#they're a suggestion at best to me.
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fishareglorious · 8 months ago
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In the CN server, apparently Lilya's age there is 17, which means four years ago the madwoman Constantine gave this thirteen year-old vodka to drink herself silly so her plans of horrifically traumatizing this other twelve year-old and wiping several others off the plane of existence can be fulfilled.
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essektheylyss · 8 months ago
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You know what's hilarious, if Ludinus was indeed a young man being traumatized by the end of the Calamity. Deirta Thelyss is almost certainly older than he is.
This is not relevant but I think Essek should bring this up, just to be a bitch about it.
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welcometogrouchland · 2 years ago
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[ID: a digital sketch of Eda and Raine from the owl house. They're in their designs from watching and dreaming, pre epilogue. Raine holds out their arm for an injection (given by a disembodied hand and labeled "magic rabies shot") and Eda lays a hand on their shoulder and leans her head on theirs. She says "you're doing great Raine! how'd you get rabies tho?". Raine stares dead eyed at the viewer as a thought bubble connected to them shows Belos biting down on their arm. End ID]
I was gonna post a request today but I feel like it's gonna flop and this is funnier. So request tomorrow, Raine Whispers Rabies doodle today
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I'm not ready to shut up about Aveline and Carver--so, when you go see Aveline in Act 1, you can catch up with her a little bit and that's where this conversation can happen:
Aveline: "It's just one more change, though. The real end for me was Ostagar. What about you, Carver? You were there. Do you feel something similar?" Carver: No. Aveline: All right, then. Bit of a tit, your brother.
I wanted to see what she would say if Carver isn't in the party. Instead, she says this:
Aveline: Carver was there. I imagine he feels something similar. If he allows it.
......well, at least she didn't call him a tit?
#dragon age 2#da2#carver hawke#aveline vallen#she's slightly nicer to him when he's not there but she's still like 'maybe he feels something similar but probably pretends not to'#like i'm not gonna pretend that carver doesn't bottle any feelings--he doesn't openly talk about bethany a lot for a reason#but to suggest he pretends to be unfeeling about things like ostagar is incorrect like he CLEARLY feels a lot about it#because he associates the battle at ostagar with losing his home and sister to the darkspawn#after playing as a warrior hawke who is best friends with aveline i do have a little more insight into why she might think this about carve#when hawke is a warrior they were at ostagar. they share that traumatic experience with aveline and if they're friends#they discuss it in a way that i think aveline *wants* y'know? but with carver he doesn't respond the way she wants him to#so she gets frustrated since even if she tried to talk to hawke about it... hawke wasn't there. hawke doesnt KNOW what ostagar#was like but carver does... but it's like aveline is ready to assume the worst of carver a lot of the time?#like 'carver doesn't talk about it because he's a tit who pretends not to feel' is the vibe i get from this but aveline...#that's like calling you a tit because you don't want to openly discuss all your feelings about your dead husband#listen aveline and carver are so similar but they have such key differences like they both survived the horror of ostagar#and lost a loved one to darkspawn while fleeing lothering AND they both blame hawke for it to a degree#even though they both know that's not right and that it wasn't really hawke's fault#they're both stubborn warriors with daddy issues looking to find their place#and when it comes to flirting? well i don't think carver's as bad as aveline#but i played MotA i know all about 'you could tame its wild heart'#but the key differences come in how they the end the game y'know? especially if carver's on the friendship path as a warden#i still haven't made him a templar but something tells me he ends up more on the same road as aveline#vs when he's a grey warden and able to be away from kirkwall and find a place on his own#y'all i could write a whole essay on aveline and carver but i paused my game to write this so i should go back to that sksksk
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bugsinshoes · 28 days ago
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"won't you kiss me once, baby?"
yesterday was the one year anniversary of my first ever laurelyn drawing! it's crazy how much these two have changed, so, I had to redraw them. i love these two so bad guys (original under the cut)
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blizzardfluffykpop · 2 months ago
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Because 'tis the season (to celebrate my fic writing season & a good suggestion from kebbi)- and I've changed my pfp/icon here- I will be changing my header image for the time being to a Christmassy! Changmin theme~ Before we go back to 'wanna eat ramen and go?' Jinyoung and Jackson (wanggaeparkgae) again~
Anyways here is the temporary change before it's implemented~
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commsroom · 2 years ago
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to me, the question of whether hera would want a body is first and foremost a question of autonomy and ability. she has an internal self-image, i think it's meaningful that the most pivotal moments in her character arc take place in spaces where she can be perceived the way she perceives herself and interact with others in a (relatively) equal and physical capacity, and that's worth considering. but i don't think it's about how she looks, or even who she is - and i think she's the same person either way; she's equally human without a body, and having a body wouldn't make her lived experience as an AI magically disappear - so much as it's about how she would want to live.
like most things with hera, i'm looking at this through a dual lens of disability and transness, both perspectives from which the body - and particularly disconnect from the body - is a concern. the body as the mechanism by which she's able to interact with the world; understanding her physical isolation as a product of her disability, the body as a disability aid. the body as it relates to disability, in constant negotiation. the body as an expression of medical transition, of self-determination, of choice. as a statement of how she wants to be seen, how she wants to navigate the world, and at the same time reckoning with the inevitable gap between an idealized self-image and a lived reality, especially after a long time spent believing that self-image could never be visible to anyone else.
it's critical to me that it should never imply hera's disability is 'fixed' by having a body, only that it enables her to interact with the world in ways she otherwise couldn't. her fears about returning to earth are about safety and ability; the form she exists in dictates the life she's allowed to lead and has allowed people to invade her privacy and make choices for her. dysphoria and disability both contribute to disembodiment - in an increasingly digitized world, the type of alienation that feels like your life can only exist in a virtual space... maybe there's something about the concept of AI embodiment, in particular as it relates to hera, that appeals to me because of what it challenges about what makes a 'real woman.' when it's about perception, about how others see her and how she might observe / be impacted by how she's treated differently, even subconsciously. it's about feeling more present in her life and interfacing with the world. but it's not in itself a becoming; it doesn't change how she's been shaped by her history or who she is as a person.
i think it comes back to the 'big picture' as a central antagonistic force in wolf 359, and how - in that context, in this story - it adds a weight to this hypothetical choice. hera is everywhere, and she's never really anywhere. she's got access to more knowledge than most people could imagine, but it's all theoretical or highly situational; she doesn't have the same life experiences as her peers. she has the capacity to understand that 'big picture' better than most people, but whatever greater portion of the universe she understands is nothing next to infinity and meaningless without connection and context. it's interesting to me that hera is one of the most self-focused and introspective people on the show. her loyalties and decisions are absolute, personal, emotionally driven. she's lonely; she always feels physically away from the others. she misremembers herself sitting at the table with the rest of the crew. she imagines what the ocean is like. there's nothing to say that hera having a body is the only solution for that, but i like what it represents, and i honestly believe it'd make her happier than the alternatives. if there's something to a symbolically narrowed focus that allows for a more solid sense of self... that maybe the way to make something of such a big, big universe is to find a tiny portion of it that's yours and hold onto it tight.
#wolf 359#w359#hera wolf 359#idk. processing something. as always i have more to say but it's impossible to communicate all at once#it's a meaningful idea to me and i think there's a LOT more that can be done with it thematically than just. the assumption of normalcy#so much of hera's existence is about feeling trapped and that's only going to get worse on earth and within these two contexts#that's something i really feel for. especially with. mmm.#i don't like the idea that who hera is is tied to the way she exists because it seems to weirdly reinforce her own misconception#that there can never be another life for her.#and all of these things are specific to hera and to the themes of wolf 359 and NOT about AI characters in general#in other stories there are other considerations.#the best argument i can make against it is that she says getting visuals from one place is weird and she doesn't like it. but that's#a totally different situation where it's a further limitation of her ability without a trade off. it's a different consideration i think#when it allows her more freedom. to go somewhere and be completely alone by herself. to feel like she has more control and more privacy#to be able to hug her friends. or feel the rain. it would be one thing if she felt content existing 'differently'#but she... doesn't. canonically she doesn't. and i think that has to be taken into account.#i think you can tell a meaningful and positive story about disability without giving her physical form on earth too#but i think it has to be considered that those are limitations for her and that the way she exists feels isolating to her.#idk. a lot of the suggestions people come up with feel like they're coming from a place of compromise that i don't think is necessary#there are plenty of ways that having a body would be difficult for hera and i guess it's hopeful to me to think#maybe she'd still find it worth it.
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st4tadventures · 2 years ago
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find someone who makes you feel safer than you've ever felt. find someone whose eyes feel comforting, not intimidating. find someone warm.
find someone who feels like home.
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here-there-were-dragons · 6 months ago
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i have to wonder what super hardcore militant vegans think should be done about obligate carnivore animals, because in all my painfully-rapidly-approaching-30-years i've literally never actually seen anyone give a clear consistent much less halfway feasible answer on that
#mostly i've just seen like “how dare you ask questions you just want an excuse to murder you're sealioning ect”#or worse some vague and wildly improbable nonsense about like. fake robot animals covered in beyond meat or something equally convoluted#which is a thing i did see someone suggest as a serious answer#i mean i already know they think i'm a genetically inferior hateful vampire that should starve to death for the greater good#because my exact combination of health conditions make meat basically the only semi-safe way i can get close to enough nutrients#i know this because they have repeatedly told me that i'm either evil or should be sacrificed or both#and yelled at me for asking questions by bringing up the whole disabled thing and then they're like#“a lot of vegans i know are advocates for disability!” as if that ever means jack shit in the society that results from anything#no matter what you do a vast majority of people in any given society will *not* be advocates for the disabled. i'm sorry they just won't.#and what do you think public perception of people who physically can't survive like that is going to skew towards#in a society founded on the belief that non-vegan diets are evil?#at absolute best we're looking at being a heavily marginalized class generally seen as something like vampires and our existences taboo.#(as if these type's own insistence that they should be allowed to harass and shame people doesn't disprove their assertion that we won't be#thinking it could possibly go any better than that is a fucking fairy tale. human nature doesn't work that way.#you simply cannot eliminate the human desire to designate and abuse a class of have-nots. the absolute best you can do is mitigate damage.#take it from someone who's been multiple kinds of disabled and chronically ill all my life. people will not “just”. ever.#i get this even from people who are otherwise very aware of and VERY GOOD at avoiding this sort of thinking#“i'm a disability advocate!” no you are not. you are a poster. my experience has taught me that what people advocate for in their free time#means precisely jack shit for how they will actually act when faced with the situations they make otherwise rational posts about#and the fact of the matter is even if you somehow really are the perfect disability advocate a majority of people WILL NOT BE YOU.#a majority of people in society will be margrat from accounting who clutches her pearls when she sees the gays and thinks autism isnt real#and who has never had a nuanced thought in her life and actively does not want to#a vast majority of people in your Vegan Utopia will not be you and your friends who march with wheelchair users and volunteer at the shelte#a vast majority of people in your Vegan Utopia will be jenny who starved 8 cats to death on broccoli because she can't be bothered#and who thinks that “carnivores” are actual nazis and don't deserve healthcare because she saw someone say that online.#ALWAYS assume your society will be made up mostly of the worst kind of person it can because it WILL ALWAYS BE TRUE and you can't change it#most people seek the low-effort option. and evil is most often banal and low-effort.#i'm just so fucking tired of every single even vaguely lefty-adjacent political movement simultaneously acting like i don't fucking exist#and at the same time that i need to be sacrificed to achieve Utopia. god. at least conservative whackjobs are upfront and honest about#how they think that i'm a burden on society that needs to be Eugenics'd . rather than trying to morally gaslight me about it.
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unproduciblesmackdown · 5 months ago
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omgg lol [guy who won't stop going "more like scapeGOATED" voice] now hold! on!! lmao [same guy just saw encanto voice] Hold on!!!
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#& [it might be 5am but i'll still see if i can draw some] trackpad homemade reacts. inhales & hands to head/face x9 then walking off#site giving pretty random Suggested assortment there where i was like oh right sure. prob not tumblr keywords captures lmaooo#(plus happened to have it open in firefox) but my god Not the scapegoated literal seers lmfao. whoooo. my god#also it was just really good anyways like right nice. damn#the (queerrr) seerrr the perceiverrr the truth tellerrr the ruinerrr the scapegoat be-errr the internalizerrr the neurodivergerrr#& now i Know there is 0% chance ppl weren't putting ''always a gay cousin or it's you (avuncular edition)'' in that thing#family tree design not even leaving space for the hypothetical kids of this relative we mostly pretend is nonexistent hmm#also that necessarily. it's giving all intents & purposes Disability abt a dozen ways & it's saying [accept that] vs [we'd better fix him]#you don't cite said [it's giving disability] as part of the We All Hate The Horrible Little Freak scapegoating justification & then be like#''actually we don't have to do that anymore b/c he's sooo normal :)'' or not if you're serious about [don't scapegoat your family] anyways#which like oh ok they Are serious so The Weirdo's scapegoating / casting out / lack of support Isn't justified#so he's still weird & you just gotta get over that b/c otherwise. bye. having a natural rat affinity is such a slay btw#& we've all been there like ''you NEVER want two scapegoats talking it's Over if they do'' + littlest kid is like um. they're the best#plankton voice Correct! inhale i'm so impressed like. getting to go ''finally someone Normal'' (serious abt letting someone Be Weird(tm))#which also always counts as like mm hard time suggesting someone's Not queer & also autistic for a start lmao. an award#adding in suggested layers like talking to oneself; talking Oddly / w difficulty; physical uncoordination; rituals ; acting; animal friend#the layer of ''& all that's fine? like?'' again rather than him ever suppressing or even changing it so far as it's suggested#besides that it's observed as Weird like but so? or else what? nonrhetorical: hostility / rescinded support & driving someone off is what?#& that Truth like the [worse treatment / exclusion / scapegoat] oft recipe for someone giving the support they're not getting themself#again Never let the [ppl both experiencing this] talk oh it's So over. or the child who's all i like family support & kindness actuallyy...#obviously also like the complete opposite of billions. knowing what they're about & letting this Just As Beloved crucial guy be So Weird#but billions Also [hmm feels right for our scapegoated guy to Perceive / Tell Truths / openly want/need & then be hurt] now get his ass#anyway [guy who could always go way on could go way on but only has thirty tags & it's 6am & i still mean to try some drawing] voice#remarkable amt of So True & ''it feels like ppl on the same page w/exactly what they're doing are all behind this''#remarkable amount of concentrated My God That Is So A Slay located in bruno all at once. what a gift#sticking to ''sometimes someone In Your Group is Weird. Disabled. deal'' firmly enough there's no ;) oh u can bet we'll Fix Him in the end#everyone always assumes the worst so....me when i'm [always as a kid yearning for Living In Secret Passages]. emile gtmpota?#oh congrats to whatever rando who will be having his dramatic gay reunion w/bruno just out of frame obviously. i perceive#now imagine if That rando was....emile gtmpota! what a crossover event. haunting4haunting. do i have enough tags for this lmao. yea#& having 1 more tag to say: as though the [endless serving] isn't enough bruno's also as close to gender envy as it gets. incl rats; sure
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sukugo · 1 year ago
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gojo offering to let riko fuck him bc she's never had sex and wants to try it before merging with tengen
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heartfulrosebud · 5 months ago
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What if my name was Emily. Just Emily, no Mia involved whatsoever, just good ol fashioned E M I L Y
There's even nicknames ! Em, Emmy, Emma (it's literally a different name but some people use it as a nickname??), so many more options than Mia
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blujayonthewing · 6 months ago
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I realized a little while ago that, thinking over my whole life, I don't think I've ever been the person to ask someone else if they want to hang out with me. Like... ever...? I've been to people's houses and they've been to mine, I've met up with people out and about, but the closest I've come to initiating those conversations has always been, like, putting an open call on facebook. And now I'm over thirty and the idea of even trying-- even with, like, my mom, or nearby irl friends who would clearly definitely be up for it-- makes me feel like throwing up
#fun to be in your thirties and making lots of brand new discoveries of things that have always been wrong with you#I mean thinking about it I MUST have invited other kids to spend the night SOME of the time when I was a literal child??#it can't ALL have been my two doors down best friend inviting herself because she was already at my house#SURELY I am the one who invited school friends over and not them asking me every time? surely...#but at least from middle school onward I just. I just! didn't see my friends outside of school other than for my birthday!!#I can HEAD UP a broad impersonal 'let's all get together' no problem! I can send birthday party invitations!#justin while I was having this crisis of realization: you were going to ask me to hang out that day in ann arbor? I just beat you to it#me-- haunted: justin. no. me posting that I was going to be at the art fair on facebook WAS me letting you know.#me: my ENTIRE plan beyond that was to maybe hopefully coincidentally run into you because you lived in the same city.#anyway I finally Realized this because I was thinking 'I should see if friend wants to hang out' and then was too terrified to try :'D#normal normal normal ohhh my god I am so so normal and good at being a human alive on earth with other humans#me just after high school missing my friends but the idea of asking A Person to hang out with Just Me is utterly terrifying:#hey Everyone who all wants to get together you know like as a group#I have Problems with solo meetups giving me anxiety anyway but at least they're POSSIBLE for me if the other person suggests it#to all of my beloved friends. sorry I'm a piece of shit it's not you there's just something wrong with me#about me
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drysauce · 6 months ago
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today's exam was good. restored a tiny bit of my faith in humanity
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scorndotexe · 8 months ago
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the dnd scheduling horrors have kicked in early
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waywardsalt · 2 years ago
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my grievances with botw
Breath of the Wild is... undeniably a fantastic game, but it is very genuinely not the kind of game I like, and since I started playing it I’ve been enjoying it less and less so... I have a pair of problems with it that I’d figure I’d go into, as well as some stuff that, while weak in botw, were executed better in past loz games.
(small shoutout to @zeldanamikaze for encouraging this and having some points that i agree with and had some examples that i hadn’t thought about much initially)
Again, Breath of the Wild is an objectively impressive game, and I’m not trying to sit here and convince you that it’s a bad game. I’m just trying to point out things that detracted from my enjoyment of it, especially compared to my enjoyment of other Zelda games.
Before I get into the big stuff, I’ll just shoot off some quick little things that I think could’ve been improved:
- The dungeons generally felt like glorified shrines, and while they had cool mechanics and ways to access them, they were short and more or less pretty simple and all have similar visual and musical identities.
- Side quests and their rewards didn’t feel worth doing half of the time. I barely remember any notable ones off the top of my head and the longer ones just gave mostly generic rewards, which I suppose makes sense considering the limited amount of truly unique items in botw.
- Seeing the same enemies over and over again made the combat feel more like a chore than something to really engage with, not to mention that there is hardly any difficulty scaling beyond just making the enemies more durable.
- The story is fine, but in my experience, even seeing people go into more detail about the meanings of events, I never really cared for the events or the characters presented, since you don’t actually have to directly interact with any of that to play the game. Hell, you don’t even need to interact with the story at all to beat it, so the focus certainly doesn’t feel like it’s on the story.
- It would be a lie to call the soundtrack bad, but it’s sparse usage makes it hard to truly appreciate and the fact that most of it is meant to be more atmospheric generally makes them a bit less interesting to listen to on their own, though I will admit there are some fantastic tracks in botw, usually being some of the boss themes.
- While the Sheikah slate runes are cool, they feel very bland after a while, especially compared to the varied items seen in previous games. They’re good tools for an open world, but not much fun otherwise (the bombs were good though, since they had a variety of uses).
And that’s the quick stuff- again, mostly courtesy of @zeldanamikaze, since these are the examples I’ve seen her mention.
I have two big points that kind of encapsulate why I dislike this game and still adore the older games, that being: the minigames and the items and their relationships to dungeons.
Breath of the Wild is a very different game than what came past it, and I am very aware that it is a vast departure from those other games for a reason. However, this leads me to view it not only simply as a game not up my alley, but also as kind of inferior in some aspect to those previous Zelda games. Breath of the World is first and foremost an open world game, seemingly putting a focus on gameplay enjoyment above all else (not to imply that the ‘else’ is bad because of this, but I do think that the ‘else’ suffers in comparison to other Zelda titles.)
It may also be worth mentioning that the other Zelda games I have played is the following: LoZ NES, Link’s Awakening (Original and Remake), Ocarina of Time, Majora’s Mask, Phantom Hourlgass, Skyward Sword, A Link Between Worlds, and Triforce Heroes. I have also played both hyrule warriors games as well as loz 2, wind waker, and minish cap, none of the latter 3 i have finished or currently have access to.
1: The Minigames
Minigames are common in Zelda games, so of course botw has a few scattered around it’s world. Botw’s minigames are very different than the minigames seen in past Zelda games, mostly due in part to the limited array of items and unique gameplay gimmicks available in botw. Botw’s minigames usually focus on different forms of archery, gliding, or rune usage: all things integral to normal gameplay. At best you get rupees or cosmetic items from most minigames.
Botw’s minigames are just slightly altered situations of normal gameplay. The bowling is just using stasis except this time the game has a special little arena for it. Pretty much all of the archery games are either just counting how many deer you can kill or if you can just hit some targets on horseback. There’s one race I can think of and one gliding activity I can think of.
This makes sense, considering that there are a handful of other non-minigame activities to engage in, but these minigames feel... hollow. None of the minigames feature gameplay exclusive to those minigames or feature gameplay only used in certain parts of the game. They all make use of readily available mechanics in botw, so they’re like tests of skill- but otherwise not really any worth giving a second-thought unless you want to see how good of a glider or archer you are or grab some extra rupees.
But they aren’t very... worth it or generally fun within the context of botw. It’s just another way to do something that is available to you pretty much all game. They don’t feel unique, they just feel like a task.
Previous Zelda games (obviously) have archery minigames and allow you to use archery when you get the bow and from that point onward. And yet the archery minigames are made unique from the rest of the archery in the game; ocarina of time’s archery minigame is simply just shooting at targets, but the possible rewards and the simple fact that not often are you going to be continuously shooting arrows at enemies make it a bit of a novel experience within oot. The minigames in past zelda games take advantage of the items and area-specific mechanics: they usually include item-exclusive mechanics like bombchu games, or take advantage of more specific mechanics, like the minecarts in skyward sword, the masks in majora’s mask, or being able to control gongoron in phantom hourglass.
They also gave genuine rewards- empty bottles, quest items, ship parts, new masks, heart containers or pieces, kinds of stuff that are hard to get and very valuable. They’re worth doing for reasons outside of just a little activity. The minigames in other Zelda games do really enhance the experience by taking advantage of situational mechanics or giving a unique usage for some items.
You can probably get every item in botw without playing all of the minigames. They have little actual purpose. But in other zelda games, they have a purpose in the greater game and provide novel experiences within the game.
2: Items and their relationships with the dungeons
Obviously, compared to past games, botw’s ‘dungeons’ kind of sucked. They’re fine in a vacuum, with interesting gimmicks and the like, but they’re really little more than glorified shrines with four different-but-similar bosses at the end.
In my opinion, one of reasons why the divine beasts just... fell flat compared to other zelda dungeons is the lack of unique items in general. The runes in botw are cool and useful but you get them at the start of the game and never get anything new. You are give every tool you need to beat all of the dungeons the moment you finish the tutorial.
Older zelda games’ dungeons being tied to their respective items is a big part- to me- of what makes those dungeons so good.
Obviously, the theming, musical themes, and larger layouts and more varied puzzles make them objectively better experiences, but the way they interact with item acquisition makes the whole thing even better. 
Even in a link between worlds, where you can get every item whenever you want from Ravio, each dungeon is still tied to one of those items, and one of those items is needed to successfully complete that dungeon.
The dungeons in past Zelda games are practically complex tutorials on how you can use your new items. They are where those items shine and they are designed so that those items are used to their fullest potential within. And then you must then use that item to defeat that dungeon’s boss, and you usually have no chance of beating that boss if you don’t make use of the dungeon’s associated item. It’s like a final test for the item, seeing if you know how it works enough to complete the dungeon and use it against a boss’s weaknesses.
The most recent example, and probably one of the best, is needing to use the whip to tear off koloktos’ arms in the ancient cistern, but the classic scenario of the bombs for king dodongo works well enough, and the bosses of majora’s mask requiring you to understand how the transformation masks work. There are definitely some bosses that require no use of dungeon items (moldorm in the tower of hera, either ghirahim fights), but the item’s usage is still showcased prominently in their dungeons.
Outside of the dungeons, too, the progressive acquisition of items makes more areas and secrets available to you, giving a much more palpable sense of progression through those games’ worlds.
In botw, you get every tool the moment you are released into the rest of hyrule, so while figuring out what to do with those tools can be fun, the sense of progression is dampened by having every item from the start and nothing you gain beyond that being needed for anything aside from a nice little ability to make things easier.
I’m not really too sure exactly why I never found botw fun the way everyone else does, but I think lackluster minigames and the general lack of items that aid a sense of progression are parts of it.
#loz#legend of zelda#botw#salty talks#i feel like im swinging at a hornets nest by suggesting that this game isn't perfect#cuz everywhere you look this game is praised incessantly while its like. i think its fine at best tbh#because it's really not to my tastes#i highly prefer the experience that the other loz games provide and botw dropped off for me while i still enjoy those games#like. open world games arent really my thing and a game packed to the gills with just as much shit as possible is a major turn off for me#this was going to have three points but playing totk exhausted me mentally and i dont really care any more. i dont find these games fun#the tutorial islands felt tedious after a bit and like. idk. good game but i have yet to find myself actually having fun with it#it kinda feels like its fun in concept but the fact that it doesnt necessarily feel got to play to me and progress is slow and based on#like. slow exploration? its fine but its not something i actually enjoy. its not teh difficulty bc i like elden ring and hades n stuff#like. i have more fun with ph than totk. idk. playing totk was like. entertaining? but it kinda ust felt hollow to me#granted i just like. unlocked the first tower and did some shrines but like. idk. good game. i don't think i actually like it too much#i really think these two points kind of maybe explain why these games just fail to click with me#things in older zelda games have specific purposes and can be more situational than pretty much anything in botw/totk so far#it feels. better. to find an item that fits a specific purpose in older loz games. they're more gimmicky.#i feel that open world games (similar to botw/totk) are dragged down by the sheer freedom they allow to me at least#there's too much to do and you're allowed to do whatever so it all feels kind of. standard theres not much purpose to it#the tedium of botw/totk is much more grating than the tedium i experience in skyward sword's lanayru desert#because you HAVE to go through and figure out lanayru desert to continue the story get new items find new dungeons#botw/totk you kinda just get some items and maybe a lackluster quest or some fucking environment thing#long post#idk. im not too far into totk while writing this but rn in a weird way it and botw feel empty to me in a way i cant express#i enjoyed botw at first but after beating it and all it just felt kinda boring and unsatisfying to replay
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