#video games tips
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paulthebukkit · 7 months ago
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Sakurai becoming a youtuber was the best thing ever
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part-time-zombie · 4 months ago
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Remus and Patton should be best friends actually:
Both of them are shown to eat things which are, well, inedible,
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They're both very willing to strip on (misinterpreted) request,
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And Patton is a certified chaos-bringer and potentially an arsonist.
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Tbh think it's in everyone's best interest that they don't team up, because if they do the apartment will burn down in two minutes.
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ilikedetectives · 1 year ago
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Minthara Baenre Baldur's Gate 3 (2023) by Larian Studios
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thehalfbloodfreak · 2 years ago
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Cal will be like: “We both know what happens when I stay in one place too long” Gotta keep that low profile so the Empire doesn’t find us—
Also Cal to every stranger he sees: Hi I’m Cal Kestis. Oh and this is BD-1
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insacras · 8 months ago
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Finished neuvilette's fanart ☺💖 like and support please!
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antrea · 2 months ago
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[24.09.22] warm-ups @ washington capitals (preseason)
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kay-then-i-guess · 1 year ago
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Minecraft nerfing villager trading, making it just that much more difficult getting good enchants is actually just hilarious to me. They do not understand how powerful I am.
Give me a rod with Lure III, Luck of the Sea III, and Mending (relatively easy to get after a few rounds of fishing), a youtube video playing in the background, and a few hours of free time. I will get all those enchants through sheer will and patience. You cannot break me like this, for I have the power of FISHING.
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wrong-article · 2 months ago
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valensolo12 · 4 months ago
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Been playing Pillars of Eternity all week and decided to try to keep a journal of interesting moments, since it turned out to be pretty fun when i did it with fallout 1. It's a much longer game so this is gonna take a while but here are my favorite pages!
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also a family photo of the party so far :) Durance is the weird uncle
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hayatheauthor · 6 months ago
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Ghouls, Ghosts & Poltergeists: What's The Difference?
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When it comes to the supernatural, the terms ghouls, ghosts, and poltergeists often get thrown around interchangeably. However, each of these entities has distinct characteristics that set them apart. Whether you're a paranormal enthusiast, a horror writer, or simply curious, understanding the differences can enhance your appreciation of the spectral world.
Ghouls: The Graveyard Dwellers
Origin and Mythology Ghouls are creatures rooted in ancient Arabian folklore, often depicted as demonic beings that dwell in graveyards and consume human flesh. The term "ghoul" comes from the Arabic word "ghūl," meaning "to seize" or "to take." They are often seen as monstrous beings that prey on the dead and sometimes the living.
Appearance and Behavior Traditionally, ghouls are depicted as decaying, grotesque figures with a penchant for haunting cemeteries. They are known for their ability to shapeshift, sometimes taking the form of animals to lure their prey. Unlike ghosts and poltergeists, ghouls are corporeal, meaning they have a physical presence that can interact with the material world in a gruesome and tangible way.
Cultural Impact Ghouls have made their way into various cultures and media, often symbolizing death and decay. They appear in literature, films, and video games, usually as menacing creatures to be feared and fought. Their depiction varies, but their essence as flesh-eating, cemetery-dwelling beings remains consistent.
Ghosts: The Restless Spirits
Origin and Mythology Ghosts are the spirits of deceased individuals who have not found peace in the afterlife. Belief in ghosts is widespread, transcending cultures and eras. They are often thought to linger due to unfinished business, unresolved emotions, or a tragic death.
Appearance and Behavior Ghosts are typically depicted as ethereal, translucent figures that may resemble their former human selves. They can appear as full-bodied apparitions or as mere shadows and mists. Ghosts are known for their ability to pass through solid objects, and they often haunt specific locations tied to their past lives, such as homes, battlefields, or places of death.
Cultural Impact Ghost stories are a staple of folklore and have been passed down through generations. They appear in a wide array of media, from classic literature like "Hamlet" to modern horror films like "The Conjuring." Ghosts often evoke a mix of fear, sadness, and curiosity, reflecting our own fears and fascinations with death and the afterlife.
Poltergeists: The Noisy Spirits
Origin and Mythology The term "poltergeist" comes from the German words "poltern" (to make noise) and "geist" (ghost or spirit). Poltergeists are believed to be mischievous or malevolent spirits that cause physical disturbances, such as loud noises and the movement of objects. Unlike traditional ghosts, poltergeists are often associated with specific individuals rather than locations.
Appearance and Behavior Poltergeists are typically invisible and manifest their presence through physical actions rather than visual apparitions. Common poltergeist activities include knocking, banging, object displacement, and even physical attacks. These disturbances often escalate over time, creating a sense of fear and chaos for those affected.
Cultural Impact Poltergeists have been a popular subject in paranormal investigations and horror media. The infamous "Enfield Poltergeist" case in the 1970s, for instance, drew significant media attention and inspired numerous books and films. Poltergeists challenge our understanding of the supernatural by interacting with the physical world in inexplicable ways.
Conclusion
While ghouls, ghosts, and poltergeists all belong to the realm of the supernatural, they each offer unique elements to the tapestry of paranormal lore. Ghouls, with their corporeal form and ghastly habits, bring a sense of physical horror rooted in ancient mythology. Ghosts, as the restless spirits of the deceased, embody our deepest questions and fears about the afterlife. Poltergeists, with their noisy and often violent disruptions, blur the lines between the seen and unseen worlds.
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Haya’s book blog where I post writing and publishing tips for authors every Monday and Thursday! And don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 
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cubsha · 8 months ago
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xinyuehui · 8 months ago
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Quality Time New Feature ⛄ Love and Deepspace
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moonh0well · 8 months ago
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well, you don't know me, but i know you. (cw: blood and disturbing imagery)
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incorrect-hs-quotes · 7 months ago
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EB: do you like squidward?
TG: yeah
EB: then you got to check out the show "sponge bob square pants".
EB: he's in it.
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maceysbookclub · 17 days ago
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4 types of criticism
So my Criticism vs Bullying post went well, I thought I would Expand on it a bit.
There are 4 types of criticism. Positive constructive, Negative constructive, Positive Destructive, and Negative Destructive.
Positive Constructive is what we all want to hear. "I love this so much, this character is written so well. I like when they do x or y." The unfortunate thing is we don't get enough affirmations when we do something well and this is the rarest form of criticism. You will only experience this when you have an audience who really like your work.
Negative Constructive is the bread and butter of criticism. You need to be told what doesn't work so you can improve. "I didn't like this because this character did x and that's not believable." You should love this, even though it might hurt to admit your faults. Do not fight against this criticism, people are trying to help you.
Positive Destructive, the worst enemy of the beginner. You probably got this without knowing it. You ask a friend or family or loved ones to look at your work. Then a few weeks later, ask them what they think. "Oh, I liked it, keep going." Like great input, what did you like? Did you even read it? Was there anything you didn't like? I need help. They mean well, but don't want to discourage you with criticism. Unfortunately this comes off as uncaring, but the reality is they weren't interested, or they didn't have time to spare. Don't blame them, they have lives where you aren't the center of their world. They want to help, but you are asking the wrong person. Just accept the compliment and keep looking for a better test subject.
Negative Destructive is just frustrating. It gives you little to work with and offers no insight. "I hated this character." At least you got that they didn't like something, now you need to figure out what they didn't like about the character. This is probably the most common form of criticism and it usually isn't meant to be mean, but the critic doesn't know what they didn't like or how to communicate it.
Criticism can be harsh, but the people who care most about your work are the ones giving it. Think of the people who pile on to big things like star wars. They like it, so they want to make it clear that they don't like the changes. They want the end result to be good, and if you fight against them, you are actively hurting your audience. This is a big issue in the games industry right now, where developers refuse to take criticism and are attacking the players who care most about the games. They are making the players out to be the bad guy when all they want is to help and be involved in something they care about.
Not all criticism is correct, but it is worth listening to. You get to hear who the people are who want to support you. Just because you disagree doesn't mean they don't have value to share.
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room-665 · 5 months ago
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You were a handsome deer.
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