#udg imagines
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A god and her servant
#I may tidy this some day who knows#my art#danganronpa#sdr2#junko enoshima#nagito komaeda#ultra despair girls#danganronpa udg#udg servant#they have complications you can only begin to imagine
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they’re… not the most canonically accurate kids in town.
#THIS TOOK ME FIVE HOURS??#imagine if i actually put effort in these holy shit#ask blog#danganronpa ask blog#danganronpa fanart#danganronpa ultra despair girls#dr ask blog#dr udg#udg ask blog#the new warriors of hope#the warriors of hope#warriors of hope#nagisa shingetsu#shingetsu nagisa#masaru daimon#daimon masaru#danganronpa udg#danganronpa#ultra despair girls#udg#kotoko utsugi#utsugi kotoko#jataro kemuri#kemuri jataro#monaca towa#towa monaca#monaka towa#towa monaka#not canon
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How about a request for one of the best protagonists, Komaru naegi, with an S/O who loves to fluster her by giving her affection and compliments
komaru naegi with an affectionate s/o
info: hc format, established relationship, non-despair au
a/n: dude i am freaking out thank you komaru is my favorite ever
♤♧♤♧♤♧♤♧♤♧♤♧♤♧♤♧♤♧♤♧♤♧
komaru flusters so damn easily!!
you're always trying out new things to see how she reacts
flustered komaru was alarming to you at first
in the beginning of the relationship, before you understood her, anything slightly flirty you did would have her red and fidgety
she gets so red in fact, that you thought she was sick
and with the way that she stutters and fidgets with her fingers made you think at first that she was uncomfortable
but you soon came to understand your sweet girlfriend, and it became a game, with the winning prize her funny reactions
komaru's favorite thing you do is when you grab her and dip her like if you were dancing, and kiss her right there
it makes her feel like she's in a romance novel
but really, verbal affection is super important to her
she's addicted to pet names and phrases like "sweet girl," "my love," and "darling"
the real reason komaru is so easily flustered at all this affection is because she thinks she doesn't deserve it
she never expected someone to desire such an average, boring girl
she was always in her brother's shadow, and though she loved him so much, deep down there was jealousy
so whenever you share affection with her, she always makes sure to let you know how much she appreciates it
she returns the "favors" with services
her love language is quality time but she likes to give acts of service to people
meaning she'll cook you a meal, clean your place, wake you up with breakfast, etc
but poor komaru, can't even do anything like that without being flustered either
any time she gifts you something, or does something nice for you, she averts her eyes, a blushing mess
she really needs to chill out a bit
#mod kyoko#danganronpa#danganronpa headcanons#danganronpa imagines#danganronpa x reader#komaru#komaru naegi#komaru x reader#udg komaru#ultra despair girls
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im scared of haiji towa mostly not for the obvious reasons but because on the most recent udg playthrough he just SLID towards me.
no steps taken. no feet lifted. just a clean, smooth, horrifying slide.
we talked to him after he told us he was gonna take us to the mystery location 🤑🤑🤑🤑 and he just. slid towards me. it was so fucking scary i was in disbelief.
i legitimately went through the five stages of grief.
i didnt believe it, i asked the chat if they saw that too. i got angry, thinking my computer was acting up and not loading the animations properly. i bargained, begging that the recording software had caught that, then fell into a depression when i found out it didnt.
and finally, acceptance. he really did slide. that was that. he slid. he just slid.
ps. to everyone who rewrites him keep that up love yall 💜 i feel like he has a lotta potential. just please. please dont make him slide again
#NEVER DO THAT AGAIN#dr udg#gladosluver play game#ultra despair girls#/ haiji towa#(i imagine most ppl have the tag blocked)#(and i dont want them to think im talking about THAT aspect of him)#danganronpa#danron
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Thank you again for the kind words and compliments. If you don't mind me asking, what's your favorite chapter from what you've read?
I can't choose there's so many good chapters!! But if I had to pick a few favorites it would have to be Izuru siding with Junko, and the other Nagito and Sato chapters because I love those two alot!! :))
And the new killing game one where we met the whole cast (v3 + 2) I really like how you wrote Tsumugi and gave her more personality, oh and how you wrote her interactions with Chiaki 💕💕
#The lore is amazing#me frantically reading chapter after chapter#And the way you write Junko too!!#I can totally imagine her saying all that#And the way it connects into UDG's timeline with Shirokuma and Kurokuma<33#asks
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Makoto has the least amount of coconut kills, he looses.
I was keeping count because as an AI I could see what everyone was killing.
And yeah sorry Makoto but you got the least amount of deaths so you get the chicken costume.
Why does this costume have to itch so much?
Got to say, that's a good look on you Makoto. You really are like a dorky older brother.
Yes...It really does bring out your character.
Gah! This is embrassing enough without your commentary!
#danganronpa#dr#kana's christmas adventure#danganronpa trigger happy havoc#dr1#makoto naegi#toko fukawa#danganronpa another episode ultra despair girls#udg#komaru naegi#super danganronpa another 2#sdra2#sora#makoto is now like a chicken#i'm not drawing the costume because i'm not a sprite artist like creeper#so just imagine the most shameful one imaginable#this your fault hajime#sketch
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What I imagine happens every time we switch to fighting with Genocide Jack in UDG
#danganronpa#danganposting#danganronpa ultra despair girls#ultra despair girls#udg#toko fukawa#komaru naegi#tokomaru#genocide jack#toko x komaru#danganronpa memes
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how it feels on the inside
(i wanted to draw something including the background from this sequence of udg and something DID headcanon-themed for korekiyo so this is like... what i imagine would be their inner appearances? an inner world ig)
#toko fukawa#genocider syo#korekiyo shinguji#miyadera shinguji#danganronpa fanart#did system#danganronpa#danganronpa v3#drv3#waveglox's art#danganronpa v3 spoilers#cw blood#cw body horror
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I think the thing about Kirigiri that fucks me up in an immense way is how much of her memory has been erased in retrospect, and how extensive the memory erasure was. Out of any of the DR1 cast, Kirigiri's whole sense of self was suppressed and erased. Everyone else had retained their childhoods and the moment they walked into the school, but she basically came to the school with no recollection of her past training under her grandfather, her childhood, her parents, who she was as an Ultimate, and why she was there.
When Junko removed her memory, she removed any notion of her being a detective and her relations to Jin Kirigiri off the map, and a great deal of her life was connected to her detective work in the Kirigiri family line.
We know that her grandfather had trained her from a young age to be the best in her field, and that means so much of her tween life was put into detective work. In the Kirigiri novels, she's said to have been registered into the Detective Library at AGE 13. Even before then, even when she didn't remember the existence of her father much until she's confronted with his identity in the novels, her childhood memories probably still had remnants of his presence in there that needed to be wiped.
Now, with that in mind, a great deal of her background is gone. I wouldn't be surprised that being so integrated into detective work has caused so much of her memory to leave her disoriented on how she even found herself in an abandoned school to begin with. However, there are some areas that seem to be intact when she's given a moment to process them or when acted upon subconsciously.
When you talk to her in her FTEs, there are portions of her memories remaining — like the idea she went abroad, that her father existed, that perhaps one of her guardians was part of some secretive or governmental position — but even information like her once attending an all-girls school and being with her grandfather doesn't come up.
In addition, she isn't sure if she ever went abroad, or had a father, etcetera, since all of this information is in question marks.
The most heartbreaking part of this is that she doesn't even know who her mom is or if she even had a mom, and in the game, it is revealed that she died when Kirigiri was very young.
Another thing is that her subconscious actions and thoughts affects the way she talks about specific events and scenarios. Such as how she is calm in her deduction process, knows a variety of crime methods, can do thorough autopsies, and potentially has read detective fiction judging from when she asked Naegi about Ellery Queen.
For the more intense examples on this, we can look towards her family and loved ones, and how her subconscious behaves towards them. We know about her strong reactions to the mention of the Headmaster, but there's another one that might've flew under the radar for some.
After Sayaka leaves the Rec Room and you're given an opportunity to interact with the others after they watched their videos, this is Kirigiri's reaction.



In UDG, we find that her captive loved one is her grandfather, and if we follow the idea that every person was sent a video of their loved ones before they disappear from the screen, then Kirigiri — without any supposed knowledge of her grandfather — reacted viscerally to the sight of him when he appeared.
Regardless if her grandfather was intended to be the captive or if it was written post-DR1, her having this pained response is already similar to how she reacted to the mention of her dad even without knowledge of him, and sends warning bells that something is deeply deeply missing.
In the final FTE with her, we also get a glimpse of her getting strong feelings towards her hands' burn scars. We don't know how much Kirigiri has learned at that point relating to those specific parts of her memories, but if we go by the idea that she doesn't — since Samidare's death is closely linked in detective work — I would imagine her garnering a lot of subconscious thoughts and feelings of loss.
She doesn't know what they are. All she knows is this strong sense of mourning and pain while analyzing her hands, and that's terrifying.
Imagine how weird it is to be a stranger of your own mind and body. Your past is a swirl of feelings and hunches and headaches. You are able to hone in on the skills of detective work on instinct, that you can handle dead bodies calmly even when you're anxious on the inside, but you got no clue why, how, and when this occurred. Specific things are triggering memories, pained emotions, and your body harbors scars that you have no clue where they came from.
If Naegi and the others were able to recall why they came to this school in the first place (due to their talents or being picked by lottery), how much does Kirigiri even remember when she fainted? Did she only remember glimpses of her going to a school and then fainting? Did she think she fainted even farther back in her recollection of the timeline? How much did she know was solid memory, and what wasn't?
In addition, if Naegi harbors a strong sense of disconnect towards the interview tapes, and how his past self accepted staying in Hope's Peak out of defeat compared to who he is during post-amnesia, then that also means Kirigiri has to collect her memories as if she was witnessing another version of herself too.
She'd been ripped of every part of her identity while having to pick up the pieces of a past life that isn't hers anymore, and she's afraid of what she has lost.
And that makes the question she asks to Monokuma after Trial 3 very chilling.
#danganronpa#kyoko kirigiri#trigger happy havoc#danganronpa analysis#bork speaks#Fucked up part is that her grandfather gave her identity issues regarding who she is outside of being a detective#SO NOW SHE HAS EVEN /MORE/ IDENTITY ISSUES ON AN EVEN WORSE SCALE#I have so many thoughts about her#The level of amnesia she had to handle is so massive I'm not surprised she wanted to work on this on her own
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Day 58
Hey remember when randomly a couple days ago in the event I mentioned that one of these days makes me irrationally angry??? Yeah this is the one.
So context for this one is that in the danganronpa section of a server I’m in someone asked a question around the lines of-
“Who is your favorite character for a Mastermind AU?”
Nowadays if you asked me, I’m very fond of the Mastermind AU I drew for Toko and Komaru during Tokomaru Week this year, and it’d probably be my answer nowadays.
However if you asked Jem from several months ago, who was brainrotted to absolute hell over these two to the point that she could barely form an opinion on other characters (don’t worry I fixed that issue in my brain, kinda), you know damn well her instant response was Mikan.
At first it was kind of a non-serious filler answer because I didn’t have anyone else who piqued my interest for that at the time. Arguably at first I wasn’t even interested in Mastermind Mikan initially. And then my brain saw I was apathetic to it and was like ��Hold my drink” before it spiraled into an AU, which I of course would then use for Day 58 at the time.
I drew up a character design and some basic details in a total rush, and then drew a really basic but cute enough image of the two alongside various headcanons for this version of the relationship. I actually intended to draw a bonus image of the two on their own just because I felt like I was kinda scamming ya’ll if I didn’t. However I have like, none of the time for that on my hands right now, I’m JUST starting to learn Web Design at the time of writing this. If people like this enough I might try and actually draw some proper art of this AU again though.
As for why this day makes me angry, uhhhh yeah no it’s completely irrational. I have no justification in the slightest I just know that every time i scroll past this one while looking through the folder of Junkan art for the project I just get annoyed.
I’m actually really happy with the Mastermind Mikan design, might be a biiiit overdesigned? But let’s be real if we’ve learned anything over the course of whatever the hell you’d call this project, it’d be that I am nothing if not a woman of pure excess, especially within the small realm of this ship.
Okay so hi this is Jem from like, slightly in the future. And when I say slightly I mean like 20 minutes ahead of the previous paragraph.
So I drew a Monokuma for this AU. Something I didn’t do for my Mastermind Tokomaru AU. I kind of had the idea for a Mikan version of Monokuma in my head for a decent amount of time, partially because I also want to do some art of Mikan and Junko in Shiro/Kurokuma cosplays later (yeah sorry spoilers there is no shiro or kurokuma representation in this project. But worry not, UDG does have representation, muuuuuch later). That made me think about how Shirokuma does kind of have similarities to Mikan (i think, it’s been awhile), which made me realize that monokuma but purple sounded neat. So there’s this now.
I imagine that Junko would still be voicing this version from behind the scenes. Partially because unless it’s literally an Ultimate Voice Actor Mikan AU there’s no way she can do that for a whole killing game. The other reason is I just kind of imagine that Mikan would take a similar role to Tsumugi, being both a member of the killing game and the mastermind, rather than what Junko did where she faked her death and orchestrated from behind the scenes without suspicions. Also yes this would mean that Junko is behind the scenes as normal, just that this time she’s solely focused on managing Monokuma. The Control Room is directly connected to Mikan’s room for easy, non-suspicious access to all the mechanisms. And also so the two of them can cuddle at night, obviously.
Oh yeah with this Monokuma Redesign I would probably also change Mikan’s hair pin to reflect the same color scheme, even if I do like the way it looks with normal Monokuma colors. I would also probably make a “normal” Mikan design for this version. Just tone back certain parts of it to give the illusion that she isn’t the mastermind. Y’know, for the game that will totally exist based off this au, definitely.
Honestly I think rambling about it has made me soften up on this one a bit, for now at least. So for real I might try and draw more of this AU regardless of whether people want it or not. That said y’know, if you DO want more of it feel free to say so cause that will in fact give me some mild motivation lol.
Oh I guess last thing. When I first showed the initial Reference image of this Mikan to friends one of them pointed out that I accidentally made her plan into, what is essentially the American Healthcare System. I swear to god that wasn’t intentional but it did make me laugh.
As always, Reblogs, Comments, and Little Notes in the Tags are appreciated!~ They always make my day!~
#danganronpa#junkan#junko enoshima#mikan tsumiki#enomiki#junko x mikan#junkomikan#enoshima junko#tsumiki mikan#shipping#mastermind au#au#monokuma
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I know the fandom has generally accepted Tofu to refer to the ship between Toko and Byakuya, but it’s such a cute nickname for Toko herself.
While romanized to Tofu and Toko, both are spelt with “U”s in Japanese, Toufu (とうふ) and Touko (とうこ). Also, the “fu” in Tofu uses the same kanji as the one in Fukawa (腐).
In UDG Komaru refers to Toko as Fukawa-san and there’s the one scene where she calls her “Touko-chan”. In English, since she already calls her Toko, Komaru uses “Toki” instead. Imagine how cute it would be if she called her Tofu…
And Syo could be Shoyu.

#danganronpa#ultra despair girls#toko fukawa#touko fukawa#komaru naegi#tokomaru#still on my tokomaru bs#genocider syo#genocide jack#genocide jill#genocider sho#syomaru
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A Small, Old Thought I’ve Had
One of my favorite scenes in this game. Finally got around to it again.
What a conversation to have under the portrait of the founder (Izuru Kamukura) himself. “Wanted to become hope?” And “Were you really willing to sacrifice your body and soul?” Is so on the nose.
Did he really know about it? This scene is so ambiguous due to foreshadowing, and what he says later on before the trial where he references the twist of DR0 is not helping with figuring out how much he knew.
You might as well just say he knew.
I really doubt Komaeda would like the idea of the Kamukura project in practice, or at least have mixed feelings about it. It also seems like something Komaeda would like to be apart of if he ever has the chance, even if it isn’t anything that praise worthy. Komaeda is a bit of a hypocrite in this regard.
Saying Komaeda would have positive feelings about the Kamukura project is a mixed bag to indulge in. There’s something different about his potential feelings about the project and Kamukura himself in my mind. The Idea Vs Practice Dilemma, if you will.
It’s part of the problem of Komaeda ideology regarding the talented, as Hajime remarks on when he learns about Izuru Kamukura during Chapter 6. What Komaeda truly wants cannot be from the talented and he cannot recognize that. Komaeda’s belief that the talented are innately the good of the world is… definitely a belief.
Komaeda would not have very good things to say about the person who accepts the project, but I also think he would not shame them out of the malice for what they’re trying to do as anyone would love the opportunity being given. Komaeda acts the way he does about the reserve course students because they’re just normal people who bought their way into the realm of superhuman in his eyes.
Now imagine what he would say about the idea of becoming talented through this operation. It’s almost blasphemous to his ideals, and crosses the borders of the talentless and talented, when the whole point of these talented students being put on this pedal stool is that they're untouchable beings.
It would push his standards, but I don't think he would have a problem with it entirely with more thought and convincing since his actions in chapter 5 and his ideas around Komaru in UDG do have that “worthless people can become hope” notion around it.
So would be hate it or not? Well, Kamukura himself as a result would not gain his ire if he does not know where he came from. If he did know, I just think he'd be disappointed or confused on how to treat him internally. He'd maybe still treat him like he would typically, but it might eat at him on the inside and grow into something negative against something so artificial.
This also depends on when and where in the timeline. Do you mean in an isolated setting like Dr S, Post-Game, or Pre-Game?
I should save my thoughts for my actual Komaeda Megatext, but I'm a thinker and need to speak sometimes about whats on my mind.
#danganronpa#sdr2 meta#sdr2 thoughts#izuru kamukura#nagito komaeda#komaeda nagito#dangan tidbits#komaedology#<- this is such a funny tag to me haha#i wanted to use it#i mean his comment on “to become hope you must be chosen by hope”#could count as being chosen by hpa to participate in this project#but its still not what Komaeda believes to be absolute hope#at its core Izuru Kamukura is only another very talented person#he does not actually show “absolute hope”
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🍋 Lemon Tree Hotels Expands Again: New Darjeeling Property and a Year of Steady Growth
Lemon Tree Hotels Limited (LTHL), India’s leading mid-market hospitality chain, has just signed a new property in Darjeeling, West Bengal. The 65-room hotel under the Keys Prima brand is the latest addition in a string of signings that reflect the company’s bullish stance on asset-light expansion across India.
📍 A Fresh Address in Darjeeling
The new hotel, set to open in FY 2026, will be managed by Lemon Tree’s wholly owned subsidiary, Carnation Hotels Private Limited. It will feature 65 rooms, a restaurant, a meeting room, and public spaces for leisure and corporate travelers. Located close to the Darjeeling railway station and with road access to Bagdogra Airport, it’s positioned for high visibility and accessibility.
🏨 Lemon Tree’s Pipeline: What’s Been Signed Recently?
🕒 In the Last 3 Months:
Estimated 3 to 4 hotel signings, including:
📅 In the Last 1 Year:
Lemon Tree’s portfolio has grown from ~180 to over 210 hotels (including pipeline properties).
That means the company signed at least 30 new properties in the past year, most under management or franchise agreements.
The company continues to focus on high-demand micro-markets across India, especially in leisure and religious circuits.
💼 Revenue and Profit Impact: Crunching the Numbers
Lemon Tree’s strategy revolves around managed/franchised hotels, which means it doesn’t own the real estate but earns a management fee (typically 8–12% of total revenue) from each hotel.
📈 For the Darjeeling Property:
Expected Annual Revenue (hotel level): ₹6–7.5 crore
Estimated Fee Income for Lemon Tree: ₹50–90 lakhs/year
Revenue starts from FY 2027 (after the hotel opens in FY26)
🏨 Impact from All Acquisitions in Last 12 Months:
30 new properties × average 60–80 rooms
Estimated aggregate annual revenue (hotel level): ₹450–550 crore
Lemon Tree’s potential fee income: ₹35–50 crore annually once all hotels are operational
These properties are expected to go live in staggered timelines over FY26–FY28
This marks a significant boost to recurring income with minimal capital investment, improving both margins and return on capital employed (ROCE).
🔍 Strategic Outlook
Lemon Tree’s multi-brand portfolio includes:
Aurika Hotels & Resorts (Luxury)
Lemon Tree Premier (Upper Midscale)
Red Fox Hotels (Economy)
Keys Prima, Select & Lite (Midscale to Budget)
By leveraging its asset-light model, Lemon Tree continues to deepen its presence across India and abroad (Dubai, Bhutan, Nepal), reduce risk, and strengthen profitability.
💬 Final Word
The Darjeeling hotel is more than just a scenic location; it's a testament to Lemon Tree’s disciplined, data-driven expansion. With 30+ new hotels added to its pipeline in a year and a clear path to increased fee-based revenue, Lemon Tree Hotels is not just growing — it's growing smart.
📢Disclaimer: This information is for educational purposes only and should not be considered investment advice. Please do your own research before making any financial decisions
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i may have sent an ask like this before? i dont remember if i did and i apologize if i did, but i absolutely adore your concept drawings for that gonta survival horror game. i would absolutely love to hear more about it ^^ i hope you’re doing well also!
Ah, no, I haven't gotten anything like that before, unless yours was that invisible ask, that lingers in my inbox as an unremovable number. But either way, please don't apologize - it's really sweet that someone could be interested in reading about stuff like that.
Regarding the game concept: it started as a daydream to process my post-V3 blues. Bunch of ideas that weren't exactly polished with a serious gamedev effort in mind, though maybe I'll introduce it proper via concept sketches, in the undetermined future.
I can summarize it via text, even though I worry if it will be interesting in that form - visuals matter, after all - but I'll try.
Bullet point form, for, um, easier reading. Be warned, it's... it's about 7,2k words. (And apologies for no "read more" - somehow it was hiding post from the tags...)
[GENERAL INTRO] (for context: the ask is about one of those sketches)
The rough title is "Danganronpa Another Universe: Giga Despair Triad", or GDT for short.
First, I'd like to clarify that while I said it's a "survival horror" game, in reality it's the prologue and later random scenes that fall cleanly into the "survival" sub-category.
As a whole I imagine it to be more of an *action* horror game, mixing fight and investigation mechanics, with some light environmental puzzles here and there. We're helpless at the start, and later on the horror is mostly existential and psychological. Though, of course, there are (mono)monsters and general horror aesthetics involved, as the world is going through an apocalyptic event.
It's not all angst and suffering, either. There are silly moments, as a nod to typical DR wackiness + my own morbid sense of humour.
It's meant to be both V3 as well as UDG sequel (very original, I know xD). And it's an indulgent thing, with references to other games or manga that I love (similarly how V3 did it with it's own homages), and my top faves freely put together, specifically Gonta and Tokomaru, so I can go wild with all of the psychological and interpersonal dynamics that could be explored between those three. Really dig into Gonta's brain especially, and dissect the behavioral and emotional bulIshit that plagues him, in a way that may deconstruct and challenge his character. At least... That's my main intention.
It's a result of wondering how to - in a way that's plausible within the lore of the DR universe - bring back Gonta and certain other characters... but at a hefty price.
[HOW IT STARTS]
At the very beginning Gonta startles awake to a flash of light. With his last memory being the stabbing, flames, sounds of buzzing, and a searing agony, he's shocked and disoriented, but soon realizes he's alone in a dimly lit room, lying in a pod of sorts, and he... seems alive and completely uninjured?
Despite the confusion, he stumbles out of this "infirmary" onto a ruined corridor. Water dripping from nearby broken pipes helps to quench his thirst, and to his relief, he finds fireflies there! The place where they concentrate would be your first save point - and with the help of their bioluminescence, Gonta is now able to explore and investigate the dilapidated facility he's stuck in. Judging from a glance into a narrow crack in the ceiling, and seeing the sunlight pouring down from many floors above, it looks to be rather deep underground. And while the place seems long abandoned, Gonta certainly doesn't feel alone, and it's not just because of bugs. He finds some blood-written messages on the walls that seem to guide him and then disappear; his own(?) missing glasses are unexpectedly tossed at him from a dark corner, yet he finds nothing, when he anxiously checks in that direction; and he senses and hears something terrifying and hostile lurking in the half-crumbled dark rooms just beyond the reach of firefly lights. In fact, to his terror, when one of them flew across a large hole in the floor in order to inspect the other end of a hallway, the light disappeared abruptly as if someone - or something - had grabbed... or eaten it. But, in spite of his searching, it looks like his friends aren't here, and this confuses him even more. There's lots of documents or recordings, that partially clue him in as to what has transpired after his death, almost up till 53rd killing game's end, there's even a morgue with what seems to be his own corpse (a discovery that pretty much messes up with his sense of reality and makes him question if he's not in afterlife. It's hard to sum up everything going through his head, but Gonta's sanity certainly takes a hit from seeing this), but no living people whatsoever.
Once his first objective to search for others is fulfilled, his next one is to escape the facility, by climbing the broken elevator shaft... He ends up using his own execution chain as a makeshift rope.
Oh and... While down there, he stumbles upon a futuristic server/computer room, where he finds his own Alter Ego. After a conversation, we'd get the first narrative choice as to whether you want the Alter Ego's memory to fuse with Gonta's consciousness via Flashback Light... or not. Tbh I'd imagine the game to be mostly linear, but choices like that would mostly impact some of his dialogues, his mental state (there would be a mechanic for that, actually!), as well as count to making some alternative/bad/early endings either available or not. He'd have the same information from 3rd party sources either way, the question is whether he wants to remember the events from Ch4 VR from "his own" POV or not.
"The world is okay" image is actually the end of this whole section aka the Prologue. Gonta climbs out of the dilapidated facility, and stews in all of the information he managed to gather while being trapped down there, including one that implies the world is supposedly perfectly okay. He catches some darker, defeated part of himself faintly hoping that the world is actually destroyed, because if it isn't, then what did he end Miu's life for? At least it would make his action not as senseless... He promptly pushes that thought away, internally bashing himself for ever thinking that, finally crawls out to the surface, and then sees a clear sky, unobstructed by the dome of the End Wall, which makes him notice he's outside of the Academy - cue crushing shame and layers upon layers of disappointment and painful realizations. About the 4th trial, about himself... about that intrusive thought he just had. "The world is okay, and you're still stupid", is how the whole line actually goes. But beyond that, there's relief and hope as well. Because if he's alive, despite his brutal death, then perhaps others are as well, no matter how... unreal it sounds? He now knows that Himiko, Shuichi and Maki survived, too, and he desperately wants to see them again. After Gonta gathers himself from his breakdown and rests, he tries to figure out just where he is - he uses his entomological and star knowledge to do so - and embarks on a journey, trying to find any nearest city, to then continue searching for his other friends.
Incidentally, as Gonta starts walking... he hears some cries of frustration (or perhaps cries for help?) and upon rushing to the spot he's heard them from, finds a particularly energetic and chatty bug, who reallyreallyreallyreallyreally wants to find her friend. Human friend, actually! Gonta decides to help her as well, seeing that they might head in the same direction anyway. And wow, that person the bug is talking about must be such a kind, sweet and good-hearted individual! They *both* even used to be friendless losers who befriended bugs as kids! Gonta sure would love to meet this kindred spirit, if possible!
[SETTING, PLOT BITS & CONCEPTS, yadda yadda]
The memories of V3 cast are false, but Hope's Peak is very much real. The killing game(s) organized by Tsumugi/Team Danganronpa were the copycat crimes Tsumugi alluded to at the end of V3. Personally, I feel that this combo offers most concepts and ideas to explore, so that's what I'm going for. Once V3 survivors escape the Academy for Gifted Juveniles, they manage to find Future Foundation, and while under its protection/employment, begin investigating their real pasts and Team Danganronpa as a whole, while dealing with other missions, if ordered to do so. When GDT begins, it's about 2-3 years since the 53th killing game has concluded.
After the Prologue, Gonta eventually finds Toko and Komaru, who are out on a field mission that day (he quite heroically saves them in sheer panic picks up a random manhole cover and yeets it at the monobeast that was facing them, interrupting and ending their fight). Thanks to Kameko's tearful reunion with Toko, and Gonta introducing himself and explaining his predicament in a gentlemanly fashion frantically BOMBARDING Tokomarus with info about him, Shuichi, Himiko and Maki, and whatever Kameko has told Gonta about Toko and her own ties to the killing games, all to convince her to pleasebelievehimandhelphimfindhisfriendsaaaahhhhhh, they hesitantly allow him to join them. They're not sure if this is a good idea, and this big-ass scary looking dude is still wearing some hospital-looking gown, so who knows where he's escaped from, but... it's worth checking out with FF. And Gonta translating Kameko's words to Toko, 100000% validating her feelings about Kameko indeed being a very special "friendsect" might've helped to buy into her good graces, just a liiiiiittle bit. She denies it though when Komaru calls her out on this :).
The three (four, if you will!) musketeers head back to one of the FF outposts, but since the road back is rather long and dangerous, at one point they get separated by horde of mono-monsters, and amids that chaos, Gonta has a surprise run-in with Miu who... isn't just very unfriendly, hostile even, but doesn't even feel fully herself either, and apparently for more reasons than mere anger over Gonta choking her. There's a goddamn Monokuma with her, too?! Suffice to say... Gonta doesn't exactly escape this situation unscathed and unshaken.
Some other things happen along the way, but luckily, as the night approaches, he's able to find Toko and Komaru again, and together with them reach the Future Foundation, finally reuniting with the V3 survivor Trio. And this closes Chapter 1 - while Prologue served as tutorial for stealth and investigation and puzzle mechanics, this one would teach fight mechanics and introduce core premise and plot elements, which is pretty much investigating the secret behind Gonta's revival, Miu situation, what it might mean about other deceased killing game participants... as well as Gonta trying to find his own place and purpose in FF.
The ones that are confirmed to be revived are Gonta, Miu, and eventually also Kokichi, in that exact order. Yes, the whole Holy Trinity gets their second chance, how nice!
It ain't no VR, actually. I'm saying this, bc I remember someone leaving tags "Oh, it makes me think of post V3 VR digital limbo", and I know this is a popular fanon, but that's not the case here. As a reader, even if I don't gravitate towards the trope, I like it when it's done well - Kodaka did do some cool stuff VR motives in his games, and so did the fandom - but as creator I can't think of anything inspired (plus at the time I had no clue it was such widespread interpretation). And I suppose my brain naturally prefers stories to happen within more material settings, even if they're warped and influenced by a mind, or reality-breaking phenomena? So, my point... everything in GDT is very much real. The killing game happened for real. People died for real… And some got to live for "real" again.
I'm making it all work by playing with and building upon certain elements and technology already established within canon. And this is mostly where I draw the horror element from.
I considered one of the first hints towards what's truly happening - aside from the body in the morgue - that every time you'd die as Gonta within the game, he'd find his previous body lying in that spot. Players would need to pick his things back up, such as glasses and items. Kinda like in Automata or the "bloodstain-retrieval" system in soulsborne? There of course would be a limit to how many would appear, as the oldest one would start to naturally disintegrate. There'd be some more of those hints in Prologue, but I'd make discovering them all except for the morgue optional and missable. Like, if Gonta didn't die in that segment, the player would never know they could stumble upon his old body, until that happened later in the game. Or if he didn't return to a specific place after something specific happens, then he wouldn't witness something curious. I just... like elements like that, that aren't vital but fuel the conspiracy and reward wall-licking XD. Of course there'd be an option for no-death runs, aside from those imposed by the plot.
Gonta fights with a manhole cover attached to the very chains he was tied with during his execution XD. I wanted to give him a wacky weapon that would fit what Toko and Komaru use.
[DRAMATIS PERSONAE, CHARACTER ARCS/DYNAMIC, ETC.?]
Things I'd like to explore the most are Gonta's compulsions, and whether he can grow to accept being seen in the wrong or negative way, without his self-worth falling apart. Whether he's capable of letting Miu heal on her own, without him in the picture, without insisting on desperately fixing things, or showing how regretful and sorry he is; how he can handle someone challenging his near-obsessive and self-destructive need for being seen by others as a good person, while ironically having zero self-preservation and harbouring so much self-hatred. Whether he can realise how insisting on helping everyone the way he does can paradoxically come off as self-centered, in spite of his inherent selflessness, earnestness, and genuine love for others. How there are some things that just can't be fixed... and you still gotta live and still deserve, no, have a duty to care for yourself. Just... ya know. A few examples out of an endless list of his personal issues that imo need addressing one way or another. Nothing is really easy for him, not even his integration into FF ranks, as no one here, not even Gonta, is exactly sure what is up with him coming back to life. He's given a chance to prove himself, though he's not automatically granted the freedom to do what he pleases. But he understands.
Truth is, the nature of his revival aside, Gonta in general trusts himself less. He seems to act like his old self alright, but there's an air of resignation and subtle hopelessness to the way he seems to perceive himself now. He's in a worse state, even if he keeps moving forward for other people's sake. The 4th trial, after all, felt like a thorough breakdown and "confirmation" of his worst fears and criticism he had about himself, or how others used to misjudge him. It's not something that wouldn't leave a trace on his already shitty self-perception. Thankfully, there are some compassionate souls looking out for him, like Himiko, for example. But it's not just her.
I didn't think I'd reveal it this way, I actually hoped to compile my old sketches of this in future… but it involves my very first Gonta ship ever.
Namely Gonta x Toko (or as I like to call it, gontoko). At the time, I didn't have it in me to delve into ougoku (wounds still too fresh to feel worth it yet, despite some morbid fascination) nor saigoku (somehow didn't click for me for over 3-4 months after finishing V3 despite the massive in-game fuel being present in there). In my eyes ship with Toko provided that perfect balance of cozy/healthy but still flawed dynamic, while still having some "tooth" to it (aka psychological f-ckupery and dysfunctionality between two people trying to make sense of each other and their inner demons, contrasts and parallels etc.) without me feeling like I'm tossing Gonta in a heartbreakingly and irreparably harmful to him situation.
With that in mind though, we're NOT interfering with Tokomaru in any way whatsoever. Tokomaru is *sacred*. Nothing will break it apart. It's a 100% "Toko has two hands" situation. That's her life now, and you bet she gets constant migraines over it. She now has to deal with two "but I'm too normal/dumb for this wahh wahh shitty self-esteem!" green-haired messes. Plus the thought that she's kiiiinda like her dad now, with tho partners, drives Toko up the walls. Thing is, this girl is doing this right, even if she doesn't currently see it this way. Meanwhile Gonta can fry her brain with kindness and deep respect she's so not wired to handle.
That being said, my goal with them isn't exactly touchy-feely stuff, but exploring their dynamic as two deeply self-loathing but sensitive and hard-working towards self-betterment people, who know how it's like to discover they're murderers, while having zero memory of the act - and how crushing it is towards any crumbs of positive self-perception and hope for being deserving of affection/validation they might've held onto until this point in their life. Different circumstances, motivations, and the ways it all transpired, but still, there are grounds for mutual understanding here. At the same time Toko seems like a perfect character to call Gonta out on his bs in a way no one else could: both in good faith with genuine, constructive support in mind, as well as due to her own flaws and current hangups causing her to lash out. Both options can create potentially compelling conflict. But frankly, it goes both ways. After all, Gonta does tend to make simple but startingly on-point observations, sometimes. They'd just be dishing reality-checks at each other, whether knowingly or not :D
Perhaps I could also touch upon Gonta's and Toko's (either conscious or not) tendency to gravitate towards individuals who are "evil-coded" (regardless of whether they're really evil or not, either personality or aesthetic-wise), or those who either talk down, insult, mistreat if not outright harm/use them. It's something that sadly many victims of abuse in the real world do - habitually ending up in toxic circles, since it's something familiar, while not reacting to, not "computing", feeling lost, confused or even stressed out in more healthy dynamics. And from what I see, both Toko and Gonta are different flavours of that in their own right...
I'd like to explore the parallels between Gonta and Komaru as well, from a friendship perspective. I do see certain similarities between them, how they were both set up to end up making drastic choices via someone else orchestrating everything with that exact outcome in mind, before Gonta/Komaru would ever know they'd be making such a choice... I truly think the only difference between Gonta and Komaru is that, at her lowest, after her spirits were broken upon seeing that video, there was someone by her side, who *actually* cared for her and prioritized her wellbeing; someone who would fight to stop her from making a decision driven by despair, as opposed to actively feeding into and enabling it. Then, there's of course the issue of low self-esteem, and downplaying one's achievements. Komaru in this story has of course mostly grown past this and in a much better place, but to an extent, she certainly could see some of her past self in Gonta.
Plus, on a lighter note, with Komaru wanting to be a manga artist, and Gonta thinking comic artists and book illustrators are "good people" (because it makes understanding complex concepts easy for him), I feel like they could become good buddies via that passion of hers. Also in DR:S both Gonta and Komaru asked Angie for art advice... they're both aspiring artists in a way!
Also I find it really damn funny that Komaru is very similar to "komar", which is the polish word for mosquito xD. That certainly would appeal to Mr Ultimate Entomologist!
Shuichi and Komaru are petrolhead friends, and they wish oh so badly to have a car vs motorbike race with each other. It'd be a waste of FF resources, but they can't help to get excited about the idea. And maybe they'd get a sequence dedicated to just that… with an extra bonus of escaping from a horde of monobeasts.
As you may have gathered already, Kameko is an actual character in there, she helps with espionage and exploration, and she indeed is the bug Gonta meets at the end of Prologue, that helps him find the (Towa?) city. She rightfully serves as the catalyst for the whole gontoko deal starting :).
The twist tho is… this actually ain't original Kameko, but one of her descendants, who took it upon itself to keep her name and live as "Kameko" and Toko's friend. Life of a stink bug isn't that long, after all, ranging between 6-8 months once it exits the nymph stage. Yes, it has thematic relevance to the overall story. :D
Maki finds herself busy with taking care of Monokuma Children (the helmet wearing kids from UDG), using her knowledge of living and working in orphanage... frankly, she's seeing a bit on herself in those kids, who had their hands stained, going as far as to orphan themselves due to brainwashing. Sure, her memories might not be real... but to her it feels real, and the empathy for their circumstances is still there in her heart. She's also a close friend with Nagisa.
Miu's out there, as we already know, dealing with her own problems, and seemingly in a way worse situation than Kokichi and Gonta are. Seems like Monokuma is keeping her captive, and wants to form her into the next Junko - and with Miu being completely alone here, she pretty much forces herself to comply out of fear. She's also developed trauma response to hearing apologies - as this was the very last thing she kept hearing while dying. Still, she's not exactly proud of what she did to Gonta in retaliation during their accidental "reunion". She feels like she's crossed a moral line she can't exactly come back from. And this, as well as the current state of the world she wished to make better with her inventions, would accumulate and make her want to fight against her cowardice.
Kokichi... is quite tricky to describe, not gonna lie, because a lot of his arc relies on mystery and working while in hiding. He's seemingly found everywhere, defying logical explanation, as to how he could even move between those locations. He's no doubt planning something though. Trying to defeat the evils... in his own way. Which is naturally making life harder for everyone around, both "allies" and enemies. He's seemingly alone, but extremely busy executing a certain plan of his.
There's one version of Kokichi though, that starts sort of hanging around the Gonta+Tokomaru team. I affectionately call him Fukushima Flower Kokichi due to the odd deformities of his body (there will be a concept sketch below). He seems more frail and quieter and even... sweeter? Than his normal self. Because of that, Gonta, in his compulsive empathy, finds it difficult to completely dismiss the little guy and not feel bad towards him, despite the anxiety he feels after the Ch4 events. He's cautious and tense, but can't help not to at least keep an eye on him. This particular Kokichi also assures that he's... Disconnected from the "main one", and therefore "safe". Whatever that means.
[MAJOR SPOILER/DEEP LORE TERRITORY + EXPERIMENTAL IDEAS?] (beware if you care for those, there's 0,0000000000001% change this might be made within next 30 years lmao)
Nanokumas, son. They mutate in response to despair! You can't get rid of them, Gonta.
After the end of the 53rd killing game, and the survivor trio escaping the Academy, with no Motherkuma to oversee and control their numbers, they eventually began to go rogue and self-replicate while executing their hidden self-preservation protocol and now bugged programming indiscriminately. And then they went on without anyone's supervision or knowledge for a very long while.
One of the by-products of their activity is Mono-beasts we know from UDG mutating into Eldritch Abominations, and certain individuals coming back wrong, but it's actually so much more than that, and the situation is pretty dire. The world is at the risk of grey goo apocalypse, and what's going around is pretty much the Mist meets End of Evangelion bs. And they might go "I Have No Mouth and I Must Scream" pretty soon, considering that for some death isn't an escape any more. Despair and the concept of killing games has taken a new form, pretty much, and the horrible discoveries don't end here.
Knowing this, Gonta, Kokichi and Miu... it's not surprising to find that they're all literally infested with nanomachines holding their cells like glue, and of course their newfound existence comes with a catch.
The stability of their form is influenced by their mental state, self-perception, and to a limited extent, their own will, the last one allowing for introducing unique fighting or puzzle-solving mechanics later on. But, as a scary side-effect, they're at risk of physically manifesting their emotional distress... including exhibiting the symptoms of their deaths. Their bodies may lose integrity and simply fall apart on a cellular level if things go unchecked for too long.
For now the assumption is that Kokichi was the first one to revive (with Miu second, and Gonta last). Because of this, his form is the most flawed and unstable one out of all of them. There might be more than one of him, too.
Kokichi's revival was an accident, Miu's seems to have happened by Monokuma's design, but how did Gonta even came back to life? By whose will and design? Was it an accident, just like in Kokichi's case, or...? It's true, that when he woke up, it seemed like some things were specifically prepared just for him to find. Either way Gonta's in the middle when it comes to stability, but it can go either way, depending on how much he relies on special fighting mechanics, and on his arc/choices made.
Miu's arguably in best condition, since her body wasn't destroyed like the guys' were. She wasn't as much revived via complete rebuilding, but her original body was "simply repaired". However, at first, she's unaware that she truly died - being instead convinced by Monokuma, that she miraculously survived and ended up in a coma instead.
Even if they're technically immortal, it doesn't mean the process of dying or reviving wouldn't be traumatic, as they'd then wake up and remember all of the pain they've gone through, or remain conscious in states any other human being would perish from. There are also things suggesting their super-healing abilities might come with certain dangers attached to them, so... perhaps the "survival" aspect of the game doesn't ever disappear entirely, it's just that the repercussions for dying are recontextualised.
Either way, speaking of existential issues...
So, if you're a "clone" of yourself with your memories "reinstalled" via Flashback Light, are you still that person? Are you really different, if molecularly, functionally and psychologically you're the perfect recreation of the "original"? Or perhaps the body at the morgue was the fake one? Who knows? And does it even matter, considering that previously, your memories and backstory were a fabrication anyway? You're pretty much just an Alter Ego installed onto "flesh hardware", just like you were before. The only difference is that your previous body might've used a real human being - with their own life and history - as a base, and currently you're using a "blank slate" aka a clone. Or perhaps that old body was a clone, too, and the original is out there, somewhere? And if so... did he have a say in your/his participation in the 53rd killing game?
Was this how the Ch3 resurrection ritual was supposed to actually work? (In my mind, yes. With nanotech, imo cloning is also within the realm of possibility for this universe, but even without it Team DR could've just kidnapped an unwilling body double and slap fake memories onto him and call it a day)
Maki, out of all three V3 survivors, is the most sceptical of the idea of bringing others back the same way Gonta was. She worries about Shuichi and Himiko getting false hopes of saving Kaede, Kaito, Tenko and Angie, and getting themselves into danger by obsessing over this. She also doesn't exactly trust Gonta… Well, she pretty much doesn't view Gonta as Gonta, but an imposter, and perhaps a spy or something akin to a living Troyan Horse, even if unwilling/unwitting. Basically, she thinks there has to be a reason for him to come back to life to conveniently end up with Future Foundation, and all of this might be one big trap. It's only thanks to Himiko's and surprisingly Toko's insistence that she doesn't do as much about it as she normally would have. Plus, when it goes to Kaito... the idea of a """living""" "puppet" that emulates his behaviour feels like an affront to both his memory and her feelings for him. Gonta will certainly remember all that.
There's also a problem of how Gonta, Miu and Kokichi deal with the news that their past life wasn't real to begin with...
For Gonta... most of the things he was doing in his life were for others, out of genuine need to see them happy, but also because Gonta wanted to both be and be seen as a good and helpful person. So, if it's all fake, if all those people - who've shaped or inspired his goals and motivations, who were the source of abuse, neglect, of his insecurities - have never existed to begin with, then what did he work for so hard, what did he felt so stupid and worthless for? In his FTEs, Shuichi helped Gonta focus on himself a bit more, but it seems like a wasted effort now. Just what set of values should he even pursue now? He can't help but mourn the forest family, specific bug friends, and many other people in his life, that turns out he never truly had. What Maki said about him being just a copy that's convinced they're the original doesn't help either. He feels horrible about "stealing" the life of that original person. Like a parasite that got his host's life snuffed out, only to continue living in their body undeservingly. Something akin to Ophiocordyceps unilateralis, the zombie-ant fungus. Suffice to say... this whole thing is a source of a lot of anguish for him, and to no one's surprise, he feels personally responsible. He's even begging FF to help him find the real family of that individual, so that he can "atone" by living with them while pretending to be the"original" person before they had "Gonta mod" installed. That idea is very firmly and promptly shot down by Toko.
Kokichi, I imagine, could be pushed further down the unhinged territory... For all the lies he's ever told and the masks he's put on, he, at the very least, assumed he could depend on knowing the truth about himself, no matter how deeply it was hidden. But now it turns out to be a lie he's never signed up for, and he gets that extra layer of detachment from everything. Or perhaps it's the total opposite - he's glad to be "rid off" his "true" self, if it was something he wanted to bury or avoid - and the sense of losing touch with it is "no biggie", or so he insists. Still, it annoys him to no end, that it's a result of someone else's will, instead of his own. "Invasive" doesn't even begin to describe it. Underneath it all though, there's that persistent nihilistic thought of "I can do anything, create anything, I have no attachments to anyone and anything. I can shape myself into who I want over and over and over and over, and no one will stop me now." - and this revelation is both freeing and depressing for him. All he knows for sure is that Monokuma is still pissing him off, and he wants that bitch down. And he's going to make that everyone's problem.
Miu actually takes the news quite well. See, if I had to sum up her own arc... it's definitely the most shoneny one out of them all XD. The whole thing with Miu becoming Junko is basically her going from complying with Monokuma's plans out of fear, to deliberately pretending to do so, so that she can have an in depth access to his tech, come up with proper plans against him etc. etc.. She causes a ton of problems to the other characters, yes, because she has to put on a believable act, but I wanted Miu's endgame to be this wholesome twist with her dramatically undoing her pig-tails, as she announces she's *not* and *never* would be some Junk! She's the one and only golden girl genius Miu Iruma, and she's here to save the world with her inventions, not fuck it over. Monokuma retorts to this by reminding her that she's a fake, but her response is basically: "Oh, that "us being fiction" thing? So? I LOVE being me. It's fuckin' awesome to be Miu Iruma!". It probably helps that, in her made up backstory, she became an inventor after waking up from a coma episode, so the unreality and randomness of her identity was pretty much always part of the package. Plus, falsely acquired or not, her knowledge is still applicable and Miu *can* come up with and build things that work, and make tangible difference through them. If that doesn't make it real, then what does? So, what's the point of the angst, again? She concludes her old self would LOVE to be her. Tldr, I just want this girl to keep winning, okay?
At one point Gonta faces another temptation - if his personality, backstory, traumas, self-hatred, if they're all fake, and coming from nothing "real", no tangible experience, then what's even the point of sticking to his hangups, of... dealing with this mess? Of tormenting himself and failing because of who he is? Why not ditch it all and take a shortcut by rewriting himself completely, into someone better, smarter, more useful, someone... just perfect. What's the point of being the person he intuitively hates, if all of that can seemingly be changed at a whim and snap of a finger? The moment he's able to notice and verbalize those feelings, the mere possibility eats at him from the inside, especially since the technology IS there. He could spare everyone so much trouble, so much time spent on coaching him, on teaching him, on explaining the obvious, spare them from getting frustrated with his naivete or lack of knowledge... Sure, it might mean he will ultimately become a different person, effectively ending his current self, but isn't that a fair price for providing benefit to the world and his friends? It doesn't even dawn on him that some people might've already gotten attached to who he currently is, and the outcome of his actions might depend on several gameplay factors.
I'm thinking about the structure where there would be hidden counters for Affection (with Toko), Doom (based on narrative personal choices, character development and monitoring emotional state, the amount of deaths etc.) and Performance (based again on amount of deaths, reliance on special abilities in fights, objective completion rate, and damage healing), that could determine different endings for different combinations of those (like Low/High/Poor status respectively could result in a Bad End at one point), even if generally those would be interconnected anyways. The game would be, again, linear, but because of those counters there, a small branching in narrative leading to an earlier ending could occur along that path.
I did say I'm not really inspired by VR AU, but after stewing on it while writing this post, maybe there could be some slight elements of it. It could help introduce some trippier and more surreal segments into the mix, that I wouldn't know how to incorporate otherwise, aside from literally breaking their fabric of reality as we know it XD (not that it isn't broken already, but...). It would serve as no more than plot/scene enhancer, rather than a major component of it.
Nyeh. I wish we could play a segment as Himiko. Do some MAGIC. Or to put it simply, use stuff like sleight of hand and tricks to distract people in order to solve stealth puzzles or something like that.
Jfc I just found a scribble that Gonta gets shitface drunk on purpose at one point, I dunno anymore what his plan was, he wanted to poison nanokumas or something? XDDD Or maybe he was just so done with everything up to this point? dasjgdsaj I forgot about that bit but it's hilarious and it so stays if I ever make this game dajhgsajhgjsadgj I don't care what I will have to do to make it in-character, it's gonna happen xDDDD
Komaeda's here too????? Just... Happy to be there? Talking esoteric stuff? Enjoying the show not even from a front row, but putting his chair right on the damn stage? Taking in the view of the "great tide of human enterprise, coming to naught"? XD Rooting for Hope??? XD
[RANDOM TRIVIA etc.]
I'd like to expand on the references to the other media thing. Before V3 I used to be one of those assholes who would see fanarts as a waste of time and effort as opposed to just focusing on one's own original content. You know, the "why would you spend time on something someone else made, instead of making your own thing?". Turns out I haven't loved a fictional story strong enough to understand the drive until it finally hit. There IS merit and certain selfless dedication to pursuing fanarts and expressing love for something that isn't about you or your concepts. It is an unique and wonderful feeling with a different flavor of satisfaction, just like doing personal artwork vs commission work are activities that feel rewarding in a completely distinct way (happiness of self-actualization to see your inner world come to life vs pride of a professional who likes making happy clients. With fanarts I'd say it's... Sense of celebration and paying homage. And rotating the blorbo).
Either way, this was a considerable shift in mentality for me, and ngl, it felt huge. So now that I had my anime redemption arc, my change of heart, my heel turn, I wanted to go out of my way to actively make GDT a love letter to other games or manga that I liked. Just like V3 sort of did, with its characters and story being their own thing, while simultaneously being PACKED with references to other media.
For example, I listened a ton to this "Time and Tide" by Alan Price song from Plague Dogs while thinking of this story. A song about the ocean/waves and going home, just like "At the Bottom of the Sea", but whose message is a completely opposite one. I wanted it to be the theme for the Good/True Ending, and kind of symbolic for the character arc Gonta would go through.
One of the manga I want to reference a lot is Gunnm (or Battle Angel Alita). It's one of my all time faves and fundamentals of my art style, and I think it has a ton of motives than could mesh well, because of the motives it itself tackles: cyborgs, and their total opposite, humans with flesh body but chip instead of a brain; humans who sold off their biological tissue and rights to DNA and someone else ended up constructing literal monsters and mutants out of those; scientists who achieved near-immortality thanks to cloud of nanomachines; 3D bioprinters; people whose DNA was designed from scratch, and people who wanted to mass produce them for "bloody, killing sports"; quantum supercomputers forecasting future and dictating humanity's fate; an "Incubator", where biological brains dream of a fake world, while their energy is used as a power and processing units for said quantum computers; the concept of freedom, instinct and definitions of *True* free will and individuality in a world like that. I wouldn't go as extra on those motives in GDT, but I'd love to incorporate some of that into the overarching themes and plot elements as far as constraints of original universe could plausibly allow (and with nanomachines, full-immersion VR, big mechas, robots, and personality/memory rewriting machines I think there's quite a lot of that wiggle room for those elements to fit like glove). An artificial personality installed onto biological "hardware", and the whole Theseus ship dilemma as to whether they're still an individual is something that would fit perfectly alongside such homages.
I wanted to pay homage to Gentleman Dress Up, too, by making some collectible clothes for Gonta, but... I dunno, at this point this thing already turns into such an overambitious project XD... still I thought it'd be neat.
[SOME EXTRA DOODLES TO MAKE UP FOR THAT WALL TEXT] (at least those more legible ones)

(The three main sillies. And Kameko!)

(Poster sketches, Nuclear Flower Kokichi, Gonta hairstyle concepts - I was thinking maybe some choices could result in him having either long or short hair- etc.,etc... Oh, and about that Gonta & Kokichi sketch in the upper right corner... Remember that one wip compilation I posted a long, long time ago? This one? Well, I kinda sorta deliberately showed an edited out version back then. Now you can see how it's really suppossed to look like. Hopefully certain details are noticeable :) It's from a True Ending. Make of it what you will :D)
I wish I could post more drawings in the same style as the previous concepts for this game, especially moody environments/scenes (I specifically practiced a style that'd be quick, but give a vibe of a finished piece), but in reality the majority of those are either too messy to be legible, some I'd like to work more on (like Miu's new attire, more mono-nano-monster designs, etc.) and some are still in my head... I do hope to do so one day though.
[TO SUM THIS UP]
There are a lot of things I haven't ultimately talked about, and frankly, if I were to do this project for real, I'm not sure how many of those ideas would be left unchanged, or even make it to the final product... Reading my old notes, there are definitely concepts I'd do differently now, or ones that felt a bit embarrassing to talk about here... But that's pretty much the gist of it at its current form!
It's been a while, too... I haven't thought about GDT as much ever since I've got similar emotional catharsis by making Gonta in Code Vein and playing it while projecting his post-V3 arc onto it. But I had fun with it, and getting your ask... kinda rekindled those brain worms, haha. I dunno if actually making it into a game would be ever feasible for me, who has zero gamedev/coding knowledge aside from designing 2d assets for my friends/other people's indie games. Even if I had to make it much simpler and sacrifice most of the play mechanics... But concept artbook though... that would be lovely. And within the realm of possibility. But not this year. And very unlikely a year after that. There are other priorities, and more pressing artistic matters now xD.
Thank you for sending that ask and giving me an opportunity to talk about it. I hope at least some of it was interesting!
#turbo-tsun reply#turbo-tsun blah#turboarting#gonta gokuhara#toko fukawa#kokichi ouma#danganronpa#danganronpa another universe giga despair triad#drau gdt#aka that gonta horror game#gontoko#long post#cw body horror#cw blood#cw strong language
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I've got like. One scene left in this chapter of OAEI. And then I think the next chapter is the bath chapter (which sounds more crude than it is; there's a communal bath set up in the school; it's not like that).
And then I think the next chapter is the memories chapter that is the chapter like.
Y'all. Y'all.
#musings#bandit writes fic#dr1 end rewrite fic#i know i need to go back and write the remnants chapters#i haven't forgotten that#i still need to decide who's going to be together and how i imagine etc.#but maybe starting udg will help with that?
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if they remade Danganronpa 1 and 2 i wouldn't actually want full remakes. no rewrites or anything like that, no sudden full 3D or whatever etc. more i'd just want them brought up to the level of V3, because V3 has a few things i miss in earlier games:
being able to move the camera around a room, ha. this is small and trivial and a nothing point but I Need To Stim during long conversations
(actually, did DR2 have that? i can't remember. regardless, needed in DR1)
seeing protag's face during convos
the sprites standing in a 3D space during a convo so the camera whirls around when lots of people are talking
a few extra small effects on the sprites where necessary (thinking about Himiko shaking like a chihuahua)
Kicking over Shit to find money to buy our girlfriends Playstation Vitas from Monokuma
armament argument!!! in DR1 especially, everyone gets so utterly feral and primal in their rebuttals that it'd look/work great (imagine Hina or Celestia?)
DEBATE SCRUM!!!
ideally i'd also want:
Slightly Updated sprites/sprite fixes (Toki's tiny hands??? bring her up to UDG level)
a few more sprites for everyone (which is something Komatsuzaki wanted in the first place, esp for DR1)
a few more CGs in DR1 and DR2 that don't break the flow too badly (V3 has more CGs in like two chapters than DR1 has in its entire game, give me more)
so the same writing, same game(s), just sort-of remastered. i guess there'd probably be a few extra lines needed for Debate Scrum sometimes but just get the voice actors back like for the end of V3
well, this is all pie in the sky Wishful Thinking anyway ha
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thoughts on the "mai posseses monotv" theory? :eyes: like, it explains so much! the reason monotv could go anywhere was because mai was using the flipside!
Hey! Well, it’s certainly a theory with a lot of spirit to it!… I’m not funny. Anyways, it’s an interesting concept, and I can also use this as an excuse to talk about other theories drawing connection between MonoTV and Mai, so let’s see!
DRDT Full CH2 Spoilers. CW: Death, mentions of gun violence
(Also, “flipside” like- like the FNAF term? Did you people check my channel after watching Vivisection or… Certainly wasn’t ready to see it applied to DRDT lol)
Let’s start by the funniest thing about this theory: there’s technically evidence that ghosts exist in DRDT. In the most roundabout, absolutely-not-a-valid-argument way imaginable, but it technically exists. The argument is that DRDT takes place in the same universe as Trigger Happy Havoc, which takes place in the same universe as Ultra Despair Girls, and UDG has ghosts (and if there’s any in THH beyond Kirigiri “hearing the footsteps of death” or whatever I forgot about them). Clearly, the groundwork is there, absolute foreshadowing masterclass from dev-
Alright so obviously that’s silly, but even beyond that argument, there’s technically nothing disproving ghosts in DRDT. We do have semi-supernatural elements already, such as Teruko’s luck, Xander’s strength, Rose’s memory, MonoTV’s disappearance acts, and the whole Eyes situation. Really cool and awesome eyes, wouldn’t have them any other way; also not humans work. And of course, some people believe in a time loop, and that’s a perfectly valid theory, so why not ghosts?
Well, unfortunately, while the ghosts are weird but not disqualifying, I think the Mai part is also a bit of an issue for me to believe it. It falls into ye old DRDT theorist trap of assuming any unidentified person (or personality, in this case) is Mai, which, let’s be clear, I’ve also dabbled in (see: “Mai is the girl Eden kissed” crack theory), but that doesn’t mean that these things aren’t always a bit of a long shot.
In this case, probably the big question would be “what does it mean for Mai to possess MonoTV?” Or alternatively, to address the other idea going around, “what would it mean for the personality driver to be based on Mai?” It’s not straight up its identity; even DefaultTV refers to itself as “MonoTV” and “not a human.”
DefaultTV: Greetings, everyone. My name is MonoTV.
DefaultTV: Perhaps you’ve mistakenly conflated me with a human and thought I have a ‘soul’ that is intrinsically connected to my body. But I am not human.
I mean it even says it doesn’t have a soul. Or, well, if it has one, it isn’t connected to the MonoTV body, but the former is more likely in my eyes.
Also real quick, voices don’t match either. DefaultTV has the same VA as MonoTV, Artimmiss just has incredible range (and Unnamed Classmate is voiced by someone else). This doesn’t really affect any theories but it’s worth mentioning.
It’s also not personality, as far as we know. Unnamed Classmate is too nice to be MonoTV and too cheery to be DefaultTV, so unless Mai changed significantly in the time between the Bonus Episodes and the time she possesses MonoTV/her personality is used as a base for DefaultTV (which we currently have no evidence for), then the personalities don’t match.
There is, admittedly, one aspect where I could see the argument, and I believe this is where these theories come from. That being DefaultTV’s weird compassion towards Teruko, the implication that it “feels” guilt and grief, and it choosing to stop firing at Levi instead of just killing him and Teruko.
However, compassion and remorse over murder aren’t exclusive to Mai Akasaki, and I find it perfectly reasonable to assume those things are a result of DefaultTV being a “default” driver presumably intended for more general, non-killing game purposes, where those “feelings” would actually probably be nice for the AI to have.
As for not killing Levi, it’s important to remember that MonoTV and DefaultTV are always making the conscious decision of not killing everyone. It’s like David said in 2-12; if you just wanted to murder these 16 people, you wouldn’t need the killing game. Mono/DefaultTV’s stated primary goal is not “kill all these people,” but:
DefaultTV: To run this killing game until the death of every participant.
“Run this killing game.”
The reason letting the attempt to destroy MonoTV go unpunished would go against its purpose is, as I currently understand it, not because it lowers the kill count, but because it would be a threat to the integrity of the killing game. If DefaultTV lets this loophole go, then it sets a precedent that it will always follow the rules to a T, and that encourages the cast to look for further loopholes. Instead, it just needs to show that it’s willing to bend the rules to follow their spirit and not their letter.
That’s why it’s satisfied with warning shots and why it shuts the gun off: it sent the message it needed to send, but DefaultTV killing Levi, who is completely unrelated to the attempt on its life, would go against the spirit and letter of Rule 8, “MonoTV will never directly commit a murder.” Again, always follow the spirit, but show it’s willing to bend the letter to maintain the integrity of the game; “To run this killing game until the death of every participant.”
I hope that made sense :v
Moving on, there’s also logistic problems. Since MonoTV seems to have been created specifically for the killing game, the “possession” theory is incompatible with the theory that the killing game was created in response to Mai’s death, unless we’re pulling a Stitchwraith where Mai first possessed a TV or something and then that got put into the MonoTV body (and that still runs into the issue with the “no soul attached to body” statement). And at this point, one of these seems a bit more likely than the other.
Speaking of, logistical issues also come with the idea that DefaultTV is based off of Mai. Because why would XF-Ture Tech choose to base their default drivers on, quote Min’s Mai quote, “an average girl with nothing special at all about her?” Wouldn’t it make more sense for them to base it off of someone working at the company or otherwise connected to it, such as altDRDT’s XF or even Min?
… Wait, Min… Possession… Min possessing MonoTV… Alright new theory- /j
(To be extremely clear; Min possessing MonoTV is even less likely than Mai, I’m just being silly :p)
There may be even more problems I’m currently not fully realizing, but what I’ve listed is enough for me to consider both theories discussed as highly unlikely at this point in time. Still cool theories and I wouldn’t mind if they got confirmed, but just very unlikely. Would make for fun AUs though!
As an extra, I’ll throw in what I actually think this weird compassion is leading up to, though to be clear it’s pretty wild speculation and will probably be wrong.
I explained before that I believe it makes sense for DefaultTV to be a far more morally upstanding AI than MonoTV, as “default drivers” would presumably be made with more general purposes in mind. It’s also been established in the main series that Whit, someone who I currently believe is very likely to survive or at least make it pretty far in, knows about machine learning.
Whit: Machine learning! [Charles and I] both like machine learning!
Now, I’m not sure that this is exactly AI in the way DefaultTV and MonoTV seem to be, but it’s close enough. If this Checkov’s Gun is ever to be fired (and Whit isn’t the mastermind), it’s very possible that, around Trial 6, Whit somehow manages to take out the directives that make MonoTV/DefaultTV dangerous, allowing the more compassionate and remorseful side of the AI to help the survivor cast in some way.
Also Charles could do this too but I don’t think he’s making it to the end so. There's option 2 ig.
Is this completely insane and almost entirely unfounded? Yes! Do I expect this to actually happen? I give it like a 5% chance on the high end. Nevertheless, do I consider this to be the best guess we can currently make as to where both Whit’s knowledge of machine learning and DefaultTV’s compassion are going? Also yes, again provided Whit isn’t the mastermind, which is a pretty large assumption in and of itself. Is it much better than MonoTV being possessed by Mai Akasaki? Not really! But if you’re sending me an ask you presumably want my opinions, and there they are!
Thanks for the ask! Very fun to ramble about this goddamn dog.
#drdt#ask#monotv#been getting a lot of use of that tag recently#mai akasaki#and i wish i could use THAT tag more often!#but alas
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🍋 Lemon Tree Hotels Expands Again: New Darjeeling Property and a Year of Steady Growth
Lemon Tree Hotels Limited (LTHL), India’s leading mid-market hospitality chain, has just signed a new property in Darjeeling, West Bengal. The 65-room hotel under the Keys Prima brand is the latest addition in a string of signings that reflect the company’s bullish stance on asset-light expansion across India.
📍 A Fresh Address in Darjeeling
The new hotel, set to open in FY 2026, will be managed by Lemon Tree’s wholly owned subsidiary, Carnation Hotels Private Limited. It will feature 65 rooms, a restaurant, a meeting room, and public spaces for leisure and corporate travelers. Located close to the Darjeeling railway station and with road access to Bagdogra Airport, it’s positioned for high visibility and accessibility.
🏨 Lemon Tree’s Pipeline: What’s Been Signed Recently?
🕒 In the Last 3 Months:
Estimated 3 to 4 hotel signings, including:
📅 In the Last 1 Year:
Lemon Tree’s portfolio has grown from ~180 to over 210 hotels (including pipeline properties).
That means the company signed at least 30 new properties in the past year, most under management or franchise agreements.
The company continues to focus on high-demand micro-markets across India, especially in leisure and religious circuits.
💼 Revenue and Profit Impact: Crunching the Numbers
Lemon Tree’s strategy revolves around managed/franchised hotels, which means it doesn’t own the real estate but earns a management fee (typically 8–12% of total revenue) from each hotel.
📈 For the Darjeeling Property:
Expected Annual Revenue (hotel level): ₹6–7.5 crore
Estimated Fee Income for Lemon Tree: ₹50–90 lakhs/year
Revenue starts from FY 2027 (after the hotel opens in FY26)
🏨 Impact from All Acquisitions in Last 12 Months:
30 new properties × average 60–80 rooms
Estimated aggregate annual revenue (hotel level): ₹450–550 crore
Lemon Tree’s potential fee income: ₹35–50 crore annually once all hotels are operational
These properties are expected to go live in staggered timelines over FY26–FY28
This marks a significant boost to recurring income with minimal capital investment, improving both margins and return on capital employed (ROCE).
🔍 Strategic Outlook
Lemon Tree’s multi-brand portfolio includes:
Aurika Hotels & Resorts (Luxury)
Lemon Tree Premier (Upper Midscale)
Red Fox Hotels (Economy)
Keys Prima, Select & Lite (Midscale to Budget)
By leveraging its asset-light model, Lemon Tree continues to deepen its presence across India and abroad (Dubai, Bhutan, Nepal), reduce risk, and strengthen profitability.
💬 Final Word
The Darjeeling hotel is more than just a scenic location; it's a testament to Lemon Tree’s disciplined, data-driven expansion. With 30+ new hotels added to its pipeline in a year and a clear path to increased fee-based revenue, Lemon Tree Hotels is not just growing — it's growing smart.
📢Disclaimer: This information is for educational purposes only and should not be considered investment advice. Please do your own research before making any financial decisions
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