#to be clear I do really like the show so far
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myimaginationplain · 2 days ago
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jayvik shippers PLEASE be normal about Mel & Sky challenge, part 2, difficulty rating: (impossible)
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fantasiac · 2 days ago
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I had an idea to make a comic about what Shadow was doing while sonic was "dead" (it was planned to be test in writing sonadow while staying in-character), and it would focus on Tails a bit, I wrote a scene where shadow encounters Tails, it's unpolished, but here it is (this is about 3 months into Sonic's dissappearance):
T "you. what do *you* want?"
S "I'm looking for sonic-"
T "Sonic is gone!" (at this point Tails knows it's the real Shadow because he spoke, and phantoms didn't speak this early in yet)
S "Tails..."
T "you stood there and watched it happen!"
S "that-"
T "I DONT CARE! Shadow... I could have DONE SOMETHING! ...but I didn't, I watched as infinite killed him in seconds..."
S "Tails... *sigh* I know what you're going through-"
T "DON'T GIVE ME THAT! (Tails shoves Shadow) I could have jumped in with him to fight, like I always do... it wasn't like Maria! Sonic didn't stop me, I had all the chance to- ...I- I could've-" Tails starts to break down
Shadow sits next to him, closer than he usually gets with people
S "I know how much he meant to you... to everybody... I'm in no place to tell you how you should deal with this... I'm sure I'm just in denial, but I believe that Sonic is alive *somewhere*, he's too stubborn, I don't care how futile it is... I know that I'm probably just chasing a dead end... but I know Sonic, we both do..."
T "...that's how I know he's gone, he would have shown up by now, boasting about how 'it'll take more than that to knock me down, egghead!' ...but he didn't... (Tails looks at the surrounding machines with Eggman branding on it) Eggman won... he took over, and nobody could stop him... we lost, Shadow... it's over."
shadow gets up
S "we'll get through this, I promise to you" Shadow skates off, Tails suddenly notices how similar Shadow is to Sonic
(end)
that's all I got so far, but I also wrote the scene where shadow actually does find sonic, adding on to that scene we see in the real game, I wanted to share that too (4 months into sonics death):
Sonic was fighting Shadow (phantom) for "being on Eggman's side!" had his arms up for a block, but Shadow never hit him, he looks and sees the real Shadow beating the living daylights out of the Shadow Phantom (I wanted to go all out and make this fight longer to make the phantoms seem more threatening), the real Shadow turns to sonic, standing there in the shadows of the destroyed city
Sh "hmph, finally ...I found you, faker" he has a smile on his face
S "Faker? *I'm* the fake?"
Sh "of course, you're not even good enough to stand up to MY fakes"
S "*Ha! I'll make you eat those words" sonic seems weirdly angry, there's a lot of emphasis on 'eat', it has a disdainful bite to it
Sh "you really want to fight now?-"
Sonic lands a hook to Shadow's face
Sh "what? what are you- (blocks another strike) We have 2 clear enemies, and you're fighting me?"
Sonic continues to attack
S "you think I'm not GOOD ENOUGH to stand up to the ultimate lifeform!? Ha!"
Shadow continues to block attacks, this isn't sonic's fighting pattern at all, it's like he's fighting to kill
S "I'll show you just how WORTHLESS you are, Shadow" he barely whispers Shadow's name while he nearly yells 'worthless'
Sh "(worthless? ...Infinite!)"
(the comic continues, but I don't have more)
this is the point where the phantoms start speaking, also, OF COURSE infinite would have tricked people with Phantom Sonics, why DIDNT they do that? I want to add that the Phantom Sonics would've acted alot more like he actually does in the real Forces: out of character and one dimensional because the people making sonic don't understand his character (lol), and the real sonic in this would act like he does in Frontiers and IDW, he's just specifically out to mess with Shadow and freak him out here, also, he still can't control his rage for shadow calling him worthless
anyway, sorry for going on longer than i meant to lol
Tails was robbed in Forces. Which, I know. Understatement of the century and everyone’s talked about it. This is the same Tails who had beaten Chaos and gone toe to toe with Eggman by himself. And yeah, his cowardliness was so out of character.
But that’s not what I’m talking about here.
What I’m talking about is how they could’ve gone so hard into Tails watching Sonic die in front of him. And, more importantly, they could’ve done some amazing character parallels.
Because we have a character who watched their older siblings who was mainly associated with the color blue die in front of them. Shadow.
Imagine how much better Forces would be if we found a Tails who wanted to completely, utterly, annihilate Eggman. A Tails who has turned to anger just like Shadow did. Imagine that being the reason Tails had left. He wanted to kill Eggman and the others didn’t want to do so immediately.
Tails. The only person who can go toe to toe with Eggman intellectually. Imagine him deciding that maybe violence is the answer in this case. We’ve seen how he as a person is entirely capable of pretty extreme violence in Nine. Imagine that happening in Forced.
The parallels between Tails and Shadow are already there and I know people have mentioned it, but no where are they more prevalent than in Forces. They could’ve done so much with it.
Imagine a scene between Shadow and Tails where Shadow acknowledges how similar their situations are? Shadow comforting Tails? Ugh. They could’ve done so much!
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spookwriter-xo · 2 days ago
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Coppélia
Chapter 2 - The Right Hand
Chapter Summary - Y/N and Seonghwa meet up for brunch, where she begins to question Seonghwas character and work.
Series Masterlist
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The café Seonghwa requested for us to meet was on the richer side of town. He'd instructed I sit in a booth in the far right corner, out of sight, explaining that was his usually spot. I sat patiently, clutching my purse tightly as it lay in my lap, watching the door intently silently praying he'd pay after I briefly scanned over the beverage prices.
I perked up when I saw the familiar styled back hair and handsome face. He smiled when he saw me, striding across the café like he owned the place before sliding into the seat across from me.
"You really came." He chuckles, fixing his jacket.
"Of course I did. You thought I wouldn't?" I ask, tilting my head. He looked so shy all of a sudden, completely different from the blushing confidence from the night before.
"I never really have much luck." He explains with a soft laugh, his hand sliding the beverage menu closer. "What are you having?" He asks.
"Uhm... The cheapest drink?" I say awkwardly, offering him a strained smile.
"I'll pay, it's no trouble." Oh I knew it was no trouble. I looked up his name after I returned to my apartment last night and was amazed just by how much money he had inherited, let alone earns a year now. Old money rich families really are something.
My silence caught on, making him clear his throat to catch my attention once again. "Doll?" He asks, his eyebrow quirked upwards.
"Sorry... I'll just have a hot chocolate, if that's okay?" I ask, shifting slightly in my seat to hide the shiver that ran up my spine at the nickname.
"Not a coffee drinker?" He asks with an amused smile.
"I prefer sweet things." I say, nodding as a self confirmation. Why were first dates so awkward?
"Don't worry, I know someone who is the same." He chuckles, standing and walking towards the counter to order. He wore a suit, a different one from last night hopefully, that was perfectly tailored to his body. I stared for a moment, admiring his figured before he turned around to look at me briefly. I snapped my head forward, almost giving myself whiplash as a blush rose from my cheeks.
Soon he returns with the drinks, placing my hot chocolate in front of me before taking his seat once again. He sips his drink, eyes on me as he does before he speaks, placing the mug down on a coaster.
"How long have you done ballet?" He asks, his honey voice returning.
"Since I was little. I joined the society when I was 17, have been apart of it ever since." I say.
"It's impressive that you've kept up with the art for so long." He says, leaning back in his seat, eyes still on me. "My parents used to take me to watch ballet when I was young and I've loved it ever since." He says.
"Enough to come to every show?" I asks, with a head tilt. He chuckles loudly at that, reaching for his mug again to take another sip.
"I may love the art, however it was the lead ballerina who caught my eye this time." He answers, sending me a wink as he placed the mug back down. I bite back a snort, biting my bottom lip at his wink.
"So, what do you do for work?" I ask. I already knew what he did, but figured it would be weird if I didn't ask, right?
"I work for ATZ Corp, the right hand I suppose you should call it." He says. "I help Hongjoong out with a lot of business, and running the company."
"Is it difficult to run such a successful company?" I ask, genuinely curious.
"For a while it was, however over the years we've learnt to trust each other with certain... aspects." He coughs as he finishes his sentence, I furrow my eyebrows.
"Aspects?" I laugh.
"Yes, aspects." He says with a smile, I could see in his eyes that he was holding something back. "It's such a large company, and successful at that. When Hongjoong took over just before his 21st birthday, he was lost. Not to mention still grieving over the loss of his parents." Seonghwa lets out a soft sigh. "I'm glad he asked for help."
Even though we had only technically met last night, I admired how quickly he was to open up. He may seem intimidating to others, he seemed genuine, like he really did care about things both big and small. I smile softly at him as he talks, hanging off of every word like he was telling me his life story.
"Do your family come to watch you perform?" He asks.
"I'm not on speaking terms with them." I say, my stomach dropping at the mention of them. His eyebrows furrow and a slight pout forms on his lips.
"I'm sorry... Can I ask why?" He asks, he leans forward, his forearms on the table now.
"They were never really supportive of my career choices." I explain. "I was supposed to be the heir, however they dropped that idea and me the second I accepted the Society's invitation."
Seonghwa looked angry, in a calm way. I felt my throat go dry as he watches me for a moment. "Really?" He asks, his voice rough. I lean back slightly, swallowing as I nod.
"How stupid of them." He says simply, leaning back to mirror my movements. I eye him carefully as he seems to think for a moment. How did the mood shift so suddenly? One second I felt like I was flying and now I feel like he may go into a frenzy.
"Seonghwa?" I call out softly, he squeezes his eyes shut for a moment, snapping out of his daze.
"I'm so sorry." He says, rubbing his temple for a moment. I notice the bandage poking out from beneath his sleeve, but don't point it out.
"You're fine." I say, offering him a smile. "I'm guessing you're tired?" I ask.
"Yea, a very late night last night." He chuckles. "I had to follow up on some business partners, and of course they're in different time zones so I had to wait up for them." He runs a hand through his hair before placing them both back into his lap.
"Doll." He calls out, his voice suddenly firm. I look up at him, eyes widening slightly as he stares back at me with hooded eyes. "I want to warn you. If you wish to continue seeing me there are... Expectations." He says.
"Expectations?" I question.
"Very specific ones." He says. "What I do can be dangerous, though I can't give you the details, I believe you wouldn't be one to run and snitch." He leans forward, his voice getting lower as he speaks to me.
"So you're trusting me that easily?" I ask softly, leaning forward, matching his movements like he had done with me. He notices this and smirks.
"Not trust, Doll. An invitation." He states. "I'll give you time to think about it." He says, moving back and pulling a folded up envelop from the inside of his jacket.
"Feel free to call if you have questions." Seonghwa states, standing up from his seat. He reaches for my hand, raising it to his lips and pressing a gentle kiss to my knuckles.
"I'll be seeing you very soon."
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felassan · 19 hours ago
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Paste Magazine: 'Dragon Age: The Veilguard‘s Creative Director Talks Restoring the Lore'
Rest of post under cut due to length and possible spoilers.
"“I was the one cinematic person who always snuck their way into all the writing meetings because I love storytelling,” [John] Epler tells Paste. “I love narrative, and they wanted me to be Narrative Director on the franchise.” When the Creative Director position opened up later on, Epler was primed for the role thanks to his experience across multiple aspects of game design.  ‘They wanted someone who had a good relationship with the people on the team, who could work across disciplines, and who knew the story,” Epler explains. “You know, knew the franchise and its storytelling. Because I think for Dragon Age in particular, narrative is such a core part of the franchise’s identity. They wanted someone who could operate in that space, but also knew how to work with gameplay, work with design, work with art, and that was something that, with both QA and cinematics, I had learned to do. I think just a history of being always willing to do whatever was necessary and also having good relationships with most people on the team helped me out.” As creative director on Veilguard, Epler worked with a team that fluctuated in size from a dozen to several dozen depending on which phase of development it was in. And given Epler’s history with cinematic design, that team worked closely with narrative to craft the kind of epic story Dragon Age and Bioware are known for. “Storytelling is huge, probably the biggest part of Dragon Age: The Veilguard,” Epler reminds us."
---
"Paste: When you’re bringing back a series after a decade, how do you decide what threads to pick back up on, which characters to use, which lore to focus on, etc.? John Epler: It is going to sound very cliche, but it is true: It honestly comes as we build it. We knew a couple of core parts of the story. From the end of Trespasser, for good or for ill, we pretty much determined where we were going and what we were going to be doing. It was about the chase, the search for Solas. Solas had been very clear in his ambitions to end the world at the end of Trespasser. And, you know, at the end of the very final scene of Trespasser, we stabbed a knife, a dagger, into the map on Tevinter. So we kind of knew we wanted to go to Tevinter. We knew we wanted to chase Solas. Now that said, as the story started being constructed, and we discovered, okay, where else do we want to go, what characters make the most sense in this story, that kind of determines what lore threads we want to start pulling on. So without getting too much into spoilers, obviously, Scout Harding has a story that’s very focused on the dwarves and their history; Shery Chee started writing Harden’s ark, and realized, okay, this is actually something we’re going to want to dive into more deeply. Belarra’s story is very focused on the ancient elves, not just the gods, but who they were. So that became a lore thread we wanted to pull on.  As far as returning characters for us, it really does come down to who has the most to say about what’s going on in the world. Who is the most likely to be involved in this particular story. And I think, most importantly, this is something that we always talk about, is who has more to say in their story, whose story isn’t over. Because one of the things that I don’t necessarily want to do, I don’t want to bring back a character just so they show up and then disappear. That doesn’t necessarily do that character justice, but it also contributes to what you do see in some franchises, which is a sense of small world syndrome, where there’s literally 30 or 40 important people in this whole world, and they all somehow know each other.  But again, you know, you see Morrigan in the in the previews, and as we’re writing the stories like, well, of course, Morrigan, who is the daughter of Flemeth, who was at least an aspect of the goddess Mythal, one of the ancient elven gods, she probably has something to say or something to do in a story about the last two elven gods escaping. So, yeah, it comes down to who has something interesting to say, who has something more to say in their story, and who do we feel makes the most sense for where we’re going and what we’re doing."
"Paste: Sticking to the long gap between the last two games, what are the challenges in trying to make a satisfying continuation of that story without making it impenetrable for new players who maybe weren’t old enough to have really played Dragon Age in the past? John Epler: Well, I think it was funny because, on the one hand, yeah, the challenge is, you’re trying to tell another chapter of a story that’s been dormant for at this point nearly a decade. But it’s funny because I do think that actually ends up working to our benefit. For the second question, we cannot assume anything about what players remember. Because even people who were playing Origins, were playing Inquisition, all the DLC, they may not have done so for quite some time. And obviously some players are going to like—I mean, I see it all on social media, people doing their final Inquisition playthrough before Veilguard, which is great, but you have to assume that people don’t remember everything that happened. You have to re-onboard them back to the world, back to the lore, and you’re also bringing in new players. I think honestly, for Veilguard, one of the things that’s worked the most to our benefit is that this is a continuation of that story, but the context changes so dramatically within the first hour. You know you’re going after Solas, you know the first mission. We’ve always said we wanted it to feel like the last mission of a different game. But then you get to him, the ritual crumbles, the gods come out. And now, even if you’ve been following this story up to this point, for everyone, it’s just a sharp left turn. Solas is no longer the central antagonist of this at this moment, it’s now these two new figures, which means Rook, you know, you as a player character, but also the player themselves… You need to bring them back into this story, because nobody, including the people who’ve been playing forever, know what’s going on at this point. So it’s actually a really great way to do the first couple of hours, because you can’t assume everyone is coming into it with the same level of grounding in the story itself. Some people are gonna have more lore. And one of the things we do try to do is, anytime we introduce a proper lore term, I use Venatori as an example, we always try to pair it with a more commonly understood phrase. So “Venatori” and “cultists” always go together in the first few hours of the game. “Evanuris” and “elven gods” always go together in the first few hours of the game, but done in a way that doesn’t feel like the game is like, “Hey, don’t worry, we’re going to tell you everything.” It feels natural the way the people in the world talk about it. So you encounter Strike and Irelin, two of the Veil Jumpers, early on, and they use the terms interchangeably in a way that allows players who don’t know as much about the world to get what all these things mean. Like I said, it’s just the context of the stories. The story shifts so dramatically in those first couple hours that everyone is catching up, even the characters, even, you know, Harding is still trying to figure out what the heck is going on."
"Paste: Speaking of what’s going on, in Veilguard we have a new character as the protagonist, Rook. What’s happening with the Inquisitor and the protagonists from the first two games? What are they doing in this world now, assuming they survived their games? John Epler: One of our storytelling philosophies is, for us, especially when it comes to importing, is unless we explicitly say so, assume that those characters are still around. So what we do, because this is the story of Solas and the Inquisitor has a very direct tie to Solas, the Inquisitor does show up in Veilguard. I’m not going to tune into spoilers, or what the role is, but it would have been very strange for us to tell the story of Solas without having the Inquisitor involved, because, again, they were part of that story. As to the previous two protagonists, they’re still around; that said, their personal arcs, their stories that they were part of in their games, aren’t as directly tied into this story, either narratively or geographically. We’re now in the north of Thedas. So the Hero of Ferelden, who you know, if your hero survived, one of the things we talked about is they were looking for a cure to the Calling. They’re not going to necessarily be involved in this because they weren’t tied to the elven gods, and the blight is still present elsewhere. And Hawke, depending on what you did in Inquisition, may be deep in the Fade, or they may have gone to work with the Wardens and also engage with the Hero of Ferelden at some point. So we’re not going to say much about them because they’re not directly related to the story, but we want players to understand the fact that we’re not saying anything about them because they’re still alive. They’re still doing something."
"Paste: A lot has changed in the world of games and game design in the last decade. How has the creative process of creating a Dragon Age like Veilguard changed over that time? How was making Veilguard different than Inquisition? John Epler: I’d say the biggest change for me has been leaning much more heavily into pre-production on everything. So one of the things that we’d done on Inquisition, I was a cinematic designer on it, we didn’t really have the sense of storyboarding, of previsualization the way we do now. But with Veilguard, one of the things we did very early on is we built the entire story in Twine so we could play through and see the interaction points, see the word branch, and get the sense of how it was flowing, how it was coming together. Beyond that, very heavy use of previsualization, whether storyboards or actual white box, in-engine—or, I say “in-engine,” but, you know, in Maya—models, moving together, figuring out how these shots work. But I mean, ultimately, a lot of the same processes are in use now that we did then. Writing does peer reviews, they still do the same peer reviews. Take your work, you put it in front of the group, and you basically say tear it apart. Let me know what works, what doesn’t work. But I do think the other thing that’s been a great change since Inquisition is there’s a lot more sense of… if you’re building a level, you’re not just bringing in the level designers and level artists, you’re bringing in the gameplay people, you’re bringing in writing, you’re bringing in, you know, all these different groups to kind of build the feel, build the shape. Not to say Inquisition wasn’t collaborative, but I will say, as someone who worked on it, I felt much more like each pod was kind of an entity onto itself, you know, doing this thing, but not really touching the other parts of the game. In Veilguard, we very much wanted people to understand how their work fit into the whole that we were building. So there was a lot more sense of collaboration. And then, you know, more practically, COVID happened while we were making this game and brought work-from-home, remote work in general. I’m doing this interview from my basement right now, but in general, people are working more distributedly, so there becomes a much higher premium on communication. And like, we use Slack pretty extensively, and the sense of like, talking to people as much as you need to, as much as you can communicate broadly, and information sharing, I think, has become a much bigger part of it."
"Paste: So having the different departments less siloed, like it used to be, how has that impacted the day-to-day experience for a Bioware employee. Are they working more or less hours now that things are more collaborative? John Epler: I think it depends on who you are. And, I mean, I’d say generally less but again, it depends. I will say for myself, I have difficulty because of work-from-home. And this is a personal thing. I don’t always have the best separation between work and life because sometimes it’ll be like, nine o’clock at night and you’ll be like, oh, you know what? I just had this really great idea, I’m going to hop on and do something about it. That used to mean driving back to the office. So I will say now I’m not in the office, which is great. For me, one of the greatest things about this has been, I have a personal rule of I don’t ever do work between the time my kids come home and when they go to bed, which means I get to be fully involved as a parent. But then, like I said, 9:30 comes along [and the kids are in bed], and, you know, I think because I’m creative director, it’s a little bit different. I gotta jump in and be like, oh, I want to do this. So I think, you know, it depends on the person. But I think what it’s done is, in general, allowed a lot more freedom in defining your hours. And we do have some people who are not morning people, so maybe they don’t get up and jump on as early, but then I’ll see them later at night, and they’re doing the work that they would have done. And I think that freedom for me has been, and I think I can speak for a lot of people, has been probably the best part of how things have changed."
"Paste: So something else that’s changed in games over the last decade, I guess it really became standard right before Inquisition came out, and it’s something that’s been a constant problem for many people who are creatives in many different mediums. But some of the fans and fan accounts online and how they react to games and designers and games media, starting with what they call GamerGate. What are your thoughts on that type of fan interaction and how has it impacted the Veilguard team? John Epler: Anytime you get fan feedback, the question I always ask is, what is it that they’re actually saying? And, you know, sometimes it is literally what’s coming out, what they’re typing. But a lot of times, from whatever group it’s from, there’s a sense that they’re speaking to something deeper, something that’s, you know… I think ultimately, for me, it comes down to understanding and being confident in your vision which means you take the fan feedback, you can look at it, you can decide what you do or don’t do with it. But one of the most—I don’t want to say challenging, but one of, I think, the easiest traps to fall into is a feeling that you need to be, “oh God, they don’t like this, and they don’t like this, change this, change this.” And I think there’s a sense of, if you have a vision that you’re comfortable with, are confident in, you continue to stick with that vision, you can make make adjustments, make tweaks based on what people get excited or don’t get excited about. But I think the other side of it is, when you’re releasing news, you’re doing press events, you’re talking about the game, you’re only giving people a small slice and a decision that may, for them, like, “I cannot believe that, why would they do this,” makes a lot more sense when you know the context of the decision as a whole. And I’ll say it for myself, one of the bigger examples of this was when the Yakuza series went from action to JRPG, turn based RPG, and I’m like, “Oh, this is so weird. I don’t know. I don’t know how I feel about this. You know, this feels like a very strange shift.” When I played the game, like, “oh yeah, holy smokes, this makes so much sense.” They made it make sense narratively. They made it make sense from the gameplay perspective. So I always try to remind myself, like we know the game as a whole. We know all the pieces and how they fit together. When you get that feedback again, you can look at it. Some feedback is obviously better than others. Some feedback is more, you know, is more interesting, and more does more for us than others. But again, it comes down to know the game you’re building, be confident in the game you’re building, and don’t try to design by committee, because ultimately, everyone has a different thing that they want out of the game, and a lot of people, even themselves, will have two very contradictory things that they want out of a game. So you have to be careful not to overreact and water down what you’re building into something that I would describe as, you know, mushy. You don’t ever want to be in the mushy middle. You want to make a strong statement with your game and how your vision evolves, and stick with that."
"Paste: Where do you hope to see Dragon Age go from here? John Epler: Honestly, I love telling stories in this world, and I think one of the fun things about the ending of this game and some of the seeds that it sows for the future is the sense that everything you thought you knew, maybe you weren’t as right as you thought you were. And that stuff like using the unreliable narrator. It’s fun to be able to take that and apply it to things that you as a player experienced, and then see that there’s an additional layer. Context that you didn’t have at the time that now throws into questions some of what’s going on. So again, I’m trying to be as vague as possible to avoid spoilers. But I do like the idea of—because one of the things, the other side of it is Thedas is one continent in this world. There’s still a whole other world out there. And I think, you know, for myself, I kind of want to know what’s out there. I kind of want to know what’s going on in a world where, over the last 15 years, Thedas has almost ended the world three times by themselves. If you’re from a different continent, how are you feeling about that? I’m gonna guess, probably not great. So I think there’s a lot of fun stories to tell there. We haven’t said much about the rest of this world. So there’s just this giant blank canvas for us to start playing in, which I think is, for me, the most exciting thing about moving forward with this franchise."
[source]
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invinciblerodent · 3 days ago
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While I'm on the topic of being hopelessly in my feelings about these characters, I just finished the last part of the Gloom Howler quest, and I'm thinking about Davrin and names at the moment.
I really, really love how, once we learn the truth about her, Davrin seems to make a point of always referring to Isseya by her name (mostly on its own, but sometimes in conjunction with calling her "The Gloom Howler" when necessary), and even correcting others who would refer to her only by the latter name. (Which, honestly, both Solas and the Inquisitor could also talk at length about a title that all but replaces your name- it definitely feels significant that Davrin would pointedly reject the thought of doing that to someone, but I digress.)
And that reminded me of how I previously made an idle, kind of shitposty little post about how nice I found that during his recruitment mission, Davrin calls out the specific names of each griffon if you interact with their cages, and he attempts to comfort them like that- by reminding them who they are, that he's there, and promising that he'll be back for them.
In retrospect, I think that's so interesting, how his core story seems to boil in part down to... well, in part to the burden of duty, the questioning of tradition and authority (he questions both Dalish- and Warden traditions from very early on, one by joining the Wardens and the other by joining Rook) and, yes, living past what one thought to be their purpose, but also... to these moments, that invite some contrasting of his elven-, and his Grey Warden identities.
Isseya being an elven Warden is a very direct parallel, and a very clear image- it, I think, is meant to show what happens when authority goes unquestioned, and one side (the Warden) triumphs over the other (the person). His uncle then acts as a counterpoint and a thread of connection to the past- he shows what happens when tradition goes unquestioned, and while peaceful, how that existence is not one Davrin wishes for himself.
This all comes to a head in the final choice concerning the griffons... which, I can't say what a "correct" choice is, but I find it really cool how one option embraces a more rigid tradition and acts as a vow for reforms within them, honoring them, while the other embraces a different tradition, one born of fluidity, choice, and change- a more personal freedom.
Purpose and nature, respect for the past and hope for the future, all strain against each other sometimes (in multiple companions' stories, I feel), and it's often a name that represents the complicated harmony between two halves.
Be that Assan, noble descendant of a hero Warden's griffon wearing an Elvish name, Isseya, the monster and mage brought to peace, the idea of "turlum", harmony and understanding forged between vastly different minds, or just... Davrin, the Dalish Grey Warden, who is not more one than the other.
Maybe that's why calling people (and animals, and feelings) by their proper names seems so casually important to him. Because if you give something complex, messy, and muddled up a name, it's easier to just live it.
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(.......... and yeah, that makes it a bit ironic how so far he's been calling Rook, "Rook", but, yknow, technological limitations. I've a feeling I've at least one important scene to go still, but honestly, the name "Rook" does also kind of represent a similarly complex matrix of ideas condensed into a person. It could be that "Rook" feels more accurate than any "friend", or "love", or "boss", or even "vhenan", for what they are to him, or it could be that he's still looking for the right name, but either way, I'm looking forward to seeing how it all ends.)
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tangledbea · 12 hours ago
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How do you think the events of the movie would have gone if Lance and Eugene were still partners, and Lance took the place of the Stabbington Brothers?
Oh my god, this is such a good question! It immediately set my mind awhirl with possibilities! It couldn't have come at a better time, because I just finished editing the next chapter of BtK last night, and my head's in the Eugene and Lance feels!
Okay, so, first, would this mean that Eugene would double-cross Lance and take the satchel/crown for himself? Or would he be a good friend and help Lance out of that dead end?
In the first scenario, I see it falling back to "No Time Like the Past" rules, where if you fall behind, you get left behind. Lance would understand this, at least on the surface. But the stakes would be much higher, since theft of the crown was a much bigger deal. Also, if Eugene and Lance were still partners, the bounty on Lance's head would match Eugene's. I don't think Lance would give himself up to the guards without a fight, but I don't think he'd want revenge on Eugene, either. This may lead to a second act reunion, at the campsite, rather than Gothel joining forces with him. I can see Lance showing back up as a third wheel after Rapunzel and Eugene's talk about his past and why she stays in the tower, etc. In other words, they just opened up to each other, got vulnerable with each other, she showed him her magic hair, then here comes Lance, putting a jovial divider between them.
Oh! Oh! Okay, so what if Gothel doesn't recruit Lance, but she does tell him about the girl with the magic hair, and then sends him to the campsite with his own assumptions about what's going on? So now Lance thinks this is a ploy to keep Rapunzel chill until it's time to take/use the hair or whatever else. He thinks Flynn is still working a ruse and doesn't realize he's falling for Rapunzel and becoming more and more Eugene as time goes on. He might feel put out if he thought Flynn was trying to keep the big prize for himself, especially after also taking the crown. And if Eugene starts to explain the situation, Lance would think it's the long game to get the satchel back, and Eugene wouldn't yet have the strength of character to admit that he was falling and was starting to reconsider being a thief.
So now we've got Lance third wheeling it and Eugene trying not to show how much he likes Rapunzel while they're in the kingdom. (Bonus: that's twice the wanted thieves in the party now, while Punz is just trying to have a good time on her birthday!) We get to just before "I See the Light", and wouldn't you know it, the only boat left would be cramped if all three of them took it out! Lance, can you please stay here or take another boat or something? Again, Lance suspects that Flynn intends to make off with the crown without him for a second time, because they made no plans to meet up after this whole charade is over, and he's getting really irritated. Instead of enjoying the lights, he makes his way to the far bank, signals Eugene with the lantern, etc. Now when Eugene goes over there, he and Lance argue about the next step in the game. Think Miguel and Tulio towards the climax of Road to El Dorado. Eugene is just like, "Fine! Take the crown! I don't even want it anymore!" And Lance is like, "You mean you don't want to be partners anymore. You think I'm blind? You think I can't tell what's going on with you and the girl Eugene?" I don't think they'd get into an actual fistfight over this, but here comes Gothel with the steel chair a tree branch and knocks them both out, trusses them up and sends them back to the kingdom in a dinghy, then goes back to Rapunzel and shows her how, in the end, Flynn chose his life of crime over her.
In prison, Eugene and Lance are able to have a real heart-to-heart, clearing the air between them. Lance is able to see that Eugene was never out to betray him, and that he just wants a new life, a clean slate, with Rapunzel. He talks about the old lady who told him about her hair, and Eugene puts two and two together. Now it's Eugene and Lance who get broken out of prison by the Pub Thugs, but Lance stays with the Thugs to hold off the guards, urging Eugene to go save Rapunzel. Climax of the movie is the same as it is in canon.
For the second scenario, this means that Lance would be third wheeling it from the very start! They'd both find and climb the tower, Rapunzel would knock them both out and hide them both and interrogate them both. Lance and Flynn would be on the same page at the start, just trying to get the satchel/crown back from the girl, who is being a royal pain in the tuchus about this whole thing. But the thing is, with a second friendly presence who's also influencing Eugene the whole time, there's a lot less wiggle room for romance. I think there'd have to be some notable changes in order to keep New Dream on track in this version. It's hard to brew romance unless you can get the intended couple alone. I guess I'm saying it would need to be more like El Dorado in this version, where the (previously) Eugene perspective is now turned into a buddy flick, and that would need to be harmonious with Rapunzel's POV. Good for her that she makes two friends, but the impact of that means that she and Eugene are less likely to find time to fall.
Ooh, perhaps Lance doesn't get stuck in the cave with them, though? Yeah! Rapunzel and Eugene get stuck in the cave, Lance does not, they all get separated. Now Rapunzel and Eugene can have their opening up to each other stuff, Gothel can still set the suggestion to Lance that Eugene's trying to get Rapunzel's magical hair for herself, and we can pick up from the campsite scene in the first scenario! Yeah! But now, Lance is aware of the chemistry between Eugene and Rapunzel, and he's a bit more... reserved in the kingdom. Now he's playing the long game, waiting for the opportune moment to confront Flynn about Rapunzel and the crown and the hair and all that stuff. They fight after "I See the Light," continue on as in first scenario!
And this, my friends, has been a stream-of-consciousness brainstorming session by Bex!
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rustyelias · 6 hours ago
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Louis and photography
“Oh wrestling time to the ground, staring it into submission. Holding it your hand. I was there. This occurred.” - Louis
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Louis uses two cameras during season two a rolleiflex and a lecia both were the go-to cameras for photographers of the time! Speaking of the time period! post-war Paris is my personal speciality when it comes to film photography!!!
I think it's pretty clear that Louis's photos are based on brassaï works, night photography in Paris was brassaï thing! Both his and Louis's photos show us things the night reveals to us whilst feeling mysterious and intimate. The photos of the young men who armand fed on afterwards feels very brassaï other then the vampire thing (another really cool post by someone on brassai and iwtv)
“Night does not show things, it suggests them. It disturbes and surprises us with its strangeness. It liberates forces within us which are dominated by our reason during the daytime” - brassaï
”Then you can get mindful about it. Ask yourself what brought them here. What brought you here. Is it coming together random?” - Louis
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okay so in ep4 when Louis is talking with the art dealer the guy makes a big deal of Louis always shooting at night! and yeah as a night photographer myself it's hard to get right which I think we see in Louis photos!
“Do you know how many great shots I've taken, only to find out the lighting was insufficient” - Louis ep4. big mood!!!
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night photography is very alluring in nature and takes so much time. Film make you slow down and think before clicking the shutter release but doing it at night takes even more time!! a vampire who literally has forever is taking night photos will always be incredible to me
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Okay, I think I need to mention the humanist movement and how it links with Louis! Post war there was a massive increase in street photography which focused on more positive themes. Louis speaks very positively of the idea of Paris rebuilding itself at the beginning of the series and the progression to him taking street at night is super interesting to me! Because he really does sound like a humanist photographer like Willy Ronis or Robert Doisneau when he speaks to Claudia about Paris
“I don't know a suprise maybe. Something off. Like a hat that's to small for a head or someone realising they forgot to do something and they stop” - Louis
“To me, photography is the simultaneous recognition in a fraction of a second, of the significance of an event.” – Henri Cartier-Bresson
“It says paris is on the way back. give here a little time” -Louis
The vampire is watching humanity from close up, close enough to capture it but far enough away to always feel on the edge of it all. I also really like how Louis is clearly annoyed in ep4 about the fact he has to shoot at night! he doesn't want to sit around waiting for the decisive moment or meter the lighting which is so relatable!!!
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sky-scribbles · 1 day ago
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Okay, I'm a couple of hours into Veilguard, so I thought I'd share all the things I've really loved so far:
The combat is so much more dynamic and fluid! There were things I liked about the previous games' combat, but I do remember Inquisition often feeling like 'select enemy, then mash buttons until they die.' I love that I can duck and weave around monsters! I love being encouraged to swap between weapons (however much I have to suspend my disbelief about Rook putting away two swords and grabbing a bow in a single second)! It's just really fun!
Maybe I'm imagining it, but I feel like the camera is a bit closer to Rook, and it makes so much difference. Sometimes in Inquisition, and often in Andromeda, I felt really far away from my character, and it creates this sense of distance. It's a tiny thing, but I do genuinely think being that bit closer has made my experience a load better.
I cannot describe how affirming it feels to have an NPC point to my character and casually say 'they.'
Holy shit I love the gang's casual looks. Harding's embroidered florals and Neve's colour scheme?? Also, both of them changing their hairstyles in the field? God I wish I could show this to my 16-year-old self as they stewed in frustration over the women in Mass Effect having to go into battle with their long hair down.
The aesthetics of Arlathan! I made such a delighted noise when I realised they ancient elves had power crystals and magitech-looking devices; sci-fi like elements being introduced into fantasy is my jam, and it works so well to make clear how advanced Elvhenan really was. It reminds me of how cool it was in Critical Role when the characters went to the ruins of Aeor and found a bunch of advanced magitech: that same feeling of 'holy shit, this world we've spent so much time in and treated like a normal fantasy world is post-apocalyptic.'
Being able to give my Rook so many freckles.
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screams-in-writing · 2 days ago
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Fluff snippets again *yeets pillows at Mr. Puzzles with aggressive affection*
I’ve found I really like to write these, so here’s three more of them (1st is more of a one-shot):
16- needing their cuddles even though they have something else to do (1st pov)
I was about to break my promise to not drag Smg4 (or his crew) into another wonderfully wacky Puzzlevision adventure.
But oh, was I so very, very tempted to do it and face the consequences, but I held back such urges, knowing that such actions would more than likely ruin any progress I had made thus far. Any non-consenting participants in a show in my mind would surely not only upset you a great deal but would also destroy the tentative peace I’d made with Smg4 in particular. 
I knew I was on thin ice, and that everything I did was scrutinized with great prejudice. 
It chaffed, but I knew that such over the top precautions were a direct result of my previous actions, direct or by proxy. 
But one thing that I did not take well to was being told my ideas or plans were terrible and/or unoriginal. It took a lot of self-control I didn’t always have to be able to prevent myself from instantly lashing out in return. 
Calm. 
I had to be calm. 
I couldn’t let this latest…disagreement force me to break my promises. 
With great reluctance, I tuned back in to Smg4’s words as he lambasted me for the changes I’d made late last night to an episode script that, in my opinion, desperately needed it. 
Smg4 should be thanking me!
Why, I took time out of my day to help him when I didn’t have to! 
I was an expert on moving pictures! 
Why wouldn’t he value such feedback from one such as me, to help his ‘funny’ reach a wider audience!
…perhaps it shouldn’t have been made so last minute but I’d not heard of it being made until last night!
“I never told you that you could just change my episode plans!”
“Smg4?” At that, I finally cut in as smooth as could be. Seeing the unamused glare, I straighten by bow tie, acting as if I hadn’t just been practically scolded for the past ten minutes. “I believe that I made your episode’s script flow better for everyone involved. If it hadn’t been clear that those changes were needed, I wouldn’t have even bothered.”
“I also never gave you permission to even look at my episode scripts!” Smg4 shot back in exasperation. “What made to think you could just go on my office to snoop around in the first place?”
I was again distracted from listening to Smg4 when I saw that you, Boopkins and Tari gad just entered the castle. 
There. 
My possible escape from making another mistake that would more than likely ruin any credibility I had left, as well as completely shatter the minimal trust I’d since gained with Smg4 and his crew. 
With a swift motion, I ran away from Smg4 and  swooped in on you for a hug the moment the castle doors shut. 
“Whoa!” You laughed at my sudden, rather desperate need for a hug from you, and laughed even more as I was quick to bring you down to the floor with me. “Hello to you too.”
I wrapped my arms around you and even tangled our legs together, making my intention to begin an impromptu snuggling session right here on the floor in full view of anyone clear.
“Oh no you don’t!” Smg4 stomped over, waving the papers in his hand, exasperated. “Fix this script right now! Put it back to the way it was.”
“No.” I said simply in return, pressing my face into your shoulder to enjoy the static buildup from your clothing. “I refuse to get rid of an obvious improvement that you just refuse to see! It’s art! How can you not see that?”
Smg4 began to toss random items at me while Boopkins and Tari made themselves scarce to avoid getting drawn into the drama. 
How rude. 
Smg4 had to have seen that you were down on the floor with me, but seemed focused on getting me to ‘unfix’ his episode script. 
I covered you with my body to prevent anything from hitting you. In return, things bounced off the back of my head and upper back, to which I grumbled crossly at. It didn’t so much hurt as it was an irritant (and the flying projectiles did mean possible harm to you if I allowed anything to pass.
However, it had merely been a distraction as the arisen assault of pillows and other items gave way to Smg4 speaking in an eerily calm tone. 
“Mario, Mr. Puzzles took out the plate of spaghetti in an upcoming script and won’t change it back.”
The words made me freeze in place while you paused, then gave me what felt like a ‘sympathetic’ pat on the back.
Oh no.
“Give me back my spaghetti tv man!” Mario came out of nowhere to seize me by the ankles. 
I automatically clung to you in an effort to avoid being taken from you. But it was a useless endeavor with Mario involved, and you picking up on what was going on, which led you to letting go of me after patiently prying my arms off from the panicked hug I’d had you in. There was a brief look of betrayal on my face before it flickered into one of pleading desperation as I scrabbled my fingers into the floor beneath me uselessly. 
“Did Smg4 ask you to make changes to my script?” You asked, making some gesture at Mario to (somehow) make him pause his efforts in dragging me backward. 
“It needed the changes.” I said stiffly. Seeing your expectant expression, my digital eyes looked off to the side, technicolor smile a frown. “No, he didn’t ask.”
“Puzzles? Do you remember what we talked about last week?” You questioned curiously. 
“I…yes.” There wasn’t any way to defend myself in this situation because I did recall what you were hinting at. “Yes, I do.”
“You promised that you’d not make any changes to other people’s scripts without running it by that person first.” You told me, clarifying the specific conversation we’d had, as there had been more than one important one held.
“I recall.” I agreed, though I didn’t say aloud that I believed I could have gotten away with such an action in this case. If only Smg4 could just be made to see that I was very good at what I did, and that he could benefit from me collaborating with him. Or at the very least, allowed me to make tiny changes here and there to make things flow better, in order to offset the stupidity that might end up happening. Not seeing any way out, I fixed you with the most pathetic, despairing digital face I could manage.
“Oh, such cruel fate.” I mournfully began before I said your name. “How can you sit there and allow this to happen to me? I thought you said you loved me.” I lamented as dramatically as I could, while I clung to the open door to prolong my exit. “Farewell, my dear. I forgive you for leaving me to a fate I brought upon myself. Remember me fondly when you watch television or a movie, as I fear I may not survive this terrible soon-to-be act of being forced into undoing all my beautifully done and very much necessary handiwork.” 
I made certain to keep my screen facing you in order to let you knew I was merely teasing, and not attempting to make you feel guilty in any way, shape or form. 
It seemed you understood when I peeked over to you. 
“It’s not going to take all day, Mr. Puzzles. It’s just an episode script. Not a movie.” Smg4 shoved one of Puzzles’ gloved hands off of the open office door. That would be a much bigger problem and-“ 
“About that…” I shoot a guilty look your way, and drop my gaze at your disappointment. “I may have…done an overhaul to the entire thing?” I shrink behind the open door, forgetting Mario still held me by the ankles. I partially closed the door myself at the blank look on Smg4’s expression as he slowly took out his phone and made a call while continuing to stare at me. 
Before I knew it, I had Mario dragging me back across the floor of the main area of the castle to its front doors, which had just opened. 
Smg3 was waiting there, looking disgruntled at being called away from his cafe, until he laid eyes on me and my pathetic attempts to scramble away. 
“What’s this all about, scrub?” Smg3 asked, somewhat dismissively, despite the eager look in his red eyes. “You finally kicking out the tv freak?”
Smg4 emerged from his office to wordlessly hold out a larger stack of papers.   
“What?” Smg3 scoffed at the lack of words but took the paper to look it over anyway. Then a little quicker as his expression went from feigned disinterest to exasperation as he glanced down at me. “Are you stupid?”
“Maybe more misguided.” You called from where you’d moved to peer out the doors as Mario just tugged me outside. 
I eagerly perked up at your defense of me, until you spoke again. 
“But if that’s a movie script and he made a lot of changes? Maybe foolish optimism.”
“Why do you betray me so?” I said your name in a dramatic fashion as I dug my fingers into the ground to try to prevent the inevitable. 
“You asked me for advice and you decided to not follow it.” You rightfully pointed out. 
I hung my head, unable to argue the point while I was dragged across the showgrounds to 3’s cafe to ‘fix’ my own changes to an episode script and a whole movie.
17- resting head in their lap (2nd pov)
After an exciting day, you were ready to wind down for the night. 
With a tired groan, you crashed hard on the sofa in the house you shared with Mr. Puzzles at the edge of the showgrounds. 
It wasn’t an hour later that Puzzles returned home too, presumably done with his own work for the day. 
The tv headed man paused alongside the sofa to lean over, a soft smile on his screen. He lightly ran his fingers through your hair with a barely audible greeting, before he reluctantly stepped away for a short time. 
The bedroom, most likely. 
When Mr. Puzzles reentered the living room, you find that your guess is right. The man had come back with a change of clothes; soft, rather sleek and elegant pants and an even softer-looking sweater.
You stared at him, then sleepily reached out with your arms, making grabby-hands at the tv headed man, whose face flickered to an amused, if still soft, expression.
You only realized Mr. Puzzles’ plan when he approached the sofa and held your stretched out arms by forearms to help you to sit upright. When you stared in a confused manner, Puzzles’ technicolor smile grew. Humming softly, he sat down on the sofa before he lowered you carefully down to settle your head on his lap. 
You were a-okay with this plan, sighing happily  as Mr. Puzzles as he began to gently thread his fingers through your hair and along your scalp. 
The sensation of his fingers felt different today. 
You belatedly realize that Puzzles had taken his gloves off at some point, likely when he’s gone to change clothes. 
It was nice. 
You liked the touch of his robotic fingers scritching along your head and through hair with soft metallic-sounding clicks. 
Maybe he needed to oil up the joints? Could Mr. Puzzles even do that with the covering he had over those robotic fingers? Had you just never heard the sound his fingers made with the gloves off?
Or maybe you were sleepier than you realized. 
You definitely were quick to snuggle closer to wrap your right arm around Mr Puzzles’ lower back. This way, you could press your face into the tv headed man’s belly, feeling it quiver with silent mirth.
But Mr. Puzzles didn’t say anything. He only chuckled lowly in presumable endearment of the sight of you as he resumed to pet  through your hair. After a time, he moved on to your shoulders, slid his fingers down your upper back to middle, then repeated the gesture, each gentle motion of his hand drawing you closer to slumber. 
“Pleasant dreams, my dear.” Mr. Puzzles’ petting eventually slowed to a halt to lightly rest his hand against the back of your neck. “I’ll be here when you wake.”
18- leaning against them (2nd pov)
You were very pleased to be able to be able to have a whole entire week of vacation time, and Mr. Puzzles had been beyond delighted .that you were going to spend six of the seven days in his word. 
But the delight finished a little, as you’d had to make certain Puzzles understood that, while you planned to spend the majority of that time with him, you did have other plans in mind. 
Namely, exploring more of the world than just the showgrounds. 
This meant that, for some of the time you spent here, you’d be traveling with Smg1 and 2, for safety reasons. 
Smg3 & 4 could have helped, but, to put it politely, those two butt heads with one another at poor times, and it wouldn’t do for you to be in sudden danger and they didn’t notice until it was too late. 
Which was why, even if you weren’t exactly ‘spending time’ with. Mr Puzzles, you knew that he was going to more than likely follow at a distance. 
You don’t blame him for the worry. 
There was a reason you chose 1 and 2 as help, as once, a while back, you’d been hurt in this world before, and it had been clearly traumatic for him; you…actually didn’t recall to much of it, since it seemed your memory of the incident cut out when the accident occurred until you woke up and wondered why Puzzles was beside himself (almost hysterical) while a few others of Smg4’s group looked terribly upset. You felt that you’d have to ask at some point what exactly had happened…
“Hello.” Mr. Puzzles voice called out to you, breaking you out of your musings. The tv headed man joined you on the patio, and stood before where you were seated on the patio swing he’d found some time ago. “Fancy seeing you here, my delightful partner.” The tv headed man’s voice held a happy lilt as Puzzles leaned over, grasping one of your hands to hold up as he pressed the lower part of his screen to it. After leaving a lingering static zap of a kiss, Mr. Puzzles let go of your hand to sit down alongside you, his right leg bumping into your left. “Does this visit of yours perhaps include staying with me overnight a few times?”
“Hi.” You press into his side, feeling him happily wrap his right arm around your shoulders, while he to traced a few fingers down your arm to your elbow.  “I don’t know, what did I tell you over the phone?” A low chuckle, but no response, so you continued on. “Do you want to join me and Mario on an adventure in the middle of the night? Maybe we can go look for the watermelon man?” You asked in a joking manner, seizing Mr. Puzzles’ left hand with yours as his right twitched on your upper arm overthe plumber’s name.
“My dear…” Puzzles began, a low guttural dip in his voice as he leaned his head over to your level. But whatever he was about to say was cut off when you suddenly pressed the side of your head affectionately to his casing.
“Of course I’m going to stay overnight with my boyfriend.” You told him, sholding Mr. Puzzles’ hand tight while he turned his tv head to enthusiastically nuzzle you in return. 
“No leaving the window open.” Puzzles sighed, briefly halting his affections to let out a theatrical shudder, no doubt thinking of past incidents.
“No open windows.” You emphasize in agreement, giving his gloved hand a sympathetic squeeze as Mr. Puzzles resumed nuzzling your head. 
Neither of you wanted to wake up to Mario just…standing there again in your shared bedroom, just staring at the two of you sleeping, only for the Italian to BLJ out of there to avoid Mr. Puzzles lunging after him with incensed and scandalized noise. 
It had happened before. 
You secretly happened to have a short video sent to you by Mario of said incident, and saved it so that you could relieve it. 
Mario was weird, but he seemed to be invested in helping you compile photos and video clips of Mr. Puzzles (and yourself), which you were actually really happy to have with you when you couldn’t see the tv headed man for a longer period of time. 
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xxxsharpcheddar · 3 days ago
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I'm gathering that he betrayed your trust. *sigh* I'm so sorry. It's genuinely saddening. Of course it doesn't affect anyone more than you (and possibly him if he holds the capacity to understand what he's lost), but it feels sad for all of us, albeit in a far smaller, but still significant way. I keep seeing this exact pattern play out recently.
(The astrology shows that it's a massive time for hidden structures that aren't serving you & things you may feel are solid but actually have rotting foundations to be forcibly cleared from your life: due to Pluto finally leaving Capricorn and not returning for the next 200ish years.)
The reason why it's so saddening is because it makes us disconnect in order to protect ourselves, when all we want is connection. It's this disparity that causes the discomfort of sadness, the feeling of being pulled apart.
We're a very small community (FFA+BHM) spread across continents, and your relationship was a symbol of hope for many of us. Not the only, but certainly one of the few. And here I am angry and sick to my stomach that you got treated this way by a member of our own tiny little community. I'm sure it's made you want to disengage massively, I'm sure it's made others more wary and guarded, and I'm also sure that's not how any of us want us to feel in this space.
It sucks and I'm sorry. I don't really know what else to say, aside from can we all please try to do better for each other? Be open, be honest, be brave. But that feels like empty advice that no one wants to listen to.
Les, I hope you're getting all the support and love and kindness you need, so you can heal super quick. ❤️ In the meantime, I ask rhetorically: guys, what the fuck??
Yes. It was calculated. He’s a very intelligent person. He was the perfect boyfriend on paper. There were no red flags in the ways he treated me. Thank god for intuition.
Oof “it makes us disconnect when all we want is connection.” I felt that.
I honestly felt so much pride and joy sharing our relationship here because I thought what we had was rare and beautiful. My normie friends were fooled by him too. I thought we were crushing it on the personal front and the fetish front. He was my first experience with this community. He exploited my trust in such a large scale it’s hard to come back here. It’s hard to look at other couples thinking that’s what we had. It’s hard to look at the most seemingly insignificant things because it brings me back. I keep dreaming he’s betrayed me in different ways and I’m begging for him back. I thought we could be a pinnacle of hope for people. I thought I found someone who loved me and shared the fetish - fucking hole in one!
I couldn’t have been more wrong. I hope my experience can help prevent someone from going through this. I never should have let my walls down so soon.
Thank you for sending this. I know my response is muddled with venting, but thank you. Let’s do better. Let’s work on ourselves before we engage with others. Let’s unpack our shit before we hurt people in the process. Let’s heal ourselves so we can find meaningful and true connection.
Also if you’re comfortable with it could you DM me the astrological snippet?
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wendigoruble · 2 days ago
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Playtime: Oneshot
[This is like softcore af.. Like more than I intended it to be]
Franco had dressed himself in his freshly cleaned white pinstripe suit for tonight. No blood stains or dirt stains, fresh pressed and no wrinkles. On any other man it would look impeccable but it hangs loose against Franco's body. The sleeves and pant legs are just slightly too long, over hanging with lightly bunched fabric. For once he has the pristine coat buttoned up but only to hide the pacifier he keeps around neck at all times. It's pressed to his chest and he can feel the dull plastic edge rub against his purple dress shirt every time he moves his arms. It's a small discomfort but he'd found it a touch easier to pick up women with it concealed. He could never understand why that would turn someone off.
His gaze sweeps the area as he brings the glass of whiskey to his lips. The drink makes him internally cringe like a spoonful of medicine had been forced into his mouth. Even with its smoothness he doesn't like it, but the boniface refused to make him a wolf's milk and it's not like he can unstrap lupara from her holster and make the demand. Not tonight. He has personal business to attend to.
The club is packed with people wall to wall dancing to the soft jazz and murmuring among each other. Groups of friends chatter away close by and the odd couple are necking here and there.
Franco had himself seated at the bar. No one sits by him, no one attempts to go near him but he isn't concerned over that. People must really fear him. After all, he’s the button man for one of the largest mobs in the area (and he has his gun holstered across his back). Who would ever try to approach him unless they're looking to make a payment or there to gravel at his feet?
He takes another sip from his glass and holds it in his mouth before spitting it back out. How do people drink this stuff? It never feels right or tastes right, it's far too fluid. He turns to the bartender, about to complain, when someone catches his eye.
A woman is walking up to the bar and the very sight of her makes Franco feel warm. She has shoulder length black hair, long eyelashes, and a stern look about her smooth round face which is accented by pouty red lips. The black dress she wears shows off her shoulders and hugs her curves and well endowed chest. The fabric stops mid thigh and Franco's gaze travels all the way down to her shoes. Those black stiletto heels that click against the wooden floor really seals the deal. They make her at least three inches taller than him at that.
His heart is already thudding in excitement the closer she gets. He can barely hide his anticipation.
Before she even has a chance to talk to the bartender Franco is slipping off the barstool and placing his gloved hand on the counter in front of her. He stands too close and she seems little more than annoyed at him. Glaring down with the smallest hint of a sneer.
“Whatever the lady buys is on me.” He says while smiling up at her.
“Really?” She puts a hand on her hip before her sneer turns into a sly smirk,”Whatever I want?”
“Anything for a lady as beautiful as yourself.”
She seems to think for a moment, tilting her head up with judgment clear as day in her eyes. This little deformed looking man is offering to buy her drinks and she can see his plan from a mile away. It's pathetic in a very endearing way and she can read the glittery look in his pale blue eyes. A want, a joy barely contained with a crooked buck-toothed grin.
“Mmhm. What do you really want, kid?” She mocks.
Franco can feel that warmth growing inside when she spits at him like that. A coiling heat in his lower stomach springs to life. He has to swallow so he doesn't make a sound he'd regret. With a smooth exhale he tucks his hand into his jacket, ready to grab the money from the inside pocket. He never takes his eyes off her.
“Ain't yous a forward woman. I was just wonderin’ how much it'd cost to have an evening with ya.”
She very nearly laughs at him before seeing the thick stack of bills he's got pulled halfway out. She smiles, steps closer, grabs his wrist, and takes the money right out of his hand. She can hear an audible shaky exhale then and looks down to see him staring directly at her chest which is about as close to his face now as she can get without touching him.
“I think this should be enough.” She pushes him back by his shoulder.
“Wwhh.. Say, what's ya name?” Franco bites his bottom lip as he resteadies himself and rolls his shoulder. Normally he'd be pissed off should anyone touch him but he can make an exception this time.
“What would you like it to be?”
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
“Ohhhh mutha!!” Franco cries out into the cold air of the motel room,”Baby's been bad!”
Tears are welling up in his eyes, his face is flushed and he holds his hands together tightly. Biting onto one of his thumbs in anticipation of the next firm smack against his bare skin. He jumps when that sweet sting of pain radiates out followed by a soothing rub. Oh his ass has to be red raw at this point. She's been at it so long he's bound to be bruised. Probably wont sit right for a week.
He dares pass a look back at his dear mommy for the evening. That sadistic joy glimmering in her eyes damn near makes him fawn all over again. What a good mommy she is. Breaking him down and making him cry, making him feel small and insignificant. Before he can even open his mouth to shower her with compliments he's spanked one last time. Tears slip over his cheeks as he moans and grinds against her thigh. Rolling his hips with a high pitched whine as his cock twitches and leaks pre that smears against her skin.
“Awhh is my baby boy having a good time?” She coos.
Franco can do little more than huff in response while he steadies himself.
She smooths over the bright red irritation with her palm. His skin is hot to the touch and she makes it a point to drag her nails across it before placing her other hand around his neck. Squeezing ever so slightly, urging him back and making him stand up so she can so delicately kiss his cheek. A red lipstick print is left behind. A mark he'd wear with pride should it never be washed away.
Her fingers curl around his throat and it's a welcome restraint. Franco leans into her hand enough to make his breathing hitch. She leads him down onto his knees. He stares at her with such adoration as she slots her leg between his. Pushing the point of her heel into his groin makes him visibly tremble. She applies further pressure with the toe of her shoe, pressing against his cock as he wraps both arms around her leg.
“You like that? Like playing with mommies shoes?”
Franco nods as he rests his cheek against her thigh and begins to rut on the sole of her stiletto. Pressing into it hard enough that it actually hurts. He gives her the most innocent look he can muster before faltering into a series of loud huffs and high pitched groans. He turns his head slightly and drags his tongue along her smooth skin before biting down hard enough to leave a bruise.
With an airy moan she rests back on her palms and watches with amusement as he pleasures himself with such vigor. She's happy his desperation is so evident because it makes it all the better when he pulls her leg away just before he cums. He's left on all fours just trembling and blushing with those big glassy eyes. Whimpering as precum drips from the tip of his irritated prick. He makes a move to grab her leg again but she leans up and smacks his hand away.
“Please..”
Again Franco reaches out to touch her only to be swatted back once more. She looks at him through half lidded eyes and with a firm tone she says,”Lay down.”
He obeys implicitly. Laying back on the floor despite any discomfort it gives him because it's worth it. It's worth it when she stands up and presses that heel into his chest. His gaze rolls up to see her dragging her hand up between her legs. His lips part with his tongue between his teeth only to have that heel then moved up to his neck, then his cheek. Forcing his head to the side so he can't look at her.
“Filthy baby boy aren't you?” She muses.
She doesn't get a response, she doesn't expect one. Especially not when she notices him beginning to stroke himself rapidly. For a moment she does consider stopping him again but he's so eager she allows him to finish. He cums on his lower stomach in thin white ropes before dragging his hand up through the mess.
“Guess you really are a filthy baby boy, hm?”
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super-who-locked-me-in-here · 13 hours ago
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I mean I guess you have a point but still what about Miriam and Chilton? Because when Miriam shot Chilton he was being framed as the Chesapeake Ripper so by your logic it was fair to shoot him because of the crimes he had supposedly committed but at that point all the evidence was only circumstantial (and we as the audience of course knew he was being framed).
I think I'm just nitpicky about it because they don't talk about either instance at all. You know when Dr. Gideon wandered off and ended up in the car with Will, that was just on the edge of a recent crime scene of Dr. Gideon's where Will was supposed to be waiting in the car and Jack was investigating. Like Jack walks into the observatory, finds Freddie pumping oxygen for Chilton because he's been turned into a gift basket for the Ripper and then obviously first priority was getting EMT for Chilton, but don't you think after that Jack might've gone "okay we are at a recent crime scene of Dr. Gideon's, he couldn't have gone too far. We've already been keeping an eye out for him because we know he recently escaped but I should put an extra alert out to my people and local authorities to be on the lookout for him because he's potentially armed and definitely dangerous"?
And I mean he probably tried to go out to the car to look for Will but whether or not he was concerned about Will not being in the car is up in the air. At that point Will was already building a reputation for wandering off on his own and Jack letting him do his own thing but also Will had gotten a little too involved in the Beth LeBeau crime scene in the previous episode so maybe Jack would be super worried about Will's sudden disappearance at that time.
But what I'm saying is we don't get any of that exposition. We don't get Jack just telling local authorities to "be on the lookout and shoot on sight" which would have cleared up this whole situation. We don't get Jack going out to the car or using his phone and realizing Will is missing.
And like I said in my post above, I think it's extremely odd that we don't get to see really any reaction from Alana about this other than her immediate through-the-window reaction. This is season one, right before Will is officially framed. She's still trying to be Will's friend. She still harbors romantic feelings for him even though she won't act on them. She's still trying to find an even moral ground for herself and for Will and for Abigail amongst Jack's bull-headed interrogations and Hannibal's seemingly kind but unorthodox treatments. And Alana is bull-headed and kind and unorthodox in her own right, but the difference is that she shows a more emotional concern than those two men. And I feel like at that point in the show she would have reached out to Will after he shot Abel. She would have asked what was going through his mind, was he going to be okay? I think she might've been scared, after his slipup with the Beth LeBeau crime scene and now with shooting Abel, that he might actually kill someone. Will would do that quiet huff of a laugh and reassure her that he's just tired, he'll get better, that that's not going to happen, that he knew Dr. Gideon was going after her and he wanted to protect her "...because you're important to me Alana." and they would have had to dance around the romantic feelings some more, just before Will was framed for Hannibal's crimes and Alana's whole world came crashing down so much harder than before.
It really bothers me that none of the characters in Hannibal really talks about Will shooting Abel Gideon. A lot of the characters make a big deal about Will's mental well-being and morality after killing Garret Jacob Hobbs, but after Will shoots Abel Gideon everyone just kinda brushes it off??? Like I kind of expected Alana at the very least to have a big monologue about it considering it happened in her sideyard and she's way too invested in "being a good friend not therapist but kind of therapist" to Will, but there's little to no follow-up about the event. Not even during his trial as the Copycat. You would think that bringing up that time the man you're convicting followed a serial killer through the snow and tried to shoot him in the head outside his friend's house would be important, but I guess not????
Idk it might just be a "Jack's profiler" thing bc no one ever really talks about Miriam shooting Chilton in the face either. It just happens and then we don't really see Miriam again or hear about the after credits of that event except for from Chilton's point of view.
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festus-eats-tabasco · 10 months ago
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gods help me if we ever get season three and zoë comes right outta the gate with “I’m the daughter of atlas”…I’ll fucking lose it
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xxplastic-cubexx · 8 days ago
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If you were to like redesign Magneto's classic outfit in a way that both suits the character and your own tastes, how would you redesign it?
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uhhhh errrmmmmm i dont know i really couldnt improve upon perfection but i have still tried for you my friend !!!
#xmen#xmen comics#magneto#erik lehnsherr#max eisenhardt#erik magnus lensherr#like ig fc erik there too but only if you squint Generally Speaking this aint about him#snap sketches#i thought this was gonna be a quick thing but then As I Do i sat and thought about it for too long#and for what. my end result isn't that different from the beginning !! tragic .#out of these i think. it MAY be obvious i like the far right one#once i remembered I Do In Fact love megaman i locked in cause everytime i draw Classic Magneto all i think of is megaman#cant even make a magnetman joke that mfer already exists and he from my FAVORITE classic megaman title tyvm#anyway. should i explain my reasoning now. man i guess i can try#i couldnt tho is the thing- at least for the first set i really was just ickin around and seeing what i Might like#evidently it was nothing LMAO i told yall i cant improve perfection ... so i just. Smash Bros'd his classic look#With some tearing on the cape cause i said so ............#at most- with the furthermost right bit- i just wanted to emphasize a feeling of 'power' hence the chunkier boots + gloves#with the first look i tried that angle with showing some arm skin buuuuttt i dont like it ...#i think the sleeveless look really only works if the outfit's black idk i cant explain it#overall the first design i tried just feels too sleek for my liking if i wanted to go for a 'power' approach#i like the 'M' i did with the legs at least. i really wanted to incorporate an M in case it wasnt clear but alas ...#tbh i might steal the boots/gloves/underwear design from myself when i draw classic magneto regularly. SHRUG we'll see#as for now i am very sleepy and i have class in the morning and i want to do some work Before Class#very cool but very sad i dont have my third class today :( its my fave class :( at least i get more time to work#and the more work i get done the more time i get to draw the sillies !!! epic ...#anyways. good night everyone !!!!!!! talk to yall tomorrow ..... probably ... or later ig technically... i should sleep earlier <- wont
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dykedvonte · 9 days ago
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Curly had two days to act and Swansea had two months.
I think it’s just interesting that every defense of Swansea not immediately acting are the same ones that are argued against for Curly. “He didn’t want to alert Daisuke or makes things worse for Anya either Jimmy!” I mean people also assume that about Curly and the crew. “He has to think about his plan of action and a right moment!” Again so did Curly, power and authority aside, he still would have to think of what he had to do. “He makes sure he doesn’t have to be around Jimmy!” So did Curly and they only do this to an extent, both give Jimmy more than a few opening to keep harassing Anya.
This isn’t defense of Curly nor a damnation of Swansea. Their actions are very parallel to each others in tragic and sour ways when it comes to how they approached helping Anya. In the grand scheme of it all they both did the same thing: Nothing. No action either took stopped the inevitable outcome of her death nor Jimmy’s continued damage to themself.
The only real difference is Swansea didn’t like Jimmy which is pretty substantial, but also just as damning as Curly knowing how bad Jimmy could get to an extent. He had even less of a reason to wait, even more of a reason to act seeing as he was now worried for Anya AND Daisuke. He is not bound by the possible procedure as Captain and actively does not care about what happens next. So what does it matter if he acted in the moment? Why did he wait? I think he’s just as morally complex and grey as Curly and we hold him on a pedestal that still perpetuates things in rape culture the game critiques.
It’s not just enough to dislike and be abrasive to predators/abusers like Jimmy. It’s not enough to just put yourself between them and the other person. It’s not enough to hold tensions when you know someone is vulnerable. He and Curly do the exact same things but on different sides of the coin. I ask how is it better to not turn a blind eye but still not really do anything about what you are seeing? Not until it affects you atleast…
The game makes a big point to not put men doing the bare minimum or who wait to do more on pedestals and I’m actually surprised so many are missing that point.
#like I’m sorry two months? he couldn’t have explained it at all to Daisuke?#he’s no better than Curly and it’s likely Anya found comfort in the fact that Jimmy would at least avoid being around Swansea#tho everything he went off to drink or passed out she would be acutely reminded that things are still taking precedent in his head#she is not his top concern nor is seeking justice for her like he is admittedly more concerned about Daisuke he doesn’t mention her#outside of the fact that they were def talking about what Jimmy did and likely the fact he might’ve crashed the ship but pls don’t mistake#his final acts as being majority for Anya. the game keeps showing how these men keep prioritizing things over her even when they say they#won’t and it’s sad it’s so sad that we keep trying to say but what about him like they all do it#it’s not intentional but that’s what’s also bad about it like I doubt she made a suicide plan with him two months in advance#these characters are acting to get out of this and she knows her ending is not happy if she leaves or not she’s taking that choice to do it#and hell Swansea might not have known by the way he speaks to Daisuke and Jimmy that that was her plan to khs#likely either to just keep her and Curly locked in med bay until they got rescued or died#but it’s all speculation and thinking and I can only implore people to think why are you giving Swansea more credit?#cause I see him bittersweetly so used to the negatives he cares not for futile efforts#two months vs two days and each time nothing was really done for her other than prolonging her suffering around Jimmy#Swansea slept outside utility was drunk most of the time and it’s clear Jimmy was able to have access to Anya whenever#I mean look at the teaser where they sit at the table he is far from her with Daisuke#like it’s just frustration at this point thinking any guy on that ship was doing good by Anya specifically and not for their own reasons#like at least Curly was direct on the issue he still did mostly Jack shit but Swansea doesn’t even let Jimmy know he knows#and that’s another issue in rape culture of men avoiding calling other men what they are even if they hate them like#the game plays with the idea of knowing vs acknowledging and neither truly acknowledge it as a part of their actions#against Jimmy and god no one did better than Anya for Anya. they just weren’t heinous like Jimmy#mouthwashing#mouthwashing game#curly mouthwashing#captain curly#swansea mouthwashing#anya mouthwashing#nurse anya#it’s not all men but all men can and do play a part especially in the extreme scenario mouthwashing deposits
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read-write-thrive · 6 days ago
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there are all of 6 fics on ao3 that come up when you search the word “disabled” in the dead boy detectives fandom. I’m dealing with a fibromyalgia flare up rn so I’ve decided to come up with some (potential!) disability/condition/syndrome/etc. headcanons. enjoy!
(oh and just to note: I stayed away from conditions with obvious facial / appearance difference as no actors with facial / appearance difference were cast in the show and I was unsure if it would be appropriate. while I have experience with a lot of the following diagnoses, I do not claim to be an expert on any of them and do not intend for this to be used as a diagnostic tool. if you feel any of these are offensive/inappropriate, please message me and I’m happy to talk about it :) this is more just to encourage broader disability representation within the fandom!)
Edwin: autistic, PTSD (from hell), chronic pain/fibromyalgia (from his death/hell), minor visual impairment (not enough to need the hard-to-come-by testing needed for glasses when he was alive and so assumed the various limits/effects were normal. was told otherwise by Niko), would’ve had shingles if lived long enough
Charles: ADHD, PTSD (from his father/growing up in an abusive household), dyslexia, Reynaud’s syndrome (either already born with it or as a result of his death—both angsty), was in the beginning stages of an ED prior to his death, post-concussion syndrome, near-sightedness (never given glasses bc he wasn’t about to tell his dad the board looked a little blurry sometimes)
Crystal: cPTSD (reminder that neglect is also abuse :), bipolar 1, IBS, endometriosis
Niko: autism, depression, POTS, hEDS, anxiety, sprite-induced agoraphobia, epilepsy, lactose intolerance
Monty: Depersonalization-derealization disorder, selective amnesia (this is not the first times Esther has messed with his form/killed and revived him, but the experience is traumatic and so his brain decides not to remember it), recurrent arrhythmia, synesthesia
Jenny: OCD, BPD, ED recovered, Celiac’s disease, diabetes type 1, anemia
TCK: autism, NPD, lactose intolerance, colourblind
Esther: chronic pain (I’m choosing to believe that the cane isn’t just for show!!), NPD, endometriosis
Tragic Mick: cPTSD, depression, HoH, arthritis, diabetes
(The Night Nurse , the Dandelion Sprites, and various other characters felt either too supernatural and/or not developed enough to assign anything to lmao)
#maybe I’ll give edwin fibromyalgia to project on him again#also just to be clear none of this is meant to demonise or speak poorly on any of these conditions !!!#ppl are just varied and have varied bodies and I think it’s fun to explore that with fictional characters :)#lmk which you agree/don’t agree with !!!#also while I don’t see most of the characters as deaf/HoH I do think Charles and Niko have the potential to be CODA(s?)#like I think Charles’s mom and Niko’s dad could’ve been deaf/HoH#granted idk if Charles would know any BSL bc of his father#but I think Niko would know JSL!#she loses her dad and then has no one to use it with :((((#like her mom maybe stops signing or was never great at signing with her husband’s death#and Niko’s father’s friends don’t really hang around even before she’s sent to the states yk#let the record show I was very tempted to give Edwin all sorts of chronic shit that was popular at the turn of the century#but like polio felt a bit too far#TCK is based on how cats are ofc#I think Crystal having manic episodes and having to come to terms with the fact that it doesn’t make her a bad person would be interesting#also Monty is roughly based on how crows be but like how it would translate wrong if that makes sense#like crows can see more colors than humans so I think that screws with his senses in human form => synesthesia#you could give most of them here ptsd just from the events of the show but that felt too repetitive so I kept it to pre show traumas#lmk what yall think#dead boy detectives#dbda#edwin payne#charles rowland#crystal palace#niko sasaki#monty the crow#jenny the butcher#esther finch#the cat king#tragic mick
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