Tumgik
#very use specific use of players me thinks
torchstelechos · 2 days
Note
sometimes i think about the scene where Siffrin has a momentary breakdown over the Universe watching and clapping and not doing anything to help, to lead, and i wonder about an interpretation where the Universe is helping, is leading, is telling them what to do. where the Universe is favoring one of the two people from the Country like the King calls out. its us, the Player, the ones that 'create' their universe in a sense by installing and playing the game and leading Siffrin around through it
i wonder if it'd make it better or worse for him in that moment if they could look through that glass window to the stars above and see a glimpse of how helpless we, the Universe, were in that moment too, trying to guide him and failing just as much as everyone else
do you get me. does this make any sense.
Tumblr media
Okay Bell, you do not fucking get how much this means to me. I have been on the theory of “the universe is actually the players” since I started wandering about this fandom. I do think ALL the players are part of the universe, but are not the universe as a whole. Like, one player is one star and yes, they are part of the overall universe, but there are more stars to see in the same universe so they aren't the universe specifically. My reasoning for this is actually part of how I see Loop’s wish, and thus I get to discuss how I think wishcraft works alongside Loop’s wish and how it affected the timeline. >:3c 
First, I will be using a general assumption of 1.) The looping only affected Vaugarde like The King’s “curse” 2.) There is only one Timeline and 3.) The theory Path of Least resistance (will be explained in conjunction with wishcraft).
As I have mentioned in a previous post I do think that Siffrin’s wish piggybacked off the King’s wish and used it as a blueprint for how far the Timecraft went, which meant that it only turned back the time of Vaugarde. The King says, when asked about wishcraft: 
Tumblr media
He says that the country is skipping, stopping, rewinding, restarting, and how that must look from the outside. Which! I would like to point out that the king is NOT a reliable source of information because the King will lie to get you to lower your guard, however! It’s corroborated by the change god, even if they don't implicitly state it, during the Who’s on the Phone event they say: 
Tumblr media Tumblr media
“Dormont, repeating! Dormont, Unchanging! Stagnating!” + “In this bubble, where everything stays the exact same…” The Change god also acknowledges that the extent of Timecraft is smaller than the whole world and specifies Dormont, which is the last place affected by the Time Curse (and thus the last place to change in all of Vaugarde). I would take this to mean that the whole world is still going on while Vaugarde is, well, glitching like a DVD with scratches. 
Next, which I think a lot of people tend to skip over, is that there is only one timeline! This is confirmed by Insertdisc5 (Adrienne), on Tumblr on their ISAT spoiler Q&A: 
Tumblr media
Which has such interesting implications, but it does help explain something that I want to connect with the third assumption!
Now! The path of least resistance theory! Craft is an energy based magic, which uses the users energy unless powered by an outside force (however it appears to still take energy to direct the craft). This means that it has rules and if I had to guess, is very similar to electricity. Electricity doesn’t actually only go down one path when we apply this theory, instead it has an inverse in output depending on the resistance of the path. So if one path has less resistance then it will have more energy go down that path with more output, if the other has more resistance than that path will have less output/energy. We can apply this to wishcraft and how it affected the outcome of the two wishes that directly went against each other, the Kings and Siffrin’s wishes. Since Siffrin had a lot of energy behind his wish and the king less, Siffrin’s wish went above the King’s own in regards to who ended up with their wish “granted.” (the output was greater due to the fact it was less resistant to the whole of Vaugarde’s wish + Loop’s wish)
So, with all this written out, how do we the Players come into this? :3c well… We are a self contained paradox wish! Siffrin’s initial wish was to (insert one of the initial options) and “You want to stay with them!” which is the wish that caused the Timecraft ability for Timelooping (if I wanted to be pedantic I would actually say Siffrin can Travel time and isn't looping but that's a whole ass other post). This wish DID NOT bring us to the loops nor did it give Siffrin a guide, it was just a wish made to stay with people already in this timeline/universe. This made it impossible for outside help as it was VERY specific to only this universe, “stay with them.” But when Siffrin gave up, they made a secondary wish, 
Tumblr media
(Loop: For someone… Anyone, to help me!!!)
This wish let us, The Players, directly able to interact with ISAT and SAAP. As they reached out into the universe and called for help, the Universe answered by letting outside help interact with timeline by guiding the new Siffrin. We are only able to help out by Loop making this wish! But, now, how does that make us a self contained paradox wish? Well… Thats because in order for the wish to happen, we needed to help Loop make the wish in the first place! By playing the SAAP, we helped Loop get to a position in which they made the wish which allowed us to help them which allowed them to make the wish etc etc. 
Tumblr media
Thus we the players are now able to continue helping out when the timeline goes forward into ISAT, alongside Loop who’s wish allowed for a second try (a Start again if you will). 
The reason I also added the other information is because I think its important to remember that craft takes energy, and what Loop says about their wish is that they “destroyed” themself rather than “destroy the world” which… I think it means that Loop basically blew up like the Big Bang rather than become a Black Hole like Siffrin did. This “restarted” the timeline as a whole rather than just Vaugarde as we can see differences in Loop’s timeline and Siffrin’s, and if they’re the same timeline why are there such big differences? Well, yeah,,, Loop remade the entirety of the timeline rather than just Vaugarde… Oops! Big Bang, yaknow? Its still a singular Timeline, it’s just that it restarted the timeline’s progress pretty far back as a whole rather than specific segments. Also, Loop doesnt appear to help until after the initial ISAT wish, so we can just assume that the Universe plucked them from their wish making directly into this timeline section. 
Tumblr media
As for why I added the whole Path of Least Resistance Theory for wishcraft… that’s cause Siffrin having Loop’s wish actually helped guide Vaugarde’s wishes into an easier path which allowed them beat the King easier <3. Without Loop’s wish, it would have been impossible for Siffrin to actually progress and get out of the loops alive. Lol. ANYWAY, this is all to say, I do think the Universe is a separate entity to the Players BUT by virtue of how the Players interact with Siffrin I would say we are part of the universe via proxy measures. :3c
This really got away from me,,, hope this is all good and understandable I had to use a google doc to write this all out,,,,
58 notes · View notes
saphfix · 2 days
Text
Tumblr media
THE ART OF WINNING
01. WINNER’S MENTALITY
Tumblr media
“WHEN YOU HEAR THE PHRASE WINNER’S MENTALITY, WHAT IS THE FIRST THING THAT COMES TO MIND?”
Tumblr media
“Uh…” Anastasia nervously laughs, her mind shooting to one specific moment in her life. “Pretty much being told at sixteen years old that I wasn’t good enough, and never would be good enough.”
The interviewer nods, signaling for Anastasia to continue on. She shifts uncomfortably before clearing her throat to continue.
“Getting invited to USA Basketball was my dream come true. For a young basketball player—even for older basketball players—it feels like a rite of passage, a message to yourself that you’ve made it.”
Anastasia fiddles with her hands, the memory flooding back to her. “And that was the case for me, except, it didn’t take very long at all for it to end up becoming my worst nightmare instead.”
Tumblr media
MAY 25TH, 2017
OLYMPIC TRAINING CENTER
COLORADO SPRINGS, COLORADO
The first day jitters were not wearing off. All day long they’ve seemed to have only gotten worse. It amazed Anastasia how people could connect with one another so easily.
One person in specific, Paige Bueckers, had everyone’s attention. The girl was already a well-known name, and was as close as a 15 year old could be to a professional.
But what really intrigued Anastasia about her was her charisma. How she managed to form friendships with some of the other girls who were also trying out in just a span of hours.
It took Anastasia years to connect with her highschool teammates back home, and she still isn’t nearly as close to any of them as they are with each other.
She watched on alone in the corner of the cafeteria, sliding her food around her plate in circles. Paige on the other hand, somehow had a full table of girls surrounding her, every single one of them laughing and reacting to whatever show she was currently putting on.
It was never that easy for Anastasia, and she fears it never will be.
When practice resumed, she instantly felt much better. That’s the beauty of a basketball court, when you’re on it everyone is the same, at least to a certain extent. It’s safe to say there are levels to it all, just like everything else in this world. Some people turn into an entirely different person when they step onto the laminated wood, but Anastasia doesn’t have that switch. It’s the thing that sets her apart from everyone else.
She’s static, always the same.
After returning to the bench for a group rotation, Anastasia was quick to notice the body language of the girl seated next to her. As soon as she sat down, the girl slightly turned away, as if Anastasia disgusted her or something.
Anastasia ignored it, wondering if she was thinking too much of it. That is until she realizes the girl seemed to be itching to tell her something.
“Do you have something to say—”
Almost immediately the girl cuts her off. “You’re too tense.” She says.
“Too tense?” Anastasia responds, taken aback. She screws the lid to her water bottle closed before setting it down. “What’s that supposed to mean?”
The girl never once looks in Anastasia’s direction, her eyes glued to the court. “When you’re bringing the ball up, you’re too tense, that’s why your shots not falling. You’re also not releasing them quick enough given your power is unbalanced throughout your whole body.”
Anastasia stares in disbelief. Her audacity is mind blowing.
“It should be effortless, a more fluid motion.” She continues on. “You should use more of the strength in your legs because right now, you look like you have a stick up your ass.”
“Excuse me?” Anastasia finally asks. It was almost scary how she was saying all of this with a straight face. She really meant every word leaving her lips, leaving Anastasia feeling more insecure than ever.
The whistle blows, meaning the next group was being rotated in. The girl stands to her feet, finally looking in Anastasia’s direction. “Just watch.”
And though Anastasia is still fuming with all the words she was ready to say looming around her mind, she watches. She watches as the large 223 painted across the brunettes practice jersey fades further away onto the court.
As soon as she gets ahold of the ball, she handles it like it’s not even there in her hands. She’s careless, almost too careless. You can tell by her stance, her gait, that confidence radiates off of her when she’s on the court.
She has the switch.
It almost feels like a slap in the face when she effortlessly pulls left and chucks up a 3 pointer at least five feet behind the arc, leaving her defender diving in an attempt to block. However, she comes up short, leaving Anastasia to watch in both awe and despair as it rattles in. The whistle blows faster than ever before, leaving some of the girls on the court and even some of the coaches jaw dropped.
She just ended a play in seconds without the ball ever entering anyone else’s hands.
Later that night, Anastasia found herself FaceTiming her parents, telling them about what she had seen earlier today. I mean, it was unforgettable.
In all honesty, it made her a little scared. These girls were all so good. She was starting to feel like maybe she was in over her head. That maybe making the team was just an unachievable and unrealistic dream.
“Honey, if you didn’t deserve to be there, you wouldn’t be.” Her dad comforts, the empathetic smile evident on his face.
He was always so understanding, so supportive. A far different approach from her mother, who always manages to crash the moment.
“You can’t just always live in fear.” Her mom routinely chirps up. Right on time. She always has something to counter what her father says. "Comparison kills." Her mother adds on.
“I don’t—" Anastasia begins, but sighs. As much as she hated to admit it to herself, she knew her mom was right. She wasn't going to admit it out loud though. "It’s not living in fear or comparison to acknowledge the fact that some of these girls are better than me."
“And who says they’re better?” Her mom asks.
Anastasia chews on the inside of her cheek, staying silent. She has a point.
Her dad sighs before deciding to weigh in again. “You made it to next round with the rest of them meaning you’re just as good as they are, don’t forget that.”
Anastasia nods, her mind going back to the memory of what happened earlier. The way the girl’s eyes locked onto hers as she walked off the court, leaving Anastasia unsure if she was taunting her, or simply making sure she saw what she wanted her to see.
“Well, we love you Stas, You should get some rest." Her dad says.
“Yeah, I probably should. Love you guys too.” She says before hanging up.
Tumblr media
MAY 26TH, 2017
58. Out of the 133 girls here yesterday, 58 remain. More than half of them were cut, leaving Anastasia feeling a little better about being invited back for day two.
Caitlin. Caitlin Clark was her name. Anastasia had finally figured it out after hearing it what felt like a million times today.
They’d been playing 5x5 all morning long, having gone through at least hundreds of different group combinations. During their break, Coach had conjured up a list of 12 assigned groups, each having what she felt was the best fit for all position combinations together.
Paige was assigned the PG for group one, Caitlin for group two, Anastasia for group three, and so on and so forth. Given there were 58 of them, each team needing five players, they were just barely short.
“We’re two short.” Coach informs everyone. “Groups 11 and 12 both need a shooting guard, any volunteers want to make this decision easy on your poor coach here?”
At first, no one says anything, everyone looking around at one another. The bystander effect was in full action.
“Don’t all jump at the opportunity at once.” Coach mumbles jokingly.
Anastasia studies both groups left, wondering if she should do it. Her mom’s words began echoing around her head. You can’t just always live in fear.
“I’ll do it.” Caitlin volunteers. Everyone now looks at Caitlin, some whispering picking up around the room.
“Shooting guard.” Coach reiterates. Caitlin shrugs, her face stoic as if she doesn’t care one bit about the minor difference in position. “Well alright.” Coach says, impressed.
“I’ll do it too.” Paige and Anastasia say at the same time. Anastasia looks over at her before stepping forward further. “I’ll do it.” She says again.
Paige throws her hands up concedingly. “Ight, you got it.”
Coach claps, satisfied at the resolved issue. “Perfect. Groups one and two are going first. Winners and losers bracket, you all should know the ropes.”
The groups dismantle, groups one and two staying on the court, the rest heading to the bleachers. Anastasia begins on her way after everyone else, before she notices footsteps following behind her.
“Why did you do that?” Caitlin asks.
“Why did I do what?” Anastasia asks continuing to walk towards the bleachers.
Caitlin grabs onto her arm, pulling her to face her. “Why did you volunteer?”
Anastasia looks down at Caitlin’s hand before snatching her arm away. “Someone had to.”
“Paige tried, you should’ve let her.”
“And why’s that?” Anastasia asks, crossing her arms over her chest.
“I don’t know what you think you’re doing, but just stay out of my way.” Caitlin threatens.
“Or what?” Anastasia asks without hesitation. Caitlin almost looks taken aback by the response. Almost. “Or what?” Anastasia repeats.
“Caitlin, come on!” Coach calls from the court.
Caitlin stares her down, before slowly turning away, lightly jogging back to the court.
What the fuck was her problem?
Anastasia finds a lone seat on the bleachers, making it her own personal mission to study every inch of Caitlin’s gameplay possible. More specifically, what she was best at, and what she was worst at.
It didn't take much time for Anastasia to pinpoint her fatal flaw. Defense. The girl couldn't play defense if her life depended on it. Actually, it wasn't that she couldn't, it was like she just didn't want to. She looked miserable whenever she didn't have the ball and it showed. Bingo.
Anastasia notes that to herself, while also making sure to study her shooting and passing patterns, which seems to be her strong suit. She will make sure she goes against Caitlin in the final match, whether it be in the winners bracket or the losers bracket. Hell, maybe even both.
Caitlin's group manages the win over Paige's group thanks to some lucky out of this world pass Caitlin managed to just barely get inside to her post player.
"Alright groups three and four next!" Coach yells out from the whiteboard while writing group one into the losers bracket and group two into the winners.
Anastasia stands up, walking her way down the bleachers. She comes into earshot of Caitlin and Paige's conversation as she walks by.
"Damn." Paige curses once they're off the court, Caitlin giving her a gentle pat to the shoulder.
"Better luck next time." Caitlin laughs. "I bet you'll kill 'em over in the losers bracket though."
Anastasia wonders what magic Paige is really working with to get into Caitlin's good graces.
Maybe Anastasia was the problem.
Anastasia meets up with her group, and they quickly go over a few potential game plans. She can still hear Caitlin and Paige's conversation continuing on behind her, their laughter and banter a little more distracting than she'd wish it to be.
Once her team decides that they've got down few good plays, they head towards the court.
"Hey, you!" Paige calls out. Anastasia contemplates turning around but doesn't, figuring there's no chance she was talking to her. "Number 120!" Paige yells out again, Anastasia freezing in her tracks. She double checks her jersey number before slowly turning around.
"You better win so you can avenge me." Paige smiles.
Caitlin shoves Paige halfheartedly, letting out a laugh. She doesn't say it very loud, but Anastasia is fairly good at reading lips, and she swears Caitlin says, "No chance."
"I got you." Anastasia yells back to Paige, Caitlin's smile immediately wiping off her face.
She was going to destroy Caitlin Clark.
Tumblr media
“HUMILITY, CAITLIN, IT’S SOMETHING YOU FOUND HARD TO LEARN EARLY ON IN YOUR LIFE. WHAT IMPORTANCE DOES IT HOLD NOW, AND LOOKING BACK, DO YOU WISH YOU HAD MORE OF IT THEN?”
Tumblr media
“I’ve always had humility.” Caitlin defends. “I was young, yeah. Naive, sure. A nuisance, possibly…but I was never not humble.”
“What about USA basketball, were you an asshole then?” The reporter asks.
Caitlin furrows her eyebrows, sitting up even straighter in her chair. “Asshole? What makes you ask that?”
“No reason at all, that’s just a very important staple to your story.” The reporter half lies. “Tell us about your experience there.”
“It was great.” Caitlin lies.
The reporter shakes her head, not satisfied with the answer. “The truth.”
Caitlin sighs. “It’s one of my most regretted experiences in my life, is that what you want to hear?”
Tumblr media
MAY 26TH, 2017
Caitlin Clark felt murderous. Anastasia’s team had won, moving them further in the bracket as well. She couldn’t believe Anastasia thinks she can beat her. It was all Caitlin could think about as she watches Anastasia sit at the bottom of the bleachers all alone.
Why wasn’t she attempting to connect with anyone around her?
Paige smacks Caitlin’s shoulder. “Yo, stop staring.”
“I’m not staring.” Caitlin lies. She turns around to face Paige, who was sitting awfully close to another player, Azzi. “Do you think she’s good?” Caitlin asks.
“Well she’s here, isn’t she?” Azzi answers sarcastically.
Caitlin rolls her eyes. “You know what I meant.”
“Come on, ask what you really wanna ask.” Paige says.
“What?” Caitlin asks.
“You wanna know if we think she’s better than you.” Paige laughs.
“No.” Caitlin scoffs. “I know she’s not better than me.”
“Geez, cocky much?” Azzi asks.
“Whatever.” Caitlin’s eyes find Anastasia again, who was now stretching her arms over her head. “Why do you think she’s not talking to anyone?”
“If you wanna talk to her just say that.” Paige teases, kneeing Caitlin in the back. “Want me to call her over?”
“No—”
“What’s her name?” Paige asks Azzi, ignoring Caitlin’s pleads.
“Stop don’t—” Caitlin interjects, just to be ignored again.
Azzi smirks before cupping her hands over her mouth. “Anastasia!”
Anastasia turns around and Caitlin glares at Azzi. “Why the fuck would you do that?” Caitlin asks.
Azzi waves her over and Anastasia stands, slowly making her way over. “Because now you can talk to her!” Azzi smiles.
“I hate you.” Caitlin mutters.
“I hate you more.” Azzi replies.
“Yes?” Anastasia questions slowly once she finally reaches the three of them, a confused looks on her face.
“Sit with us!” Azzi pats the spot in front of her with her foot.
Anastasia looks at the spot, then looks at Caitlin who’s in the spot right next to it. Caitlin avoids her gaze, looking back at the court.
“Okay, I guess.” Anastasia agrees, brushing past Caitlin.
“Where you from?” Paige asks, sitting up to start the conversation.
“Michigan.”
“Oh shit no way!” Paige gawks. “Michigan is sick.”
“Have you ever even been to Michigan?” Azzi laughs.
“Man!” Paige sucks her teeth. “Now you know I live right next door to Michigan, of course I’ve been!”
“What about you guys?” Anastasia asks.
“Virginia.” Azzi answers.
“Minnesota.” Paige says with a fake midwestern accent.
Anastasia nods, letting out a small laugh. “Cool.” She glances over at Caitlin, who once again pretends she doesn’t notice. “What about you?”
“Iowa.” Caitlin deadpans.
“Iowa…that’s a first.” Anastasia says, getting a laugh out of Paige and Azzi.
“Yeah, I’m one of a kind.” Caitlin says.
“Cocky.” Azzi mutters under her breath.
“Corny.” Paige whispers at the same time. The whistle blows, and the four of them look back to the court simultaneously. “Damn group nine won?” Paige asks.
“That’s a shocker.” Azzi says.
“Not really.” Caitlin counters. “Great offense trumps anything.”
“Of course you think that.” Anastasia criticizes, standing to her feet.
“Damn Caitlin, you gon take that?” Paige instigates, receiving a smack to the shoulder from Azzi.
“Stop trying to start shit!”
Caitlin stands to her feet, sizing up Anastasia. “Nah, I’m not gonna take that, I’m just gonna let my work on the court do the talking.”
“Famous last words.” Anastasia says, pushing past Caitlin. “You’ve never come across good D like this.”
“Yo pause!” Paige laughs, receiving another smack from Azzi.
“Stop being a freak!”
“If you think you’re taking both of your teams past quarterfinals, you’re delusional.” Caitlin says from behind Anastasia.
“Do you always speak before you think?” Anastasia asks continuing on her way down the bleachers.
“I speak and think at the same time, it’s called multitasking.”
“Right.” Anastasia laughs. Once she reaches the bottom of the bleachers she turns to face Caitlin, who was still coming down. She blocks her from exiting the last step, offering her a smile. “No matter what happens out there, I want you to remember that you’re a great player.”
“What is this, reverse psychology?” Caitlin laughs, attempting to get around Anastasia.
Anastasia steps infront of her again, keeping her position. “No, it’s good sportsmanship, ever heard of it?”
“Move.” Caitlin demands.
“Good luck out there.” Anastasia says, offering Caitlin a hand. Caitlin looks down at it before pushing past her, continuing onto the court. “Hey!” Anastasia shouts up to Paige who looks down. “This is for you.”
Tumblr media
‘THE ART OF WINNING’ MASTERLIST
57 notes · View notes
Note
Pls tell me about Scott's views on women in general pls I'm begging you
o7 and I'm sorry
Tumblr media
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fyi, the post itself isn't NSFW, but I'll be getting all gender theory in this bitch so I'll be referencing a lot of things and putting in pictures of naked ppl sometimes. maybe skip this one if you don't like that
(long post)
Disclaimers
An explanation for the tweet up there
I usually don't write these because I assume the people on my blog have enough sense to realise when I'm talking about the characters vs the CCs or are comfortable enough being a little confused, but I feel the need to extra-clarify here and expand on how I specifically view C vs CC because I think it differs a little from the average person.
To me, C and CC are two separate entities but not entirely disconnected. What differs (e.g. the exclusion of irl relationships -- their wives, kids, etc.) is poignant enough to severely detach them from the people they originated from, at least in my eyes, but there's also the fact that these are not scripted characters, just creators being themselves with a hint of behind the scenes drama-adding and improv thrown in.
For example, CC Pearl is a car nerd. So I assume her character is too.
This is where I state very clearly that yes, a lot of these thoughts come from things I've seen on Scott's twitter, which is undoubtedly the CC and not the C. However I, to me, am still talking about the C because any observations/judgments I could make on actual irl youtuber CC guy Scott Major would be tabloid at best and slightly invasive at worst. I'm seeing these statements within the context of "the death game guy would say this too and I'm writing this based on that", not "this is the inner psychological workings of the youtuber because I, as a fan, can totally tell".
TLDR I don't consider this post RPF but you might. This is a little more RPF-y than my usual stuff. If you don't rock with it we cool.
Everyone is weird about women, and that's okay
One short-hand I've used in the past to talk about Scott and women is just by saying that he's "weird about women" which I'm sure isn't exclusive to him.
Tumblr media
(shitpost I made awhile back)
I see a lot of people now who love "villains" and "evil" but when it comes to any traits resembling real life evil (e.g. misogyny in this case) they suddenly become insecure. Just a couple of days back a saw a post on twitter essentially asking for permission to continue liking CC Scott in spite of the "bad things" he did.
And I think, in order to present an analysis like this, I must address that mindset first.
This is not a judgment on Scott's morality, nor is it trying to dissuade you from liking him. This is not saying that he is any more misogynistic than any other player in the series. This is just me pointing out Scott's attitude towards women and what I read it as, nothing less or more.
The feelings that me pointing these things out - be they apathy, disgust, anger or, what I would hope to see most, interest - are your own. I'm not here to tell anyone how to feel and never will try to police that on my blog.
Tumblr media
Scott's Relationships with Women
aka. oh yeah this is about minecraft.
Tumblr media
Scott and Cleo || "Yeah, you can kill me."
Scott and Cleo's alliance is arguably the strongest in the entire series, spanning through all five seasons and remaining unbroken with no (serious) drama attached. You'd expect from this that they two have a very settled and stable understanding of eachother, yet this isn't a case.
Their power dynamic shifts dramatically from one season to the next.
3L's initial Widows Alliance began on fairly equal footing, built on the mutual agreement that they were waiting for their respective partners to die. Both understood they were eachothers' "plan B" and felt comfortable in that arrangement.
Come LL, Cleo does what she couldn't in 3L, and initiates that plan, going to Scott after her last alliance, the fairy fort, fell apart. Scott requests nothing from her in return.
DL is the longest the two spent as eachothers main ally. Cleo is the one who initially proposes teaming up to spite their "cheating" soulmates and Scott agrees. Cleo admits to Martyn in private that she's aware she's taking advantage of Scott (which I've always interpreted as her talking about all seasons, not just DL). Due to the time they spend together, it's here where it becomes apparent that their initial assumptions during 3L were not entirely accurate, as Scott shows a level of gameplay competency much higher than Cleo's (e.g. teaching her how to axe-crit) but despite this Scott never berates her or thinks any less of her value as his ally.
LimL is probably this pairing at their most unhinged, as Scott, despite once again asking for nothing (or very little -- I'll be honest I'm a bit fuzzy on this) in return from Cleo, allows them and their allies to butcher him repeatedly for time. He gives more time to the Clockers than he does to Martyn, his closest ally that season. Despite this, Scott is never ever considered as a "family member" by the Clockers, despite them giving that title to even temporary allies (like the Bad Boys being their cousins) -- even Martyn gets a title with Scott completely unattached.
SL is relatively more chill, but shows that the two inevitably end up teaming together even despite their oath to avoid eachother that season.
The point being -- again and again, we see Scott literally and metaphorically making sacrifices for Cleo, with the only real transaction he requires from her being that she continues having his back when times get rough. This is despite that he's aware she isn't any more capable than he is and the fact that so far it has only been Cleo in rough times (LL, LimL and SL) and never Scott.
Speaking from a purely transactional perspective, Scott is not getting a bargain here -- and even Cleo seems acutely aware of it, judging by her comment during DL as well as the way she tends to speak of her survival capabilities very lowly in general ("rubbish pvp skills and spiffy one-liners"). I'm speaking in this sense because I've seen discussions in the past about the transactional way Scott views relationships but rarely does Cleo get brought up.
This is at stark contrast to how he treats Jimmy, whose predicted death was what spurred on Scott and Cleo's alliance in the first place.
Scott assumes Jimmy is "incompetent", where he assumes Cleo is capable. When Jimmy messes up, he reprimands him, when Cleo struggles to crit him, he patiently teaches her. When LL begins, Scott's first instinct was to look at Jimmy's lives and note that he was "useless to (him)", but holds no objections to Cleo joining his alliance despite her already having enemies being a potential liability. In SL, he jokes about how Cleo and him being allied is a given and pretty much expected of them, whereas in LimL he explicitly requests from Jimmy a recognition that he still cares ("say love you back!") before he will help him.
Tumblr media
Scott and Gem || "You HAVE TO kill me, Gem,"
In SL, Gem settles in very easily in a leadership position within Gem and the Scotts due to her trying to live up to her reputation but also due to Scott and Impulse's more laid back, passive playstyles.
Both Scott and Impulse let Gem kill them for extra health this season, although Scott is arguably much more subservient than Impulse is, with him not only insisting that she kill him in the final episode but also not fighting back (and only yelling for her to stop) when she starts hitting him with a sword during the episode where her task was to literally kill everyone on the server.
Once again comparing her to Jimmy, Scott in 3L had a tendency to brush aside Jimmy's concerns over alliances (e.g. Jimmy questioning if they could trust Cleo) while in SL Scott runs his plans by Gem (and Pearl and Impulse) in terms of who he wanted to team up with (specifically excluding Joel from the potential mounders alliance) implying he held her opinion in some form of regard.
Before this becomes less of an analysis of Scott's treatment of men vs women and more of Scott's treatment of Jimmy vs everyone else, I think it's notable enough to mention that he and Martyn also lacked this sort of communication in LimL. He would inform Martyn of his plans, but rarely was it ever framed as a request.
SL almost feels as if Scott has slid Gem into the slot he had previously designated for Cleo in 3L (his girlboss ally) as he provides her and pretty much forces onto her by the end the acts of service he'd become accustomed to performing for Cleo.
Tumblr media
Scott and Lizzie || "You killed her! I don't.. I don't know what to even say!"
Relatively shorter section because this is the one woman he hasn't teamed with, but there's still some interesting stuff I wanted to touch on.
In LL, one of the first thing Scott does is yell at Pearl to revenge-kill Joel for boogey-killing him. Pearl does as she's told and Joel's wet miserable pathetic LL life gets worse from there.
Several episodes later, the roles are reversed -- Lizzie lies to both of them and manages to isolate and boogey-kill Pearl. Scott, instead of reacting with the anger he had for Joel, is almost in a state of shock as he asks Lizzie to let him down so he could collect Pearl's belongings. He doesn't act aggressively towards Lizzie at all, with his most antagonizing act against her being to lie about his intentions when giving her a wither skull.
In SL, he's the only one aware of her early permadeath, but keeps quiet about it almost as if he's in a state of shock akin to when he saw Lizzie kill Pearl in LL. It's not until the others have noticed when he finally brings it up.
Tumblr media
Scott and Pearl || "Tilly death do us 'part"
I wrote a whole post just for their relationship alone so for the sake of my sanity I'll be leaving this here.
So now I get to dedicate this section to the meat of this post -- how the way Scott treats women in general impacts his relationship with Pearl and how I view his heel-turn on her as seeping with relevance to Pearl's perceived gender.
In all three of the previous sections, the running theme is that Scott is 1. kinder and more patient with women, regardless of their competency and 2. someone who likes to be in a supporting role to women, occasionally aiding them more than he aids himself and his closer male allies (e.g. Jimmy and Martyn). As shown with Cleo, he assumes that girls have it together, but even if they don't it's not a big deal. When a girl's actions are truly disastrous, such as with Lizzie's, he goes into a state of shock and doesn't really react, preferring to swallow it down and not acknowledge it.
With the amount of times he sacrifices himself, I don't think it's a reach to say that Scott values his own life less than he values the lives of his (female) allies. This specific point actually does extend to his male allies too, shown when he's happy when Martyn literally backstabs him in LimL, but just as with the Martyn post where I point out his victim status-ing doesn't end at only women but includes all the women, Scott has pedastal-ed all the women he's teamed with.
Lizzie is, once again, the exception here due to his limited interactions with her. However that's actually somewhat patched over if you look at adjacent series (such as x-life) where he definitely shows her a level of admiration and respect.
Back to Scott and Pearl.
Their relationship during LL is very standard of how Scott treats women. While the power dynamic between them is obviously more caused by the initial life trade agreement, I don't think it's a far reach to say that Scott is somewhat comfortable in the arrangement.
However, this is also the first thing that sets their relationship apart from Scott with Cleo or Gem -- Pearl is the one making sacrifices, not Scott. She is the one "sacrificing" her lives to him, just in a more non-violent way as allowed by the season's mechanics.
When viewed through this lens, Scott trying to make it up to her and wanting his effort acknowledged makes even more sense. This is suddenly uncharted waters for him. His assuming that Pearl doesn't value him as a person goes hand in hand with him valuing himself less than her.
What Scott has with Cleo or Gem, situations where the other party is clearly uncomfortable with how he treats himself (Gem) or actively aware they are taking advantage of him (Cleo), is equalized to him because he is inherently worth less. What he has with Pearl, on the other hand, looks more equal to most people (lives vs labour) but is wildly imbalanced to him.
It's one of the many factors I see going into Scott's weird decision to abandon her in DL.
An Interlude, Before We Get to DL
Tumblr media
La Pieta, Michelangelo
So this has been a lot of words so far and some of you might be wondering at this point: why say Scott is "weird" about women when so far this has been describing how he values women more, is kinder to them, is more patient with them, etc.? How is any of this behaviour remotely misogynistic?
And I would feel horrible if I forced you to read through all of my DL thoughts before I clarified this -- Scott is not your classic wifebeater "women are lesser" misogynist, Scott is someone who subscribes to misogynistic schools of thought and probably considers himself an ally to women, when in reality his beliefs are still rooted in dehumanizing them and these beliefs end up harming the women around him as well as himself.
After all, seeing women are your superiors is still not seeing them as your equals.
I know it's a bit of a meme on this blog at this point. But. Sigmund Freud identified what we know refer to as the "madonna/whore complex", which he described as a pattern of behaviour in men who separated women into being madonnas (pure, holy and admirable) and whores (debased, sexual, deviant). We'll be focusing on the former, the madonna, as it is more relevant to Scott's character.
Freud proposed that the madonna figure was something men projected onto women as a replacement for maternal love. These women are sacred and untouchable, literally as the projection of the maternal role onto them also makes it so that the sufferer cannot feel any sexual attraction towards her (keep this in mind for later).
Scott projects the madonna figure onto his female compatriots -- they are to be protected, served and supported. They are goddesses, queens, but they are never human. The madonna role in of itself is not inherently harmful to the woman, as seen with Cleo who takes control and advantage of it. However, it is enforced, as seen with Gem who at first revels in the superiority but almost breaks down when Scott offers him up as her sacrificial lamb one last time.
I linked this Utena AMV awhile back when vaguely talking about Scott and women, and this was the point I was alluding to.
youtube
Girls are beautiful and pure. They don't spit on the street, they don't piss on the street, they don't build hierarchies -- they subvert all the expectations of masculinity that I hate having to deal with. They are my escape.
But what about the girls who do spit on the street? The girls who piss on seats? Who build social hierarchies, who size up their competition?
The girls Scott interacts with are all painfully human. Cleo weaponizes his beliefs and take advantage of him. Scott is smart enough to know and accept this. Gem's playing into a role she has been assigned into by not only Scott but everyone around her. Scott supports the character she plays. Lizzie reflects traits he hates in Joel and Jimmy, but for her, he looks the other way.
Are they "demons", as the song says, or are they no longer girls at all?
Tumblr media
(demons, gods, but never humans)
Weaponized Femininity and Women In Total Control of Themselves ;)
Tumblr media
Hylas and the Nymphs, John William Waterhouse
Historically, weaponized femininity I'd argue is one of the oldest tropes in storytelling. Whether it's nymphs or sirens or witches or succubi or even more roundabout cases like Helen of Troy, there's countless stories of men's sexual attraction to women leading them to disaster.
One way to view these stories is to see them as warnings, don't let womens allure be the end of you.
There's a lot of good writing done on the femme fatale trope both in the context of weaponizing femininity and as a sexist way to argue against victims of sexual assault, as these stories often say that men who experience attraction to these "evil" women no longer have agency over their own actions.
Look at the painting above, for example - is it the nymphs who are responsible for drowning Hylas, or is Hylas climbing into the lake of his own accord?
Despite the fact we all know sirens, nymphs and succubi aren't real, the belief that men will simply lose control of themselves when encountering a particularly alluring woman persists to the modern consciousness. That there's something inherently dangerous about women and attraction to them.
Tumblr media
(this is not 100% applicable to Ninja saying he won't stream with women, but it's the real life example I felt most comfortable putting in here)
Now, let's combine this with what's been said so far -- let's say you don't hate women. You love women, in fact, and you hate the way men treat women. You hate men, in fact.
Yet, you still believe in this inherent power women hold by being female and the loss of agency that men experience when attracted to them -- how disgusting.
It quickly becomes easily to not only demonize men for sullying the holiness of women, but also men, masculinity and attraction to women as a whole.
Tumblr media
(apologies for using twt discourse in the meta post but this flew by my TL and i had to grab the irl example of mens non-violent attraction to women being used to frame them as misogynistic before the stupid app refreshed and i lose everything forever)
youtube
"To Venner" is a student film exploring a world set within this belief, where all the women have vanished and the men have become monstrous figures as a result of their pent up sexual frustration. fyi this is one of my favourite student films (and ive watched a bunch), but I do think its messaging is worth breaking down (especially its juxtaposition of dirty horrible monstrous sexuality vs pure and beautiful romantic love)
NOTE: this film is super graphic, lots of violence and nudity. have fun. or not
I admit this section is a bit hard to gauge as everyone in the series is gay as fuck. The closest in-series example I can think of is Scott reacting to Martyn's antics in DL with a sort of indigence but otherwise I can't really think of an example of a man expressing attraction to a woman at all, let alone one Scott reacted to. However, I do think it's still worth talking about because it opens up some interesting trains of thought in regard to Scott and Pearl.
For Scott, he himself has never been part of the picture. He's gay, after all, which gives him an edge over the bad straight men who objectify and assault women. Likewise, there's little evidence to suggest he finds the expectations of masculinity frustrating, but I don't think it's too far a reach considering how common of an experience that is for gay men and his adapting of more feminine mannerisms.
Double Life and Corruption
Tumblr media
As mentioned in my previously linked post about Scott and Pearl's relationship, I do think Scott experiences what he would name as attraction towards Pearl, so my writing will reflect that.
Pearl is. ahem. not like other girls.
Not actually. But to Scott, she probably isn't like other girls.
She remains unaware of his different standards for her (how could she when she had nothing to compare them to), she acts out, sometimes violently, against Scott's urging (such as when she stole from Scar's wagon). She maintains their already irregular dynamic, and while she appreciates his care for her, she never quite falls into seeing him as a source of subservience the way Cleo or Gem do.
At the end of LL, right before the 1v1v1v1, she monologues to herself that she no longer has to feel bad for killing Scott. Which, in turn, implies she expected Scott to give it his all against her as well.
She entirely fails to embody the madonna with her immature naivete and her questionable morals. She is unpredictable, she doesn't take what she is owed, she is a monster in a lot of ways.
Scott, too, is a monster, to himself, for how he feels about her.
The very foundations of your understanding of yourself being ripped apart aside, let's rewind to the madonna/whore complex. To sexualise the madonna is to corrupt her and make a monster of yourself. Suddenly, you are no better than the men around you, the ones you've grown to hate. Suddenly, you are the grotesque figures in films like To Venner. You are Hylas and she is the nymph. And you are so stupid. Your worldview crumbles around its flawed foundations.
Scott is, however, immune to this corruption. This is a theme that appears in Empires as well, but throughout the traffic series he's prided himself on being loyal and kind and good. His monologue leading up to LL's 1v1v1v1 summarizes it quite well.
He can't let himself or anyone else see this side of him, but the energy needs to go somewhere. To defy fate, abandon your soulmate, is to admit you had a fate in the first place, is to acknowledge that she was your soulmate in the first place.
I've previously talked about how fate and romance are very ingrained in Scott's belief system, if it was anyone else it would've been amazing. He could've been like Bdubs and Impulse or Ren and Bigb, diving into domestic life and performative romance with a stranger. Or the world could've made his happy ending from 3L real, as he got to be Jimmy's husband all over again. I think it says something that he accepts Cleo as a "soulmate" before Pearl.
So what do you do with all that energy and tension, clearly apparent to yourself and everyone else, when you can't let them observe your feelings?
You project them.
Shout-outs to @/legally-allowed-to-slime for pointing out Pearl's comment early on in DL that she "feels like (she's) been broken up with" confirms she never saw Scott in a romantic sense. The "crazy ex-girlfriend" and "this is why I'm gay" comments really did come out of thin air, or perhaps insecurity.
Pearl is the crazy one. She's insane, because she wants me. She wants to be with me, so she does all this crazy stuff. She's lost control of herself because she wants me. She's disgusting.
I mentioned before that Scott is not your classic misogynist, but this is where the gears start turning. Scott's views of Pearl echo that of other players, most prominently Ren and Martyn, that Pearl has been overcome with some sort of corruption. She has become the witch, the demoness, the whore, in their eyes. Scott does not want to be the same as these men and I think his overcorrecting his behaviour in SL makes sense when you view it from this angle, but for now he has to rely on more traditional misogyny in order to navigate this new obstacle.
"Corruption" also implies that she had to have been pure (or at least pure-er) beforehand, something Scott personally knows is not true, but it falls in line with defaulting women to being "madonnas".
Tumblr media
This is a Scott post but. shout outs to Ren for being all of this about Pearl but without the complexity of Scott like he literally accuses Pearl of seducing Bigb what the fuck man.
Pearl is, of course, none of that. But she plays into the role of being the witch much better than she fared playing into the role of the madonna.
Sidenote: I know I'm looking at this from a Scott/Pearl POV but I do feel like you can omit Scott's attraction if you look at it from a purely "pearl not performing to standards of femininity I expect and she makes me realise I don't view women as a whole as human which makes me feel weird so now we have to do this" POV. Like idk I think the exact reason he abandoned Pearl is going to be lost on everyone forever so any analysis I could perform is going to suffer at least a little bit of making-shit-up-itis.
I do also think there's something to be said about Pearl being pushed until she performed a role, any role and generally failing at Being A Girl tm but that's another post i think. yknow shes um. a bit. 🏳️‍⚧️ (but also very much not at the same time idk that's gonna need its own post)
anyway yeah uh the minecraft movie looks crazy huh
29 notes · View notes
ikram1909 · 2 months
Text
What does Laliga know 🤨
Tumblr media
62 notes · View notes
yellowocaballero · 6 months
Note
Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
#these aren't deep or unique thoughts they're just the specific aspect of ISAT that made it one of the most interesting gaming experiences#i actually like the prologue much more than ISAT for just this reason#its honestly a video game art piece that's created to give the player a very specific experience#that makes them an aspect of the narrative that is told#it's. incredible.#in stars and time#start again start again start again#start again: a prologue#isat#god and there is so so so so much more to say here#what a rich and complex and fascinating game that made me cry like a baby#i dont even kin sif. we arent similar at all.#i cant imagine how devastating this game would have been if i did#but I do have a deep relationship with escapsim#and i write about it a lot#and video games about being video games are wonderful#as are stories about being stories#and why we consume stories. how we use them. how they save us and hurt us.#never played a video game that used its medium so well#i bet undertales also pretty good at that but this is more so i think#stories about stories have to be about why we love stories#and im not an artsy person and i roll my eyes a bit when people talk about the spiritual neccesity of art#i think people need stories because the world is sad and hard and boring and we want to think about something else for a while.#some people need to be anywhere but here#and sometimes if you're Lil Depressed-Ass Snufkin that looks like being here forever#baby cringe-ass snufkin big hat idiot
57 notes · View notes
infizero · 1 year
Text
any time u say ralsei is cute or sweet or whatever ur playing right into his trap btw. not ralsei’s trap, toby’s
98 notes · View notes
blueskittlesart · 1 year
Text
oh dear god has my totk theory breached containment
65 notes · View notes
Text
i think more worldbuilding should include more numbering systems. like obviously when creating a fake world or language our first thought is to take the basic 0-9 and make a representation of those, but does it actually make sense for your people here to be using base 10? what about base 2, base 16, other systems we use and systems we dont commonly use? what would make the most sense in the context?
33 notes · View notes
gibbearish · 5 months
Text
am finally back home and can say without a doubt that i am just fundamentally not built for long distance travel however the train was much nicer than planes
#that being said. pressurized cabins drive me insane a little bit#and also it gives you pretty intense sea legs for a While#like. the ones from the first trip hadnt gone away by the return one. so. might be stuck with that for a few days#we shall see#also ajr live fucks severely#the albums were already incredible but that was a goddamn religious experience#like. idk the way i think abt it is theyre more djs than a regular band esp w their performance showing the making of way less sad#like their music is very electronic‚ theyre making mixes of their own sound effects more than singing in one go#so like. the vocals were a teeensy bit rough at times#notably times it has taken me Literally Hundreds Of Hours Practice to be able to consistently sing along with#and times ive found its literally physically impossible to like. no matter what#idc how big your lungs are‚ there is no human on earth who can do that final run of karma in one breath#much less to An Entire Stadium After An Hour Of Jumping And Dancing And Singing Loud As Fuck#so like i dont blame them for that‚ you dont go to live shows expecting it to be 100% perfect anyways jwbdjsbfksb#the trumpet however. well she was certainly playing sometimes. and was very enthusiastic about her flares.#however. in most of their songs they use midi trumpets to my ear at least#meaning she was likely an addition specifically for live performances and in my personal band kid opinion#prooobably was not in any of the like. higher tier bands? idk just. a lot of the mistakes she was making were hitting as stuff that got#taught out of us the instant we joined any band beyond regular concert#so i would guess she was probably just like. a friend who happened to play trumpet in high school or maybe even just middle school#and they knew that the trumpet parts in their pieces were big and distinct enough that like they /had/ to get a live player#and just kinda. didnt anticipate the audition -> performance gap#like. her tone was really fried the whole time like she was playing as hard as possible#which. she was mic'd. have the sound guy turn her up.#the way they did it made it sound like she was using a mute but not. like she only got the bad parts of a mute from it yknow#her tempo and timing were. bad. theres no nice way to put that one it just Was Bad‚ like the trumpet runs in ajr songs arent. complicated#like. quite literally if you handed me the sheet music right now i would have it down perfect in a week at absolute most#and better than that player on sightread. like. we did so many sightreading drills.#like ill share my band kid creds if anyone cares but i need to emphasize this isnt me being braggy like. they genuinely just arent hard#fuck im out of tags. w/e i think only like one of yall also listens to them anyways so i can leave it there
3 notes · View notes
blujayonthewing · 8 months
Text
reflecting on how all of my other DMs have gone above and beyond to lovingly weave my and my friends' backstory elements into the larger worldbuilding of the campaign by contrast to all of the ways Elyss' DM has gone out of his way to suppress or excise any influences her family may have ever had on anything and I'm genuinely near tears over it
#'I'm so surprised that Elyss wasn't more interested in going to her mom's hometown now that you're in her homelands!'#YOU! CHANGED Nami's backstory so that she never traveled anywhere before having Elyss#and YOU decided that she never tells Elyss literally anything even when directly asked#because you're so desperate to make sure your players never know literally anything about whatever might happen to them ever#YOU made it feel not only unrewarding but as if it was actively unwelcome for you if I even talked to my mother!!#'we're making this very dangerous journey (that you've been retconned not to have made yourself so you can't spoil it)--#--assuming we survive can you please tell us anything at all about what to expect the other country to be like?'#'well. it is different than here. it may not be what you expect.'#'oooh why didn't you go to hometown' SUCK MY DICK I ASSUMED YOU'D BE ANNOYED IF I WENT THERE HOPING TO FIND ANYTHING#of course ELYSS wants to try to touch any part of her own heritage she can!!#do you think she doesn't wonder whether she has family there? do you think maybe it's weird that she doesn't already know??#when *I* built Elyss' mother I made her a traveler from a far-off land so neither of us had to worry about it#YOU decided to send us to THAT far-off land specifically and then REFUSE to let Nami actually TELL me anything about it!!#feels very much like you don't want me to engage with that! feels very much like you ACTIVELY don't want me to explore that connection!#and if it felt like *Nami* was being secretive about it then Elyss would be even more keen to investigate herself--#but it's just part of a well-established pattern of NPCs going 'it's a secret teehee' for very obviously no other reason than that--#the DM just doesn't ever want us to have information even if NPCs have that information and have no reason not to share it#anyway. tl;dr grief over elyss yearning her whole life for somewhere to belong#but not going to her mother's birthplace because she has no reason to believe there's anything there for her.#for purely stupid empty meta reasons.#'I'm surprised you didn't go there 👀' so maybe he had something!#but my mother-- through you-- was so cagey about whether her parents even exist that I kind of just figured you didn't! so!!#about me#my OCs#elyss
4 notes · View notes
damnprecious · 2 years
Text
It's official, my ipod is as good as dead TT.TT
1 note · View note
thydungeongal · 25 days
Text
GMing doesn't have to be a chore and can in fact be extremely fun and rewarding but there are certain learned behaviors and attitudes that make things harder on the GM. Here are just a few tips on how to make the job easier on the GM which also may have the side effect of making the game more fun for everyone:
Everyone should make an effort to learn the rules. The rules are not there to make the game unfun and they are not a necessary evil, they are there to help carry the game so the group doesn't have to do all the work. And everyone taking part in learning the rules means the GM doesn't always have to be the one to remember how a rule works.
To that end, drop the "GM is the final word on the rules" attitude. This places the GM on a pedestal and can actually run counter to the idea of players learning the rules. If the GM has carte blanche to run over the rules it disincentivices players learning the rules because they can't actually rely on the text, and now you're right back to the GM having to carry the whole game. It is entirely okay for players to remind the GM how the rules should work and the group should agree on a method for dealing with rules disputes, and spot rulings should not rely on the GM making a unilateral decision but should rely on some kind of consensus.
Communicate your desires to the group and be willing to compromise; respect each other's prep. You may want a game that focuses on a long-form narrative but the GM wants to run an episodic series of largely unrelated singleton adventures. The GM is the one who is bringing the game, so ultimately be willing to compromise on your vision of the game and respect their prep. Ultimately, if the GM does not want to run the exact type of game you want and you can't see yourself having fun in the type of game they want to run, you will be doing everyone a favor by recusing yourself from the game.
Related to the above, communicating your desires should be an ongoing process. End each session by talking about what you want to do next and where you think the game should go. This will also make it easier for the GM to prep ahead.
This relates to learning the rules: pick a game that actually supports the type of game you want to run. Trust me, whatever time you think you will save by sticking to a game you already know you will make back by not having to fight the rules all the time and actually letting the rules take an active part in carrying the game.
You can literally just use prewritten adventures. Not every campaign or adventure needs to be custom-tailored for your specific group. Using prewritten adventures means that someone's already done a lot of the prep for you.
And finally, don't prep any more than you need to: there is this persistent myth that GMs need to have the entire campaign and world planned from the word go to begin with. While there is nothing wrong with expansive worldbuilding as such, you don't need to prep anything beyond what is strictly necessary. If you're running a wide open sandbox you can get by with a rough sketch of the world and only write things in as they become relevant. If you're running a megadungeon your players don't have to know that you've only prepared the first level for the first session, as long as you have a cohesive broad strokes plan that is perfectly fine. If you're running an episodic campaign, well, you don't need to have anything beyond the next episode prepped at a time, but of course having a rough plan can help.
Of course a lot of this is very opinionated and game specific: some games actively resist authoritative GM prep and want to involve each player equally in setting up the situation, and that's actually great, and in those types of games you should remember that the game is explicitly telling everyone to be involved in the prep. And once again, listen to what the rules have to say: they're there to tell you what the game wants you to do.
2K notes · View notes
wanderer-six · 5 months
Text
THE GALA - A Clone Dating Sim
Tumblr media
You are a Jedi General. The Council has assigned you a very important mission: the infiltration of a Separatist gala on Raxus. But you will not be going alone--you are allowed to bring a date on this adventure. In the heart of enemy territory, who will you count on to watch your back?
PLAY HERE: THE GALA
Ideal play experience is on desktop! (I think you can play on mobile it just looks a lil yuccy)
Clone bbs x Fem!Jedi player FEATURED CLONES: Sergeant Hunter, Tech, Crosshair, Wrecker, Captain Rex, Commander Wolffe, and ARC Twins Fives & Echo
RATING: 18+ MINORS DNI - The paths can be SFW or NSFW depending on your choices (2nd option is always the NSFW one!) - general warning for smut if you make those choices, more specifics below the cut!
Additional (less relevant) info beneath the cut!
HAPPY MAY 4TH! ENJOY MY LOVES~~
Tumblr media
COMPREHENSIVE WARNINGS LIST: In general, lots of flirting, innuendo, pet names. Established relationship for all
Hunter: LOTS of flirting (he is a whore), p in v sex
Tech: Oral (f receiving)
Crosshair: Fingering
Wrecker: Not much for him honestly, implied canoodling (p in v), oblivious boy ♥
Captain Rex: dirty talk, praise, oral (m! Receiving)
Commander Wolffe: rough! p in v
Fives & Echo: Multiple clones (no clonec*st), lots of flirting, Echo is self conscious!
-ART ASSETS I drew all of the Clone art! I found the most nakedest screencap I could of any of them (SURPRISINGLY DIFFICULT) and then traced the base, then looked for Star Wars Male Fashion (WAY FUCKING HARDER) to draw on them and dress them up! I think for Hunter and Fives/Echo I just went crazy but for all the rest lmk if u can spot who I stole the outfits from, i deadass dont remember at this point For Background art I found them all on google images - from what I recall, it's mostly concept art and screenshots from games! -ENGINE I made this in Twine, an incredible tool for making text-based games! I highly recommend looking into it. It's really easy to use and there are a ton of tutorials online!
Tumblr media
AN: Thank you so much for playing! Please let me know what you think, I had so much fun making this✨✨ it is so phenomenally cringe but I hope you all enjoy ♥ (also if you spot any bugs or typos, please feel free to let me know and I will fix!!)
TELL ME YOUR FAVORITE PATH I like Rex Crosshair Wrecker the best I think
"""taglist""" - @shinyshayminflower @starrylothcat @pb-jellybeans @jediknightjana
1K notes · View notes
jessica-problems · 4 months
Text
Seeing @thydungeongal constantly wrestling with people interpreting her posts about D&D in ways that seem completely alien to me has convinced me that there are actually multiple completely distinct activities both being referred to as "playing D&D" Before we begin, I want to stress that I'm not saying one of these groups is Playing The Game Wrong or anything, but there seems to be a lot of confusion and conflict caused by people not being aware of the distinction. In fact, either one works just fine if everyone's on the same page. So far, I think I've identified at least two main groups. And nobody seems to realize the distinction between these groups even exists. The first group of people think of "Playing D&D" as, well, more or less like any other board game. Players read the whole rulebook all the way through, all the players follow the instructions, and the gameplay experience is determined by what the rules tell each player to do. This group thinks of the mechanics as, not exactly the *whole* game, but certainly the fundamental skeleton that everything else is built on top of. People in the second group think of "Playing D&D" as referring to, hanging out with their friends, collaboratively telling a story inspired by some of the elements in the rulebooks, maybe rolling some dice to see what happens when they can't decide. This group thinks of the mechanics of the game as, like... a spice to sprinkle on top of the story to mix things up. (if you belong to this second group, and think I'm explaining it poorly, please let me know, because I'm kind of piecing things together from other people saying things I don't understand and trying to reverse engineer how they seem to be approaching things.) I think this confusion is exacerbated by the fact that Wizards of the Coast markets D&D as if these are the same thing. They emphatically are not. the specific rules laid out of the D&D rulebooks actually direct players to tell a very specific kind of story. You can tell other stories if you ignore those rules (which still counts as "playing D&D" under the second definition, but doesn't under the first)And I think people in both groups are getting mad because they assume that everyone is also using their definition. For example, there's a common argument that I've seen play out many times that goes something like this:
A: "How do I mod D&D to do [insert theme here]?" B: "D&D is really not built for that, you should play [other TTRPG] that's designed for it instead" A: "But I don't want to learn a whole new game system!" B: "It will be easier to just learn a whole new system than mod D&D to do that." A: "whatever, I'll just mod D&D on my own" And I think where this argument comes from is the two groups described above completely talking past each other. No one understands what the other person is trying to say. From A's perspective, as a person in the second group, it sounds like A: "Anyone have some fun inspirations for telling stories about [insert theme here]?" B: "You can't sit around a table with your friends and tell a story about that theme! That's illegal." A: "But we want to tell a story about this theme!" B: "It's literally impossible to do that and you're a dumb idiot baby for even thinking about it." A: "whatever, jerk, I'll figure it out on my own."
--- Whereas, from B's perspective, the conversation sounds like A: "How do I change the rules of poker to be chess, and not be poker?" B: "uhhh, just play chess?" A: "But I already know how to player poker! I want to play poker, but also have it be chess!" B: "what the hell are you talking about? What does that even mean. They're completely different games." A: "I'm going to frankenstein these rules together into some kind of unplayably complex monster and you can't stop me!" ---
So both people end up coming away from the conversation thinking the other person is an idiot. And really, depending on how you concieve of what it means to "play D&D" what is being asked changes considerably. If you're only planning to look through the books for cool story inspiration, maybe borrow a cool little self contained sub-system here or there, then yeah, it's very possible to steal inspiration for your collaborative story from basically anywhere. Maybe some genres are kind of an awkward fit together, but you can make anything work with a little creativity.
If, however, you are thinking of the question in terms of frankensteining two entire board games together, then it becomes a massively difficult or even outright nonsensical idea. For example, for skill checks, the game Shadowrun has players roll a pool of several d6 at once, then count up how many rolled above a target value to see how well a character succeeded at a task. The whole game is full of specific rules about adding or removing dice from the pool, effects happening if you roll doubles, rerolling only some of the dice, and all sorts of other things that simply do not translate to rolling a single d20 for skill checks. On a basic level, the rules of the games work very differently. Trying to make them compatible would be much harder than just learning a new game from scratch. Now, neither of these approaches is exactly *wrong*, I guess, but personally, I find the rules of TTRPGs to be fascinating and worth taking the time to engage with all the weird little nuances and seeing what shakes out. Also, the first group, "TTRPG as fancy board game" is definitely the older and more widespread one. I kind of get the impression that the second group largely got into D&D through actual play podcasts, but I don't have any actual data to back that up. So, if you're in the second group, who thinks of D&D as basically a context for collaborative storytelling first and a game second, please let me know if I'm wildly misunderstanding how you approach D&D. Because I'm pretty sure it would save us a whole lot of stupid misunderstandings.
2K notes · View notes
gyudons · 9 months
Text
During the last practice in Pittsburgh before the holiday break, Sidney Crosby brought cookies to the rink along with, of course, some banana bread – “his mom’s famous recipe,” Marcus Pettersson said with a grin. “He’s got a little addiction,” Kris Letang added.
Crosby bakes for the group periodically throughout the season, one of many thoughtful gestures the Penguins captain makes for his teammates – impressive from anyone, much less someone of his stature. During this season of giving, Pettersson and Rickard Rakell had been marveling at the captain’s generous nature that very day.
“Me and Raks were actually just joking around about how good he is with giving gifts,” Pettersson said. “I don't know if he has a thought behind it about when he retires, that he is expecting a lot of gifts back from everybody (laughs). But I don't think so. I think he’s just a great guy.”
Crosby goes above and beyond to mark occasions for the people around him, whether it’s a holiday, a career achievement, or simply a memorable experience. His capacity to do all of that, in addition to continuing to be an elite talent at age 36 and an unparalleled leader, is remarkable.
Evgeni Malkin, Crosby’s fellow franchise center and teammate for nearly two decades, said, “It’s almost like he’s the perfect player, perfect friend. Some guys win just one Stanley Cup, they think they’re like a god, you know? But Sid, never. You see everybody wants to play here, first of all, it’s because of Sid.”
Letang joked that he wasn’t going to use the word perfect, “because there’s nothing perfect,” he laughed. “But he always makes sure everybody is taken care of, and they’re having a good time. He loves to get to know people. For me, what he did for my dad last year… the banana bread stuff… it’s just a way of looking at things, you never want to leave some people behind. There’s not a specific gesture that comes to mind, because it’s such a daily thing for him.”
Tyson Barrie, was touched by something the captain did for his agent, Bayne Pettinger, who had previously worked for Team Canada. Pettinger had been sitting with Crosby at another one of those BioSteel camps, which was in Montreal. At the time, Pettinger had recently come out as gay and mentioned in passing to Crosby how he thought the Pride warmup jerseys were so cool.
“Bayner FaceTimed me a couple months later, almost in tears,” Barrie said. “The concierge at his condo called him and was like hey, there’s a big package here for you, can you come down and grab it? Turns out Sid had gotten a Pride jersey framed for Bayner. He wrote, ‘Bayner, proud of you.’ That’s the kind of guy he is. You'll never hear about any of this stuff. He's just always doing stuff under the radar. He’s just a special guy.”
merry christmas! here’s a sweet little story about canadian hockey star sidney crosby
2K notes · View notes
balteus · 10 months
Text
actually re: fromsoftware politics. i do think it's very interesting that the anti-colonialist RLF, ostensibly considered the 'good guys' of the game, were initially explicitly called the communist faction. armored core always has been a series critical of oligarchies and hyper-capitalism, but it's... very interesting to see just how blatant that is in ac6 specifically
you'd think that fromsoftware would eventually drop the ball on the "the ruling class will kill you and cannibalise itself in order to stay alive" considering that they're considered elite AAA devs rn, but thinking about elden ring and ac6's narratives, they've really only gotten more obvious about it - the horrors of colonialism and genocide and the sympathy given to the rage of its victims is something that's actually insane to see, to me, from such a big studio - fromsoft doesn't even attempt to be centrist about it.
for example, the frenzy flame ending. the only thing melina can tell you to dissuade you from pursuing it, ie literally destroying the world forever, is that there's still beauty in the world, apart from the suffering the golden order had caused. at no point however is the sheer despair of the people that the flame represents villanized. if anything, it's portrayed as a self-fulfilling prophecy, it is a tragedy. the only villain is the order who slaughtered all of these people, the flame of despair is something that emerged in them as they were buried alive. and the flame isn't even intended as a revenge upon the world, it's simply a means to end the pain they feel for being subjected to this.
their grief isn't something for the player to judge, it isn't something they're forced to overcome, it's simply a physical manifestation of the reality that was forced upon them. and these people, the merchants, are still kind to us, even knowing the order that we pursue. (in fact, the true, considered best ending of elden ring, is literally just sacrificing yourself in order to achieve complete anarchism. and getting a cool wife to endure the loneliness of space along the way)
in ac6 then, ayre is so terribly forgiving towards us, knowing what we are, knowing what made us, knowing what we participate in. some of this undoubtedly is because of her narrative role, she has to be a sympathetic character. but we do get to see her rage at the end, her grief for her species being seen as nothing more than a resource to be exploited or burned fully vocalized. but the RLF is sympathetic too as resistance fighters who want their home back. the only criticism the game ever leverages towards the RLF is that they're actually not radical enough in their pursuit of freedom, and that criticism is made by a villain.
it's so... i almost want to say optimistic? other games would have tried to pull a "ooh but what if the good guys did bad things (poor attempt at moral grayness)" but no, the RLF is justified at every step of the way. idk it makes me feel things. i dont particularly want to portray fromsoftware as these bastions of political correctness or sth - they're not perfect and i don't expect that ever lmao, but it's so fucking weird that their games are this progressive and have been for a long ass time.
2K notes · View notes