#upgrading software
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askagamedev · 1 year ago
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This is more of a technical question, but what version of C++ is most used in AAA nowadays? Is it still very much C++11/14 or has it transitioned to C++17/20?
It's a pretty broad mix. Most devs are still using C++11/14 to my knowledge, with several ongoing legacy titles continuing to use C++03 to support them.
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One of the biggest pillars of development is that the ability for devs to work (stability) is paramount. If we were to make a change like an engine or software upgrade (e.g. Unreal 4 to Unreal 5), a major tool switch (e.g. Max to Blender), or a C++ version (e.g. C++11 to C++17), we will render a large number of developers temporarily unable to work. This is because most upgrades or switches no longer support the things the previous software or version supported perfectly, and those small breakages require time to identify and time to fix - during which those devs who depend on that software to work can't.
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This kind of time cost eats a portion of the budget - we won't get extra dev time added because we're upgrading our tools and need time to iron the resulting issues out. This is why the decision has to be made - are the benefits from making the switch worth the cost of fielding all of the issues that could be caused by it? This varies on a project-by-project basis. If the project is early in development or only has a small number of affected developers, the cost is much lower than if there are hundreds of devs affected or thousands of finished assets that could be affected.
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Live games, especially old established live games, only make these kind of changes when absolutely necessary because they have tons of existing resources and assets already live and can't sacrifice the dev time to go back and bring them all up to spec. Many well-established MMOGs are still using C++03 for this reason - they just have too much built on it and can't afford the change. SWTOR is still using the licensed Hero engine and are still using the build from 2012.
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leodanbrock · 5 months ago
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ELECTROMA dir. Daft Punk (2007)
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deedala · 1 year ago
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Ian x Debbie + just hashtag gay ginger middle children things
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journeyfortreasure · 18 days ago
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A small commemorative drawing of the eight travelers for the first Octopath Traveler artbook, drawn by lead character designer Naoki Ikushima. Detailed ID in alt text.
From OCTOPATH TRAVELER Design Works - The Art of OCTOPATH 2016-2020
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spitblaze · 1 year ago
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The End/Disappearance of Hatsune Miku is a really good song but to me its very funny to imagine a corrupted version of V3 Miku generating this ballad about how it regrets not being able to sing more, how its grateful for all its been able to do, a dirge for herself before she is erased from existence. She's uninstalled. And then like ten minutes later she's reinstalled (bc thats how you fix corrupted programs, generally) and she's like 'oh I'm fine now thank you :)'
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sweetjijisama · 8 months ago
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Didn't want to live, so I drew another Shinji and added some chromatic aberration bc my ass paid ass money for the CSP update for goddamn idk anymore reasons.
Not quite satisfied with the face but at least the colors look cool ¯\_(ツ)_/¯
Character: Shinji Ikari from "Neon Genesis Evangelion"
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pitske · 6 months ago
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I think you need a Software Upgrade!
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bluebird-ascended · 5 months ago
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old meme animation i forgot to post here
jumpscare warning for shirtless ace (it scared me when i rewatched it i forgot he goes bare chest mode most of the time)
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todayisafridaynight · 2 years ago
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RYO AOKI | “WHEN I RULE THE WORLD”
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pinkyjulien · 1 year ago
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Valentin & Mitch | 645/?? | Lifepath AUs 🌵🌆💻 ▶ Lifepath template by @arcandoria 🧡
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rawliverandgoronspice · 7 months ago
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trying to assign instruments to gerudo characters for thralls' soundtrack. Nabooru is getting the sitar so far, as I think she's good at representing the gerudo side that's closer to the Wild Era in terms of long-term vision for gerudo prosperity, not to mention that it works great for a more laid-back character; though Iftaah could also get that aspect, even though her perspective is a little bit more desperate and a little less actually strategizing about diplomacy and commerce in the way that Nabooru's is... not sure I have nailed down the perfect instrument for her yet though? Maybe a duduk, for its plaintive quality and capacity for softness? But I don't know, I feel like there could be something better out there. Saeruk and flamenco guitar seem pretty great fit for the versatility of the instrument, both harsh and defiant, playful at times, but also extremely sad if needs be, and the fact that she represents more the "older" kind of gerudo works well with more hispanic/romany inspirations. And then there's Aveil, who I feel represent the best the connection of the gerudos to their land, and I'd love an instrument that really represents that. Still looking for that one.
There's a bunch of fun things for Ganondorf that can be done, but I think he'll get... bigger instruments, in general. And church organs are quite versatile too it turns out. :) I like the marimba from his first phase boss battle, but it's a little too... I don't know, I feel like it lacks the roundness and depth and imposing quality that we could get with other picks. But Ganondorf so far has about *eight billion* leitmotifs going on with what I have selected for him (him and Ganon's, as they are... not exactly separate entities in the story, but sort of, it's kind of weird), so it might be more a case of actual melody rather than instruments, or maybe on top of instruments that swap in and out depending on what we want to invoke...
Sorry, rambling, but I would really love to compensate for my lack of voice actors with a pretty meaningful stab at the soundtrack. I feel like I kind of have to honestly. ;;
#thoughts#thralls of power#animatic project#gerudos#nabooru#ganondorf#I need to upgrade my music software and stop using Logic 5.5 that came out in 2002 ;;#and gives me between 30mn to 2h before subjecting me to a coinflip about whether or not it corrups my savefile#never really had the material for a proper upgrade but I really want to make one and that seems the perfect opportunity for that#also yeah nabooru has kind of a big role in thralls!#she wasn't there at all in descant or just in passing#but she becomes kind of an important player in this version of the events#her antagonism with ganondorf is. definitively there let's say.#it's funny I actually kind of used descant as a brainstorming ground for thralls in many ways#as every single character arc is just whatever I began to sketch out in unhallowed vespers#but like More and More Deliberate and more focused too#there's a bunch of threads I completely cut out#so it won't be a perfect 1:1#which is for the best I think I just hadn't spent enough time with some characters to truly get them#I'm much more confident now#Iftaah is perhaps the one that needs the most work at the moment? she has a Bad Fucking Time so I need to make sure#it goes to places that not only serve other people's arcs but also her own --and that she ends the story in a meaningful place narratively#Serielle also needs work but more in the sense that's there's so much happening in her brain. and it's pretty difficult to convey.#but I fully know what's going on in there at least even if it's wildly convoluted#anyway!! rambling rambling sorry sorry#I am frustrated that I can't actually work on it so here I am rambling#ok back to work now
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bubblegum-snowdrop · 2 years ago
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*throws these out there*
Greeting.... I liek women. Also have a few babey gals for fun
「Free to use with credit!」
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lioriel · 1 year ago
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Day Eight: The Fool
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Briar Rose & Jake Grimm
For the Sisters Grimm Sketch & Drabble Challenge
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xy7ofone · 1 year ago
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black-plumbob · 26 days ago
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My game might be toast (again). I made it through all 3 base game hoods, and I have posts queued past Christmas. Hopefully I'll be in a position to switch to Linux before my queue runs out
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organised-disaster · 1 month ago
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"[static] -ver- [static] -one- [static] Oh-fi-fi-fi-five oh-one two-si-si-six-oh-nine. Th-there's a- a- a base-base-base- [static] basement. All the d-d-d-doors lock from the insi-si-side. All of them. [static] The basement in this win-win-wi-windowless -"
FATAL ERROR: 01000100 01101111 01101110 00100111 01110100 00100000 01110100 01110010 01111001 00100000 01110100 01101111 00100000 01110010 01100101 01101101 01100101 01101101 01100010 01100101 01110010
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