#the official redesign only came in as of the kanto remakes so i decided that in the johto games eyes (and yellow)
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thinking abt how blues base palette works after the pixel reply.. its a quickie doodle but its fun. basically the RGB palette (blood and all) comes into play when Blue is existing in one of the Gameboy games (Red, Green, Blue, Yellow, as well as Gold, Silver, and Crystal), while his FRLG palette is supposed to be how he looks in FireRed/LeafGreen and everything after. But he looks like the middle design instead. The Palette Glitch on his RGB palette only occurs when that palette activates outside of a Gameboy game.
Why would that happen? idk man its not like i write the story lol
fun fact: in Descent, blue's palette is the FRLG one- just can't show it there, since the illustrations are in greyscale.
#missing numbers#blue gary oak#funny little bonus feature for fun to explain why hes Bloody in pixels game AND for future reference#i debated having the old palette apply only to red blue green but#the official redesign only came in as of the kanto remakes so i decided that in the johto games eyes (and yellow)#he'd still be the 'old' version which unfortunately means blood
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