#ultimate decades challenge cc links
Explore tagged Tumblr posts
carleyplays · 2 months ago
Text
✨The Rolfe Home CC links (1300)✨
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Ye Medieval Wood Wall : https://www.thesimsresource.com/downloads/details/category/sims4-walls/title/ye-medieval-wood-wall/id/1637103/
Ye Medieval Peasant Life Double Bed : https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-comfort-beds/title/ye-medieval-peasant-homelife-double-bed/id/1636381/
Honey Press (Mod) : https://www.patreon.com/posts/61452247
Petroleum Lamp : https://lilis-palace.tumblr.com/post/681892438207610880/folklore-set-off-the-grid-living-no1
Toddler Potty : https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-plumbing-toilets/title/ye-medieval-peasant-homelife-toddler-potty/id/1636387/
Bottle Clutter : https://www.thesimsresource.com/downloads/details/category/sims4-sets-objects-decorative/title/arcaneillusions-alchemylaboratory-pt-ii-clutter/id/1561045/
The Sign Post (Ye Olde Cookbook Mod) : https://www.patreon.com/posts/ye-olde-cookbook-53044904
Hanging Herbs: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-decor-miscellaneous/title/ye-medieval-peasant-homelife-hanging-herbs/id/1636420/
Mugs : https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-decor-clutter/title/arcane-illusions-taverne-set-mug/id/1562470/
Curtains: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-decor-curtainsblinds/title/margaery-single-curtain-short-height/id/1639866/
Rocks : https://www.patreon.com/posts/garden-at-home-75165165
Medieval Bucket: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-decor-clutter/title/medieval-bucket/id/1639256/
Compost (Mod) : https://ravasheen.com/download/straight-outta-compost/
Tavern Meat: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-decor-miscellaneous/title/ye-medieval-red-dragon-tavern-meat/id/1632187/
Rustic Hamper : https://www.patreon.com/posts/folklore-set-off-61015337
Sink : https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-plumbing-sinks/title/ye-medieval-peasant-homelife-sink/id/1636384/
Tavern Pitcher : https://s4cc.syboulette.fr/medieval-cc-sims-4/
Wood Blocks for Toddlers : https://www.patreon.com/posts/teeny-weeny-81561105
Ceramic Jugs : https://syboubou.tumblr.com/post/710905229164642304/medieval-set
Hanging Baskets : https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-decor-miscellaneous/title/ye-medieval-peasant-homelife-hanging-baskets/id/1636414/
Single Bed : https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-comfort-beds/title/ye-medieval-peasant-homelife-single-bed/id/1636383/
Clothes Line: https://lilis-palace.tumblr.com/post/681892438207610880/folklore-set-off-the-grid-living-no1
Mirror: https://lilis-palace.tumblr.com/post/681892438207610880/folklore-set-off-the-grid-living-no1
Blacksmithing Table (Mod) : https://www.patreon.com/posts/mod-skill-83034613
Tavern Torch: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-lighting-walllamps/title/ye-medieval-red-dragon-tavern-torch/id/1632292/
Pigeon House: https://lilis-palace.tumblr.com/post/726019380937392128/folklore-homestead-set
Table: https://www.tumblr.com/thesensemedieval/656533009728700416/thesensemedieval-600-followers-gift-the
Refrigerator: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-appliances-largeappliances/title/ye-medieval-red-dragon-tavern-refrigerato/id/1632188/
Hanging Garments: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-decor-miscellaneous/title/ye-medieval-peasant-homelife-hanging-garments/id/1636418/
Toddler Bed : https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-comfort-beds/title/ye-medieval-peasant-homelife-toddler-bed/id/1636386/
Toilet: https://www.thesimsresource.com/downloads/details/category/sims4-objects-furnishing-plumbing-toilets/title/ye-medieval-peasant-homelife-toilet/id/1636388/
Stove (Ye Olde Cookbook Mod) : https://www.patreon.com/posts/ye-olde-cookbook-53044904
Stool: https://www.tumblr.com/thesensemedieval/656533009728700416/thesensemedieval-600-followers-gift-the
Nursery Crib: https://simverses.tumblr.com/post/712406794755014656/sda-medieval-nursery-p3-infants-add-ons-crib
Toy Chest: https://simverses.tumblr.com/post/670498814641176576/winterfest-day-13-sda-nursery-set-with-add-ons
11 notes · View notes
esotericas-sims · 7 months ago
Text
Tumblr media Tumblr media
George and Ruby's outfits going into the 1890s represent the odd dichotomy of their new lives. On one hand, they live a relatively "simple" life on Ruby's father's farm, and are compelled to dress practically, in simple, sturdy clothes, in order to support a lifestyle of hard labor. On the other hand, they have Moses's consistent financial support - less so cash, more often in the form of lavish gifts, especially of expensive clothing. They often have multiple outfits for the same occasion, one more expensive, and one more practical.
George in particular has taken to Moses's habit of giving gifts. George finds the promise of wealth infinitely appealing, and although he hasn't yet obtained said wealth, Moses's expensive presents often make him feel as if he has. Because of this influence from his father-in-law, George's outfits have also trended more towards Moses's all-black color scheme, becoming darker in color and adding in more blues and jewel tones, to replace George's teenage greens and yellows. He dresses in Moses's gift-clothing whenever possible, only returning to more practical garments while working on the farm.
Ruby, on the other hand, seems discomforted by the expensive clothes her father throws at her. Her hunger for independence and identity tends to push her away from making use of his gifts, no matter how lovely. She does dress up when he asks her to, or when the situation arises, but otherwise Ruby favors sturdy, comfortable, practical clothing. Some of her outfits do retain her teenage greens and yellows, especially those given to her by Moses, but the majority of her clothes are in a soft, neutral color palette, made up of mostly creams and browns. Still, Ruby does have a taste for drama, and what she lacks in fashionable clothing, she makes up for in her variable, expressive hats, often covered in flowers or feathers.
Links below the cut
George
Genetics: Skinblend / Eye shape / Blush / Hair / Beard (High School Years)
Everyday: Outfit / Shoes / Ring (Basegame) On The Farm: Outfit Going Out: Jacket / Pants / Hat / Gloves (Get to Work) Wedding: Outfit / Hat / Gloves (Get to Work) Formal: Top / Pants / Hat Underthings: Pants Sleep: Union Suit (TSR warning) Morning: Robe / Slippers (Basegame) Hot Weather 1: Outfit / Hat Hot Weather 2: Outfit / Hat Cold Weather 1: Outfit / Scarf / Hat Cold Weather 2: Outfit / Scarf / Hat (Basegame)
Ruby
Genetics: Skinblend / Eye shape / Structure (retired) / Nose Details / Eyebags / Updo / Blush (High School Years)
Everyday: Glasses (TSR warning) / Top / Skirt / Apron Acc / Ring / Shoes (Post deleted) On The Farm: Hat / Top / Skirt & Apron Acc Going Out: Hat / Outfit (1880s set) / Jacket / Gloves (Get to Work) Wedding: Dress (Anachronistic) / Necklace / Veil / Earrings / Gloves Formal: Dress / Earrings (Growing Together) / Gloves / Flowers Underthings: Corset / Combinations / Socks (Dream Home Decorator) / Hair Sleep: Nightgown / Braids Morning: Robe / Slippers (Basegame) Hot Weather 1: Dress / Hat Hot Weather 2: Outfit (The Schoolmistress) / Hat Cold Weather 1: Top / Skirt / Scarf / Hat (Eco Lifestyle) / Gloves (Horse Ranch) Cold Weather 2: Outfit / Scarf / Hat
Playing with SeveralPerson’s Ultimate Decades Challenge Rules
Started: 1800
Current year: 1890
Family tree
Spreadsheet
CC Finds
216 notes · View notes
maximumnerdsims · 7 months ago
Text
Ultimate Decades Challenge Household (1300s)
Tumblr media
So my main household (Adelina, Nycolas, and Eloisa) has a wild storyline that I uploaded to TikTok, and I wanted to share the CC Links with y’all. The Household is available on the Gallery under nerdherd0908. 
Watch The Tik Tok: X 
Male: Nightshirt TSM Dirty Guy With Clean Version TSM Peasant Long Pants With Vest  
Female: DayLifeSims Hair Barnacle Bay Dress Coif  TSM Commoner Corset Dress  Nightgown  Adelaide Dress Commoner Corset Dress ZXTA Double Braid & Mari Hair (Part of a Pack)    
Both: TSM Shoes
Edit: I had to change some of the names because the gallery doesn't like Medieval spellings apparently. Like I had to change Nycolas to Nicholas and Godefray to Geoffrey.
6 notes · View notes
thesimline · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
1300s WOMEN - PART 1
I've been really enjoying the @kosmichippie Ultimate Decades Legacy video series over on YouTube. While the traditional decades challenge begins in the 1890s, the ultimate version has you travelling all the way back to 1300 to start. This has inspired me to create a series of CC collections and lookbooks, starting with century by century, then whittling down to era/decade as fashion cycles start turning over more quickly.
First up is the 1300s. I didn't think I'd be able to find many female hairstyles for this century, but I was pleasantly proven wrong. During this period unmarried women wore their hair freely, where as wives and widows were expected to wear their hair either up or cut and covered at all times. Part two will include veils and other headwear, so enjoy these more liberated styles for now. CC links under the cut.
You can find more of my historical content here:
1300s ✺ 1400s ✺ 1500s ✺ 1600s ✺ 1700s
1 - Maria by Simstrouble
2 - Gratiana by Quirky Introvert
3 - Cotton Candy by Tekri
4 - Medieval Long Hair with Buns by Alin22
5 - Noah by Dogsil
6 - Merielle by by Sylviemy (TSR)
7 - 1850s Hair 3 by Buzzard's Bits and Bobs
8 - Lieke by Birksche
9 - Braided Hair Wreath by Birksches
10 - Peggy by Buzzard's Bits and Bobs
11 - Brianna by DarkNighTt (TSR)
12 - Penelope by Buzzard's Bits and Bobs
13 - Padme Picnic by Buzzard's Bits and Bobs
14 - TSM Queen's Buns by Simverses
15 - Medieval Side Buns by Alin22
16 - Marguerite by Sehabla Simlish (TSR)
17 - Antoinetta by Melancholy Maiden
18 - Victoria by Feral Poodles
19 - Matilda Braids by Sychik
20 - Agnes by Sychik
21 - Meike by Birksches
22 - Penny by Tekri
23 - Zinnia by Bed & Musae
24 - Audrey by Wasteland Whisperer
25 - Esmerelda by Wasteland Whisperer
26 - Helen by Oydis
27 - Rowen V3 by Tekri
28 - TSM Double Braid by Simverses
29 - Sail by Enrique S4
30 - Padme's Mustafa Hair by Buzzard's Bits and Bobs
With thanks to some amazing creators: @simstrouble @qicc @tekri @dogsill @buzzardly28 @simverses @feralpoodles @sychik @wastelandwhisperer @oydis
1K notes · View notes
nickynixxx · 7 months ago
Text
Ultimate Decades Challenge Resources
Hi!
So I started playing the deacdes challenge for a hot minute and realised a lot of people have a hard time finding resources and cc about trying to play accurate historical playthrough. So I put together a Google doc with the most information I could find! I added two challenges I have found so far into this google doc and will keep adding more challenges!
I also now made it into a website! I also added way to give back feedback and ask questions you might have!
92 notes · View notes
rinseesims · 1 year ago
Text
Tumblr media
I am currently playing Morbid Gamer's Ultimate Decades Challenge! At this time, we are in the 1330s! I have given this LP a supernatural spin with real life event parallels, so I'd like to consider it "history adjacent." I really like telling stories and making up reasons for why my sims act the way they do, so if you like semi-narrative simming, perhaps you'd like my videos!
please refer to this list triggers.
Below the cut are a few of the mods + death wheels I use, mostly found in Morbid's discord server! I will do my best to reblog as many bits of great CC that I find, but feel free to ask if there is anything specific you're looking for!
YOUTUBE LINK FAMILY TREE (updated with episodes) SPREADSHEET (updated with episodes) IN BLOOM LEGACY SIDEBLOG CC FINDS SIDEBLOG
LINKS BELOW
*please back up your game and be wary of possible corrupted files!*
Death Wheels !
FROM MORBID'S SERVER!
☠️ WHEEL DECIDE (in first ep)
🤰 PREGNANCY COMPLICATIONS
👶 BABIES/INFANTS
🧒 TODDLERS/CHILDREN
👫 TEENS/ADULTS/ELDERLY
For the World !
FANTASY / HISTORICAL CC MASTERPOST
Srslys Blank Save File
Miss Chipsa's Medieval Map Replacements
TheSense Medieval's Windenburg Override
No Premade Holidays
Main Gameplay Mods !
MCCC
Wonderful Whims
UI Cheats Extension
Control Any Sim
Royalty Mod
Realistic Childbirth
Relationship and Pregnancy Overhaul
Healthcare Redux
Ye Olde Cookbook
Rambunctious Religions
Brazenlotus
Live in Business
Home Regions
Additional Farm Animals
More Woodworks
Children / Toddlers Can Die of Anything
Adult Jobs for Teens
Quit or Join School
No Makeup / Random Accessories on Randomized Sims
Interaction Mods!
Arranged Marriages
Mood Pack
Medieval Activities
Road to Romance
100 Social Interactions
More Kisses
Live In Services
Overrides / Default Replacements !
Henford Default Replacements
Phone to Notebook Replacement
Windenburg Almshouse
Medieval Bathhouse
Present Override
Baby Override
Stick Fishing Pole
Fire Lighter
Bug Spray Replacer
Mop Replacement
Functional Broom
Functional Hairbrushes
Creators / CC Find Blogs !
creators i frequently go to for cc items!
TSR Ye Medieval Collection
Medieval Sim Tailor and Carpenter
Zx-Ta
lunamoth
eumedieval
LittleMsSam
Shandir
JaneSimsten
myhistoricalsims
Sifix
Historicalsimslife
Simshistoricalfinds
TS4 Medieval Tumblr
JohnnySims
Simstrouble
Sunivaa
AHarris00Britney
Valhallan Blogspot
80 notes · View notes
mamomare · 1 year ago
Text
Tumblr media
Callie Holt
Taking a break from the Ultimate Decades Challenge to play the new Horse Ranch expansion pack. I decided to play a "Runaway Teen"/Rags to Riches type challenge and this is my sim for that.
---- Tray files and CC links below! ----
Tray Files: GDrive (Can anybody send me an invite to join SFS?)
Skin Details: Simbience Kissed Freckles | Sammi Poppy Seed Skin Blend | Spookysims Lip Mask | Chisami Blush Eyes/Makeup: Kijiko Eyelashes | Praline Eyes N01 | Eyebrow Slider | Miiko Shy Blush | Obscurus Blush N1 | GPME Make up set CC30 | GPME Make up set CC32 | GPME Make up set CC36 | GPME Make up set CC31 | GPME Liner CC34 | GPME Liner CC22 | GPME Liner CC24 | GPME Liner CC19 | Obscurus Lips N32
Presets: Miiko Kennie Body Preset | Miiko Lip Preset 01
Hair: Pralinesims Eyebrows N92 | Maeve Hair
Everyday #1: Magnolia Blouse  | Socks | Shorts Formal: Dress | Shoes Athletics: Hat | Hair | Crop Top | Pants Sleep: Knit and Fleece Set | Hair  Party: Pants | Hair, Shirt and bow | Shoes | Swimwear: Joliebean Mrs Summer Swimwear | Flip flops Hot: Shorts | Shirt Cold: Beanie | Hair
Gshade Preset: Peachy Kisses Poses: Basic Poses 1 | Beauty Portrait
54 notes · View notes
townsenddecades · 5 months ago
Text
Tumblr media
All You Want To Know And More
Why, hello there! Glad you made it to my corner of the internet.
This blog is meant to chronicle my most recent playthrough of Morbid Gamer’s Ultimate Decades Challenge, following a family of sims for many generations from the 1300s onwards. I started my first playthrough sometime in the first half of 2023 and had got to the end of the 15th century before the urge struck me to start another one in a more medieval world.
This is the challenge you’ll be seeing on this blog. More infos under the cut.
A note on my posting habits: I have a queue that puts out one post per day. Initially, I wanted to refill that queue after every five years played, but I'll probably switch that to after every year played so it isn't so much work at once.
I am also currently playing a supernatural 1800s UDC over at my side blog @moonlightfallsdiaries
Current Households (spoilers if you aren't caught up, obviously)
Family Tree (spoilers up to 1328)
Navigation:
Introducing the Challenge
Gen 0: Benedict & Anne Townsend | 1300 | 1305 | Recap 1300 - 1309
Gen 1: Benjamin & Malika Townsend | 1312 | Recap 1310 - 1319 | 1325
Links:
Morbid Gamer’s Ultimate Decades Challenge
Plumbob’s and the Past’s UDC
My Mods and CC
If anyone is interested, I could upload my spread sheet as well, but I currently don't have it online.
Some technical details
I’ll be playing this challenge in The Sims 3, which means no Ye Olde Cookbook, Royalty Mod, Simple Living Lot Trait or the like, but I’ve heavily modded my game to achieve a more immersive gameplay.  This challenge will start – but likely not remain in -  the gorgeous custom world of Praaven, which is both medieval and completely roadless.
A link to a post with the mods I use can be found above.
This challenge will be more historically inspired than historically authentic, both because the game has its limitations and because my scant historical expertise lies more in the early 20th century.
For the most part, I’ll be following the rules defined by Morbid Gamer, with some deviations:
I’ll take some inspiration from Plumbobs and the Past’s ideas to make the challenge a bit more interesting. For example, when my sims go fishing, I’ll have them pay a fee, I’ll deduct 10% of the proceeds for whatever they harvest or sell from household funds, I will use PATP's dowry rules, and probably more.
Instead of starting with three teenagers, I decided to start with two young adults that have already been married for a bit and have two children and a toddler. I had a bit of a story in mind involving the proverbial lady of the house and the local Earl, so I wanted to jump right into the action.
As Sims 3 has no option to plead with the Grim Reaper (although you can play a match of chess with him or be saved by your pet, but you would have to have a pet that likes you for that to work, or both a chess table and enough skill points) I substitute that action with rolling a d4 when a Sim I’d like to live rolls to die. If it’s a 4, they survive.
Since I think it’s boring if most sims (barring historical events) die at exactly 6/13/20/30, I’ll sometimes roll a die to see how many years of life a sim has left. Those years can never be more than the sim would have to live until the next life stage. If, for example, a sim fails their young adult roll, I’ll roll a d10. 10 means the sim dies immediately, 5 means they live to be 25, etc. A teenager or a child, accordingly, can only roll a d7.
Illegitimate children are not automatically out of the running, they just rank after all their legitimate siblings in the succession. So it's legitimate sons, then legitimate daughters, then illegitimate sons, then illegitimate daughters, and after that the nearest-related side household. Rule may be taken liberty with as is dramatically convenient.
For the most part, no re-marriages for side households. The heir, however, can and will remarry as necessary.
I’ll be starting with a family of farmers, the Townsends, but just for the fun of it, I’ll also be rolling for the two resident noble families, that of the Earl of Petersmarch, who resides in the city of Praaven, and that of Baron Elbenhawke, whose family seat is in the hills just above the Townsend’s village. As they are not even proper side households, I’ll only mention the nobles’ fates on the side, mostly as a little info text at the end or mentioned in the story as relevant.
Honestly, I’m just curious about how long their lines will last.
I've taken some heavy inspiration for the layout of this info page from @lilabella12, whose wonderful Decades Challenge you should really go check out.
Trigger Warnings:
Death (even of children, toddlers and infants) due to a plethora of causes
War
Epi- and pandemics,
Maternal death
Stillbirths
Likely at least mentions of miscarriages
Mentions or depictions of various substance abuses
References to sexual assault/coercion
Religion
Adultery
The sims featured in this likely often just won’t have a good time
9 notes · View notes
lilabella12 · 1 year ago
Text
Ultimate Decades Challenge Masterpost
Hello everyone who's interested!
I started the ultimate decades challenge in august 2023 and this is my way to share the stories of my sims and their families. Sadly I lost my savefile in December but I wanted to start over for some time. It took me a while to get all my mods back together, sorry for the long wait!
I'm currently playing the Norwood family, read down below if you want an overview of the current households.
Ultimate Decades Challenge ⭐ Navigation ⭐
by Generation
Generation 0 - Willam & Eva Norwood | day 1 |
Generation 1 - Finnian & Emma Norwood | day 1 |
Generation 2 - Daniel Norwood | day 1 |
by Year
1300 | day 1 | recap 1300 - 1305 | recap 1305 - 1310 |
1310 | day 1 | recap 1310 - 1315 | recap 1315 - 1320 |
1320 | day 1 |
‼️ TRIGGER WARNING ‼️ death / death in childbirth / general loss of life / war / bodies / violence / blood / rape / abortion / depression / anxiety / underaged marriage
quick info - my last ultimate decades challenge [Atwood legacy up until year 1349] is now 'private', you won't see those posts here anymore just to make tagging/searching easier. Also remade the masterpost!
Also, here's some other stuff I post.
Superextended Not-So-Berry Challenge
Rags to Riches / Jill's Life in Henford-on-Bagley [ ‼️ NEW ‼️ ]
reblogs & reposts [my own and other peoples cc, some random challenges]]
If you're interested, please read the rules in this document
Just a qick note on the rules of the challenge. After every completed life stage, you have to roll a d20 to see if your sims survives to the next stage. It seems the d20 hates my guts, so my current family is living in misery. Take this as a trigger warning, there are a LOT of deaths in this playthrough! I'm trying to integrate them into my storytelling.
Also please remember that this is a game and so it's not historically accurate. I try my best to integrate real history, but sometimes it just falls short.
Down below you will find a few notes on what rules I changed to fit my playstyle as well as my current households (I will try to update them according to the posts). If you're interested in trying this youself I would love to follow you, because I really enjoy reading about the stories other players create with this challenge. If you want to follow my story, please use the archive to navigate the different decades.
I play most of the rules exactly as they're set with a few exceptions:
The sidehouseholds are also not allowed to "Try for baby". I use the same pregnancy percentage for them, too, but since generation 3 I changed the way the "baby tries" work since I rolled some really low numbers. Each conceived child now counts as a "try".
If a sim remarries after their spouse dies, the baby tries are not reset.
I don't roll for marriage for my side households when they age up to a teen but when they age up to a child. This is also for storytelling as I tend to work towards their adulthood and interests when they're still children.
I do age up / event rolls on the start of each year just to work towards them in the story.
I may only plead for a sim ONCE in their lifetime. For infants / babies I allow myself ONE reroll per generation.
This list may change and/or expand in the future.
My current households:
Tumblr media Tumblr media Tumblr media Tumblr media
Daniel Norwood - Founder Generation 2
Annabeth Norwood - Wife of Daniel
Ian Norwood - Son of Finnian & Emma
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Evan Norwood - Son of William and Eva, remarried
Valeria Norwood - Second wife of Evan
Flora Norwood - Daughter of Evan & Rayla
Ida Norwood - Daughter of Evan & Rayla
Anna Norwood - Daughter of Evan & Valeria
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Leah McCairn - Daughter of Jayden & Tara, orphan
Elaine McCairn, Daughter of Lea McCairn & Leonard Dayle [affair]
Richard McCairn - Son of Jayden & Tara, orphan
William McCairn - Son of Jayden & Tara, orphan
You can refer to my spreadsheet to see relations, but HEAVY spoiler warnings for the story! I use it to keep track of my story and I queue up A LOT of posts so there's stuff that you probably won't know about here.
SPREADSHEET - SIMS INFO
I use all the spreadsheets morbid gamer provided for the challenge with some minor changes.
Also, with once again HEAVY SPOILER WARNINGS you can find the family tree I update whenever I play here:
FAMILY TREE
Thank you all for reading, thank you for your responses and have fun with my ultimate decades story!
25 notes · View notes
enkhanthor · 2 years ago
Text
LEGACY HISTORY CHALLENGE
Hey guys! Welcome to my Simblr!!!
*Note: English isn't my mother language and I’m not an expert in idiomatic expression. So if you find any errors or something weird, please forgive me and let me know on “ask me” if you want.
Tradução em português aqui.
LHC Doc - EN/US
LHC Doc - PT/BR
Tumblr media
INTRODUCTION
The Legacy History Challenge is a Sims 4 challenge based on the Legacy Challenge, History Challenge, and Ultimate Decades Challenge that takes your Founder Sim and descendants on a tour of Sim history, from Prehistory to the 2030s, whose events parallel human history. I dare say that this is the most complete, longest and ambitious challenge of The Sims ever done, because even narrowing down the ancient history, it should cover almost 500 Sim years (the year of the game), all expansions and game packs, completing all the achievements and adding other known challenges. At some point along this challenge I intend to incorporate and adapt The Amazon Challenge, The Great British Challenge, Ultimate Decades Challenge, Decades Challenge, Trash to Luxury Hardcore, Not Enough Human, Black Widow Challenge, Asylum Challenge, Bunker Challenge, Seven Babies Challenge, among others.
GOALS
The main goal of the Legacy History Challenge is to build a genealogical legacy from prehistory to the present day based on human history and complete all the achievements of The Sims 4. To do so, each Age has its own specific goals and rules.
REQUIREMENTS
LHC is designed to play with different ethnicities over time and different types of gameplay, including various packs and expansions. In the rules for each Age there is a topic where I detail which expansions and packages are required and optional. If you don't have the expansion or core pack, you'll have to adapt your game.
Tumblr media
This challenge also requires the use of mods and custom content for complete immersion in the Age being played. The main mods I use are listed in the rules for each Age, and you can also check out my Custom Content inventory. I'm always updating. Remembering, I don't host, I just direct the links. The inventory also breaks down ccs by creators. So for broken links you should go after the original creators. This video can also help repair objects broken by updates. If you are a creator and I have mistakenly listed your content as someone else's, please let me know.
Tumblr media
RECOMENDATIONS
I recommend recording your challenge progression through a spreadsheet and family tree. This will facilitate the organization and control of your game and allow the preservation of memory, bringing a sense of satisfaction and reward at the end. The spreadsheet I created is based on Morbid Gamer's spreadsheet for the Ultimate Decades Challenge with some modifications, such as adding a Calendar, Human Chronology Events, suggested baby names and a tag for each Sim. I control every Sim in the world through the MC Command Center. I know when they are born, grow and die through notifications, but you can choose to use it only for your family/group.
Tumblr media
You can download my spreadsheet here, updated in September 2023. This table is always being updated with new information. At the end, you can access it in the driver or download and copy and paste the new information into your table as the original table is updated.
Tumblr media
I also recommend that you save a new game before each drastic modification in the game (a Sim aged up, for example) and always have a backup on an external HD organized by Ages folders. At the start of each Age you can delete old saves and NPCS ghost Sims from your game. This way, your game won't be so heavy and you'll always have a backup of the old Ages in case you need it.
TRIGGER WARNING
This challenge is based on the narrative of Western world history. I learned history at school from a Eurocentric view of the world and I also don't feel comfortable talking or creating stories about experiences I don't have (the place of speech) or about something I don't know. However, I am doing research to include different ethnicities and locations.
Tumblr media
Being based on Western world history also means that your Sim will often be prejudiced, sexist, slave-owning, violent, and will commit or be subject to numerous atrocities. You won't always have complete freedom to choose your ethnicity. Of course, you can ignore this and adapt the LHC in your own way, but keep in mind that it will no longer be historic. (I'm thinking of another type of challenge for those who would like to play more freely that also involves historical progression and I'll release the rules soon).
In this challenge, miscarriages, deaths in childbirth, deaths of babies and children can also occur, as well as population control events that involve the death of Sims in the world, which can make the player uncomfortable. Moreover, this challenge incorporates the 100 Baby Challenge. There will be many children being born, as the chance of them dying in the early stages of life is very high. So if you don't like the little ones crying or the time wasted taking care of them, playing the LHC can be a little torture.
ORIGINS AND INSPIRATIONS
When I started this challenge I wanted to play the History Challenge, but some of the rules just didn't make sense. Why bother raising money in prehistory when there were no coins yet? And how does your Sim have a yoga mat when they should be busy with more important things? Really, a yoga mat? So these rules needed to be changed. Another Challenge that I really like is the Decades Challenge by ZombieCleo. My original intention was to adapt to the two challenges.
Tumblr media
So I was looking for Decades Challenge gameplay when I found Morbid Gamer on youtube playing the Ultimate Decades Challenge. At the time, she was playing at 1550, with death rolls, particular life stage duration, and a spreadsheet. It was all fascinating. But not everything that works for the Ultimate Decades Challenge works for the Legacy History Challenge. How to play more than 10 thousand years considering each year as 4 Sim days? Well, I think I found a solution for that. I'm also always watching other creators and how they play their challenges. Marina Montenegro has perfected the History Challenge through its Legacy Eras Challenge, Severalperson is adapting the Ultimate Decades Challenge for multiple countries, and Ermersed Crown has a unique way of adding plot and drama, taking the player on a journey through British history. And they all have really good ideas that can be incorporated.
The sources used in the construction of the challenge are often romanticized and don’t have complete historical accuracy (Even the sources of the History Channel). This is what happens with The Tudors and Vikings series, for example. In this case, they were mentioned just because it is the closest we have to a vision of the described period. However, I'm making sure to make the necessary corrections to the rules so that they are reliable. These corrections are based on books by real historians like André Leroi-Gourhan and Georges Duby. I also make many references to A Song of Ice and Fire, since even though it is a fantasy book, the author is based on the real world to create the narratives and the political scenario always stands out, leaving the fantastic elements in the background.
DIFFERENCES BETWEEN THE LHC AND THE HISTORY CHALLENGE
Legacy History Challenge is slower and harder than History Challenge, I would even say hardcore. HC uses financial objectives and goals and a scoring system. LHC focuses on maximum historical accuracy and the gradual progression of the Ages. HC usually starts with a couple of Sims that are Generation 0 and from their heir each generation counts as an Age. LHC starts with a Founder Sim, the Legacy Matriarch, she has age, traits, aspiration and specific goals and her lineage must continue through several generations to present times. Each Age has a suggested gameplay, duration, number of generations, and Sim lifespan, which the player can adapt as they see fit. The more you follow the gameplay guidelines, the greater your immersion in the historical period covered. The LHC is genealogical, which means you only lose the challenge if for some reason your Matriarch and all of her descendants die in the game. While the HC is hard for a Sim to die, the LHC incorporates death rolls, meaning all your Sims rely on luck to survive. At the LHC, you don't change heirs every generation. When an heir is chosen you must play with him until his death and fulfill the aspirations and tasks assigned to him. Heirs cannot be removed from homes, even if they are elderly and their children are marrying and having children of their own.
After July 2023 update, the LHC incorporates an optional Age called Genesis, where you start with a couple and can complete the Genesis Challenge which consists of populating the world of The Sims with a descendant of your legacy in each house. Within the LHC this challenge can be completed across all played Ages and is based on mythology rather than history. In this case, the couple would be Generation 0 and the Founder Sim must be one of their daughters. Those who play with the Original Age - Genesis will be able to experience a challenge closer to the original HC of cloudseeker, but maintaining all the rules and Ages of the LHC.
Tumblr media
THE FOUNDER SIM AND THE PRECURSORS
As stated, the Founder Sim must be a female and the original Matriarch of her family. She is the most important Sim in Legacy. As the daughter of the original precursor couple (if you play Original Age - Genesis) she doesn't participate in the dice roll. Let's consider that by luck of fate (or grace of The Watcher) this Sim managed to reach old age (which in the standard normal playing time of EA games and in prehistoric life expectancy meant about 30 years). Now her descendants have a chance to survive to the present day. It is important that you think about what physical characteristics you will give your Matriarch, as her descendants will be able to carry them in the future. I, for example, made my first Matriarch with very thick lips. I thought it looked beautiful on her, but on some of her descendants it was a little strange. Her name was Eva, she lived in the Costwolds in Prehistoric England (Henford-on-Bagley) and her look was inspired by the game Horizon Zero Dawn. As I initially ignored that Cro-Magnons had darker skin than modern Europeans, I decided to remake her and restart the challenge.
Tumblr media Tumblr media
That was before I thought of adding the Original Age - Genesis to the challenge, which I am currently departing from. Below are the Precursor Sims, the founders of the Original Age - Genesis, Adamah and Hawah, created from the genetics of the new Eve with some modifications. I wanted them to look like Hebrews, but I'm not that good at creating Sims from existing models, nor do I know the genetics of that population very well. So I made them a skin tone darker than a European and lighter than a Cro-Magnon, Egyptian or Sumerian.
Tumblr media Tumblr media
SIM CALENDAR
The game year has 28 days with four weeks of 7 days each. I like to play the time of the seasons in 7 days so that each year closes a cycle. Just like in Game of Thrones, here the seasons last for years. So I created a Sim Calendar based on that.
Tumblr media
The letters P, V, O and I are abbreviations for Spring, Summer, Autumn and Winter (Primavera, Verão, Outono and Inverno in Portuguese). Instead of the days week names, we have numbers. 1 is Sunday, 2 is Monday, 3 is Tuesday, 4 is Wednesday, 5 is Thursday, 6 is Friday, and 7 is Saturday. The first number in front is equivalent to Sim Year. So this is Sim Year 1. In this logic 7p4 would be the spring Wednesday of Sim Year 7 and 25v3 would be the Summer Tuesday of Sim Year 25. I put colors that remember the seasons for easy identification. Pink for spring, yellow for summer, orange for autumn, and blue ice for winter.
Tumblr media
In prehistory, before the invention of writing, there was no calendar. So in the Original Age - Genesis I named the days G1, G2, G3 and so on. The days played in the Paleolithic I named P1, P2, P3, P4, P5 and so on. In the Paleolithic the world is always frozen, so the color is blue ice. In the Mesolithic, the seasons last 15 days, the climate is changing, I named the days M1, M2, M3, M4, M5 and so on. In the Neolithic the climate is stabilized and the year has four well-defined seasons. I named the days in the Neolithic N1, N2, N3, N4, N5 and so on. You may notice from the spreadsheet that my calendar starts in G1 and the Original Age - Genesis lasts exactly 2 Sim years. The decade goes through the Paleolithic for 4 Sim years, Mesolithic for 2 Sim years and ends the Neolithic with another 2 Sim years. From the second decade, the first year begins with the official calendar on day 1p1. In my test this count of days was well adapted to the gameplay, but you don't have to follow it strictly. In the LHC rules there is a suggestion of time to play in each phase, but in this period when there was no time control (at least as far as we know), the challenge gives you more freedom to play as you feel more comfortable. However, I advise you to start the Sim calendar on the first day of the second decade and adapt the first decade between Genesis, Paleolithic, Mesolithic and Neolithic, organizing the duration of each of these periods into Sim days as you see fit. This will ensure a minimum of organization.
Tumblr media
Around the year 3500 BC there were already traces of a proto-script in Mesopotamia. From then on I set the Early Simvilization and the calendar at Sim Year 1, where each Sim Day is equivalent to 1 human year. Thus, events in the Sim world in antiquity will be faster than in human history. I think this is too long a period of time to play on a closer to real scale and there aren't as many recorded events and changes in fashion (as far as we know) as there are from the Middle Ages to present times, which could leave the game monotonous. The Bible, Chinese legends, and the Sumerian King List suggest that ancient men lived for hundreds of years. At this point I have taken the liberty of adopting this conception. So, consider that your Prehistoric Sims lived thousands of years and ancient Sims lived longer than current Sims. This is in relation to events and not to life expectancy, of course. In other words, during antiquity Sims had a faster technological and intellectual development than humans.
Tumblr media
In the 100th Sim Year (Year 700 BC) I changed the calendar, so that each year is equivalent to 4 Sim Days as in the Ultimate Decades Challenge. In the game, each Sim Day equals one trimester (considering the Sim's gestation). So 4 Sims Days would be equivalent to 1 year. (Pregnancy actually lasts 4 days: 1 day without finding out, 1 day in the first trimester, 1 day in the second trimester and 1 extra day in the third trimester until the water breaks, but we have an illusion that it's only 3 days). But why did I make this change only in the year 700 BC? Good question! I don't know, I thought it should be time to do that, that it should already have historical records and more interesting events every year, since it's closer to the Classical Age. Aquilus Acta playing The Syderis Legacy in Ultimate Decades Challenge mode a century earlier in Sparta also excites me. Counting each year as 4 Sim days, from 700 BC onwards, in 100 Sim years one arrives at Gregorian year 1, which makes the calendar organized. This is also in the testing phase, I can change the calendar before or after that date. You can also adapt the challenge as you see fit, these are just suggestions.
SIM LIFETIME
As established, 1 Sim Day equals 3 months and 4 Sim Days equals 1 human year. If you notice, the lifespan of the Sim, in normal mode, isn’t equivalent to human life. Considering the duration of EA life stages, at age 29 your Sim would already be an elderly person and would die around age 33:
Tumblr media
This may even be valid for prehistory, I've seen some professors saying that in prehistory people lived to be 30 years old and we have nothing written to prove the opposite. But it doesn't make much sense in today's times. Therefore, my suggestion for a more suitable lifespan in Early Simvilization follows in the table below:
Tumblr media
People died early in the old days, a 30-year-old woman was already considered old. I've read newspaper pages on the internet saying that this is bullshit and that in the Roman Empire, the rich lived to be 70 years old. But honestly I need to research more about this. My suggestion for life expectancy in the Modern Age is shown in the table below:
Tumblr media
You can also increase life expectancy in the 20th century, as the elderly currently live to be 100 years old due to advances in medicine:
Tumblr media
Another alternative is to play on short lifespan. Thus, the challenge would run faster and each Sim Day would always be really equivalent to 1 human year. In that case, I suggest changing the pregnancy to just 1 day. You would have to do this in the MC Command Center. If you use Wicked Whims or Wonderful Whims, you need to change the pregnancy settings of those mods too to work. In a short time, the suggested duration of lifetime at the Early Simvilization is shown in the table below:
Tumblr media
Now there is a question. Sims in the world grow up on their own, without birthday cakes or player intervention, exactly 1 day after their birthday. So, even if the Sim you play with is born after them or on the same date, if you grow him on his birthday, he will live less than an NPC. For example, your Sim is born on day P1 and they are 1 day old as a newborn. Assuming that newborn is the only stage you're really going to play more than a day past the birthday or let it grow alone to enjoy the stage a little, you'll grow him to infant in P2. After 5 days you get the birthday notification and grow him to toddler in P7. Another 7 days, he gets another birthday notification and grows him to child in P14. In 14 days you will grow him to a teenager in P28. In 21 days it will grow to a young adult in P49. Another 24 days and he will be an adult in P77. After 33 days, you will be an elder in P119. The Sim in the world that is born in P1, grows into an infant in two days (P2) and in another 5 days grows to toddler (P8). He has seven days to become a child and grows up on his own a day later in P16. He will grow to teenager in P31, young adult in P53, adult in P82 and elder in P125. That's one extra day for each life stage change (except newborns), for a total of six extra days, as shown in the table below:
Tumblr media
This means that in order for all your Sims in your save to be the same age you should always grow your Sim the day after their birthday or let them grow up on their own. In fact, it should change the life stage duration to 1 day less than suggested in the tables above in the MC Command Center settings. (Morbid Gamer turns off in-game aging and calculates each Sim's lifespan through the spreadsheet. This generates errors. I find it much easier to change settings in the MCC. That way, the age changes will be automatic and you only have to worry about growing the Sim one day after the birthday in the game's Calendar or simply letting him grow up on his own). Below are the settings considering normal and short time:
Tumblr media
MC Command Center only modifies life stage duration in normal mode. So, if you're going to play with the short life, you should play in normal mode and change the duration of life in normal mode to the one specified in the table. Note that in the suggestion the life stages of newborn, infant and toddler have also been adapted so that when added together they result in multiples of 7 days (the newborn grows naturally without player intervention in 2 days, the infant in 7 days and the toddler in 19 days, totaling 28 days. In short mode, the newborn grows in 2 days, the infant in 2 days and the toddler in 3 days, totaling 7 days). Infants and toddlers often share similar clothing. So in modern times, in normal game mode, you'll enjoy the little ones for almost an entire Sim year, experiencing all seasons. The other stages have also been adapted so that the Sim when growing alone has life stage durations in multiples of 7. You should note that this way, starting from the Child stage, your Sim will always grow up on the same day of the week, making this closer to the birthday concept. Just remember to always grow the Sim played one day after the birthday marked in the game's Calendar or let him grow alone and all Sims in the world will have the default life stages. This makes it easier when you want to marry your Sim to an NPC of a similar age, making a friendship from childhood, as the two will not have a very large age discrepancy and you will not need to change the NPC age through the MC Command Center (doing so always bugged that NPC's life stage).
As for dogs, cats, horses and other animals, I don't usually mess with their life expectancy. A Sim year is equivalent to 7 human years and animals already live a short time. But Morbid Gamer has a suggested lifespan for dogs and cats in the Ultimate Decades Challenge.
DEATH ROLLS
I think Morbid Gamer invented this and I loved it. Each time your Sim grows to a new stage of life, you have to roll a dice to find out if he/she can grow to the next stage or if he/she must die in that stage and how many days he/she can live (in case of death.  I added this second dice because I didn't want all the unlucky Sims to die on their birthday). Death rolls bring more drama to the game and make it unexpected. The data is usually based on life expectancy at the historical moment. It is assumed that if a child manages to survive the early childhood stage, he/she will have a better chance of surviving in the future. Pregnancy should also be more difficult if the Sim is very young (near puberty) or old. The original Sims, including the Founder Sim, are the only ones who are exempt from rolling the dice, because if that generation dies the challenge is over, but descendants must roll the dice on every age change since birth. You can also choose to use some mod that simulates illness and roll the dice only when your Sims get sick.
SPECIAL EVENTS
This is something I adapted from The Great British Challenge by Emersed Crown. In every Age, specific historical events occur, usually tragic as wars and natural catastrophes. This is a way to reduce the game's population so that it doesn't weigh too much. These events are decided by the dice rolls. Some are optional and some are mandatory.
RULES
The rules for each Age are still under construction. I try to test it in my gameplay first and it takes a lot of time. This is a very long challenge, and it takes time to write the rules and make the translations and adaptations to the English language. (If you compare the doc pt/br with the doc en/us you will see that I try to make the adaptations by changing the links with information in each language and not just doing a literal translation. Some of these links remain in the original (generally when it is a font produced in Brazil) and others only have the font in English, because it was the font I used and there is no better match in Portuguese).
Another problem is my perfectionism, I want to make everything perfect and I end up wasting time on it. My goal with the LHC is for it to be as complete as possible and that involves a lot of research and constant revision and improvement of the Ages rules. This challenge is ambitious and must have the perfect historical construction so that it can be easily adapted to The Sims 5, Paralives and future simulation games, as these games must support custom content. So, if you get to the point where you are missing the rules for the next Age, my suggestion is that you start playing The Great British Challenge so you can continue its legacy, rather than waiting too long for updates. Sometimes I make some modifications to improve, although I don't really like to do that after posting on tumblr. I am also open to suggestions and criticism as long as the objective is to improve the challenge and have a historical aspect.You will also find some information repeated throughout this document, such as mod indications and cheat tips. This is because each Age is designed to be played independently. Thus, the player can choose to play only one of the LHC Age, or else take a long time to pass the Age, but have his memory refreshed when reading the rules.
Tumblr media
Original Age - Genesis | Era Original - Gênesis
Tumblr media
Prehistoric Age (Paleolithic, Mesolithic and Neolithic) | Era Pré-Histórica (Paleolítico, Mesolítico e Neolítico)
Tumblr media
Early Simvilization (Chalcolithic) | Início da Simivilização (Calcolítico)
Ancient Age (Mesopotamia, Egypt, Minoan Greece and others cultures) | Era Antiga (Mesopotâmia, Egito, Grécia Minoica e outras culturas)
Classical Age (Classical Greece, Persia, Macedonia) | Era Classica (Grécia Clássica, Pérsia, Macedônia)
Empire Age (Romans and Barbarian Peoples) | Era Imperial (Romanos e Povos Bárbaros)
Medieval Age (High and Low Middle Ages) | Era Medieval (Alta e Baixa Idade Média)
Modern Age (Tudor and Elizabeth) | Era Moderna (Tudoriana e Elisabetana)
OTHER HISTORICAL CHALLENGES
History Challenge - It was oiginally created by Cloudseeker and is out of date. The History Challenge is a Legacy challenge that aims to take your Sims through world history with 7 Eras, where each one equals a generation. You can find the rules here.
Legacy Eras Challenge - It was created by Marina Montenegro and improves the History Challenge. Legacy Eras Challenge is based on legacy and aims to take your Sims through European history across 16 Eras. It brings death rolls and objectives closer to the Legacy History Challenge. You find the rules here.
The Great British Challenge - It was created by Emersed Crown and intends to tell the story of Great Britain since the Bronze Age. The Great British Challenge focuses on building a storyline for each Era and has greater freedom of choice than the Legacy History Challenge. You can find the rules here and you can follow the story on Simblr.
Decades Challenge - Created by ZombieCleo and starts in 1890, following European history to the present day. In Decades Challenge each generation lasts a decade. You can find the rules here.
Ultimate Decades Challenge - It was created by Morbid Gamer who modified the decades challenge starting at 1550 and adding more difficulty. In 2022, she released a prequel starting in the Medieval Era in 1300. You can follow her on youtube channel or twitch tv and find the rules here.
ACKNOWLEDGMENTS
Thank you to all custom content creators and challenges creators, to everyone who will play this challenge. And a special thanks to cloudseeker and @morbidgamer, without whom I wouldn't have thought of creating this challenge.
87 notes · View notes
kosmichippieccfinds · 2 years ago
Text
Welcome! Here are links to my top CC creators + favorite mods lists!
Happy Siming!
xoxo Shay
23 notes · View notes
esotericas-sims · 8 months ago
Text
Tumblr media Tumblr media
Links below the cut
Moses
Genetics: Skinblend / Eye shape / Wrinkles (Interbrow crease, Nasolabial Fold) / Blush / Structure (retired) / Eyebags (TSR warning) / Hair (Get Together) / Beard
Everyday: Glasses / Outfit / Shoes On The Farm: Hat (TSR warning) / Outfit Going Out: Hat / Outfit / Gloves (Get to Work) Formal: Outfit (Footman outfit) Sleep: Robe / Slippers (Basegame) Hot Weather: Hat / Outfit Cold Weather 1: Scarf / Outfit / Gloves (Horse Ranch) Cold Weather 2: Outfit
Harrison
Genetics: Skinblend / Eye shape / Blush / Freckles (Growing Together)/ Hair (Basegame)
Everyday: Outfit /Socks / Shoes On The Farm: Outfit Going Out: Outfit / Hat Formal: Top & Bottoms / Gloves Sleep: Outfit Hot Weather: Outfit Cold Weather 1: Hat /Scarf / Top / Pants / Gloves Cold Weather 2: Hat / Scarf / Top
Playing with SeveralPerson’s Ultimate Decades Challenge Rules
Started: 1800
Current year: 1889
Family tree
Spreadsheet
CC Finds
39 notes · View notes
melsie-sims · 2 years ago
Text
Mobile Navigation 💙
I see you’ve stumbled on my little slice of Tumblr. Welcome! My name is Mel (she/her) and this is where I share my Sims 4 content. I mostly post gameplay and storytelling but will also occasionally reblog cc or promote other simmers’ stuff. Please be aware that I am 21+ and will sometimes have content on my blog that reflects that. I am very much WCIF-Friendly!
📌 General Links
CC Finds | WCIF
CC By Melsie
Recommended Simmers
🔥 Currently Playing
New SimNation BACC
Ultimate Decades Challenge (Chrono)
📎 Other Links
The SIms Forums
Twitter
Ko-fi | Patreon
Join my Sims Discord
47 notes · View notes
kruxton · 1 year ago
Text
blog navigation
[ 💬 ] about me
hey hi hello i'm krux/rusty and i'm a minor from malaysia. i post whatever i'm currently into so yah. current interests/hobbies: - one piece (live action - finished, anime - alabasta) - the last kingdom (series/skmd - finished) - the sims 4 (i know most of what happens (like a general idea) in the later episodes of OP but not the details so keep that in mind :])
[❕️] before you follow:
- inconsistent posting + i treat this as my personal, simblr and fandom account as well - organization on my page is ass because i get lazy and dont tag my posts accordingly but i try - i am a shipper (i can't believe i just said that.) and i talk about/reblog my fav pairings CONSTANTLY so if you're not into that sorry man what can i say empty blogs will be BLOCKED.
sims links below
[ 🎮 ] gameplay
i am wcif friendly and my sim style is maxis mix. my sims post are usually family gameplay/legacies. (historical gameplay at @kruxty) cain legacy (hiatus) gen 1 [chrono] | [recent] time of your life legacy (hiatus) gen 1 [chrono] | [recent] ultimate decades challenge (hiatus) posted on this blog
[ ▪▪▪ ] other links
wcif | cc finds | create a sim | mine
last updated 27/10/2023
9 notes · View notes
citrinedecades · 1 year ago
Text
Welcome!
Hello! Welcome to my small corner of the Internet where I will be chronicling my misadventures as I play through the Sims 4 Ultimate Decades Challenge. I am recording the challenge as a let's play on Youtube, but you will find a summary of each year here.
Navigation: First post • Most recent • Youtube • Resources (CC Links)
Content warning: this challenge includes many tragic events such as death rolls for sims of all ages (including children and younger), famine, war, disease, etc. Please read (and watch) at your own discretion.
2 notes · View notes
simblrd · 2 years ago
Text
Mobile Links
Hello!
You can find my Pleasantview Gameplay here! (Chronological order for ease of reading) [Abandoned]
Strangetown gameplay is available here! (Chronological) [Abandoned]
Ultimate Decades Challenge [rules] [gameplay chrono] ACTIVE
My CC can be found here! Please note that I’ve uploaded both TS2 and TS4 CC, so please be mindful of what you click on! (Also the majority just doesn’t work anymore and I don’t have the original files any longer)
And yes, I do take WCIF’s, just not tech questions bc google usually has the answer better than me, and bc I end up googling it for you and that’s 👎
3 notes · View notes