#turbotime game developer
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Here's my TurboTime Dev oc
About damn time I actually introduced him, for some reason I had zero motivation to post this guy. But now i'm finally showing him off cuz one, I needed too, and two he's gonna be in another au lol.
SO. Me and my two friends @dani-be-existing @sunn-e-bunare made this au called Deadstock about three game developers that are in a Poly relationship (we call it a polycule lol). And they go through absolute hell (who would've guessed).
So Tucker Tatum is one of the two game Devs of TurboTime, The other Dev being Kensuke ←(link to Ken's character intro). He is a fucking idiot and a loser, Think of Grunkle Stan and Turbo in one person but worse. Yeah, that's Tucker.
Bro has some bad anger issues and hates kids. Which sucks for him cuz Ken and his wife have a kid and they both hate each other (Ain't no way this grown ass man has beef with a 9 year old 😭😭😭).
Tucker is the Game coder/programmer while Ken was the pixel art and visual game designer.
Tucker being the loser he is he vents in his game coding (Uh Oh, shouldn't have done that Tucker).
One day Tucker and Ken got into a heated argument and then Tucker just left the room leaving Ken alone. After left the house and grabbed a couple of beers to calm his nerves, Tucker came back to the house and into the room to apologize and share a drink or two but to his horror all he sees is the games cabinet screen shattered and covered in blood. From what it seems like... Ken was forcefully pulled into the screen from some unknown force.
Even worse, Kens wife Haru walks into the scene only seeing the bloody shattered screen and Tucker by it. Of course, she accuses Tucker of killing her husband and is incredibly upset (I mean who wouldn't). Tucker tried to explain but she had already called the cops and she just wouldn't let Tucker talk.
Tucker had been detained and taken in. The court statements came in and he was found not guilty due to no evidence that Tucker had killed Ken. But he did have to serve some time in jail for not paying his past due payments (classic Tucker).
Tucker attempted to to call Haru with the only call time he had to try and explain things to her but she never answered. So instead Tucker called his next door neighbor and asked her to bail him out. She doesn't like Tucker all that much but Tucker was being an annoying little shit pleading to be bailed out and she finally agreed. But Tucker owed her $200 back.
Tucker somehow got hired to work at a car dealership (that mostly sells trucks) and had to make that money quick (She would not leave him alone till she got paid back).
As for the Cabinet that is covered in blood with the screen shattered and is evidence to try and figure out what happed to ken... Tucker took it (he's living with his neighbor now cuz his home is a literal crime scene), cleaned the blood, fixed the screen and thought it would be a GOOD IDEA TO STILL SELL THE GAME CUZ HE'S SO FUCKING STUPID HE LITERALLY TAMPERD WITH EXTREMELY IMPORTANT EVIDENCE AND SOLD IT TO LITWAK (LITWAK HAS NO IDEA MIND U)
The police found out that the Cabinet was gone and they have no idea where Tucker is living so they wouldn't be able to find him with no clues of his whereabouts and have no idea where the cabinet is. (They stopped to care at this point cuz they're lazy and stupid)
So the case went cold after a while and Tucker just decided to live the rest of his life with his neighbor (cuz he's not risking living inside his own home again in case someone brings the case up again, and trauma. Also he had to pay rent at this point or his neighbor will kick his ass.)
There is more to the story but I'll leave that for later or if Dani or Sunny wanna talk more about it.
#wreck it ralph#red room studi0's art#digital art#turbo#turbo wreck it ralph#wir#turbo wir#turbotime game developer#tucker tatum wir au#deadstock#deadstock wir au#wir au#wreck it ralph au#turbotime
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I think it’s time to reveal my Wir/Turbo AU isn’t it?
Yes, yes it is
(Logo, basic character designs & a lil exposition of the au below!)
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You ready? Lets go
Welcome too…
Game explanation
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A Version of TurboTime where instead of racing cars the characters are racing on Jetski’s and to fit the theme the landscape of the game is a summer paradise by the shoreline where the characters can relax and hangout in after the arcade closes.
Not only is there Turbo and the Twins in this game but also two new summer themed racers Sunny and Flora to join them in the competition!
Sunny would be considered the secondary protagonist of the game who has comparable stats to the man himself.
In this version of the game any of the 5 racers can be chosen, not just Turbo like from the base game, this is to ensure people can choose their favourite character and to ensure multiplayer capability.
Each character has their own unique stats and skill sets with Turbo and Sunnys being the best being the protagonists, but it doesn’t mean you can win with anyone else, you’ve just got to try a bit more.
With each character comes with character exclusive skills and abilities which is to encourage players to play the secondary characters, for there to be a reason on why they should be played in the first place.
There are an assortment of maps, upgrades and achievements to unlock playing the game if you are skilled or lucky enough in finding them. This is to ensure that each game is unique from the last, with each player upgrading and choosing to their style so it rarely would get boring for the characters, testing stuff on different maps alongside the player.
Why was developed? (In lore)
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The developers wanted to create a motorcycle esque racing arcade cabinet with a summer twist and decided to reutilise an old classic ip of theirs into the modern day for the modern audience, so putting them on the beach with new characters and jetskis just worked!
The arcade
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Mr Litwak saw this and decided to give it a go for old times sake and kids like the summer and racing so why not combine them? And who knows maybe it could be as successful as the OG TurboTime?
However the characters in the arcade seeing this are weary and uncertain of this new game, only thinking of the worst and what happened last time, with not only the Roadblasters incident of 1987 but also of what Turbo did in Sugar Rush behind everyone’s noses, especially Vanellope, for 15 years nonetheless.
This would cause most characters to go past it with a 5 metre poll, not wanting to be involved in what would happen if they did. Even when a character or two go inside to have a look and say it’s fine, people are still cautious because “it’s only early days” and continue with their daily routine and spreading rumours about what they see from their cabinets on the game and its characters.
Despite this intermingling, when characters that were in the OG game (Turbo & the Twins) ask what they’re talking about, they act inconspicuous and nonchalant with the twins while being more defensive and hostile with Turbo himself, irritating him to no end especially when he has no clue what is going on having just been plugged in and being seemingly on hated by everyone in the arcade immediately.
With this uncooperative behaviour from many people in the arcade the characters tend to stay in the game itself most of the time and considering they have all the amenities they need in game, this isn’t much of a conundrum. Essentially leaving the game in a world of its own unknown of the main body of the arcade and they intend to keep it that way for the most part, until a certain something happens lore-wise which you will need to stay updated on if you want to find out what!
(Wink wink nudge nudge 😉)
How/what kind of posts will be done?
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For this au I will post either,
- Non story based artworks/doodles of the characters
- Short comic strips of character interactions which I intend to mostly be unrelated to the main story itself, but no promises here
- The AUs main story comics
- Updates/revamps
- Answering questions on the AU
In a few hours time I will start releasing full character designs & descriptions, so look out for that!
Then once that’s all said and done, expect what is on the list to come after, especially the comics, have had many ideas for them!
Now that’s all I can think of from the top of my head for now, so now I think it’s time you saw the basic character designs for this AU!
(Btw if you got this far well done I kinda wrote more than expected and may or may not have created a text wall, whoops! This AU has been on my mind for days and it needed to be seen sooner or later.)
(Fun fact! The idea of this AU is actually from my first WiR/Turbo fixation around this time last year, and it only came back with a roaring passion after being reminded of it having watched a particular 2 hour video everyone knows of *cough cough*, so if you want to see og sketches let me know!)
I have written so much and definitely need some sleep.
Hope you enjoyed & stay tuned!
- LsArtCorner
#wreck it ralph#wir#turbo#turbo wreck it ralph#wreckitralph#turbotastic#turbo wir#wir fanart#wir turbo#wreck it ralph turbo#wreck it ralph fanart#turbo waters#turbo waters au#lsartcorner
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_.:HISTORY TIMELINE:._
1982 - THE ARCADE OPENS.
TurboTime, one of the many arcade games that are set up at Litwak's, is finally plugged in and ready to recieve coins for a good race~ 🏆
These are known by Turbo as 'the glory days'.
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1987 - GOING TURBO.
We all know what this is. What made Turbo's name go down in infamy: getting two games unplugged for his own selfishness, and the rest is history.
The few things Turbo was able to salvage from his own home apart from his own code are: the twins' codes, and his game's mascot: Tyrus.
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1997 - A NEW HOME, UNINVITED.
Sugar Rush is plugged in!
After ten years of hiding, his code crying out to do what he was made for, a light in the dark tunnel, that he made for himself, appears for the homeless racer- a light that did not belong to him, but he would take regardless, because who wouldn't?
Sugar Rush' short-lived monarchy by Vanellope would get shoved aside by a new face, their true ruler- King Candy.
And because he wasn't able to save Tyrus' coding to implant into Sugar Rush as well, King Candy has had to attach Tyrus' character to his own, like a leech.
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2012 - THE CRASH.
Events of the movie ensue, up to Turbo's demise, which ends up causing his giant, old code box to explode within the code room, completely crashing the game Sugar Rush.
Upon restarting, Turbo regenerated along with the world and it's inhabitants (albeit accompanied by his cybrid form from which he can semi-control the ability to shift between that and his racer form), thinking he has full control over it- and still concerned about Ralph, Vanellope & co. ruining his game, the racer feels a new wave of confidence now that he has a more 'direct' form of putting a halt to things.
...Except he doesn't. Because there is no Vanellope nor Ralph to be found. In fact- the exit to Game Central Station isn't even there as it was supposed to be before! But, the citizens of Sugar Rush have no idea what their king is rambling on about.
Very few are aware of their king's peculiar ability to transform (with the occasional glitching back to a stranger racer form they don't reocgnize, be he is their ruler after all, so who are they to question it? Not that they'd know what to ask.).
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2013 - FAMILY.
Foolishly assuming he had full control over his cy-bug form with no consequences, Turbo neglects most of what his insectoid coding demands of him: kill, eat, multiply. This led to the monarch's already-volatile mood (especially with everything that's happened) to accentuate to the point where he: A) started to struggle to keep his racer form, making him unable to race more than once, and B) started to attack his own subjects, attempting to eat them.
Oh and, of course the unpleasant surprise to find out he could lay eggs. And the more he smashed each clutch, the more his bug-half would grow distressed and the more he would make- so... eventually, even the greatest racer ever had to accept defeat, since there is no winning against a virus' coding. Now he's the turbotastic father of 10 to 15 spawns, not much but hey- enough to get his stupid bug code to pipe down... some are humanoid, that end up being much bigger than Turbo himself in his insectoid form, others are cy-bugs that just never grow up but grow old mentally, though not all; some become self-aware and develop conciousness, other remain feral and stick to their coding, some remain perpetually babies that need to be looked after; both the gigantism and growth defects (mentally and physically) in them is due to the disastrous mess going on back in the code room.
As the not so rightful ruler of Sugar Rush, King Candy begun to take his bug-half a bit more seriously, if it means he'll be able to control it enough to be able to just race.
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2014 - WE MEET... AGAIN?
Of course, after the crash, once the chaos and initial shock of having died had settled a bit, King Candy tried to access the Code Room to see for himself more clearly just what was going on- safe to say he is barely able to access to the Program to nagivate through it- the Code Room has transformed into a glitching, disorganized malfunctioning mess. The entangled guts of his own code have spilled out into the game's untouched programming and now it's tainted; attempting to navigate through it not only is a difficult chore for the king, but it can end up harming him too if not careful! Pulling on the wrong wire can end up de-stabilizing his form into a jumbled mess of pixels...
Genuinely concerned about what this meant for the game itself other than just him, and after finally realizing that his original game's mascot that he'd secretly kept inside his castle had gone missing, King Candy would begin to explore the lands for himself. This led to the discovery of cy-bug infested areas, clones of himself running around- some so changed and warped by the program that they turned into completely different individuals, and... TurboTime.
An area of Sugar Rush, far away, just next to the Candycane forest... a small portion of the sweet land transformed into the racetracks of his original game, it had the audience, everything... even the Turbo Twins, his old competition- the game had programmed them in to regenerate.
He doesn't question it, he's not horrified- King Candy is nostalgic, he is in awe. But the twins don't recognize this strange monarch wandering alone...
That is, until his accidental glitching back to his original form out of excitement upon exploring TurboTime after so many years; 'His Majesty' is confronted by the twins, the initial shock eventually causing a scandal in front of the NPC pixelated audience, and some of the other cybrids, cy-bugs & other creatures watching from afar. This led to a rather indecorous fight between the three racers, and drama, probably the biggest one they've ever had since their game was plugged in.
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2017-2021 - LOCKED UP.
Turbo goes through a mid-life existential crisis. How long has it been? With nowhere out of Sugar Rush and no screen for a player... what is he racing for? He feels trapped, locked up to be forgotten, and begins questioning what it's worth to keep racing. But he couldn't stop, racing is his life.
He was made to be adored, the protagonist of his game. Players loved him, as they should- but now they aren't there anymore. If there isn't a screen... or an exit to Game Central Station, are they even inside an Arcade anymore? Night and day cycles in the game come and go, each new day they race- "it's for the players!" King Candy would reassure, but really it's just the one lie that actually benefits his subjects to avoid more chaos, there are no players to use them as avatars. There is no one to play Sugar Rush.
His attention begins to turn more towards his subjects- care for them? Not impossible, they're all he has left, their attention was better than nothing. Did the Twins count? Although they fought? Was it the nostalgia that spoke on that bit? Perhaps regret? It doesn't matter... attention is attention. And he needed it.
One mistake is all it would take to go down in history. And in the end he will be remembered.
He will be remembered, for centuries.
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2022 - REALIZATION.
Ten years. It took the ruler of Sugar Rush to realize after ten years that maybe... just maybe, he could have gone about things in a different manner if he hadn't acted so selfishly. He could've given Vanellope special treatment instead, and made her a racetrack all for herself to race, while still keeping up his lie...
But Vanellope doesn't exist in this world anymore. So why would it matter now? And why would anyone care what he chose to do? Him, of all people? The most important person is and has always been him, and that's all that matters. Besides- now he's got a whole kingdom to look out for, kids of his own and doubles of himself to deal with!
Vanellope Von Schweetz is no more. Now it's just King Candy.
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2024 AND ONWARDS - PRESENT DAY.
(you are here!)
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WHAT HAPPENED WITH THE ARCADE GAME KNOWN AS SUGAR RUSH?
Nobody knows for sure, at least... nobody that resides inside the game! After Turbo's demise in the Diet Cola Mountain, nobody would've expected the entire game console to completely collapse due to the mad racer's code, filled to the brim with junk, exploding within the code room shortly after his death; the console shut off by itself, taking everyone inside before restarting.
As far as the racers & candy citizens know... nothing happened at all, it's just another active day of racing in Sugar Rush. Their ruler is King Candy, and they often have to deal with a pesky glitch that causes problems for their race.
And as far as King Candy knows... well, he (and Sour Bill, a little bit) knows much more of course- he remembers what happened, he knows why it happened. The crash of the console seems to have irreversibly messed with the racers' memories and coding, believing King Candy to have always been their ruler instead of Vanellope Von Schweetz; his original code dating all the way back to TurboTime also has fused with the game, having recreated a setting of the game within another game, with some familiar faces... the cy-bug coding has unfortunately also taken it's toll on Sugar Rush, now these beasts have become native to the game! Although coding can be uh... messy, especially if a console is not restarted properly, which leaves the bugs often too messed up to reproduce properly, or they end up killing eachother by eating themselves after consuming candy, becoming candy, seeing a fellow bug that is made out of candy and... well, the cycle repeats. They mostly infest the candycane forest and underground fudge caverns.
But one thing just doesn't make sense... where has the exit to Game Central Station gone? Why has the screen from which the player can see the avatar disappeared? Are they still at Litwak's Arcade? Are they all dead? Is this some purgatory? For now... the only thing that's clear is that they actually have a space online to communicate, and perhaps interact with some other fellow racers?
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Disney’s Wreck-It Ralph 1 (My Theory)
Okay, so before I begin my theory about Wreck-It Ralph 1, let me say something about Wreck-It Ralph 2. Disney had so much potential derived from the content of the first movie, and they threw it in the garbage with the second movie. That’s all I wanted to say about Ralph Breaks the Internet.
WARNING: SPOILER ALERT AHEAD!!!
Anyhow...okay, so you remember Turbo from Wreck-It Ralph 1, correct? Good, ‘cause if you don’t then watch the movie because it’s freaking amazing.
Well, I have a theory about him. First off, let me explain who he is. I’ll take mercy on those too lazy to watch the movie to find out. lol
Turbo was a character in the fictional retro video game ‘TurboTime’, his in-game catchphrase being ‘Turbo-tastic!’. His racing game was the top dog for awhile, but quickly got pushed aside for a new racing game called ‘Roadblasters’ in Litwak’s Arcade. This being a Disney film, the character of Turbo got jealous of the new game, so he left his own and went to Roadblasters, causing the game to glitch, go out of order, and get unplugged.
So that’s the end of Turbo, right? Nah...thank Disney for that. Instead, he recoded another racing game called ‘Sugar Rush’ so that its Princess (later revealed as Vannelope von Schweetz) would disappear (at least he tried that part), and would no longer remember she was the ruler of its candy kingdom...along with all of the other subjects. Then, to top that, he recoded his own avatar, dubbing himself ‘King Candy’, his catchphrase being ‘Have some candy!’. For years, he was the king of Sugar Rush and nobody suspected a thing...Vanellope was dismissed as a glitch in the game and forgotten, stuck inside the game console for life...maybe.
Now, on to the juicy stuff.
So, yanno how I mentioned unplugging? No, it’s not an innuendo. Well, thing is, if a character is still in the game when it’s unplugged, they will die. This is how Wreck-It Ralph truly starts, with Vanellope stuck in her game because of being a ‘glitch’.
Aside from that, there are other metta details mentioned throughout the movie, one of them being an arcade rule; If you die in your own game, you will respawn. If you die in a game that isn’t yours...you simply die. No coming back, ever.
This is how Disney might’ve thought they could trick us into thinking Turbo died during the climax of the movie. Sure, we found out he wasn’t supposed to be in Sugar Rush, that he had just recoded it so as to seem like he was an official part of it. Logic states he wasn’t in his own game when he died.
But logic is wrong, in this case.
First- If you think back, the code of Sugar Rush that Turbo created included him, his face and name being in the actual database as a large, glowing...thingy. Just like any other official code. Think about it. A game developer for...let’s say Xbox...can add updates to the game...updates that are new and that are now coded into the actual system each time a player runs the game. Turbo basically just added his own DLC, in hindsight. Thus...he WAS part of Sugar Rush as King Candy, even after he glitched out at the end and was turned into a freakish Turbo/King Candy/Cybug hybrid. Wait, you don’t believe me? Well...
That brings me to my second point- Vanellope was supposed to cross the finish line to reset the game, right? Most people overlook this while talking about King Candy, thinking Turbo’s demise was his final bow. But since he WAS part of the game, and he died before she could even get close to the finish line...he died while he was still part of the game, before he reset. Yeah, he was a glitchy hybrid, but the King Candy part (and thus Turbo, too) would’ve still lived on. He would’ve respawned as King Candy, somewhere. He didn’t actually die, only the Cybug part of him died. And when she reset Sugar Rush, his King Candy guise would’ve/might’ve vanished...but Turbo, himself would still be out there. STILL don’t believe me?
Alriiiighty, well you’ve forced me to come to my third and final point- I have evidence he’s still alive, and it’s in the movie’s end credits. The credits are around 25% pixelated animation, with the animation being set AFTER the events of the actual movie. It follows the lives of our favorite Wreck-It Ralph characters: Ralph and Vanellope have a great old time, game-hopping everywhere, and Calhoun and Felix Jr. are now married and love to adventure in Calhoun’s game...among other events. During transitions and name titles, we briefly see inside Sugar Rush’s game code, with a code plate-thingy as a name holder box thing. Now...this is set AFTER the movie’s events, correct? Then why would King Candy be touching that plate to transition to the next credit? Okay, so if you look really hard or pause it at the PRECISE frame, there’s a moment...a millisecond where you can see a cartoonish hand with a ruffly, purple sleeve reach out and touch the code in order to flow to the next credit in the animation sequence. Not a pink sleeve, like Vanellope’s royal princess dress...but a purple sleeve, like King Candy’s dress-coat. This is set after the movie, so this has to mean something...and it means my theory is right, and Disney is hinting that he’s still out there, based on the logic I mentioned.
My theory in full: TURBO STILL LIVES!
Prove me wrong.
<3
#disney theory#disney#wreck it ralph#turbo#king candy#disney villains#theory#fan theory#video games#disney movies#animations#cartoon villains
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Probably going to turn the original happenings of this blog into their own verse.
Elsa’s true nature as a virus was about to be exposed by an ambitious Prince Hans as a plan to take over the game for himself-and in order to protect herself and her game she had to do away with him. But in the process a part of her code she didn’t know existed emerged and she became an early concept version of the character which made her the villainous character she was intended originally. She took this role begrudgingly to keep others from daring to try what Hans did and embraced it over time.
One thing I never got to explore was her appearance:
Personal idea for it? The developers of her game were the same team that originally developed TurboTime and the original design/color pallet hidden in the code is an easter-egg/nod to their original, massively successful work.
While obviously not a Turbo, her appearance, along with her standing as the bad guy of her game would certainly gain her some... attention. Since emulating Turbo in any way in this Arcade would be super frowned upon. Even if not intentionally.
#my art#fix it felix#fix-it felix#Vanellope Von Schweetz#Elsa#Anna#basically an AU where everythings the same except she looks like this and is a little more smug because she's more in control#idea based on the real life fact that the same team made both#not used to drawing Van or Felix go easy on me
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madden nfl 99 n64
http://allcheatscodes.com/madden-nfl-99-n64/
madden nfl 99 n64
Madden NFL ’99 cheats & more for Nintendo64 (N64)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Get the updated and latest Madden NFL ’99 cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, guides, hints, FAQs, walkthroughs, and more for Nintendo64 (N64). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the Nintendo64 cheats we have available for Madden NFL ’99.
Check PlayStation cheats for this game
Check PC cheats for this game
Genre: Sports, Football Developer: Unknown Publisher: EA Sports ESRB Rating: Everyone
Hints
Touch Down Dance
When in the in endzone after scoring press Down-C or Up-C.
Random Stadiums
At the stadium selection screen, press R or Z.
High Step Into The Endzone
Get within 10 yards of the endzone and press Jump (default is C-Up) to high step if there is enough room between the player and any defenders.
Pass Automatically
Press A to snap the ball, then wait without pressing any buttons or directions. The quarterback will automatically throw a pass to the receiver that is most open.
Always Win Coin Toss
At the coin toss screen, repeatedly press Start.
Cheats
Dancing Referee
At the coin toss screen, press B(2), A, C-Up.
Tomato Quarterback
Enter “SPLAT” at the code entry screen.
Faster Runningbacks
Enter “TURBOTIME” at the code entry screen. Then while playing a game, press A to run faster.
Hidden Stadiums
Enter one of the following codes at the code entry screen: StadiumCodeEA SportsEASTADIUMTiburonOURHOUSE
Hidden Teams
Enter one of the following codes at the code entry screen:TeamCodeNFC Pro BowlBESTNFCAFC Pro BowlAFCBESTAll-MaddenBOOMAll-Time Stat LeadersIMTHEMAN60s GreatsPEACELOVE70s GreatsBELLBOTTOMS80s GreatsSPRBWLSHUFL90s GreatsHEREANDNOWAll-Time GreatsTURKEYLEG75th Anniversary TeamTHROWBACKNFL Equipment TeamGEARGUYS1999 Cleveland BrownsWELCOMEBACKEA Sports INTHEGAMETiburon HAMMERHEAD
Unlockables
Currently we have no unlockables for Madden NFL ’99 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Madden NFL ’99 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Madden NFL ’99 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently we have no guides or FAQs for Madden NFL ’99 yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
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