#tevinter imperium
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@jouskaroo, I’ve actually pondered this more since you brought it up, because you’re right. It is an interesting twist and I’m less confident by the day that my initial read on it was right. (My being probably wrong is in the comments 🤣.)
I originally read that Genitivi observation as separating the Altus and Laetans from the Tevinter version of the plebiscite (largely the Soporati, but also possibly the Liberati even though they aren’t full citizens). But rereading it again as I play through another round, he does really seem to distinguish the Praeteri from the Soporati. Which tells me my original read was incorrect.
It raises more questions than it answers, which I find very fun. Especially when taken with Dorian’s dialogue from DA:I where he says a mage born to a non-mage family becomes part of the Laetan class.
Now I’m theorizing if one of three things happened*: 1) there was originally a separate class for mage Liberati or slaves that eventually got condensed and are now just part of the Liberati or slave classes (which could mean there were originally three non-citizen classes and now there’s two, or that there were four citizen classes and now three); 2) some kind of event happened between the Steel Age when he wrote and the Dragon Age that resulted in destruction of the class somehow (not necessarily by force, it could’ve been merit based or profession based, with the same potential options, arguably); or 3) As he wasn’t Tevinter he misunderstood or misrepresented something. (The secret fourth possibility is that what Dorian said is incorrect, but I think that’s the least plausible given less time having passed and his being from what we can tell well-versed in his own present culture.)
I think it would make sense that a Soporati elevating to Laetan would have to do some kind of formal something, absolutely, if for no other reason than to prove they’re actually a mage and not faking it somehow.
You’ve given me so many more fun things to ponder on, so thank you!
* There’s more than three ways (or four) to reconcile these two things, these are just my read on what would make the most sense.
One thing I found wonderful about Neve, aside from literally everything about her of course, was how she subverted our expectations about mages from Tevinter and provided an excellent and nuanced view into facets of how Tevinter’s class system works in practice.
In prior games, most of what we learn of Tevinter is hearsay from Southerners who aren’t fans. We are told by these sources little of true detail, other than broad explanations of the Imperium’s class system and that they are a mage oligarchy. Oh, and that the south think they’re all evil blood mages.
The times we’ve interacted with mages from Tevinter at all, they’ve come primarily from the Altus class, like Dorian. Those from another class were acknowledged in Inquisition, Calpernia being a good example, but largely if we were interacting with a Tevinter mage, they were an Altus citizen of the Imperium. These are the elites, right? They play an important role in Tevinter society - indeed Tevinter’s society is formed around them - but they really aren’t exemplars of it because although they wield a lot of power they are by far outnumbered by people from other classes.
Enter Neve. Not born into an Altus family, not born into a mage family at all, she grew up Soporati class and by all accounts not well off, until her magic showed up and she was elevated to Laetan class. Dorian tells us that part of how the Magisterium keeps the many, many non-Altus inhabitants of the Imperium in line is that there’s always that hope that a mage will be born in the family. It opens up the opportunity to join the Laetan class, opens up better marriage prospects, opens up jobs in the bureaucracy….
But the flip side of that, we learn through Neve, is that those Laetan mages who fulfill that hope for their family of being born with magic can be just as damaged by that elevation as they are benefitted by it. Being Laetan doesn’t make someone rich, it just means they might have access to certain jobs (ones Dorian scoffs at) they otherwise wouldn’t. And they can attend the Circles of Magi, which guarantees them an education. They’re still poor, sometimes, or maybe middle class bureaucrats, they’re still looked down on by Altus mages. Still denied meaningful access to that privileged class. But marginally better off than the Soporati. Neve’s relatives try to use her new status to their advantage, all the same, other than a single uncle she speaks well of.
Compare this to a Shadow Dragon Rook. The game tells us SD Rook is adopted into a military family. That means that, unless you headcanon one of their parents as a mage, the Mercar family are Soporati (Liberati and slaves cannot serve in the Imperium’s army). One relative of SD Rook is a high-ranking officer, though which relative is headcanon specific. In practical terms, speaking only financially, SD Rook likely grew up better off than Neve did. Even though she’s a mage and even if SD Rook isn’t. If Legate Mercar is Rook’s father, SD Rook was likely Significantly better off financially growing up.
Service in the Imperium’s army is one of the few stable, arguably decently paid jobs in the Imperium other than working in the civilian government (like the Templars) for Soporati. That’s its whole appeal.
So through Neve, we get insight into how the class system works in practice in this nation we’ve been taught over and over in prior games prioritizes and elevates mages. And what we’ve heard is…kind of true, in broad strokes. But it’s not the whole picture. She challenges a lot of what we thought we knew. And I think it’s awesome that through Neve we get to see that nuance.
* Now, I have…so much to say about how I personally conceive of the Imperium’s military and its pay, none of it canon although informed by it, because I am a nerd, but this is all just from in-game information.
#neve gallus#dragon age veilguard#dragon age#look we all need hobbies#and apparently this is one of mine#i use my undergrad degree for nothing in my real life and only for this apparently#tevinter imperium
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To me it 100% makes sense that the Inquisitor and Rook aren’t interested in blood magic.
When someone who grew up in Ferelden imagines a blood mage, they’re picturing their burnout cousin who brews moonshine and has punched a cop.
Northern Marchers, or anyone else who grew up within spitting distance of Tevinter, are picturing Mitch McConnell.
#southern mages: “blood magic is so edgy and dangerous”#northern mages: “I would never set foot in a maker-damned COUNTRY CLUB”#dragon age#dragon age the veilguard#dragon age spoilers#da4 spoilers#rook dragon age#inquisitor dragon age#dragon age inquistor#dragon age inquisition spoilers#dragon age shitpost#jowan dragon age#tevinter imperium#magisterium
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"And so is the Golden City blackened With each step you take in my Hall. Marvel at perfection, for it is fleeting. You have brought Sin to Heaven And doom upon all the world."
#dragon age#dragon age: origins#da:o#dragon age origins#dao#daoedit#dragonageedit#daedit#videogameedit#gamingedit#the chantry#tevinter imperium#magisters sidereal#corypheus#the architect#the golden city#the black city#the blight#darkspawn#* gifs
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Thus I freed the elven people and,
in so doing,
destroyed their world.
#dragon age#dragon age Inquisition#Dragon Age dreadwolf#solas#dai#fen'harel#dragon age 4#da 4#solas art#solas fanart#solas dread wolf#tevinter imperium#dragon age solas#solavellan#dragon age trespasser#my art
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Q: In your rich life experience, have you ever changed your image: cut your hair, dyed it, shaved your head??? Fashion Age: Podiumguard
#dragon age#dainquisition#dragon age fanart#ancient elven inquisitor#lavellan#inquisitor lavellan#dai#da ocs#Thia Da'halla Lavellan#dragonage#elven#elvhen#elvhenan#elgar'nan#elgarnan#Antiva#Tevinter#tevinter imperium#concept art#dragon age 4#dragon age veilguard#dragon age: the veilguard#da4
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Lies? In my house of God? More likely than you think.
#it went so achingly quenched by thoughts of an imperial chantry shown oncoming#and my tender aching longing towards origins as is and its designs#so here comes my dark reverent<зз#digital art#dragon age#original character#oc#gothic#dark fantasy#dragon age veilguard#dragon age inquisition#dai#dragon age origins#dao#imperial chantry#tevinter imperium#inspired#priestess#vasiliquemort
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Another thing cause I'm still salty. You're telling me that a mage becoming Divine of the Southern Chantry wouldn't change the dynamics between Tevinter and southern Thedas? That we're going to be walking around Minrathous in Veilguard and no one will bring up the southern mage Divine?
Ok then.
#yes im being a hater still#vivienne de fer#madame de fer#yeah im sure having 2 mages as divines wont be worth mentioning in tevinter. pretty cool bioware#bioware critical#dragon age the veilguard#dragon age#tevinter imperium#divine victoria
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the basics of tevinter politics and social classes, as laid out in world of thedas and a little elsewhere
the archon is the supreme ruler of the imperium. their authority and magical power is believed to be divinely granted. they choose their successors before they die, so they are usually the sons, nephews, brothers, cousins, or apprentices of previous archons. (this phrasing implies that, like the black divine, the archon is always a man, and certainly the several named ones we know all are, but i’m not sure if this is necessarily always true.) if an archon does not choose his heir before he dies, the magisterium elects the next; these candidates cannot be magisters or hold rank in the chantry. technically the archon can overrule the laws passed by the magisterium, but he rarely does this. his power mostly stems from families vying for his favour, as he has the unique power to appoint magisters at will. a man named radonis is the current archon; he’s appeared in comics and a war table mission.
the magisterium are the mage elites who regularly gather to govern the imperium and pass laws. magisters become magisters in several ways:
one is chosen from each of tevinter’s seven circles of magi. it cannot be that circle’s first enchanter
the imperial divine and every grand cleric of the imperial chantry gets a seat
magisters can inherit seats
as i mentioned, the archon has the right to appoint any new magister if he chooses
tevinter society breaks down into four major social classes.
the first mage class is the altus class. these are descended from the original “Dreamers”, through ancient and wealthy magical bloodlines. most magisters come from altus families. characters like dorian and danarius belong to this class.
other mages belong to the laetan class. these are mages who cannot trace their ancestry to the dreamers, and may belong to families with no history of magic at all. many vie for power despite their origins, and one third of the imperium’s archons have been laetans. (the first laetan to rise to archon was such an outrage it caused a seventy year civil war, but that was, like, 1500 years ago-ish. they’re more chill about it now.) it feels safe to assume that neve gallus, who says in tevinter nights that she doesn’t feel at home in a wealthy estate because she has more templars in her family than mages, probably belongs to this class.
the soporati are non-mages who are still full tevinter citizens. they are allowed to own property and serve in the military, but they cannot have a direct say in government or rise above the rank of mother/father in the chantry. they can however be civil servants and merchants. a mage born to a soporati family is instantly a laetan.
slaves are not allowed to own property, or to hold military rank even when armed and serving as a personal soldier or bodyguard. they have become a more even mix of humans and elves since andraste’s time. mages can be slaves. if a slave is set free, either by their living owner before a judge or by their owner’s will upon their death, they are considered liberati. liberati are still not citizens and cannot have political say or hold military rank, but they can join a circle of magi, get an apprenticeship in a trade, take apprentices themselves, and own property. fenris was a slave, while his sister varania was implied to have become one of the liberati.
there is also a large surface dwarf population in tevinter. they are not considered citizens, but instead regarded as foreign dignitaries however many generations their families have lived in tevinter. they have large embassies in every major tevinter city, which at least in minrathous, neromenian, and qarinus are completely subterranean, meaning residents can retain their dwarven caste and may never come above ground all their lives. minrathous’ close ties to the dwarves mean it even has a massive proving grounds, as well as enormous stone golems known as juggernauts to guard the city gates. more than anywhere else in thedas, the dwarves do get a political say, with an elected body of representatives called the ambassadoria who advise the archon and the magisterium. it’s the imperium’s reliance on lyrium which gives them this kind of sway.
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Rewriting Veilguard Part 2 - The Shadow Dragons
Rewriting Veilguard Part 1 - The World State
Disclaimer: I don't hate the game, I actually think it's quite great given the development hell Bioware went through in those 10 years. This is more of a hypothetical universe where there was less of that behind the scenes drama. Just a fun writing exercise.
Writing an Origin Story Mission for the Shadow Dragons
Now that we have dealt with our World State, it’s time to pick Rook’s background. When I first learned that there would be six factions to choose from, I was honestly very ecstatic. You’re telling me we’re getting six different origin stories for Rook? Did BioWare finally listen to the fans’ wish to get one more game with DAO-style prologue missions before the big main plot begins? Then I learned that six of the companions you meet would represent one of those respective factions, and I was like “Amazing, so you will definitely have one party member with whom you can at least align interests and goals from the start.”
What we ended up getting was…sort of something in the middle. Your backstory is brought up and you get quite a lot of unique dialogue regarding your faction. If you’re a Shadow Dragon, there’s a lot of Minrathous dialogue tailored to you specifically. If you’re a Grey Warden, you’re having an absolute field day whenever the Blight is involved, which is…a huge chunk of the game.
But there was…something missing for me. You see, when we start the game, we’re immediately thrown into this epic mission where Rook, Varric, and Harding find Neve and race to stop Solas. It feels very much like we’re starting somewhere in the middle rather than at the beginning. And that, in my humble opinion, is due to the lack of a unique origin story that you can actually play through. So, here’s what the next few parts of this hypothetical rewrite of Veilguard will focus on: creating six unique playable origin stories that would very much be doable without the vampiric leech known as “development hell” hovering over you. This post will focus solely on the Shadow Dragon origin story, so stay tuned for the others. I’m aware of how long it might take between posts, but I want to make sure I do this the right way.
Creating Rook
We start the game, which immediately kicks off Varric’s opening narration. But instead of Varric talking about Solas immediately, we’re gonna set the stage for the general state of Northern Thedas: with the South experiencing a few years of relative peace, the North is a wholly different story: Tevinter and the Qunari have engaged in a bloody and brutal all-out war, the Grey Wardens are growing more reclusive, strange reality warping occurs in Arlathan Forest, a part of the Antaam broke off and is now occupying Antiva and Rivain, strange whispers arise from the Grand Necropolis, basically, everything is in chaos. But Varric is certain that one person is the key to all this. Cue the distant howling of a wolf and six red eyes. Cut to black.
Now we get to customise Rook and choose our faction. As the title of this post suggests, we’re taking the Shadow Dragon route. The backstory text, however, is going to be different to the one we get in DAV. You see, when reading through those backstories, I got the feeling that all of them sounded like outlines for what could have been the origin story quest. I am actually 100% confident that BioWare planned on including prologue missions at one point but had to scrap them due to development hell reasons. And all of the six summaries essentially boil down to “you upset some higher authority and now your faction wants you out of the spotlight.” All the choices regarding Rook’s personality have already been made for us. Playing this actual backstory allows us to roleplay in a roleplaying game, which…shocking, I know, but here me out. Instead, the origin text we get when we click on the Shadow Dragons is simply going to be:
“You are a Shadow Dragon. This underground resistance opposes corrupt rulers and slavery in Tevinter. Coming from all walks of life, they are determined to bring justice to the people. As a member of House Mercar, a renowned Soporati family renowned on the battlefield against the Antaam, you have much influence to bring, and much to lose.”
That’s just the small little snippet we see when hovering over the option. But that’s all we’re gonna get for now. There is no mention yet of Rook’s personality as we’ll get to shape it ourselves a little bit. So, we customise our Rook, finalise our massive World State, and click on the play button at last.
Varric’s narration continues, just like in DAV, but this time, he’s going to give us our chosen faction’s backstory. We get a recap on how Dorian and Maevaris founded the Lucerni shortly after the war with Corypheus and how much of a ray of hope this group was in the twisted and corrupt society of the Tevinter Imperium. But then, some of the more powerful magisters began to heavily push against them, eventually leading to Maevaris being framed for treason and losing her seat in the Magisterium. She took all the blame on herself so that Dorian would be able to retain a spotless reputation and continue their work on the great political stage. Maevaris took the remaining Lucerni underground and formed the Shadow Dragons, continuing their work under a different name. Now unbound by political restrictions, the Shadow Dragons are free to take more radical measures in their fight against oppression and slavery. And Varric is confident that the perfect candidate to go against the bigger threat can be found in this group.
The Shadow Lair
Our story begins in Minrathous, in the underground base of the Shadow Dragons. And right off the bat, we’re making a change regarding said base’s location. In DAV, it stands in a random building somewhere in Dock Town that pretty much anyone could access. I get that they were probably going for the “hide in plain sight” approach, but let’s actually have some fun here.
In this rewrite, the Shadow Dragons are literally operating from the underground. Now, Minrathous’ underground system has two things that are very beneficial for a secretive rebellious organisation:
Vast catacombs. The catacombs of Minrathous are so massive that they can store food to survive years of siege. Minrathous, like so many cities and settlements in Tevinter, is built on the bones of Elvhenan. You can easily get lost in those catacombs.
Gigantic sewers. The sewers are arguably even more treacherous than the catacombs, because we have seen in Tevinter Nights what can lurk there. Imagine the sewers of the greatest city in the world, the greatest magical city in the world. Surely it comes with its own set of urban legends akin to the sewer gator. But in a city like Minrathous, those legends are probably true. Failed magical experiments, lyrium-infused mutations, abominations of former mages who failed some twisted blood magic experiment, possessed objects; all this can be found in Minrathous’ sewers. Dangerous for everyone, and therefore perfect for the Shadow Dragons.
The Shadow Dragons operate from a place called "The Shadow Lair”, a section of an underground district known simply as “The Undercity”. That’s where all the poor and forgotten retreat if they wish to disappear from the world, or criminals who flee the Imperium’s justice system. A dangerous but also perfect place.
NOTE: For the duration of the prologue, Rook will be referred to by the name of Mercar, as “Rook” is the name they give themselves after disappearing from the scene.
Depending on what race Mercar is, the stakes vary:
If Mercar is a human, they are the direct heir of House Mercar, destined to take over the family name one day. If Mercar is a human mage, they are currently in the process of getting their family appointed to Laetan status, which will give them more political power and influence.
If Mercar is a dwarf, they are an adopted scion of House Mercar.
If Mercar is an elf or a qunari, they are an official slave of House Mercar, but it’s made pretty clear in the beginning that House Mercar’s slaves are slaves in name only, while actually being more akin to paid servants. House Mercar simply refers to them as slaves to stay under the Magisterium’s radar and actually uses them to pass on information to the Shadow Dragons.
I was personally disappointed that DAV didn’t really touch on Tevinter’s slavery system. It felt a bit like I was treated with kid gloves and not given the trust to being able to handle dark topics. But Tevinter, as has been established in all DA media before DAV, is a pretty dark place for anyone who isn’t a human mage. And it’s important to depict that as it shows the stakes and just how rotten of a society the Imperium is. We need to see what the Shadow Dragons are actually fighting for. It’s not enough to just tell us how much a freedom fighter group we are, no, we need to see it.
Meeting the Leaders of the Shadow Dragons
For the sake of this playthrough, our Mercar is going to be a human mage, and thus not only the direct heir to the house but also one who can elevate it to Laetan status. We have a lot to lose, so we must be extra careful in this precarious situation.
So Mercar meets with the leaders of the Shadow Dragons, namely Maevaris and the Viper. From this conversation, we get the general gist of what’s about to happen and why we are here: House Mercar decided to get a bit more involved with the Shadow Dragons after both parties discovered a massive plot for something big involving Minrathous’ vast slave population. Whatever it is, it’s happening somewhere in Dock Town, and we are to rendezvous with Neve Gallus, a local and renowned detective, to get to the bottom of this.
Exploring the Shadow Lair
After the conversation, we get to have a quick look around the Shadow Lair, where we can instigate a small series of encounters:
We can talk to Maevaris some more and learn about her past and her motivation behind what used to be the Lucerni.
We can talk to the Viper and learn more about him, how he’s usually running operations and that he’s from an Altus house. But that’s about everything you can learn about him at this point in time.
We can meet Lorelei and learn about her being one of the city elves Loghain sold to Tevinter all the way back in DAO. She will give a few remarks on how the Hero of Ferelden dealt with the Alienage and how she and Alistair made it a more just place.
NOTE: For this rewrite’s hypothetical playthrough, the Hero of Ferelden is a Human Noble who romanced Alistair and became Queen of Ferelden. She is now searching for a cure for the Calling.
We can have a bit of a look at the Undercity and just see how much of a poor and dark place it is. This is the gutter, no, this is below the gutter. The people here wish to disappear. They are miserable, most of them have given up hope. The Shadow Dragons are the only ones who actually care about them.
Since the Undercity is below modern Minrathous, we can see traces of ancient elven architecture on display, including mosaics and frescoes.
An Old Friend
Just as we’re about to leave for Dock Town, a familiar face strides into the Shadow Lair: Varric Tethras. Yes, we actually get to see Rook’s first meeting with Varric here! Maevaris greets and introduces him to us (and we actually get to know that Varric and Maevaris are family, which DAV kind of glossed over, thank you very much). Mercar gets to have a first chat with Varric, where he assess our personality. This vibe check is what allows us to determine Rook’s general personality: are we diplomatic, humorous, or aggressive? I fully get that Varric wouldn’t pick an evil person to fight against Solas, but we should still have some kind of roleplay room regarding Rook’s way of thinking and speaking.
Varric’s purpose in these prologues is very similar to Duncan’s in DAO. He’s the one who recruits you into the larger fight and acts as a mentor figure for a while. I was actually fully expecting that to be the case in the actual game when we were told that Varric recruits Rook into the fight against Solas. Well, he did, but I would have liked to see it! Alas, we shall do so here!
Varric stays behind in the Shadow Lair while we go off and do our thing.
Entering Dock Town
Dock Town is pretty much right above the Undercity, the gutter above the actual gutter. The entrance to the Shadow Lair is quite hidden with enchantments, known only to Shadow Dragons and their associates.
Dock Town is going to stay pretty much exactly as we see it in the game. If there is one place in Minrathous where everyone could mingle without being necessarily immediately prosecuted, it’s that place (which is probably why that’s the only part of Minrathous we see in the game, but I digress). However, there will be one major change: slavery is still a thing.
Dock Town is…well…a place where ships dock. That includes ships of slave traders and prisoners of war. In this rewrite, Tevinter is still locked into a war with the Qunari, so there will be a lot of that reflected in the environment. As we walk through Dock Town, we see guards on high alert, slaves and prisoners being led away in chains. We’re doing some important environmental storytelling here that lets us know exactly why Tevinter is a place that needs to be liberated and changed so desperately.
Meeting Neve Gallus
We find Neve Gallus at the Cobbled Swan. Depending on dialogue choices, we might or might not have heard of her up to this point. I think it would be fun if Mercar could geek out about her because he read some sensationalist tabloid about one of her cases.
So Neve tells us that a huge part of Dock Town was closed off for a great event, a former small coliseum that hasn’t been used in decades. Coincidentally, several unpurchased slaves and prisoners of war are being dragged into that area.
Neve has a good lead to assume that the Venatori are somehow behind this because of course they are. Neve gives us a recap on what the Venatori are and how she had multiple run-ins with them already. She is to be absolutely certain that Mercar can be trusted as they will need to work together on this. In response, Mercar shares his side of the information, that his father, Charon Mercar, who is also a respected Legatus in this rewrite, oversaw a strange pattern in how many prisoners of war and masterless slaves, primarily from places like Ventus and Carastes, Qunari-conquered cities, have simply disappeared, and how surprisingly many military vessels have been transferred to Minrathous. Since Neve is a detective, it’s fun to make this part of the journey feel a bit like a crime mystery.
Once all information has been shared, Neve declares that it’s time to go.
Approaching the Coliseum
Neve takes us across Dock Town’s roofs towards the closed-off area of the coliseum. There, we see just how massively guarded it is. The official excuse for all this is a military training exercise. Horrifyingly, this is much closer to the truth than we realise. There are Imperial Templars and Legionnaires patrolling the outskirts, so we have to find our way in.
Neve directs us to a secret hiding spot, where we meet Tarquin, who is, as we know, an Imperial Templar working for the Shadow Dragons. Not even he knows exactly what’s happening, but something definitely big is going on.
There are two options before us: do we sneak in from above and observe from the shadows, or do we disguise ourselves as templars and participate in a more open manner? This right here gives us another choice regarding Mercar’s way of doing things. Are we feeling confident enough to just walk in and hide in plain sight? Or do we take the stealthy approach? While Neve is all for stealth, Tarquin prefers the closer look. So a first major choice presents itself:
Follow Neve and observe the proceedings from above, quietly gathering the information you need.
Follow Tarquin and disguise yourself as an attendant, getting a much closer look at the proceedings.
So I’m feeling a little brave right now. I think my Mercar would try to do the bold approach to get better results, even if it means a higher risk. For this playthrough, I’m choosing to follow Tarquin and let myself be disguised. Neve begrudgingly follows along.
Entering the Coliseum
A few minutes later, Mercar, Neve, and Tarquin approach the Coliseum gates in disguise. Tarquin wears his Templar armour, while Mercar and Neve are dressed as mages of the Legion.
Once we enter the arena, we have the chance to explore it for a little while. Doing so allows us to encounter the following:
We can have an early chat with Magister Zara Renata, who will, of course, be very relevant later, along with her lackeys Felicia and Calivan, all of whom are prominent members of the Venatori. Neve is able to make that connection due to Felicia’s brother Livius having so notoriously attempted to corrupt the Wardens at Adamant Fortress in DAI.
We may encounter Magister Bataris, alongside his son Albin and get early hints of just how far the Venatori corruption runs.
If we make a good enough persuasion attempt at the Templar Captain guarding the entrance to a basement, we shall enter it and discover the prisoners and slaves intended for some heinous affair. Here, and only here, if we perform this correct dialogue choice, and being a human mage, unfortunately, certainly helps here, we get to see that our father, Charon Mercar, is among the imprisoned. And the worst of it all? He doesn’t even recognise you. Actually none of the slaves and prisoners react in any way, as all of them seem to be under some sort of spell. As we look closer, we can see that all of them have strange spiked collars around their necks, filled with blood. This is blood magic that keeps them entranced. If we want to risk it, we have time to break our father’s collar and ensure that perhaps, he can escape. So we do just that.
The Imperator
Following our exploration of the Coliseum, we get streamed into a crowd of onlookers as the Imperator of Tevinter’s legions, the Supreme Legatus himself, Magister Aemilianus Laskaris, enters the centre of the arena.
We know from DAV that Tevinter has an Imperator, and the Imperator is not the same as the Archon in this context. While the Archon is the overall ruler, the Imperator is the highest military commander. Think of this guy as Tevinter’s version of Loghain. Laskaris also happens to be one of the loudest voices responsible for forcing the Lucerni out of the Magisterium.
Laskaris delivers a speech in which he proclaims just how bad Tevinter is faring against the Antaam. Here we get some early insight into the fact that a large chunk of the Qunari army broke off and is now bearing down on Antiva and Rivain. However, a large part of it remained and is following the Arishok into battle against the Imperium. And even against this broken Antaam, the Legions are starting to fail.
Laskaris cites lost cities such as Ventus, Carastes, and Neromenian as evidence for the desperate situation Tevinter is now facing. Therefore, something must be done. Something drastic. He presents, to the gathered onlookers, the Salvatio Initiative. Basically, all unpurchased slaves and prisoners of war are to be given to Tevinter’s legions, where Laskaris and the Legates serving under him will perform blood magic rituals to turn them into mindless but ravaging soldiers against the Antaam. Dangerous cannon fodder essentially. He will use tonight’s demonstration to convince the gathered members of the Magisterium to pass a law that will officially permit Tevinter’s legions to use blood magic. Well, we know, Tevinter has always used blood magic behind closed doors, but this will mean that all safety measures are off, all precautions, all careful attempts at hiding it. And the worst part is: since slaves are considered nothing but tools, it won’t even be seen as unethical by the large portion of conservative Senate members. And prisoners of war? Qunari? Who cares about them anyway, right? This is the darkness and true corruption permeating Tevinter. This is exactly why the Shadow Dragons exist to bring back the light.
Several doors open and Laskaris directs all slaves and prisoners to be brought forth. They are all wearing the blood collars. Upon the Imperator’s command, him and several blood mages under his leadership, activate the blood collars and turn the slaves and prisoners into an absolute frenzy. A battle erupts in which the sheer destructive power of the now-mindless fighters is demonstrated.
Mercar now has a choice to make, and it is the biggest one there is in the prologue:
Do we stealthily fight the blood mages and try to rescue the innocent mind-controlled people without blowing our cover? You do, however, risk your father dying.
Do we rush in headfirst and fight Laskaris head-on, saving your father but maybe dooming more innocents and risking exposure?
Do we put our personal emotional interest above the greater good or vice versa? Well, because we broke our father’s collar earlier, we can at least assume that he’s going to be able to fight for himself with a clear head, so let’s focus on the blood mages in a stealthy manner.
Neve and Tarquin quickly take us behind the scenes as the crowd watchers in apt interest. There are five blood mages, including Laskaris, who need to be dealt with. Neve takes one half, Tarquin the other, while you have a go at Laskaris himself. You are masked so he won’t know it’s you.
While Neve and Tarquin successfully dismantle two blood mages each, we sneak right up to Laskaris and try to either knock him out or backstab him altogether. This results in the same outcome but tells a lot about Mercar’s personality. Do we kill this guy and end it now? Or do we try and incapacitate him so that he can still be of use for the future?
Regardless, Laskaris sees it coming and engages in a boss battle against us. It’s a tough battle, one that we are logically meant to lose. If we get Laskaris down to 0HP, miraculously so unless we play on Storyteller mode, the cutscene will slightly change but the outcome remains largely the same.
Laskaris lashes out and wounds us, causing us to fall down, bleeding, losing our mask, exposing ourselves to Laskaris, while the slaves and prisoners stage a mad revolt around us, forcing the gathered magisters to flee the scene. But because we freed our father from his collar, he comes rushing in to save us, engaging Laskaris in a one-on-one duel. Despite “only” being Soporati, he puts up quite a fight with his huge two-hander. We want to help him, desperately so, but we are just too weak. Laskaris is impressed by Charon’s strength, but ultimately, deals him a mortal wound. Just before Laskaris turns to finish us off, he is struck in the shoulder by…Bianca!
Varric steps into the fray and fires off a row of bolts against the Imperator, allowing Neve and Tarquin to take us away as we pass out. As they do so, the Viper appears and casts a spell that shrouds the whole arena in fog.
Back at the Shadow Lair
We awaken in the Shadow Lair and are greeted by Varric. It turns out that he was using this whole mission to assess us from the background, to determine if we are the one he’s looking for. And he decides that, yes, we are. Laskaris, the Venatori, all of this is just one puzzle piece of something much greater. We can press Varric on what this could possibly be, but he won't tell us just yet. Instead, he tells us that we should disappear. And he might just be able to help with that. We can be incredibly outrageous about this. I just discovered the biggest plot to endanger slaves ever since the Magister Sidereal tore open the Veil to reach the Golden City! I can’t just leave right now to pursue something I don't even know about!
At this point, Maevaris joins us and agrees that Mercar has to disappear for a while, now that Laskaris knows who we are. We can’t be seen with the Shadow Dragons for the time being. Doing so would just endanger the whole cause.
Reluctantly or readily, that depends on our personality, we concede that there is sense in Varric’s words. Varric advises us to adopt a codename as well, like so many agents of the Inquisition did back in the day. Mercar thinks for a moment, reflects on the most recent events, and decides on “Rook”. Varric approves. “The strongest piece on the chessboard, I like it.”
Afterwards we get a final chance to talk to the members of the Shadow Dragons before we depart, and get a last look at the Undercity. Neve returns to Dock Town to keep an eye on Laskaris and the slave rings, as well as search for any Venatori ties.
What follows is a cutscene where Rook and Varric depart the Shadow Lair and leave Minrathous altogether. One last time, Rook looks at the city he swore to fight for, then turns around and follows Varric into the unknown.
And that’s as far as we’ll go today! I hope you enjoyed my little hypothetical take on a potential Shadow Dragon origin mission. Of course, not everything is refined and perfect, but I hope you still got the overall gist of what I was going for! Next time, we shall focus on a potential prologue for the Grey Wardens! Stay tuned!
Rewriting Veilguard Part 3 - The Grey Wardens
#dragon age#dragon age the veilguard#dragon age dreadwolf#datv#datv spoilers#varric tethras#dragon age rook#maevaris tilani#dorian pavus#tevinter imperium#minrathous#rewrite#rewritingveilguard#veilguard critical#creative writing#neve gallus#tarquin#the viper#shadow dragons#rook mercar#rook
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#listen#i miss fenris#dragon age#dragon age: the veilguard#dragon age 2#dragon age: dreadwolf#fenris#lucanis#dragon age origins#dragon age inquisition#tevinter nights#tevinter imperium#kirkwall#hawke#fenhawke#dragon age the veilguard#bioware
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the only person who gives a fuck about dock town is neve gallus
veilguard spoilers incoming!
the only person who gives a fuck about dock town is neve gallus.
you may be thinking, minrathous has an army and defenses in place that could absolutely take on a dragon. and you would be right. but dock town is not part of minrathous proper.
spend ten minutes in dock town. walk past literally dozens of unhoused civilians. talk to any shadow dragon for thirty seconds.
the templar order is more interested in accepting bribes from magisters (see knight commander lenos re: bataris) than stopping people from doing illegal magic (with the obvious exceptions of rana and tarquin, who can only help from the shadows, both literal and figurative).
there is a demon of desperation that easily gets its hooks into a number of people, because they're drawn to their patron emotion. which is desperation. people are desperate enough to draw attention from the fade.
minrathous doesn't give a fuck about dock town.
minrathous doesn't give a fuck about dock town.
minrathous doesn't give a fuck about dock town.
minrathous has an army. dock town doesn't.
minrathous has defenses. dock town doesn't.
minrathous is the largest, wealthiest city in the north, known far and wide for being extremely defensible. dock town is a shack city built in the ruins of the old imperium. many people don't have four walls, or even doors.
dock town, still recovering from the events of solas's first ritual attempt and demon attacks, is not equipped for a siege that should take an army being taken on by a handful of unhoused, unarmed, malnourished citizens.
treviso is a thriving commerce centre run by an affluent assassin's guild, with input from a (corrupt, but) influential government structure. the crows may rule antiva, but there is still support for most everyone outside of their - shocker - drowned district. where they put their homeless population.
the magisterium has no reason to defend dock town, because that's where the poors are. docks can be rebuilt. labour can be bought. people are replaceable.
rook helps people.
rook is the one who, to quote evka, "can find the twisting path through any problem."
rook is the one with the dagger that can get the dragon to land. the dagger is the deciding factor in whichever city you choose, not an extra couple of heroes shooting at a forty ton flying monstrosity that's out of range and raining blight and fire/ice on everything.
but the dagger goes where rook goes, and that is what makes rook the factor that tips the scale one way or the other.
if rook chooses treviso, it is abundantly clear that neve was right. the only person who gives a fuck about dock town is neve gallus.
#dock town is a metaphor you fucks#dock town#dragon age veilguard#dragon age#datv#minrathous#neve gallus#datv spoilers#spoilers#mossthoughts#dragon age neve#neve dragon age#tevinter#tevinter imperium
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Remember what I said about how much more opulent Orlais looks compared to Fereldan?
Denerim (Fereldan)
Val Royeaux (Orlais)
And now Minrathous (Tevinter Imperium)
Is it any wonder the Vints always refer to the south as a barbaric place if this is what their capital looks like?
And this is Minrathous after a thousand years of decline. Imagine what the Imperium must have looked like in its prime. Imagine what Arlathan must have looked like!
This is the kind of heavy lore that makes me love Dragon Age.
#dragon age#dragon age origins#dragon age inquisition#dragon age the veilguard#dao#dai#fereldan#orlais#tevinter imperium#denerim#val royeaux#minrathous#elvhenan#arlathan
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Tevinter Slavery - Dragon Age Veilguard
Okay I love this game but it has flaws and the more i think about it the more I just... need to rant a little? Will put my rant under the cut because I know some people don't want to see that negativity.
Okay but what the fuck was that choice to just sort of ignore slavery in Tevinter? This has been built up since DAO when Loghain sold elves to Tevinter. Then in DA2 we have Fenris spending years being hunted by Danarius after he escaped.
Now we are IN Tevinter and we're just... ignoring all of that?? I know there is that codex entry from Dorian. Then we have that tiny side quest where we rescue slaves from the venatori. But even that's not Tevinter doing slavery, that's the bad Tevinter zealots doing slavery. As if all of Tevinter isn't built on slavery.
We are in Dock town. Where I assume slaves would be shipped into Tevinter but that's not what we see. I really thought we were going to have a big plot line with the shadow dragons fighting slavery and we didn't get that.
Like... was this EA stepping in and saying "No. No no. We can't talk about THAT."
Because why else would they just abandon this story that's been building up since Origins??
#dragon age#dragon age veilguard#veilguard spoilers#datv#tevinter imperium#tevinter#veilguard critical#dragon age slavery#venatori#dao#da2#dragon age origins
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The dynamic between Neve Gallus and Knight-Templar Rena Savas in The Streets of Minrathous in Tevinter Nights is one of the least heterosexual things I've ever read. I know her character in the game is pan, but it still does not prepare you for the raw sexual tension of the equalist private investigator mage and the Templar she keeps going to see (and who ultimately rallies the troops to rescue her).
#dragon age#dragon age veilguard#veilguard#neve#neve gallus#dragon age neve#tevinter nights#minrathous#the streets of minrathous#tevinter imperium#dragon age romance#dragon age the veilguard#dragon age: the veilguard#the veilguard#neve dragon age
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The Viper’s hat is so silly. I love it. Big ol’ snake head. No power in all of Thedas can prevent Vints from covering themselves in snakes and dragons, they beeline to the aisle with Tevinter flag merchandise and buy the whole shelf.
#dragon age#dragon age spoilers#dragon age the veilguard#datv spoilers#da4 spoilers#the viper#dragon age shitpost#tevinter imperium#ashur dragon age
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I belong to you
Dorian x Lavellan OC Commission for DarkGoddessEris on TikTok ✨
Dorian needed more love on my page ✨
I am honestly so happy with this one. I pray and hope and beg that we see him again in VG 😮💨
♥️ Discord (junyami) for commissions!
♥️ Buy me a coffee!
♥️ Buy my prints!
♥️ Watch my speedpaints!
#dragon age#dragonage#veilguard#solavellan#lavellan#dalish#dorian pavus#dorian x inquisitor#dorian x lavellan#dorian x trevelyan#dragon age inquisitor#dragon age inquisition#dragon age fan art#dragon age 4#dragon age dreadwolf#da art#da fanart#da veilguard#da4#datv#dai#tarot#romance#fantasy#da fan art#fan art#da: inquisition#tevinter imperium#fantasy art#oc
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