you left the eluvians mortally wounded and exhausted beyond belief, your eyelids so heavy and ready to close so you may drift off into the black void of sleep. blackwall would not let you, not until you were taken away to be cared for. you found him sitting besides you, awake and on guard. your mortality was his reminder that you and him were the same, even if your lives appeared to be completely different. and he understood that the world would need a leader like you and that is dangerous.
iron bull
the bull could feel a stronger kinship with you that day. it appears that the both of you lost something. he betrayed the qun for the inquisition, thus losing a part of himself, his people. you lost a literal part of yourself, something you had to come to terms with after having the anchor for two years. to say iron bull was shaken up would be an understatement. he was getting cassandra to hit him with sticks for days on end while you lied unconscious. he wondered what would’ve happened if he was with you, if maybe...he could’ve stopped solas. but reminiscing never did anyone any good.
cole
as much as he wanted to help you, cole couldn’t. he also understood that you wouldn’t accept his help, no matter how much he insisted. so instead, he did the best thing he could do: help tend to your injuries. what was curious was that he could feel very little of your pain. when he felt your pain two years ago after forming the inquisition, it was concentrated in your hand and forearm. with it gone, you felt at peace. the primary source of pain for you had been washed away. perhaps it was a blessing in disguise, he thought.
sera
sera’s immediate reaction is, like dorian, to crack a joke. everyone is used to her eccentricity. but it felt different this time around. while you laid unconscious, recovering from the long battle, she occupied herself. she had to busy her hands and her legs, keep moving, keep her mind busy. because if she sat too still for even a second, then her mind would think about the worst outcome. she would get images of you, dead, because solas had betrayed you, betrayed her, betrayed the inquisition. hell, he betrayed the world! that knob! thinking he knew what was best! sera’s all the more relieved when it’s revealed you survived. she bursts through the door to see you and hug you tightly, complaining about how much you scared her.
varric tethras
in all honesty, varric should’ve been more prepared to expect...well, the unexpected. he had expectations of you coming out unharmed, untouched. obviously, that was not what happened. and he wondered if he was responsible for this. he had been one of the many people to support you as the inquisitor two years ago, suggesting it. he wondered if he made the wrong decision. but also, part of varric was relieved. he lost someone close to him two years ago. he didn’t know if he could handle losing you too.
vivienne de fer
the court would devour tales of the eluvians and how you managed to survive. that was vivienne’s first thought. people would be talking about you for centuries to come, certainly. and yet, she knew in her soul that was not what you would want. she does her best to minimize what rumors spread when you first emerge from the eluvians and help give you privacy. behind closed doors, vivienne checks on your injuries. part of her is amazed that the anchor was removed so cleanly.
josephine montilyet
josephine has seen many things ranging from serious to just plain absurd. when she was alerted that you had returned with many serious injuries, including the loss of half your arm, she sent messages to get the best possible doctors in all of orlais to help attend to you. the woman was definitely stressed beyond belief. but when she wasn’t trying to get everyone from backing off from you or getting people to look at you, josephine was attending to you herself. you awoke to find her wiping some sweat off your face and when she noticed, she muttered about how great andraste was and embraced you tightly.
cullen rutherford
your knight-commander appeared to take the news very well, much to the disapproval of cassandra. but the moment cullen was alone, in private, he flipped a table, causing everything to crash. all he could feel running throughout his body was regret, guilt, and anger. regret and guilt for not having gone with you. he should’ve. because if he did, maybe you would have came back alright. anger directed towards solas because the apostate had betrayed you, the inquisition. and everything you and him had worked towards was going to crumble. all of his hard work, leliana’s, cassandra’s, josephine’s, it’d all be for naught. cullen ends up spending a lot of time alone while you’re unconscious. he prays to andraste and the maker to distract himself from any wandering thoughts going towards lyrium. certainly the new mabari hound he decided to adopt on a whim helps with distractions at least.
leliana
the woman has seen many things in her lifetime, having experienced the fifth blight itself and been part of that fight against the archdemon. still, things aren’t easy when you come back from the eluvians missing half of your arm. even if it goes against all her duties, leliana stays with you until you wake up to make sure you’re alright. you’re the inquisitor after all and it’s vital that you’re still alive.
solas
he’s the one who took it. you think he cares?
in all seriousness, it gave him no pleasure to remove your arm for the anchor. even if his plan was...well, shoddy we should say, the anchor was going to kill you. he had no choice. carrying your hand and forearm around felt heavy. he could carry it just fine but what made it heavy was the burden that came with his plan to tear down the veil and bring doom upon the world in a desperate attempt to bring it back to what it once was. and also, the burden of having harmed you.
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j0-0l · 8 months ago
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Need Dorian to come home right NEOWWW WHERE IS HE BIOWARE!!!! anyways art of him and my trevelyan post trespasser :3
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vigilskeep · 8 months ago
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since we’re heading to minrathous in veilguard i’ve been thinking abt a tevinter rook - do u have any thoughts on tevinter’s gender roles? i was wondering abt the male chantry structure + dorian’s talk of the magister/altus class being obsessed w bloodlines and heirs… ik dragon age gender lore is inconsistent lol but i’d love to hear your opinions anyway 🙏 i absolutely trust u more than i trust bioware
i DO have thoughts!!
i think the most sensible reason for tevinter to have its more patriarchal structure is religious. in the south, andraste is venerated above all else, and this is (canonically) the given reason that women are looked to for spiritual guidance, whereas men are considered vulnerable to the dangerous passions of maferath. however, in the tevinter chantry, they like to put another male figure front and centre: archon hessarian, the tevinter leader who mercifully(ish) slew andraste on the pyre rather than let her suffer, and later converted both himself and the imperium as a whole to andrastianism.
everyone andrastian likes this guy; it’s his blade of mercy on the templar uniform, and so on. but the tevinters like him even more so (again, canonically) and consider him the most important of andraste’s disciples. (because he’s the tevinter one, obviously.) ergo, more important than maferath. so my line of thought would be a) they do not have the aversion to male spiritual guidance that the south does, because their leading man is hessarian not maferath, and b) hessarian was an archon of the imperium and the leader of andrastianism in tevinter in his day, so of course all future archons and tevinter divines should follow in his footsteps.
i can see how that would cause a serious religious divide in the early schism days. from the southern perspective, spiritual leadership is being handed over to the untrustworthy, and hessarian is being falsely idolised. from the northern perspective, perhaps the female leaders of the southern chantry are going too far by assuming themselves as heir to andraste herself, which i can see being considered blasphemous compared to simply following in the example of one andraste’s disciples. we do know canonically that one of the big pre-schism issues was the sunburst throne refusing to recognise tevinter’s male grand clerics. (which is why another big reason for initially choosing a male divine when the schism began would have simply been defiance. i’m trying to think through why that decision lasted aside from dorian’s comment that they’re still doing it just because it’s the done thing.)
anyway, it for sure makes sense for that to filter into culture more broadly, especially given that it affects who gets into the top seats of power in such a status-driven society. and as soon as that’s true of a group, the people who do have access to those seats are rarely quick to open them up to more competitors. i can see altus women instead taking political roles where their primary ambition is to push their husbands, sons, brothers, etc. into these positions. classic scheming mother historical archetype
the altus obsession with bloodlines makes perfect sense to me, it’s kind of the natural progression of venerating something that can apparently be inherited by blood, and seeing that thing as a sign of literal divine favour that puts you into a special class above the rest. the only thing i would dislike narratively is any implication that this actually works to increase ability, lmao. tevinter may produce more powerful mages because the study of magic is so much more supported there, and because they’re not, you know, preventing the mages having families and thereby decimating the natural population, but let’s not start acting like fantasy eugenics actually makes mages from these mage families inherently more powerful, because that would be incredibly stupid writing. they’re just more likely to be mages because their family are all mages, and then they have far more training resources at hand. and less religious hangups. (luckily all the evidence so far supports dragon age for once not taking a weird angle. it’s not like any of our randomly born mages are somehow not a match for dorian or danarius or whatever other altus we’ve seen in a fight.)
that got a bit distracted but those are some thoughts :)
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inkyquince · 3 months ago
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I'm going to make fun of so many peoole who don't like veilguard. Because....
Veilguard is the spiritual successor to Dragon Age 2
Inquisition is more like Origins, and I would call it the spiritual successor if it wasn't sufficiently lacking in other areas
Now there are dumb fucks out there who only like origins or only like inquisition. It's their entire personality when it comes to dissecting the dragon age games.
I like dragon age a lot because each game is a different genre. Origins is depression melodrama. 2 is a comedy that loves to stop and punch you in the gut every now and then, and shows the prime time when your friends are more your family than blood is. Inquisition is... A political thriller that happens to have magic (and the ugliest graphics. Bruh why is everyone but like three people so deep in the uncanny valley. Why is combat boring). Veilguard is getting to see what it feels like to inherit a situation outside of your control, it's more like an underdog story.
"it has cringy dialogue" and you don't remember origins? You think bioware doesn't dish out cringy dialogue for each game?
"the art style-" is STYLISED. Origins is good looking for graphics that feel outdated for 2009. But it's not realistic looking. 2 had it's budget slashed viciously so it does look wonky especially with their cameo characters. Inquisition, as I've said, feels deeply ugly because there is nothing stylised about it. They went for realistic and now everyones inquisitor is kinda ugly, sorry. People enter the uncanny valley, they always look better in concept art. The three prettiest people we have is Dorian, Cassandra and Josephine. Everyone else enters the uncanny valley of WEIRD looking. It's busted and I'm sorry. Veilguard? Fuckin stellar stylisation. The art, the environments, the magic, is so goddamn pretty.
"you cant control your compa-" yes you can. You can make them attack. Why are you sad about missing out on inquisitions boring combat where you press R. Wow. Amazing.
People have rose tinted glasses for these games. Play them from the first to the last game and I'd say veilguard is FULLY one of the best. I saw some loser on tiktok scream about the iron bull's signature being EXPLAINED in text and not shown?? Saying 10 years and for what?
10 years for a play through, start to finish, took me 55 hours doing ALL of the quests and exploring. From the amazing character creator and the hair physics that inquisition, 2 and origins could never make work. From the beauty of the backgrounds, how each location feels deeply lived in, compared to inquisition where new environments felt plastic and not real. For a finale that had me crying for 20 minutes at the choices I made and knew would make again. For the reveals, for the conversations, for the natural ending for Solas. I only cried in origins after my warden died. I teared up at Hawkes mother dying. Inquisition got no tears from me.
I'm sorry that you're hung up on small details. I have complaints too. Maybe a better fantasy term for trans and non-binary, but honestly the conversations that we're able to have about them? Deeply lovely. I personally wish that one day we can go back to the origins start, where we spend around 20 minutes IN our origin and then go frolicking. I'd kill to see that with the mourn watcher and crow origin so we can be excited when we see them again when we revisit the important NPCS. Personally do want the Lucanis romance to kick off earlier in the game, but he is one of the hardest ones to romance for good reason and it made sense for the character. I miss importing decisions but to be fair, the choices I made in origins wouldn't have shown up that much in veilguard, except maybe Kieran being in the background of some scenes at a stretch, but mostly for inquisition and Hawke. Varric obviously sees a lot of Hawke in Rook (just look at the dialogue wheel) and I wish we got to hear Isabella talk about them.
But these are so little. I have way more complaints about inquisition but I will still play it. I can acknowledge the flaws but if you hold it, or origins on a pedestal, that's just embarrassing for you, that you're stuck on a game, instead of being stuck on the series, in an excellent fantasy setting that keeps being expanded on.
Veilguard let's us say goodbye to Solas in the best way. There was NEVER going to be a happy end for him. Stop deluding yourself that the inquisitor and Solas would have rode off into the sunset. It's frankly embarrassing that themes from inquisition and veilguard flew over your head if you beloved that.
I've seen this same anguish over a sequel and it was for 2, after origins. Now 2 isn't the perfect game. It doesn't even have a proper title. But 2, a decade later, is well loved. It's full of jank, it's got strange coding, but the story has a lot of love. But it wasn't origins, so fans wailed and pissed. But it's a fan favourite these days and Hawke is deeply beloved and remembered fondly to the point that the possibility of their death in inquisition made an impact.
So, basically, get over yourself. None of these games are perfect and yes it took 10 years but I love it. I get to play as a crow for the first time, a faction I've loved since Zevran was able to rizz himself out of being killed. You can play as a Warden again, for the first time since Origins. Griffins are back and they're adorable. Their quest is heart breaking and anxiety inducing. You can play as new factions, ones we didn't fuck around with before, the shadow dragons, the mourn watchers, the veil jumpers. We get several amazing romances, that feel in character. Everyone is bisexual again but have clear preferences. Bellara has a preference for women, Emmerich has a preference for men, Lucanis has Never being in relationship. Taash and Harding might get together, Lucanis and Neve might get together. We get a companion that's trans, we GET to be trans for the first time. In inquisition we have krem but the developers never thought we would want to be trans, so I will happily take what we can get. Could it be better? Always. But I'm not stuck in 2014.
Take off your rose tinted glasses and go fuck that old man and maybe you'll lighten up.
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rookinthecrownest · 3 months ago
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Discussion about romances + expectations under the cut (I'd put it as like..mildly critical, but also coming from a place of understanding?). As usual, will tag as such so you don't have to engage/read on if you don't wish to. I always invite open discussion, just keep it respectful (as I will endeavour to do so myself).
This is going to be a bit of a ramble, so I apologize if my thoughts are not clearly laid out like they should be.
I think I've found the reason why I (and maybe others), feel that the romances in Veilguard feel a bit... idk, hollow, at times (not BAD!!! just feeling like there could be MORE). And that's because of the trap of expectations. I may also be speaking completely for myself here.
Anyway, let's rewind to 2014.
Be me, 10 years ago. You're not really a gamer, but indulge in action RPG's casually.
See a commercial for this hot new game coming out called Dragon Age: Inquisition. Be intrigued by the character designs, but know nothing about the world. Come to find out it's part of a trilogy. So naturally, you buy the first two games and play through them before playing the third.
Be amazed, and completely hooked on the characters, the lore, the world, the darker elements and themes. It becomes your favourite game series of all time.
But you had no idea that you could romance any of the companions going into the experience. And man, does it fundamentally rewire your brain chemistry to fall in love with cRPG and get ridiculously attached to your Warden/Hawke/Inquisitor.
So, you romance Alistair first because he's funny as hell, and has a really interesting story/character arc. Then you romance Zevran, and love that too - he's charming and suave and awkward and funny. Then you go onto DA2 and romance Fenris and Anders, and each of those romances pack their own emotional gut punches. Then it's finally time for DAI, and predictably, you go for Solas (a veritable slow burn that spans TWO games), Cullen, and partially (I never finished those playthroughs lol) Blackwall and Dorian.
I had no idea you could romance companions going into these games. It was a pleasant surprise! It always felt like an important part of the story, while not overshadowing the main plot. There was enough material in the codexes, the cutscenes, and party banter to make each romance feel complete and whole and awesome and nuanced.
And then, like some of you I suspect, I read an article that touted Veilguard as "The Most Romantic Bioware Game Yet", and I thought - "Wow, if they're saying this then the romances must be something else", given the quality of the previous romances you've experienced in these games!
But you get to the game - and while you're having fun, it definitely leans more into the ARPG style where romances feel a bit more pushed to the side in order to tell a certain story than the traditional Bioware/Larian RPG experience you've come to love.
Which is fine! Again, once I stopped thinking of Veilguard as a classic Bioware CRPG, and more like GOW/The Witcher, I found I was able to appreciate it a lot more for what it is. Things have to Happen A Certain Way for the narrative to work, and that's not a bad thing. DA2 was similar - it was a harrowing, personal tragedy about the Hawke family and their struggle to survive in Kirkwall.
Just like DA2, there are aspects of Veilguard that make me glad things happened the way they did. I'm not mad that Rook has so much dialogue without a ton of player input and you can't 'be evil' - because the game doesn't make sense if you can. At its core, Veilguard's narrative is centered around Regret, after all - you can't have an evil protagonist running around because Solas' Regret prison would never work (evil people don't generally tend to regret their actions...)!
Now, if you're expecting a long-winded, fully researched academic breakdown of every romance I'm sorry but that ain't happening tonight lol. This is not based in any fact, this is all opinion.
I can't quite put my finger on it, but sometimes it feels like the romances in this game (and I say this with the biggest grain of salt as I've only done Emmrich and Lucanis' - and am going through Neve's now), are just missing....something, to take them from good to great.
I loved Emmrich's romance. I thought it was very well done. I think a lot of people would agree it's one of the stronger ones in the game - doubly so if you play as a Mourn Watch Rook (you get a TON of MW specific lines going this route, it's great). His side romance with Strife if you don't get together is very cute, I enjoyed it. But as superbly well done as it was, somehow, I wouldn't even put it in my top 4 Bioware romances.
With Lucanis' romance - whatever my hangups may be about how it was handled, certain parts of his romance were done excellently (even better than some of the previous Bioware romances, I'd say). You can read more about my thoughts on his romance here which is why I'm not going into detail about it. Unlike Emmrich's, I would put it in my top 4 because I fell in love with the character that much (both in the game but really, I've loved him since Tevinter Nights), and I've grown very attached to my first Rook and him as a pairing. I've seen others share a similar sentiment on here (and I hate to say it but I agree) - sometimes it feels like I fell in love with Rookanis despite the way it was handled, not because of it. I can't say that for many other romances. While it's been fun to think up a lot of HC/write fics/make art about those abandoned concept sketches and parts where I felt the game could have showed us more of their dynamic, I can't help but feel like his (and other) romances would have immensely benefited from even 1 or 2 extra small scenes to flesh it out a bit more if they weren't going to let us freely talk to our companions.
The issue with the romances might also have something to do with the pacing of the game itself. I think Act 2 is where the pacing goes a bit awry, before picking back up in Act 3 (which is great, I love it).
Sometimes I also felt that there was a little too much reliance on codex entries and party banter to tell the story of the romance rather than showing it explicitly through cutscenes. I think that's what makes the romances feel a bit truncated at times, compared to the previous entries? Some of the romance-specific party banter was so good, it probably deserved its own cutscene. But it's also highly dependent on the party you have, and it's easy to miss/not trigger. I remember absolutely living for the cutscenes in the first three entries and I can't explain why I feel like, subjectively speaking, Veilguard just has less romance content (this may not be objective reality - I haven't compared the amount of romance specific content head to head with other games).
I also couldn't tell you why I feel DA2 doesn't suffer the same problems as DATV in terms of romance interaction - because you can't freely talk to your companions in that game either. Yet somehow, it always felt like I was getting enough of them to not notice that. I do miss being able to chat my LI's ear off and ask them questions about their life/their views/etc. like I could in DAO and DAI. I think it's a shame we can't because the companions in DATV are SO interesting. I want to ask them all a billion questions about their lives/stories/etc even if they're not my love interest. The party banter in this game is immaculate but being able to talk to them individually about this stuff would've been SO nice. I feel that I've missed out on SO MUCH of these characters just because I didn't have two of them in my party at the same time!
Anyway, I need to wrap this up.
In closing, perhaps, if I hadn't read that article about how it was going to be Bioware's most romantic game ... maybe I wouldn't feel this way? I think it sent my expectations through the stratosphere, and that's no one's fault but my own. Not Bioware, not EA, mine.
I know that this game's development cycle was a unique sort of hell that the other games didn't suffer. To go from Joplin -> Morrison -> Veilguard. To have so many of the original staff leave the team when Joplin got scrapped. To have to pivot from Live Service and then back to single person RPG. More lay-offs. It's a miracle this game got made. I'm happy I can sit around thinking about it. And I hope its successful enough that we get DA5 so we can all sit around dissecting that in 5-10 yrs time.
Don't get me wrong - I enjoy the Veilguard romances for what they are. I'm enjoying them more I play and discover additional banter/codex/etc that I missed the first time around. Like any Bioware romance, there are spots where they hit their stride, and spots where they falter a bit. When they hit their stride they knock it out of the fucking park. But when they falter, you can really feel it. Romance is hard to write! And you'll never fully please everyone.
But a small part of me wishes I'd gone in blind, and checked my own expectations a bit.
Maybe you agree, maybe you don't. Tell me about it. What was your experience with the romances? Did you also read that article and get your expectations up?
I hope this makes sense.
Kind regards good fandom folks,
Keep the discussion respectful. And please don't use this post as an excuse to just blatantly hate on the game.
-Rookie
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dapperpea · 2 months ago
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So in Veilguard I'm playing the AU Rook I created who is my Inquisitor's and Dorian's son. This is, for the most part, going swimmingly, as I have the imagination and canon-waving powers of a fanfiction writer to reimagine things as needed to fit this backstory. (People can say whatever about the game, but Bioware did in fact make a game specifically for my OC blorbo, so I am obliged to play blorbo in said game at least once.)
And then I got to the point where Dorian shows up. He comes in being objectively suave and political and showy, as is his wont, and with a normal Rook could be extremely cool.
Except he's my Rook's dad. He shows up like "Hello I heard you are shit-talking my boy and I am here to make you regret even thinking about it." Which means this turns into one of two situations:
Rook, who has most definitely mastered the art of political chessmastering: "Thanks for the assist, father, that was hella cool, good to see you"
OR
Rook, nearly as tall as Dorian and yet somehow still looking like he has the grace of a toddler: "What he said!"
You can obviously guess which I went with.
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emmg · 4 months ago
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If Dorian Pavus isn’t in Veilguard, I will physically implode and take the entire goddamn neighborhood with me. If October 31st comes and there isn’t at least a single pixel of that suave, wine-sipping bastard, I will personally knock on Bioware’s door, slap the nearest developer with a fish, and request an immediate lobotomy. And if Dorian “I’m too pretty to die” Pavus doesn’t waltz in, spits on Solas, flips him the bird, and blows him a kiss before setting his smug, egg-headed ass on fire, I will ascend to the astral plane just to haunt this game until it crumbles into dust.
Update: no developer is receiving a fish to the face
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hobnob2020 · 3 months ago
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The Veilguard review
Big spoilers ahead for the people that haven't finished the game yet.
So after plugging 70+ hours I've finally completed Veilguard.
This will just be a general overview of how I felt about the game, I'll likely do a separate one for Solas/Mythal and Lavellan and one for a Lucanis romance.
First off I want to say that any negative criticism I had for the game I am reminded of how difficult this game was to get off the ground running in the first place; it experienced multiple layoffs, it pulled the team to focus on Anthem when it failed, the team was reduced, OG writers left and multiple people lost their jobs once their work was complete and lets not forget those that worked on this during a pandemic so I think it's important to keep coming back to this so that we can just appreciate what we had as an end product.
Now the end product itself, did I enjoy it? absolutely.
I've laughed, I've been giddy, I've been angry at times and in those final moments was reduced to tears that reconciliations were reached and it was the end of a very long 10 year wait.
I want to start from the beginning where we welcomed our Rooks because holy moly is the character creator detailed. I mean seriously every single Rook I've seen is a catwalk model 😂
Every faction felt different and the brief history to your character was really well done; I went with a female mage elf I the Crows and I loved being a Crow from the get go; the decision that she made that essentially forced her to leave the Crows because she'd basically f*cked up a mission was really interesting because there's still that tension once she returned with Viago (who I adored BTW, his disappointing fatherly persona against Teia's comfort and protectiveness was just perfect) and it set the course for every Rook wanting to prove themselves.
Briefly touching on the Inquisitors creation I was so happy that this was an early decision and hearing her say "it's good to see you again" was like a stab to the heart and felt like I was being welcomed back home after such a long journey.
Once into the gameplay it's hard to ignore how beautiful the graphics look, Minrathous' design was so unexpected and how the locals were treated makes me wonder how Dorian ever survived 😂
There were certain scenes that just blew me away and made me realise just how far games have come to allow us them; the moment you open the doors at Weisshaupt and see Ghilan'nains massive looming face in the clouds was just breath taking, in fact the two gods in general were very well done and there wasn't enough of them in my opinion.
The animation as a whole was very good and again compared to Origins this game is on a different level of good (hate to compare it to other games but Balders gate is probably the closest contender).
There's a particular scene with Lucanis as a romance where he walks over to you after you basically say you like what you see and that Spite doesn't define him, the way his face moves, the little smile, the way his eyes drop to your lips when you touch him floored me and I think having motion capture for this game definitely paid off.
The mechanics of the game were fantastic and as I've yet to play anything other than my mage I am excited to play other classes and possibly Warrior for the first time across 4 games, although Spellblade ruined a mage for me as I love being able to be upfront in a battle and found it perfect for my Crow mage.
I went with purple Rook for this playthrough as I wanted a charming Crow who had far too much energy and was awkward in the best way possible and loved every minute of it; Bioware has always been very clever at establishing the different personalities and how they affect the world around them. Going into a scene and having your Rook react by themselves depending on their personality makes the character feel real and that we aren't just following the same thread of dialogue.
When you first meet Solas they didn't lie that it would feel like an end game mission, the dialogue was fantastic, his voice actor is just incredible and he has a talent to be confident, insecure, determined and doubtful of his own words all in one and it was very easy to fall In love with Solas during inquisition.
I really enjoyed how the first decision you make as Rook ends with the gods escaping, either Harding or Neve being injured which puts doubts in your friendship and leadership from the beginning, that Solas who we'd believed to be the big bad was essentially trapped and looked like a kitten compared to these evil beings who want world domination, it really makes the player question how are we going to fix this massive mistake that we've created, because it takes the gods no time to get to work whilst we scramble to find a team and cleanse multiple parts of Thedas at the same time aswell as setting up base in the fade where we dig deep into the history of Solas and the ancient gods past.
The companions of this game I felt were individuals in their own ways with their own back stories and present problems but I felt as a whole weren't as good as say the previous game; there was no double crossing mages or people with their own greed and agendas, no hidden pasts like Blackwall which personally fell abit flat for me.
In fact I'd say the only one who had an interesting story was Lucanis after his imprisonment and demonic possession and the struggles that came with it.
I don't think I'll romance anyone else other than Emmrich as the others just don't interest me.
It just felt like you were constantly flitting to the Lighthouse and back to grind out companion tasks in order to gain approval and faction points, there was no option to just have a conversation like previous games instead it was very much on their terms and where you were in the game which was something i really missed.
Still, their personalities were very different and characters like Lucanis, Taash and especially Emmrich stole my heart very quickly.
The banter was top notch quality as per 👌 some of my favourites were from Taash and Lucanis, just being a Crow in the middle of their conversations about capes was hilarious at times.
The voice acting as a whole was very good, I felt with some characters particularly Neve it felt abit flat in moments but Bioware have a knack for finding talented voices; having someone as bubbly and excited as Bellara to the deadpan and slightly blunt at times Taash made for a very diverse team.
Returning characters was always a welcome and there were some surprising cameos such as Isabella in the Lords of Fortune faction.
I know alot of people were disappointed that this game felt limited in bringing over past choices but it needed to make sense; Sera isn't going to return and be found in the deep roads etc, it needed to serve a purpose to The Veilguards story and I'm happy with the ones we did get.
When it came to the three decisions from inquisition yes I was disappointed at first; why are we ignoring who drank from the well, why aren't we talking about Hawke, who's ruling Fereldon, who's Divine?.
I think we need to remember that after 4 games the decisions from little to big are so vast that there's simply no way to fit it all in and satisfy everyone and baring in mind this game is for new players too.
Having this game set outside of Ferelden means those decisions won't carry weight in Veilguard, who is divine won't affect us, where Hawke is doesn't affect us because we know they'll either be in the fade or fighting against the evil.
And yes a codex could of helped address any of this but again, it's a smaller team now at bioware and the focus is on Rook this time around, it's their turn and tbh reading codex' is time consuming when you've got gods to fight 😂
The only decision I really wanted brought over was who drank from the Well because as a Solasmancer he was so pissed at me but I think I know why it was glossed over.
I think having Solas being able to control your Inquisitor would have the issue of consent and violation and as a romance that doesn't feel right, especially given how Mythal basically manipulated Solas and used him as a slave it just goes into uncomfortable territory.
We could also argue that Solas absorbed Mythals essence so all that's left is her memories and the tiny fragment you find in the crossroads so essentially Mythal ceases to exist thus there's no pledge anymore for the inquisitor and that she only needed her help to fight Corypheus, who knows but I'm glad Solas wasn't able to do that to the Inquisitor.
The endgame was amazing, finally killing Ghilan'nain was so satisfying and Lucanis was an absolute bad ass doing it, seeing Solas become the dreadwolf and hearing his pained cries was heartbreaking even if he couldn't stop betraying my Rook 😂.
Forcing you as a player to lose a character despite high factions and hero status was brutal, and I unfortunately lost both Davrin and Assan. As much as I loved them both, it made sense to his character to die in that way, and Harding has so much more to do for the dwarves and titans.
I'll talk about Solas/Mythal and Lavellan on another post but I was very happy with how it ended, seeing the art concept of him making himself tranquil just shows how differently it could of gone, and I honestly expected them to die in each other's arms.
If I think of anything else I'll add it onto this post but yeah, 10 years man and it's over, well not over completely as I'm creating an Emmrich romance as we speak but I can't believe years of speculation and doubt is now in our hands forever.
Yes this game could of been better in parts and blew my expectations away in others but I loved it and I think the negative criticism over characters like Taash, the three previous decisions, crazy solasmancers which bring the team down is so unjust and people need to reflect on themselves as humans.
All I would say to those that critic this game as heavy as they have is to take their time and play it again, you'll find things you missed the first time around, really read the codex', just sit back and understand what the characters are saying, read between the lines and just take it back to beginning of this post, this game very nearly didn't happen and alot of talented people that have given you this game have lost their jobs so please just be grateful for what we do have and pray that this isn't the end of dragon age.
Edit:
The whole Varric thing was probably my least favourite thing about the game, not because he died but it just didn't make sense that Rook didn't know until the very end.
I had my suspicions because he was always tired and going back to bed and something about it didn't feel right.
For other companions to say "oh we thought you knew" was just silly, I could understand Solas using his powers to create an illusion but why not on all the companions because surely Rook at some point was like "Oh i'll take some food to Varric" or "have you been to visit him", without that Rook just sounds crazy 😂
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ellstersmash · 2 months ago
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hi hi hi you may have already explained this but can you also likewise talk about athi’s feelings/thoughts during/post trespasser? and then throughout the decade leading up to vg and then in the MOMENT of The Choice™️? is there any deviating from canon are you happy w their end? IS there a perfect happily ever after for her that you’ve thought of? 👀
well well well how the turntables
I think this is even longer and more rambly than yours 😭😭 i'm so sorry YOU SHOULDN'T HAVE DONE THIS
but you did! so, first off, Athi is uhhh passionate and can be quite stubborn, she is very much an act-first-make-excuses-later kinda gal, and she loves with her whole heart. she also ultimately agrees that the Veil has to go, and is pragmatic about what that means for Thedas' current inhabitants. I mean she isn't quite to the same "whatever the cost" point as Solas, and I think she's actually more realistic about what that cost might be than he is, but she is satisfied with a pretty high level of risk. in fact, I like to think this causes a lot of friction with Varric, and then Rook as well. she's maybe gotten a little too comfortable with making world-altering decisions.
anywayyy during and immediately after Trespasser, she is in pain and exhausted and that plus two years of pining after her ex (humiliating) and having to literally hunt him down have made her kinda bitter and resentful [tiny fic]. I mean, a bit pleased, also, to find out he has been pining right back! But mostly pissed off that he left her—again—and is being so stupid and stubborn about doing this alone, and about losing half her ARM, and also she's very very very sick of playing scapegoat for the humans. so she disbands the Inquisition and goes on the hunt again herself. this entire time period is rough for her; she does a lot of traveling, much of it solo, trying to locate Solas and use her connections to find a better way to offer him (magical science is NOT where her own talents lie). she sees her friends when she can, and finds joy with them and in the natural wonders of the world like she always has, but is largely consumed by this task, and it wears on her. I do think she tries to move on romantically a time or two (probably at Dorian's insistence tbh), but it never gets far. by VG she's pretty much resigned herself to living in this weird awful limbo where she loves him and maybe he loves her and that doesn't matter even a little.
the ending i wrote for them [tiny fic, same series as the other one] is for sure a tragedy, which.. I've always viewed them as a tragedy, and Athi's kind of a pathetic, tragic character, but I was really hoping Bioware would write me a happier ending. and they did! I'm mostly satisfied with it, even though a lot of the getting there doesn't make sense to me. the choice to go with him was in-character for her.
so in the VG canon, she steps in to help out the south because i guess no one else has their shit together (and she does?? somehow), and comes back for the big fight. In That Moment, she has never been more sure about anything in her life. kind of like Rome, it's a sense of relief. she's devoted ten years of her life to finding him and figuring this out, and cannot imagine spending the rest of it just. living normally without him. in true Athi form, she does not think this decision through, but would come to the same conclusion either way. whatever happens, they'll figure it out. or maybe they won't! but in her mind, together is far, far better than not.
spoilers for the fic-to-be, but since i'm not a longfic writer and it might suck in which case i'll keep it to myself, i'm not worried: in MY canon for her, she splits her efforts between supporting Rook as a sort of agent and attending to things in the south, which is for sure suffering but not utterly devastated. athi's actually the one to "recruit" Mythal (which goes predictably well /s) and learns a TON about the blight and the titans and tranquility that she adds to what she's learned from the vir'abelasan and some other people, and realizes that now that the gods are out, there's an opportunity to genuinely Do It Right if they can kill them. so she goes into the final confrontation with much more of a plan in mind, and is way more involved in talking Solas down. and him entering the Fade is not him relinquishing his goals, like it is in-game, but more of a redirection. like, yeah this way will be much harder and take longer, and Solas is going to have to do a lot of healing before they can even start that work, but it will be a true solution and not just an undoing, like he wants, or an atonement, like Rook wants. and then in the Fade they basically have to learn how to love each other all over again, because it's been a decade and they have BAGGAGE. but i love that for them!
ultimately their happy ending is that they heal the blight and the titans and bring down the veil (maybe they convince people in the waking world, maybe not, haven't decided) and the world changes and its cataclysmic (not like everyone dies but. a lot of things change! society gets fucked up) but also whole. still ruminating on the flavor of ending i want for them, but rest assured it is way happier than nomt.
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midorisudachi · 8 months ago
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“Living a lie…it festers inside you, like poison. You have to fight for what’s in your heart.” – Dorian Pavus
I recently beat Dragon Age Inquisition for the third time! I love that game immensely: everything about it is wonderful. I chose a male Inquisitor - as a rogue - because I wanted to romance Dorian. The first time I played DAI, it was the female elf Lavellen – whom I named Zephyra – and she was a mage, and the romance with Solas was a bloody disaster & heartbreaking. (Damn you, Solas!) The second time I played as the human female Trevelyan – named Bryony (who you have seen me do two fanarts of) – a warrior, and romanced Cullen. (Cullen is so hot for a video game character…where can I find a man like that? Lol.) I hope you like this artwork!
Also: Happy Pride Month! 🌈 It’s actually a perfect time to submit this artwork. This was a lot of fun to create (a full colour piece). If you haven’t played the Dragon Age games, it is actually very LGBTQ friendly. You can make your characters gay, lesbian, or bisexual. There is even a transgender male in DAI, named Krem, who is a cool character. Bioware is open-minded, that’s for sure, so the DA series is for everybody. And omg, let me tell you that the conversations & bantering between the characters is hilarious!
⚠️Warning: Spoilers Ahead!⚠️
Dorian is quite the character…a sarcastic & witty lad. He is complex at first, especially regarding his history (how his father tried to “erase” who he truly was, when it came to his homosexuality). It was fun romancing him with Cedric (Trevelyan), who I made a rouge/assassin. So off course I had to draw my OC [male] Cedric Trevelyan with Dorian! Cedric is Dorian’s “Amatus”. I made them wear simpler outfits when I drew them, because near the end of the game, they were wearing complex armour. That stuff is hard to draw! I chose to draw Lilies by Cedric & Dorian, because if you romance Dorian, his tarot card shows him holding what looks like a Lily.
The two of them had this conversation near the end of the Trespasser DLC:
Cedric: “Whatever happens, I wouldn’t trade the years we’ve had together for anything. I love you.”
Dorian: “I knew you would break my heart, you bloody bastard.”
Lol! Awww, jeez, Dorian, just say you love my Inquisitor, too. I honestly really think that Dorian loved him, as stubborn as he was to admit it. At first I was annoyed when Dorian chose to go back to Trevinter, and I thought, “Darn you, don’t you dare pull a Solas on my Inquisitor, after all you've gone through with him!” However, after the game ends, it tells you what happens to the characters (depending on your choices). For me, the game said that Dorian’s “greatest strength lay in the lover he left in the south, but still conversed with via message crystal”, and “some claimed to have seen the Inquisitor on the streets on Minrathos on rare occasions, sneaking into the heart of Trevinter to aid his Amatus.” It made me happy to know that the Inquisitor and Dorian stayed together. I wonder if that will show up with the 4th game.
⚠️Spoilers Over!⚠️
Speaking of the 4th game, who is excited to Dragon Age: The Veilguard, to be released later this year? I watched the gameplay trailer and I am excited for it! I hope characters from DAI will be in it (so far, Varric & Solas have been shown).
Drawn with sepia Sakura Pigma Micron pens, then coloured in with a mixture of Copic Markers, Ohuhu Markers, & Zenacolor coloured pencils. White accents done with a Sakura gel pen & the gold accents were done with Golden brand acrylic paint.
Dragon Age Inquisition/Dorian Pavus/Inquisitor Trevelyan © Bioware & Electronic Arts
Artwork © of me, Jacqueline E. McNeese
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senseandaccountability · 2 months ago
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I probably could have sent you a message about this, but I figured an ask will do. How do you feel about the limitations of choices for an Inquisitor who isn't Solas' love interest? My favorite inky you wrote about was probably Evelyn, and it makes me sad her canon will likely not be acknowledged by DATV aside from how she feels about Solas. The south falling off-screen really has me sad, too, and I'm glad you've written about Elissa doing more for it. Genuinely love all the touches of both their stories. I cried a lot rereading them after DAV broke my heart.
Thank you for your ask, I've been mulling it over for a while. I have some substantial points (mountains? Titans?) of criticism when it comes to DAV, but this is not one of them. I understand the impossibility of implementing all of our previous choices and if they can’t be used in a meaningful way, then I’m actually all for just leaving them alone. Write me a codex entry, nod at the character in passing.  This is where my feelings differ from a lot of fandom, I feel, but I want the themes and the narrative to make sense on a grand scale rather than on a personal role-playing level. I'm not a role-player at heart, I guess, but a writer and a lore nerd. (For me, the anger at the ME3 endings had little to do with Shepard not being able to make any substantial changes with her choices and everything to do with how very Edgelord Dudebro Who Took Philosophy Classes at Uni and Loves Walden Too Much the writing was. I can die for the dying galaxy, but don't fucking make me die for some college boy fatalistic bullshit.)
So it’s fair, from my POV, that some characters - and for DAV that's Solas, Morrigan and Dorian - have more importance to the main story than others or are important for different chunks of the story. Even with the datamined game files suggesting more choices were to be imported at some point, those also look like they are mostly about things relevant to the gods and Solas. Which is fine, to me. For a character like Thom Rainier who had his story arc closed in DAI/Trespasser, well, I’m happy to meet him in the shape of a letter to Evelyn. Same goes for Iron Bull, my beloved. I’m happy he’s alive and I can headcanon the stuff they’re up to while not fighting darkspawn. My world state is not usually Bioware's world state (my Hawke isn't BFF with Varric and would never drop her mage revolution, Loghain always lives, Anora usually rules etc) and that's fine, too. Just compensate for my time spent making headcanons by giving me a good story. Did DAV give me that? That's another question. The Solas arc ending with the Lavellan flavour is hands down what I like most about Veilguard and that’s not only because of the romance, but because it closes his character arc in a satisfying way given the premises of the game. That’s what I want from imported choices and if there’s no prospect of resolving anything or bringing up new aspects of it, then I prefer if the new canon just lets the old canon rest in peace. If that makes any sense? I’ve been burned too many times by various media ret-conning previous events and am forever wary of it. TL;DR: no news is good news and I will happily headcanon a lot if you don’t break my lore and/or kill my people without good reason. 
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