#then there's the Final Fantasy And Berserk post which I will make after I actually play through the DRK questline
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wandringaesthetic · 2 years ago
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I have a lot of Final Fantasy (XVI mostly) thoughts but I can’t untangle them right now
so I guess can we just appreciate Soken transforming the countermelody of the prelude into epic fight music from the state of play thing
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xryosakeyx · 5 months ago
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I was looking back through some old art I made and I just remembered about an old aura guardian AU I made up when I was younger because I was pretty obsessed with the 8th movie as a kid, as in I had a whole game idea and everything. Here are some pics from most recent to oldest:
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As you can tell, dates vary (about in between my freshman and junior years in HS I think, though the ideas themselves are way older than that) but to me it's pretty interesting seeing my art progression throughout the years! Anyways, from what I could remember from the AU, it takes place in the medival ages or something and Ash is basically a guardian in training. His characterization was based mostly on OS Ash, so in turn he would get into so much trouble in an attempt to unlock the secrets of aura with his partner being a Riolu. He and Riolu wouldn't get along initially as one was a lot more careful than the other but the one thing that drove them to stick together and eventually find a compromise was that they felt that they were being shielded from more lessons by their mentor (who was formally supposed to be Ash's rival). One day the mentor had to go away on a trip oversees to deal with some matters in a far kingdom and he didn't come back as he usually would, making the duo worry and having to stow away on a cargo ship, and on those lands they ended up learning much more than what their mentor ever could. A kingdom in this AU was basically an entire region with at least eight different city states acting as trials or gym battles; they would go on some wild adventures meeting various legendaries that showed them the powers within.
Oh yeah, and they do find their mentor, he just got lost in the middle of the woods and it took him far too long to get out, to the point that once he did, he learned about the duo causing mischief on the land and it took him ages to finally catch up with them. However, he was finally impressed with the work Ash and his now evolved Lucario have done with the land that he couldn't stay mad at them, so to celebrate they had a big party and they all lived happily ever after :)
Anyways, as for the game idea, it would have been some sort of dungeon crawler x RPG game where you would take control of Riolu and some other Pokémon that would be offer to you (by either NPCs or pokéballs that were set at some point already in a temple) and Riolu would have a limit compared to the other Pokémon that would only go up if you read a scroll (also found in dungeons, but sometimes random chests in houses) which also sometimes taught him a new move. Of course, you could only carry six with you and have only one out at a time, and in the scenerio that they would all faint, it wouldn't be a game over, it just meant that you had to play the game in Hard Mode until you found healing items or something, and you had to avoid being hit at all times, only having measily aura spells equipped on the player that could have a chance at stunning an enemy, but otherwise it was futile.
I made few oneshots of the AU but I never posted them online and I completely lost the files to them as I kept everything to myself on my old phone :( Honestly it was one of my favorite things that I made up and it brightens my day whenever I remember of it! I may talk more about it in the future, as I remember writing various notes on it, but otherwise this is what I could rummage at the moment. As for inspirations, an obvious one is Zelda, more specifically BOTW as it was one of the only games I owned on the Switch at the time and it was my first time actually playing a Zelda game. Others include Berserk and the Soulsborne games, most specifcally Bloodborne as the hat the protagonist wears reminds me of the one Ash wore in the movie, anyways the AU leaned more towards the dark fantasy side.
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smokeybrandreviews · 10 months ago
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Throne of Heroes II: Rank Up Quest
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It has been quite a while since i touched on Fate/Grand Order, mostly because it's been an exercise in frustration. My new account is coming along swimmingly but it still pales in comparison to my old one. I feel like there is progress, but it's a real slog, man. That said, i am digging a ton of the new Servants. I've popped a few i didn't expect, Lancer Ryoma immediately comes to mind, and i felt like i needed to redress my favorites list. I need to retire a few to the Hall of Fame because, if i don't, this thing will either be fifty spots long, or just full of sh*t I've already posted. I'll probably make a separate All-Time list later but, for now, just know that Mordred will always be number one for me. All of her. Every last iteration. Actually, f*ck it! In no particular order:
Hall of Fame: Mordred, Rider Medusa, Demon King Nobunaga, Lancer Artoria Alter, Artoria Alter, Archer Gil, King Hassan, Shuten Doji, Francis Drake, Altera, Caster Nero, Semiramis, Gorgon, Abigail Williams, Ishtar
With that out of the way, these are the top servants in the current Fate/Grand Order Material!
10. Kriemhild
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I don't care for Berserkers. They're glass cannons and never last long enough to matter, especially in the late game. Still, they have some dope ass designs for the Servants in that class and and Kriemhild has one of the best. She reminds me of Saber Alter in a lot of ways, but far more elegant. That's it. I just really like her design. She'd never make my party because of the Berserker thing, but she's real easy on the eyes. That also accounts for how low she is on this list.
9. Barghest
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You telling me Nasu added the Celtic Hellhound to the Throne of Heroes? I can summon the Black Beast to my side? And she shows up as a massive, blonde, muscle mommy? Bro, sign me up! I've always been a fan of the Arturian legend so i was hoping we'd get all of the other, weirdly violent, tidbits which went along with those old Celtic legends. Color me surprised when we got The Lady of the Lake, Baobhan Sith, and Barghest, all in one fell swoop. Also, Moran le Faye but she's a Berserker so, you know, meh.
8. Anastasia
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Anastasia is my favorite Caster, hands down. She has a dope design, powerful attacks, and a one of the best Noble Phantasms in her entire Class. I've been chasing after this chick for years, even before i lost my first account, to no avail. She's my Holy Grail right now and it sucks. Powerful Casters who actually do damage are rare and Anastasia, for my money, is the best of that lot. Also, she uses ice. I'm a sucker for those types. I blame Shiva from Final Fantasy IX for that.
7. Senji Muramasa
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Hey, look at that! A goddamn Shirouface made to this list! I can't stand Emiya, man. Dude sucks. I get why Archer hates him so much, but it is real hard to hold Muramasa in contempt. It's the perfect Hero to manifest as Shirou. I may not like the character at all but i adore his Reality Marble. Unlimted Blade Works is my favorite attack in all of the Nasuverse and this version, Tsumukari Muramasa Baseless Blade Works, is my favorite version of that! There's just something about watching all of those infinite swords, fold down into one, which satisfies the violent, destructive, urges within me. It gives Genryusai Yamamoto's Bankai, Zanka no Tachi, levels of dope.
6. Romulus-Quirinus
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This dude is a powerhouse. Absolutely unit. For a long time, after his release, Lancer Romulus was my go to for doing Archers dirty. Or anyone for that matter. His Skills are ridiculous and just bolster the already absurd destructive potential on hand. There is only one Lancer i love more and she ranks at number one on this list. That said, Romulus-Quirinus is a VERY strong number two. Plus, i dig the design. I'm a sucker for mecha so that golden armor he dons in his latter Stages really does it for me.
5. Kukulkan
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Look, i fell in love with Type-Moon because of their intricate, detailed, lore. There is so much content here, it can be overwhelming. Kukulkan is one of the deep cuts. Obviously, the human for is a facade and it's true form is Ort. If you know your stuff, then you know that's a huge f*cking deal. Ort is the Archetype of the Ort belt, basically making it one of the most powerful entities in the Nasuverse. Like all Archetypes, they're basically eldritch horrors of immense power and i get to Summon the heart of one.
4. Amor
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Caren Horetensia is my second favorite Master and there is a distinct lack of her in the Grand Orders. Sakura and Rin have a ton of love. Even Shirou has a few Faces out there. Not Caren. As far as i can tell, Amor is the only Carenface there is, and the only option i have to add her to my own roster. It's nuts because Caren has a slick ass design. She'd be a fan favorites if more people knew about her bu, alas, my darling Hortensia has been cursed to the forgotten because no one knows anything about Hollow Ataraxia. Still, i have Amor and that's enough. For now...
3. Larva/Tiamat
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Tiamat is my favorite Beast. Ever since she was introduced back in the Babylon Singularity, i have LONGED for a proper Servant version. I watched as i got a Gorgon, Heaven's Hole, and even a Kama. No goddamn Tiamat! I was stewing about it for years but, eventually, after what seemed like an eternity, Nasu blessed us with Larva/Tiamat. Finally, i can add my favorite Beast to my roster, proper.
2. Draco
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You're telling me Mother Harlot has finally made it's way into the Throne of Heroes? As a Beast, no less? AND she' a Neroface?? How can i not love this brand new monster? I was actually curious if we would ever be able to Summon a proper Beast class Servant. All of the ones introduced so far, pop out as the normal options. Like, Kama is an Assassin, Heaven's Hole is a Moon Cancer, and Tiamat is an Alter Ego. Not The Whore of Babylon. No, she appears in all her humanity crushing glory and i love her for it.
1. Melusine
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I was always curious if Nasu would broach the entirety of Celtic mythology after leaning so heavy into Arturian legend and i wasn't disappointed. Barghest made this list because i was already a fan of those creatures from the legends but i didn't expect him to go full-on like this. Adding The Lady in the Lake was a bold choice, one that i absolutely adore because, not only is she dope overall and has an amazing design, but she transforms into a f*cking dragon during her epic ass Noble Phantasm! They basically turned Lancelot's mom into goddamn Bahamut and I'm here for all of it!
Honorable Mentions: Lancer Ryoma, Space Ishtar, Ivan the Terrible, Grigori Rasputin, Durga, Taira no Kagekiyo, Yu Mei-ren, Lancer Artoria, Zenobia
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smokeybrand · 10 months ago
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Throne of Heroes II: Rank Up Quest
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It has been quite a while since i touched on Fate/Grand Order, mostly because it's been an exercise in frustration. My new account is coming along swimmingly but it still pales in comparison to my old one. I feel like there is progress, but it's a real slog, man. That said, i am digging a ton of the new Servants. I've popped a few i didn't expect, Lancer Ryoma immediately comes to mind, and i felt like i needed to redress my favorites list. I need to retire a few to the Hall of Fame because, if i don't, this thing will either be fifty spots long, or just full of sh*t I've already posted. I'll probably make a separate All-Time list later but, for now, just know that Mordred will always be number one for me. All of her. Every last iteration. Actually, f*ck it! In no particular order:
Hall of Fame: Mordred, Rider Medusa, Demon King Nobunaga, Lancer Artoria Alter, Artoria Alter, Archer Gil, King Hassan, Shuten Doji, Francis Drake, Altera, Caster Nero, Semiramis, Gorgon, Abigail Williams, Ishtar
With that out of the way, these are the top servants in the current Fate/Grand Order Material!
10. Kriemhild
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I don't care for Berserkers. They're glass cannons and never last long enough to matter, especially in the late game. Still, they have some dope ass designs for the Servants in that class and and Kriemhild has one of the best. She reminds me of Saber Alter in a lot of ways, but far more elegant. That's it. I just really like her design. She'd never make my party because of the Berserker thing, but she's real easy on the eyes. That also accounts for how low she is on this list.
9. Barghest
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You telling me Nasu added the Celtic Hellhound to the Throne of Heroes? I can summon the Black Beast to my side? And she shows up as a massive, blonde, muscle mommy? Bro, sign me up! I've always been a fan of the Arturian legend so i was hoping we'd get all of the other, weirdly violent, tidbits which went along with those old Celtic legends. Color me surprised when we got The Lady of the Lake, Baobhan Sith, and Barghest, all in one fell swoop. Also, Moran le Faye but she's a Berserker so, you know, meh.
8. Anastasia
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Anastasia is my favorite Caster, hands down. She has a dope design, powerful attacks, and a one of the best Noble Phantasms in her entire Class. I've been chasing after this chick for years, even before i lost my first account, to no avail. She's my Holy Grail right now and it sucks. Powerful Casters who actually do damage are rare and Anastasia, for my money, is the best of that lot. Also, she uses ice. I'm a sucker for those types. I blame Shiva from Final Fantasy IX for that.
7. Senji Muramasa
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Hey, look at that! A goddamn Shirouface made to this list! I can't stand Emiya, man. Dude sucks. I get why Archer hates him so much, but it is real hard to hold Muramasa in contempt. It's the perfect Hero to manifest as Shirou. I may not like the character at all but i adore his Reality Marble. Unlimted Blade Works is my favorite attack in all of the Nasuverse and this version, Tsumukari Muramasa Baseless Blade Works, is my favorite version of that! There's just something about watching all of those infinite swords, fold down into one, which satisfies the violent, destructive, urges within me. It gives Genryusai Yamamoto's Bankai, Zanka no Tachi, levels of dope.
6. Romulus-Quirinus
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This dude is a powerhouse. Absolutely unit. For a long time, after his release, Lancer Romulus was my go to for doing Archers dirty. Or anyone for that matter. His Skills are ridiculous and just bolster the already absurd destructive potential on hand. There is only one Lancer i love more and she ranks at number one on this list. That said, Romulus-Quirinus is a VERY strong number two. Plus, i dig the design. I'm a sucker for mecha so that golden armor he dons in his latter Stages really does it for me.
5. Kukulkan
Tumblr media
Look, i fell in love with Type-Moon because of their intricate, detailed, lore. There is so much content here, it can be overwhelming. Kukulkan is one of the deep cuts. Obviously, the human for is a facade and it's true form is Ort. If you know your stuff, then you know that's a huge f*cking deal. Ort is the Archetype of the Ort belt, basically making it one of the most powerful entities in the Nasuverse. Like all Archetypes, they're basically eldritch horrors of immense power and i get to Summon the heart of one.
4. Amor
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Caren Horetensia is my second favorite Master and there is a distinct lack of her in the Grand Orders. Sakura and Rin have a ton of love. Even Shirou has a few Faces out there. Not Caren. As far as i can tell, Amor is the only Carenface there is, and the only option i have to add her to my own roster. It's nuts because Caren has a slick ass design. She'd be a fan favorites if more people knew about her bu, alas, my darling Hortensia has been cursed to the forgotten because no one knows anything about Hollow Ataraxia. Still, i have Amor and that's enough. For now...
3. Larva/Tiamat
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Tiamat is my favorite Beast. Ever since she was introduced back in the Babylon Singularity, i have LONGED for a proper Servant version. I watched as i got a Gorgon, Heaven's Hole, and even a Kama. No goddamn Tiamat! I was stewing about it for years but, eventually, after what seemed like an eternity, Nasu blessed us with Larva/Tiamat. Finally, i can add my favorite Beast to my roster, proper.
2. Draco
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You're telling me Mother Harlot has finally made it's way into the Throne of Heroes? As a Beast, no less? AND she' a Neroface?? How can i not love this brand new monster? I was actually curious if we would ever be able to Summon a proper Beast class Servant. All of the ones introduced so far, pop out as the normal options. Like, Kama is an Assassin, Heaven's Hole is a Moon Cancer, and Tiamat is an Alter Ego. Not The Whore of Babylon. No, she appears in all her humanity crushing glory and i love her for it.
1. Melusine
Tumblr media
I was always curious if Nasu would broach the entirety of Celtic mythology after leaning so heavy into Arturian legend and i wasn't disappointed. Barghest made this list because i was already a fan of those creatures from the legends but i didn't expect him to go full-on like this. Adding The Lady in the Lake was a bold choice, one that i absolutely adore because, not only is she dope overall and has an amazing design, but she transforms into a f*cking dragon during her epic ass Noble Phantasm! They basically turned Lancelot's mom into goddamn Bahamut and I'm here for all of it!
Honorable Mentions: Lancer Ryoma, Space Ishtar, Ivan the Terrible, Grigori Rasputin, Durga, Taira no Kagekiyo, Yu Mei-ren, Lancer Artoria, Zenobia
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xenodile · 2 years ago
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Been meaning to ask someone (mostly you) this for awhile, but your recent Bylgrael posting (that I did not read much of for fear of spoilers) pushed me to ask.
Did you have a story/lore/RP for your character since the start? after awhile? or after a long time of playing and then realized it through NG+ maybe (cause I know you did NG+)
I ask because I see peoples with lore and backstory for their characters and I don't have any which is weird, I know that it isn't mandatory or probably even common, but I do usually make a backstory for my created characters, but I don't have anything really for Maerwyn. Perhaps it's cause i'm not too familiar with Eorzea or even Final Fantasy in general but idk. I think the closest thing she has to a backstory is originally joining the Gladiator's guild but then leaving (when it became paladin) because it felt too stuffy and then became a Lancer/DRG
Hell I don't even have a dedicated look for Maerwyn since I have the fantasia and been thinking about using but I have too many ideas. (I have long since lost what this ask is about sorry)
Yes and no. I started with just a basic concept for Bylgrael, and an idea of "I want her to be this kind of character", but from there I just let it grow organically.
Bylgrael began with a few simple character traits: Princess knight aesthetic, berserker in battle but demure outside of it, Big but Gentle, falls in love easily, misguided wannabe hero, etc. I had a "story" planned in the broadest sense that I wanted her to have some kind of character development and narrative arc, but I didn't yet know what I wanted them to be.
From there it became "How would she react to events, characters, and places over the course of the MSQ". I wanted to write a story about idealism and love overcoming hardship and despair, with a protagonist that WANTS to be a black-and-white good guy but has to understand that such a thing doesn't exist. So over time, Bylgrael adapted to fit that narrative I decided to tell.
I had a few ideas from the outset like, "I want Bylgrael to be A Little Fucked Up and have some internal conflict with the Scions" and "I think she'd probably be down bad for Y'shtola" but as time passed, those ideas changed to fit what happened in the story. Instead, Bylgrael ended up in a weird ass problematic relationship with the Leveilleur twins, she has a long standing disagreement with Y'shtola, and the points of conflict I thought she'd have with the other Scions end up not really being a problem.
Point is, no, you don't NEED a whole plan for your character's lore, nor do you actually need any lore or backstory. It's entirely a personal self-indulgent creative exercise. You can have a character with no lore, you can have all your lore preplanned from the start, you could make it up on the fly, or you could retroactively come up with it as you go and learn new things about the setting.
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axl-ul · 23 days ago
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Blog Info
Hi! This is a remade intro (sort of) post to my blog. I've already done something similar but after numerous additions and updates and rewrites of my stories, I realised that this needed an update as well.
Ok, so I finally decided the way I want to direct this blog/"page". I may edit this in the future in case I forgot to mention something on the day I post this. This is the basic summary:
The series that used to be called The Legends of No-man's Land no longer applies to all stories. Most of them are set in the same universe. However, I'd like for them not to be recognised as a series of some sorts. Hence this name will be used only for short stories that are basically scribles or provide additional information and trivia of the characters for the readers that like to know more about them. (And this also opens a space for possible debates and speculations or theories for the characters and the background of the setting/world). So TL; DR The Legends of No-man's Land as a series or a story won't ever be written (I changed a lot of ideas and background lore. And I also scrapped the og idea.)
I'll be posting (or at least traing to post) stuff about the world-building, the lore, the story and characters which are either based on mythological gods or are directly inspired by them. NOTHING IS RELIGIOUS AND THE TAKES ON THE CHARACTERS INSPIRED BY THE MYTHOLOGICAL FIGURES AND LEGENDS ARE MY PERSONAL INTERPRETATION. I just like myths and legends and I like to mash them altogether. Because I find it interesting to imagine what these characters would react like if they actually met. In other words, if you like to chat about this topic and you think something doesn't corelate much with the “original material“, please, message me. I'm open to discussion. Or send me an ask. Whatever you find more comfortable.
I might be also posting character analyses and maybe writing prompts (the writing prompts shall be free to use for anyone). I enjoy writing and creating new stuff. So if you'd like to chat about such, ask a question or two or think you could suggest an improvement, please, feel free to contact me.
The stories are going to feature MATURE ideas and themes. This means NSFW content which isn't at all directed at minors and people who are uncomfortable with gore, addiction, abuse etc.
The core is more or less of a psychological aspect. Let's say, it's somewhat of a deep dive to issues (social, psychological etc.). Please keep in mind, the story ONLY poses questions and ONLY ATTEMPTS to find a solution. Never a right answer.
Genre: dark fantasy (feat. Slavic, Chinese and other mythologies) and folk/psychological/cosmic horror. Also comedy, especially dark comedy. And action (quite a lot of action), maybe kind of adventurous one. Only slight romance because I usually can't bring myself to like romance genre as a whole (romance here happens because I got angry at some romance stories and tropes and told myself that even I, a certified hater, can do better. A.k.a. I'm writing the romance (sub)plot out of spite).
If anyone wants to chat or share an opinion, do so in a polite and civil way.
When it comes to my grammatical skills, let me know and I'll try to make myself as clear as possible. English isn't my native language.
The story is heavily (like, HEAVILY) influenced by several already existing novels, sagas, mangas and video games (for exemple Berserk, Bloodborne or Witcher and, of course, folk stories I know). I will not deny if you'll spot certain familiarities. However, the stories and characters aren't copies of them.
I might post a design or two.
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marley-manson · 3 years ago
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Griffguts for 002
Tysm!
002 | Send me a ship and I will tell you:
When I started shipping them:
Surely pretty much immediately. I watched the anime first and while I don't remember much about that viewing experience, I know myself and I know I would've been like 'okay these two dudes have an intense relationship so that's what I'm gonna be focusing on.'
My thoughts:
It's the best lol, it's just so good. Amazing tragedy, amazing potential, amazing vibe, amazing friends to enemies dynamic, amazing aesthetic, amazing tropes... and the story really sells how their relationship profoundly affects both of them.
What makes me happy about them:
How good the tragedy is! Griffith escaping his feelings through the sacrifice, Guts abandoning him because of his low self esteem, Griffith throwing his life away, Guts staying in denial as long as possible... There's nothing that makes me happier than a story about people who make incredibly bad choices for very undertandable reasons thoroughly rooted in good characterization.
What makes me sad about them:
The fact that it'll never be finished, at least not by Miura. I wanted a cathartic final confrontation so bad omg.
Things done in fanfic that annoys me:
lol there's not a whole lot of fanfic to get annoyed by, but I guess I'll say possessive/dommy/yandere/etc Griffith. I see where it comes from superficially but it's not my thing and I don't think it actually fits his character at all.
Things I look for in fanfic:
hmm... I don't read too much Berserk fic so this is hard lol. Obviously takes on the characters that fit with my own opinions. I like bittersweet missing scene Golden Age stuff a lot in theory, or AUs where Guts never left, or darker post-canon stuff.
My wishlist:
They have a moment of understanding in which they both realize they actually could've had it all and they threw it away and they'll never be as happy now as they could've been, then they kill each other in a homoerotic way and die fulfilled, and thematically this is reflected in some grand shift in the world. Basically their past relationship is vital to the overall happy ending of Berserk even if they don't get to live happily ever after.
Who I’d be comfortable them ending up with, if not each other:
I otp them hard. For Griffith the answer is loveless empty marriage and a subtle yet profound sense of loss, and for Guts the answer is Serpico but only like, from the thematic angle where all of Guts' problems come from gay repression lol.
My happily ever after for them:
I actually wrote it! Basically Guts and NeoGriffith get back together, Guts having destroyed everything and everyone and become a monster for a while, and NGriff having accepted that he failed to get rid of his feelings so he'd better find a liveable plan B so he can at least preserve his goals and life this time. They become roving fantasy heroes/monsters together. Or maybe they kill each other one day. It's up in the air.
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troquantary · 4 years ago
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Edward Cullen: That Boy Ain’t Right
So I was doing a reread of @therealvinelle 's collection of Twilight metas, as one does, and in "Edward, Denial, and a Human Girlfriend" she mentions that she doesn't believe Edward is sane. I thought, "ha, yeah, he's definitely not," and also, "but wait, what does that mean exactly, please say more about that." But since she's already inundated with asks, I've decided to use my own head-muscle and explore this idea. (TL;DR: I start out more or less organized, synthesize some points Vinelle has made across several posts (and have hopefully linked to them all where relevant but please tell me if not), touch a little on narcissism, then take a hard left into the negative effects of being a telepath.)
Just a couple things to note at the outset, though. Theses have been written already (probably) about Edward as an abuser. Edward being insane doesn't negate that at all; he's definitely an asshole and just...a disaster of a human being. (I find it more funny than anything, but YMMV.) I'm also going to try to avoid talking specifically about mental illness and how it relates (or doesn't relate) to abusive behavior -- that's territory I'm not really equipped to discuss, like at all. My starting point is "Edward has a deeply warped perception of reality," not "Edward has X disorder."
So: deeply warped perception of reality. The evidence? Goes behind a cut, because my one character trait is Verbose.
Vinelle provides a great example of it in the post linked above, which I'll just quote because she does words good: "[Edward] keeps acting like his romance with Bella is a romantic tragedy, and all the cast of Twilight are actors on a stage making it as sublime as possible." Edward's the one to pursue Bella, but he does so with the full belief, from the very beginning, that it will never last; Bella will "outgrow" him, go on her human way, and he can spend the rest of eternity brooding magnificently over his too-short romantic bliss. [Insert premature ejaculation joke.] Turning her is never an option, even though Alice, Noted Psychic, says that romancing Bella will either end with her dead (exsanguinated) or dead (vampire).
This framing, where he's a dark anti-hero in love with -- but never tainting! -- the pure maiden and eventually leaving her in a grand, tragic sacrifice to preserve her soul? It's fucking bonkers. Bella isn't a person to him in this scenario. As Vinelle points out, Bella's never really a person to him at all; he falls in love with his own mental construct, cherry-picking from what he observes of her behavior and her responses to his 20 (thousand) Questions to convince himself that she is the ideal woman.
Bella's not the only one who gets the projection/cardboard-cutout treatment. Edward sees everything and everyone through a highly particular, personalized lens. He filters his entire reality, which we all do to an extent, but the thing with Edward is that he starts with his conclusions and then only pays attention to the evidence that supports those conclusions. Often that evidence consists of what he admits in New Moon are only "surface" thoughts -- but recognizing that limitation doesn't keep him from taking those thoughts as representative of what people are. Edward then becomes absolutely convinced by his own "reasoning" and won't be swayed from what he has decided is Objectively True. It's obvious with Bella; it's also painfully obvious with Rosalie. (Vinelle explains this and brings up Edward's raging Madonna/Whore complex in the same post, so refer to that again -- she's right.)
He also catastrophizes. Everything. Bella's just vibing in her room, rereading Wuthering Heights for the 87th time? She's gonna be hit by a meteor, better sneak into her room while she sleeps. Bella's going to the beach with the filthy mundanes their human classmates? She's gonna fall in the ocean. Jasper's cannibal pals are stopping by for a visit, but know not to hunt in the area? DISASTER, DEFCON 1, ALSO FUCK YOU JASPER FOR EVEN EXISTING IN MY AND BELLA'S SPHERE YOU UNSPEAKABLE BURDEN. Edward must believe that Bella is vulnerable and in near-constant peril, to support the reality he has created in which he is the villain turned protector and maybe?? hero??? (!!!) for his beloved. So when the actual, James-shaped danger arrives, he goes berserk, snarling and flipping his shit and generally not helping the situation. His fantasy demands that Bella remain human, so instead of doing the very thing Alice, Noted Psychic, assures him will neutralize the threat (and not just a threat to Bella, either, but to Bella's family and any other human James might decide to include in the "game"), he vetoes it immediately, no discussion. Bella Must Not Turn, and he sticks to those guns despite James nearly reducing her to ground beef, despite leaving Bella catatonic with depression (but human! success!) in New Moon, despite Aro's order and his family's vote and, let's not forget, Bella's clearly and repeatedly stated desire to be a vampire. It's going to happen. But he doesn't accept it until Renesmee busts out of Bella like the Kool-Aid man and the poor girl's heart finally, unequivocally stops.
Sane people don't behave this way. I don't want to slap labels on Edward, but I can't help but note that he comes across as highly narcissistic. He's the only real person in his universe, the lone player among us NPCs. That probably has a lot to do with him being frozen in the mindset and maturity of a seventeen-year-old boy, but I think it's also just...him, on some fundamental level. His failure to connect with others and recognize them as full, independent beings with their own wants and priorities isn't like Bella's failure -- she's badly depressed. Edward is...something else, and I get the sense that his sanity has been steadily deteriorating over time. And a cursory google of narcissistic traits turns up some familiar-looking stuff. He's self-loathing, yes, but also grandiose; he hates himself for the monster he is (and hates most vampires besides Esme and Carlisle for their monstrosity, too) but still feels superior to humans, to the extent that he felt entitled to human blood and resented Carlisle for depriving him of his "proper" diet. He eventually returns to Carlisle, but he's far from content -- the beginning of Midnight Sun finds him in a state of ennui, bored and dismissive of (if not outright disgusted by) everyone around him, that has apparently persisted for years and years. He doesn't play the piano, he doesn't compose, he doesn't enjoy anything...at least until Bella comes along and then he becomes obsessed to a disturbing degree with her and his new, romantic tragedy spin on reality.
[Next-day edit: I’m not sure where else to fit this in, but the way Edward casually contemplates violence against people who have, at best, mildly annoyed him is...chilling. I have a hard time writing off his strategizing how to murder the entire Biology class as a result of bloodlust -- it’s so calculated, nothing like the blackout state of thirst Emmett describes when he encountered his own “singer,” and that is probably the default for when a vampire is extremely thirsty. But even ignoring the Biology class incident, Edward still does things like consider, with disturbing frequency, how he might grievously injure or kill Mike Newton, all because...Edward considers him his romantic rival (despite Bella barely giving the kid the time of day). He thinks about slapping Mike through a wall, which might be an amusing slapstick image, except as a vampire Edward’s actually capable of turning this boy’s skeleton to a fine powder. So it’s, y’know, kind of sick when you think about it.
But even worse than that, when Bella tells Edward about how she flirted with Jacob to get at that sweet, sweet vampire lore, Edward chuckles and then, after dropping Bella home, flippantly observes that now that the treaty’s broken, why not genocide? I’m not even kidding, it’s right there in Midnight Sun; he seriously thinks about the fact that he’d be technically justified now in wiping out the entire tribe because a teenager tried to impress a girl with a spooky story. That is fucked. Remember, Edward was there with Carlisle when the treaty was first established. He knows how remarkable it is that they even came to a truce in the first place, that it was only ever possible because Carlisle is...well, Carlisle, and that it marks a pretty significant moment in supernatural history. He doesn’t care; he doesn’t respect it, or he’d never think something like “Ha ha, if I went and killed them all, I wouldn’t even be wrong. I mean, I won’t do it, but I’m just saying, I wouldn’t be wrong.”
Again: not the thought process or behavior of a sane person. (Or a person that respects life in general -- sorry Carlisle, big L.)]
Finally, whether he's a narcissist or not, I think the fact that Edward has constant, unavoidable access to everyone's thoughts is a powerful contributing factor to his instability. He can tune out the mental noise to an extent, but he can't stop it -- so he comes to rely on it like another sense. This causes issues with disconnect and lack of empathy, of course, but there's another facet to this shit diamond: he's basically experiencing a ceaseless flow of intrusive thoughts. His narration in Midnight Sun suggests that he "hears" the words people think, can "see" what they visualize in their mind's eye, and can sense the emotional "tone" and intensity of their thoughts. Therefore, perceiving Jasper's thirst through his thoughts makes Edward more aware of his own, "doubling" the discomfort. This would be a lot to deal with even from just his immediate coven members, but Edward gets all of this pouring into his head like a firehose on a day-to-day basis because the Cullens live right alongside humans. I know Meyerpires have galaxy brains or whatever, but that's a ton to process.
Besides the compounding effect on his own thirst when he "feels" the thirst of others, Meyer never suggests that Edward has difficulty separating his own thoughts from other people's; even when he was newly turned, he recognized Carlisle's "voice" in his head as Carlisle's. That would create a whole different host of issues around identity, but it looks like Edward's escaped that particular torment. However, I can easily imagine that what he does experience is just shy of unbearable nonetheless, with an eroding effect on his sanity over decades. He can't sleep to escape it; he's on a dishwater diet and probably (like the rest of his family) experiencing a perpetual, low-grade physical discomfort due to his thirst never being fully satisfied; and he's around far more people than is the norm for vampires -- even discounting all the humans, his own coven is unusually large -- meaning more noise.
Honestly, it would be weirder if he were all there, considering.
And even though I feel like I lost a sense of structure around where I started ranting about telepathy, I've written like 1.5k words about Edward fucking Cullen and I think that's enough for one post.
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zedecksiew · 3 years ago
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Kriegsmesser
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When I received Kriegsmesser in the mail I finally googled "kriegsmesser", and found out it meant "war knife". Which makes sense; Gregor Vuga's ZineQuest 2021 project is a tribute to "roleplaying games named after medieval weapons".
I love Warhammer Fantasy Roleplay's piss-renaissance Old World setting. I tend to pick up WFRP-a-likes sight unseen:
Warlock (quality);
Small But Vicious Dog (yesss);
Zweihander (which I have come to hate); etc.
Anyway: I backed Kriegsmesser without really knowing anything about it. So Kriegsmesser surprised me.
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Kriegsmesser grew out of a Troika! cutting. Its 36 backgrounds are compatible with that system: each come with a couple of lines of description; a list of skills and possessions; an a visual cameo cropped from actual 16th-Century woodcut art.
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Cohesive and competently flavourful. My favourite is the Labourer, who always starts with "an empty pine box":
"You've spent your life breaking your back, working hard for other people's profit. You have nothing to show for it but a spectre of the future."
(The obligatory ratcatcher-analogue , called the Vermin Snatcher, is here -- check that box!)
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Kriegsmesser also comes with its own ruleset. Hits all the notes it needs to, with lots of orientation and advice for how to run a game -- but ultimately super-simple, mechanically:
Roll d6s equal to the value in a relevant skill, look at the highest result. 6 means you get what you want; 5 or 4 means you get what you want, at a cost.
It's not quite a dice pool, since only the highest result matters. No opposed tests.
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Kriegsmesser intends to have this base mechanic handle fights, too. The combat rules - with armour, toughness and weapon values -- are nested in an optional section.
For a WFRP-a-like, this feels like a purposeful departure.
Many of WFRP's most celebrated adventures are celebrated for bits that their underlying ruleset does little to support: the investigative structure of "Shadows Over Bogenhafen"; the complicated timetable of "Rough Night At Three Feathers".
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Ludwig von Wittgenstein never needed a statblock to be memorable.
Not to say that lethal, hyper-detailed fights isn't super Warhammer-y. (Kriegsmesser includes an injury table, broken down by body-part -- check that box!)
But here it feels like Gregor is saying: "I'm not Games Workshop and Roleplay isn't an ancillary of Warhammer Fantasy Battle; we can evoke grim-and-perilous-ness even if we fork away from heavy combat rules."
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It has become ritual for me to read my partner Sharon to sleep.
Sometimes I read her RPG things. The other night, after I read her Kriegsmesser's introduction --
" The Empire wages an eternal war against Chaos. Its priests preach of Chaos as an intrusion, something unnatural ... These men see Chaos in anything that does not buttress their rule. They call it disorder, anarchy, corruption. They say that to rebel against their order is to rebel against god and nature. That the current arrangement is natural, rather than artificial.
" Meanwhile, the common people look to the Empire to deliver the justice that they were promised and they find none. They look to the Empire and do not see themselves reflected in it. They look around at what they were taught was right and good and see only misery.
" Their world begins to unravel. Chaos comes to reside in every heart and mind sound enough to look at the world and conclude it is broken. "
-- Sharon remarked: "Nice one."
The RPG things I read her generally leave Sharon lukewarm. She has enjoyed a couple -- but, yeah: for many of these books, text isn't their strong point.
Kriegsmesser is the only time I can recall Sharon praising the writing of an RPG book without my prompting.
Nice one.
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That introduction surprised me. It underlines Kriegsmesser's biggest departure from its WFRP-a-like pedigree: how it characterises Chaos.
Corruption, a mainstay of most grim-dark-y games, is made an optional rule, like combat. Explaining this, Gregor writes:
" Kriegsmesser partially subverts or deconstructs the traditional conceit of Warhammer where the characters are threatened by the forces of Chaos. In this game it is the player characters who are the agents of 'Chaos': they are likely to become the 'rats' under the streets, and the wild 'beast-men' in the woods bringing civilisation down. It's the Empire and its nobles and priests that are corrupt ... "
Describing the Empire, Gregor writes:
" The Empire encompasses the world yet is terrified of the without. It enforces itself with steel and fire yet considers itself benevolent. It consumes the labour of others with bottomless hunger yet calls its subalterns lazy, or wasteful, or greedy. "
Holy shit this is the first time I've seen the word "subaltern" in an RPG thing, I think?
I love this.
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Rant incoming:
With every passing decade Warhammer abridges its Moorcockian roots more and more; nowadays it is "Order = Good" and "Chaos = Evulz", pretty much.
Gone are the days when chaos berserkers are implied to grant safe passage to the helpless (because Khorne is as much a god of martial honour as he is a god of bloodletting); Or that the succor of Papa Nurgle is a genuine comfort to the downtrodden; Or that Tzeentch could unironically embody the principle of hope, of change for the better.
As Chaos is distilled into unequivocal villainy, Order goons get painted as Good Guys by default --
Giving rise to Warhammer's contemporary problem, wherein fans are no longer able to recognise satire.
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When I was introduced to 40K, it seemed pretty clear that the Imperium was a Brazil-esque absurdist-fascist bureaucratic state: planets are exterminatus-ed due to clerical error; the way it stamps out rebellions is the reason why rebellions begin in the first place.
Tragi-comic grimdarkness. That was the point.
Nowadays that tone has shifted -- and you're more likely than not going to encounter a 40K fan who argues that the Imperium's evils are a justified necessity, to prevent worse wrongs.
We went from:
"Space Nazis because insane dumbass fuckery, also chainswords vroom vroom rule of badass!"
To:
"Space Nazis because it makes sense actually, and also chainswords make sense because [insert convoluted rationalisation here]."
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Even Fantasy Flight's Black Crusade line, which ostensibly offers a look at 40K from the perspective of Chaos, never truly commits to its conceit.
With prep you could play a heroic band of mutant freedom fighters, resisting the tyranny of the Evil Imperium --
But I don't remember Black Crusade giving that kind of campaign any actual support. Its supplements service the relatively more conventional "You can play villains!" angle; the Screaming Vortex is a squarely Daemons-vs-Daemons setting.
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This tonal drift culminates, in my mind, with Age of Sigmar, Games Workshop's heroic-fantasy replacement of the old WFRP / WHFB setting.
Here's the framing narrative for AoS's recently-launched Third Edition. Let's see whether I've got things right:
A highly professionalised, technologically-superior tip-of-the-spear fighting force (the Stormcast Eternals);
Backed by an imperialist military-industrial complex (Azyrheim);
"Liberating" rich new territories (Ghur) for exploitation by a civilised settler culture (Settlers of Sig-- I mean, Free Cities);
Justified because the locals are irredeemable heathens (Chaos and Kruleboyz).
I mean, that's a sweet-ass Warhammer setting. It's contemporary, laser-guided lampoon. Except it is played totally straight.
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In AoS, a literal crusade is justified as the moral good.
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I think Kriegsmesser surprised me because its framing of Chaos -- as a promise, as the light of hope shining through cracks of a broken world --
It feels so fucking right.
Yes: its a subaltern deconstruction of the conventional moral universe of Warhammer -- but it is a take that is also already implied / all but supported in the various depictions of the setting: from WFRP to the modified title-crawl of Black Crusade.
I'm annoyed I didn't think of it, myself. Damn you, Gregor!
And I'm annoyed that more Warhammer fans aren't thinking it, also.
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lmagine if Kriegsmesser's perspective stood on equal standing as the GW orthodoxy. Imagine if, instead of simplifying stuff into "Order = Good" and "Chaos = Evulz", GW did a Gregor Vuga.
You'd have a Rashomon-ed Warhammer, where villainy depends on perspective:
You are fearful villagers, huddled around your priest, muttering prayers against the wild braying coming from the trees beyond your gates.
You are Aqshyian tribeswomen, defying the thunder warrior towering over you, the foreigner demanding you bow to his foreign god.
You are a Tzeentchian revolutionary cell, desperately trying to disrupt a Inquisitor's transmissions so your home planet isn't destroyed by fascist orbital fire.
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Get Kriegsmesser HERE.
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( Image sources: https://theenemywithinremixed.wordpress.com/2021/05/21/thoughts-on-the-4e-death-on-the-reik/ https://www.criterion.com/current/posts/59-brazil https://www.deviantart.com/faroldjo/art/Warhammer-40k-Black-Crusade-273596035 https://www.warhammer-community.com/2021/06/09/fancy-a-new-life-bringing-order-to-the-mortal-realms-join-a-dawnbringer-crusade-today/ https://www.nme.com/blogs/the-movies-blog/team-america-15-anniversary-south-park-2558750 https://commons.wikimedia.org/wiki/File:Palestinian_children_and_Israeli_wall.jpg )
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wandringaesthetic · 1 year ago
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Post Bahamut fight, a couple more things
Eikons are like Gundams, I guess. Clive and Joshua can fuse. How bout that classical score for this fight(s), huh? I'm still not sure what to think of the flower. How's this for sheer spectacle, huh? Maybe this is a darling that should have been killed or maybe this is just what this story is. The logical endpoint of taking that Bahamut ZERO materia in VII seriously.
Dion is very much "the hero of a different story." His character and situation bear a great resemblance to Cecil FFIV, but unfortunately Dion is a dragoon, so he has The Curse. Eventually I'll do a whole essay on Final Fantasy dragoons and their ego deaths (the more pure dragoon they are, the worse it seems to be for them), i.e. going through failure and/or loss so profound you have to restructure your identity after. Bonus points if you beg someone to kill you at some point.
(Clive also notably goes through this. Jill also! This being a story high on emotional pain.)
Go berserk in your giant dragon form, killing civilians you have thus far been doing your best to protect, because you murdered your father in an attempt to murder your brother. Who is possessed by some kind of ancient evil, but it's not like anyone ELSE knows that. Then you SUCCEED in murdering your brother and pass out, cackling and covered in blood. This is the guy who has been, up to this point, portrayed as The Paragon.
Good stuff. Love this.
I don't know if Annabella makes a lick of damn sense as a character. It depends on what she knew when and who was whispering in her ear, which is information I don't have atm. I've been trying to figure out her deal the whole game and have a couple of times just thrown up my hands and gone "oh she's just insane." And she kills herself in front of her sons and one of them's response is *shrug* and the other's is "😬 oof." As was earned. (Kinda feel like my WoL watching Zenos off himself). Also, it seems like she didn't age. Or maybe they just didn't want to make another character model for her.
Weirdo statement, but I'm not sure this setting is misogynistic enough for Annabella to make sense as a character. Versus like Cersei in GoT. I'm really getting mixed signals on what the gender politics are here. The vast majority of physical fighters seem to be male, but at least among the common folk, a lot of the "pillars of the community" type characters are women. It's never been clear that women can't inherit &etc. You just don't have the world-building supports for this kind of character and plot, is what I'm saying. You're depending on the audience to assume some things I wouldn't necessarily assume.
I am very intrigued by Sleipnir (I think that's his name, Odin's white haired commander) and have been intrigued by him since the first scene he was in. I am interpreting him as Annabella's counterpart in Ash, but I'm not sure that actually makes sense. Knows something, but not as much as he thinks. Whispering in the king's ear, steering things the way the big bads want to go.
Jill continues to be severely under written. Feel like Martha and Vivian Ninetales are better developed than her. And whenever she and Clive are together they talk about the past, so I'm pretty unconvinced by them as a romance.
Something that is BOTHERING me. Did no one notice or care that things seemed to be worse after we blew up the crystals? Shouldn't things be starting to get more green in the Empire, at least? But no, now we have this eternal overcast and no one has connected the dots that we might have caused it. Are we sure Cid was right??
There has been precedence for this in FF that I could go on a tangent about . I just find it weird that we haven't addressed this in dialogue so far.
I assume we have two more Eikon powers to acquire , because there are two spaces for circles on the ability tree. And that's got to be Odin and Shiva. So either something really fucking sad happens with Shiva, or she's just like "oh, you need the last one? (For as yet undetermined plot reasons) here you go"
I'm intrigued/worried by Barnabas' little erotic vision with Benedikta and Hugo and... His mom? Oh he's that kind of unstable.
Have one Eikon left and like 1/3 of the game left. It's looking like the end of the world out there. Not sure where we're going from here. Let's find out.
Thoughts on FFXVI so far (Jill is awake and she and Clive are on the way to Rosaria) (spoilers to that point)
The game is beautiful. I've been taking a lot of screenshots like "man this pretty"/"man this almost looks real." I saw a few "this looks like a PS3 game" comments from earlier demo/gameplay footage, and I think I understand that, because the zones from the demo (the barren mountains where Titan and Shiva fight and the blighted village) are somewhat empty and have fewer/more muted colors. The story takes place in a dying world, and has the look and lighting of somewhere far north. You can quibble with the aesthetics if you like but not the graphics.
The thing that impresses me most in this generation in graphics is lighting, so. I keep being like "woa" and taking screenshots of water.
There is no minimap, and in "dungeon" zones, no map at all. I like this a lot, because I feel like I stare at the map if it's there instead of the very beautiful pictures in front of me, and I think it's appropriate to feel a little lost and disoriented and nervous about it in, say, the enemy castle you are infiltrating. But I imagine some people will not like this. Areas so far have been fairly linear, though I did get a little turned around in the first forest area (the greatwood?)
Bosses and midbosses are fun and very beautifully animated. Average field enemies feel like a bit of a waste of time and should either be a little easier or a lot tougher. I feel like, with skill, one could absolutely blaze through boss fights, and with either more caution or less skill they're a bit of a slow grinding down. Feel like I'm generally falling somewhere in between on these.
I'm playing on "action" mode and am not using any of the "timely" accessories. I have played some action-y games but am by no means a real pro gamer. I've had to retry some boss fights (when you do this, the game lets you restart the fight with a full inventory of potions (4 potions and 3 hi potions)) but I haven't felt like I've been "stuck" on anything yet. I feel like the "reward" of increasing your skill isn't necessarily just getting through the game (which you can probably do regardless of skill if you just grind at it) but feeling like a bamf as you do.
(there is a kinship with FFVIII in this regard)
I've done....4? Sidequests so far. They are very reminiscent of FFXIV sidequests. Go rescue this girl and grab the supplies she was supposed to gather. Be Valisthea's surliest waiter. Not too exciting but they fulfill what I think is their primary function of fleshing out the world building.
The intuition I had regarding the "bearer" tattoos from the trailers and the demo was that they were magical and either sedated or memory wiped the bearer or somehow made it impossible to escape (need to the spell renewed so often or they kill you or something like that). And it turns out, no, the system of slavery is so ingrained and the odds of being cast out and then hunted down are so high that they don't need to be magical. The mark is enough.
I ALSO thought the bearers were generally POW slaves acquired through conquest and weren't necessarily people who can use magic. THEN I thought they were ALL people who could use magic, but no and no. They are ALL people who can use magic WITHOUT a crystal (excepting dominants, which are special) and Clive was actually a weird cultural exception as the first shield of Rosaria BEFORE he was branded and then fell into the general norm after. Which makes a terrible sense! We do not like what we can't control! Also makes Annabella's weird disgust towards him make more sense!
I think probably part of the reasoning behind that awkward Yoshi-P statement saying "everyone in this game is white because we didn't want it to be about race" is probably BECAUSE slavery is a major plot and world-building thing in a system that in some ways mimics but mostly doesn't real world chattel slavery. Whether making it all be white on white crime is effective or worth it is something I'm going to reserve judgement on for now.
Oh Cid. Cid. What are you doing, Cid? I didn't understand what he wanted at all at first, and now I get the idea that he is good intentioned but has no coherent plan. Free as many bearers as possible and then eventually we'll have a revolution? But you don't want to say that because you're already pretty sure you'll fail. a lot of the people you're freeing are old or infirm you're not exactly forming an army. This is only working because the powers that be are too busy fighting each other to notice you. What are you going to do when they do, Cid? I'm going to do what I think is right until they come kill me and then God can judge me??
I enjoy Cid. He is just some guy who is trying and not at all an inspirational figure.
This game is pretty brutal, huh? I keep thinking about the guy who ended up as a blood spatter under a rock in the first few minutes of the game and the blood pooling under some of Shiva's ice later.
(the ice and the rocks creaking and the subtle controller vibration as you walk through the aftermath of Shiva and Titan's fight really sold the scale and also that this is all about to come crashing down)
I feel it's more tasteful, if you're going to do violence, to have semi-realistic violence rather than bloodless violence. Also I just personally like it. I like bones crunching. I like the post battle blood on your heroes clothes and armor. Enough to be slightly gross but not Dragon Age style ridiculously drenched in blood. Just right.
There are a weird number of surprise lethal axe throws though.
Alas, Benedikta. We hardly knew you. She has a kinship to Yotsuya. I actually wonder if there is a Japanese trope both of them fall under with the long pipe.
None of the soldiers in this game seem to be women. The only women we see fight are Jill and Benedikta, who are both dominants and therefore exceptional. Which... I will reserve judgement on whether that adequately makes sense later. Valisthea is in other ways not a nice place.
I get the idea that the eikons/dominants aren't always passed down via blood. It seems maybe each eikon has its own rules? I wonder if they always have a gender preference for their host.
I like the little overlay arrows showing where you can climb up or under something. It feels like that breaks immersion less so than all Horizon Forbidden West's foot and handholds being yellow, for example. Or all the walls you can run on having a certain texture, or w/e.
The music is good, ofc. Maybe my new favorite main character theme? I have to meditate on it.
Oh, the one huge awkward guy is named Goetz, which is speculated to be what Guts Berserk's name is "supposed" to be. Or Gotz, some Germanic shortening of Gottfried or similar via translation party shenanigans. I don't think this has any significance but it might be a nod. (Which make me wonder whether FFV's Bartz/Butz was supposed to be something like that now. Hmm.) Also I lay like 50% odds he's going to end up as Titan's dominant by the end of the game.
I am also on High Berserk Fan Alert due to the eclipse in the one live action trailer/advertisement.
I have NO IDEA what we're heading for here in terms of overarching plot or what the final showdown is going to be, and since I don't have enough freedom to just dick around in the game I'm getting a little antsy about that. And where's that second time skip gonna land?
(oh man I just happened to encounter the shortened version of that commercial in the wild in the break room on tv FATE WILL FALL that music aaaaaa)
There's a shot in the very beginning of the game that's a Gandalf versus Balrog visual reference and Clive opens double doors by dramatically throwing his arms wide. There are a lot of small details that feel a near copy to Game of Thrones. Clive grows up in the castle with his father's ward who is like a sibling to him. He's second fiddle to his brother. His mother figure hates his face. He has a loyal doggo. He's Aragorn. He's Jon Snow.
I've often thought that the storytelling of FFXIV feels more like doorstopper fantasy novel storytelling than video game storytelling (or movie or tv show storytelling for that matter). FFXVI seems to be continuing that. Opening up the active time lore menu (I love this feature, BTW?) feels like flipping to the glossary.
Alexander O. Smith cites A Song of Ice and Fire as inspiration for the style of Vagrant Story and FFXII. And I'm glad he did, because when I played those games in a world pre Game of Thrones television show, I was like "is anybody else seeing this???" It turns out the Venn diagram overlap of "people who play epic fantasy video games" and "people who read epic fantasy novels" is SURPRISINGLY SMALL. Smith overdoes it but just occasionally, imo. By which I mean, if you use the phrase "mummer's farce" there had best be some fucking mummers in your story. It took a long time for anyone to hit approximately this correct tone in video games again but.
I'm digressing.
ANYWAY. I THINK IT'S INTERESTING THAT WE INITIALLY ADDED THIS FLAVOR IN EX POST FACTO IN THE LOCALIZATION AND NOW WE'RE GOING FOR IT INTENTIONALLY THE WHOLE TIME. Because this was written simultaneously in English and Japanese. I find it interesting that we started by being inspired by the tabletop gaming heirs of fantasy literature and now we're taking after fantasy literature itself.
We're also seeming to go for the Game of Thrones thematic thing where the nobles are squabbling amongst each other when everyone ought to be banding together against the oncoming climate apocalypse.
But we will (most likely. Hopefully.) Be reaching a conclusion in 40-80 hours of action RPG instead of leaving me hanging for the rest of my natural life. And I would be shocked if we have some sort of red wedding situation in the works.
I'm having a good time, overall. Hesitant to quantify how much of a good time at this juncture.
Sometimes I feel like we need to put the F-word privileges back on the shelf for a minute, but mostly the swears are effective.
Oh gosh, I glanced upon this subject in tags, but I do love Clive's post accepting he killed Joshua freakout. And how Cid's all "well, why don't you just track this guy down anyway, and if he wasn't involved THEN you can kill yourself ;D" because it comes right after a moment Clive was standing on a bridge, and there's not any attention drawn to it but you KNOW he's thinking about jumping. And then Torgal bounds up to him and the moment passes.
And Cid's "welp, you're alive so you may as well make yourself useful" attitude is not the BEST but it's also not the WORST, you know?
Anyway, like I said, having a good time. Having a good time having a bad time.
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itsclydebitches · 5 years ago
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So I'm curious what are some character designs you love? Not from RWBY, but just i general. I'm the same anon who got you to check out Berserk and I'd say essentially all of the designs are done damn well. Fit the character. Changes that makes sense for growth. Also make sense given the setting. Even women in armor that doesn't have those massive boob plates. Good designs impact so much subconsciously to have much we enjoy other aspects of a story.
Congratulations! You’ve unlocked my never-ending need to praise Yu Yu Hakusho! :D 
This long, picture-laden post needs two disclaimers going forward: 
I’m not an artist. In the sense that I’m not a visual artist who knows anything about what makes character design good from a technical/community approved standpoint. This is purely based on my own, personal reaction to a beloved series. 
Connected to that, I’m going into this under the assumption that people might really disagree with me (?). Based on the cartoons and anime that I see praised for character design, I don’t think YYH fits whatever list more knowledgeable viewers are pulling from. But I’m gonna lay out my thinking anyway! 
Major spoilers for Yu Yu Hakusho below. 
Alright let’s do this. 
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First off, when people start talking character design they often reference how cool a character is. Which makes sense. You want a character to be visually engaging and distinct. Something that makes you go “Wow!” whenever you look at them. However, one of the things I love about the YYH cast is how normal they are. Because they’re supposed to be normal. The trope of the main character having a crazy hair color has become so prominent that we’ve got memes about it now and that works for a lot of stories. You know who is important because, despite the assumption that they’re average people not dying their hair, they stick out like a sore thumb among the rest of the cast. 
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However, normalcy is a really important part of YYH. The entire point at the start is that Yusuke is not special. He’s not unique. He’s a delinquent kid who most assume isn’t going anywhere in life. When he dies this doesn’t unlock some Super Special Backstory - you were innately amazing all along! - he just gets caught up in the plot because of a paperwork issue. The afterlife doesn’t know what to do with an asshole kid who unexpectedly saved another kid’s life so they just kind of... shuffle him around until he’s given another chance to live. Then he gets to pay back that second chance by becoming a Spirit Detective. Yeah, Yusuke is talented when it comes to fighting and spirit energy, but at the start that’s rarely emphasized outside of “He’s the best street fighter among no-name street fighters so really, it’s not impressive once you take Yusuke out of his tiny world of school parking lots and the occasional alleyway.” The takeaway is that he’s a dime-a-dozen troubled teen who got involved in the spirit world due to an impulsive act and a bunch of bureaucracy. Indeed, it’s a HUGE moment of emotional growth for Yusuke to realize that people do love him despite his supposedly average, unremarkable, and otherwise negative personality. His normal-ness - and others’ expectation that he could someday make himself great if he learns to work at it - is crucial to where Yusuke starts out. Making him visually distinct in terms of Anime Protagonist Looks would undermine a lot of that. This isn’t supposed to be a Super Special Kid Destined For Greatness. He’s just... a kid. A normal kid. A kid who has to work and learn and grow if he wants to make something of himself. So he gets black hair, brown yes, and a green school uniform. He’s pretty damn average looking. 
Same with Kuwabara. Same with Keiko. Same with Atsuko. They’re just normal people going about their lives and I always appreciated that they looked the part. You can still easily tell them apart thanks to different hair colors, texture, jaw lines, and outfits, but none of them seem out of place in the average world they start out in. Which, as said, is crucial to a lot of YYH’s themes. The ones who look more visually distinct - Hiei and Botan - aren’t human. It makes sense that they wouldn’t obey these same average laws of the rest of the cast and they are our first taste of a world that, in terms of character design, will eventually get pretty wonderfully weird. They function as stepping stones. 
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This eventually becomes a story about the demon world and those demons wouldn’t come across as particularly scary/other if you begin the story with equally strange looking humans. Or even just “I don’t see people who look like that walking down the street” humans. Alongside many themes, there’s a contrast at work here. Yusuke stepping out into a stadium full of demons who despise him because of his species hits home when he is so clearly distinct from them. Suddenly, his normal is abnormal. 
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Once the ball gets rolling, Yusuke’s looks are constantly in contrast with both his environment and his inner self. He looks like a scary thug but then unexpectedly saves a life. He looks like an average human but is actually the strongest among a group of scary-looking demons. He looks like this badass spirit detective who everyone assumes with have an equally badass spirit beast but, uh... 
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Oh my god that’s a precious baby. By the time our cast is family and everyone accepts that Yusuke looks scarier than he actually is or ever was - once the core group is made up of not just humans but demon loving humans who are equally soft - we turn it all on its head again and reveal that Yusuke has demon blood. For the first time he looks as strange and powerful as he is. Yusuke’s normality is done away with the second he’s fully accepted his place in these worlds, throwing everything back into chaos. 
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Yusuke’s demon form becomes even more foreign looking  when he’s being controlled by his ancestral father. The above is a Yusuke who is still Yusuke and in many respects the design reflects that: natural hair color, human body, tattoos easily covered up with a shirt. When he’s gone full Mazoku though, something dangerous, the white, wilder hair and change to his expressions ensure we read him as something feral. For the first time in the series Yusuke is truly the dangerous creature he’s pretended to be since his principal was running after him at school. 
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As a side-note about character costumes, we see this emphasis on normality in their outfits as well. Obviously a story like RWBY is limited by how much time/money they have for animation, but it nevertheless has an impact to see the group almost constantly in their battle gear. They’re never not the main characters of an action-fantasy show, not even while just out around town with no expectation of entering a fight.  
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In contrast, Yusuke and Kuwabara are often animated in everyday clothing that remind us that they’re really just teens trying to live their lives outside of this crazy nonsense. Kuwabara wasn’t even formally hired for all this! The cast wears sweaters and jackets while out and about. More formal clothes for special occasions. Jeans and t-shirts when they’re unexpectedly caught up in a fight because, you know, they’re not ready for battle every second of every day. They’re drawn like normal folks because, outside of the ring, they are. 
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(We’ve also got a lot of parallels between Yusuke and Kuwabara’s civilian clothing, visually reminding us that they’re far more alike than they might be willing to admit.)
Despite often changing outfits, the group maintains a basic color pallet that makes them recognizable, yet it’s also not so limited that they appear strange for sticking to one (1) color for the entire time we know them. Yusuke, like most people, is drawn to particular colors, mostly greens, yellows, and blues, so each time we see him he’s familiar while also being distinct from the last time he changed. 
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Hiei, as someone who initially wants nothing to do with anyone else and relies on assassin-like speed to take out his enemies, is dressed almost entirely in black. Without that bit of white in his scarf/hair you’d lose him in the shadows... which is the point. 
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When he opens up and actually becomes friends with the team, his color pallet starts opening up a great deal too.  
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And we’re shown all the little changes he starts incorporating that speak to his growth: his Jagan eye, a bandaged arm hiding his Dragon of the Darkness Flame, the necklace connecting him to Yukina. 
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I’ve blathered on about the outfits enough but as a quick final note: EVERYONE WEARS APPROPRIATE FIGHTING CLOTHES. 
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No one (even the women to my recollection) wear heels. Everything is loose-fitted and looks easy to move in. They’ve got sensible belts, bandages if they need them, and... that’s it. No unnecessary bells and whistles that distract from what’s supposed to be the story’s real draw: good fights and good characterization. Even the more elaborately styled characters (usually) look like they chose their outfits practically first and for the aesthetic after. At no point do I recall watching this show and going, “WHY would you wear that to a fight??” 
Anyway, back to the designs. 
The exceptions to either side of these extremes - from human normal to demon monstrous - are Genkai and Kurama, both of whom straddle the line. Genkai is someone who has pushed her spirit and body far past the norm. She’s the first human we meet who truly goes beyond that normality, even if you don’t immediately realize it. Her pink hair (such a soft color in her old age it’s not at all distracting) is a slight hint that something isn’t quite right with her. She’s obviously human... but not a normal human. Not anymore. 
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Those unnatural looks are emphasized in her youth when she was at the height of her power. 
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Genkai as a young woman has vibrantly pink hair (a bright pastel like Botan’s), a softer face, and far more emotive eyes. She looks ethereal, which fits not just her own journey to power but Togoru’s as well. Her story is intimately tied up in what that power does to the human body/soul. So Toguro starts out like this 
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a pretty normal looking guy who is on the far end of what the human body is naturally capable of. He’s buff as hell, but not so much that it looks unreasonable. I’ve seen body builders bigger than him. He’s the average (dehydrated...) MCU superhero. However, he ends up like this
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In Togoru’s case his abnormality is explicitly presented as grotesque. Rather than giving him a cool looking characteristic that’s clearly supernatural (blue hair, an extra eye, curly horns, etc.), we’ve taken a human characteristic (muscles) and expanded them to an unnatural degree. He’s got some uncanny valley shit going on. 
Paralleling Genkai, we likewise see Kurama subtly standing out among his human allies. 
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He’s a demon in a human’s body. By in-world logic his appearance should be just as normal as anyone else’s, but a bit of his true nature shines through. His hair is long in a style not popular in YYH’s Japan. His red is far less of a natural shade than Kuwabara’s. He carries himself with the air of someone who is ancient, because he is. His human design deliberately reflects his true demon form so when that’s finally revealed we still recognize him as Kurama. 
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(Same sort of work with Hiei’s demon form.) 
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When we look at the cast together we have an immediate, visual impression as to who is normal and who is not - and those assumptions are embedded into the story. Yusuke is someone you’d overlook in the crowd, but he’s the most powerful. Kurama is clearly other in some way, but he’s desperate to live an average, human life. Kuwabara is designed to look and move like the fool and a lot of his development (his and others’ in relation to him, really. Like Hiei) is built around respecting him despite those looks. Hiei is tiny but will kick your ass. Genkai is tinier and will kick your ass worse. 
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Her size combined with her age - combined with her status as Yusuke’s teacher - is a continuous reminder not to judge power by looks alone. Don’t underestimate your opponent and get overconfident (a major flaw of Yusuke’s). Know that you still have a LOT to learn about the world. That woman you assume is just a rude grandma? She’s going to break your expectations over and over and over again. 
Speaking of size, that’s a major aspect of Koenma’s design as well. When Yusuke learns he’s meeting the head of the underworld he starts picturing a massive, demonic beast who (sensing a theme here) looks the part of a supernatural ruler. Seeing Koenma for the first time - an adorable toddler-like being - is an absolute shock. 
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It’s a gag for the audience, but it’s not just a gag. Due to his looks Yusuke is unable to take Koenma seriously, despite knowing the power he holds. 
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Which, even more-so than arrogance, is Yusuke’s greatest flaw throughout the series. He doesn’t take school seriously. His death seriously. Ruler of the underworld seriously. His teacher seriously, etc. Yusuke constantly acts like he doesn’t care, throwing basic respect and effort in the face of whatever authority figure is desperately trying to keep him from self-destructing. He’s on the receiving end of multiple speeches throughout the series (mostly from Genkai) that boil down to, “Care about something, dammit. Take this seriously!” and when he does it’s GREAT. It’s a moment of growth we’ve really built to in a hundred different ways, including how he reacts to others’ looks. Koenma’s design feeds directly into the primary flaw Yusuke is working to overcome. How will he go from a delinquent laughing in the face of the most powerful being to someone multiple worlds can put their trust in? Design assists with that. 
When Yusuke does respect Koenma (even if he still insults/teases him because that’s just an ingrained part of Yusuke’s personality) Koenma’s appearance can change. It’s no longer serving its original function, so he evolves into a very good looking young man (with references to Tuxedo Mask to emphasize those good looks) that just... happens to still carry a pacifier. 
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A pacifier that is revealed as an incredibly powerful weapon that will help save the world. Again: don’t judge anyone or anything solely on their looks. They’re never precisely what you’d assume they are based on your first glance - with the exception of minor villains whose looks serve only to convey their villainy: 
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For everyone else, looks are complex. Two of the most different looking characters (color-wise anyway) are actually siblings, their contrasts reflecting both differing cultures and the emotional distance between them. 
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The scariest looking monsters are just paper-pushers. It’s the handsome humans you should watch out for.  
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And this is our hero, a man charged with protecting three worlds. 
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I could say SO MUCH MORE but this is already disgustingly long so basically YYH (I think) does a great job of: 
Crafting characters that are distinct but not different for the sake of different. They always feel like they belong to their individual worlds and adhere to whatever “normal” is by those standards. 
Tying character looks really closely to the show’s themes and individual growth. Which, frankly, is something I think all good character design should do. 
It’s not nearly as flashy as other anime... but YYH knows what it wants to accomplish and went about it beautifully. Catch me still weeping over this show fifty years from now. 
Peace ✌️
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snarkwrites · 4 years ago
Text
02 pt 2 | m i n e | tim speedle | csi miami
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Notes:
I’m not even gonna lie... This chapter took several turns on me. Several. I wanted to post this a day ago, but something felt.. Incomplete. Amiss. Then it clicked as I wrote the smutty oneshot for these two so I banged this out. Any errors in grammar are mine and I own that shit. We fly blind in this house, no betas.
I hope you guys are all enjoying this so far!! It’s been a fun time to write. I think that’s largely due to the fact that it’s kind of..action-y, suspense and still fluff and romance eventually?
Summary:
You never forget the one that gets away. When Sylvie and Tim are thrown together again upon her arrival in Miami, will things finally work themselves out? Can Tim keep her out of danger?
Pairing:
Tim Speedle x OFC, Sylvie.
Warnings:
Stalker tw. Huge stalker tw. Because Sylvie has herself one. There may or may not also be other crime related topics raised here, such as injury/blood, etc.. I’ll try to warn as they come, loves. I’m going to try not to be too graphic so that people can still read this, but given the way this has surprised me thus far, I make absolutely no promises as to what the future holds.
Other Parts:
[ one - two part one - soundtrack ] 
Tagging:
@chasingeverybreakingwave
@twistnet​
Other Links:
[ faq & tag list doc ] 
                                              TWO PT TWO
The wind in my hair, the Florida sun beating down on me and Billy Idol on the radio full blast. I almost felt relaxed as I drove aimlessly along the Keys. I could almost forget for a few moments that I was currently being stalked by some unknown asshole who liked to write me ten page letters detailing his disturbingly vivid fantasies about me. Bragging about what he’d do when he finally managed to get me all alone.
I was coming back from an open air flea market, the spoils of my trip flung carelessly into the backseat. In my cupholder, my cell phone started going berserk. When I saw that it was Rex calling me, probably pissed because I’d stood up a gig he spent two weeks booking after I explicitly told him I wasn’t taking said gig in as many different but firm ways possible, I let it go to voicemail.
The gas needle was getting lower and bearing the thought in mind, I pulled into a little gas station, parking the red Porsche at the pump and reaching down, grabbing my clutch. Taking my card out to swipe at the pump.
I felt eyes on me and almost immediately, I tensed. My eyes darted around and they settled on a man two pumps over. Gaping at me.
I managed a tight smile, a little nod. Because I didn’t want to seem rude, but the way he was staring at me had me immediately getting paranoid all over again. And just like that, my earlier good mood was rapidly vanishing. I sighed and reached for the unleaded pump, inserting the nozzle into the Porsche’s fuel tank opening. Swiping my card and waiting. Tapping my foot because the clerk inside the station wasn’t even paying attention and the man two pumps over was now leaned against his silver BMW, arms folded over his chest, watching me like a hawk.
I realized that I wasn’t going to get away from the situation any faster unless I made my way inside to let the clerk know I needed the pump turned on, so I grabbed my cropped jacket and slipped the hood over my head and pocketed my keys after raising the convertible top on the Porsche, ducking my head as I quickly walked right past the staring man and disappeared inside the station.
“I need you to turn on pump 3.”
“Yeah, let me do that. I’m so sorry. Do you know that guy?” the clerk nodded towards the man who’d been staring at me. I shook my head. “Never seen him before in my life.”
,, he kind of resembles Rex. It’s unsettling.”  the thought came but I shoved it out. The little I knew about Rex, he didn’t have any family. The man was far too selfish for that.
“He’s lurking around your car. You might want to stay in here.” the woman said it in a concerned tone that caught me by surprise.
I swallowed hard, taking a few deep breaths. I could feel the panic starting to build just a little more. I tried to convince myself that maybe the man was just someone who had seen one of my ads or something. Trying to make myself ignore the weird vacant look in baby blue eyes as they roamed over my body, like he was enjoying his view. Way too much. It was almost lewd.
My eyes settled on my Porsche and I gulped when I saw him walking around it, kind of trying to covertly peer in. I took a few deep breaths. Maybe he was just a fan. Maybe Rex was right, maybe I really am paranoid. ,, with every good reason to be, hello, ten page explicit letters? Last month in Paris when the stalker writing said letters actually tried to grab me?” 
The woman behind the counter gave me a sympathetic smile and shook her head. “I’ll go wrangle up my husband Clay. He’s real big, looks mean as hell. Maybe we can get this man outta here and you back on the road, okay, dear?”
I nodded, thanking her. Grateful.
She disappeared to the little garage attached to the back of the station and minutes later, a very tall and menacing looking man wearing a local MC’s cutte stepped out. “We’ll have him outta your hair in no time, hon. You just wait right here with the little missus and don’t worry, alright?”
I nodded, again, grateful.
“ The world’s gone insane these days, I swear.” the clerk spoke up after a few seconds. I don’t know what her husband said to the man with the staring problem, but a few seconds later, all I could see of that silver BMW was it’s tail lights as it made a hasty retreat, going the opposite way that I had to go to leave and that knowledge only relaxed me.
After thanking them both again, I hurried out of the station and got into my car, just thankful to be getting back on the road again. My cell phone showed 3 missed calls. All from Rex. None of which I had any interest at all in taking.
Almost the instant my hotel came into view I relaxed. But only slightly.
Rex was pacing the parking lot, glaring at me when I parked the Porsche and killed the engine.
“Where the entire fuck were you, dollface? I told you specifically, the meeting to discuss the gig I got ya was 8 am sharp.”
“And I told you I wasn’t taking it.”
I side-stepped him and after grabbing my bags from the backseat, I made my way into the hotel and up to my room. Dumping off all my stuff. Digging through one of the shopping bags until I found the red bikini I’d gotten on a whim.
Once I had that on and I’d found a pair of cut offs and a cropped shirt to go over it, I grabbed my phone and the book I’ve been reading and I made my way out the back of the hotel. Wandered down the street until the smells from a local diner wafted to my nose, lingering on the air and reminding me exactly how long it had been since I truly indulged myself.
I wandered in and up to the counter.
And when I heard his laugh from somewhere closer to the back, I found my gaze wandering around the diner.
Settling on Tim.
His back was turned to me. But even without looking at him, I knew it was him. It had to be. I haven’t forgotten the sound of his laugh.
I froze for enough time that the cashier cleared their throat. “Did you know what you wanted to order?”
“I think I’ll actually go grab a booth. If that’s okay?”
The cashier nodded and grabbed a menu for me and I turned, scoping out the diner.
The booth right behind Tim was empty. Did I dare sit there?
My heart was pounding, about to beat right out of my chest. Just like this morning at the gas station, but different.
Excited.
Hopeful, even though I knew in my bones I had no cause to be. Too much time had passed.
Steeling myself, I slunk right past the table Tim and two other men were sitting at, sitting down at the booth of the empty table directly behind his.
I buried my eyes in the menu, pretending to be engrossed. Ordering a soda when one of the servers came around. Then on a whim, ordering the double cheeseburger and a large plate of fries.
And I gazed out the window.. Heart still pounding. Trying to figure out whether or not to say anything. Did I have the right to?
XXX
Almost as soon as the blonde wandered in off the streets, Eric spotted her and nearly choked on his soda. Knowing how the fact that she was in town and it was eating Speed alive was probably the only reason he took it easy on the guy, choosing not to point her out. But his staring so intently at the front of the diner drew Tim and Walter’s attention, and naturally, Tim turned around.
He went quiet, words trailing off mid-sentence.
Eric cleared his throat. “There she is, man.”
“I fucking saw her, Delko, I’m not blind.” Tim muttered, taking a deep breath. It felt like the wind got knocked right out of him. Like slamming into a wall full speed. Everything around him just froze and all he could do was watch her. When she glanced their direction, he looked away quickly. Pretending to laugh, to be caught up in conversation.
Painfully aware of her presence, he gripped the edge of the tabletop. Walter cleared his throat as Sylvie started to make her way right towards them.
“She’s walking towards that table behind us.”
“If you don’t say something, Speed, I swear to God.” Eric muttered. Tim shook his head.
He didn’t even know where to start, for one thing.
She’d settled in the seat right in his line of vision. She was literally almost close enough to touch if he were to stand up and walk over, sit down on the bench opposite the one she currently sat on. But Tim was frozen.
“Ryan was saying that stalker’s still an issue earlier.”
Eric mentioning it had Tim’s eyes darting around the diner. Just wanting to be sure she was okay and that no one followed her in.
Tim took a deep breath.
“One of you has to say somethin, man. This is stupid. Tell him, Walter.”
“Eric makes a good point.” Walter muttered, gazing at Tim. But Tim was totally dazed. Watching her as covertly as possible.
And then, he thought back on the last time he’d seen her.
The day he left New York to take the job here.
“You know what, Delko? You’re absolutely right… But fuck if I know where to even begin.”
“You walk over, sit down and say hi. Pretend like you’re not sure it’s her if it helps, buddy.” Eric shrugged as he dispensed the advice. “Otherwise, Walter and I are gonna shove you into the booth when we all get up to go.”
Tim took a deep breath and stood. Making his way over to her table.
Right past her. Towards the bathroom.
Eric grumbled and shook his head. Walter chuckled, amused by the whole thing.
As Tim came into sight again, Eric watched intently. He’d moved to Tim’s vacant spot, finishing off as many fries as he could, chuckling to himself, shit eating grin on his face as he nodded to the table Sylvie happened to be sitting at.
Tim glared at him.
But he kept walking.
Right as he went to walk past her booth, Eric saw her hand shoot out. Wrap carefully around Tim’s wrist. Effectively freezing Tim in place.
“I didn’t see that comin.”
“Neither did I, man.” Walter mused, taking the final sip of his milkshake as he and Eric shared a look and both got up, leaving Tim behind.
XXX
I’d seen him walk past. For a few seconds, my heart raced. I pouted to myself as he kept going… Not even a glance my way. Disappearing into the bathroom.
I’d pretty much resigned myself to him not noticing me, but then I saw him walk out of the bathroom and knowing he was close enough to touch was too much for me. I snapped. I reached out, tentatively grabbing his wrist.
“Tim?”
“Sylvie?” he raised his other hand and dragged his fingers through his hair. I managed a smile, took a sip of my soda. “You can sit. I mean if you want to..” I trailed off, going quiet.
Heart still a little fluttery.
Not sure at all what I was going to do now that I’d gotten his attention.
,, it’s been years. Ease back into this. There’s a lot of old stuff there, things that didn’t get said. Hurt.” the thought lingered heavily in my mind.
I honestly didn’t think he’d sit down, but he did. My food came and the waitress put it all out on the table in front of me. I inhaled the greasy deliciousness and smiled a little, thanking her as she walked away, my drink in hand to refill it.
Tim eyed my order.
“You realize that’s 3 pieces of meat.. And a ton of grease.”
“Mhm. And I’m about to practically inhale every single bite, okay?”
Tim chuckled, smiling. Muttering something to himself about some things never changing.
“When did you get to Miami? I didn’t even know you were in town.”
“Last week, I think. It was supposed to be my vacation. My manager didn’t get the memo so I’m hiding from the asshole right now.” I frowned, shrugging. Reaching out to grab a few french fries. I pushed the plate closer to him.
“Is this where you get lunch every day?”
“Sometimes, yeah.” Tim shrugged. “The view of the beach is kinda calming. Plus, the cook’s a good friend of Eric’s.”
My eyes wandered out, gazing at the beachfront view in question.
“It’s been a long time.” I muttered, gazing at him. He nodded. Mouth opening and closing like he wanted to say something and then he just didn’t.
“Too long.” I continued, taking a huge bite of my burger almost immediately after having said it.
I was dying to tell him I missed him. That I still loved him, that at least twice a week I found myself either re reading our old texts or dialing his number only to hang up just before hitting the call button.
But I didn’t. I couldn’t.
“It has been too long.” Tim admitted, snagging himself a few more fries. “How long are you in town?”
“I’m actually going to talk to an agent about a beach house tomorrow? It’s just… So much more relaxed here. Plus there’s a school hiring…”
Tim eyed me.
“Thought you were happy with that whole modeling thing?”
I shook my head. “Honestly?”
“I’d prefer it.” Tim answered as soon as I asked.
I took another sip of my Pepsi and answered quietly, “I’ve been miserable for a while now, actually.”
His next question had me nearly choking on the sip I’d taken. “The stalker situation, right?”
I gazed at him and he explained with a shrug, “It was all over the news. Not to mention our moms are always on the phone callin each other.”
“And then us.” I gave a soft laugh. Taking a deep breath, I nodded yes to answer what he’d asked about my situation. “It started before that though. I never actually wanted to get involved with this but then I started and the money…” I trailed off.
“Yeah. I mean I don’t blame ya.” Tim shrugged, going quiet.
The tension settled in all around us. Thick to the point I felt like you could cut the way it lingered with a knife.
“I hate to but I gotta get back to the lab…” Tim spoke up after a few minutes of us just sort of sitting there… staring at each other, deep in thought. He stood and I asked quietly, “Would it be okay if I called you later? Is your number still the same?”
“I’d like that. Yeah.. you know me. Predictable. My number’s still the same.” he gave me that smile and I felt myself smiling back, nodding. 
“Maybe you can show me around sometime…” I trailed off because there I went.. Rushing in all over again. I took a deep breath, making myself meet his gaze. Fully prepared to laugh it off and say that he didn’t have to.
Tim chuckled, nodding. “I was about to say that. I see you’re still a mind reader, baby girl.”
“Just yours, Speed.” I wanted to kick myself because the words left my mouth just a shade too flirty.
And I knew it was much too soon for that.
XXX
“Now who in the hell is he?” the man stood outside the diner, leaned against one of the streetlamps. Watching Sylvie intently through the window as she talked to some guy inside the diner.
When the guy sat down at her booth, his blood began to boil. His hands clenched to fists at his sides and he gave an angry laugh, shaking his head.
“Now this just won’t do. Not at all. Nothin’s comin between me and her. Nothin.”
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utilitycaster · 5 years ago
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Class choices in actual plays (D&D and Pathfinder)
Only main PCs (no guests, but I do include multiple characters per player if they played more than one during the campaign)
This does include players who did not stay through the whole campaign or who joined midway through the campaign if they were considered part of the main party at some point
Only base classes, I’ll do a different post for multiclasses. All are D&D 5e except Rusty Quill Gaming; from what I can tell open-source Pathfinder does not have a warlock class but otherwise has the same base classes (including artificer)
Doesn’t include NADDPod which I know is very popular because I may listen to it one day and don’t want to spoil too much
Actual play shows/podcasts considered: Critical Role, both campaigns; Fantasy High; Escape from the Bloodkeep; The Unsleeping City; Tiny Heist; TAZ Balance; TAZ Graduation; Relics & Rarities; RQG up through episode 85 and not including Bertie’s sidequest
SPOILERS FOR CRITICAL ROLE C2, UNSLEEPING CITY, AND TINY HEIST: Nott/Veth, Misty/Rowan, and all of Rick Diggins’ personas are each counted as one character as they are the same person in a different body (and except for Nott and Veth, are the same race as well).
Number of characters considered: 57
Tied for first: Cleric and rogue with 8 each. This makes sense; it’s possible to have a party without them if you have an alternate healer or alternate stealthy/skilled person, but they’re difficult to replace. Props to Relics & Rarities, though, which had neither. Weirdly, the most common cleric domain is grave (to be fair, only with 2) and the most common rogue archetypes are swashbucklers and inquisitive, with 2 each as well, indicating that people really like Xanathar’s Guide to Everything.
Tied for second: Barbarian and fighter with 6 each. People like to be big and hit things. Note that these four classes - Cleric, Rogue, Barbarian, and Fighter - account for basically half of all the actual play characters considered (28/57). Of the barbarians, half are berserkers, and of the fighters, half are champions (and Bertie probably would have been a Champion archetype...things get less equivalent on the subclass level from pathfinder to 5e).
Tied for third: Bard and druid with 5 each. This is weird to me, honestly, as druids are one of the hardest classes to play and bards aren’t that hard but are often seen as one of the weaker classes. I assumed that after cleric, the most popular casters would be one of the arcane heavy-hitters, but as a bard player I feel very validated here. All the bards except one started as college of lore, and that one (hi Fig) switched subclasses to lore. For druids, two are circle of the shepherd but as with clerics and rogues there was no clear favorite.
Tied for fourth: Monk, paladin, sorcerer, and wizard, with 3 each. No clear favorite with the monk subclasses, and two of the paladins are from pathfinder. For sorcerers, the favorite is draconic bloodline (which is weird to me because I would assume wild magic would be more popular), and two of the wizards are transmuters. I get why monk and paladin are a little less popular despite loving paladins - monks are specialized and paladins are sort of weird to play as a base class, particularly pre-oath for campaigns that start at first level (Ricky Matsui and all Unsleeping City characters began at 3rd level, and the two paladins in RQG both came in as mid-campaign characters) and I’m guessing sorcerer and wizard split the arcane glass cannon vote, even though they’re actually pretty different.
Tied for fifth: Artificer, ranger, and warlock, with 2 each. I’m a little surprised about warlocks, who I thought would be more popular as battle casters. Artificer and ranger make sense - hybrid classes are a specific taste, rangers prior to revised ranger were kind of underpowered, and artificer wasn’t in the main PHB and has gone through a lot of revisions. As a result it’s hard to tell what the artificer specialties are. Both the rangers are beastmasters, and both the warlocks are hexblades, because everyone loves the hexblade (I love the hexblade too but I just really want to see an archfey or celestial warlock).
And finally: we have one bloodhunter, which is understandable as it’s not released as a class in official D&D material and is still being revised. I was hoping it would be in the guide to wildemount, but I think the latest revision came out after the book would have gone to print (same with the cobalt soul subclass). I kind of hope they come out via Unearthed Arcana though so they’re at least semi-official 5e content.
Some fun facts:
There are three characters named variations of “Rick” among the 57 considered
Gender distribution: artificers, barbarians, clerics, druids, monks, paladins, rangers, and wizards are an equal or roughly equal male/female split. However, all the bards but one (Scanlan) are women, all the rogues but two (Nott and Sasha) are men, and all sorcerers, warlocks, and fighters are men. [note: Ally is nonbinary, but has played a woman and a man in Fantasy High and The Unsleeping City respectively. Molly (bloodhunter) is the only canon nb character; Nott/Veth is a female character played by a male player, all other characters, to my knowledge, have the same gender as their player and the player gender breakdown here is 37 characters played by men, 18 played by women, 2 played by a nb player]. Obviously this is a tiny sample size; also the individual player genders are somewhat more balanced (20 men, 14 women, 1 nb person) but all four of the players who are counted three times here are men (Sam Riegel, Taliesin Jaffe, Justin McElroy, Clint McElroy).
Race breakdown by class: is virtually impossible because I have no fucking clue what half the 5e races for the Dimension 20 characters are, thanks Brennan. However, some incomplete observations
Artificers are both human or what I think probably counts as human (bittyfolk from Tiny Heist)
there are two half-orc barbarians
there are two fairy bards which I believe is treated as an elf in Dimension 20
there are two human and two dwarf clerics but it’s otherwise all over the place
I have no idea what race was reskinned to make a drider or rat druid but anyway druids are all over the map
Four human fighters, the most popular race/class combo is real
also all the monks are human or human equivalent
paladins are all over the place too
half-elf and reskinned half-orc rangers, which does sort of fit the ranger archetype
two human rogues, two-ish goblin rogues (with gun), I have no idea what race ‘plastic toy’ is supposed to be (REDDIT IS GOING TO EAT YOUR ASS, BRENNAN) but there are two of them
no clear preference for sorcerers and warlocks (also is Pactwraith a revenant? I give up)
*12 days of Christmas Voice* two elf wizards
*still 12 days of Christmas Voice* AND A TIEFLI-I-ING BLO-ODHUNTER
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ghostgirlvii · 4 years ago
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Ok first time doing this, but I need to take all of this out my system. I never did such thing before, but I really want to make some sort of review.
So, I was excited to know that we would have more Pacific Rim content after Uprising and I was really looking forward to it. I did not do much research about anything because I love to keep everything a surprise and of course when Netflix dropped the trailer, I didn’t watch it. Today I binged watch the first season of Pacific Rim The Black with only 7 episodes. It was… interesting. I’m kind of glad I didn’t hype myself too much for it. Don’t get me wrong it was good, but not exactly the best. The only + points I would give now are the animation/design and story. Music vibe with the Pacific Rim universe but not that much. Uprising did a better job at catching the ‘main theme’ vibe. This series have good soundtrack but doesn’t have the catchy theme that make you feel like every thing you do is in a jaeger and you can fight anything. Also, the story take place in Australia. The first movie was a bit a let down with actor not having a real Australian accent, but hey the Hansen are still my favorite! The Black has only 2 (two) characters with Australian accent and it’s two bad guys. Not even the main characters. I’m very disappointed by it.
I guess that was the less spoilers-y part of all that’s coming, so heads up spoilers coming next. I don’t want to describe each episode fully, mostly just talking about general stuff and spoilers come from moment that made me went ‘WTF’, so I won’t spoil everything but probably some major moments.
First episode opens with a jaeger that looks very much like Striker Eureka, which turn out to be Striker Berserker (because we all know what happened to the beautiful piece of metal was Eureka!) Thing happened and the PPDC initiates something big (later reveal to be some sort of protocol that everyone call The Black) We also get introduced to our main character, Taylor and Hayley. Isn’t very clear at the beginning when this take place, however a few episodes later it said that it takes place years after the Uprising war. For now, it is safe to assume 5 years has the story is 5 years after the event of the blackout. Kaiju seems very easy to kill also, then again some are only Cat. 3 so maybe? Even then, I’m not super comfortable with this when we saw how all other pilots always struggled to kill their kaiju. Breaches also seems to appear on land now!
After some events, episode two force Taylor and Hayley to wander off the safe place their parents told them to stay 5 years ago while they went looking for help with their jaeger (Yup Mom and Dad are pilots!) Taylor and Hayley end up in a weird city with dog like kaiju after them and found out an old PPDC lab/place. They found a boy (named ‘Boy’ all season long) in an experiment lab. Oh no is the PPDC the bad guys now?! Well, answer later. We also see a kaiju/jaeger hybrid kind of fully transformed/evolve. That is just so weird at first.
Remark on episode three are small, mostly the usual people selling kaiju part or jaeger part and that feels very normal, honestly that just normal stuff. Also imply some worshippers which is then again nothing new. What’s knew is interrogating someone via drift and store everything on ‘mermory drive’ ? Cool, I guess? I don’t know, drifting always feels more ‘intimate’ it’s weird to force yourself in someone mind to find the intel you want...
Episode four is the moment where I had to check back on info about Uprising, I only saw the movie once, so I had a lot of piece and bit missing. But at this point it sort of made sense that the world would be infested of kaiju because at the end of movie Newt says the Precursors will keep attacking over and over again. So okay at this point I made peace with the idea of the world, no excuse me, Australia being invaded by so many kaiju and left in a post-apocalyse place. Also, I forgot to mention that there’s one kaiju named Cooperhead who sort of is the main kaiju who always find Taylor, Hayley and their jaeger. Which come to the point that is seems like kaiju can hear from VERY far away. Maybe this was always a thing, but it never felt like it would be like 100 kilometers like the series make it feels like.
Fifth episode is by far my favorite for one reason only…. Herc Hansen baby! Yup he made a cameo, voiceless, struggling to fight a kaiju and very old. We learn this because Taylor need to learn solo drifting via ghost drifting (using the memory drive we talked earlier, how did they get his last memory??). Turn out he is the one, under the order of I don’t remember who of the PPDC to initiate the blackout protocol and it has to be in a dramatic way. He fought solo a kaiju while making sure he could succeed his mission. Oh they also included Raleigh and Stacker when they were looking for candidate. The one who survived, although technically Herc died? If this is really canon, yup no original pilots are alive anymore. We learn that trying to drift too much with failure can cause lose of memory and ghost drifting side effect is you gain memory of the pilot you drifted with. Yay, joy! Or not. Because this mean they can, with the help the ‘memory drive’ , change the memories of someone to the point they don’t remember who they are (guess what it happen to one of the side character!)
Episode 6 gave me a headache! It is the episode with the most inconsistency. Uprising was better. I mean this episode had inconsistency coming from both movies, hard to beat. But first may I point a breach open in the middle of ground and no kaiju come up? Ok… At some point, Taylor and Hayley found a cave with jaeger and kaiju remains. Oh, that looks interesting. Wrong. The graveyard it somewhere in Australia, on land, right? Well, here’s the three kaiju found; Leatherback, Slattern and Mutavore.
Mutavore was indeed killed on Australian ground by Striker Eureka, but that was in Sydney and this cave seems very far from any city. Leatherback attacked Hong Kong! How did he ended up always the way there? Slattern was killed near/in the breach by Gipsy Danger. Once again, how it finds the way in the cave?!
Unless we are talking about the ‘cloning’ theory of Newt and there are kaiju with the same DNA has those three but then maybe precise it?
Then our jaegers; Titan Redeemer, November Ajax and Omega Valor.
Omega Valor was damaged during the attack of the Moyulan Shatterdome, then the remaining part used to fix Bracer Phoenix. All of this also took place near Japan, very close to inland Australia. I suppose we could assume Bracer Phoenix had a fight in Australia at some point and when the AI scanned the part, she tought it was Omega Valor.
But then come Titan Redeemer. Taylor has now Herc’s memory because of ghost drifting and he is sure that he knew the pilot of Titan Redeemer and helped/took down Yamarachi. Wrong. Yamarashi was taken town by Gispy Danger aka the Beckett brother with another unknown jaeger. Herc was no part of this fight.
Also remember Boy and the kaiju/Jaeger? Well Boy and him sort of drifted and we learned that the K-J is actually a surviving drone from the uprising war who fully merged to become a actual biomecha. He also eats kaiju. But at this point, Boy feels very not normal for the kind of universe Pacific Rim is. Too ‘magical’ and ‘OP’.
And the final episode, where everything resolves, in away. The kaiju who have been following Taylor and Hayley since the beginning is finally defeated, they found clues about their parents whereabout and Boy turns into a kaiju that looks like a gremlin. Yay everyone happy. Hmmm hold on. Human found in PPDC lab who turn into a kaiju? Could it be that the Precursors found a way to introduce kaiju that look human in our world? That’s what implied at the end. The worshipper called ‘The Sisters’ are revealed too and they seems to have plan… for season 2!
 That’s it! Overall, it left very unfazed. I did not hook me up as much as I hope. A lot of elements feel too magical/fantasy for the world of Pacific Rim (that’s my opinion) and errors in episode 6 really threw me off. I know that there was already some inconsistency between some infos in the first movie and the (not canon) novelization. But there were small. Also, that whole thing of be able to change people memory, I didn’t knew I was in Total Recall. The characters are nice, the story is okay, just some classic tropes, but some stuff just don’t seems to fit. And then again, would it have been hard to find actor with Australian accent? Not everyone but at least for Taylor and Hayley and not just the big bad guy and his assistant, sort of not sure who he was but definitely not the big boss’s right arm. In the end, I would give this series a 6/10. It wasn’t bad but wasn’t not as good as it could have been. I’ll watch season 2, because of the story, I’m curious of those worshippers and their business.
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xadoheandterra · 4 years ago
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Series: Semblance Title: Patriciate Fandom: Jak and Daxter Chapters: I | II | III | IV | V | VI | VII | VIII | IX | X | XI | XII | XIII | XIV | XV | XVI Characters: Jak, Daxter, Samos, Keira, Kid!Jak, Ashelin, Torn, Tess Tags: Worldbuilding, Accidentally King of Haven!Jak, hurt/comfort, things go wrong, things get better, things get worse again, slow build, slow burn, slow to update, cross posted, fantasy racism, canon divergence, been meaning to share this here Summary: “It’s yours,” Jak said softly. “Keep it…remember where you come from. At least one of us should remember….”
If Jak knew the consequences of that one, selfish choice…well, he’d probably have made the same decision either way.
​This entire mess is Ashelin's fault, and everyone else is just along for the ride.
“This is a bad idea!” 
Jak paced relentlessly around the room, fingers dug into his hair making the mess that Jak called a style even worse. He pulled a few strands loose, lips pressed thin and dark eco boiling under his skin. Thankfully he’d yet to start sparking, but to Jak just the burn of the eco alone fueled his panic.
“Jak, it’s the only shot we’ve got,” Ashelin said. She sat cross legged on the couch, elbows on her knees.
Jak shook his head sharply, turned on heel, and growled out, “I didn’t think you’d mean something like this!”
From the wall, Torn sighed. He shot a glance to Ashelin, and then to the agitated teenager and shook his head. This conversation wasn’t going as well as the first, and Torn only figured it’d get worse the more Ashelin pressed. Sometimes she didn’t know when to leave well enough alone—Torn couldn’t fault her for it, really, not when she’d grown up with Baron Praxis as a father.
“Ashe,” Torn chimed in as Jak made another turn, growled, pulled out a bit more hair, and sparked with dark eco. Yeah, this was getting worse. “I think you should go.”
“Torn there is still too much we need to talk about, that Jak needs to know,” Ashelin cut in and Torn sighed. She wouldn’t leave unless she got her way, he could see that. He shot another glance to Jak and pushed off from the wall.
Ashelin, you’ll just have to settle for not getting your way for once, Torn though with a sigh, and then grumbled incoherently as he stalked over to her and pulled her up by the arm.
“Torn! What are you doing!?” Ashelin demanded. She tried to pull herself free, but Torn held her fast. His grip bordered on bruising, but for once Torn decided not to be gentle. If Ashelin lashed out at him, so be it. They could grapple it out right there, but if there was anything Torn knew it was that right now Ashelin needed to be out of the room.
“Escorting you out of the room before the shit hits the fan,” Torn said lowly and dragged Ashelin towards the door. She put up a struggle, but not much of one. Torn found himself thankful for that. He didn’t want to find out who would come out on top in a fight. “Let me handle this, Ashe.”
“But—”
“No,” Torn snapped, opened the door, and unceremoniously shoved her out. “I’ll call you when he’s calmed down.” The door slipped shut in Ashelin’s face. Torn waited for a moment; held his breath. Would Ashelin push it? Nothing happened at first, just silence on the other side of the door. Then suddenly Ashelin slammed her fist into the metal; it rang loud enough that Jak jerked with a snarl on his lips, eco sparking around him almost like a cloud.
“I’ll get preparations ready,” Ashelin said sharply. “And next time don’t touch me like that, Commander.”
Torn snorted. “Yes, ma’am.” He waited a moment longer, and then relaxed when he heard Ashelin finally leave. Exhaustedly Torn ran his hand down his face and tried to muster his courage to face Jak. Honestly this entire thing was such a mess, and if it weren’t the fact that the necks of his men were on the line he wouldn’t have even agreed to go along with the crazy plan Ashelin and Samos cooked up.
“Sit down, Jak,” Torn said as he turned around, but Jak didn’t listen. He paced and pulled at his hair in equal measure and Torn wanted to wince at the mess that spiraled out of Jak’s scalp. They had a lot of work ahead of them, and Torn knew it’d be like pulling teeth the entire way.
“This is insane, Torn. You know that!” Jak snarled, and twisted. His eyes were tinged black when he shot a look at Torn.
Torn shook his head. He made a step towards Jak, slow so as not to spook the teenager. “Look, it’s just a suggestion. You don’t have to go through with it if you don’t want to. We can find another way. You still have a choice in this, Jak.” Lying to calm down a berserker, not the brightest of ideas you’ve had there, Torn grimaced.
Jak’s eyes narrowed, and like Torn he could tell the lie when he heard it. Torn kept his face impassive despite the fact that even saying the words made him want to punch himself in the face. There wasn’t another option, and Jak knew it. Torn knew it. The only reason why they were going through this mess was because there wasn’t another option.
After a moment of a stare down between the two, Jak snorted and turned away. He uncoiled a bit, muttered petulantly, “That’s a nice sentiment.”
Torn barked a laugh. “Yeah.”
With that, all of the fight just seemed to leave Jak. He flopped onto the couch, leaned forward until his head was between his legs. Torn never saw the kid before look so defeated. It didn’t sit well with him at all. He forced a calming breath out and took a step, and then another, until he knelt down in front of Jak and poked the kid’s forehead until he looked up.
“I don’t like this as much as you,” Torn said carefully.
“Thanks,” Jak grumbled.
“I don’t like that you’re not really getting a choice,” Torn amended. “It’s…Mar, Jak, this is a shitty situation. If there were any other way….”
“But there isn’t,” Jak sighed. “We’re just…gonna leave it up to fucking luck.”
Torn shook his head. “The Shadow is certain you’re the heir to the House of Mar.”
“I was just some kid he took in off the street,” Jak said back sharply. “I could have found that little trinket you all took as a sign of my supposed heritage.”
“You could have,” Torn agreed, “except that the Shadow said Mar’s Tomb recognized you as the heir.” He watched Jak grimace, and then winced himself. Shit, he shouldn’t have brought up the tomb. Bringing up the tomb brought up the mess afterward and that can of kangarats shouldn’t be touched. Torn shook his head, turned, and sat down with his back against the couch tiredly. “I’m not saying it’s not a shitty damn plan. As far as ideas go this is the worst one I’ve heard yet, but Ashelin’s sure of it, the Shadow’s sure of it…and hell, if it works….”
Jak groaned and dropped his head between his knees again. “I don’t want to think about that.”
“You’d better start thinking about it,” Torn sighed. “Or we’re all fucked.” He paused, then added with exhausted humor, “Hell we were already fucked from the start, planning on placing a goddamn kid on the throne….”
“Was that plan before, or after you were going to send a four year old through the ‘trials of manhood’ that included traps that can kill a person?” Jak quarried dryly. He raised his head to look over at Torn.
Torn shrugged, “Hey, that wasn’t my idea.” He glanced to Jak. “For the record I was against that one.”
“Good to know you have some morals,” Jak rolled his eyes. Torn snorted.
“Yeah, well, the KG fucks with everyone no matter how long you’re in for,” Torn said with bitter humor. He rubbed a hand along his neck and shook his head with a sigh. Next to him Jack massaged his temples.
“How long do I have, Torn?” Jak asked.
“I don’t know. A few hours, maybe?” Torn grimaced. Ashelin wanted to push this whole thing through as fast as possible. They’d only first brought the subject up barely the night before last and since then it’d been a whirlwind of preparations. Jak, thankfully, had been rather amenable in the beginning—at least until he got the full details out of the young Baroness. Then the childish petulance settled in and Torn found himself actually missing Jak’s little rat.
If it weren’t for Jak’s insistence that Daxter spend as much time with Tess—Torn didn’t even want to contemplate whatever Tess was doing with the rat, it made his teeth ache—then Torn was certain he’d be right here. In fact he’d probably be a complete nuisance, but then maybe Jak wouldn’t have been ready to eviscerate Ashelin minutes ago. Or he could have egged Jak on, Torn wasn’t sure which it would be.
Jak groaned and leaned back. “Dax is gonna hate me.”
Torn looked over at the kid in surprise. “What? You mean you haven’t told him?” He thought they shared everything with each other. Hell if he didn’t know better he’d have thought they were something more than whatever it was they were to each other.
“Haven’t really had the chance,” Jak mumbled. “He’s probably worried sick.”
“Shit.”
Torn could feel a migraine coming on. He didn’t look forward to the eventual, ensuing explosion that would happen when Daxter would find out. Mar, this was turning into quite the mess.
“You’re going to give me grey hairs before I’m fucking thirty,” Torn grumbled.
“I thought you were thirty,” Jak quipped back and Torn groaned. At least they were past the petulant stage now, if anything, which meant they could probably get the preparations on the road.
“Knowing Ashelin she’s making sure the council chambers are ready,” Torn groaned and heaved himself up. “She’s already gotten the tailor’s things and they’re in the closet.” Torn gestured haphazardly to the closet. “Which just leaves one thing for us to really work on.”
“I hate those clothes,” Jak grumbled. “Why can’t I just go as I am?”
“Because you look like something dragged out of the sewer,” Torn pointed out.
“I was dragged out of the sewer,” Jak countered with a scowl. It wasn’t a lie, he’d been down hunting metal heads and barricading holes in the sewer system for a few hours earlier.
Torn shrugged. “Up soldier. You need a bath, then you need to get dressed,” and here Torn grimaced, “and apparently I’m now in charge of your hair. For Mar’s sake do you ever brush that mess?”
Jak was quiet for a moment, and then he glanced over to Torn with a sort of sheepish smile. “Dax uh usually does that.”
Torn stared at Jak dumbfounded for a moment, before he sighed irritably. “You, kid, are a pain in my ass.” He scrubbed his face. “Shower. Now.”
“Alright, alright,” Jak grumbled. “I’m going.”
Torn breathed in through his nose as Jak’s fingers, sharpened into fine points but thankfully not into the length of claws they could become, dug into the soft tissue of his upper thighs. He kept his hands on Jak’s hair, tugged and parted stands, and as carefully as he could worked in a de-tangle-r to get better purchase. Throughout the entire endeavor so far Torn had kept up a steady commentary even as his voice grew hoarser and his breathing harder.
“You should seriously think about cutting this all off,” Torn grumbled. He kept his face, his chest—every part of him except his hands and his thighs which let Jak know just how far away Torn was, as far away from Jak as possible. The still slightly bleeding slice across his abdomen had been warning enough the first time he’d gotten to close.
Jak grit his teeth and squeezed Torns thighs with a hissed, “No,” that sounded more guttural and animalistic.
Torn shook his head. “Honestly Jak this is just ridiculous.” Torn wasn’t quite wheezing yet, but he found it to be a near thing.
“Then stop messing with it,” Jak snapped back. His head twitched, which pulled Torn’s hand, which pulled Jak’s hair, which lead to Jak letting out a sharp howl of surprise. Pitch black eyes turned back accusingly at Torn, who jerked his hands free.
“If you’d quit moving this would be over faster!” Torn snapped, hands up to show Jak he didn’t mean harm. “And if you keep firing off that Mar forsaken eco you’re going to ruin your clothes!” For a moment he couldn’t catch his breath, and Jak shot him a concerned look as his voice petered out into a hoarse whisper and a wheeze, but Torn stood firm. He was fine.
Jak huffed; the black didn’t leave his eyes and Mar was it weird to see concern within the black of what everyone called a monster. Jak’s nails didn’t return to normal either, and his skin remained eerily pale. Still Torn found himself capable of once more working on Jak’s hair with a grumbled, raspy sigh even as the teenager shifted—this time thankfully just his body—uncomfortably.
“It sits wrong,” Jak growled. Torn could easily imagine him with a pout, eyes glued down at his clothes.
“Welcome to Haven nobility,” Torn said back sarcastically, voice just a tad stronger, “where everything is impractical.”
Jak whined and his fingers let up from Torn’s thighs. Torn sighed in relief, carefully portioned off another piece of hair, and began the torturous braiding and wrapping process that he’d worked so diligently on since Jak came out of the shower, dressed.
“I feel overbalanced,” Jak whined, and tugged at the channeling ring that previously sat over his chest. Now it settled square in the middle of his waist and took up a good chunk from his hips to his ribs in thick leather.
“Stop that,” Torn swatted Jak’s hands away from his waist absentmindedly. He sucked in a breath and it made a sort of whistle. Shit, Torn winced, but continued as if nothing sounded wrong. “You’ll tear the leather.”
“This is stupid,” Jak said back, and shot him another glance out of the corner of his eye.
“Yeah well if you’d just sit still,” Torn growled in response.
At least Jak didn’t feel like he’d go off on a hair trigger anymore. When they first started Torn honestly feared for his life with how tense the teenager grew with each movement. He didn’t want to think of the reason behind Jak’s automatic, practically instinctual response to being touched in what should have been a fairly platonic manner.
“I’m going to fall on my face if I get up,” Jak complained.
“You didn’t fall on your face once from the bathroom to here, Jak,” Torn grumbled. “You’ll be fine.” He tried to catch his breath, and thankfully it didn’t hurt when he finally did.
Torn portioned off another section of hair and went to work. His fingers moved with long practiced ease through Jak’s locks, and a part of him felt greatly pleased that Jak’s hair was quite clearly designed for the twists and braids. If he’d had hair like Erol’s there would have been more of a problem than a few new scars from clawed fingernails.
“Can’t we just call this thing off?”
“It’s too late for that,” Torn sighed.
Both boys jerked towards the door as it slid open. Ashelin stepped into the room and she looked hurried.
“Torn I—” she lifted her head and then froze, before she sharply shook it once. “We have a problem.”
Jak tensed back up and Torn sighed. Great. Couldn’t anything go just right today?
“Ashe now is not a good time,” Torn growled.
Ashelin placed her hands on her hips and scowled right back at him. “Well I wouldn’t have come in here if you had picked up your communicator soldier.”
Torn pressed his lips thin and focused on Jak’s hair and tried to ignore how stiff Jak was in front of him.
“Get on with it, Ashe,” Torn grumbled, silently noted how Jak’s ears pressed back, and carefully dragged his nails along the section of hair he’d already finished. Jak surprisingly relaxed minutely at the touch.
Ashelin shifted from hip to hip and looked towards the window, her lips pressed thin. She didn’t speak and Torn focused entirely on Jak’s hair which for now seemed to keep Jak for the most part still. He didn’t want a repeat of earlier, especially not when the kid sat between his legs and had already injured him as it was.
“It’s missing,” Ashelin said eventually, her voice practically a whisper.
Torn froze, and then with an extremely hoarse wheeze he said, “What?”
In front of him Jak twisted. He pulled his hair out of Torn’s grasp, reached down for the small respirator that sat attached to his shirt and lifted it up over Torn’s face. Torn shot him a momentary glare—Tess had to have told him to do that, damn her. He could take care of himself! Granted breathing did feel easier with the respirator over his face, but having one of his men—and Jak would be one of his men Mar dammit—take care of him always felt a bit awkward in some respects. Still with a huff Torn took the respirator back and focused onto Ashelin. Jak’s hair was almost done anyway and it’d be better to get this potential mess dealt with first.
We’re going to die. Torn grimaced.
“Ashe, what are you talking about?” the commander questioned.
Ashelin licked her lips. “The seal. The one they use for—it’s gone, Torn. My father must have—I can’t believe I didn’t think of it—” the proud Praxis heiress seemed to deflate almost instantly and Torn wanted to quit everything. Life, the guard, this entire mess.
I need a vacation.
“What do you mean it’s missing, Ashe?” Torn said instead, the words ground together like glass in his throat.
Jak glanced between them. “What’s missing?”
“The artifact that’s used to prove heirs to the House of Mar,” Ashelin explained. “Historically it’s been nothing more than a display really. The line of succession has never really been in question before now. At least not that I know of.” Ashelin turned to Torn. “It’s missing.”
“Praxis had something to do with this?” Jak questioned.
“We don’t know that,” Torn interrupted.
“But it’s something just like my father to do,” Ashelin grimly said.
Torn rolled his head back. He wanted to curse ‘children’ even as he tugged away the respirator, it’s job done for the time being.
“There has to be something else, Ashe,” Torn said. “Anything.”
Ashelin trembled. Dammit Torn wanted to drag her over to the bed and wrap her in his arms, she was Mar damned trembling. Ashelin didn’t tremble. Torn dragged his hand down his face and waited, ears primed to hear what she would say.
“It was the only option we had left,” Ashelin’s words were a whisper. Torn spat out a curse so sudden that Jak jolted and tumbled off the bed. Ashelin, over by the door, snorted faintly at the site. Jak merely lifted up one of his middle fingers in response as he pushed himself up with a huff.
“I told you I’d overbalance,” Jak said to Torn.
“Why was it the only option?” Torn questioned. “Aren’t there other artifacts from Mar’s era laying around the city somewhere?”
Jak huffed from the ground, rolled his eyes, and pulled himself up to his knees as Torn and Ashelin talked. Torn wanted to tell the kid to shut up for a moment, that this was serious, but he held himself back. Jak had finally relaxed enough that his eyes were back to normal and even though he looked a little silly, clothes rumpled and hair half done, this conversation was just as important as Jak’s wellbeing.
“Any other artifacts have been missing since before I was either born, or,” Ashelin shrugged. “The only other two I can think of are the Heart of Mar or the Ruby Key, but both disappeared when I was a child.”
Jak, now on his feet, rubbed nervously at the back of his head. “Uh, I know where the Ruby Key is.”
In unison Torn and Ashelin turned, voices practically echoing, “You do?!”
Jak coughed. “Yeah uh…let me call Dax.”
“The rat has it?” Torn wanted to scream.
“No, Tess has it locked up,” Jak snapped back. “Which was Daxter’s idea.”
“How did you get it?” Ashelin demanded. “Where was it? When did you—”
Torn slipped off the bed, around Jak—he slipped his comm into Jak’s hands as he did so—and more gently than earlier grabbed Ashelin and pulled her out of the room.
“Question him on it later,” Torn said under his breath. “The kid’s under a lot of pressure as it is.”
“He’s under a lot of pressure?” Ashelin hissed. “I’m the one trying to make sure you all live!”
Torn sighed. “Ashe. Not now,” he said sharply. “Just…stall. I will call you.”
Ashelin stared up at him, huffed, and stormed from the room. Torn closed his eyes and knew that would just bite him in the ass later.
Daxter lounged on the bar, behind the lip where Tess mixed drinks for the Naughty Ottsel’s patronage. Ever since Jak waltzed in, told Daxter to spend the day with Tess and that he’d handle anything Torn threw at them himself, and then waltzed back out the ottsel moped. Occasionally he’d grab a bottle and drink from it until there wasn’t anything left, but for the most part he just stared at the acohol in melancholy 
“Jak jus’ don’ do this, Tessy,” Daxter moaned again. His eyes remained firmly on the head of Kor that nestled above the mirror.
“I know shnookims,” Tess cooed back, “but maybe he just wants you to get your hero’s reward after all the work you’ve done?”
“Yeah…ya th’ bes’ babe,” Daxter mumbled and rolled over. He grabbed a bottle and pulled out the cork and took a swig.
“Anything for my darling,” Tess said back and scratched behind Daxter’s ears in just the right spot to make him feel better.
They lapsed back into silence with Tess serving drinks and Daxter focused on the bottle between his hands—paws? He still wasn’t used to the whole ottsel thing even if it’d been almost three years now. Oh he certainly found himself better with the transformation now, more comfortable in his skin than he’d been when it first happened, but that didn’t mean Daxter didn’t miss being tall and elfin, or even the buck teeth. Precursors did Daxter miss having his buck teeth. He never expected to miss that part of himself at all.
“It’s jus’,” Daxter began again after Tess shoed a patron over to one of the booths. “It’s jus’ Jak’s not been ‘round since th’ party, y’know? An’, an’ that s’not like ‘im.”
“Maybe Jak’s taking a break, too,” Tess pointed out cheerfully. “It has to be busy work being your sidekick, right?”
“Yeah! Definitely!” Daxter replied. He almost knocked the bottle over, but stopped himself before he could. It’d be a waste of perfectly good alcohol. Tess scratched behind his ears again, and once more they lapsed into silence between them.
Daxter liked that he and Tess could just coexist like this when it came down to the wire. They flirted, they enjoyed each other’s company, and then they could just be with one another. It felt like a slice of home that Daxter sorely missed—now if only he could get rid of the ottsel shape then everything would be absolutely perfect!
Behind the counter Tess’ Underground communicator began to go off. She said to Daxter distractedly, “Can you get that whiskerpuss?”
“Sure Tessy-baby!” Daxter nodded once, set the bottle down, and hopped off the counter. He furrowed his way underneath the bar and found the small device. He scowled when he saw the idea. “Ugh, what does the Tattooed Wonder want now?” Daxter grumbled but quickly smashed the button to answer the call. “Whaddya wa—”
“Oh thank the precursors, Dax!” Jak’s voice came through loud and clear, and Daxter paused.
“JAAAAAAAAK!” Daxter yelled and suddenly had the communicator in a death grip. Any vestiges of alcohol induced haze left him immediately. “Where the hell have you been?” Daxter quickly launched into a full tirade, berating Jak for leaving him behind while alternatively demanding to know if he was okay and just where the hell had he gotten his skinny ass to.
On the line Jak sighed. He let Daxter go off for a little bit before he started to interject. Jak’s voice steadily raised higher and higher, repeating a mantra of “Dax,” with the hope of getting the ottsel to shut up.
“DAX!” Jak snapped in the end.
“WHAT?!” Daxter yelled back.
“TAKE IT OUT BACK BOYS!” Tess followed the raised voices and quickly shoed Daxter out from the front room of the bar. Daxter put on a show of beleaguered acceptance until the door swung shut behind him, both Jak and himself silent after Tess’ reprimand.
There was a moment as the door slipped shut and the hum of the Naughty Ottsel faded before Jak mumbled, “Tess is scary.”
“Damn straight!” Daxter cheered. “That’s my girl!” Jak laughed faintly on the other end. “Now what did you want from the great Orange Lightning,” Daxter drawled out. His voice hit the familiar, low raised pitch that reminded both teens of better days.
“Let’s go back and see the geologist,” Daxter drawled out in Jak’s ear, and Jaked huffed a laugh back.
“I need you to get the key and bring it up to the Palace, Dax,” Jak said. Daxter jerked out of fond memories with a blink of surprise. He stared for a moment at the communicator, as if it had betrayed him, certain he’d heard wrong. “Dax? Hello?”
Daxter squeaked, “The Palace?!”
“Yeah that’s what I—”
“What the HELL are you doing at the fricken Palace Jak!?” Daxter shrieked.
“Look I’ll explain later,” Jak said quickly. “Just…can you get the key and bring it here? Please? Ashelin will meet you at the entrance.”
“Nuh uh, not until you explain your ass here buddy!” Daxter shook his head rapidly. “I’m not doing a thing until I get my answers!”
Jak huffed, and then growled a short, “Dax. Please.”
For a moment Daxter didn’t say anything, and then he sighed. “Fine, but I’m not givin’ the key to Ashelin! She’ll jus’ hafta escort me up to you where ya can explain away.”
“Dax…” Jak didn’t quite whine, but it was a damn near thing. Daxter quirked a smile. Oh yeah, he almost had him where he wanted him.
“No way buddy. Do it my way or don’t do it at all!”
For a moment Jak didn’t say anything. Not a peep came through the communicator. Daxter leaned back against the wall, a smug smile across his face. He could already tell what Jak was thinking. He knew the blond as well as he knew himself, and what he knew was that Jak’s little brain right now just happened to be racing through the multiple ways he could attempt to wheedle Daxter into doing what he wanted. Then Jak would remember the ways Daxter would counter Jak’s wheedling and how, ultimately, Jak would give in.
“…fine,” Jak murmured, “but Dax? Be nice.”
“Oh you don’t have to worry about me, baby,” Daxter laughed. “I’ll be on my best behavior.”
“….that’s what I’m afraid of.”
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jeanvaljean24601 · 4 years ago
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Assassin's Creed Valhalla Hands-On Preview
I guide my longship along the waterways of East Anglia, one of the regions of Assassin’s Creed Valhalla’s Anglo-Saxon map. Ahead is the shoreline of Beodericsworth, which will soon be the stage for one of this Viking-themed entry’s flagship features; raiding. With the blow of a horn, my crew begin bailing out, charging up the sands and crashing into the shields of the village’s unprepared guards. Wood splinters, blood gushes, and heads drop from shoulders. It’s exactly the kind of skirmish you’d expect from a Norseman raid. Inside, we hack apart the guard leaders defending the village’s treasures and take it for ourselves. Amongst our findings are two caskets so large it takes multiple vikings to get them open, filled with raw crafting materials. It’s a bounty that will, at the very least, get a knowing nod from Odin, if not a smile.Raiding in Assassin’s Creed Valhalla feels smaller scale than I expected, but is nonetheless good fun, and a vital part of fulfilling the Viking fantasy at the heart of the game. It’s also not the only way to pillage a Saxon settlement. The first time I approached a raiding target in a recent three-hour hands-on with Valhalla, I actually bailed out of the longship on my own, snuck around the back, and crept from guard to guard, taking them out silently. Stealthing the entire camp was overly easy due to the enemies standing perfectly still at their posts - something I hope will be upgraded with patrol paths by the time of full release - but some satisfaction remained thanks to the fact that Assassin’s Creed’s iconic hidden blade has been restored to full power once again, killing instantly with a generous splash of crimson. Preorder Assassin's Creed Valhalla Post-raiding party, I take protagonist Eivor to meet up with fellow clansman Finnr, who sets us on a course to assault Burgh Castle in Northwich, where we’ll face a rival clan. This transitions into what is effectively the boss fight version of raiding; Valhalla’s siege assaults. This one begins with a Viking variant of D-Day, with landing craft exchanged for longships and machine gun fire swapped out for volleys of flaming arrows. As the boats hit the shore and the first set of walls are blown apart, I become tangled up in the first phase of the main assault. It’s here where Valhalla’s combat really shines, despite the rough edges of the work-in-progress build. It’s an iterative upgrade of the system first introduced in Assassin’s Creed Origins, but one with enough Norse-flavoured garnish that it feels just right. Active abilities return, including one that has Eivor hurl half a dozen throwing axes into a collection of nearby enemies, and another that’s basically a charge-and-tackle manovre that lasts for as long as there’s still yards left to sprint. Such abilities can only be triggered by spending adrenaline, which is built through performing standard attacks and parries. But the moments between those super-powered blows are no less entertaining. Enemies have a stun meter, which when worn down allows you to follow up with finishers such as beating them over the head with their own shield, or swinging your axe up through their chin. Foes knocked to the floor can be leapt and stomped on as if they were a bed at a child’s slumber party. And if they refuse to fall over, they can be gleefully booted across the battlefield with the Kick of Tyr; essentially Odyssey’s Spartan Kick in all but name. In moments like these, the spirit of the berserker really starts to shine through. With the first courtyard clear of enemies, I’m able to use a battering ram to break down a timber perimeter fence and progress up to the gate. There are three phases in the assault (frustratingly without checkpointing in this preview build, meaning a full restart on death) with each introducing a new wrinkle of complexity. At the next gate, contained within a stone archway, archers fire arrows from wall-mounted ballistas and pour gallons of burning oil over the ramming crew. On the other side in the final courtyard, the castle’s hardiest occupants do their best to scupper your assault.By this point, I’m feeling fairly exhausted (I’m on my third attempt) and Eivor is feeling the burn. There’s no regenerating health in Valhalla, nor an HP boosting ability like Odyssey’s Second Wind. Instead, you have rations; effectively health potions made up of food gathered from the open world. While the grounds of the castle have a few mushrooms to nibble on, by the last phase of the assault I’ve picked both the land and my pockets dry of food, and have sustained a dent to my HP meter. In other words, I’m not well equipped for the boss battle the game then throws me into. Rued is a rival Viking armed with a longsword he can set ablaze, and is accompanied by a pet wolf. Like with many of Assassin’s Creed Odyssey’s boss fights, it’s in this battle where you can detect some potential Soulsborne influences. Eivor has a stamina meter, depleted by dealing heavy melee damage, dodging, and absorbing enemy strikes with your shield. While light attacks may come for free, in a tight boss fight arena populated by a walking mountain and a ravenous wolf, it means stamina is constantly in need of attention. The wolf is able to grab hold of my shield in its maw, opening me up to heavy cleaves from Rued while I try to wrestle my arm free. A few well-placed strikes and some throwing axes knock the wolf out of the fight, leaving just Rued and I to dance it out atop the castle wall. As the fight progresses Rued begins to throw his weapons at me, but the combination of his attack patterns and the gap between us means there isn’t enough time for me to pull out my bow and strike back at range. With the screen fading to black as my health drops to critical levels, I’m just able to dodge a blow and generate enough adrenaline to perform Dive of the Valkyries; a leap that brings both my axe and shield down on Rued in a bone-crunching slam. He’s done for. Before I can bury the hatchet in his skull, though, my hand is stayed by Oswald, an Englishman ally who we’ve saved from Rued’s clutches. He preaches of fair trials before God, and I’m offered the choice to kill or spare my enemy. h96 max tv boxI do the sensible thing and slice open Rued’s neck with an axe, much to Oswald’s distaste.A bug in the demo - something not uncommon in pre-release builds - means I have to reset the game. I continue from where I left off, but am told that in this save game Eivor has abided by Oswald’s request and spared Rued. Fair enough, I think, that’ll keep him happy for his wedding, which is Valhalla’s next quest. Very much following in Odyssey’s footsteps, Valhalla - at least in this showing - has a well-judged balance between light and dark. h96 max x3After a gloomy castle siege I’m treated to a wedding filled with fun conversations and mini-games. I’m challenged to shoot a field full of targets after downing a flagon of ale, and take part in a drinking competition in which I need to neck no less than three horns of beer and not fall over in the process. It’s a delightful time to celebrate Oswald uniting with our clan as he marries Norsewoman Valdis. At least, it is until Rued crashes the party. It appears that Valhalla has ambitions to take the RPG side Assassin’s Creed up a notch; this moment feels like the kind of narrative consequence akin to what we’d see in games like Dragon Age. Because Rued had been spared, he turns up at the wedding looking for vengeance (had he died, I’m informed I’d instead be enjoying a race around the town). But rather than my blood, it’s Oswald’s he’s here to claim. At this point I’m offered another choice; I can let Oswald fight, or I can be his champion and kill Rued on his behalf. I take the latter option, and while I cut down Rued for good this time, Oswald seems slightly disappointed in me taking his place. I wonder if, in later hours, this will have a negative effect on our relationship. I also wonder if this is not just a one off event, but a promise that Valhalla is filled with these kinds of choices and repercussions. Along with narrative choices, Valhalla also iterates on the RPG stats systems its predecessors added to the Assassin’s Creed mix. Alongside the familiar active abilities is a constellation-style map of skill upgrades that provides a variety of passive upgrades. Some improve your basic stats - higher damage, increased health - while others unlock new combat moves such as stun attacks and finishers; those additional attacks that make the combat that extra bit more flavourful. Together, all of your upgrades increase your Global Power rating, a numerical indicator as to how powerful you are that replaces standard levelling. h96 max x3Alongside the introduction of further RPG mechanics, Valhalla’s world is also significantly more traditional of the genre, too; when galloping around it on my horse, or sailing down rivers on my longboat, it was easy to mistake England for The Witcher 3’s Velen. This means, visually, Valhalla is less striking than Odyssey or Origins, with its practically Tolkien colour palette feeling less fresh than the sands of Egypt or mediteranean greenery of Greece. Yet, perhaps because I’m English, I can’t help but get a thrill out of exploring just-about-recognisable versions of my own homeland.h96 max x3It should also be noted that Valhalla embraces British folklore perhaps more than it does Norse Mythology; as I explored this small chunk of the world I came across Black Shuck, a huge black dog that’s part of classic East Anglian folklore, as well as two members of the Daughters of Lerion; Gaelic women dressed in skulls with a fondness for sacrificial rituals and the supernatural. As with Odyssey, exploring uncovers optional bosses and other fun activities, although this time it’s all a lot more goth. Assassin’s Creed Valhalla looks to be, as is the tradition of the series, an iterative update on its predecessors. If the new approach to RPG design and gear-based progression has put you off the series, this slice of the game indicates that you’ll likely be unconvinced by Valhalla’s barely altered direction. But the few changes it makes to those systems suggests developer Ubisoft Montreal may have a newfound confidence in its RPG abilities, and a willingness to embrace more of the genre’s toolset. If its branching story points are frequent occurrences, it may be that Valhalla’s real innovation comes from player agency in the narrative, rather than any mechanical revisions. Provided the game delivers on that promise, my only genuine concern is that the return of the lethal hidden blade hasn’t resulted in instantly satisfying stealth. h96 max tv boxIt currently feels underbaked due to those stationary guards, and so needs some extra challenge to make it a worthwhile alternative to the entertainingly barbaric combat encounters. Fix that, and Assassin’s Creed Valhalla might well be able to both reclaim its lineage and further its admirable RPG ambitions.Matt Purslow is IGN's UK News and Entertainment Writer.
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