#truly i need help
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movielp-pany · 4 months ago
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I dont know guys, should I relisten to the magnus archives again?? Like tumblr keeps feeding me it and it has been at least something more than a year ago that I have listened to it!! I have also caught up with the magnus protocol so that's awesome but like I have been meaning to finish listening to welcome to night vale and I am NOT close to finishing it AT ALL, I am at like just ep 40 now
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kumikocchi · 1 year ago
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currently in the odd hyperfixation phase of my cycle
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happyheidi · 1 year ago
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bulbabutt · 4 months ago
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sometimes you just need somebody else to point out the obvious. thank goodness for mikey and her gender collecting habit!
previous | next | turtle trek series (chrono)
if you like my work consider tipping me so i can keep making it ❤️
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poorly-drawn-mdzs · 9 months ago
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Don't Wormy About Me.
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quicksilversnails · 27 days ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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inkskinned · 11 months ago
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crows use tools and like to slide down snowy hills. today we saw a goose with a hurt foot who was kept safe by his flock - before taking off, they waited for him to catch up. there are colors only butterflies see. reindeer are matriarchical. cows have best friends and 4 stomachs and like jazz music. i watched a video recently of an octopus making himself a door out of a coconut shell.
i am a little soft, okay. but sometimes i can't talk either. the world is like fractal light to me, and passes through my skin in tendrils. i feel certain small things like a catapult; i skirt around the big things and somehow arrive in crisis without ever realizing i'm in pain.
in 5th grade we read The Curious Incident of the Dog In The Night-time, which is about a young autistic boy. it is how they introduced us to empathy about neurotypes, which was well-timed: around 10 years old was when i started having my life fully ruined by symptoms. people started noticing.
i wonder if birds can tell if another bird is odd. like the phrase odd duck. i have to believe that all odd ducks are still very much loved by the other normal ducks. i have to believe that, or i will cry.
i remember my 5th grade teacher holding the curious incident up, dazzled by the language written by someone who is neurotypical. my teacher said: "sometimes i want to cut open their mind to know exactly how autistics are thinking. it's just so different! they must see the world so strangely!" later, at 22, in my education classes, we were taught to say a person with autism or a person on the spectrum or neurodivergent. i actually personally kind of like person-first language - it implies the other person is trying to protect me from myself. i know they had to teach themselves that pattern of speech, is all, and it shows they're at least trying. and i was a person first, even if i wasn't good at it.
plants learn information. they must encode data somehow, but where would they store it? when you cut open a sapling, you cannot find the how they think - if they "think" at all. they learn, but do not think. i want to paint that process - i think it would be mostly purple and blue.
the book was not about me, it was about a young boy. his life was patterned into a different set of categories. he did not cry about the tag on his shirt. i remember reading it and saying to myself: i am wrong, and broken, but it isn't in this way. something else is wrong with me instead. later, in that same person-first education class, my teacher would bring up the curious incident and mention that it is now widely panned as being inaccurate and stereotypical. she frowned and said we might not know how a person with autism thinks, but it is unlikely to be expressed in that way. this book was written with the best intentions by a special-ed teacher, but there's some debate as to if somebody who was on the spectrum would be even able to write something like this.
we might not understand it, but crows and ravens have developed their own language. this is also true of whales, dolphins, and many other species. i do not know how a crow thinks, but we do know they can problem solve. (is "thinking" equal to "problem solving"? or is "thinking" data processing? data management?) i do not know how my dog thinks, either, but we "talk" all the same - i know what he is asking for, even if he only asks once.
i am not a dolphin or reindeer or a dog in the nighttime, but i am an odd duck. in the ugly duckling, she grows up and comes home and is beautiful and finds her soulmate. all that ugliness she experienced lives in downy feathers inside of her, staining everything a muted grey. she is beautiful eventually, though, so she is loved. they do not want to cut her open to see how she thinks.
a while ago i got into an argument with a classmate about that weird sia music video about autism. my classmate said she thought it was good to raise awareness. i told her they should have just hired someone else to do it. she said it's not fair to an autistic person to expect them to be able to handle that kind of a thing.
today i saw a goose, and he was limping. i want to be loved like a flock loves a wounded creature: the phrase taken under a wing. which is to say i have always known i am not normal. desperate, mewling - i want to be loved beyond words.
loved beyond thinking.
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doctorsiren · 5 months ago
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I’ve been thinking about Miles as Serizawa quite a bit 😁
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medicalunprofessional · 8 months ago
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never change, man !
#phantom of the paradise#potp#swan potp#nightmaretheater#65 layers and about 24 hours . Eeeyyuppp#Look into my beautiful mind boy#Its a bit unusual to what i usually draw#but i had to push a specific look for this piece#hopefully you all are picking up on the corperate look . the advertisment look#Sneeze. Anyways my point is industry destroys creative people. This includes swan#I feel like phrases like these ; how he was put on a pedistal…. it lead him to be Like That#as awful as he is he desperately needed help#it might seem like vanity on the surface#but i think its… more than that#long story short: we need to destroy the beauty industry. the skincare industry. the anti-aging industry#It ruined his psyche forever and he cant let go of the ideal version of himself he will never truly be again#i dont think he can at this point. hes in too deep and hes suffering for it no matter how much he feels hes fixed his problems#he cant accept a version of himself that isnt that perfect young man. because he never confronted his problems. he just ran away#anyways . Hi swath *punches him**kicks him*#i dont care if nobody gets me lalalalla my truths and headcanons are awesome forever and i live in my own reality lallaallal#sorry i think im gonna be posting about swan alot for a few months hes making me sick#i wass gonna post this earlier but my internet was real bad#*lays down in my pile of pillows* eat up boys. haha#sidenote: drawing white blond people is horrifiying. Boy your skin and hair are the same color. Introduce some contrast to yourself. Please#adding on: its inportant to note this focuses on him looking st himself in the mirror alot on purpouse#to remind himself what he ‘’’’really’’’’ looks like#the 4 middle pannels all represent that too . u have to be in my brain ri get this#sorry for unleashijg another swan essay in my tags. will happen again lol
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rheya28 · 7 months ago
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“Trust me…”
Beginning 𓆩♡𓆪 Previous 𓆩♡𓆪 Next
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kitamars · 1 year ago
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hi (my pockets explode and ginhiji doodles fall out) i won’t even try to justify myself
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chronurgy · 8 months ago
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Idk man thinking about Caleb and Astrid and breakdowns. How the one time we see her have a breakdown it's so neat and quiet and private in contrast to Caleb's messy, public, even violent breakdowns. Do you think she looks down on him for not being able to control it? Do you think she resents him because Trent still wants him back even after all of it and she could never get away with something like that (does the specter of the hysterical woman keep her up at night)? Does she envy him because that's what freed him? And does that just cause the resentment to pile even higher because she could never allow herself to fall to pieces like that? Because someone has to stay in control. Someone has to keep it together.
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little-pondhead · 1 year ago
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Danny moved to Gotham.
Freakshow is touring in Gotham.
Freakshow knows Danny is in Gotham.
Danny knows Freakshow is still after him.
Danny's faith in heroes has been shattered.
Danny turns to the only person powerful enough to run Freakshow out of town, hopefully for good.
Danny turns to the Joker for help.
The Joker is looking for a new punching bag sidekick after Harley Quinn left him.
Danny is just the perfect person to be shaped by the Joker's hands.
Danny becomes the new Joker Junior.
#pondhead blurbs#dpxdc#how we feeling about this fellas#i think it's an ideal angst fic#but i don't wanna write it lol#the younger danny is the worse it gets#someone said that danny shouldn't be afraid of the joker because he's a clown and freakshow is a ringmaster. not a clown#if i find that post i'll tag the creator cause i can't remember rn#but i'm imagining danny who is heavily traumatized and scared and lonely#finding out that one of his worst enemies he hoped to never see again is hunting him and is so close danny has to check his eyes every day#just to make sure they haven't turned red#his anxiety is out of control and he's not about to go find a Bat or Bird to talk to#who would believe him anyways? he's a monster#but danny needs help cause he will not survive this on his own and he knows it#freakshow haunts his every waking dream#but freakshow isn't from gotham. he doesn't have the city's curses engraved into his blood. he never died and he's not truly teasing death#so danny chooses to plead for help from the only predator bigger than freakshow (in his eyes) who IS from gotham#danny goes to the Joker. prepared to offer everything but his free will and free mind. he can't give those up. it's all he has.#danny is a feral house cat asking a tiger to take care of a mountain lion for him by offering the tiger his own liver on a silver platter#joker is...delighted? maybe? no one is quite sure. but he takes what danny offers.#here is this little boy. almost the same age as the second robin when he died. pleading for the JOKER to be his savior. this will be fun
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lokimobius · 7 months ago
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LOKI S01E02 “The Variant”
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bugcatcherkit · 5 months ago
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this asshole gave them star ratings....
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poorly-drawn-mdzs · 3 months ago
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Remember: The burning sensation is part of the process.
#Mouthwashing#blood#body horror#Emphasizing here that this is in reference to a media and character and not a cry for help on my end.#Mouthwashing is one of those games that tickles my brain and checks all the boxes for my niche interests -#-but it wasn't something that got the silly comic part in my cortex firing up. My analysis brain is eating well though!#What said...It is impossible for me to see this scene and not say out loud: “Me in the middle of my work day".#While there is a lot more going on with curly I personally resonated a lot with his struggles with burnout.#Burnout feels like mouthwash to me. That you keep rinsing out your mouth trying to get rid of the rotting smell#but it's just surface level solutions. The real cure requires something far more significant to actually make a difference.#The job 'is hard' and 'everyone struggles'. It's part of the process right? You're tired? Anxious? Depressed? Us too! Chin up!#Actually I resonated with a lot of things within Curly (this is a curly positive space - he's not perfect. He's just human).#One thing being his desire to see the good in people and believe in their potential.#Because here's the thing. Some people truly do just need someone in their corner who stands by them so they can grow and improve.#And some people will take advantage of your kindness. You focus so much on their humanity while you stop being a person to them.#The horrifically toxic relationship persists because Curly tries to see the bigger picture and believes in the good within.#Anyone who has lived through constantly trying to reframe the hurt as something else knows-#-just how many excuses your brain will make to avoid cognitive dissonance. It's human psychology.#Jimmy sucks so bad. But we the audience have the privilege of not having years of baggage associating him in our minds as 'friend'.
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