#this is kind of a redraw of something I drew in 2020
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tea-ddie · 1 year ago
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Richard MacDuff and Dirk Gently from Dirk Gently's Holistic Detective Agency. I love these characters and really need to reread the books!
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foursaints · 8 months ago
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i know you get asked this probably 16 times a day but as a fellow artist who usually paints based off of references of real pics and trying to be somewhat realistic. how did you develop your style? did it take awhile, or was it pretty immediate? did you start out doing mediums like painting and drawing and transition to digital or was it always digital? final question: do you have any “tips” or “words of wisdom” for silly people like me who wanna try digital art but never have and because i never have im too scared to try…? sorry for the elephant stampede of questions i just really love your art and would love to know YOUR THOUGHTS AND FEELINGS!!! (please)
hi ♡♡!! this is so kind & honestly i'm incredibly touched... I forget that people even like my silly art so this had me making 🥺 eyes at my phone. i will answer your questions to the best of my abilities!!!
i'm putting it under the cut so i can attach examples lol
DON'T BE SCARED OF THE SWITCH TO DIGITAL!! it's so fun and the undo button will change your life... come take my hand... my biggest tip is to watch speedpaints! that was really huge for me when making the switch. find artists with styles close to yours & pay attention to their steps (how many layers they have, how they do lineart, do they use overlays, etc). if you do this a lot, you can get a clearer sense for how the digital workflow/process can look for you
i feel like kind of a pompous asshole discussing my own "style" or whatever 😭😭 my silly yaoi fanart 😭😭 but i do want to answer your questions!!! i started out drawing traditionally but i transitioned to digital when i was 16. and for a very long time i was one of the people who drew with my finger on my iphone .......i def get the most questions about my style & the unsatisfying answer is that it's pretty much always been there. it's evolved over time in a way i can't really describe so i'll show it visually
(my examples are all my ocs in an attempt to get you guys to be curious about them)
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^ i did a redraw pretty recently so i can put that here!! these are the same characters from Jan 2020 -> March 2024... the first one was drawn on my literal phone lmfao. to me it's almost as though my "style" has always been there, but it's become like... yassified?
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^ my art looked like this in 2020-2021
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^ and like this in 2018-2019 when i was still doing trad
sorry for responding to your questions with an elephant stampede of images lmfao!!! I APPRECIATE YOU!! i guess my only words of wisdom are that even if it's intimating, you will never look back & regret trying something artistically. looking at my own stuff like this, im the cringiest yaoi artist EVERRR but im still doing it because it's the most fun when you're being self-indulgent.
i really really wish you the best on your art journey! thank you so much for writing & i hope my answers weren't too long-winded ♡♡
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beesgav · 1 year ago
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Also as someone who usually starts screaming internally when trying to draw a bionicle mask with expressions,
How the beans do you do it? what's your process?
Hooog I admittedly have a lot of trouble explaining my methodology when it comes to art but I'll do my best.
It's pretty much a process of boiling down the key elements that make a character distinctive and then mapping those onto a cartoon head, and then making adjustments that follow whatever stylistic rules you keep in place.
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The most key parts of a cartoon face when you're going for readable/extreme expressions are the eyes, eyebrows, cheeks, and mouth. This is pretty neutral, but in more extreme expressions, the face shape itself distorts- how much is up to your discretion, I tend to go pretty subtle.
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For me, most important thing to remember is how the "cheek" region being moved affects the shape of the eye. It's less of an overt element and moreso a physical mass in the face that's important to keep in mind when building expressions.
I also tend to stylize characters pretty heavily so that they're quicker for me to draw. the Miramax movies and Templar animations honestly did a lot of the heavy lifting for me here in terms of simplifying the physical toys into something more parseable, but even then I've kind of corrupted them down into something distinctly mine, which just takes a lot of drawing these characters (this is relevant because a simpler character design means you have more freedom for expressions).
I was thinking about doing a breakdown of each specific feature I feel is integral to these characters but I realized my point would be more gracefully illustrated by drawing the characters as they actually appear in MoL.
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i sure have, uh. made some changes. By emphasizing the eyes and making the overall features simpler, I can do much more with them in a shorter amount of time than I could if I were being completely loyal to the original designs (note: this is why characters intended for animation, particularly 2D TV animation, tend to be very simply designed).
The rest of it is just practice, I'm afraid. In a ton of drawings I'll need to redraw the faces several times to get the expression as close as I can to what I have in my head. Getting references for specific expressions can also help, though admittedly it's not something I do as much as I should.
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Here's one of the first times I drew these two as Matoran, back in Feb 2020. Practice takes a long time but it genuinely does pay off.
Hopefully this was somewhat helpful, at least! The most important thing is to just keep drawing and not get permanently discouraged, it'll all come in time.
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maximalttigers · 10 months ago
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(I was tempted to upload something I made last year that relates to Hunted Butterfly, but I decided to post something new first.)
Valentines Day this year is a combination of a lot of personal couples that I had over the years. A lot of them are from projects I never got around to starting just yet or just older couples from stuff I never really had a chance to refine further, some are based on other media. 
The first of these couples is based in the Ruby Spears Megaman TV series: my OC Snow Lopez and (Ruby Spears) Protoman. Snow is a blind girl who doesn’t exactly have the best family life. She has connections to Dr Light and Dr Wily although Dr Wily sees her as the daughter he never had and cares for her as such, she does meet Megaman and Protoman and develops a close relationship with both however she eventually fell in love with Protoman who probably fell harder for her. 
The reason I shipped these two is because Protoman has shown some form of care and I’m quite sure he was meant to reform in the show (The show was cancelled before this could potentially happen), I do believe that the guy just needs a kind hand to guide him to the right path. Their relationship is a slow burn: Starting from reluctantly being around each other (From Protoman at least), to a developing friendship built on trust and then falling in love. 
The second of these couples focus on my friend’s OC and my own: Elizabelle Merriel and Milo Rykon who would both part of the Megaman X series. This ship happened by accident through a drawing challenge I was doing with Milo, and it has become a small crossover series which has sadly has not been touched upon due to other priorities. 
This is definitely a type of slow burn love; they have different backgrounds and ways they were raised so they would butt heads over what to do but eventually find common ground and become good friends to each other crushes then maybe lovers. I only said that as they would be living dimensions appeared, maybe this is star crossed lovers more than slow burn love. 
The third of these ships also happened by accident through a gameplay of Miitopia, I just liked the interactions they had. This couple is Lloyd Garmadon from Lego Ninjago and my alien character Cakrot Gaela/Charlie. Cakrot Gaela/Charlie is a character that I created during Valentines Day in 2021 and I started to work more with her since then, I have been meaning to do some lore with her species and planet and will do so eventually. 
Other than the interactions within Miitopia, I just thought it would be sweet for Lloyd to have someone like him as his friend to support him which may become something more. I haven’t exactly planned how they would meet or fall in love if they were to meet in the canon of Lego Ninjago, but I know it will go smoother than what it did with Harumi. (I honestly hate her; I think she got reformed way to quickly and I hate that she took advantage of Lloyd’s nativity of the subject of love.) 
(Also, this is my stylisation of Lloyd, it was difficult to translate Lego design to human design. I will work on this.) 
(I know that my friend @batboys-forever would be happy to see them.)  
The fourth couple is from a series I haven’t touched in years, I had other priorities that took over. This couple is royal bodyguard ‘Dagger’ Rygon (‘Dagger’ isn’t her real name, it's just something she prefers to go by) and Princess Aiko Tunder who is a yandere. 
These two would go through a lot of development, they have always been close friends as they grew up together. However, while Dagger had feelings for Aiko, the said girl’s affection was elsewhere. Eventually Aiko realises where her true affections lie and eventually the girls engage in a relationship. 
(This is a redraw of a piece I drew for Valentines Day in 2020, the designs needed to be updated due to how much my style has changed since then.) 
The last couple is a duo I initially created as OCs for Animator Vs Animation, but they’ve been diverting to be their own thing, I present Alt and Del/Delete (Delete had a minor name change). 
This is them before Del got corrupted from Alt’s ‘death’. Back then, they always had a close friendship, but Alt had hidden feelings for Del and Del was in slight denial since he likes how everything was then. They do work things out and become a couple. 
(This is a redraw of a piece I drew for a colour palette challenge, there were some refinements to the designs.) 
That’s really it, I’m busy on these days so I got nothing special planned. 
Happy Valentines Day! 
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worldofavania · 1 month ago
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Drawn: 2020
Analysis:  So remember everything I said about being hyped for current year art? Well you can basically just apply all of that to every page this chapter (and hopefully for all subsequent chapters) because I'm just really happy with how the characters and overall presentation of the art is looking! This page brings back the trusty 8-panel layout of course, though the alternating ~2:1 and ~1:1 ratios of the panels works well enough again. The only problem I really have with this page is that there's a detailed background that I do want visible (though I'm happy to not have to draw it all) but not a lot of space to dedicate to showing it. I focused on the characters here, except for where the dialogue relates to a specific part of the background environment, so there wasn't much room for any extras (I think I cut a decent amount of dialogue from this part of the script too to make it fit.) Overall in spite of some compression, the page doesn't bother me, and again I love how a lot of the character poses and expressions turned out.
If I drew it again:  The compression issue I mentioned would likely require changing the script, or adding more pages to best solve, and I think I still accomplished everything I wanted in spite of that even if I had to cut down how much went into this scene, but it would still be nice to find a way to show this scene a little larger... I kinda have to pick and choose my big establishing shots though, and for a quick pit stop of a scene it might not be especially worth it. One other thing I'd redraw is kind of a funny one--Rick's pose in panel 6; I actually think it looks good for what it is, it's just that his crossover ice-chipping technique is a little strange now that I think about it. Even if he'd normally chip with his right hand, he probably should have been holding the screwdriver in his left hand here... Not a big deal since it looked good enough that I didn't bother redrawing it, but still something to note.
Favorite Panel: Again I like all of the panels here, but I think I'd say my favorite is the first one for the combination of characters at different distances, all their expressions, and Charlotte giving Una the deadpan look. Runner up: The 7th panel because out of all the expressions I like, Mayfaire's look of surprise is my absolute favorite!
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dragonclaude · 3 years ago
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May I pitch a fun "alternative chapter 5" in place of "oh Sakura just didn't die". What if it's something along the lines of "She enters a deathlike state that fools even Monokuma" and essentially pulls a Romeo & Juliet on them with only Hina in on the plan (she still does the whole disrupting the crime scene thing because *acting*) and Hina eventually wakes her back up... of course neither of them are chemists and it takes a few months for Sakura to wake up (thus allowing for an Upgrade Tree!)
See, that’s pretty interesting but I don’t know if the two of them would be able to convince Monokuma since he could hear everything while they’re talking about the plan. Even if they go somewhere like the bathhouse where he couldn’t see or hear it, he would know something fishy is up. Sakura was currently betraying him and that should be enough to lead him to believe she would be pulling something drastic.
Though, I do think there could’ve been more fun things done with the chemicals in the room. Could you imagine if someone with vague chemical knowledge used them to make an explosive substance??? Goodbye data lab door, we’re gonna go kick Junko’s ass directly.
But also this ask reminded me of something I’ve forgotten about for a while. It’s an idea I had before even starting the Roaring Cherry Blossom stuff. It was closer to “what could Sakura’s Revenge look like?” with the emphasis of making a spinoff that could fit into canon somehow. In the end, I kind of just took the gameplay idea and drew it for RCB but now that I think about it again…. It might not be a bad idea as a different way to start RCB instead of making it strictly an AU of DR1. I'd like to know what y'all think.
That’ll take a little bit to explain so bear with me. And also, @bananacreamphi it’s REALLY funny that you sent me this *during* the time I was typing this down xD
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It’s not the exact same but you might want to read below ;D
Long read with a few colored drawings below!!
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For the rest of this, I will refer to Roaring Cherry Blossom as RCB for shortening sake. If any of you reading don’t know what it is, make sure to see my tag that has all of my AU drawings or click this link to start looking!
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Okay so, in this version, Danganronpa 1 happens. Same survivors, same deaths, same apocalypse. People are fighting for their lives, the Remnants are running rampant and the future foundation is struggling to fight them back.
But, here’s the thing. When the remnants went to Hope’s peak to retrieve the parts of Junko’s body, they also decided to desecrate the bodies in the bio lab for despair reasons. While opening and examining all the bodies, they notice that all of the bodies but Sakura’s are at a point of no return…...and Mikan gets a great idea.
What if she revives Sakura and brainwashes her to become another remnant?
She did briefly work under Junko and she could get it right this time. The remnants would have one more strong fighter on their side and would massively catch the enemy off guard.
So they take her back to the remnant’s base and set up a brainwashing room directly in the medical room. Mikan revives Sakura with her medical knowledge, she wakes up immediately being brainwashed into thinking everyone she knows and loves is dead and that she failed her family’s legacy. Nekomaru welcomes her to the team, and we begin the tutorial of learning the controls. You would have reeeally brutal attacks at first, Nekomaru would be empowering you to not hold back and just murder as much as possible.
Here was a drawing of her I made in late 2020 that I decided to redraw with her RCB clothing, enjoy.
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I don’t think she would have the Kanabos at first but I think it looks cool xD
It would also be cool to see what life was like on the remnants’ side and how camaraderie could show up with people who’ve fully succumbed to despair. Nekomaru and The ultimate Imposter would be the general leaders I’d say. The first to motivate the group in battles and the other focused on infiltration and enemy Intel.
But anyways after some time going on missions and wreaking havoc, Sakura finds out about the future foundation and that her friends are still alive; sparking a speck of hope that is enough to start messing with her thoughts. When bringing this up to the others, they recommend she go and destroy the source of the issue to bring her the despair that she needs. She lets Hiyoko destroy whats left of her home and next comes planning how she is going to kill her friends. (maybe delving into the thoughts she had during the time she was a spy in DR1)
For the sake of this, let’s say she goes with a plan that revolves around baiting them out from the foundation and picking them off one by one. Long story short, Sakura gets very close to killing Makoto but the foundation pulls out everything in their power to knock her out. (say, chain binds, chemicals, stunning explosives, or tranquilizers perhaps)
…...And now Makoto gets a great idea.
We will take Sakura and test out the current version of the Neo World Program. If it works on her, then we can be sure it will work with the others.
They bring her to the room, memory-erasing happens and the brainwashing is removed. Sakura regains consciousness in Jabberwock Island like Hajime did and is very confused. (She would likely have her DR1 outfit on)
She soon finds Usami, and maybe even Chiaki, to explain why she’s here and how to escape. Artistic rendition because I like this idea C:
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She does the Usami chores while getting a little more interaction with the digital characters and “graduates” from the trip. There could also be a moment where the foundation members from the outside communicate with her inside of the program to give her more context and to assure her she's not just stranded in some island.
Then she comes back out, has a touching moment with her friends now that she’s back to normal, and gets straight to work finding the remnants like regular RCB. But, this time she knows how the program works and can vouch for it if she ever needs to convince someone.
Man, imagine how the reunion with Kenshiro would go once she reaches Towa City.
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So yeah, this is another option without making an entirely new AU of DR1. I hope this didn’t stray too far from the original point, I just thought it would be fun to finally write it down! C:
I would like to know you guy’s thoughts on this too, maybe it’s a little too much Idk xD
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Since this post is kind of an anchor point for this whole AU, here’s a TLDR for the whole plot!
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DR1 happens
Dead Sakura is taken when remnants took Junkos parts
Mikan revives Sakura and turns her into remnant
Remnants cause havoc and gets attention of Future foundation
Sakura tries to capture Makoto, the foundation manages to knock her out
Makoto brings Sakura to the Neo World Program and undoes the despair
Now the game’s goal is to find and capture all the remnants to put them into the Neo World Program too
I’ve drawn lots of this idea, so if you want to see more into the game, look at my pinned post!
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💕 self-love time! talk about which ones of YOUR creations (edits, artworks, fanfics) you like the most then send to other creators to do the same 💕
Thank you for this ask <3 <3 I think I'll go through my art folder and sort it out by the years (and also a fun look of my past fixations haha)
2020
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My obsession with AU's still hasn't changed at all. I really miss my traditional sketches because nowadays I draw digitally and I abuse the heck out of ctrl+z and my sketches take like x4 longer lmao.
Also I am pretty proud of my edit of The Merciless. I still rewatch it from time to time (and cry about it haha).
2021
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Man I kind of miss my Loki show era. I was literally pumping out art every second day for like two weeks. I liked this one in particular because I actually allowed myself to calm down and complete it across a few days, whereas these days I only allow one day for each art (because adhd - out of sight out of mind lol). (x)
2022
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Last piece of art using Procreate before I switched to CSP. My goal with this piece is to replicate the 山水畫 (shan shui) style and I actually achieved what I wanted :D (x)
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Dot pen my beloved! My second art using CSP. I remember drawing this while giggling like a maniac. Drawn during my honeymoon phase with Formula 1. Good times. (x)
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I had so much fun abusing the grid snapping and straight line tools. I was exclaiming things like "wow technology is great" haha. Also first time I thought to myself that I wouldn't mind having a keychain of my own work hehe (x)
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This one is like, my magnum opus. I don't think I'll ever be able to top this (or have the patience again lmao) (x)
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I think this is the first time I actually vibed with my own art? Like wow I can actually feel warm and fuzzy looking at my own creation? (and now knowing Seb is retiring makes me even more emotional) (x)
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Another art where I achieved my initial goal and drew something that I'm happy with (look I even added watermark and signed it lol) I also manually drew the background (because I couldn't find a png file that didn't have to pay for lmao) and I liked how it turned out! (x)
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I always wanted to do a redraw of that bisexual anne hathaway photoshoot and I finally did it with my current blorbos! This one was initially going to be full b&w but I'm glad I decided to add the red last minute (x)
OOOOF this got really long lmao anyways thanks for the ask once again :))
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owls-den · 3 years ago
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My obsession with Trip really goes way back huh
Welcome to: Owl exposes their art evolution through their many itterations of Trip from Pokémon Best Wishes!
It all started circa 2011. Unfortunately, only one drawing featuring Trip survived the intense purge of any art from this dark period of my life. All I can tell you is that I also drew in 2011 a full on comic about him and you'll have to believe me on that one.
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My very first digital art, in 2013, was also representing Trip with a random OC of mine (I think her name was Evangeline or something to that effect). I actually posted it years ago on a Pokémon Forum. Yeah, didn't get a whole lot of love. It is to note that this one is the SECOND drawing I made digitally of Trip. The first one is most likely still sieging in my father's old laptop. Fun fact, this was drawn on Paint.NET using a mousepad. I also found in a sketchbook another one I drew during this time period, this time with some other characters. It's kinda wild how my artstyle was fluctuating at the time.
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I then came back to drawing mostly traditionally. I got a bunch of blank sketchpads in 2014 at an art store and instantly got to work and drew the entire cast of Best Wishes for some odd reason. I also found another one. While it's undated, I'm assuming it's from the same timeperiod because of the artstyle. Gosh I liked drawing twink bodies for men huh? That... contrasts a lot with the amount of JoJo looking characters I like to draw these days.
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I found some odd sketches from 2015 here and there. It's mostly a try at a realistic portrait and a sketch I made with ink. I remember being very proud of those two when I first made them. I have no clue who this other character with him is meant to be though. Maybe it's still Evangeline or something. Really goes to show how much I changed my view on dynamics and such I suppose. I called it "Rolling Trainer" cause I am a genius who got way into Vocaloid in middleschool.
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Next is 2016. It was lodged in a very short sketchbook I used during an internship. I LOVED oniisuu's art style and tried to do chibis like them a LOT. Also I left in the text so that we can all appreciate the cringe :DD As you can see, I sort of thought my obsession for Trip was just hate for some reason since I really didn't like Best Wishes? Like don't get me wrong, there are a LOT of things wrong with Best Wishes but with age I realized that the reason I was so angry at how it was handled was because I loved the characters and thought they deserved better treatment. So it's kind of funny to look back and see how I just genuinely thought I hated this random minor character when I'd draw him pretty much all the time.
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After that, I think I took a pretty big break or just lost most of my art of him because the next I found was in 2019. It has a very self aware note next to one of the drawings and the next one has an ink illustration. We can really see how my proportions improved over the years and how my style became more defined, going more towards "semi-realistic". I personally like the shortcut on the arm. I don't think I used a reference so that makes it pretty nice honestly. Also, as you can see, that's when I started drawing Trip with his hair going a bit up for his fringe. I have NO clue why I've been doing this since recently even though it's NOT in his design but it's there.
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I found another art made, I think, in 2020 this time. I had been drawing pokémon falling down for a fabric pattern and just drew every pokémon I liked from each generation, a pretty nifty thing I might show in its entirety as it spans over 10 pages or so, and I drew some trainer characters for each gen. And of course, y'all know who I drew for gen 5. I love how my note next to him is just so tired with living. I also redrew the above illustration with watercolors. Doesn't look great but eh.
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I also did a redraw of one of my earlier digital art (2013) this time kinda showcasing what I like to do in term of dynamics these days. So huh prepare thyselves for 17 year olds Trip and Eva.
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Buff women. Anyways, I got some small digital sketches for 2021, nothing special I never completed them. I might finish the one on the right because I genuinely like the dynamism behind it, how flowy it is, the perspective and also one of my old hc that his hoody has no sleeves.
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And finally, the moment we've all waited for, 2022. I am currently 21 and this monster still has not left my head. He's here to stay so I might as well embrace it and return to my good old brain rot. It kinda all came back when I just doodled him on the back of a receipt as stupid as it is, and really, that's a good summary of the kinda place I usually draw Trip on. He always comes back, unannounced, into my life and I draw him randomly onto any surface available.
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I hope you found this dive into my art journey motivational or just funny or something. One thing is sure: I'm not stopping drawing Trip. He's been living rent free in my brain for 11 years, at this point, he's staying, it's too expensive to try to evict him, I tried. So huh, if ya want more Trip content I guess follow my blog??? I'm currently making a sprite replacer for BW to turn the MC into Trip and maybe might do a sprite replacer for BW2 as well (though that'd mean redrawing all the costumes at Pokéwood... UUGHHGHGHGHHSDGHDFJSDGfyzeggf) and I also like to shitpost about him and write stupid fanfics about him sometimes so don't hesitate. I'll see you all later, take care of yourselves!!
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crackerqueen-ineedsleep · 2 years ago
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in like august or something i sent lorel a very rambly ask about blogverse. well im doing it again because it was such a big thing in my life and i loved it so much.
it is i, roleplayer of bv!shandy/shando, bv!digi/mercury, and the very first lorelcest ship kid; oleander. There's more, but those were the ones i remember clearly. to this day i regret deactivating those blogs, mostly due to all the lost memories. it brought me so much joy. looking back, it was definitely my hyperfixation at the time.
the summer of 2020 (holy shit almost 3 years ago) and i think early into the start of online school, i watched from the sidelines as blogverse grew. every day i watched my little people in the screen. I wasnt much younger but i was still a cringe little tumblr kid having a shit time in school. and then i realized that i could just join. i didnt need permission or anything, i could just make a blog from the get-go and become one of them.
and thats how blogverse shandy was born. my very first tumblr blog, and the one that made me stay. (actually, idk which of them was the first)
i'm still pissed at myself for clearing out my google drive because i used to still have the shitty pictures i drew on my computer of them, due to the fact my ipad was broken at the time. those shitty little pictures were what kept me interested in art (they didnt make me better, i was trash through and through, but they're what sparked my interest and led me to get better). i treasure the old fanart i find in their tags when i go through the ruins of blogverse.
They didn't really have a fleshed out personality or backstory. they were "weird and quirky" one moment, then straight up violent the next. this was mostly because i had no prior experience at actually fleshing out characters. though, i think their "wild card"ness somehow became their personality in the end. i was still some cringe little kid who thought i was a genius at writing because i had this little guy in my computer who lived in a void and had a cat and atattchment issues.
but holy shit i loved them. i used to think about them like a real flesh and blood person. i'd spend long nights roleplaying with others and long days talking to myself about my plans for them and then totally abandoning them moments later. i drew them poorly and decided i was a master of character design. they felt like a part of me.
i had no idea how tumblr worked but it was so much fun. bv digi, bv shandy, and oleander were 3 separate blogs because i didn't even know side blogs were a thing. bv shandy was deactivated several times due to minor issues that could've been fixed with the press of a button.
then came oleander, who i kind of had an idea for. they were a snotty little motherfricker who i absolutely adored being. it started as a joke and then it wasnt a joke anymore and they were a fully fledged character. i got bored quick though, and their blog went inactive soon. i hate their design to this day, and in the morning i'll probably redraw them.
there was also bv digi, whose entire personality was being a little weirdo who kidnapped ship kids at random just be-fucking-cause. they might've actually been the first blog i dont remember. anyway, they had the normalest design and the least art. i loved them with my whole fucking soul.
they made no sense and were generally shitty but that was the best thing to ever happen to me i think. bv introduced me to tumblr where i'd meet so many amazing people and see so many hilarious and sometimes eye-opening posts. it got me into art, writing, and roleplay, my 3 biggest hobbies to this day. it was a hyperfixation i leaned on to cope with the mild distress that just came with being alive and a dumb kid in 2020. my very first 'real' blog was made after bv's fall, and i met one of my longest mutuals bc she wrote a lorelcest fic.
I think back on it as the good old days, nostalgic even. Blogverse was my pride and joy, what i'd go do after a day of suffering in school or do when i retreated to my room. When it died so did my hyperfixation, but now looking back it meant so fucking much to me and was arguably my strongest interest and maybe even coping mechanism.
sure, it deprived me of sleep and sometimes food because i was so caught up with it, but it made me happy. all's well that ends well, right?
and i still am a dumb kid (Older Edition, yay), but even when i'm a dumb adult i'll never forget blogverse. BV was my pride and joy that summer. Thank you for being its accidental ringleader, and i know its wacky to say, but without bv i would be a different person.
:]
KSDJEKFKEKC AAAAAAAAAAAAA-
BICH U GONNA GET ME ALL TOUCHY AND FEELY
I'm so surprised yet happy that there's still at least one person that remembers BV! It was a lot of work to run so many blogs but I'm happy to know that it was worth it. BV means a lot to me aswell :)
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liang-rexy · 5 years ago
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Danny basically says: "I'll show you how to defeat those bad guys". 😂
(It's not that easy to understand the language I use in the picture, I guess. There are some people who misunderstood what Danny says. 😂 I didn't write that well, but at least I tried).
This wasn't meant to be a concept of my AU Wings of The Ravens at first, but when I finished it, I realised that it's okay to regard it as some sort of concept art.
Usually I dislike posting a single image at a time, but I need to write sth pretty long for some of my works, and in that case, the text will be too long for one post. 😂
There was an drawing activity in a DP fangroup on QQ in March. The activity is called 击鼓传画 I think, and one of the rules is that a person draws a specific character and send the image to the next person, and the second person redraw the image in their way/style (can add something else into the pic if you want), and then they will send the new image to another person… It's basically like "passing a parcel". I took part in it and drew this. The previous image actually shows a friendly Danny, and the author wrote that "Danny's going to give a lesson!". Mine is really different from their drawing, but that's the point you know. Everyone was supposed to surprise the group members. 😂
Back to my drawing. There are over fifty layers. I like to draw on many layers (it's convenient to fix things and test/try stuff in this way). Usually, a flat-coloured illustration of mine will have twenty or even more layers. 😂 I explored some new techniques and new methods. I tried to design sth detailed and simple. I explored a bit of the characters' designs and Danny's gesture(s), expression(s) and personality, and the process was kind of amusing. I even created some depth for the background. Since the characters are in fact a bit detailed and they look amazing (I put so much effort into the artwork after all), the background needed to be better than just a single-flat-filled colour.
This took me about two days. There are a few problems in the picture (some lines and some light effect and some of the details…), and I think it's good to know there are small problems.
(I know Danny doesn't even look like a good guy…😂😂😂)
Oh btw, Dannypocalypse stuff. I am afraid that I wasn't able to posy this on time, but it's fine. It's my AU Daniel (and Dark Danny) with lovely teeth.
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The Danny on the top was inspired by a character from a film. (I haven't watched the film, but the design is just so creepy)
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Rexy's 41st original post.
2020. 04. 25.
DO NOT REPOST OR USE my artwork without my permission.
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summoner-chan · 4 years ago
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[𝕊𝕜𝕖𝕥𝕔𝕙 𝔻𝕦𝕞𝕡 𝕗𝕣𝕠𝕞 2020✨] P3
Woo!!! Finally got the the last one everyone!! I've been delaying this for so long so I'm really sorry for that (´;ω;`)
Let's get into it then!!✨✨
[TIDDIES warning because we all know Housamo characters has them 🖐️😔❤️��]
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Ok, I'm an absolute simp for Tanngrisnir and the Battle of Bells Ikebukuro Christmas Event just increased my love for him a thousandfold!! (●♡∀♡)✨✨ Truth to be told, I drew this before the night of the release of the said Event so I'm just!!!! Happy!!!!✨✨✨✨ Ded Moroz out there really be giving my early Christmas present 🖐️😔❤️✨
In this piece, I drew a cough cough towel only adorned teacher because I felt that LW did him dirty from not giving him a sauna skin variant for Mystic Christmas Event which would actually showcase his tiddies that was hidden away in his tracksuit skin variant-
I don't mind if he only had a split moment of appearance but dear GOD give him and the others (Jugo, Marchocias and others I can't remember their names but know their faces well-) SOME DESERVING SCREEN TIME AND SKIN VARIANTS 。:゚(;´∩`;)゚:。
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Same reason as the previous piece!!! I just wanted to do more skin variants for my goat hubby and once I'm finished with some current works, I'll work on the sprite making for the skin variant!✨(Besides, i have a thing for my F/Os in sweaters..👉👈...they just suddenly look so ❤️❤️) I'm pretty much excited for it but we'll have to see if IRL businesses will try and kill me or not (・–・;)ゞ💦💦
Also!!!
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HE!!!✨✨✨❤️❤️❤️❤️ My hubby who's obsessive with stew making (ㆁωㆁ)
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I think I did Yoritomo dirty in this one considering I had an art block that time and just wanted to draw someone and why not the new characters from CHP 11? There's a full picture for this but I decided to not include it in since haha anatomy went brrrr-
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This was done in the real early months in 2020 and you can tell the improvements I have now!! And yes!! This piece was the first of me drawing Tanngrisnir, there's some errors how it looks stiff and him looking like he's not really going to kick with determination so I'll try to redraw this soon and give it a more oomph to it and it'll be good! Really loved this piece and making the spinning wheels was already a pain to draw-
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Not to flex but- I'll be flexing here because I don't have enough artwork of Housamo characters yet so everyone have to deal with seeing my bestie's artwork presents drawn for yours truly! ✨✨
This was from the art challenge that we did together and the pose reference was from a Chinese Romcom movie called Love At First Kiss (it's so comedic that it's frustrating-) and if I have the time, I'll try to post more of her presents she's done for me because her art is just 😤👌✨✨✨❤️❤️!!!
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Here's a little progress work I'm doing right now which is my take on the Exiles and the first of it would Euryome, The Exile from Olympus!
Excuse the really messy sketch since lining the art would take time so I decided to fill out the colours first so I don't have to make my head spinning thinking about what colour to put it with- But I'm really happy how it turned out, especially the water! Which happened to be an accident but nonetheless looks pretty good! This work in progress is actually done during 2021 but you'll see why I included it in✨
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THIS was the first design of Eurynome which I done in 2020, now flipping through the papers, I saw this piece (while disrespectfully looking away at the very terribly drawn Ophion which you guys can see half of it-) and wanted to redraw it and so I did!
Somehow, the design was toned down, with the rope rings and horns especially. What I had in mind for the first design was how Ophion was her spouse who is also by chance a dragon kind thus I had implemented the horns.
The revamped version however was more to showing the fluidity of the clothes which was taken from how Eurynome is an Oceanid that Iived in the waters so I wanted something that wouldn't be too heavy looking and went something with more simpler and lighter adornments
So there you have it! The end of the Sketch Dumps from 2020 has come to an end! The next series would be Sketch Dumps from 2021 that will be posted from time to time so please do anticipate it!! Thank you to everyone who had liked this and reblogs are very much appreciated!!
Note that my commissions are still open!! If you want a three art pack for just 15$ just hit me up and we'll get to it! Only two slots open so be quick!! 😤👌✨
Summoner-chan, signing off!✨
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elecman108 · 3 years ago
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Oh hey, it’s my new record for consecutive days of Drawtober. My record before was 15 days on and off. My record now is 15 days consecutive. If I draw something tomorrow, then holy SHIT new record attained.
In the meantime, I summoned Alpha using a pentagram and he’s... wearing a latex demon costume. Yvette? Where the hell are you? Come pick up your husband he’s grinning at me!
Bonus! This is actually a redraw of something I drew last year for... uh... for fun I guess? It was kind of... Alpha in a Sexy Latex Demon Costume may become a staple of October for me. Here’s the old drawing from Oct 10th 2020.
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...He got the Smash Bros treatment and is now wearing more clothes. Nice.
Also bonus: I accidentally fucked the colours and he turned green lmao
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Brain decided to think of this one as “Green Demon Challenge” like those 1up Will Kill You romhack of all of SM64. Simpleflips got all 120 stars in Green Demon. This is what you summon if you get too many Green Demons, I guess. One of them becomes a Robot in a Sexy Latex Demon Costume.
Those boots though... 👀 Mama mia my guy.
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thewakingcloak · 4 years ago
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Spacefarer Newsletter: July 2020
Another month, another letter delivered right into your very phalanges!
Looking back over my development notes from this July has been pretty encouraging. It’s easy to feel like you’re not getting anywhere, so this is one reason I love keeping logs. This July, I got pretty close to grinding to a halt because I took on too much stuff, and it almost seemed like that’s how the whole month had gone. But no!
So picking up where I left off in June: tile collisions. Tile collision is a much nicer approach to creating walls for the player. It increases game performance and is much less time consuming and irritating to place than collider objects. And these tile collisions work! But they had a weird jitter when colliding that is no bueno. After loads of debugging and conversations with PixelatedPope, we discovered that the collision method was not precise enough to work with tile collision. So I put that change on the backburner.
And then I tackled jumping.
In last month’s newsletter, I talked about how this was all pretty easy to get working. And it was. But there’s another dimension (ha ha) to all this, and it’s the most complicated one: adding a z axis.
Now, many of you are probably familiar with x and y axes. In a 2D game, x is the “width” of the game world, east/west, and y is the “height” of the game world, north/south. The z axis is the “depth” of the game world, up/down. This is actually way easier to represent in 3D games, because 3D requires all three dimensions to be... y’know, 3D.
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Displaying this z-index in a 2D game is pretty tricky. It’s not like you can just move stuff closer to the camera. That would just look like you’re increasing the size of things. Instead, you use the y-axis to represent the z-axis too. And while that’s a little tricky, it’s not the hardest part. The hardest part is doing this:
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Essentially to get the depth all working properly (player can walk behind something but then jump on and walk in front of that thing), I had to use an object (you can't change tile depth). But since I don't want to make a bespoke object for every single raised platform, this object is a bit more clever. It creates its own sprite by drawing all the tilemaps under it onto a surface and then pulling the sprite from that surface (a surface is basically just a thing you can make GameMaker draw to).
And then you have to get the depth and z and so on set up correctly and blah blah technical stuff. If you’re making a game in GameMaker and you want to get jumping working with the z-axis, go check out this 5-minute video by Matharoo.
Alright, alright, so that’s a big deal, but that’s all the major stuff I should improve on for this episode, right? Don’t want to bite off more than we can chew. And that is where you would be wrong! :D
See, with jumping, we have a problem: the exterior and interiors are drawn at different perspectives. Outside is drawn from the front looking down (you see the fronts of walls), while interiors are like looking down into a box (you see all four walls). This would mean I would have to have two different ways for jumping to work based on whether you’re outside or inside. That’s confusing for everyone.
Currently (well not currently anymore), the interiors follow the classic Zelda perspective. It’s like you’re looking down into a box of a room and can see all four walls. This is so that you can easily see doors on walls, bomb those walls, etc. However, in order for you to see Link and all the enemies and stuff in the rooms and not just have it be the tops of their heads, these are drawn to another perspective, almost like they’re all “laying down” on the ground.
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This decision was made for a good reason (you can see doors on all walls), but it’s also super weird if you think about it. It also gets complicated when you have multiple “layers” in a room because then you have to do stuff like this:
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And this is confusing. I had players who were confused. They didn’t really know what layer they were on, whether they were going up or down, etc.
The solution is this: make everything use the same perspective. This unifies the exterior and interior; cuts down on weird walls; reads more clearly for the player; allows for a single, intuitive jumping system; and, I think, is just way nicer to look at.
Before:
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After:
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Okay, so yeah, I also have to redraw a buuuunch of tiles. Whee. But it’s for a good cause.
While I was at it, I updated my palette some more. I learned about “hue shifting” in color ranges, and there are a few colors that I’ve felt dissatisfied with for a while anyway. I removed one of the grays, opting instead for a similar light blue that was already part of the palette, then did a similar thing for a dark green. Then I changed some browns to make them a little less heavy and bland.
Drew a new version of the ocean tiles that I’m finally happy with! And I drew all kinds of tiles for a seafarin’ ship which was fun. I drew some waterfall tiles too, and new cliffs (8px and 16px variants). Lots of art to get done, and I’m pleased with how it’s going.
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As a bit of a break, I did some long overdue optimization. Tall grass was apparently accounting for 11% of each step’s processing power, which is kind of insane. Turns out every single grass object was checking collisions with every single collider and actor object. All I need is to check for tall grass so I can display the “rustling” sprite. So I flipped it around so the actor object was doing the checking, and voila, we gain like 100 FPS. I then went through and set a few different objects to deactivate when they’re not in the current area, as well as triggering the deactivate script when the room is loaded, and suddenly another +100 FPS. Hopefully this will make things run faster for some of you folks on old potato machines.
Near the end of the month, Pixelated Pope got back with me with some fixes for the jittery tile collision. After a few tests, I implemented it in my PD3 project. It took a few attempts (the GMS2 beta was being a bit unstable), but eventually it was working! Shout out to Pixelated Pope for his hard work on this system.
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And finally, I started to put it all together. This ended up exposing a lot of issues with my system, some of which I still have to resolve. Namely, 1) walking off an edge is too lenient, but if I make it stricter, the player gets stuck the cliff, and 2) my system to draw tiles on my z object does not properly handle tile animation. Oh, and building these cliff objects is painstaking.
BUT.
YEAH THIS DOES WORK. It’s pretty fun clambering around!
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That’s it for this month! Onward to August!
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worldofavania · 1 month ago
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Drawn: 2019 (Updated 2020)
Analysis:  As you may have noticed right away, this page features some angles other than those which are 90-degrees, so this page is already standing out... As I alluded to on the previous installment, this chapter has some of my favorite and in my opinion, best art I've done in the comic so far. It really clicked for me with the last panel of this page, and the rising action of this scene was a lot of fun to do! As much as I like this page and its panels overall, there are some specific things I think I could have done better; mainly with how I drew Schmitt's hands and arms, and his face in the last panel. Not bad enough to redraw, but something still feels less than ideal to me. Also smol Valen in panel 3 is kind of a mess, and I might actually fix his pose to be better.
If I drew it again:  This page nailed the plan, and overall execution, but could have more polish... I'd probably keep the same beats, but adjust the framing and address the complaints I mentioned above.
Favorite Panel: The last panel for sure; Valen's pose and expression just came out perfectly. Schmitt's feels a little off to me, but he's getting hit with a direct mental attack, so I can give him the benefit of the doubt here! Runner up: Panel 6, because I like the expressions and dialogue a lot here too.
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doomsdaydicecascader · 4 years ago
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:fire: pixel art in indie video games
there are so many angles to approach this one from. like okay this is a homestuck blog and i’m making a webcomic where i do art on a canvas meant to be viewed without any magnific8ion or up-scaling but for like. 3 years before this i was a full-time indie dev, and one of the things i took the most pride in was my pixel art - i still love doing pixel art but it’s hard to find places to put good pixel art into a homestuck comic. 
last year i put together a game for a game jam where i spent most of the time in the week i was working on environment art (@janederscore killed it on character animations) and the final score was, in terms of graphics, #5 out of 114 entries.
check out witch machine if you have the time, sound of the summer.
i’m personally really proud of this shot of the curtains in the dining room. 
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all this to say, i feel like i’ve got a non-zero amount of skin in the game, with this ask. and the skin in the game is, i feel like pixel art is an EXTREMELY devalued medium, especially in the context of indie games, like. i can think of exactly one holistic pixel artist, where like, their work exists as its own thing and not as an extension of a game’s aesthetic, and that’s fucking paul robertson. 
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you may know him as the guy who did all the pixel-pushing work in gravity falls - both giffany and the street fighter parody were his art. and that dude bites. that dude made graphic fan art of custer’s revenge, you know - the game that exists to be pointed at in gdc talks where the late-20s, early-30s dsa member says “we have to do better than this”. and they’re right, that game sucks. 
and even then, his work is only really holistic because the scott pilgrim game got fucking. unpersoned, and if it was still around he’d be the scott pilgrim game guy. even homestuck has homages to that dude’s work in it - eridan and sollux’s fight is in that exact style. 
thats a tangent but heres my feeling: the prevalence of pixel art in games is like a thing that has to be done in every other artistic medium, that is - you have to make a fucking choice, about what your game is, about what your narrative is. 
i wrote a whole blog post last year about what i was doing with the game i was working on at the time, box game, since i spent ages doing a pass on all the art in-game, redrawing things and reshaping them to be more visually coherent, less bad, and why i made those choices, and i stick by those to this day but here’s a less masturbatory example:
one of my favorite pixel art games, visually speaking, is space funeral. space funeral is a game about MOON, an artist who saw the CITY OF FORMS, a perfect city based on the platonic theory of forms and after being driven mad, destroyed it. over the course of the game, your goal is to defeat moon and restore the city of forms. 
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at the beginning, phillip walks in weird ways, like the animator just drew some frames without really knowing how they fit together, the tiles are all given this black outline that’d be horrifying to ship, since there’s this pixel art concept known as “jaggies” - when drawing lines, there’s certain kinds of curves that you follow to create the illusion of curves and almost always, it’s on diagonals. 
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the difference between these two lines is palpable, no? it effortlessly creates the illusion of amateur pixel art. also it is amateur pixel art, for as heady and interesting as thecatamites games can be i wouldnt put “pixel art quality” at the top of their merits. its still gr8 but you know. 
anyway, it starts out with this really comparatively desaturated look, using lots of neutral versions of colors. but........
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as you approach the city of forms, it grows garish. the only colors that arent blown out are the yellow of leg horse and philip’s skin. as you approach moon, and restore the city of forms, restoring this “perfect model city” and restoring the world as it was known, the whole game’s aesthetic shifts again. 
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to the RPG maker default tileset, something so thoroughly soulless that the only place you would ever see it in 2020 is in this context, a melancholy ending as the unique world you just spent the whole game exploring, is stamped out for a world that conforms to the very assets its packaged with by default. 
(youll also find them in hentai games on steam, where they bring out big bucks for busts of their buxom babes but barely break a babys bank over things like tilesets, though trying to talk truthfully about that seems thoroughly tedious) 
all this to say, i feel like you cant just have a take like “:fire: pixel art in indie games” because its like. “whats your opinion on art in comics”. “whats your opinion on acting in films”. its just a medium and there are good and bad examples of that medium and i think its kind of unfair to judge a medium by its terrarias when its also got games like deltarune, gato roboto, and hyper light drifter 
and again this is just in games, pixel art is a medium unto itself which is a whole other topic but i dunno how much i can get into that, just bc i dont have the experience
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cleverangelwasteland · 4 years ago
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The story of X and social media
X loved to draw since they were a child . X bought pencils , coloring books when they were young and they did everything they can to draw everyday. X was happy . Also X was proud and showed people their work .
X’s work was far from good but still they were content . Then in 2012 a platform called amino was created. X was sharing their work and getting feedback . X was still happy. Later on that year an app called Instagram launched .X was skeptical but at the same time excited to use this new platform . X posted everyday , and even though they started with 10-15 likes they were improving . Fast forward to the end  2015, X is no longer very young and have a message they want to convey in art .X started to get criticism about anatomy which they took well and asked for help in anatomy . X and X’s sensei ( the helper they met online ) had body drawing lessons daily for the entirety of 2016 and 2017 . X drew poses , shapes , studied the anatomy of the body , the muscles , read books and watched many many videos . X even posed for the drawings to see if the pose works . X was happy they were learning something . Also X would repeat the same pose many times and would split the body to shapes and boxes and would practice along late hours along with schoolwork so basically X’s day was full with little time to sleep.  X also memorized the muscles and read many anatomy books like the anatomy for sculptors . They also learned loomis method for faces and these 2 years were just practice to the point that x drew 300 drawings in a month between poses and copied work so X can get a better learning perspective.
Opposite to X’ s sensei’s opinion , X decided to recheck on their Instagram which they haven’t done in 2 years . Not even once. X drew something and posted it while being proud of their improvement but they got way less engagement than what they had before .X was still not discouraged and decided to try again so they did a drawing that shows everything they learned , using a full body pose with an angle and shading . basically everything they could do and spend a long time working on what they thought was their masterpiece .
X uploaded and got a comment , which they hastily checked . The comment said the following : “ You suck , I’ll go away to clean my eyes , your drawings should be used as memes .”
X was heartbroken , ofc they were sad and they discussed it with sensei who said that is why they were against reopening X’s instagram account . But X is so used to not getting their way in life , that they decided to go on with it . X posted a few things and some comments were “ your anatomy sucks , study anatomy .”X felt like someone punched them and said to themselves “ But this is what I have been doing for the past 2 years .” X thought : “ I quit here , I quit what I already had just to study anatomy and that is the result?!” Still one of X’s work was featured by a big page and got 1K likes.
Nonetheless X still got back to drawing . Sensei suggested that X draws more real life drawings so X started drawing from a show that was starting called “ game of thrones “ X drew women , men , creatures , objects , perspective and would still repeat it until it looks right and would ask their old art circle to fix-doodle on their work .  X felt like they have a huge bag of knowledge and a 3D camera in their head . If X focuses and closed their eyes they could see the human body from different angle realistically . Sometimes that sumo wrestler X drew to broaden their knowledge on body types would haunt them in their nightmares.
X stayed like this till 2019 .   Forgot to say X was bullied (  back in 2014 )at school , made fun of and always alone. X wasn’t liked and that is where X’s habit of pleasing everybody triggered . X did whatever everyone else wanted eventhough they weren’t included in their activities and was a cast out. 
X cleaned the gym area. X picked up stray balls in sports class . X made sure to please the teachers . X signed up to everything just to feel a sense of achievement . X was unhappy and no longer had the time to draw. X then bought a digital drawing tablet as they can no longer carry their art supplies around when they were in college .
X drew everywhere . In the breaks , lunch break , just name it and they’ll be drawing. X even met someone who took a course in the art department and offered to do their art homework as the other party was struggling. The other party got  a 96/100 and came back thanking X . X felt a bit of validation like maybe their work is worth something debunking X’s thought about maybe being delusional . X suddenly grew quicker on social media , Not so big but since 2012 to 2018 they only had 400 followers so less than a follower a week . X suddenly jumped to 600 affirmating to them that at least they are doing something right . Previously X joined a drawing circle in their local community . And they were treated as non existent so the notion of building an audience was something new to X . They never had friends or any kind of support and they didn;t believe someone would take   the time to comment on their work . Still X was still getting more and more comments about anatomy making X wonder where did they go wrong , so they decided to go back to square one and have a new anatomy study month .X went to youtube , discord servers and reddit s well as more anatomy tutorials by established artists and more books . 
X would get a skeleton and lower its opacity then draw above it all the muscles shapes ( not their name really ) from memory . X compared it with the scientific schematic and found it very similar . Later on that year and after 7 years +of actively drawing , X got their first commission , at first they refused to be paid as if they weren’t open for commissions but the commissioner insisted . later on X did a few commissioned work and a customer was so happy they paid extra . This kind of boosted X’s self esteem as they were having a hard time . Forward to 2020 X did many commissions but it is the year where everyone keeps commenting on X’s work  “ Go study anatomy , you lack in the basics , you look like you just started “ . X felt a big stab in the back as during those 8 years they have been active in , X studied anatomy solely for a total of 2 years and a year in short term practices . X went back and forth to the basics so many times and didn’t skip a day of practice. 
X’s mental health and self esteem quickly deteriorated as they would leave social media then realize they need it to make money and come back to it . X haven’t had a commission in a while which is another blow to their self esteem.
Also X refused a job offer to draw for an animation which will be broadcasted due to the blow to their self esteem.
Also X saw online many artists making so much money by selling art where there are clear anatomical flaws and they get all the love and positive comments unlike X . X started doubting their eyes , thinking “ maybe I am really delusional “ ... Some of those artists have edgy scribbled lines in their lineart , really high eyes leaving no space for the cranium , drawing side views without thinking of the thickness of the body and drawing ears way below the ear zone . sometimes far eyes so the eyes reach the “ forbidden ear zone” necks starting from after or before the ears , people not taking into consideration the the deltoid muscle is like a “ cap “ above the biceps and so on .  But these people were more popular than X  and made more money/ were very successful .
X didn’t understand why they were getting the anatomy comments and why these other people were not.  X felt that they cannot use their knowledge anywhere but still felt that they know a lot .X feels like their knowledge deserves more and that all the pride they felt knowing this much doesn’t deserve this . X changed their style and anatomy 20 times this year and experimented with everything but they couldn’t please everyone and more and more people tell X their improvement looks  a day old not years old when they post redraws.
X lost pride in their work and the joy in drawing because of how social media and the unfairness of its algorithms affect them , instead of making really good artists popular it made a message that you need to have luck and not really the basic skills and that you could get away by tracing or copying.
Now X sent this to this account as they are asking for help , they deactivated everything and are sitting there just with knowledge and 8 years of efficient hard work betraying them .X lost their friends , their family and all support they could have .  X asked the mod  to share their story so others are aware how social media functions for artists and how many people are quitting because of it . Send us your story so we could feature yours too for awareness.
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