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#this is so messy but lineart makes me want to rip my hair out so we ball#i just draw i dont think about semantics#dont ask me how she got those photos#agent kallus#alexsandr kallus#kallus#sabine wren#Sabine#swr#star wars rebels#swr fanart#rebels#rebels fanart#star wars#star wars fanart#star wars art#the ghost crew#the ghost crew fanart#digital art#drawing#art#artwork#illustration#comic
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Yo! It’s been a while, how have you been??
I was just wondering if you had any art tips and tricks? I’m looking to improve my digital art so I figured I’d ask (no pressure to answer of course)
aaa @edgynoise!! so good to hear from you again! I hope you've been doing well <3
and oh wow, of course! I'm not sure what kind of advice to offer but I'm happy to throw some things out here that might be helpful.
that said; here's some stuff that's personally worked for me
- spend a little time loosening up
this one helps me out a lot. if i go straight into a drawing from the start it's going to turn out stiff as hell for me every time so to combat this I usually spend about 5-10 doodling before getting into the actual meat of any kind of meaningful drawing. really helps wake up the hand meat muscles.
- get your thoughts down first and then tighten them up
i don't know if this would be applicable for everybody but generally I feel it's important to get whole of something down (no matter how busted it looks) before going in to correct certain things or agonize over anatomy. for me, the energy of a piece is it's foundation and that life is what everything else gets built around & up from. I find it much better to draw it messy & broken in the beginning rather than squeek through the whole thing erasing, redrawing & erasing on the same piece.. I feel a piece can just lose too much of it's energy that way. once i have the bare sketch worked out, I just set the sketch to a low opacity & redraw the lines for real-real on another layer over it.
- listen to music!
not always for everyone but i find picking music that matches the mood of what i'm working on generally helps me channel the vibe of something. for the mining piece above i listened to a lot of the old coal mining songs this was inspired by. i feel like it really helped me hit what i was going for.
- feel it out
so this may just be a me thing but when i do pieces i generally try to bring a lot of feeling and acting into them with me. if the character is concerned, i make myself feel that emotion while drawing them. If their face is sad or upset or fearful I make those same facial expressions myself in order to channel it into them. and if there's body language involved i'll sometimes even go the extra mile & act things out with my hands, depending. i don't know what it is about this but i find that it can really bring a lot of life to a piece. also just being aware of those facial muscles and how they feel in certain situations can make emphasizing & drawing them easier in general.
- try to vary your lineweight
this one really depends on what style you're going for but I find that, for myself, varying the line weight really helps add a lot of life to things. my lines in tend to run a little thicker overall but the general rule of thumb is broader / thicker lines where there's gravity, weight or in places where you want to emphasize the energy of something. (ex. bottoms of feet, arms, thighs, clothing, jawlines etc.) and then lighter/thinner lines for more detailed / finer areas like say the eyes, facial features, details in fingers etc.
not the best example but hopefully it more or less gets across what I'm stabbing at haha
as for digital / art program tips I'm not sure what I can offer that may be helpful but here's what I got!
- keep everything on different layers. this is a big one. 100% will keep you from wanting to rip all your hair out & setting it on fire. i'm not sure how familiar you are with layers yet but generally I set them up so that the lineart is on the top layer, the flat colors are on the bottom layer & the shading on the character is inbetween.
- when shading, try to avoid using straight black
unless there's a solid reason to shade with black (like say doing a strictly pen & ink piece) I generally try to avoid it. if you need dark colors for shading I find it's always way better to shade with a really deep red/purple or blue instead. even just that hint of color will make the overall colors in a piece far less dull & muddy.
- take advantage of the hue/saturation feature to adjust colors
this one's a huge time saver for me. basically if I have my characters shaded & i'm not really digging the colors or think they're popping off right I will select the layer or color & then use the hue/saturation function to adjust the areas i don't like accordingly until i hit on something that looks more harmonious. This is especially helpful if you're trying to find the right colors you want for something but just aren't sure what's going to look good. it's also super useful on things like your shading layer or if you're working with warm or cool light sources.
- deepen shadows / brighten up light sources
When a piece is near finished for me one of the small after effects I like to add is a light airbrushing in both the lightest & darkest areas. This helps add more contrast and if it's placed over top the linework layer it can sometime help to create ambient mood, depending on what you're going for of course. Anyway, for me this usually means creating a new shadow layer, deepening them up with a hit of darker airbrushing and then setting that layer to multiply & adjusting the opacity according to what looks good. For the light sources it's pretty much the same deal except the layer will be set to 'overlay' or' vivid light' whichever usually looks right to me.
- tie it together with local color
so this is a favorite trick of mine that i enjoy using from time to time & one i find can really help with pulling the colors in a piece together to make it look nice.
basically if a piece is finished & I just want to make it look more cohesive & tied together i will start by filling an entire layer with a local color (for example if the piece is warm i will make a layer of just straight orange), then i will move that layer to the top of all other layers where it can be king and then proceed to set the entire thing to overlay & lower the opacity to something between 8-25%. how much you lower the opacity depends on what you feel looks good of course but overall i find it can be a useful trick for quickly warming up or cooling down the tones in a piece. Overall it’s just handy for making an illustration look a bit more cohesive color-wise.
this examples a little on the extreme side but hopefully it can kind've show what i mean in the way of unifying the colors.
- study life
so this sort've falls under generic art advice but you can never go wrong studying from life. And I don't just recommend this in a 'it will get you good at drawing the human body' kind of way. What it will do is get you good at drawing people. Just observing the mannerisms people have, the way they gesture when they feel things, the way certain body types carry their weight, the body language that accompanies both stronger & lesser emotions, how people posture themselves to reflect (or reveal!) what's going on inside. When you really sit down & take the time to study & observe people you'll find that there's so much to take away from it. Everything from the way a person carries themselves to how they move their body can say so much about a person (whether they intend it to or not) and I've found that if you want to pull something really convincing out of a character then body language is where it's at. It's equally as important as facial expressions honestly & a good tip (if you're just looking to get better at body language only) is to draw the face last & force yourself to communicate emotions with the hands, body & posture instead.
- andrew loomis
so fun story back when i was studying art in college - one day my media teacher walked in & straight up told the class that if any of us had to drop out tomorrow we could basically just study creative illustration by andrew loomis & it would be the damn near equivalent of what we were all paying to be taught. To this day I've never forgotten that. And to this day it absolutely holds up. Really can't recommend this guy enough if you're looking to understand the fundamentals of illustration! And what luck! all of his books are free! :)
Fun With a Pencil (Beginner) https://www.alexhays.com/loomis/Andrew%20Loomis%20-%20Fun%20WIth%20a%20Pencil.pdf
Figure Drawing for All It's Worth (Intermediate) https://illustrationage.files.wordpress.com/2013/04/andrew-loomis-figure-drawing-for-all-its-worth.pdf
Creative Illustration (Intermediate-Advanced) https://illustrationage.files.wordpress.com/2013/04/andrew-loomis-creative-illustration.pdf
Drawing the Head & Hands (Intermediate) https://www.alexhays.com/loomis/Andrew%20Loomis%20-%20Drawing%20the%20Head%20and%20Hands.pdf
study other artists!
one of my favorite things to do! if you like what someone makes - study them. I do this near constantly with a lot of different people for a lot of different things. Everything from the way one artist colors, to the way one artists handles lighting, to the way another artist draws hands - if there's something i see that I like in a persons art or their style - I study it. Even if it's outside of my current comfort range (or skill level) I find there's always something to gain by either attempting to emulate it myself or just breaking it down & figuring out what makes it look the way that it does. One thing I find that's really helpful is breaking apart .psd files whenever an artist will offer them. just looking at the way other people handle their layers or add effects to things can really help broaden my perspective & way of doing things.
That said; if it would be helpful you're more than welcome to check out my own .psd file here if you feel it would help you out any!
https://www.dropbox.com/s/yigbm7b9b8eyb0g/run%20with%20us%20-%20full.psd?dl=0
At the moment it's one of the more put together ones I have so hopefully it can offer a better visual insight to some of the things I do. Again, if it's something that you think would help.
Anyway, I guess that's about it. Also wow this was a lot longer than I thought it would be so my bad if I got way too rambly or anything haha. Super excited for your future art endeavors here & think it's really awesome that you're exploring more! I'm so happy & excited for you <3 Feel free to hit me up if there's anything else I can help you out with.
#i hope this helps!#tysm for the ask#it really means a lot#srsly i'm flattered as hell that anyone would come to me for advice on this#i still have so much learning to do myself#hopefully this wasn't too long winded#ask#edgynoise
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Haha hey remember that post I made awhile back, speculating on what a bad idea it might be to fuse dead things in the godless Frankenstein fossil machine
Meet White. He is a reanimated corpse. Two of them, actually. Or more like 1.5. [And I whipped up this half-assed partial reference sheet in one night instead of sleeping, so don’t look too hard at the chickenscratch lineart and visible guidelines, and kindly ignore the total lack of shading as well as any other messy jankiness.]
White is a product of me wondering not only about what happens if you NecroFuse a human with a Pokemon, but also what happens if you make it even worse and specifically fuse that human with a Pokemon capable of mega evolution. Because canon seems to imply that mega evolving is at best deeply uncomfortable -- and at worst outright agonizing -- for whatever creature is going through it.
Character Lore under the cut. Lots of text:
White is one of actually multiple undead guys who got mashed together with bits of dead Pokemon. They’re science experiments, so they've got the dex numbers of the Pokemon they're spliced with tattooed on the backs of their necks, and those numbers were treated as their names In The Evil Science Lab.
In his Original Life, White [and some of his buddies] got gored to death by some escaped Horrible Fucking Monsters that were accidentally [...and then not-so-accidentally] created via Two Pokemon At Once In A Fossil Resurrection Machine, because hey, it is SUPER easy to think you got Just One Thing's Bones from an excavation dig but then later you realize that Some Of Those Bones were from something TOTALLY different that just died in the same place. It happens. So, some Fossil Scientist People accidentally resurrected an Abomination, realized they fucked up pretty fast...and then started wondering if they REALLY fucked up or if this is Cool, Actually. And then the team of Science People split into two Morality Factions, with one half being like “This is unethical as shit, we need to make sure this doesn't happen again because it's not natural so who knows how this poor fucked up creature is suffering” and the other, cooler half being like “WE NEED TO DO THIS AGAIN RIGHT NOW BECAUSE SCIENCE. IMAGINE THE POSSIBILITIES HOLY SHIT.”
Cooler group splits off from the Horrified Group With Morals, and they promptly use their Science Knowledge to Construct More Machines and Make More Monsters. Doesn't take too long for them to realize, however, that Abomination Pokemon are stupidly hard to control, because not only are they suffering, their masters obviously don't care for their wellbeing, so Revolt Inevitably Occurs and they escape to wreak havoc upon the nearest congregation of townspeople. They promptly maul some people to death at a nearby local rock concert, scientists chase after them to clean up the mess, realize “Oh Shit, Manslaughter Charges Impending”, and then realize...
Science Guy 1: “...Hey, what happens if you put a dead person in the fossil machine?”
Science Guy 2: “Hey, people probably listen better than Pokemon. We can, like, TALK to people.”
Science Guy 3: “Lads, I got a stellar idea just now. And we got plenty of Dead Guys to start with right here! Great way to hide the bodies too, probably.”
This goes approximately as well as you would expect, and precisely as ethically. A smashing success!
However, because they Fucking Died, the reanimated Newly-Monsterized dudes do not remember shit about who they were pre-resurrection. They're not technically even the same people, they’re more like clones. They've been remade. So, all they know now is Science Lab Life, and they have no initial attachment to eachother aside from "that other guy is also a Science Experiment Person just like me, so Same Hat @ Labrat Neighbour ig", in spite of several having been friends or even family prior to death. They also just...don’t know/remember things in general. They are fresh blank slates. And to a morally-bankrupt team of scientists, that’s perfect! They can train these guys to behave however they please!
...However, people might be People Instead Of Animals, meaning they can be Reasoned With And Manipulated And Coerced far better than animals due to their far better communication abilities with the Science People, but...there is Still A Problem in the sense that Holy Shit, A Person Can Only Take So Much. You can only treat someone as "Experiment [number]" for so long, blatantly putting no value on their life outside of The Value Of Scientific Research, in spite of literally basically needing to raise them like a normal child due to the Lack Of Memories issue. Eventually they're not gonna be able to take that anymore and they are gonna Fucking Leave, too. And they’re gonna be much harder to track down than the rampaging Pokemon were. Impossible, actually, once they’ve ripped out their tracking chips.
So then there's just these monster dudes, who don't actually know what they are because they weren't ever told anything more than necessary to get them to cooperate with Tests And Experiments, just Escaped Into Civilization and having NO idea how Anything works. Fun! Especially considering how, at first glance, these just look like Normal Dudes. Their monster bits either aren't apparent or just look like funky body modifications.
They've also got Science Things in them and they Don't Know What The Fuck Those Things Even Are. They've just got these little Devices in/on their chests, and they were never informed of the exact functions of them because there's no reason to explain to the experiment What Is Happening, just that the experiment needs to Hold Still and Cooperate and Now Do This, Now Do This, Now Do That, Good Job That's Enough For Today, etc.
Those devices contain both key stones and mega stones.
If you were a Mad Pokemon Scientist, you would most certainly be interested in the mega evolution phenomenon. What would YOU do if some of your Undead Fusion Experiments happened to be spliced with bits of Pokemon known to be capable of mega evolving? You’d kill two birds with one enigmatic set of stones, that’s what you’d do. Your Frankenstein Experiments can even TALK to you and tell you exactly what they are experiencing when you run tests on them! It’s perfect!
So, if a rock-bearing monster’s heart rate goes too high, part of the little device, which is a barrier between one type of rock and the other, opens up and Exposes One Rock To The Other Rock. Which exposes the monster to the Rock Energy Reaction. The greater the stress, the higher the dose. And I’m sure you can see the snowball effect that’s gonna create, at least the first time or two.
They were INTENDED to eventually be made to Physically Fight With Eachother to gauge the effects of The Rocks™️ when the Guys With The Rocks are under Stress and need to Do Some Self-Defense. The Science Squad was basically trying to suss out the Actual Purpose of mega evolution. Because mega evolution is weird -- it puts ENORMOUS stress on the body of whatever is undergoing it, so the hypothesis was that its true power is probably drawn out best via a perceived life-threatening situation, like it’s a type of hysterical strength, because what else would cause a need for that kind of ability. And aren’t ethics a bit overrated?
So, there’s our premise. White is just wandering around without any particular purpose outside of never ever going back to Science Hell, and he has no clue what the funny little doohickey buried in his chest does until it activates one day and absolutely fucks him up [...as well as everyone around him. Mega Absol radiate an Aura Of Sheer Terror that can literally scare people with weak hearts to death if they’re not careful.]
And now, some Miscellaneous Character Info:
The bit about Lots Of Death happening at a rock concert specifically was important. White was actually the vocalist of the band that was playing. He doesn’t remember that now, but he still loves music and has the same strong vocal cords. And THAT is important because White is partially an Absol now and Absol naturally learns Perish Song. These Fusion Monsters are absolutely capable of using Pokemon moves, though whether they’re aware of this is a different matter entirely. Imagine what happens when they end up tapping into those abilities accidentally.
That band was a relatively-unknown little local band. White was by no means anywhere near famous. Very few people even realized he was gone, and most of the ones who would have noticed also ended up Equally Unalive.
That black stuff between the belts on White’s arms is mesh. Like, stocking mesh. It gets Ripped The Fuck Apart when he goes Mega Mode and his arm fur gets Extra Spiky. Hence one stocking being a bit tattered in that reference pic. He frequently has to replace those things, they are fragile.
“How did White get his name if he doesn’t remember his original name and didn’t have a real name in the lab” I am glad you asked! Post-escape, he eventually encountered a situation where someone asked him what his name was, he bluntly told them “I don’t have one. I am #359.”, they said “Well That Is Not A Name, I need something proper to call you”, and he was just...Super Apathetic. So, the other person picked out the name “White” just based on the fact that White’s hair is white, and he just shrugged and rolled with it.
As you can see in my Incredibly Quick And Rough Sketches, the backs of White’s shirts are open to accommodate that huge amount of fur that bristles out into false wings when he goes Mega Mode. Because his Actual Normal Hair is relatively long and overlaps with that fur, it blends in with his Actual Normal Hair and doesn’t look too odd [when it’s down]. Probably mostly because nobody’s expecting it to be anything OTHER than Perfectly Normal Hair That Just Happens To Be Very Long.
White does not particularly like violence. White does not want to beat you up. He will, though, without a bit of hesitation, if there’s some logical reason he feels like it’s the most practical course of action. Being essentially raised by Cold, Emotionally-Sterile Scientists With No Care For The Wellbeing Other Living Beings uh, tends to affect a guy a little bit. White has a bit of an internal dilemma regarding “It would be efficient for me to just Harm This Other Person to defuse the current situation, because attempting nonviolence will be overall more risky somehow” vs. “Holy shit it feels bad when I hurt people. Why does it feel bad when I hurt people. Is it...SUPPOSED to feel bad when I hurt people?? No one ever felt bad for hurting me.” He Figures Out How Empathy Works Eventually. He is a good guy at heart. He is a Monotone Snarker, but not actually Cold or Malicious at all.
If an Absol can do it, White can probably do it. He has incredibly keen senses and a STRONG ability to Detect Impending Doom. He has exactly the amount of Supernatural Absol Powers you would expect. He is also stupidly physically strong, way more so than he appears to be.
White can’t punch people. Look at the fist he’s making in the pic, he’s doing it wrong. If you punch someone like that, you WILL break your own thumb. That’s not a Revving Up To Sock Someone pose, he’s just tense. He’s using his thumb as a buffer between his long-ass Sharp As Fuck claws and the flesh of his palm. If White tries to punch anybody, or just makes a proper fist at all, he will impale his own hand on his nails. Like, all the way through. He CAN slash straight through things like metal and bone with those claws, though.
White...is unsettling. Completely accidentally, and unknowingly. He just radiates an Aura Of Intimidation [...or Pressure], even when not in Mega Mode, that scales depending on his mood. Just being near him tends to put people and Pokemon on edge. Thus, he’s generally avoided.
The latter point is especially unfortunate, because White’s preferred method of Socializing and Bonding is to just kind of quietly hang out in the same room as whoever he is trying to Socialize and Bond with. He just wants to, like...chill out Near A Buddy and watch a movie and share a bag of chips or something. His social skills are predictably not good.
#DO YOU LIKE MY TOTALLY NORMAL GUY#HE SUFFERS#He's pretty though and that's what actually matters here right#I need to draw the other Totally Normal Guys sometime too. White is Part Of A Set.#Pokemon#CK's art#OCs#I have Long Pointy Fingernails myself can you tell
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