#video game macros
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stef-gallery Ā· 10 months ago
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racke7 Ā· 3 months ago
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Me vs FF14
I've been raising the levels on my DPS-jobs (trying to get them all to fifty), and so I've been using the leveling-queue.
(Ifrit is still fucking bullshit and shouldn't fucking be there)
Had a WHM get completely lost in a dungeon, and had to talk them through how to get to us.
Saw another DPS with some kind of "go tank and pull everything"-chat macro, which... is kind of none of their fucking business as a DPS? The ones deciding on how fast and hard we should go are the tank and healer who are the ones making sure we don't fucking wipe. The fucking disrespect.
A tank actually used their Limit-Break during the final boss-fight. Against a boss that does basically fuck-all damage. Had to take a moment after that dungeon to stare at a wall, because what the fuck.
On a not-actually related note to that last one, I've now mapped the "target-priority"-button to a hotkey, so I can tell people to not bother with targeting the adds when they don't need to.
I've also created a few chat-macros of my own for things like "sound alert telling the tank to set tank-stance" and "basic rules a tank should know" which are as follow:
"Pull until your healer asks you to stop"
"Never stop using your AOE"
"Don't move around unless you have to"
The reasons for the first is that the tank sets the tempo of the dungeon, and some tanks are scared of wiping. Wipes happen. Inattention, greed, random chance.
Your job is to go as fast as you can, and to try and not-die when everything catches up to you, and the one who gets veto on how you do that? Is the healer. So pull as much as you can, and if you wipe or your healer complains? Slow down.
(Everyone else can shut their fucking mouths about it.)
The second one is there because I kept seeing tanks who lost the fucking aggro, despite having tank-stance active. And this is usually because they either don't use their AOE-skill (probably not helped by the novice-tutorial shit telling tanks to "stop using" AOE once a target is "captured" which is bullshit and bad math), or they're not standing in a place where they actually hit the enemies.
But if it's the latter, then they can usually be caught by the tank by just having the targeted sucker run into the tank's AOE-range. Which only works as long as the tank keeps using the AOE.
(The math in this case is: there aren't really a single-target skill that does more than 300~ dmg. Even the shit AOE-skills do 100. So up against three targets? AOE is just more DPS. And you should be up against groups of like... six or more.)
The third and final bit was added specifically for that one tank who thought he was a fucking bard and was running back and forth like an idiot.
There are a few different reasons for it though.
First is that if the tank stands in one place? Everyone else can move so that they don't get hit by things like non-telegraphed cleave-attacks.
Second is that if the tank doesn't move? Then neither does the enemies, so it's a lot easier for the DPS to do their positionals correctly (ie, "hit from behind" etc).
Third is that if reinforcement shows up? The non-tanks can just move to stand behind the tank, forcing the new arrivals to go through the tank first (at which point the tank's AOE would pick them up).
So. Those are my three "tank 101"-macros.
Since I'm suddenly on the subject. Added tank-lesson for anyone wanting to try it is that ranged mobs? They have to attack through line-of-sight. So running behind a corner before you stop will force ranged-mobs into AOE-range.
However, it'll also break your healer's line-of-sight though, so they won't be able to heal you until they can catch up. Be warned.
(An easier option is often to just run past their base-range until they mass, and then run back to them.)
Speaking of fun buttons, I also found out that the "confirm"-button actually lets you select nearby objects. So if you bind it to a convenient button and double-press, you don't have to worry about people blocking your mouse-clicks.
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teamrocketwolfstore Ā· 2 years ago
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Updated my evil teams sticker pack with the Team Star and Rainbow Rocket designs!
Store!Ā - Etsy!
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photoblogdujour Ā· 2 years ago
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Delicate baubles.
A little abstract snapdragon action, I hope you won't mind the non-representational projection of this tiny little yellow flower onto your 640*480 VGA monitor.
Or was that a GTA monitor...
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13thpythagoras Ā· 2 years ago
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seeking video game beta testers - "Is progress just a myth? Can we abstain from total destruction?"
Developing a video game to be released on this blog under this name
This game contains a package of minigames that govern the overall game. Educational and mysterious, free form and non-dual.
13th Pythagoras's Abstainment & Advancement, is the game's working title
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Graphic design styles to work with
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Definitely in graphic designer co founder search mode
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doyoulikethis-videogame-song Ā· 3 months ago
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Song: The Arrival Artist: Camille Macros, Julien Ponsoda From: Seers Isle
Listen on Youtube:
youtube
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topurologist Ā· 10 months ago
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#Are you ready to elevate your mobile experience to the next level? Look no further than the Samsung Galaxy A54 5G#the latest addition to the Samsung Galaxy A series. Packed with innovative features#stunning design#and blazing-fast 5G connectivity#the Galaxy A54 5G is the perfect companion for your digital lifestyle.#Discover the Power of 5G Connectivity:#With 5G connectivity#the Samsung Galaxy A54 5G lets you experience lightning-fast download and upload speeds#seamless streaming#and lag-free gaming like never before. Whether youā€™re browsing the web#streaming your favorite content#or video calling friends and family#5G connectivity ensures a smooth and responsive experience.#Samsung Galaxy A54 5G#Immersive Display and Sleek Design:#Feast your eyes on the immersive 6.5-inch Infinity-O Display of the Samsung Galaxy A54 5G. With FHD+ resolution and minimal bezels#every image and video comes to life with vibrant colors and crisp clarity. Plus#the sleek and stylish design of the Galaxy A54 5G makes a bold statement#with a slim profile and eye-catching colors to suit your personal style.#Capture Every Moment in Stunning Detail:#Capture lifeā€™s precious moments with the versatile quad-camera system of the Samsung Galaxy A54 5G. Featuring a 64MP main camera#12MP ultra-wide lens#5MP macro lens#and 5MP depth sensor#you can unleash your creativity and capture stunning photos and videos in any environment. Whether itā€™s sweeping landscapes#close-up shots#or portraits with beautiful bokeh effects#the Galaxy A54 5G delivers impressive results every time.#Long-Lasting Battery Life and Fast Charging:#Say goodbye to battery anxiety with the Samsung Galaxy A54 5G. Equipped with a powerful 5000mAh battery
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miniygames Ā· 1 year ago
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stef-gallery Ā· 10 months ago
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cmdr-avaliengineer Ā· 1 year ago
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Welp, looks like I need to get back into the material farming grindset - These builds won't finance themselves. Hate grinding HGE but it's the only way to get some of the mats I need.
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foone Ā· 2 months ago
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So a cool thing my granddad* Alan Turing figured out is Turing Equivalence:
Basically he designed a super simple hypothetical computer, and proved mathematically that it can do everything a more complicated computer can do, just maybe slower or faster.
This is normally brought up for the factoid that could run Doom on Xty Million Crabs, but it also applies to programming languages, not just computers.
See, it means that every programming language is equally "powerful", assuming it's Turing Complete (which is basically just "can do the things this minimal computer can do", which is basically every language except a couple simple theming languages and macro scripting systems), it's just easier or harder to do specific things in a given language. But they can still be done.
So this means the C/C++ your OS and browser was written in is just as powerful as everything else. The Java used for Minecraft and Android phones, the Javascript used for webpages, the C# used Unity, the BASIC used on 80s computers, and DickCode, the joke programming language I made as a university student which had only eight operators, but all eight were different ascii penises a la "8==D".
All equally powerful. You could write an OS, video game, or AI bot in any of these. It just might be a little slower or faster and easier or harder to do (especially DickCode, that one is very Hard).
Aren't computers neat?
*not my actual granddad but I am named Turing
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purekoor Ā· 10 months ago
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Macros forgot it was a leap year... Help support my work
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nofollowgame Ā· 6 months ago
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šŸ”¶ the amv contest! in No Follow 怌game怍 :: File #000012
ANIME WEBRING AMV Contest ~ Live Video! Finalists!!! ANIME | SONG Fullmetadata Alchemist | The Ghost of UI Yuā˜†Giā˜†Overflow! | Candy POP3 Macros | Break the ISO Death Notepad++ | Spice Upload Your Life
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weirdmarioenemies Ā· 3 months ago
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Name: Bee Fly (again)
Debut: Super Mario Land 2: Six Golden Coins
Bee Fly here is one of the cutest little patooties in the Mario series, probably! Look at it! So many aspects that, if applied to a vertebrate, would feel overdone and not very notable. But on a bug, it is just so darling, especially since it gets to keep its proboscis! It would be such a sad day, if Bee Fly were to not have a proboscis.
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Bee Fly is not only a cutie patootie, but also a sweetie badeedie, because it does not attack at ALL. It is scared of Mario, and flies away when he approaches! It is possible to kill it with a fireball, but why would you do that? Surely you must have a good reason to want to kill this harmless fly. Is it because you plan to eat it? Are you a predator who saw through its mimicry? Are you an insectivorous bird? Wow! That must be the reason. It's the only possibility that makes any sense. I'm very impressed with you for learning how to operate human technology!
Of course, Bee Fly wouldn't hurt anyone because it has no reason to. Adult bee flies are harmless, passive flower feeders! It wouldn't hurt a fly... anymore. Bee flies are typically parasitoids, feeding on other insects as larvae! Maybe these ones are even on their way to drop off their eggs into the nests of Mario Land 2's charming ant population... as modern WarioWare would attest, That's Life!
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Bee Fly has the distinct honor of appearing in both Super Mario Lands 2 AND 3, an extremely rare example of a creature encountered by both Mario and Wario independently! At least, it SEEMS so, but an official guide lists this one as the "companion" of the previous game's. Maybe they're different individuals of the same species? If you don't scare it away too quickly in this game, you could give it more screentime than Mario gets here. Awesome! It also gets new art for this game, which I don't like as much, on account of the Sonic character-like muzzle. But I can't act like it's BAD. It's still a silly creature! I just like my bugs to look more like bugs. You can and should make cartoon bugs with simple designs that don't lose the buggy features, and the original art proves this!
I'm sure the Bug Fans reading this have noticed something wrong, here. Something wrong from the beginning. This is called a bee fly, but flies only have one pair of wings, while this has four! What's the big idea? I'll tell you my theory...
My theory is... they forgot! I think it's as simple as that. Its original Japanese names reinforce that it is meant to be a fly, and the rest of it looks fly-like enough. But I do have a DIFFERENT theory, one that I love very much!
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Bee Fly's design does not make me think of bee flies, but it DOES make me think of a certain other of my compact little fuzzy dipteran friends. It makes me think of a drain fly! So I made it gray and removed one pair of wings to look even more like one. This is not based JUST on superficial design aspects, though! "Bee Fly" is found mostly in the Macro Zone, inside the massive house. The stage with the most "Bee Flies" is one where Mario travels through what appears to be the house's plumbing system, where three of them appear at the end! Suspiciously drain fly-like behavior, in a place where bee flies would make, quite frankly, no sense at all.
So until any further confirmation (which we will not get), I am going to be content with my headcanon that this creature is a drain fly, and that this is drain fly representation, which I have literally NEVER seen in media before! Actually, forget headcanon. I'm going to treat this as canon! Super Mario Land 2 has won the award for most respect shown toward drain flies in a video game! Wahoo!
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xenosagaepisodeone Ā· 2 months ago
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you obviously have no idea what radical feminism is. please stop embarrassing yourself....
Girl I know you are proselytizing about the agony of womanhood on your blog because your dank loser boyfriend ignored you for video games again and instead of emancipating yourself and leaving his dumb ass you are still holding out on the hope that he's gonna shape up and treat you like an itty bitty little princess because your brain is comprised of femcel sanrio image macros and fussy upper middle class learned helplessness wadded into a wet barely sapient slop. all resulting from preening yourself to a mental self-image derived purely from patriarchal imagination. GET UP. GET A JOB. STOP SHAVING and GO EAT SOME PROTEIN AND MAKE SURE YOU GET SOME B12!!!!!!!!
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pickles4nickles Ā· 9 months ago
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So Iā€™ve been watching playthroughs of Yakuza games for a while now, but when I saw that the newest game takes place in Hawaiā€™i, the place where I was born, raised, and have lived in for nearly 30 years now, I knew that this was something I had to have first-hand experience with and not let some guy tell me how to feel about it, to put it bluntly.
I went on a month and a half long journey to finish this game, so I sat around for a bit like
Jesus Christ I should write a review on it.
So if youā€™d like to read about 5k words on what I thought about The Video Gameā„¢, here you go.
Overall, Like a Dragon: Infinite Wealth is a really really good game. However, as Hawaiā€™i local it was kind of hard for me to turn my brain off to some of the cultural inaccuracies and as someone who tends to play smaller indie games, I clocked in about 110 hours on this and I burned out a little towards the end.
GAMEPLAY
Letā€™s get into Gameplay first because I think I have the most positive thoughts about it. If you havenā€™t heard my thoughts about Pokemon lately, it mostly boils down to ā€œItā€™s the only RPG Iā€™ve really been playing in recent years and the gameplay has been very watered down and I yearn for a decent PvE experience.ā€ This game definitely scratched that itch in more ways than one.
Infinite Wealthā€™s turn-based combat system revolves around positioning. Some moves have an AoE of either a straight line or a circle. Positioning a character next to an ally will proc a combo move with them and positioning them near items will proc an item attack where you can beat a guy to death with a traffic cone or something.
The job system is robust. Every character starts off with a default class- Ichibanā€™s is Hero, an all-rounder that can pretty much do anything; characters like Nanba and Eric (I know the game calls him Tomi or Tomizawa, but Iā€™m not the game and ā€œFuckinā€™ Ericā€ sounds way better than ā€œFuckinā€™ Tomiā€) are magic-oriented, so theyā€™re basically wizards by default. You can change their class to other jobs (Desperado is my favorite because itā€™s basically gun mage), which unlocks new skills as you level them up. You can also change jobs as much as you want and skills carry over between them, so thereā€™s a bit of moveset mixing and matching that makes my brain feel good.
Ryu Ga Gotoku Studio, (the Yakuza devs, which weā€™re just gonna abbreviate to RGG from here on out) have always been REALLY good at asset reuse (again, I cast a dirty look to Game Freak). Theyā€™ll make a whole-ass map of a region and reuse that same map for several games down the line. Not only do you spend a significant time in Ijincho again and not only do you go to Kamurocho for little bitā€¦ AGAIN, but there are twoā€¦ what I can only call ā€œmacroā€ games that have the best asset reuse Iā€™ve seen in, like, maybe anything ever.
DONDOKO ISLAND
Like A Dragon: Infinite Wealth comes with a whole-ass Animal Crossing clone thatā€™s also kind of The Sims called Dondoko Island. In this, you rehab an island thatā€™s being used as a dump for some trash pirates (no, seriously, theyā€™re actually pirates, yar har and everything) back into a five star resort. Thereā€™s a whole-ass crafting system where you go around the island, harvesting resources, to build furniture and facilities, which include whole-ass buildings which have appeared in past Yakuza games. The crafting system is GREATLY improved over Animal Crossing: New Horizon in that you can skip the goddamn animation and craft multiple of the same items at once. You donā€™t even have to have all the materials in your inventory, itā€™ll take it from your storage. Placing items in the world is also in an overhead view and the only grievance I have with the system is that placing paths is really weird and you can only place a limited number of them. But overall, Nintendo, was it really that hard to put into the video game. Why did you make AC:NH disrespect my time in that way?
Once the island has been cleaned up enough, you can start inviting guests over, which all have their own set of preferences for the vibe of your island (rustic, pop, sleazy, etc), their lodging quality, and how much of the islandā€™s flora and fauna (and minerals, I guess??) youā€™ve discovered.
I really really liked Dondoko Island because who am I to say no to a management mini/macro game with decoration elements. I mostly really appreciate that it doesnā€™t waste your time. I wanna say I finished it in like less than 20 hoursā€¦ which is not short for a game within a game (actually, thatā€™s insane for a game within a game), but for a game of this genre, itā€™s pretty short.
Thereā€™s also an entire separate mini-island that further helps you with efficiently running your island by passively collecting resources over time and just being a general stockpile of bugs and fish to catch. But I canā€™t talk about this part without talking aboutā€¦
SUJIMON
A returning character voiced by Keith Silverstein in the English dub ā€“ yes, that Keith Silverstein, who voices Masayoshi Shido of Persona 5 and Zhongli of The Genshin Impactā„¢ is a professor who documents the behavior of weird and often hostile middle aged men, called Sujimon. When Ichiban goes to Hawaiā€™i, he asks him to also document the native Sujimon there as thereā€™s a prominent Sujimon scene there. Mans wasnā€™t kidding as there is an underground, more or less ilicit Sujimon fight club called The Sujimon League with its own Elite Four called The Discrete Four.
In the previous game, Sujimon was just your bestiary (literally called the Sujidex), but now itā€™s a whole-ass game, which I can mostly only describe as simplified Yokai Watch, but a glorified card game. Just so weā€™re not here for forever talking about middle-aged men cockfightsā€¦ because I can talk about the mechanics and inner workings of middle-aged men cockfights for a hot minute, Sujimon League basically operates on a 3v3, with an additional bench of 3, rock-paper-scissors kind of system. Youā€™ll need strong Sujimon to get through this macro game and youā€™ll recruit new guys through four ways- through random fights on the map, through literal Pokemon GO raids, through a gacha system, and through combining Sujimon of the same type into stronger Sujimon (donā€™t think too hard about that one). I had a LOT of fun with this and, again, it scratched an itch Iā€™ve had for a while. Almost all of the Sujimon are just guys youā€™ll fight in-game, so, again, an excellent use of asset reuse.
Sujimon smoothly integrates into Dondoko Island in a way that makes Palworld look even more balls-less than it already is. You know that little island I was talking about a few paragraphs back? Thatā€™s Dondoko Farm. You can put your Sujimon to work on it! As youā€™re running around on Dondoko Island, letting it consume your life, your Sujimon will grow crops, scrounge around for resources, and earn some cash for you. The island also has some resources to help with Sujimon League by leveling them up with a small investment of some dondoko bucks and your time, but also a Pokemon-Amie type mini-mini game that helps strengthen the friendship of your current Sujimon team.
Yes.
This game lets you pet-
The sweaty, weirdo middle-aged men.
Donā€™t think about it too hard.
Especially donā€™t think about it too hard when you have a Sujimon on your team that uses Xander Mobusā€™ voice clips.
Anyway, thereā€™s also another minigame called Sicko Snap, which is basically Pokemon Snap with Sujimon. Itā€™s a good one, too.
STORY
I guessā€¦ the best way Iā€™d explain my feelings on Infinite Wealthā€™s story is
Objectively, this is an okay story. Like, itā€™s par for the course for a Yakuza game. I have a lot of personal grievances with this plot which Iā€™ll fully unsheathe my blade for in the next section, but for now Iā€™ll just sayā€¦ this game is basically Hawaii Five-O crammed into a Yakuza game and that was an emotional rollercoaster ride that Iā€™m not sure I enjoyed.
Like a Dragonā€™s main theme is ā€œEven if you hit rock bottom, itā€™s never too late to get back up againā€ and thatā€™s something I hold near and dear to my heart.
They have used this theme to my benefit and to my dismay as this also apparently means itā€™s never too late for ~*Romance*~ which, sure, yeah, okay, true, but did it have to be Ichiban and Saeko?
Iā€™m trying to give the game the benefit of the doubt becauseā€¦ to me, itā€™s mostly one-sided (as in, like, Saekoā€™s willing to give him a chance, but isnā€™t as crazy for Ichiban as he is for her) and, like, dude is allowed to have a crush. But from what I have seenā€¦ because I never got around to finishing her Drink Link (I was gonna but Iā€™m like really burned out on the game), they kinda strap C4 to the Bechdel Test and raze a village to the ground with it when it comes to Saekoā€™s character arc because most of her dialogue and interactions are about The Incident with Ichiban, which sucks because she had more character than just a romance interest for the protagonist in the previous game. If youā€™re also REALLY not into this plot point like I am, the story DOES NOT let you forget that this indeed happened as it seems to be a plot thread that might continue into the next game as well.
Needless to say, I donā€™t ship it, and I donā€™t get to block tags and just walk away from this one.
The game also kinda keeps nudging at, ā€œHehe, Chitoseā€™s pretty cute too, right?ā€ to which I say
Yes I understand sheā€™s of legal age but sheā€™s only like 21 AT MOST and Ichibanā€™s like 40-something you stop with that.
It doesnā€™t feel like Ichiban really had a character arc in thisā€¦ unless you count ā€œproposing on the first dateā€ to ā€œsaying I love you on a redo and then being weird about it againā€ as character growth. He went to Hawaiā€™i, had some shenanigans, found mom, got backstabbed again, fought the cult (which Iā€™ll be really salty about in the next section), went back home to help Eijiā€™s character arc. This isnā€™t a bad thing, itā€™s justā€¦ Ichiban went on another adventure. And it was ok. I think maybe the game was sizing him up to, again, take Kiryuā€™s place and be The Hero, butā€¦ we already did that already? And Iā€™m not even sure if the game was able to complete that message by the end of the game.
Kiryu probably got the most character development out of this game and talking this over with my friend Andrew, he brought up that it kinda wasnā€™t fair that this is supposed to be Ichibanā€™s game, but he had to share half of it with Kiryu. And I agree. His sections were also really hard to get into if you havenā€™t been a longtime fan. Again, I have a decent amount of Yakuza knowledge, but with Kiryuā€™s memories, a LOT of it went over my head.Ā  It seems like RGGā€™s been trying to retire him as a protagonist for like three games now and MAYBE this time theyā€™ll actually do it after this victory lap theyā€™ve given him. But he did learn that ā€œmy friends are my powerā€ and ā€œnever ever give up, you still have time to do better.ā€ And you know what, thatā€™s rad.
As far as the villains go, just, I dunno, theyā€™re fine? Ebina and Eiji are very ā€œokay bitch, stay mad, then,ā€ and itā€™s. Fine? My only complaint is that Ebinaā€™s arc felt like it was under-seasoned before they put it in the oven to cook and they couldā€™ve peppered it on a little earlier in the game or something. Bryceā€™s entire deal I may have taken a little too personally, but thatā€™s for later. Dwight was literally just Danny Trejo doing a villain role and I have absolutely no qualms with it. He was fun to watch.
The supporting cast was fun as always. Eric I hated at first, but he grew on me in the same way that, like, Iā€™d bully a friend. Chitose I also kinda hated at first, was very sus of, but then she had a character arc that was pretty good. The Yokohama gang didnā€™t really have character arcs to them, but they were still fun to hang out with nonetheless. We got to learn a little bit more about Seonhee and sheā€™s really fun. Both her and Zhao, who is my favorite for several reasons, are really really fun characters as they are both crime bosses (former, in Zhaoā€™s case) who are BIG FUCKING WEIRDOS and I love them for it.
Joongi Han becomes a party member WAY too late in my opinion that, in a way, heā€™s technically an optional party member, or at least like getting a Dratini right before the Pokemon League in Gold/Silver/Crystal. He had some fun character moments, but felt kinda like an afterthought.
But also, ainā€™t no way he got his Hawaiā€™i clothes at Hilo Hattie. Thereā€™s no way.
To wrap up my thoughts on the main story, Iā€™d just like to say: the plot point that they sailed to Japan on a little tugboat in a handful of hours as opposed to WEEKS is peak Hawaii Five-O vibes and it infuriates me, but everyone kept telling me ā€œitā€™s okay, the coast guard picked them up, like, halfwayā€ and I will sit down and not start a fistfight over it. And just. That was the vibe of the game for me. Justā€¦ alternating between a J-Drama and Hawaii Five-O.
I donā€™t really have much to say about the substories except that theyā€™re either almost Oscar-worthy material or theyā€™re a snoozefest that I just tabbed through. I can really only think of three substories off the top of my head that were EXCELLENT, though - Nancy and Olivia, the artificial snow quest (THIS ONE IS EMOTIONAL WHIPLASH), and the traveling aquarium one. The rest I mostly just tabbed through because they were justā€¦ā€¦. Eh. But I think Iā€™m okay with that since we have Sujimon and Dondoko to make up for it.
THE CULTURAL GRIEVANCES
So as I type this section out, I run my hands over my face to remind myself and say
This is a game that takes place in Hawaiā€™i from a Japanese perspective, written primarily for a Japanese audience and I assume that certain things may come from a place of ignorance, but not maliciousness.
Hey Tumblr.
I want you to read that first bolded sentence again.
Because I know how you guys are with reading comprehension.
But that being said, as a Hawaiā€™i-born Chinese person, thereā€™s quite a lot about the Hawaiā€™i cultural aspects of this game that I have problems with. If you wanna see me roast this game, you can stick around, but if notā€¦ Here is your chance to bail.
Iā€™ve tried my best to write this in a way where I look at the thing that pissed me off and ask myself,Ā  ā€œAm I taking this too seriously or do I actually have a problem with it?ā€ and write more or less objectively, but some of it might still come off as overly caustic. Just. I tried.
And after a deep breath,
Ho brah,
We go.
WHAT IS HAWAIIAN CULTURE, ANYWAY?
To start off, Iā€™m not sure if RGG knows the difference between being a Hawaiā€™i local and actually being of Hawaiian bloodā€¦? The game mentions at the very beginning that Akane is half-Japaneseā€¦ and half-Hawaiian, which makes Ichiban one-fourth Hawaiian, which makes ME kindaā€¦ squint. Like, weā€™d need to know more about Akaneā€™s backstory, but if you know anything about indigenous cultures, finding someone whoā€™s half native is HARD nowadays. Akane also looks pretty light skinned for someone whoā€™s allegedly half-Japanese, half-Hawaiian but thatā€™s just my tiny nitpick?
Iā€™m alsoā€¦ not sure what kinda research RGG did on Hawaiian last names because some of the ones I see on random enemies are kindaā€¦Ā 
Who is that
What is that
I have never seen anyone named that in my entire life
Sure, my worldview is a little shut in, but, no, what IS that?
Mililani is not a last name, thatā€™s a neighborhood, whyā€™s she Lani Mililani?
WHAT IS THAT?
The pidgin in the game is also there, butā€¦ small kine hit or miss. For those of you who donā€™t know, pidgin is Hawaiā€™iā€™s creole, which came from a bunch of cultures who donā€™t speak the same language eventually falling into a kitbashed language system that works for everyone. Looking at the VA listing in the credits, they did hire some local people (they have Hawaiian names) and some of the VO performances work really well like Obispo in the restaurant side story and the cab driver dialogue that ONLY comes up in the Japanese audio version of the game for some reason. Othersā€¦ areā€¦ hm (I donā€™t know whatā€™s going on with Jeff the taco truck guy). I feel like the voice director got the intonation on the line reads down pretty well, but on the localization side, the syntax and grammar are a little off. Pidgin tends to come off as ā€œbroken english,ā€ but itā€™s technically not since itā€™s its own language system with its own rules. So you have a lot of line reads that are in the right inflection, but the way itā€™s written is wrong for pidgin dialogue.
And it just doesnā€™t sound 100% right to me.
Thereā€™s also someā€¦ small pronunciation nitpicks that I have. Ukulele is pronounced the white way - itā€™s not Yooka-Laylee like the Chameleon and Bat, itā€™s ook-oo-leh-leh like Tapu Lele, the Pokemon. Some characters pronounce Hawaiā€™i as huh-why and not ha-wuh-ee, which is more right (itā€™s SUPPOSED to be ha-vai-ee but Iā€™m not native Hawaiian and this is kind of an axolotl situation so, yā€™know).
But shout-outs to the ā€œWhatchu lookinā€™ at?ā€ line guy.
Because that one is just, no notes, perfect.
NOTHING CAN BE NORMAL, I GUESS
Something that rubbed me the wrong way in this game is the mystification of a culture thatā€™s foreign to you, that is, taking a culture thatā€™s not yours and describing or representing it in such a way that it sounds so deviant and hard to comprehend compared to the one youā€™re used to. Think of that one tweet where someone describes hamburgers like a white person would describe asian fruit.
There's the lei substory where the girl needs to make a lei with blue plumerias (which does not exist by the way) because thereā€™s an urban legend that if you give a blue plumeria lei to someone, itā€™s a way of confessing your true love. Lei are justā€¦ things you give as, like, a ā€œcongrats!ā€ kind of a thing. Or if you wanna be touristy about it, a ā€œwelcome!ā€ kind of gift. Thereā€™s nothing mystical about it, most grocery stores stock a few that you can just pick up, grab and go style.Ā 
The entire game mechanic of ā€œshaka to make friendsā€ was so?? Like maybe after 8 hours into the Hawaiā€™i map, I was like, okay, Iā€™ll justā€¦ fine. Iā€™ll accept it. But my god did I not appreciate it when Kson came up to me and was like ā€œwhatā€™s a motherfucker gotta do around here to make some friendsā€ and told me how FRIENDLY the Hawaiian people were and how you can just throw a shaka to make friends; while me, probably the saltiest, introverted Hawaiā€™i local that throws stink-eye at tourists who canā€™t watch where theyā€™re going, playing the video game on that day was like, ā€œWe donā€™t fucking do that, hello??ā€ I donā€™t even know why we shaka?? Most people you ask that question will just be like ā€œidk itā€™s the local thing, they do it at the end of the 5pm news on KHON2.ā€
Thereā€™s a substory in this game with a character named Nathan, but we were all calling him racist Alpharad because he kinda looks like him (ALPHARAD HIMSELF IS NOT RACIST OR IN THIS GAME I WANNA CLARIFY THAT) and heā€™s basically, likeā€¦ a weeb. Heā€™s recording what seems like a PBS special on Japanese tourists in Hawaiā€™i, but heā€™s kind of a shitter about it. He makes Ichiban choose between local foods and cold-ass rice and becomes upset when he chooses kalua pork over the rice since it wasnā€™t The Japanese Option. It escalates to making Ichiban play darts with shuriken and when he loses, he tells him to ā€œlive up to his dishonor,ā€ slides him a knife and board, and asks him if he wants to take a finger or hara-kiri. To which Ichiban goes ā€œdude, I get you like Japanese culture, but you canā€™t treat people this wayā€
To which I look back at the game like
You clearly understand how this feels, so why are you doing this to Hawaiian culture?
Again, I understand that a lot of this game was written with maybe just ignorance, and not malice, and this isnā€™t really a call-out post to RGG or anything, but BOYā€¦
Okay.
Now we get to my biggest gripe with this game.
PALEKANA CAN SUCK MY NUTS
Iā€™m kinda disappointed in their choice to use a Hawaiian cult as a plot point. Itā€™s not quite a native savages kind of a vibe, butā€¦ In the year of our lord 2024, I thought we would know better than to portray an indigenous religion as a bloodthirsty cult? I also donā€™t like how theyā€™re conflating the Hawaiian religion with whatā€™s more like a Christian/Catholic cult in this.
Palekana is portrayed as ā€œcultists who worship a goddess who lives in a mystical land, forbidden only to her chosen and maybe one day weā€™ll be worthy of her blessings.ā€ Hawaiian religion isā€¦ notā€¦ like that at all? They did get the part about ā€œgiving back to the communityā€ correct as a part of Hawaiian culture is mālama ā€˜aina, meaning, you need to care for the land you live on, which isā€¦ reasonable? I guess the other basic idea of Hawaiian religion is that certain places, things, and times that are important, and you shouldnā€™t touch it unless you wanna fuck around and find out. But the game just kinda wildly overboils this.
Like, I donā€™t claim to be an expert, Iā€™ve only scraped the basics from what I learned in school (a yearā€™s worth of Hawaiiana lessons in middle school, a semesterā€™s worth in college; went to a private Catholic school, took two world religion classes in college), but Palekana has a very Catholic European religion kind vibe instead of a Hawaiian one. And I really, really donā€™t like that the game conflates the two. The Palekana cultists wear hoods, which is a distinctly European thing (itā€™s too hot for hoods here!). The beaded necklaces also seem more like rosaries, which, again, very Catholic. The idea that a god-figure will save you is also a VERY Catholic idea. Iā€™m also assuming the goddess Nele that they use in the game is an expy for Pele, whichā€¦ okay, like, you can do that with locations. Ala Moana Shopping Center represented as Anaconda Mall in the game hurts me a lot, butā€¦ to change up the name of the most prominent deity in Hawaiian religion is like
Dude, Iā€™m not Hawaiian, but I know better than to shit on Pele?
Maybe Iā€™m taking this a little too seriously, but it comes off as a little(??) disrespectful.
To give them the benefit of the doubt, maybe RGG wrote this plot point in this way to be like, well, theyā€™re the villains, so weā€™ll write them so hyperbolically evil and wrong so people wonā€™t mistake that for the actual culture? But my gut reaction is that theyā€™re only writing from what theyā€™ve seen in the movies and they wanted to make a story like that.
This was my least favorite part of the plot because not only does the cult aspect feel like itā€™s in bad taste, but itā€™s SO MUCH of the story and you REALLY canā€™t get away from it.
Alright. So now that Iā€™ve aired that out of my system, Iā€™m finally capping off this section with the part of the game that hit the closest to me and that is
CHINESE IN HAWAIā€™I
Listen. Again.
This is a story about Hawaiā€™i, written by a Japanese team, for a Japanese audience.
Yakuza is a series that often talks about the racial conflict between the Japanese, Chinese, and Koreans. And I donā€™t expect them to portray any of these groups in anything more than a neutral light in this game about Gang Crime.
But ohhhhh my gooooood did they get the Chinatown section so wroooooooong.
Right off the bat, the big glaring problem I have with this game is. All the guys speak Mandarin. I think they might just be reusing voice clips from Yakuza 7, which, sure, fine, I understand that video games are hard to make and expensive.
In Hawaiā€™i, like, real-world Hawaiā€™i, not the bizzaro Hawaiā€™i this game takes place in, weā€™re definitely starting to see more Mandarin-speaking immigrants show up, but most of the town speaks Cantonese.
Most of the people here a generation or two above me come from Guangdong or Hong Kong, which are Cantonese-speaking areas. Itā€™s an entirely different dialect thatā€™s really only been represented in small bits in media Iā€™m familiar with, like in Jackie Chan Adventures (the uncleā€™s chant is basically ā€œno more ghosts, get out of hereā€ in Cantonese) and Digimon Tamers (ā€œMoumentaiā€ is ā€œitā€™s okay/donā€™t worry about itā€ in Cantonese), and it seems really hard to get VAs that speak it, so Iā€™m notā€¦ really that mad about it.
BUT. Then thereā€™s Wong Tou.
Wong is the Cantonese pronunciation of 黄 , Huang or Hwang in Mandarin.
So likeā€¦ clearly they knew?? But?? Decided not to go all in on it??
(And then Daniel Dae Kim is his face model and I just??? Broā€™s Korean, hello?????)
And then thereā€™s the name of Wong Touā€™s gang. The Ganzhe.
Which is a stupid name.
The Chinese dictionary gives me ē”˜č”— which translates to sugarcane, which. I get it. The plantation times. The Chinese and the Japanese and the Filipinos and the Portuguese and whatever all used to work on the cane plantations.
ā€¦But youā€™re out here calling your BIG KNIFE GANG ā€œSugarcane??ā€
My guy, you could start a reggae band with that name instead.
SPEAKING OF REGGAE-
No one knows how to pronounce Ganzhe properly besides Ericā€™s VA apparently? All the other VAs pronounce the gan closer to ā€œvanā€ when itā€™s supposed to be more like a ā€œgone.ā€
Yes. Thatā€™s right.
Ganzhe is pronounced more like ganja.
You know.
The Marajuanasā„¢
Iā€™m a Hawaiā€™i-born Chinese, first-generation local on my momā€™s side and third-gen local on my dadā€™s. I grew up in Chinatown, so this was a section of the game that was near and dear to my heart. So I THINK and HOPE youā€™d understand my frustration to see that work needed to be done on the representation of my culture in this game. It was definitely a little fun to see my hometown modeled in this game- they got Maunakea Marketplace and Keikaulike Mall down pretty accurately and some of the motifs on the buildings made me do a double take because they were so familiar to me. BUT, man, this cultural aspect of the game needed A LOT of work.
SO TO FINALLY CLOSE THIS OUT
Japanese people love Hawai'i a lot.
I think Japanese people love Hawai'i more than Hawai'i locals do.
But as for portraying it accurately, I understand that no one can do it as well as a local islander can. Did I personally think they did the best they could?
ā€¦ā€¦ā€¦ā€¦ā€¦ā€¦ehh
Like, if you turn your brain off, it's fine??
If you turn your brain off and not let Palekana get to you, this game is fine.
It can be a little campy.
It can be a little Hollywood.
It can be a little Disneyland.
And despite my four pages of bitching about it, at the end of the day. It is fine.
So with that, Iā€™ve hit like ten full pages on this Google Doc. Despite half of this review being me complaining about what they got wrong about Hawaiā€™i culture in this game, I liked it a lot! When the game didn't have me strapped down for an episode of a J-drama or Hawaii Five-O, I liked running around town, fighting guys, making other guys fight other guys, and managing a resort island. If anything, this game actually motivated me a little to make more local-themed stuff, because as I notice people getting older, thereā€™s less and less people to correctly preserve highly specific culture stuff like this. So a lot of that responsibility falls on me, yā€™know?
Thank you for making it to the end of this review! I know it was a lot. I donā€™t know what happened. I do recommend this game, but I ask that you do NOT finish the game with the takeaway that you have learned everything there is to know about Hawaiā€™i.
Iā€™ll fight you with a lawn chair (in Minecraft, for the FBI agent reading this) if you do that.
Other than that, I think youā€™ll have a lot of fun but also take your time because this game is, like, a 100 hour commitment. Not Persona 5 Royal long, but a commitment nonetheless.
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