#unfortunately no green in the palette :(
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spiraling
#my art#jujutsu kaisen#jjk#jjk fanart#jujutsu kaisen fanart#jjk art#megumi fushiguro#fushiguro megumi#gojo satoru#jjk spoilers#jjk manga spoilers#the minute i realized how tg coded the composition n colours were i decided to turn it up to 11#i was racking my brain trying 2 figure out how to get the layered tissue paper look tht i talked abt ishida's cover art having#cycled through all my usual layer modes n nothing ws Quite right#until wouldnt u know it . divide n subtract!!!!! i NEVER use divide or subtract bc theyre impossible#but fr this??? its like they were made for it oh my god#it makes the greys look translucent n all my textures pop in a way that makes them appear splotchy n Bruised#which ws the whole point thts the Look god i am so PLEASED#when the layer modes tht notoriously get No love finally find their niche <33 peace and love <333#filing this away fr later i am going 2 have a lot of fun with this new information i think#im very happy w how the colours look n i dont think anything else wld have kept the right Mood#but i am always so >:/ when i have to use a palette tht forces me into giving megumi blue eyes#had to set aside th green eyed megu agenda fr the Aesthetic unfortunately#anyway i knew from the minute i saw it that i wanted to do smth involving the opening panel of 268#bc that panel is S tier#i figured tht if nothing came 2 me i wld just redraw it as-is bc it's alr so good but as i ws sketching i was like#u know what u havent done in a while? art tht looks like u r going Insane#art tht makes ur family ask whether everything is ok#so i once again tucked megumi's knees up 2 his chest and apologized insincerely to him fr making the third megumi angst piece in a row#:)
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bunny for @testostergnomes :3
#hope u like :3#all the cats in my inbox r beautiful but bunny won bc i wanted to do a brown and green palette and most of the cats were grey tones 😞#and unfortunately grey tones r in my repertoire already#and also the light shining thru the ears was soooo pretty#my art#id in alt text#pet portrait#cats#digital art#artists on tumblr
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Observed that there's a lot of similarities between the Aspects and the Fears as cosmic forces/magic systems and instead of doing anything intellectual with that I did this. I couldn't sleep until I did this.
(Edit: bumped up the greens for the Eye's color scheme.)
#eye strain //#YES i made two three brown three muted green and three grey/white. thats what you get when you ask me to do color palettes unfortunately#homestuck#the magnus archives#wg creates#KIND OF?#anyway GOODNIGHT#if i misspelled of misremembered the name its becasue i get extra dazed after 10pm#fearspecting
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overcome with the insatiable need to make a new ponysona. meet doodlebug its a pony that really likes bugs. their special talent is finding bugs
#artie originals#i have only 1 color palette for my sonas huh#who cares. i like green! and pink! and yellow! good colors!#havent even watched mlp in years but it is such a fun universe to play around in#is my sona just fluttershy but to the left? oops#fae isnt as shy as flutters tho its actually very chatty and loves meeting people#unfortunately its difficult finding ponies as into bugs as them#bug autism BLAST#uhh what else can i put in the tags#faer hair is supposed to look like a flower bud :)
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spirit of London at night using a specific color palette!!!!
click for better quality I think
#my art#tgs hyde#tgs#the glass scientists#tgs fanart#unfortunately no green in the palette :(#but hopefully it still works
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thinking abt how blues base palette works after the pixel reply.. its a quickie doodle but its fun. basically the RGB palette (blood and all) comes into play when Blue is existing in one of the Gameboy games (Red, Green, Blue, Yellow, as well as Gold, Silver, and Crystal), while his FRLG palette is supposed to be how he looks in FireRed/LeafGreen and everything after. But he looks like the middle design instead. The Palette Glitch on his RGB palette only occurs when that palette activates outside of a Gameboy game.
Why would that happen? idk man its not like i write the story lol
fun fact: in Descent, blue's palette is the FRLG one- just can't show it there, since the illustrations are in greyscale.
#missing numbers#blue gary oak#funny little bonus feature for fun to explain why hes Bloody in pixels game AND for future reference#i debated having the old palette apply only to red blue green but#the official redesign only came in as of the kanto remakes so i decided that in the johto games eyes (and yellow)#he'd still be the 'old' version which unfortunately means blood
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so uhhhh. that blood sure is in the bayou, huh. and those sure weren’t cicadas… <- has stayed up all night listening to bitb and promptly got jumpscared by cicadas outside my window at daybreak
#dandy talks#jrwi#jrwi bitb#blood in the bayou#bitb spoilers#??? ig#jrwi spoilers#losing my MIND over this btw#i knew i would ADORE bitb but i didn’t expect to like it this much#probably my favorite campaign like. ever???#i had such a blast#i���m saying that like i’m done#i still have two hours left of the last episode#and then the rolled#i’m so exciteddddddddd yall#posting fanart soon lol#might even try some funky little background compositional stuff :D#which is wildly out of my comfort zone but that green red color palette is CALLING to me yall#which will be very unfortunate for any red green colorblind people i’m now realizing#uhhhh if i do it digitally i’ll do some other versions with alternate color palettes to compensate for that ^^#anyway yeah#fucking love this podcast dude lol
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i REALLLLY dont wanna do lineart
#corvart#hal = stickbug shaped perfect for an on model pearl#dirk is cute as usual <- how it should be#this colour palette always makes me think vaguely of veggies but like . the green is important unfortunately#our t
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so in regards to some recent community events
there have been some events happening in the community that unfortunately remind me of old happenings in previous fandoms, so I'd like to just put my two cents out there about the situation.
Mewtwo is overall pretty simple character design wise with a pretty simple palette. You'd seen how I have made some variations with a limited palette and they all still have some connection to the original purple and pink, or green and yellow. Because of that I know that I can't honestly expect someone out there might make a similar mewtwo character with colours close by, assuming that can never happen by coincidence is just unreasonable on my part, even when you add stripes as a nod to mewtwo's clone starters
So with that being said I think one needs to be reminded in this community that similarities are going to happen, be either colours, stripes, spots, accessories like glasses or scarves and not one of us owns that aspect of a design because sometimes you can only do so much with them while still trying to stay true to the original mewtwo
If there IS ever a situation where you might think perhaps there is another person out there who's designs lean closer to yours you should ask yourself first, is this a common thing? Does this artist have a history of copying everyone else, do they copy story ideas too or is it just in terms of appearance?
Once you consider that one should ask themself, how do I approach this? Simple, you send them a private message and you ask them. I can guarantee this community for the most part is pretty reasonable and I doubt the receiving end will bite your head off for asking. What shouldn't you do? smear them, making public call out posts accusing said person of theft with no evidence
That is what people did in my old community for the Lion King, and believe me when I was much younger I fell for the trap of making call out journals on thieves myself but that will never make the problem better, it just escalates the situation and makes it more complicated and stressful. I have dealt with genuine copycats in the lion king community, I have someone who has leeched onto both character aspects and story beats from me for fifteen years and counting at this point so at this point in my online career I've gotten better at telling coincidence from purposeful copying or theft. And the Lion King fandom has devolved into a sea of finger pointing and accusations, stealing and fighting. I've seen it happen every now and then here in the mewtwo and mew community now
Do not turn this community into what the Lion King turned into, we can be better than that, we can be adults and face the matter like adults, we can't be reactionary, we can't be twitter
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who wants to start placing bets on whether or not my current crush looks good in yellow. i will bet my entire life savings that he does
#mine#every man ive liked in the past. i dont even know how many years. since before covid for sure#has been a man who looked good in yellow#im not exaggerating i mean literally#EVERY SINGLE ONE OF THEM#unfortunately because we are coworkers ive only seen this one in one real outfit#it was kinda cute i wont lie the color palette was very nice. green brown and black. he looked good#but he always looks good.#i want to see if he can pull off yellow...if he'll continue the undefeated streak or break it#he's so fine..
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I know it would probably be a logistical nightmare to also make this accessible to the actual people represented, but I think it would be cool to have a game where the whole point is that every character has different limitations, that make it impossible or at least incredibly difficult to get past the whole game without switching them every once in a while, and the way you switch is by going to another character and asking their help with something.
Like you start out the game with one character and go "oh huh, the colour sceme of this game is really cool, really interesting use of such a limited palette", play through the puzzles for a while, and then encounter something where you're supposed to arrange some slightly differently coloured puzzle pieces to the right order by shade or something, and it's goddamn impossible. No matter how many methods you try, it's just not clicking, no matter how logical your solutions seem, no matter how clearly they can't be arranged in any other way that'd make more sense.
And maybe you go online to ask people "hey I'm stuck in the colour puzzle, what the hell am I supposed to do to get past this?" and someone tells you to go find one of the other playable characters and ask for their help. Which sounds patronising and stupid but you're stuck so you might as well give it a try. You go to one of the other characters, choosing the dialogue option to go "hey I need a hand with something, I can't do this on my own", and when they go "sure, let's go", your controls now switch to the other character.
And the colour scheme switches immediately. The aesthetic limited palette has changed to a far wider range, there's details in the environment that you hadn't noticed, like the muted faint flowers on the ground are actually bright red, the greyish shirt that your first character was wearing is actually striped with orange and green. The first POV character is colourblind, this whole time you haven't been able to perceive the difference between green and red. Solving the colour arranging puzzle with the other character is a breeze.
And this is the repeating theme of the game - every character has their own limitations, and while none of the puzzles are easy, you learn to think "maybe I should ask someone to help me with this" whenever you've been stuck for an unreasonable amount of time. You need to grab a buddy along for the quests, or you'll need to go back to get one eventually, and the way the game is structured somehow ensures that you can't just tactically dodge the limitation puzzles beforehand. Deaf character's POV doesn't have the audio clues that different pieces of the same puzzle make a different clicking sound, the puzzle with garbled numbers on it stops being garbled when you're not playing the character with dyscalculia.
You slowly get to know the whole cast, and occasionally help them out with things, too. You know which character could probably help with something you're stuck with, but while they'd be glad to come help, they're unfortunately stuck doing some task that could take you 20 minutes but is going to take them all afternoon, and you can offer help. Sometimes the helping-a-buddy-out minigames don't come with any direct transactional reward, you can just help a friend with something just because you can.
And the game's whole goal isn't to just illustrate how different people have different strengths, and sometimes things that are easy for you are hard for someone else, and vice versa, but to condition the player to think "maybe I should just ask someone to help, instead of wasting time struggling on my own."
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this house may or may not be real
on grayness in real estate
Allegedly, somewhere in Wake Forest, North Carolina, a 4 bed, 5.5 bathroom house totaling more than 6,600 square feet is for sale at a price of 2.37 million dollars. The house, allegedly, was built in 2021. Allegedly, it looks like this:
A McMansion is, in effect, the same house over and over again - it's merely dressed up in different costumes. In the 90s, the costume was Colonial; in the 2000s, it was vague forms of European (Tuscan, Mediterranean), and in the 2010s it was Tudor, dovetailed by "the farmhouse" -- a kind of Yeti Cooler simulacra of rural America peddled to the populace by Toll Brothers and HGTV.
Now, we're fully in the era of whatever this is. Whitewashed, quasi-modern, vaguely farmhouse-esque, definitely McMansion. We have reached, in a way, peak color and formal neutrality to the point where even the concept of style has no teeth. At a certain moment in its life cycle, styles in vernacular architecture reach their apex, after which they seem excessively oversaturated and ubiquitous. Soon, it's time to move on. After all, no one builds houses that look like this anymore:
(This is almost a shame because at least this house is mildly interesting.)
If we return to the basic form of both houses, they are essentially the same: a central foyer, a disguised oversized garage, and an overly complex assemblage of masses, windows, and rooflines. No one can rightfully claim that we no longer live in the age of the McMansion. The McMansion has instead simply become more charmless and dull.
When HGTV and the Gaineses premiered Fixer Upper in 2013, it seemed almost harmless. Attractive couple flips houses. Classic show form. However, Fixer Upper has since (in)famously ballooned into its own media network, a product line I'm confronted with every time I go to Target, and a general 2010s cultural hallmark not unlike the 1976 American Bicentennial - both events after which every house and its furnishings were somehow created in its image. (The patriotism, aesthetic and cultural conservatism of both are not lost on me.)
But there's one catch: Fixer Upper is over, and after the Gaineses, HGTV hasn't quite figured out where to go stylistically. With all those advertisers, partners, and eyeballs, the pressure to keep one foot stuck in the rural tweeness that sold extremely well was great. At the same time, the network (and the rest of the vernacular design media) couldn't risk wearing out its welcome. The answer came in a mix of rehashed, overly neutral modernism -- with a few pops of color, yet this part often seems omitted from its imitators -- with the prevailing "farmhouse modern" of Magnolia™ stock. The unfortunate result: mega-ultra-greige.
Aside from war-mongering, rarely does the media manufacture consent like it does in terms of interior design. People often ask me: Why is everything so gray? How did we get here? The answer is because it is profitable. Why is it profitable? I'd like to hypothesize several reasons. The first is as I mentioned: today's total neutrality is an organic outgrowth of a previous but slightly different style, "farmhouse modern," that mixed the starkness of the vernacular farmhouse with the soft-pastel Pinterest-era rural signifiers that have for the last ten years become ubiquitous.
Second, neutrals have always been common and popular. It's the default choice if you don't have a vision for what you want to do in a space. In the 2000s, the neutrals du jour were "earth tones" - beige, sage green, brown. Before that, it was white walls with oak trim in the 80s and 90s. In the 70s, neutrals were textural: brick and wood paneling. We have remarkably short memories when it comes to stylistic evolution because in real time it feels incremental. Such is the case with neutrals.
Finally, the all-gray palette is the end logic of HGTV et al's gamified methodology of designing houses with commodification in mind: if you blow out this wall, use this color, this flooring, this cabinetry, the asking price of your house goes up. You never want to personalize too much because it's off-putting to potential buyers. After twenty years of such rhetoric, doesn't it make all the sense in the world that we've ended up with houses that are empty, soulless, and gray?
A common realtor adage is to stage the house so that potential buyers can picture their own lives in it. In other words, create a tabula rasa one can project a fantasy of consumption onto. Implied in that logic is that the buyer will then impose their will on the house. But when the staged-realtor-vision and general-mass-market aesthetic of the time merge into a single dull slurry, we get a form of ultra-neutral that seems unwelcoming if not inescapable.
To impose one's style on the perfect starkness is almost intimidating, as though one is fouling up something untouchable and superior. If neutrality makes a house sell, then personality - at all - can only be seen as a detriment. Where does such an anti-social practice lead us? Back to the house that may or may not exist.
In my travels as McMansion Hell, I've increasingly been confronted with houses full of furniture that isn't real. This is known as virtual staging and it is to house staging as ChatGPT is to press release writing or DALL-E is to illustration. As this technology improves, fake sofa tables are becoming more and more difficult to discern from the real thing. I'm still not entirely sure which of the things in these photos are genuine or rendered. To walk through this house is to question reality.
Staging ultimately pretends (sometimes successfully, sometimes not) that someone is living in this house, that you, too could live in it. Once discovered, virtual staging erases all pretensions: the house is inhabited by no one. It is generally acknowledged (though I'm not sure on the actual statistics) that a house with furniture - that is, with the pretense of living -- sells easier than a house with nothing in it, especially if that house (like this one) has almost no internal walls. Hence the goal is to make the virtual staging undiscoverable.
If you want to talk about the realtor's tabula rasa, this is its final form. Houses without people, without human involvement whatsoever.
But what makes this particular house so uncanny is that all of these things I've mentioned before: real estate listing photography, completely dull interiors and bland colors all make it easy for the virtual furniture to work so well. This is because the softness of overlit white and gray walls enables the fuzzy edges of the renderings to look natural when mixed with an overstylized reality. Even if you notice something's off in the reflections, that's enough to cause one to wonder if anything in the house is real: the floors, the fixtures, the moulding, the windows and doors.
This is where things are heading: artifice on top of artifice on top of artifice. It's cheap, it's easy. But something about it feels like a violation. When one endeavors to buy a house, one assumes what one is viewing is real. It's one thing if a realtor photoshops a goofy sunset, it's another to wonder if anything in a room can be touched with human hands. I won't know what, if any, part of this estate costing over 2 million dollars actually exists until I visit it myself. Perhaps that's the whole point - to entice potential buyers out to see for themselves. When they enter, they'll find the truth: a vast, empty space with nothing in it.
The better this rendering technology gets, the more it will rely on these totally neutral spaces because everything matches and nothing is difficult. You are picking from a catalog of greige furniture to decorate greige rooms. If you look at virtual staging in a non-neutral house it looks immediately plastic and out of place, which is why many realtors opt to either still stage using furniture or leave the place empty.
Due to the aforementioned photography reasons, I would even argue that the greigepocalypse or whatever you want to call it and virtual staging have evolved simultaneously and mutualistically. The more virtual staging becomes an industry standard, the more conditions for making it seamless and successful will become standardized as well.
After all, real staging is expensive and depends on paid labor - selecting furniture, getting workers to deliver and stage it, only to pack it back up again once the property is sold. This is a classic example of technology being used to erase entire industries. Is this a bad thing? For freelance and contract workers, yeah. For realtors? no. For real estate listings, it remains to be seen. For this blog? Absolutely. (Thankfully there is an endless supply of previously existing McMansions.)
The thing is, real estate listings no longer reflect reality. (Did they ever to begin with?) The reason we're all exasperated with greige is because none of us actually live that way and don't want to. I've never been to anyone's house that looks like the house that may or may not exist. Even my parents who have followed the trends after becoming empty nesters have plenty of color in their house. Humans like color. Most of us have lots of warmth and creativity in our houses. Compare media intended for renters and younger consumers such as Apartment Therapy with HGTV and you will find a stark difference in palate and tone.
But when it comes to actually existing houses - look at Zillow and it's greige greige greige. So who's doing this? The answer is real estate itself aided by their allies in mass media who in turn are aided by the home renovation industry. In other words, it's the people who sell home as a commodity. That desire to sell has for some time overpowered all other elements that make up a home or an apartment's interiority to the point where we've ended up in a colorless slurry of real and unreal.
Fortunately, after ten years or so, things begin to become dated. We're hitting the ten year mark of farmhouse modernism and its derivatives now. If you're getting sick of it, it's normal. The whole style is hopefully on its last leg. But unlike styles of the past, there's a real, trenchant material reason why this one is sticking around longer than usual.
Hence, maybe if we want the end of greige, we're going to have to take color back by force.
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Danny Phantom ghost things i'd want in a hypothetical reboot
so like the rest of the fandom, i've had my own ideas for cool ways Danny's ghost powers could operate fermenting for over a decade. not all of these are wholly original-- i'm sure they've been influenced by a bunch of other fanworks over the years. but while it'll (probably) never happen, i'd love to see them depicted in shiny, professional animation
ghosts are ideas, manifested. their appearance and powers are all directly linked to the shape and powers of that idea.
when Danny first turned, his 'ghost form' was barely anything at all. wispy, insubstantial. he was still weak from his [near] death experience, confused and scared, and these moments where he's apparently lose all visibility and corporeality were as confusing as they were terrifying, creating an awful negative feedback loop
Gradually, as Danny came to understand and anticipate these ghostly transformations, his form solidified. by the time the show starts, his ghost form is basically identical to his normal human form, just with the expected palette swap
Danny starts to realise his body is malleable in that form, and experiments a bit. mostly with realising he turn his legs into a wispy tail to go faster, or maybe changing his body for a goof
but there are subtler, gradual changes.
as Danny becomes more confident with his Phantom persona, as it becomes a genuine alter-ego, Phantom's appearance changes.
Phantom's a little taller. A little more muscular. His jaw a little more chiseled. His hair goes from "mundane dishevelment" to "anime protagonist spikiness".
yes, this goes great with transguy!Danny, thanks
these changes are gradual, maybe a single tweak to the character design per episode. enough that by episode 13 or so, if you were to put images of Fenton and Phantom side-by-side, you'd realise they were no longer just palette swaps
unfortunately, there are downsides to this ghostly nature
Danny's ghost form (and sometimes even his human form) is directly linked to his mental state.
if Danny's insecure? Phantom can become weak and insubstantial. Scared? Small and childlike. And if he's angry? Well...
Twisted claws for fingers, teeth contorting into fangs, strange waving tentacles emanating from his body...
Maybe there's a reason people don't recognise Phantom as human. Let alone as that Fenton kid from down the street.
sometimes, though. someone swears they'll see Danny Fenton's eyes flash green in the darkness. just for a moment.
being a ghost isn't just cool super powers. have it be, in a very real way, eldritch.
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taking places
more fatui lyney ft. arlecchino bc unfortunately i am obsessed and also have been listening to early p!atd songs once again hehe haha
read the “behind the design” for my fan design here
close ups
sketch + rough colour map
very short process discussion utc because for once i have very little to say!
this one kinda came outta nowhere. i was just doodling some angles and i turned one into lyney and not long after i found myself drawing my fatui design again 🥲 the premise was totally on accident though since the angle the face was at meant his hair covered the only visible eye and i didn’t wanna restart
nothing too special style-wise either. i just wanted to do some painting so i didn’t put much thought into composition as i usually do. wanted to experiment with some greener colours since green is a color im very unfamiliar with and i saw some art on pinterest with very limited palettes that had green in them. i noticed that for drawings under really bright lights the artists tend to lean towards green, which is cool!! i hope i pulled that effect off, i think i did pretty well with this piece 👍
misc notes would just be me experimenting with limiting my rendering, meaning i put details in the shadows and tried keeping the bright areas relatively flat. originally arlecchino had her jacket but i took it off since it was too complicated ☹️
also i have no idea how i pulled off that one sleeve with the frills and i’m very pleased with it. 👍
thank you for reading expect some horrors soon 🫶
#my art#fanart#genshin impact#genshin fanart#genshin lyney#lyney#arlecchino#genshin arlecchino#artists on tumblr#small artist#digital painting#illustration#genshin fontaine#fatui#digital art#art
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one amiibo i really wish i had is the green variant of the splatoon 1 inkling amiibo. it's just a recolour but i think it looks cool. plus it matches Agent 3's palette in octo expansion. unfortunately it seems really hard to find.
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Random theory while i was rewatching khux,
So all the dream eaters are Chirithy's wrapped around the sleeping hearts of the dandelions waiting to be awakened, and we know dream eaters are connected to regular people outside of the realm of sleep, the spirits consume nightmare and the nightmares consume good dreams of people, Riku becomes Sora's dream eater ect, and Chirithys are connected to people aswell, each being given to and assigned to a keykid (? daybreak townie? child soldier-) by Mom/the foretellers, and last but not least Kairi is connected to chirithy in some way, having chirithy ears on her kh3 outfit hood and all
But theres a connection were forgetting, Ventus Of the unique dream eaters we know of, we have Riku: Sora's dream eater, Chirithy: the first dream eaters, the boss nightmares, Nightmare Chirithy: both the purple version and the fused with Darkling version, the Anti Black Coat (i hate that name lmao): the physical manifestation of Sora's nightmare And Armoured Ventus Nightmare Ventus unconsciously wrapped his armour around Sora's sleeping heart to protect it, taking on the darkness and thus a nightmare form in the process, Ventus wraps himself around the sleeping Sora to protect him until he could be awoken, exactly like how the Chirithy's saved the Dandelions If Riku is Sora's Dream Eater then Ventus is his Chirithy Bonus design overanalyzing:
Ventus' colour is green, his wayfinder is green, his armour is green, his heart station is green, his colour on the trio heart station is green
But Ventus himself isn't very green until bbs, specifically the only green on his outfit is the keyblade armour
His colours line up more with Chirithys colour palette, curiously it is majority Spirit Chirithy's but i would say the black undershirt and specifically the red inside of his jacket actually remind me of Nightmare Chirithy's red cape underside, he may be majority light but darkness was lurking beneath him from the very beginning, becoming so intertwined with him that he gave that formless shadow a body and a mind
unfortunately i am now thinking about poking a ventus and vanitas redesign because the world is cruel and never lets me rest
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