#the way he looks different in every cutscene
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vanthedork · 1 year ago
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My good thief, Garrett!
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gilbertscurls · 4 days ago
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holaa i got request that like 7 mins vids of chris and reader being in love but they are bsf like some fan did vid showing moments chris and reader do that shows their love to eachother
hope you like it!! <3
also, i think i've seen a similar story somewhere, so credits to the original
7 Minutes of Chris and Y/N Being in Love ➵ Chris Sturniolo
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You stumbled upon the video late one night, alone in your room with the glow of your phone casting soft shadows across the walls. It was titled “7 Minutes of Chris and Y/N Being in Love But Not Admitting It”, posted by one of the Sturniolo Triplets’ most dedicated fans. Curious, you clicked on it, not quite ready for the trip down memory lane.
The video started with a soft piano tune, and each moment was introduced by a little title. You held your breath as the first clip began.
1. “The Hoodie Thing”
The video opened with a scene from a casual vlog, probably from a random day where the four of you had just been hanging out. The camera was set up on the counter, capturing Chris as he talked animatedly about something or another. In the middle of his story, he looked over and spotted you wrapped up in his hoodie. You saw his mouth twitch in that familiar way as he tried to keep his composure, but his cheeks betrayed him, turning just a bit pink.
“Is that mine?” he asked, pretending to be annoyed, though the sparkle in his eyes told a different story.
You shrugged, smiling as you hugged the hoodie tighter. “You left it here. Finders, keepers.”
The fan had zoomed in on his face just then, catching the soft expression he wore as he looked at you, that look he always gave when he thought you weren’t watching.
2. “The Arm Thing”
The next clip was from one of their prank videos, where Nick had decided to try scaring you by hiding behind the door. The plan went off without a hitch; you’d jumped in fright, letting out a little squeal. The moment Chris heard it, he stepped in close, putting an arm around your shoulders, almost instinctively, like a protective reflex.
“Are you okay?” he asked, not even giving Nick the satisfaction of a laugh.
You laughed, brushing it off, but Chris kept his arm around you for the rest of the video. The fan had added a heart overlay on that moment, making it all the more obvious to anyone watching that this wasn’t just a casual gesture. It was his way of telling you, without words, that he’d always be there to protect you.
3. “The Way He Looks At Her”
This cutscene played moments from several videos stitched together: every time Chris’s gaze lingered on you a little longer than necessary, his eyes softening, or the way his face would light up whenever you walked into the room.
One clip was from a road trip vlog where Nick had asked you a question, and you’d gone off on a tangent, laughing at your own story. The fan had slowed down the footage as Chris watched you, his smile widening with every word you spoke. They’d even added text overlay: Look at the way he smiles at her.
And there it was—that undeniable, heart-melting look that said so much more than words ever could.
4. “The Hand Thing”
The screen faded to another clip, this time from a Q&A the triplets had done with you sitting behind Chris. He’d been laughing at something Matt said, his hand reaching back to rest on yours almost absentmindedly. You’d barely registered it, but the fans clearly had, picking up on the way his fingers subtly intertwined with yours.
At one point, you noticed and looked down, a slight blush coloring your cheeks. But Chris didn’t pull away; he just squeezed your hand gently, as if it were the most natural thing in the world.
The fan had zoomed in here, highlighting the way his thumb rubbed small circles on your hand, creating a moment that had clearly been noticed by everyone but you two.
5. “Little Things He Remembers”
This section showed clips where Chris would mention something small about you, things you didn’t even realize he’d picked up on. In one of the videos, you’d talked about a favorite candy that you hadn’t had in years, and a month later, in a different video, Chris had surprised you with it.
Your face had lit up, and the fan had looped Chris’s shy smile when he saw your reaction. Then came another clip from a Christmas gift exchange vlog, where he’d somehow known exactly what to get you—a rare vinyl record you’d been looking for forever.
As you hugged him in gratitude, the fan captioned it: he remembers the little things.
6. “The Almost Kiss”
This was the clip that made you catch your breath. It was from a few weeks back, a late night when you and Chris had been filming a random vlog in his room. He’d been teasing you about something, and you’d leaned in to swat his shoulder, both of you laughing.
But then there was that moment—a pause—where your faces were just inches apart, his gaze locked on yours, and everything had gone quiet. You could almost feel the unspoken words hanging in the air, the what if.
The fan had zoomed in, adding a soft overlay to heighten the tension, and you watched yourself look up at him, eyes wide, both of you caught in that heart-stopping second. His face had softened, and he’d opened his mouth as if he were about to say something, but then he’d pulled away, laughing to break the tension.
The screen faded to black as the fan added one final caption: maybe one day.
You stared at the end screen, your heart racing. You’d felt all those moments before, lingering on the edges of your friendship with Chris, but seeing them compiled like this left you breathless. Your mind raced back to that last clip, to the almost kiss. What would have happened if he hadn’t laughed it off? If you hadn’t pulled away?
Just as you were lost in thought, your phone buzzed with a text from Chris.
Chris: Yo, did you see this vid someone made of us? LMAO they really think we’re in love or something 😂
You felt a rush of nerves, unsure of how to respond.
You: Haha yeah, just saw it… it’s kinda cute though, don’t you think?
There was a pause, longer than usual, and you held your breath, waiting.
Chris: Yeah… kinda cute.
Chris: Listen, about that one clip… you know the one I’m talking about, right?
You: Yeah. I know.
Chris: What if I said I wasn’t just acting for the camera?
Your heart skipped a beat. You could almost picture him, staring down at his phone, wondering if he’d said too much. But something told you it was time to finally say the words that had been on the tip of your tongue for years.
You: Then I’d say… me neither.
It was a simple exchange, a confession years in the making, and yet somehow, that was all it took.
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tag list: @stuwniolo, @sturnobsessedwh0re, @matts-myloverboy, @imjusthereforthesturniolosmut, @lizzymacdonald06, @asherrisrandom, @sturniolowhore69, @faith5drpepper, @emely9274, @psychologyloverfr, @lovetaylorrussellgrr, @conspiracy-ash
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aerithmybbgmypookiemywife · 1 month ago
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Let's spice up the SAGAU world with this idea. The reader is NOT The Creator, yet is a higher being that the characters refer to as "The Player". How would characters interact with the person who commanded them from above? And what if you still had the power to control them?
For this example, I would include Kazuha and Yanfei because they are my king and queen of my account.
oohhh honestly i feel like they would worship or think of the reader in the same way as they would worship their Creator.
Like, imagine Player! Reader playing Genshin on their phone and just absolutely fawning over Kazuha. "Oohhh look at my pretty boy…" you would mumble, and on the inside, Kazuha is flustered with that comment but always has to act like he didn't hear it. He can't see you, but he could always hear your voice… It's angelic, sweet… Calming to the ears.
When you control him, he feels calm. Kazuha fully trusts you in whatever you do.
What if Player! Reader is the type of player that just keeps yapping and commenting for no reason at all. Player! Reader is just roaming around and keeps spouting nonsense like Kazuha would say his usual line of "There are leaves around, and I know just the tune to accompany them, if you want to hear it." you would reply with "Of course baby girl hit me with it.". Or when fighting Hilichurls you would just spout filler nonsense like "HELL YEAH!! TAKE THAT BOZO!!" or "Mhm, get swirled mother fucker." while using Kazuha's skill.
Imagine Player! Reader gets a cutscene with Yanfei in it and just screams her name out of pure joy. On the inside, Yanfei is surprised but very much overjoyed with your enthusiasm. Every time Yanfei said a line, you would always comment "Yep, speak your truth queen." or "You're so right." and whatever anything just popped up in your mind.
Yanfei loves listening to you talk, although she unfortunately couldn't see you… The sound of your voice is forever engraved in her mind… She doesn't mind getting controlled by you, she knows that you were just trying to make things better for her.
But… What if… Player! Reader gets transmigrated not as a Creator, but as just a normal person… You're so fucking confused as to why you're suddenly in Liyue… Oh god… Why the fuck are the guards pointing their spears at you?!
"Who are you???" They asked with a glare, "I-I uhh… Uhh…" you stuttered, "They don't look like they belong here." one of them whispered. Before the situation could even escalate, a familiar voice spoke out. "What's going on here?" someone asked. You knew that voice…! It was…! Yanfei!
The guards of Liyue got out of her way and Yanfei got a better look at you, she looked at you from head to toe… Confused about your different type of clothing… "I swear to God I also don't know what's happening right now…" you spoke up as you held your hands up.
Yanfei's eyes widened, "Y/n…?" she muttered, recognizing your voice.
But what if it was Kazuha who met you first? Well, imagine Player! Reader wakes up and sees that their surroundings are different. "What the fuck??" you mumbled as you soon realized you were on a boat. But what boat…? Also, why were you even in the somewhat basement of the ship?
"Who are you?" a voice spoke up, it was familiar but it sounded stern. Your breath hitched to see where it came from… It came from… Kazuha? Now you're just confused…
"What the fuck…? Am I seriously in Genshin impact right now…?? IS THAT FUCKING KAZUHA?!!?" You blurted out the last sentence it hit you that it was Kazuha right in front of you! You let out a gasp and covered your mouth.
His eyes widened, "Are you… Y/n?" he asked.
I think it's safe to say you aren't worshipped by the NPC's but you are however treated well and worshipped by the Characters.
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easy-there-leftovers · 1 year ago
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I See You, Darling
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[Astarion x reader] The idea never left my mind, and I so very badly need this right now. Heavily inspired by this cutscene where Tav chooses a dialogue option and Astarion's eyes just deviate-- (gif above, just wait for his eyes to look at you WKDKWKDK) |Word count: 2k.| Based off of this post I made.
Part 2 here!!
Also, this is more heavy on the world building rather than dialogue. If I end up making this a series, I might write with more dialogue in mind but it was just necessary to do this first afhjaqfbnjkafbnebn--
A story in which an overworked art student longs for a fictional character that they've devoted so much of their time to.
Alternatively; Astarion realizes there's someone else watching him. And he can't wait to get acquainted with them.
————━─━────༺༻────━─━————
One.
Two.
Three.
It takes you three seconds to comprehend what just happened. Three seconds for you to try and save the progress you’ve already made so far. Three seconds for you to feel the chill of dread run up your spine. 
You’ll admit, perhaps you were simply tired. Attending a prestigious school for the arts doesn’t exactly leave you with much free time to indulge in more calming forms of recreation. Your course requires you to consume a wide array of media to expand your library of creativity, after all. All in the name of generating more interesting media to entrance and enthrall your audience with your original work. 
Maybe all the moving pictures and swimming texts have caused you to greatly misunderstand what you are seeing. Surely, your favorite character isn’t looking directly at you, right?
Right?
But before that, let’s review what might have happened earlier to explain just what exactly in gods name is happening.
Shall we?
——
You purchased the game a few months back. “Baldur’s Gate 3.” A game that took the players and immersed them in the world of Dungeons & Dragons, introducing them to the mechanics of tabletop RPG as they did. It seemed interesting enough. And if the concept of character creation and storytelling didn’t sell you on the idea of it, the pretty faces on the cover certainly did.
So, with the little money you could spare from your part time job at your own institution’s library, and with what little sanity you had left to argue with, you impulsively bought said game. And it was fun. Exhilarating. Electrifying. 
Until you ran into a problem.
Astarion. The rogue, elven vampire that you have chosen to romance after careful deliberation. You scoffed to yourself. He was one of the biggest reasons why you purchased the blasted game at all. You’ve carefully studied the character in all his glory, from his striking carmine eyes and delicate unstained curls, to his aptitude for bloodshed and all manners of gore. He was such an interesting character, giving you more and more reason to pursue him as the story progressed. Yet the same can’t be said about your relationship with him. Or at least your “Tav’s” relationship with him. 
You’ve had some difficulty in deepening your relationship with the ex-magistrate. It seemed as if no matter what options you chose, no matter what manner of advances you made, he’d be quick to dismiss you. Painting you as a desperate little pup as he did. Denying you the opportunity of further knowing him. You’ve created and overwritten more save slots than you'd like to admit, perusing each one to select different lines of dialogue only to be rejected time and time again.
You thought it strange. But perhaps this was simply the way his route was meant to unfold. He was such an incredibly complex character after all. Perhaps this was meant to prove the party’s loyalty. 
But that didn’t stop you from being frustrated with other aspects of the gameplay. You've spent countless nights hunched on your work chair, back curving like a dead bug as you analyzed each and every possible outcome in combat. Eyes, bloodshot from cutting your sleeping hours short, just to endure the story until you were at an appropriate place to log out. And hair, flicking and curling out in different directions due to you weaving your hands through them in exasperation. 
You saw your reflection on your screen as it darkened to load the next scene and you couldn't help but stare at your character in slight envy. You know full well that however you designed them, it wouldn’t affect how the others perceived you, and yet you couldn’t help but pretty them up for your own interest. You designed it with yourself in mind, but making them far more attractive than you would ever be. Effortlessly beautiful as they stirred to wake up in the forest you settled in for camp.
How could Astarion ever turn this beautiful being away? If not for their heroism, then surely their looks would be enough to draw him in, no?
And speak of the devil. Once you could control your character again, you readied them to interact with your sharply dressed companion. Wanting to try your luck once more as the bright sun shone upon your character like a promise of a new day. Unfortunately, you’re greeted with a look of boredom, oh so familiar, that you sigh. “I hope you’re not here to beg—” Mocking him, echoing the words you’ve come to expect with faux mirth in your voice. But you cut yourself short when you realize he has yet to say anything. 
Strange.
 What’s even stranger is that he's just staring at you. Well,--- he’s staring at Tav. Your character.
“What the fuck…?” You move your mouse around, clicking to try and toggle the dialogue options to no avail, screen stuck in a cinematic close up of his face. Much like how the camera always pans when awaiting your response. 
However, unlike the common script of his actions that you’re used to, the one that you’ve memorized like a well practiced dance, his eyes smoothly glide off of your character and onto you. 
You freeze, but your heart doesn’t. The beating of your chest growing stronger the longer he looks at you. Eyes, blood red like rubies, boring into your own. He regards you, blinks, and then smiles that deviously charming smile of his before your screen turns dark. Your computer turns off, and you stare in shock of what just happened.
‘No fucking way, no fucking way, no fucking way—‘ You’re not delusional, right? Sure, you’re tired, but no fucking way did you just imagine one of the hottest characters you’ve seen in a while break the fourth wall just to fuck with you.
You laugh to yourself.
Yes, you’re just tired. Nothing like a good four hours of sleep can’t remedy. Although, as you get up from your chair, foolish as it may seem, you grab a used shirt from your floor, and hang it on your computer in the case that those piercing eyes come to life once again while you sleep.
——
You stir awake after your short slumber. Your body, heavy like lead, though not at all a feeling foreign to you. You think about what happened last night, wondering if it was all a dream. Yet as you get ready for the day, you notice your dirtied clothing still on your computer. Covering it as if it were a petrifying doll from a horror movie. You feel childish for doing so, reasoning that you were simply stressed from the events that taken place prior and removed the cloth.
As you did, your screen was brought back to life. Showing you the next night as if your little "tryst" with Astarion never happened. An entire thirty minutes or so of progress seemingly gone. Thankfully, you saved just before your game went haywire and you attempted to load up your last slot. 
Zzzt Zzzzt!
Alas, your game was not cooperating once again. You tried the save just before that and the same error screen presented itself to you. ‘Maybe this is a sign that I should just fucking work instead.’ Irritated at the thought, you moved to log out of the game but a familiar voice convinces you otherwise as the screen returns to normal. 
“Why, hello pup. How was your awfully short slumber?” 
‘Is this— a romance scene?!’ Astarion had never initiated an interaction before! Perhaps the game gods were granting you mercy. Or maybe, something you did last night might have given way for this line of dialogue to open up. Regardless, you happily took the opportunity and began reading your choices.
“Why, hello pup. How was your awfully short slumber?” ━─━────༺༻────━─━
Well. Thank you.
It’s none of your concern, fangs.
Better now that you’re here.
What happened last night?
━─━────༺༻────━─━
What…did happen last night? You don’t recall anything past the blackening of your screen, but it looks like you did something after that which caused this dialogue.
You don’t want to squander this opportunity, who knows when this will happen again, but your curiosity gets the best of you. So you save, and choose option 4. 
“Oh, you poor thing. Spooked you, did I?” He laughs, seemingly taking in the look of confusion that graces both yours and Tav’s face.
“What do you think happened last night?”
“My fucking game crashed.” You answer automatically.
Tav moves to open their mouth but is silenced with a tut. “Not you, spawn.” His eyes crinkle at the corners in amusement, but the way his mouth is pulled in a tightly-lipped smile offers you further insight otherwise. 
“I need your answer.” His eyes are on you yet again, and you feel the world begin to spin.
——
You stir awake after your short slumber. Your body, heavy like lead, though not at all a feeling foreign to you. You think about what happened last night, wondering if it was all a dream. Yet as you plan to get ready for the day, you notice you’re not exactly in a state to do so. You expected to wake at dawn, the dark and cool air to greet you as it fills your room and envelops your walls. Instead, you wake to see an endless amount of evergreen and the smell of the dark and damp grass beneath you filling your senses.
And if spending hours, weeks, months, of playing this damned game has taught you anything, you know that you now reside in the heart of the forest that you usually set up camp in. But this time, you're far from your bedroll and the fire that your party created.
One.
Two.
Three.
It takes you three seconds to comprehend what just happened. Three seconds for you to try and save the progress you’ve already made so far to no avail. Three seconds for you to feel the chill of dread run up your spine. 
And this chill so does love playing games.
You clamber away on your knees when you hear that deep chuckle of his emanate from right beside your ear. Creating as much distance to inspect this figure you’ve yet to face.
You see Astarion in all his vampiric glory. ‘Well, for a vampire spawn, I guess.’ You comment to yourself. Crimson eyes, darker than you imagined, with full, dark lashes contrasting his pallid skin and pure hair that glow under the moonlight. An unsettling, and cursedly attractive, smirk curls onto his lips. His ivory fangs on full display as he does.
“It seems as if those useless artifacts were worth something.” He marvels at his handiwork, his prize, and approaches it with confidence. 
“Well, your character certainly is more ‘prettied up.’” He circles you, carefully appraising his newest asset, and grins. “But you are far more intriguing.”
A simple, “What the fuck?” is all you can muster.
“Although, you are very cute. Cheeky little pup, aren’t you?” He jests.
A simple, “What the fuck?” is all you can muster which earns you a click of his tongue in response.
“You’re not broken, are you? Or am I to anticipate your little ‘what the fuck?’s as your only contribution?” Long, and incredibly masculine, fingers crawl and curl to grasp your chin like a spider. 
“I’ve waited months to have you. And now here you are, finally within my grasp.” The statement causes something to stir within you.
“What do you mean, ‘months?” 
He narrows his eyes, possibly trying to comprehend your stupidity.
“I’ve been watching you. Waiting, for the right moment. Interacting with this– caricature of yourself until you could deny yourself of me no more.” Blood rushes to your head. Your cheeks burning in embarrassment for seeming overly eager. And in panic as his intentions have yet to be cleared.
“And now that I’m here? Do you want to kill me?” You feel your heartbeat in your ears, awaiting his response. Your eyes wide in fear, yet trying to fake heroic bravado in the attempts to gain the upperhand.
And in this moment, he thinks you absolutely invigorating.
“Oh no, sweet pet. I’ve waited far too long for that. I’m going to make you mine.”
————━─━────༺༻────━─━————
Should I make this into a series? "The adventures of a misplaced artist in Baldur's Gate!!" Or something like that. Let me know, lol
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felassan · 3 months ago
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Snippets. 🐺💜
For Game Informer’s July 17th DA:TV article, "BioWare On Returning To The Dragon Age Series, 10 Years After Inquisition", the article is still titled as such on its own page, but it looks like on the GI DA:TV Hub page its listing was updated to "Dragon Age: The Veilguard Is 'Respectful And Referential' To Previous Games Without Making Them Mandatory"
[previous comment for context - Brenon: "we do have "decision saves" before big choice moments, but there are still a bunch that depend on a whole mess of stuff you've done earler...so yeah...RIP"]. Derek on this: "Choice and consequence, baby." [source]
[context: DA official Twitter's news about what's coming in August] Derek: "Buckle up!" [source]
Bryony Corrigan (Rook) on the strike: "I care a lot about this game! @/dragonage. Gutted we are unable to speak more about the game for now but absolutely in solidarity with actors in the US. I hope @/EquityUK are also fighting for better protection against AI clauses in the UK too…!" [source]
Matt Rhodes recently wrote to his mailing list that "The project I’ve been working on for many years is nearing completion. In my rare free moments, I’ve been starting to organize concept art to start posting after the game ships." [source] So it sounds like DA:TV is nearing completion and that he will be posting DA:TV concept art that he created after release. [This] is the link to his website where you can view his art, including some existing DA:TV and previous DA game concept art. If you click the envelope symbol on this page, that's how you can subscribe to the mailing list
from Community Councilmember Ladyinsanity - Lucanis x Rook apparently might be an "angst pairing" and there's maybe another one of these in the game also...? 👀 [source]
A user mentioned that they aren't keen on the word "roadmap". Michael Gamble explained: "all it means is a list of cool things you can expect to see us showing." [source]
Bellara's family name Lutare wasn't recently changed as some users wondered, it was Lutare at least a year ago during development. It seems it was just mis-printed or mis-reported in the GI coverage [source]
This article describes DA:TV as the most beautiful game the writer saw at SGF. It says the prologue is dated 9 years after DA:I. "Varric isn’t a ginger so much as a grizzled gray fox now". On Solas, he "wants to tear down the Veil that separates Thedas from the world of demons, restoring his people’s immortality and glory and sacrificing thousands in the process. But when his ritual goes awry, two of his most ancient and powerful adversaries are released. They seek only to finish what they started millennia ago – the complete and utter domination of our world." The game moves quite seamlessly from action to cutscene, and in the prologue "every cutscene is clearly building toward something larger". Position matters in combat. There is an accessibility option which involves the path-tracing of enemies' ranged attacks. At the beginning of the demo, the devs mentioned that they thought about the way different lighting affects your character. " The animations associated with combat are complex for one reason: responsive character features." CC has "inclusion of thick curly hair and capturing the tightly curled texture of Black hairstyles and natural hair", customizable shoulder-width and "a much-welcomed broad spectrum of skin tones—capturing both cool and warm undertones of both white and brown skin". The article highlighted the fluid movement of cloth. The writer also said, "I’m sure other Summer Game Fest previews will have a lot to say on the evolving relationship between Varric and Solas". [source] ((I don't remember seeing this article til now, it's from June though so I either missed it or have seen it and forgotten. also I don't know how accurate it is but the writer was one of the attendees of the DA:TV demo at SGF))
[character limit text break!]
Malcolm: "When I joined DA:Ve I was really hoping there'd be a romanceable dwarf companion and boy howdy did that come true. Harding is ☀️delightful☀️" [source]
[context: this Tumblr post of some neat art] Malcolm: "This is amazing and I fully went "oh wow that really sounds like Emmrich" before remembering that Nick Boraine is in fact a entire human person." [source]
User: "Speaking of Stalker, as a player the description of Bellara and Veil Jumper i've heard so far, alongside their exploration of Arlathan, somehow reminds me of Clear Sky and Chornobyl in Stalker series..." John Epler: "great eye! roadside picnic, Annihilation and STALKER were all absolutely inspirations" [source]
John Epler: "time to slowly make my way home after an awesome 4 days. thanks for an amazing experience to everyone who was a part of it. back to work." [source]
User: "We know there are returning characters in The Veilguard, so my question is: How would you and the rest of the writers go about writing a returning character who was originally primarily written by a writer who is no longer at the studio? What is the process?" Trick Weekes: "1. Watch videos to get the performance, how the character speaks. 2. Don’t try to replicate the character exactly. Allow them to have grown. Morrigan in DAI wasn’t Morrigan in DAO. She’d grown up. 3. Trust Character Art and Performance/VO. As soon as Morrigan walks in and talks in DAI, it works." [source]
Ali Hillis (Harding) on Twitter: "@dragonage @/bioware @/BioWarePulse @/ea #/DragonAge #/SDCC #/SDCC2024 FOLLOW ON INSTA FOR MORE!" [source]
Alex Jordan (Rook): "To all the D&D loving Dragon Age fans out there, let me tell you about my D&D group, made up of faces from the games industry! Including the voices of Geralt from The Witcher, Clive from Final Fantasy XVI, and Noah from Xenoblade! We are ⁦@/NaturalSix ⁩#/DragonAge" [source]
Erika Ishii (Rook): "Grateful I got to spend SDCC celebrating my roles in 2 games I love. Thank you to the devs (including laid-off workers who deserve full credit!), my friends, and the community. This is the last you’ll hear from me about my games from struck companies until they sign an interim agreement or the strike is won. Keep playing games, but share info from the union and let people know we’re taking a stand for all creatives. See you on the other side! ✊🏼🎮" [source]
Jeff Berg (Rook): "Damn, I love making video games. It’s like the perfect blending of theatre on film, where an actor is encouraged to collaborate and let their imaginations soar. And damn, do I ever love the incredible support from the fans of this incredible medium. Unfortunately, we’re in a time of upheaval in the industry. So let me make it perfectly clear: Video game performers deserve fair wages, safe working conditions and A.I. protections. I call on the employers to #/LevelUpTheContract. Guys, this is no single player game. We need you on our team. #/SagAftraStrong #/VideoGameStrike". Text in the accompanying video reads “Video game performers are stuck in a grind. AI is stealing voices, and companies are hoarding profits. The future of voiceover and performance capture artists is at stake. But out fight isn’t single-player. Whether you’re a gamer, a fan, a performer, a labor ally, or just someone believes in fairness. Keep video games people powered. We need you on our team. Video game companies must offer AI protections to ALL video game performers. Join me and show your support for those who bring our favorite games to life.” [source]
Jessica Clark (Neve): "Aaah a true bucket list moment!! Thrilled to play Neve Gallus a Private Investigator & one of the companions in the upcoming DragonAge The Veilguard Video Game!! We are appearing at the San Diego Comic Con as we speak!! With so much thanks & appreciation for the most fantastic team @/bioware & inspiring fellow cast members including (not limited to) @/missalihillis @/nickboraine @/zach.mendez @/jeffberg1 & more 🙏🏽 Draon Age The Veilguard releases this Fall 2024 & from what I've seen... It's truly epic!! You will love it & yes, it's worth the wait. (SAG-AFTRA issued us a specific window to promote & celebrate at Comic Con & from Sunday night onwards we will all be joining our fellow actors in the picket line for the Video Game Strike)." Text in the accompanying video reads "I’ve wanted to share this for so long! Thrilled to reveal that I play Neve Gallus in the upcoming Dragon Age The Veilguard!! Appearing at Comic Con San Diego as we speak” [source]
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[source]
Jessica: "Last night's Comic Con San Diego's Fandom red carpet celebrating Dragon Age The Veilguard! Releasing this Fall 2024!!" [source]
Zach Mendez (Lucanis): "A truly amazing first day of SD Comic Con at the @/dragonagegame poster signing at @/darkhorsecomics booth. Thank you to the fans who made my first con unforgettable #/sdcc /#sdcomiccon #/dragonage #/darkhorsecomics #/lucanisdellamorte #/voiceacting #/bioware #/eagames #/theveilguard #/babysfirstcon" [source]
Zach: "Dragon Age. Dancing. Derulo. Thanks @/fandom for a killer party" [source]
Nick Boraine (Emmrich): "Thank you @/bioware @/ea and @/comic_con - had an incredible time! #/dragonage #/theveilgaurd #/emmrichvolkarin @/zach.mendez @/missalihillis @/thejessicaroseclark - can’t wait for the fall release date." [source]
Ali: "Honored and thrilled to have been a part of another epic @/bioware story w @/ea . Thanks from the bottom of my heart to the whole team! We worked hard, and put our all into this one. Can’t wait to see you all at #/sdcc2024 this week to celebrate @/dragonagegame #/dragonageveilguard" [source]
Ali: "1st day of San Diego Comic Con 2024 !! The lines were long and the signings so much fun! Met some really nice fans, hung out w dragon age performance director @/ashley___barlow , companions @/thejessicaroseclark @/zach.mendez & Nick Boraine . So SO grateful for this #/dragonageveilguard family!" [source]
Ali: "I love every one of these people. There, I said it! What a warm welcome we received! Thanks to ALL! For EVERYTHING!" [source]
Ali on SDCC: "Gooooooood times. ❤️" [source]
Here is a 'behind the scenes at the DA:TV SDCC panel' photo -
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[source]
Here is a photo of Erika Ishii with Rook's blue knife -
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[source]
Here is an excerpt from Brianne Battye's website:
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Text reads: "Dragon Age: The Veilguard Defy the gods. Rise as Rook, Dragon Age’s newest hero. Be who you want to be and play how you want to play as you fight back and lead your team of seven companions, each with their own rich story. Together, you will become the Veilguard. Coming soon From EA/BioWare. I was responsible for a companion story arc, significant side characters, faction content, exploration content, and helping develop and expand worldbuilding lore."
[source]
Also, last year Zach Mendez (Lucanis) made a prior podcast appearance:
Zach: "I was lucky enough over the pandemic to have just hit a really nice commercial, and then I got this beautiful job on a video game where I was doing motion capture. Motion capture? Okay, so you put on this leotard, this black suit, and those little dots on, and you do all the motion for a video game, and you get to do the voice, and they put all these black lines on your face, so they capture your performance and whatnot. And so I was doing that and had some commercial money, so throughout the pandemic, for the past few years, I’ve just been getting to live off acting, which is great." -- Zach: "[Voiceover is] what I'm working on right now." -- Zach: "My father's from Spain." -- Zach: "I'm currently working on a video game, I can't say which video game." "It is a big one, it's not a big deal, it's a big one, I'm one of the main characters, it's not that big a deal." The interviewer asked about how acting in video games works. "Somebody's giving some performance that of course, they layer on imaging afterwards, like in graphics, right? But you're giving facial expressions, that's what gives it the reality, that's what I find so fascinating about motion capture, is that, you get to give big performances, because you're playing these crazy characters in crazy situations, and a lot of your performance is coming through in the final product which is, just gets me excited about the future of things about all the different ways. It's my voice, a lot of my facial features, I voice, I think, one or two characters in this game."
[source (dated ~a year ago. source link isn’t work-appropriate. I don’t recommend the podcast)]
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sushisocks · 1 year ago
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Thinking about Lenny and Sean.
Thinking about how Sean, representing the liveliness and optimism of the gang, has to be unavailable in Colter, just so that we, upon arrival in Horseshoe & his return to the gang, can really remember Colter as a dour opposition to the light, fun, easiness that is Horseshoe Overlook.
Thinking about how Sean is the last to be introduced and the first to die; how he HAS to be the first to die, as the most light-hearted, easy-going, fun-loving one of them. Every camp after Clemens Point is decidedly more dour, less light, mirroring what they have lost with his death. Even the two parties are noticably different, from Sean's party in Horseshoe being genuinely fun and full of hope, to Jack's party, while starting as well as one could hope, being marred by anger and sorrow; fights, and sadness, and quiet. It ends in a storm which cuts the party off; sends everyone inside and to bed, where Sean literally stays up singing and drinking until light. The game is telling us that things are no longer the same, through the environment. Things have changed, irrevocably, and they will only get worse from here on out.
Sean dies at the game's halfway point; end of chapter 3 of 6. He is the first to die of the gang members we truly get to know. It is surprising and jarring and grotesque. The effect is IMMEDIATE, although subtle, but absolutely there. Sean dies, and the dread starts creeping in. His death is the underlining of Arthur's kidnapping; Arthur might be fine for now but that doesn't mean things aren't getting worse.
Then Lenny, who alongside Jack represents the future, and the gang's hope. Note how they're both acknowledged as exceedingly smart; Jack for his age, and Lenny just in general (though he is also young by everyone's standards), and that Hosea is fond of both of them. The critical difference is that Jack represents youthful innocence in a way Lenny doesn't; Lenny is fully aware of what the gang is, what it does, and why it exists. He is seen talking about and understanding the societal factors that have led him to this way of life; specifically pointing out the impact of slavery and its abolishment on his quality of life as a black man.
Lenny is the only one who can be seen challenging Dutch at an intellectual level. Lenny dies, and there's little rationale left in the gang. And we are immediately treated to watching the start of Dutch's more rapid decline in Guarma. Lenny is buried next to Hosea, the (arguably) oldest gang member, with the most experience to guide them. There goes the future and past of the gang; the only voices which arguably could've made a difference.
He is also, notably, the only death who is not given a cutscene. Blink and it's done, and you're left in shock and disbelief, watching Arthur stay until the last second to not let the youngest member of the gang die alone.
So what's my point here? Well, I think it's worth pointing out that these two, alongside Molly, are the ending notes of chapter 3,4, and 5, all setting the tone for the chapter to come. Each signify the further detoriation of the gang -- they lose something with each death; a life and gun, sure, but also what that person in part represented. Optimism, reasonability, compassion. And each death is brutal; sudden; jarring, in distinct ways. Then, at last, Arthur is the final death, at the end of chapter 6. The gang is already done, by that point.
I also in part think it's interesting that part of the reason Sean and Lenny die is their own flaws. Sean's easy-going inattentive nature leaves him wide open, too busy making a quick-witted quip to keep an eye out -- even when Arthur, the most senior member among them, makes it clear something is wrong, which SHOULD put one on guard in that situation. Lenny, who believes himself lucky and intelligent, also has a sense of arrogance and recklessness which has him running headfirst into danger without looking.
I love them a lot, but I think their survival inherently would mean a very different story from the one RDR2 is. Also think they absolutely would have sided with Arthur in the end, but those are both completely different rants I'll save for another time :'^)
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the-moon-files · 10 months ago
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The Chain being Down Bad🐕‍🦺™️ for Your Voice lol (Masc!Reader)
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(Content under ✄----- )
@peepthatbish once again, our lovely muse peep (name twins!!) Has come to bless me, and hopefully i did that gorgeous idea justice, and dw im not done writing them all out yet :)
<333
Sun: Masculine Reader (he/him)
Orbit: Headcanons-ish
Stars: a dash of everybody <3
(except rare ones like Fierce/Koridai/Courage/Sage/etc.)
Comets & Meteors: Content Warnings: fluff & Trigger Warnings: none known.
Please comment if i missed any. /gen
Ok but like
Ur voice is absolutely iconic to them
(Like the fairy fountain theme or the appearance of the Master sword, its unimaginable to them for your to not sound like that)
And its not only the heroes of Hyrule, but anyone else who could hear you
Well it helps that it used to be ur only sort of external sign of presence to outsiders
(the Links could also somewhat "feel" you in their own chests sometimes, like when u were stressed over a boss, or sad over a cutscene)
The only others who usually hear you are mostly things like the Great Fairies, the Deku Tree, other weird ass beings that know way too much (Fierce Deity)
So needless to say, when u first crash landed thru a portal into Wild's Hyrule (ur latest Zelda game you've played u guess thats why)
And the Chain had seen u in the distance, met up with you to try and help what they thought was some poor guy who accidentally fell thru Hylia's portals
But as they heard u stutter thru an introduction, instead they knew immediately it was you
Sky and Twi seriously teared up, Hyrule/Wild/Four/Wind all attacked you with a hug and excited shrieking, Legend and Wars were just gaping in shock, and Time was just staring at you
It took you a minute to pinpoint who was from what game, but as soon as you figured it out u literally jaw dropped at Time/Wild/Twi/etc.
(The ones that look different from their in game model or way better irl than graphics could ever capture)
U also may have screamed. A very manly scream. Not high pitched at all. You didnt make Legend cover his ears or the four that tackled u scramble off in fear, what- haha
(U cant blame urself, u were in literal shock, bc that's ALL the LINKS??!! Like u needed a shock blanket like rescue/ambulances gives ppl)
After calming down, it wasnt even an outright discussion or decision u could rlly choose,
They were basically kidnapping u along for the ride, also u were there for them (in pretty voice alone but still) for all their adventures,
So u even suggesting leaving u behind bc u couldnt keep up as well as them had them looking at you like they never even considered it
(And also making them individually go thru the 5 stages of grief: 😨😟😡😭🥺🙏🙏 they were all outright begging u, in their own ways, deadass by the end of it)
So as u travel, you get to understand the full impact of Your Voice, or the Guide's Voice™️.
If anyone has a nightmare, what would normally take another hero poking them with a stick and dodging the reflex punch, or them waking up unable to go back to sleep after having the nightmare, etc.
U quickly realized only took you talking to comfort them, with no reflex punch when they woke up, if they woke up, sometimes u were so good at it the nightmare just cleared ended according to their face
In your first battle against the shadow, along with lots of black-blooded monsters, u realized how much more confidently every Link fought as soon as you were speaking from behind them
They got even better and less stressed abt fighting when u managed to crack a few jokes or go toe to toe verbally with the Shadow lol
Legend outright guffawed when you pulled a dumb "sigh... well i guess... maybe... ur mom." joke in response to his villain monologue, like wiping a tear and everything, saying "u used to say that all the time after dumb long evil speeches, its a fucking classic" 💀
Literally will have them asking you to make more jokes bc it makes them feel better in tense situations/battles (most to least frequently: Sky, Wild, Hyrule, Wind, Twi, Time, Wars, Legend, Four) but they love it equally
Okay but,
U have Definitely. Sent chills down their spines when u get into lower ranges lol
U dont understand why everyone needs to talk to you so bad first thing in the morning,
or alternatively why they keep wanting you to go on a rant abt ur fav book/tv show/thing either???
U are always the last for story time at the campfire every night, and unlike the others, they refuse to let you take a night off, u have to say smth every night??
It amazes u they like ur voice so much, huh, Wild/Twi/Wars/Four/Hyrule must all be getting a little too close to the fire, theyre faces are looking a little red/pink
(Legend and Time just look rlly pleased/happy to be here, they only ever look a little overheated when u specifically look at them while ur talking/or tell a story abt them, and they usually are always the ones asking u another question to prompt u to keep going forever)
Wars may or may not have a life changing moment he told u abt ur voice on his adventures where Cia was like, "Ah Link... let me get a good look at you..."
Link: 😰🤢🥲
You: "... and girl, I am only looking at your tiddies right now."
If Wars had smth to drink right then he wouldve spit-taked.
It was like the one time he was caught so genuinely off-guard, and u just made him suddenly feel 10x more comfortable facing her, he literally couldnt keep his knight trained composure together, he had to lean on his knees he was crying with laughter
That was the first Cia heard of you too and she literally audibly gasped lmao
It was like all of a sudden Wars and Cia had been in on a joke no one else could hear around them (Shiek/Zelda is confused to this day by that)
And there are countless moments like this from each of their adventures where u did this, u cant help but feel mildly embarassed when u hear it at first
But then seeing how much ur voice and comments meant to them and how happy it made them u can help but want to talk more and more and more
Youve never felt more comfortable talking to this many people in ur entire life,
Bc u can literally see their elf ears twitching cutely when they pick up ur voice
BEST BELIEEEVVEEEE
u arent getting out of singing to them.
Yeah, sorry, theyve heard u sing ur fav songs while gaming too many times, they need to hear u sing irl, Now.
Most of them ignore or sort of passively enjoy bards/musicians on their journeys, but as soon as u so much as hum-
Its like they're all clambering to get closer to hear u, but also not make u aware thats what theyre doing, so they end up just:
Four/Legend/Hyrule trying to hide behind various (upside down) books, behind plants that're not that bushy, or one memorable time, when u sang "Good Old Fashioned Lover Boy" quietly to urself, a bard's tune got close and reminded u of it,
and Four fully threw his hammer on his toes bc he was so shocked/lovestruck, he completely missed the anvil and just threw it at the ground/his feet LMAO
Time and Wars, cheeky strategists they are, immediately fall back behind u wherever u are, so u cant see them, but they can still hear u lol
(Theyre the only ones youve not caught actively listening/straining to come closer to hear u... bc theyre behind u lol)
Wild/Sky/Twi all fully whip their heads around fast enough to crack it, then clumsily try to recover so u wont stop
Wild/Sky just fully accidentally like fall into lakes/ponds trying to stay just out of range or even (they both tried it once, and never again after u got onto them) got on a rooftop
And fell. When u got quieter they tried to get closer and- yep.
(Idiots were fine and smiling when u came to check on them)
Twilight.
Twilight's the worst ngl.
Just fully stares in awe at you until u stop out of embarassment, and has had the audacity multiple times to pop up as Wolfie and just happily listen like you havent also been thru the adventure that literally made him a werewolf
Wind is a cutie, he always joins in, esp when he recognizes the song, and since they can somehow remember the songs u sang while gaming, it will never not be a core memory for you to sing "Drunken Sailor" back to back with "I LOVE YOU HOE" by ODETARI (ft.9lives)
with Wind Waker Link.
You nearly died when you heard him singing the chorus, like literally right after drunken sailor 💀
(Its catchy u got it stuck in ur head from tiktok audios)
(Wind absolutely makes fun of the others for being in love with ur voice, like he'll trick u into ranting abt smth late at night when ur voice is husky or ur just low energy atm, and then from behind you just mouth at the rest of them, sitting looking up at you like ur an angel,
G A Y Y Y Y 🫵🫵🫵 )
Sorry to anyone whose sent in stuff to my mailbox! I promise ill answer u tomorrow!!
Im acc running another blog for a diff fandom and i got busy today :/
BUT THANK U SM AND I LOVE YOU TO ANYONE WHO SENT STUFF IN !! <3333
Like, i would write a fic for u tysm for showing me ur interest bc it feels like tumbleweeds are blowing thru LU fandom when i check the tags 💀
Which isnt awful! I just like hearing feedback from ppl or just talking abt LU and stuff :)
Peace out,
🌙
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milomilesmib · 12 days ago
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✨PJO/HOO characters playing Stardew Valley in no particular order✨
Leo: it's a miracle his game doesn't crash with how many mods he's put in. He has several completed saves, all on different farms with different spouses. If anyone needs tips on the game, they go to him because they just know he has it all memorized.
Nico: he has a shared save with Will. He avoids the mines and the desert casino at all costs. He's mainly here for the cutscenes, Krobus, and the junimos.
Will: he does all the mining for Nico. He enjoys the grind and he relates heavily to Harvey. Him and Nico argue about whether to get a dog or a cat on the farm.
Percy: I don't think even he knows what he's doing. He didn't know he needed to water his crops, he gifts people random things without meaning to, and he put sap in the luau pot because he forgot to bring an actual ingredient. BUT, he knows every way to piss off Lewis and he takes every opportunity he can to do so.
Annabeth: she plans her farm perfectly and beautifully. She stays in the mines until 1 a.m., she ignores every villager but Linus, and she gets to level 100 of the Skull Cavern within a week of unlocking it.
Piper: I bet she's absolutely in love with Emily. Her main goal is to save her from Clint, and she probably marries Emily on Clint's birthday to REALLY break his heart. Also she probably mastered combat before any other skill.
Frank and Hazel: doing them together because they're a perfect team. They have a shared save and they accidentally speed run the game. Within the first two years, they're married, they've completed the museum, they've finished the community centre and the movie theatre, they've unlocked ginger island, and they're best friends with all the townsfolk. They don't know how they did it, it just happened.
Jason: he does the joja route just for shits and giggles, then gets really sad about it and starts a new save where he does the community centre route and marries Penny.
Reyna: she plays surprisingly normally. Nice and slow moving, not doing anything terribly dramatic, just hanging out and growing her farm. She really likes the casual gameplay.
Grover: he just watches other people play. He feels like he wouldn't enjoy it, but he looks things up on the wiki for his friends while they're playing. He knows all the lore just from the wiki and watching others play.
Thalia: honestly she'd probably use the game to live out all the romance she didn't get to experience, just for fun. She'd date all the bachelorettes at once but end up rooming with Krobus because she couldn't bring herself to choose. She'd also loooove fucking with Lewis tbh
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alexanderwales · 3 months ago
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Addendum to the post about Stardew Valley type games:
You know how in games like that, everyone has their set daily routine that changes according to the days of the week, the seasons, etc.?
I think it would be fun to have a game that's just that. You can see what path everyone walks and what they do every day, it's all lines on the ground to you from a bird's eye view: these people are creatures of habit. But their daily routines aren't just something that happens, it's also something that affects them. Bridget spends every day going to stare out at the sea, and it makes her a little bit more sad every day, because it reminds her of her father, who passed away when she was little. Nathan searches for bugs in the woods, hoping that if he gets the right one, he can bring it to show the woman who runs the museum.
So in some sense, this is a train game, but with people instead of trains. Everyone is on their tracks, and possibly there are interrupts to their schedules, but mostly what you're doing is nudging the tracks in various ways and trying to minmax their social interactions and routines.
So if Bridget is staring out at the beach feeling lonely and sad, you can nudge Nathan to go hunt bugs there instead of in the woods, and if you nudge him correctly, he'll end up at the beach at the same time Bridget is doing her mope session. And then, because it would be weird for them to both be at the beach in silence, they get to talking, and their little friendship meter or whatever fills up. And then, at some particular threshold, you get a notification that their routing has changed. The lines on the ground are redrawn, the schedule is updated, and Bridget and Nathan are friends now, and there's no reason for her to be at the beach anymore, because that lonely void has been filled. In the new routing, Nathan and Bridget hunt bugs in the woods together, hoping to find an interesting one but mostly just hanging out.
Your goal is to make everyone as happy as you can.
There's a lot that I'm still trying to work out here, I had the idea five minutes ago. For one thing, I'm not sure how the player should actually go about adjusting the routes. I guess I'm envisioning it like what Google Maps shows you, where you have multiple routes and can select different ones. Or maybe there's an option to change the destination sometimes, if it's one where the actual location doesn't matter. Kids will always have to go to school, but their mother has a choice of different part-time jobs so long as she's making a little extra income, so you can route her to either the doctor's office where she'll be a receptionist or to the mayor's house where she'll clean up. Some routes are therefore locked down hard for various reasons, while others are more flexible. And as the game goes on, which is which will change: someone who sort of didn't care where he was whiling away his time will get a job that's very important to him, two lovebirds will want to spend all their time together, but the carpenter divorces his wife and suddenly has a lot of free time on his hands, or the electrician finally finishes fixing the lighthouse and now is just sort of waiting on orders.
The other major question is how much we're exposing to the player in terms of the whys of our little train-schedule people. I think trying to do this with any more text than a handful of cutscenes would be a fool's errand, and instead you'd want to abstract it out as much as possible. Characters would have Motivations, Goals, Tasks they're making progress on each day, Friendships, Romances, and in general you should be able to look at their route and say "okay, this is motivated by this, this is motivated by that". I think Friendship Points are a kind of ridiculous concept, but they would work here, with each "stop" on the route adjusting friendships and romances up or down on the scale. Tasks gain some completion with every route completion, which is another way the game progresses forward.
The last major question is ... how do you build this? How do you create a town of thirty or so people with their own individual routes in such a way that a player can figure things out and be satisfied with each small solution? Because this is sort of a puzzle game, and as laid out here, it's the same "board" the whole way through, with everything interlocking. I think maybe you could map out the early game pretty easily, solve some trivial problems with a bit of extra routing, have everything else "locked" and unknown to limit scope, but I'm unsure how you advance past that.
Perhaps there's a version of this game where everyone has their routes but we're only looking at tiny slices of the whole town at a time, two or three routes that we can figure out. Maybe there's a man who doesn't care what his job is, so we make him the teacher, which frees up a woman to take a different job she loves, which means that she winds up in the gardens after work and meets a gardener we diverted there, and together they start a pottery club, which becomes a new event that people can be diverted to.
And at the end of the game, everyone is in the job they're best suited for, you've made people couple up, you've fixed all the problems, and the little clockwork town is humming along.
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genshinnrambles · 2 months ago
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noticed this similarity between capitano and the blazegem inscription
so I was re-watching the cutscene in the natlan archon quest because the Genshin Impact youtube channel posted it last night, and I noticed something:
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I had just played Act II of the Children of Echoes-focused story quest before rewatching the cutscene, and the symbol on Capitano's chest jumped out at me given the similar shape to Tlazolli's Blazegem Inscription in the screenshot on the right.
Some light speculation under the cut:
An important caveat: the symbol on Capitano's chest and the Blazegem Inscription are mirror images, they are not exact copies. It's a subtle difference, but you can see it if you look at the way the loops fold over each other.
What could this mean? Full disclosure, no I have not finished every world quest and explored all of Natlan yet lol. It's possible I am missing some really damning evidence for what this could mean, but I'll go off of what I've completed so far. The Blazegem Inscription is made with the same techniques used for Ancient Name forging, though from my understanding it isn't an Ancient Name in and of itself. It's draw is it's ability to resist erosion and preserve what's engraved on it throughout time.
So why is a similar symbol on Capitano's person? There's been some speculation that Capitano has more direct ties to Natlan, and to be honest I was pretty skeptical of those theories until the cutscene with Mavuika. Capitano talks about a couple of things that seem oddly specific and, if I may, personal about Natlan: the oath made five centuries ago, the ley lines destined for ruin, Mavuika's plan (also made 500 years ago), and Natlan's "rules." And Mavuika concurs: "But it sounds like this is about more than the Tsaritsa."
I have not touched a lot of world quests that deal with Xbalanque, but I understand that as the first Pyron Archon he is the one who fashioned Natlan's "rules" that allow for humans to ascend as Archons. Maybe it's not weird for Capitano to have some understanding of that, but it still strikes me as odd given everything else he seems to know.
Another small observation is that almost every Fatui harbinger we've dealt with has had some kind of personal connection to the region we encounter them in. Not so much for Childe or Signora in Liyue (Pantalone arc in Liyue DLC when), or Signora in Inazuma and Scaramouche in Sumeru, but there is precedent in Signora appearing in Mondstadt, Scaramouche in Inazuma, Dottore in Sumeru, and both Arlecchino and hints of Sandrone in Fontaine (Arlecchino's crimson moon dynasty origins not withstanding). All of this yapping is to say, Capitano's evidently otherworldly and uncanny qualities aside, he may have more direct ties to Teyvat and to Natlan specifically.
And another thing - why is Olorun from the Masters of the Night Wind collaborating with him?
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ganondoodle · 2 months ago
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(while i am crumbling into pieces from cramp pain)
back when they announced the totk masterworks book i said i wasnt happy about it bc it would either
prove they thought all this was good from the start and everything went as planned
show us that they had unbelievable better ideas and plans but for some unknow reason scrapped it all
as it stands now with the concepts i have seen ... they somehow did both, some things seemed to have been planned fro mthe start (the whole focus on sonau/zonai stuff for example, which i personally just dont like bc i liked them better as an unkown mystery you never get to meet) and other stuff (like ganondorfs concepts, or the infinitely cooler castle in the sky esque concepts for the sky islands, instead of some nonsensical, meaningless little stone crumbs) was much, much more interesting initially (together with the interviews that said they initially planned to have the battery be a magic meter and make the sonau more magic than tech- but then decided to build their stuff around modern electrical devices just so players would immediately know what it was an what it would do -why????? thats so boring?? and unecessary ?? and they still give you tutorials for it anyway, multiple times??!!- for some ungodly reason)
it makes me more and more sure that this game, that took 6 years to make with most assets already being there (the same time that botw took to make?????????), went through a similar development hell as that one final fantasy game did where the director decided to make it an entirely different game every few weeks bc he saw something cool in another game-
its the only thing that makes sense to me, why else would it be so weirdly ... unfinished, its full of grand ideas badly executed, or like i said in a previous post, like an alpha build (weird! did someone in charge also see cool stuff every few months and decide they wanted it in there too no matter what so everyone had to scramble to try and put it in making the whole jenga tower fall over and over??), just to test how far you can push things, with placeholders everywhere, the same cutscene pasted in where another should be and a placeholder reason to get players to go soemwhere (fake zelda) and rough ideas for puzzles etc, that was never finished, jsut highly polished (in looks, sounds and presentation) in hopes of it being 'good enough' or players not noticing (like, take the underground for example, the idea itself is fantastic and cool as fuck, but its feels like an idea that was never finished and just barely fileld with some things to try and cover up the fact that it was never done, like a statue that wasnt done being carved but ran out of time so they painted it anyway- take the base map and invert it, put some easily accessible points of jumping down into it in random spots to test if the game can handle it- no time left to actually get that idea anywhere more specific and well thought out/put together, so its left like that, put the same texture everywhere, barely modified copies of the same enemies, and some little reward spots that make no sense, modelling three types of trees and an enemy camp is way quicker to do than actually making an entire new map (they didnt have to make it the same size btw, just make it big but unique caves, put the gravity effect down there in enclosed spaces! makes it less weird to have randomly happen in the sky! etc) but its there!! its in the game and if they are lucky most players wont go down there enough to notice how meaningless and unfinished it all is)
knowing they would most likely never admit to it though, probably bc of their reputation, is just addign to the frustrations i have with it :I
(i just hate to not know the reason for things, if the devs, who are usually the ones being worked to the bone for things they know arent good, where put through that bc some executive big shot threw their tables around every so often or neglected their project bc they wanted to focus on something else first ... id like to know, i dont enjoy making up these conspiracy (?) theories .......... but i cant shake this feeling, its jsut makes no sense)
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strangerxperv · 11 months ago
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Eboy gamer Eddie Headcanon
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Warnings: SMUT, Minors Mine Elsewhere (NSFT/ minors DO NOT interact (I will hunt you down), Squirting, fem reader, curvy reader, Eddie is a Dom and a tease, breeding kink, voyeurism, reader is a thirst perv and a geek, Eddie is hot and know it, this is modern au, and Eddie is kinda mean (he gives you a lil slap).
Eboy/ Gamer/ twitch streamer Eddie Munson x Curvy perv geek fem reader
Eboy Eddie fucks so good that you never make him wear a condom or pull out
Eboy Eddie that creams your cunt so full your mouth waters for another filling.
Eboy Eddie makes you warm his fingers when you watch horror movies or gameplay.
Eboy Eddie who makes you sit on his lap during stream with his cock secretly stuffed inside.
Eboy Eddie loves when you beg to cum and desperately hump his unmoving hand.
The way you pout and sob is obscene. His thick cock can't help but get hard but he doesn't wanna fuck you yet. He refuses to give in to his throbbing erection.
Needy pervy you is his favorite and he has to stream soon.
He has his cock stuffed in you half way through streaming. You're dressed in one of the (oversized) hoodies he sells online. He sells up to a 5 XL and you love feeling small. It's large enough to hide your sopping cunt split on his dick.
Eboy Eddie makes the excuse that you're shy and nervous to be in stream. That's why you're facing him and not at all because you're face would give it away.
On cutscenes Eddie sneaks his hand down and rubs hard harsh circles on your stiff clit. The only time you can cum is during a cutscene. But they're never long enough and he ends up edging you instead.
By the time the stream has ended your cunt is swollen and puffy. Clit so hard it's easy to spot while it twitches. Slick doesn't drip it pours out of your debauched hole.
He makes you hold your hoodie over your fat heaving tits. So he can see all your pretty curves and rolls. Eddie lays a sweet kiss to your tummy before sliding down.
Between your legs he lays a quick kiss to your clit when your hips thrust up, he pulls away. Eddie's dark eyes watch your face. The way your eyes roll up into your head and even cross ever so slightly. Plump pretty lips gasp open while you arch your tits out.
His smirking lips press another soft kiss to your clit. And another. Then another.
"what's wrong baby?" Kiss, "why're ya so whiny? Hmm?" Smooch, "boy got your cat?" Lick, "does it hurt?" Suck, "aaaaw..." Kiss, "don't cry baby."
It's only when you're sobbing fat tears and babbling that he finally takes pity on you.
Finally he's throwing your clothes off and taking his cock out.
The first thrust into you feels like ascension into paradise. You're so warm. So unbelievably hot in every way. Your cunt has never been so receptive to his cock, so open. So fucking wet.
Each rough thrust sounds with a slapping shlick schluk schlak sucking accompanied with the creaking of the bed. The metal head board slams into the wall denting the dry wall. Whines from both you and Eddie echo around the room.
"Yer tits are always pretty but I love how they look right now-" He gives you a particularly hard thrust bracing his hands under your knees. Even with your legs pressed into your amble chest they bounce. "-Fuuuuck, maybe you should stop taking your birth control," another harsh thrust as his rough hands tighten, "That way I can see how they'd look full with milk."
Eboy Eddie seems like the kinda guy that's not serious about anything, especially relationships. But you're different. You belong to him and he belongs to you.
His fans have begged him for an onlyfans and he would have if Eddie hadn't met you. Now he wants you all to himself.
He can't imagine sharing this expression with anyone, maybe Steve.
"Wanna feel you cum pretty baby. C'mon, please? Please cum-" He's desperate to feel you clench and quiver around him almost as much as you wanna cum, "Touch your clit, now." He's begging you but don't forget he's still in charge.
Your small hand slides between your legs and dips past your clit. Fingers slipping on either side of your split pussy to feel him fuck into you.
One of Eddies hands deliver a soft slap to your face before making gripping your face, "I said touch your clit, dumb perv."
It's a reprimand that you love and has you rubbing your clit like he did earlier, harsh and fast circles.
"Good-" THRUST, "Fucking-" THRUST, "Cunt" THRUST, "So god damn tight!" His thrusts keep fighting that sweet G-spot while you rub your clit. And it's your undoing.
Your eyes roll back and your jaw unhinges in a silent scream as your cunt splashes Eddie. He doesn't stop or even slow down as more squirts out of you. You drench the sheets and the mattress under you as Eddie fucks you thoroughly.
His hips piston into you at a deeper angle to lay bitter sweet kisses to your cervix, "Want you to cum again, one more. With me, wanna give you my babies."
This orgasm is different than the one before it. It hits your nerves and makes you tingle from your toes that are curled to your tongue. Your entire body is pulled taught as you let out soft, "Ah, aha, aaah!" It's too good.
The most satisfying part of this experience is feeling Eddie fill you up with his own cum. He's rooted deep inside you throbbing and twitching against you. Eddies face is blissed out having finally cum after teasing you most of the day.
Eboy Eddie is the kinda guy to gently pull out of you and clean your body up while you fall into sleep.
He's the kind of boyfriend to change the sheets and move you to whatever side of the bed that's properly cleaned. He's the kind of guy that works around you while you sleep but still getting the job done.
Eboy Eddie gets himself and you water and snacks or a meal while you rest. He even grabs you a pair of pretty cotton panties, one of his shirts, and a pair of long socks.
Eboy Eddie looks like someones wet dream with zero strings attached. But he's 100% attached to you.
I listened to this while I finished the second half of it. If you like Eboy Eddie feel free to send in asks about him.
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n3ptoonz · 10 months ago
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When you added Kenshi to the “wall kiss” post and you even inputted Sento’s spirit… it gave me an idea. I don’t know if this counts as monster fucking lol
I was wondering if it would be possible for you to write a threesome featuring Ghost Sento and Kenshi. Sento seems to have some sentience, though I'm not sure how exactly it operates. In the cutscenes, for example, it did save Kenshi. Thus, given that Sento and Kenshi have a telepathic link and Kenshi has feelings for the reader, it's possible that Sento feels a "pull" towards the reader. Im just trying to justify why it would be possible 😭 When I play them and I see how in sync they are, it makes me want to be between them lol, like sirs I have 2 holes. This is assuming Sento's spirit possesses genitalia, but for the sake of fiction why not. I’m sorry if this is long or weird!🙏
not weird at all i am HAPPY to do this. it reminds me of the starjota x reader fic i wrote a while back lmaooo
whenever characters have abilities like that it always gets me thinking. i just CANT help myself 😝
inappropriate use of sento/spirits blurb with kenshi takahashi
cck-warming and face fcking mentioned, sento referred to by name as its own entity instead of saying spirit a bunch of times, i can't take myself seriously for the life of me like why do i get so giddy and nervous when i write LMAOO
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DEFINITELY in for double penetration territory. i mean, the kinds of internal signals kenshi gets whenever he's around you are pretty intense. his thoughts go from normal to turbo horny in a split second. although with the way his was feeling he wanted to get a lil creative
there you were in sento's lap and warming the fantom feeling of what would be a dick, caged in its hold so strong you didn't even need to be tied up. your fingers ran cold from the lack of use while kenshi did what he pleased with your mouth; all of your senses came to life with every thrust. sento released you for a second, pulling your arms behind you to hold them in place with one hand and the other just caressed different parts of your bare body.
if he was busy but at home, and you were particularly in need of some satisfaction, look no further. sento's got your back, literally. in a sense sento was like his inner thoughts. so if it had you pinned down in prone and going to town on you, you can safely assume kenshi would be doing exactly that if he didn't have shit to do.
one more thing...since sento is an entity, it can shapeshift as well. bigger, smaller, taller, shorter, and you can ask for just about anything for fun. sento's love for you is only as strong as kenshi, so when you find yourself getting tossed around by some giant spirit with a giant cawk, everybody say thank you kenshi!
side note i think it would be funny if he had x-ray vision with sento so it just randomly makes you appear as butt ass naked in front of kenshi meanwhile you have a full outfit on LMAOO
a/n edit: feel free to send in asks like this y'all! they're quick and easy, very fun to write too <3
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devsgames · 1 year ago
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Playersexual
"Playersexual" is a term I only recently learned about and it's fascinating to me. For those who don't know, it usually means a character whose sexual orientation is basically open to whatever the player happens to be playing as. Trans? Yeah they're romancible. Man? Romancible. Woman? Sure, romancible. As long as you're the player they don't really care.
I think this term, combined with playing a lotta Baldur's Gate 3 and Starfield, sorta helped me come to terms with understanding why I often dislike really "open" romance systems where every character is Playersexual.
I'm a queer, bi/pansexual person, and that informs how I perceive interactions in and out of games. I totally understand the affirmation and liberation that comes with being able to romance whoever the heck you want. To some people, that's where the fun is at, and I get it. It's valid.
For me I just I feel weird when Playersexual is the orientation of characters in a game world that is also trying to get me emotionally invested. In my eyes, it tends to strip the perceived agency other characters might have; it makes them feel less like real people with wants, needs, attractions and preferences. They end up being more like a checklist or object to be interacted with until I choose all the right option and unlock the kiss or sex cutscene, or the mechanical bonus a relationship brings or whatever the case may be.
To me, characters that feel 'real' have sexual preference. Honestly I feel that if they lack that they sorta lack a fundamental element that informs them as a person and a character. Like, any queer person can tell you that when you're queer things are different. Interactions are different, how you act on the world is different, how you assess situations and the way you engage in conversations are different. Queer people interact with a predominantly straight world different than straight people do. Similarly, being a straight person in a world full of straight people affords interacting with the world fundamentally different than if you were queer. I think to say "every character is maybe queer" steamrolls this fact and sort of undermines that queer experience to an extent.
Plus I think its just like, a missed stroytelling opportunity! The straight dude turns my masc ass down because he's not interested in men? Oh hell yeah, if he's polite about it I think that's really cool! He feels like more of an actual person that way, and what might ordinarily be perceived as a 'failure to romance' feels like it could be spun into another step in our journey as friends together. Maybe we'll crack jokes about it later, or he'll have a change of heart once he gets to kmow me better. It might be awkward, but we had an experience together and set some friendly boundaries, and built an understanding. After all, people having boundaries are often what makes people people in the first place.
So when I play a character and a game tells me everyone in a game is queer, then I'm either lead to believe 1) my character is incredibly charismatic (trust me, that's not usually the case) 2) queerness doesnt exist as a concept in this universe (weird in its own way and also usually not true) 3) eh i dunno we didn't think about it too much just choose someone as a partner already (boooo!).
Look if everyone in my party has strong opinions about me pickpocketing someone and stealing 5 bucks from them, I'd expect them to have opinions about who they share a bedroll with >:(
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vultures-and-scavengers · 3 months ago
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okay i have SO many thoughts on the blorbo cullen but my biggest ones are that i wish inquisition showed him In Withdrawal more. like this is terrible but pls make him shaky and unable to eat and like,,, coping with being the leader of the military but physically unable to fight. does this make sense?? 😭
it ENTIRELY makes sense. have you seen his concept art? the bags under his eyes are so big, if he tried to fly on an airline, they'd charge him for each one. he's super gaunt looking. he looks awful. its fantastic.
and then in game he's just pretty boy.
(this got way long, putting the rest under a cut)
and honestly, inquisition did not do a very good job of making the military an actual military? it's very hand-waved, running off the vague pop culture ideas of fantasy militaries, but like. irl, you do not have the #1 boss out on the field. that's not a thing that happens.
and cullen is the equivalent of like. the american joint chiefs of staff. he is in charge of everything. his decisions are going to be bigger than punishing individual soldiers, handling any one units requisitions, etc. he should also definitely have an actual staff. like a small herd of people who can advise and inform and gatekeep anyone who comes to him with questions.
and running the inquisition military alone SHOULD be overwhelming and awful and the sort of stress that ages you by 10 years each week. but nah, he just. is fine. signs some papers. swings a sword around. like, i want to know what your rations look like. what about your supply lines. how are you feeding/outfitting/housing/paying an entire army?
AND THEN they just hand-wave lyrium symptoms, so YEAH, i want to know more. chronic pain, temper, joint issues-- i feel like we can sort of somewhat see those in-game in. you know. the single cutscene we get where he gets into why he's doing this and how its affecting him.
and then he's fine in every other cutscene. and he acts like he's fit to fight and he'll go out into the field, in arbor wilds and shrine of dumat. so whats up, baby girl? whats going on?
so its like this mess of them not reading even a single wikipedia page on militaries (or trebuchets. they have a max effective range of around 350 meters. haven cutscene, i just want to talk.), and then giving us no clear answer on what lyrium does to those trying to get off it, but then since the player might tell him to get back on, permanently or temporarily, the player might not even talk to him, or the player will tell him to stay off it, like, you might have to write four different sets of dialogue afterwards, thinking about how the battles are going?
AUGH.
he's so inconsistent. and some of that is just DAI being a video game, which inherently limits what you can do. but some of it is just like. can we get one or two other people on this story?
and i think his writer was given an impossible task, which ive spoken some with @fenrisisms about: how the hell do you handle emotional fallout from torture, participation in an oppressive system that is encouraged and glorified by the main dominant cultural force in thedas AND was the system that oppressed those that also tortured him, drug addiction and withdrawals, and leading a military that he's 100% not qualified to lead (which i have so many thoughts on) in half a dozen cutscenes? and then add a romance? someone say a prayer for his writer.
and so we get this dude who we're told is suffering from withdrawal because he's trying to quit a substance that has killed or driven mad everyone else that's tried to get off, and he's... fine? outside the one cutscene? while also taking on a monstrously difficult task he's not qualified for (and then succeeds at)?
UGH.
DAI my beloved, you could have been even more.
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wayfayrr · 1 year ago
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This is based on @sketchyspook's Mask - the hero of terminal! he's a lil gremlin who in this decided to pull a sky and break out of his game. He just wants a sibling though so can you blame him?
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“Hey we were thinking about going out tonight [name], you want to join us?”
“Nah, I’ll be honest I was planning to stay in tonight. Just want a rest you know, got some old games I’ve been planning to replay.” “Fair, if I hadn’t promised someone I’d join them I’d probably be doing the same. See you around sometime [name].”
After how hectic everything has been recently it’ll be nice to have a night in where I can just zone out and do next to nothing; really what better way is there to do that than by playing through Majora’s mask for the, what 50th time? It’s such a nostalgic game to me that it can’t be anything other than my go-to relaxing game. Besides that though, really it’s just fun to fish using the fierce deity mask. Something about an ancient war god going fishing like that? It’s a fun break from the rest of the game.
Something feels different this time though. I can’t quite pinpoint what but even the opening cutscene feels different. There’s more static than there should be, it just feels wrong. There’s also this feeling, I’m probably just being paranoid, but I swear someone’s watching me. Judging me even. Like they’re trying to evaluate me for something, I just can’t tell what. It’s nothing I’m sure. Just need to shake it off and carry on playing. 
Saving it after getting the deity mask feels like a good point to leave it off for the evening, how long have I even been playing? I could’ve sworn it wasn’t that long but - It’s past 2?? It’s never taken me this long to get to this point before, maybe it’s been glitching way more than I thought. I mean it felt like every few minutes I lost control over Link, oddly enough it was only when his model was facing the screen. My controller must just be acting up, I knew buying the cheapest one on eBay would’ve been a bad idea, of course, it’s gonna have some issues. Just turn off the game and go to bed, it’s that easy [name]. Your bed’s comfortable anyway, you’ll fall asleep in no time. 
What’s that sound? It’s barely enough to wake me up, am I hearing things? What’s gotten into you tonight [name], first being paranoid while playing, now hearing things? Am I coming down with something? Just try to go back to sleep and deal with this in the morning. 
Okay, I can’t just be feeling things now, did something fall on me during the night?
No, it feels far too much like a person, but then who is lying on me? And how did they get here? Opening my eyes to a blonde kid who looks suspiciously like Link doesn’t feel quite real, maybe I’m still asleep and something fell on me and affected my dream? Oh, what am I kidding myself? I’m awake. I’ll just try to gently wake him up to get some answers, if he doesn’t wake up then at least I can move him so I can get a look at just how he got here. 
“Bewegen Sie mich nicht, ich fühle mich hier wohl.”
So he didn’t like that then, my german is rusty but even then it’s clear enough what he meant by how he’s trying to get closer to me in his half-asleep state. He’s going to be staying right where he is for as long as he can get away with it. All I can hope for in the meantime is to try and find out he got in here without moving. There isn’t any broken glass or windows so he didn’t get in that way, it would be insane for a kid to break in just for hugs as well so that rules out that possibility. 
There is broken glass though… by my laptop… what?Of all the - my laptop is shattered. How did that - did he? My laptop is broken and there is a game character in my arms, that has to be related, doesn't it?  
There are tiny cuts and fresh burns on his arms, ones that look like they could be - did he?
That would explain how my laptop broke. There are more questions from that though. Such as how did a video game character get out of my laptop and into my arms?? And why? Answers aren’t going to show themselves and theres only one person who knows why he did this. 
“Kid? I know you don’t want to move, but can you tell me what’s going on? How you got here at least?” That seems to have woken him up a little, enough for him to look at me now even though he looks very bitter he’s had to move. Now that I’m getting a better look at his face though, he’s certainly link but he looks a little different to how he does in the game. White streaks in the front of his hair, paler eyes and far too many scars for someone his age. It’s like he’s picked up traits of the fierce deity mask, you know what if he’s here in my room real like this why couldn’t he look different from in game?
“Ich kann, ich tue es nicht - I don’t want to be in the game any more, so I got out.”
“Can I ask how you got out?”
Alright no answer for that besides a quick look at his hair, must be a sore point for him. I won’t press him on that until he feels more alright to talk about it.
“Is there any reason you wanted to well, be like this link?”
With a gesture to how he’s decided to lay on me, he has at least a little bit of shame as he looks away from me before mumbling something just loud enough that I could hear.
“After you playing through it for so long, you uh, you feel like an older sibling to me. So I’ll stay here with you [name]?”
It’s either he can stay with me or he’ll go out to the street, not that I have the heart to throw him out, after everything I know he’s been through. That I’m partly responsible for putting him through? If I didn’t play his game, he - he wouldn’t have had to go through that would he. It’s my fault. 
“[name]? You aren’t upset at me are you? I didn’t - I didn’t mean to make you cry, I can - Nun, ich denke, ich kann - if you don’t want me here I can go back.”
“No I don’t - of course I don’t think that. I’m sorry link, I made you keep reliving all of that. I never even knew that you were - oh god I’m so sorry link.”
He paused at that to think things over for a second, most likely about to say something although I can’t tell what from his body language. Is he crying now? Shaking slightly while leaning towards me like he wants a hug, I wouldn’t be surprised if he was crying after everythin-
“AUGH! WHAT WAS THAT FOR?”
“You wouldn’t stop crying because you were blaming yourself for ‘hurting’ me. Now we’re even so you can stop crying about it.”
As much as I hate it he is right, somewhat, one single bite doesn’t exactly make up for everything that I put him through but I’m not going to say that aloud incase he bites me again. Inspecting my arm there is a neat mark from his teeth, kid’s got a strong jaw I’ll give him that.
“Alright [name] I’ve seen a few things of your world when you were playing, but um would you mind showing me what it’s like? You’re my big sibling now so I think that’s just what you have to do.”
“Oh about that, why do you see me as a sibling?”
A shrug with yet another glance at his hair like it holds the answer. 
“I’m not the only one who sees you as my sibling, I know the deity has kinda unofficially adopted you as well.”
“Huh? The deity? Like the mask, the thing you use in game? Has adopted me?”
“Mhm, he’s the one who encouraged me to get out, it’s a little complicated but basically I wore the mask a bit too much.”
Just another thing I’ve done wrong then, or maybe not seeing as he seems to be fine with what is happening and the fact that it’s gotten him out of the game. 
“You gonna explain what you mean by that?”
“Nah not yet, gotta come to terms with it myself as well before any of that.”
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