#the future is really now it’s really 2024 early
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So… procreate dreams is way better than flash.
#Lmao????? ain’t no way it’s only 20 dollars and easier to understand 😭😭😭 and use#and you can use the same brushes as procreate ? nahhhh get outta hereeeeee#oka still gotta figure a buncha stuff out but the layers and audio :v basically got that down#-w- aint no way man#the future is really now it’s really 2024 early#pix habla#gonna just do lil memes to get used to it
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For almost a year now, I haven't kept track of the news. I've obviously picked up the most important news from social media, and friends and family sharing information with me. But apart from checking a news site if I wanted a bit more information on something I'd heard elsewhere, I've been actively avoiding the news.
It's a protective measure during periods of depression. In such times, my brain can only deal with so much information, and in the worst of them, sensory stimulus is all I have room for. For months this year, I would listen to one song on repeat, without exception. First instrumental music, then eventually one with lyrics. I would change the song around every other week or so, but that was about it. Then a couple of months ago, I found I was able to watch YouTube or a film I knew well when doing chores. There was more bandwidth. Like I had upgraded my RAM.
Today I find myself going for a familiar bookmark, though. A link to the most recent news broadcast as I'm preparing to do the dishes. It isn't even a fully conscious decision. More like a switch in my brain has turned and allowed for certain actions to take place again. My unconscious deciding I am ready.
#depression#mental health#I'm sure there'll still be ups and downs#but I do hope I'll be able to follow the news more actively#it's actually really important to me#and I hate when depression stops me from keeping up with it#a story every day#5 november#2024#starting this habit of writing a story every day this year truly has allowed me to track my mental health#going from deeply depressed and suicidal at the start of the year#to a kind of more stable but still debilitating depressive period during spring/summer#to now some kind of early recovery from having changed meds and finding my footing again a bit more#who knows what the future will bring
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So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
#Unity#Unity3D#Video Games#Game Development#Game Developers#fuckshit#I don't know what to tag news like this
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Edge – The Future of Interactive Entertainment magazine, issue #401 (October 2024 issue) – Dragon Age: The Veilguard story
The rest of this post is under a cut for length.
Update: this issue of this magazine is now available to buy from UK retailers today. it can be purchased online at [this link]. [Tweet from Edge Online] also, Kala found that a digital version of the magazine can be read at [this link].
This post is a word-for-word transcription of the full article on DA:TV in this issue of this magazine. DA:TV is the cover story of this issue. When transcribing, I tried to preserve as much of the formatting from the magazine as possible. Edge talked to BioWare devs for the creation of this article, so the article contains new quotes from the devs. the article is written by Jeremy Peel. There were no new screenshots or images from the game in the article. I also think that it contains a few lil bits of information that are new, like the bits on companions' availability and stumbling across the companions out and about on their own in the world e.g. finding Neve investigating an abduction case in Docktown.
tysm to @simpforsolas and their friend for kindly telling me about the article!!
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[image source]
Article introduction segment:
"[anecdote about Edge] We were reminded of this minuscule episode in Edge's history during the creation of this issue's cover story, in which we discuss the inspiration behind Dragon Age: The Veilguard with its creators at BioWare. Notably, director John Epler remembers the studio experimenting with a number of approaches during the early phase of development before eventually locking in to what the game was supposed to be all along, above all else: 'a single-player, story-focused RPG'. As you'd expect from BioWare, though, that was really just a starting point, as we discovered on p54." BioWare draws back the Veil and ushers us into a new Dragon Age
"BEHIND THE CURTAIN BioWare's first true RPG in age age is as streamlined and pacey as a dragon in flight. By Jeremy Peel Game Dragon Age: The Veilguard Developer BioWare Publisher EA Format PC, PS5, Xbox Series Origin Canada Release Autumn
The Dragon Age universe wasn't born from a big bang or the palm of an ancient god. Instead, it was created to solve a problem. BioWare was tired of battling Hasbro during the making of Baldur's Gate and Neverwinter Nights, and wanted a Dungeons & Dragons-like setting of its own. A small team was instructed to invent a new fantasy world in which the studio could continue its groundbreaking work in the field of western RPGs, free of constraints.
Well, almost free. BioWare's leaders mandated that the makers of this new world stick to Eurocentric fantasy, and include a fireball spell - since studio co-founder Ray Muzyka had a weakness for offensive magic.
Beyond that, BioWare’s storytellers were empowered to infuse Dragon Age with their own voices and influences, leaning away from D&D’s alignment chart and towards a moral grayness that left fans of A Song Of Ice And Fire feeling warm and cozy.
In the two decades since, the world of Thedas – rather infamously and amusingly, a shortening of ‘the Dragon Age setting’ that stuck – has taken on a distinct flavor. It’s something director John Epler believes is rooted in characters.
“There’s definitely some standard fantasy stuff in Dragon Age, but everything in the world, every force, is because of someone,” he says. “The idea is that every group and faction needs to be represented by a person – someone you can relate to. Big political forces are fine as background, but they don’t provide you with those interesting story moments.”
Dragon Age: The Veilguard bears out that philosophy. The long-awaited sequel was first announced with the subtitle Dreadwolf, in reference to its antagonist, Solas – an ancient elf who once stripped his people of immortality as punishment for betraying one of their own. In doing so, Solas created the Veil, the thin barrier through which wizards pull spirits and demons invade the waking world. In other words, many of Dragon Age’s defining features, from its downtrodden elves to the uneasy relationship between mages and a fearful church, can be traced right back to one character’s decision.
“The world exists as it does because of Solas,” Epler says. “He shaped the world because of the kind of character he was. That’s, to me, what makes Dragon Age so interesting. Everything can tie back to a person who to some degree thought they were doing the right thing.”
Perhaps BioWare’s greatest achievement in slowburn character development, Solas is a former companion, an unexploded bomb who sat in the starting party of Dragon Age: Inquisition, introverted and useful enough to get by without suspicion. Yet by the time credits rolled around on the Trespasser DLC, players were left in no doubt as to the threat he presented.
Determined to reverse the damage he once caused, the Dreadwolf intends to pull down the Veil, destroying Thedas as we know it in the process. The next Dragon Age game was always intended to be his story.
“We set that up at the end of Trespasser,” Epler says. “There was no world where we were ever going to say, ‘And now let’s go to something completely different.’ We wanted to pay off that promise.”
Yet almost everything else about the fourth Dragon Age appears to have been in flux at one time. In 2019, reporter Jason Schreier revealed that an early version, starring a group of spies pulling off heists in the Tevinter Imperium, had been cancelled two years prior. Most of its staff were apparently moved onto BioWare’s struggling Anthem, while a tiny team rebooted Dragon Age from scratch. That new game was said to experiment with live-service components.
“We tried a bunch of different ideas early on,” Epler says. “But the form The Veilguard has taken is, in a lot of ways, the form that we were always pushing towards. We were just trying different ways to get there. There was that moment where we really settled on, ‘This is a singleplayer, story-focused RPG – and that’s all it needs to be’”.
Epler imagines a block of marble, from which BioWare was attempting to carve an elephant – a character- and story-driven game. “We were chipping away, and sometimes it looked more like an elephant and sometimes it didn’t”, he says. “And then we eventually realized: ‘Just make an elephant’. When we got to that, it almost just took shape by itself.”
2014’s Dragon Age: Inquisition was an open-world game commonly criticized for a slow-paced starting area which distracted players from the thrust of the plot. The Veilguard, in contrast, is mission-based, constructed with tighter, bespoke environments designed around its main story and cast. “We wanted to build a crafted, curated experience for the player,” Epler says. “Pacing is important to us, and making sure that the story stays front and center.”
Epler is very proud of Inquisition, the game on which he graduated from cinematic designer to a lead role (for its DLC). “But one of the things that we ran into on that project was an absentee antagonist,” he says. “Corypheus showed up and then disappeared. You spent ten hours in the Hinterland doing sidequests, and there wasn’t that sense of urgency.”
This time, The Veilguard team wants you to constantly feel the sword of Damocles dangling above your head as you play – a sense that the end of the world is coming if you don’t act. “There’s still exploration – there’s still the ability to go into some of these larger spaces and go off the beaten path to do sidequests,” Epler says. “But there’s always something in the story propelling you and the action forward, and allowing you to make decisions with these characters where the stakes feel a lot more immediate and present. And also, honestly, more real.”
No sooner have you finished character creation than Dragon Age: The Veilguard thrusts you into a choice. As your protagonist, Rook, steps into focus on the doorstep of the seediest bar in town, you decide whether to threaten the owner for information or make a deal. Brawl or no, you’ll walk out minutes later with a lead: the location of a private investigator named Neve Gallus, who can help you track down Solas.
You proceed into Minrathous, the largest city in Thedas and capital of the Tevinter Imperium – a region only alluded to in other Dragon Age games. It’s a place built on the backs of slaves and great mages, resulting in tiered palaces and floating spires – a kind of architecture unimaginable to those in the southern nations.
“When your Dragon Age: Inquisition companion Dorian joins you in Orlais, in one of the biggest cities in Thedas, he mentions that it’s quaint and cute compared to Minrathous,” Corinne Busche, game director on The Veilguard, says. “That one bit of dialogue was our guiding principle on how to realize this city. It is sprawling. It is lived-in. Sometimes it’s grimy, sometimes it’s bougie. But it is expansive.”
Immediately, you can see the impact of BioWare’s decision to tighten its focus. Around every other corner in Minrathous is an exquisitely framed view, a level of spectacle you would never see in Inquisition, where resources were spread much more thinly. “When you know that you’re gonna be heading down a canyon or into this plaza where the buildings open up, you have those perfect spots to put a nice big temple of Andraste or a mage tower,” art director Matthew Rhodes says. “You get those opportunities to really hit that hard.”
BioWare’s intention is to make strong visual statements that deliver on decades of worldbuilding. “People who have a history with Dragon Age have thought about what Minrathous might be like,” Rhodes says. “We can never compete with their imagination, but we can aim for it like we’re shooting for the Moon.”
The people of Tevinter use magic as it if were electricity, as evidenced by the glowing sigils that adorn the dark buildings – street signs evoking Osaka’s riverfront or the LA of Blade Runner. They’re just one of the tricks BioWare’s art team uses to invite you to stop and take in the scene. “A lot of what you start to notice when you’re the artist who’s been working on these big, beautiful vistas and neat murals on the walls is how few players look up,” Rhodes says. “We design props and architecture that help lead the eyes.”
For the really dedicated shoegazers, BioWare has invested in ray-traced reflections, so that the neon signage can be appreciated in the puddles. There are also metal grates through which you can see the storm drains below. “The idea behind that is purely just to remind the player often of how stacked the city is,” Rhodes says. “Wherever you’re standing, there’s guaranteed to be more below you and above you.”
One of BioWare’s core creative principles for The Veilguard is to create a world that’s actually worth saving – somewhere you can imagine wanting to stick around in, once the crises of the main quest are over. To that end, the team has looked to ground its outlandish environments with elements of mundanity.
“A guy’s normal everyday life walking down the streets of this city is more spectacular than what the queen of Orlais is seeing, at least in terms of sheer scale," Rhodes says. “One of the things we’ve tried to strike a balance with is that this is actually still a place where people have to go to the market and buy bread, raise their kids, and try to make it. It’s a grand and magical city, but how do you get your horses from one place to the next? Where do you load the barrels for the tavern? It’s really fun to think of those things simultaneously.”
Normal life in Minrathous is not yours to behold for long, however. Within a couple of minutes of your arrival, the very air is ripped open like cheap drapes, and flaming demons clatter through the merchant carts that line the city streets. A terrible magical ritual, through which Solas intends to stitch together a new reality, has begun.
“We wanted the prologue to feel like the finale of any other game we’ve done,” Busche explains. “Where it puts you right into this media-res attack on a city and gets you really invested in the action and the story right away. When I think back to Inquisition, how the sky was literally tearing open – the impact of this ritual really makes that look like a minor inconvenience.”
Our hero is confronted by a Pride demon, imposing and armored as in previous games, yet accented by exposed, bright lines that seem to burst from its ribcage. “They are a creature of raw negative emotion,” Busche says. “So we wanted to actually incorporate that into their visual design with this glowing nervous system.”
When a pack of smaller demons blocks Rook’s route to the plaza where Neve was last seen, battle breaks out, and The Veilguard’s greatest divergence from previous Dragon Age games becomes apparent. Our rogue protagonist flits between targets up close and evades individual sword swings with precision. In the chaos, he swaps back and forth between blades and a bow. He blends light and heavy attacks, and takes advantage of any gap in the melee to charge up even bigger blows.
“Responsiveness was our first-and-foremost goal with this baseline layer of the combat system,” Busche says. Unless you’re activating a high-risk, high-reward ability such as a charged attack, any action can be animation-cancelled, allowing you to abort a sword swing and dive away if an enemy lunges too close. “We very much wanted you to feel like you exist in this space, as you’re going through these really crafted, hand-touched worlds,” Busche says. “That you’re on the ground in control of every action, every block, every dodge.” Anyone who’s ever bounced off a Soulslike needn’t worry: The Veilguard’s highly customizable difficulty settings enable you to loosen up parry windows if they prove too demanding.
Gone is the overhead tactical camera which, for some players, was a crucial point of connection between Dragon Age and the Baldur’s Gate games that came before, tapping into a lineage of thoughtful, tabletop-inspired combat. Epler points out that the camera’s prior inclusion had an enormous impact on where the game’s battles took place. “We actually had a mandate on Inquisition, which was, ‘Don’t fight inside,’” he says. “The amount of extra work on getting that tactical camera to work in a lot of those internal environments, it was very challenging.”
Gone, too, is the ability to steer your comrades directly. “On the experiential side, we wanted you to feel like you are Rook – you’re in this world, you’re really focused on your actions,” Busche says. “We very much wanted the companions to feel like they, as fully realized characters, are in control of their own actions. They make their own decisions. You, as the leader of this crew, can influence and direct and command them, but they are their own people.”
It's an idea with merit, albeit one that could be read as spin. “It’s not lost on me,” Busche says. “I will admit that, on paper, if you just read that you have no ability to control your companions, it might feel like something was taken away. But in our testing and validating with players, what we find is they’re more engaged than ever.”
There may be a couple of reasons for that. One is that Dragon Age’s newly dynamic action leaves little room for seconds spent swapping between perspectives. “This is a much higher actions-per-minute game,” Busche says. “It is more technically demanding on the player. So when we tried allowing you full control of your companions as well, what we’ve found is it wasn’t actually adding to the experience. In fact, in some ways it was detrimental, given the demanding nature of just controlling your own character.”
Then there’s The Veilguard’s own tactical layer, as described by BioWare. Though the fighting might be faster and lower, like a mana-fuelled sports scar, the studio is keen to stress that the pause button remains as important to the action as ever. This is, according to Busche, where the RPG depth shines through, as you evaluate the targets you’re facing and take their buffs into account: “Matching elemental types against weaknesses and resistances is a big key to success in this game.”
You pick between rogue, warrior and mage – each role later splitting again into deeper specialisms – and draw from a class-specific resource during fights. A rogue relies on Momentum, which is built up by avoiding damage and being highly aggressive, whereas a warrior is rewarded for blocking, parrying, and mitigating damage.
Those resources are then used on the ability wheel, which pauses the game and allows you to consider your options. The bottom quadrant of the wheel belongs to your character, and is where three primary abilities will be housed. “Rook will also have access to runes, which function as an ability, and a special ultimate ability,” Busche says. “So you’re bringing five distinct abilities with you into combat.”
The sections to the left and right of the wheel, meanwhile, are dedicated to your companions. Busche points to Lace Harding, the returning rogue from Inquisition, who is currently frozen mid-jump. “She is her own realized individual in this game. She’s got her own behaviors: how she prioritizes targets, whether she gets up close and draws aggro or stays farther back at range. But you’ll be able to direct her in combat by activating her abilities from the wheel.”
These abilities are complemented by positional options at the top of the wheel, where you can instruct your companions to focus their efforts on specific targets, either together or individually. Doing so will activate the various buffs, debuffs and damage enhancements inherent in their weapons and gear. “So,” Busche explains, “as you progress through the first two hours of the game, this full ability wheel is completely populated with a variety of options and different tactics that you can then string together.”
BioWare has leaned into combos. You might tell one companion to unleash a gravity-well effect that gathers enemies together, then have another slow time. Finally, you could drop an AOE attack on your clustered and slowed opponents, dealing maximum damage. The interface will let you know when an opportunity to blend two companion abilities emerges – moments BioWare has dubbed ‘combo detonations’.
“I like to think about this strategic layer to combat as a huddle,” Busche says, “where you’re figuring out how you want to handle the situation, based on the information you have on the encounter, and how you and your companions synergize together.”
Deeper into the game, as encounters get more challenging, Epler says we’ll be spending a lot of time making “very specific and very focused tactical decisions”. The proof will be in eating the Fereldan fluffy mackerel pudding, of course, but Busche insists this shift to fast action isn’t a simplification. “What really makes the combat system and indeed the extension into the progression system work is that pause-and-play tactical element that we know our players expect.”
The autonomy of The Veilguard’s companions doesn’t end with combat. BioWare’s data shows that in previous games players tended to stick with the same two or three beloved comrades during a playthrough. This time, however, you’ll be forced to mix your squad up at regular intervals.
“We do expect that players will have favorites they typically want to adventure with,” Busche says, “but sometimes certain companions will be mandatory.” Others may not always be available – part of the studio’s effort to convince with three-dimensional characters. “They do have a life outside of Rook, the main character,” Busche says.
"They'll fall in love with people in this world. They’ve had past experiences they’ll share with you if you allow them in and get close to them.”
Being separated from your companions, rather than collecting them all in a kind of stasis at camp, allows you to stumble across them unexpectedly. Busche describes an instance in which, while exploring the Docktown section of Minrathous, you might bump into Neve as she investigates an abduction case. “If I go and interact with her, I can actually stop what I’m doing, pick up her arc and adventure with her throughout her part of the story,” Busche says. “What’s interesting is that all of the companion arcs do ultimately tie back to the themes of the main critical path, but they also have their own unique challenges and villains, and take place over the course of many different intimate moments.”
Some parts of a companion’s quest arc involve combat, while others don’t. Some are made up of large and meaningful missions – as lavish and involved as those along the critical path. “While they are optional, I would be hesitant to call them side content in this game,” Busche says. If you choose not to engage with some of these companion-centered events, they’ll resolve on their own. “And it might have interesting implications.”
The Veilguard promises plenty of change, then, even as it picks up the threads of fan-favorite characters and deepens them, honoring the decades of worldbuilding that came before it. This is perhaps the enduring and alluring paradox of Dragon Age: a beloved series which has never had a direct and immediate sequel, nor a recurring protagonist. Instead, it’s been reinvented with each new entry.
“It’s a mixed blessing to some degree,” Epler says. “The upside is always that it gives us more room to experiment and to try new things. There are parts of the series that are common to every game: it’s always an RPG, it’s always about characters, and we always want to have that strategic tactical combat where you’re forced to make challenging decisions. But at the end of the day, I think what makes Dragon Age Dragon Age is that each one feels a little bit different.”"
Q&A Matthew Rhodes Art director
Q. Early BioWare RPGs were literary, with the emotions and detail mostly happening in dialogue boxes. How have you seen the studio's approach to visual storytelling evolve? A. This has been my entire career. When I first showed up at BioWare, it was at the tail end of Jade Empire, and then I was working on Dragon Age: Origins and early Mass Effect. The games had taken that next step out of sprites and 2D models, and it was like: 'How do we say more? How do we communicate more clearly?' During those early days, a lot of games depended on words to fix everything for you. As long as your character was talking bombastically, you could lend them everything that they needed. But as time went on it also became a visual medium, and it's been this long journey of trying to establish art's seat at the table. I've worked with some great writers over the years, and art is also an essential part of the storytelling. From Dragon Age: Inquisition on, I've been trying to stress with my teams that we are a story department.
Q. Is part of that also letting writers know that your storytelling assistance is available, to help them show rather than tell? A. On The Veilguard, that principle has been operating the best I've seen it. Where you would need a paragraph of dialogue in one of those exposition moments where a character just talks to you, we could sell that with a broken statue or a skeleton overgrown with vines. We've had more opportunities to do that on The Veilguard than most of the projects I've ever worked on combined.
To a hammer, every problem looks like a nail, and so in every department, writing will try to solve it with more words, and art will try to solve it with more art. I've bumped up against moments where it's like, 'As much as we could keep hammering on this design, I think this is actually an audio solution.' And then you take it to audio, and you don't get that overcooked feeling where each team is just trying to solve it in their silo. It's a really creatively charged kind of environment.
[main body of article ends here]
Additional from throughout the article --
Image caption: “Spotlights shine down from the city guards’ base as they pursue you through the streets of Minrathous.”
Image caption: “While most of your companions can be sorted into comfortingly familiar RPG classes, The Veilguard introduces two new varieties: a Veil Jumper and a private investigator.”"
Image caption [on this Solas ritual concept art specifically]: “The name previously given to the game – Dreadwolf – was a direct reference to Solas. Your former companion, now on his own destructive mission, still features, despite the name change.”
Text in a side box:
"RATIONAL ANTHEM The hard lesson BioWare drew from Anthem was to play to its strengths. “We’re a studio that has always been built around digging deep on storytelling and roleplaying,” Epler says. “I’m proud of a lot of things on Anthem – I was on that project for a year and a half. But at the end of the day we were building a game focused on something we were not necessarily as proficient at. For me and for the team, the biggest lesson was to know what you’re good at and then double down on it. Don’t spread yourselves too thin. Don’t try to do a bunch of different things you don’t have the expertise to do. A lot of the people on this team came here to build a story-focused, singleplayer RPG."
Image caption: “In combat you no longer control your companions directly – this is a faster-paced form of fighting – but you are able to direct them in combat, and can even blend their abilities in ‘combo detonations’.”
Image caption: “You’ll be exploring new regions across Tevinter and beyond – Rivain is a certainty, and that’s only accessible via Antiva travelling overland.”
Image caption: “There are three specializations per character class; on the way to unlocking them you’ll acquire a range of abilities.”
Text in a side box:
"MEET YOUR MAKER “Full disclosure: Dragon Age has traditionally not done skin tones well, especially for people of color,” Busche says. “We wanted to do a make-good here.” In The Veilguard’s character creator, you can adjust the amount of melanin that comes through in the skin, as well as test various lighting scenarios to ensure your protagonist looks exactly as you intend in cutscenes. “Speaking of our first creative principle – be who you want to be – we really feel these are the kinds of features that unlock that for our players,” Busche says. “We want everyone to be able to see themselves in this game.” For the first time in the series, your body type is fully customizable too, with animations, armor and even romantic scenes reflecting your choices."
Image caption: “Your companions are a mix of old and new – Lace Harding is a familiar face. Veil Jumper Bellara is new, with a new occupation, while Davrin is a new face with a familiar profession – he’s a Warden.”
Image caption: "Arlathan Forest is home to the ruined city of the elves, now a place of wild magic, Veil Jumpers and (allegedly) spirits".
Image caption: "Bellara is driven by a desire to learn more about the elves, rediscovering the shattered history and magic of her people."
[source: Edge – The Future of Interactive Entertainment magazine, issue #401 (October 2024 issue) - it can be purchased online at [this link].]
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#solas#video games#longpost#long post#simpforsolas#anthem#jade empire#mass effect#obsessed with the idea of helping neve solve cases...
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— OCTOBER 2024.
accomplishments.
ahh i can’t believe it’s november (almost typed october there, great going me). it’s so wild to think we’re almost at the new year. i say that every time holiday season rolls around, but i genuinely feel it every year. so so crazy.
onto actual writing stuff: i hope you all enjoyed chapter eleven!! it’s been a month since it was released and i got such great reception from it, so thank you for reading and for saying such wonderful things to me. i spent the first bit of this month taking a break from writing (and recovering from the mental toll chapter eleven took on me), but i’m back at it now and i’m pleased to say that chapter twelve is in the works.
i'm currently writing one of two big branches in the book featuring, you guessed it, the ros. i know i've said this a lot lately, but we are truly very close to the romance lock and i want to make sure you have ample one-on-one time with the ro(s) of your choice before that happens. it's mostly for development reasons, but it definitely doesn't hurt that you get more time with your faves, right? thank me later.
to give you a little glimpse of chapter twelve, i'll vaguely say that Eliana's meeting will be a doozy. she's on a completely different level from Mirai and i already know i'm going to have so much fun writing that scene. i have plans to add tons of details and flavour text, and while it'll probably be more complicated than it needs to be (causing my future self to curse me out), i think it'll be really worth it. the intricacies of this game may be tedious at times, but i also think it's what makes it flourish (and loved) so i'm more than happy to do it. plus it gets me excited so hehe.
overall, the goal for this month involves writing. tons of writing. i don't have a date for chapter twelve yet since it's much too early, but i don't want to make you all wait ten months again, so i'm working my hardest! this chapter is going to be difficult to write (really though, when do i not struggle with writing?) but i'm really excited for it. Eliana's scene will truly be one for the books.
as always, take care of yourselves <3
stats.
chapter total: 9305 words
game total: ~520,780 words
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My surgery is tomorrow!!! ✨💕🥰✨💕🥰
(Picture taken June 23, 2024)
I'm very very excited for my surgery (it's my second gender affirming surgery but this one is more significant to me since it'll be top and bottom surgery) and I was obviously counting the days until it and I thought some people might be interested in my trans journey 🏳️⚧️ I finished up most of the story a few days ago so now I'll towards future under the cut! 🌈🌈🌈
With these surgeries I feel like I'm completing the "main campaign" and all that'll be left will be "side quests"
Like I will still have voice training. Also hair removal and getting my birth certificate updated.
Oh!! That's other things I forgot to mention in early posts 😅
I got my name legally changed in the summer of 2021. I just paid a lawyer to handle it for me with my stimulus check money. And I remember getting an updated social security was a whole process 😮💨 Now I just need to get my birth certificate updated before I lose the chance to 🙃
Also it was in 2022 that I got laser hair removal. The place locally had this weird plan where you pay for an area and it's pretty expensive but it covers all sessions you can keep coming back for life if there's ever any regrowth (which their definitely was). Honestly, I have a lot of really light hair so I'll be finishing it off Electrolysis.
I had a consultation for body contouring a month or so ago. And she said that she didn't recommend it since I had so little fat that it would be very risky and have minimal results 😔 She did say that she could do a tummy tuck since I have a bit of loose skin there 😅 But she said it would be one of the most painful surgeries which made sense to me as bc I remember they pulled a little bit of fat for my FFS from there and that was the most painful part 😬 Also getting a big scar just to get rid of a bit of flabbiness, especially if I couldn't also get an ass out of it just did not seem worth it. Maybe in a decade when my metabolism goes down, I'll reconsider it. I'll have to go in to replace my implants anyways 🤷♀️
Oh!! I'll make sure to upload a picture after I get the surgery! But it might be a few days
But after this surgery I'll done for awhile, finally 😮💨😮💨😮💨 But life is all about change so I doubt I'll ever consider myself fully done with transitioning. I'm excited to see the person I'll become 🥰🥰🥰
Also thank you everyone who left kind messages in the tags and comments 🥺🥺🥺
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comfort cuisine - TEASER
🌙 starring. Johnny Suh x afab!Reader
🔮 preview. You’ve never felt a feral need like this before, but it’s not necessarily the primal type of drive. Instead, it’s a feeling of wanting to be close to this man- who you’ve been next to for so many years, but unable to touch. Except, he’s touching you now, and you want more.
tw/cw. unprotected sex, breast worship/massaging, big dick Johnny, fingering, pussy stretching prep, 'it's finger licking good,' praise, dirty talk, masturbation, multiple reader orgasms, cumming together, creampie, soft sex, longing, fluff, etc… I pet names: (hers) honey.
👹 rating.18+ explicit I wc. 10.8k
🍭 aus. aged up/widower dad!John, best friends to lovers, Chef!John, etc…
☀️ mlist + an. I'm so happy that people loved Line Chef Mark in my fic Real Talk, I received so many messages about giving Head Chef John his own love story, and this is what I came up with in the past four months :) it's a little different from what I normally do, but I wanted to continue with that 'slice of life' theme and venture into a plot line I've never tried before with widower/single dad John :)
“So two line chefs called in, huh?” you prompt, tucking your legs up and making room for the large man on the sofa.
“I expected it from Haechan, but Mark’s generally pretty reliable. His girlfriend was on shift today, so I know he wasn’t skipping to be with her- I’m guessing they got pretty messed up last night.”
“They’re young,” you point out, accepting a beer from him. “We used to be young.”
“Used to be,” Johnny laughs, taking a swig of his drink.
Looking at this man- this father, you realize maybe he never really got the chance to be young. At twenty five, he had a six year old, he wasn't running around blacking out and getting hung over, he was working his way up the employment ladder, dreaming about a better future for his daughter.
“You mentioned Mark has a girlfriend, I think I’ve heard about her a few times now, it’s interesting that she was in and he wasn’t.”
“I’m going to be honest, I love Mark, he’s a great kid- but, he can sometimes be peer pressured into things. Haechan has a hold on Mark unlike any I’ve seen, they bring out… interesting sides of each other.”
You laugh at the description, and it’s clear there’s more on Johnny’s mind, so you wait for him to continue.
“It’s nice that Mark is young and in love, I can understand that- but at the same time, I just hope he doesn’t make the same mistakes I did. Not that Soonbok is a mistake, of course- I just mean that… life is fragile. You think you’re going to be with someone forever, and then you’re reminded of how frail things can be.”
You frown at his words. Even after all of these years, Johnny still holds so much pain about his lost wife. You want to do your best to help Johnny in every aspect of his life, especially emotional, but this is a topic you never know how to approach. He’s right for grieving, his ex was his first love, his true love- how is there anything you could ever say to make him feel better about her passing?
You open your mouth, only to close it, and Johnny watches you intently. Sometimes he looks at you, the way he’s looking at you right now, and you wonder if he feels the same level of connection with you that you feel with him. You wonder if he wants you to kiss him, if a kiss would make him feel better, if it would - if even for a moment - help him forget about the pains he’s faced in his life.
But it’s because of the pains he’s faced that neither of you can close the distance, you’d like to think about it that way at least. Even after all these years, it’s still too early, so you simply reach out and gently squeeze his hand.
Johnny offers you a smile, and you’re glad that in some small way, maybe you’ve helped him.
☀️ to read the full fic AND 3.1k bonus NOW, subscribe to my Patreon, then click here
👹 or wait till the fic is posted on tumblr Friday, May 17th, 2024
🔮 see what’s already available to read on my m.list
taglist is limited, to ensure a tag please reply, reblog with a comment, or reblog, those who do one of those three options will be prioritized when it comes to posting day
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🌟Blessings to Expect throughout 2024 ♦︎ Timeless Pick A Card
‘You’re always here. What are you doing?’
‘Nothing…nothing in particular.’
‘You’re Saibara’s grandson, right? Aren’t you working at the Blacksmith shop?’
‘I’m not interested in that. I want to go back to the city.’
‘Oh… I came from the city, too. My dad moved the family to this village because he was going to study plants. I felt lonely at first. But the people here are all very kind.’
‘I don’t feel lonely. But I can’t find what I want to do in this village.’
‘What is it you want that you can’t find here?’
‘Well, it’s…oh, nothing…’
‘My mother always says that if you can’t find what you want to do, then do what you can see to do now. Nobody finds what they want immediately. But if you waste your time every day because of that, you’ll never find anything... To tell you the truth, I haven’t found what I’m looking for yet, either. See you.’
— Mary and Gray’s conversation from Harvest Moon: Back To Nature
SONG: Somewhere Over the Rainbow by Judy Garland
MOVIE: The Wizard of Oz (1939)
[PAC Masterlist] [Patreon] [Paid Readings]
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
Pile 1 – Welcoming Love, True Love
VIBE: Ready for Your Love (feat. MNEK) by Gorgon City
end of a struggle – King of Swords
You’ve been incredibly and marvellously responsible for…quite a number of years, I think? For some of you maybe a couple of months or so. But your struggles have ended; nearing ending; or you just haven’t realised yet how everything has changed for the better now. If you take a moment to really notice yourself, I’m sure you can tell just how much clearer you’ve become about many things pertaining to your surrounding and sense of Self. I feel you’ve worked really hard to overcome excessive trauma noises that have caused you a great deal of psychological pain.
Starting this year, you can feel more confident in your intellectual capacity to gauge situations right in front of you. Making choices will be a lot easier now because you’re clear about who you are as a person and what it is you truly want out of your own existence. You’ve clearly set enough boundaries with those who didn’t have your best interest. Seems to me you’ve learnt the hard way to be more selfish in the spirit of self-preservation. And so, the adventure of a lifetime begins right this moment.
In fact, I feel like your entire Life up until this point has been quite the adventure—only it has been filled with sorrow and misery, sorta. Surely it was your Hero’s Journey taking shape for the early chapters of your Life’s Story. A slow burn of a lifetime, if you will. Beginning this year, you’re entering the most exciting part of your rise to glory and everlasting happiness!
in your favour – 8 of Pentacles
You’ve been hustling behind the scenes for the most part. At least, those who aren’t close to you will never know just how much work you’ve put into bettering your world from the inside out. You worked so much on your mindset; you must’ve exercised a lot, too; tried to eat more cleanly and healthily; worked on your glow-up; brushed your skills; etc. You were investing in yourself for the future vision you’ve always held close to your heart. And for that reason, the seeds are now blooming.
You’re making me think of the bamboo plant. Did you know that a bamboo seedling takes around 5-7, maybe even 8-10, years to gestate underground? All alone in the dark without anyone knowing what’s going on down there. And when the seedling shoots up to the surface, the bamboo plant is famous for being the fastest growing plant there ever is.
So yeah~ fast or no fast in your mind, the point is that you’ve done the work on yourself and all the plans you’ve ever had for your Life. This year, 2+0+2+4=8, is the year you reap all the rewards and grow even faster from where you are now. Whatever undertaking you begin this year will gain traction super fast! Pat yourself on the back because when things get super good, you deserve to take a small break and just enjoy how far you’ve come~! Breathe~
catching stars – Page of Wands
Your Story is totally far from finished. With the Page aenergy—a kid’s aenergy—you’re only on the precipice of entering a Life of passion and purpose. You could almost say, it’s a new Story altogether just because this chapter of your Life is SO SO SO super good in comparison to the chapters about your struggles. I guess you’d call this a new arc huehue
You’re young Hercules now. Pretty soon, there will occur some big event that propels you into a bona fide hero, and then, you’ll meet your Megara~ This part of your Story is where you enter a circle of true—at least truer—friends and lovers who will motivate you throughout the next chapters of your Life. Sure, sure, struggles don’t just end, poof, like that and you will continuously need to learn to sift through these new breeds of friends and acquaintances. But that’s also part of your next level growing up, so don’t sweat the possibilities XD
Throughout 2024, you could be moving to a new environment and then meet new friends. Highkey you’re gonna be meeting Soulmates and Soul Fam members; these are the people who resemble you so much either on the inside or outside. These are people who think like you, care about the same things as you; basically you’re gonna finally feel like you truly belong somewhere on this Planet. Love is in the air because you’ve been giving so much Love to yourself before this point. You are Love. You emanate Love wherever you go because you love yourself, and thus you become a magnet for people who also will love you just as good~
APPLE STRUDEL🔻💛
honey lemon juice – Silver Magus (Merlin)
have a sweet time, honey – Priestess of Love
Access full reading + cards on Patreon🌸
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
Pile 2 – Rising Up to Accept Yourself Wholly
VIBE: She Said from Kamikaze Girls
end of a struggle – Knight of Cups
You’ve kinda just gone through a death of a paradigm of sort. I feel that in the past, you simply didn’t really know who you were or what you were meant to be. This confusion of an identity was caused by your parents/caretakers not really appreciating you for who you were as a child or it could also be caused by your environment, race, culture, custom, tradition, stuff like that. It wasn’t your fault, you know. You literally grew up on your own and finally got clear about your own identity—you stopped caring if your real identity is too weird, too eccentric for this world.
Basically, you got tired of rejecting yourself. And you realised that you were doing that because you knew others wouldn’t accept you. Then you realised people are shitty and lame for the most part anyway, so you learnt to be OK with embracing all of your weird heart’s little desires. And you nurtured yourself and nurtured yourself until you rose above the lameness of most of Humanity. Did you know? You did the right thing, really. Through and through.
You’re definitely an Advanced Soul. I think even when you were a kid you always felt like there was some spirit/shadow parental figure walking behind you, guiding your thought processes. This older/bigger unseen figure was really just your own Higher Self, you know :D More than others would give you credit for, you’ve been such a good gal/boi for always listening to the guidance of your Higher Self~
in your favour – 3 of Pentacles
Beginning this year, you’re going to finally meet people who are similar to you. Similar as in, you’re going to meet a lot of colourful characters, really. People who also feel somewhat like society’s outcast. These people are going to come from various backgrounds and they will each have very interesting back stories and life experiences that will entertain you for a long time. These people could also have very strange, unusual hobbies that will spark your interest in new, alien pursuits.
With that said, this year could be the year you begin a new passion project of your own, with these people, new friends, you share a vision with. They do care about you and want to succeed together, so you can trust that these connections are going to bear sweet feelings for you. Most importantly, this year you’re going to know the sweet feeling of doing something meaningful with your natural talents born out of your innate interests. When you finally get the money, you will first and foremost taste gratitude from those who seem to love and enjoy what you do or have to offer~
Life really is getting better now because you’ve mustered the courage to explore your possibilities in all your eccentricity. Your Higher Self never meant for you to fit in anyway. You were always meant to be some sort of a genius trailblazer—a source of inspiration for the other lameass Humans who are too afraid to be themselves.
catching stars – 10 of Pentacles
What more can be said? On top of embracing yourself fully, loving yourself wholeheartedly, and meeting kindred spirits, you’re also going to gain a massive amount of money! Life’s always good when you have a lot of money! More money means a happier heart and more to share as well. But in your case, if you’ve chosen this Pile as your main pile, know that before a lot of money even trickles into your reality, it is the sense that you’re serving your Life Purpose what will make you feel rich.
After all, there could people reading this who came from a wealthy background and you may think you don’t crave or even care about money. Exactly. You never cared about a lack of money but didn’t you struggle with grounding yourself to this Reality because you didn’t know what you were put on Earth to do? This ‘10 of Pentacles sense of abundance’ encompasses a sense of material abundance that feels deserving; you can now feel worthy of getting paid for some passionate, incredible, show-stopping contribution you’ve made to society. Isn’t that such a wonderful feeling?
Some of you reading this could mend some broken bonds with family; some others could finally find a tribe—a Soul Family—and feel that you belong; some could start a family of your own with someone worthy of your high-grade affection. Congratulations~! You’ve really made it this far~ Things can only get better and better from here♥︎
APPLE STRUDEL🔻💗
honey lemon juice – Green Historian (Herodotus)
have a sweet time, honey – Priestess of Patience
Access full reading + cards on Patreon🌸
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
Pile 3 – Stepping On the Pedestal of Destiny
VIBE: Cheer Up, Charlie from Willy Wonka and the Chocolate Factory
end of a struggle – King of Pentacles
If you’ve chosen this as your main pile, I just know it that you’ve been working so hard on yourself, on a level that’s practically incomprehensible for most people. I’m sure you’ve survived so many deaths of the spirit—and perhaps even some of the more dramatic attempts. And you’ve come on top of your misery now. You’ve gotten healthier and clearer about where you’re going next. I sense sometimes you still doubt yourself but it isn’t a sin to doubt, it’s just a sign that you want to do well. And on so many levels, sometimes you’re afraid because you genuinely want this dream/vision to happen to you.
I assure you with this reading that you’re on the fast track towards a rendezvous with Destiny. Fast…is honestly relative to each Soul’s blueprint tho XD Time is on your side and what’s meant for you can’t miss you. So chillax, OK? One thing to know about this great dream/vision of yours is that you’re going to see it manifest because you’re different from the rest. Different in that you want to see it manifest to be of service to the rest! When you really think about it…
Don’t you just know from deep within your Soul that you’re deserving of this great destiny? It’s because you’re going to serve a massive purpose with it! So many people would benefit from your realising this dream. And that’s the very thing! You’ve been holding on to this vision, and you want it, because you’re MEANT for it.
in your favour – 4 of Cups
I’ll be referencing the 1971 ver. of Willy Wonka here. And honestly, I think you should watch it by the weekend or something because that movie’s whole vibe will feel tremendously validating to you, I sense hahah
Have you heard of the theories that say Charlie was literally singled out by Willy Wonka from the very beginning? That he had chosen all of those horrible brats because he wanted to punish, oops, teach them a lesson, and that principally he had been watching Charlie and wanted HIM to inherit the Chocolate Factory. If you watch the 1971 film you’ll literally get it! And with this 4 of Cups, know that that’s how the Universe feels about you stepping into your destiny. Willy Wonka, or God idk, doesn’t want anybody else but YOU to fulfil this role~!
You’ve literally been chosen and singled out by the Universe to win the grand prize! Just so you know, as I’m typing these words I literally have the Willy Wonka movie playing on another window and as I typed ‘grand prize’, the person in the movie is saying it right at the same time at around the 19:11 minute mark. Things can’t get any more synchronous than that!🤯
This year, you’ll really see how every single thing is going to work out in your favour. And knowing the inner work you’ve done on yourself, I’m sure you’re spiritually mature enough to sense, to notice every small nudge that tells you what you need to do at a given time😊New adventures are just around the corner, baby~!
catching stars – 5 of Pentacles
So you see, how is 5 of Pentacles appearing for a segment about you catching stars? This is, in fact, reaffirming that your dream come true will also serve as a salve for those who are wounded and hurting. You really are a medicine for this sick world. This year, you’re going to see serendipitous events and meetings what will open the door towards the physical manifestation of your dream Reality. Once you step on to the pedestal of Destiny, there’s no stopping you. You’ll be moving so fast it drives you mad!
This card is also saying you must be careful of possible leeches coming towards you; it’s best to use caution and discernment when revealing to others your plans and goals. Be stingy with information as per your gut instinct’s nudges, OK? Be mature enough to know not everybody will be happy at the prospect of your massive success that could potentially change Mankind. People get envious of such ideas, alright? Be careful not to hit the already low self-esteem of some people around you LMAO
I also feel that this year you will begin new routines that benefit your health and physical strength. If this is something you’ve been working on, you will see this year that the implementation of these routines feels more natural and effortless. You’ve managed to master your thoughts, emotions, and time management—or soon to do. Money will also come more abundantly, so all your basic needs are easily met. You’ve become a magnet for good luck—or soon to notice you’ve done so!🍀
APPLE STRUDEL🔻🧡
honey lemon juice – Red Astronomer (Johannes Kepler)
have a sweet time, honey – Priestess of Innocence
Access full reading + cards on Patreon🌸
☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・. ☆♪°・.
[PAC Masterlist] [Patreon] [Paid Readings]
#Punk Panda Pick A Pic#new year#happy new year#new year resolutions#pick a card#tarot pick a card#pick a card reading#pac#tarot pac#pac reading#future spouse#soul family#divine counterpart#soulmates#friendship#relationships#growing up#spiritualhealing#lightworker#starseed
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Right now I am going through all of the articles I have written about queer history to edit and polish them, which has revealed something quite important to me. While it is clear that I have been very lucky, it is also so obvious that the only reason I was able to get to the place I am now is because of early support.
While there is still a long way to go to make this project sustainable financially, the fact that I have gotten so far is incredible to me and makes me think of the nineteen-year-old I was when I started this project. With more audacity than sense, there was an immediate upswell of support when I started, and that is the only way I was able to become the twenty-six-year-old with almost eight years of studying queer history under my belt.
My first articles were far from perfect, but with encouragement and assistance of a large amount of strangers, I have gotten to a place that I think is miles from where I started. If nothing else, this project can show a legacy of generosity from the queer community and an attitude of resilience that is held through interconnected care.
In 2024 I am striving to reach a level of financial success beyond the simple covering of necessities, and to go forward, I really need to express my true gratitude for where I am. So thank you all for the past, present, and future of Making Queer History.
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June's 2024 Pride Month is fast approaching in Thailand, so I thought now would be the perfect time to explain the Thai legislative process and what the future of the Marriage Equality Bill looks like:
How Does A Bill Become Law in Thailand? I'm going to explain it as simple as possible. A bill is always first introduced into the National Assembly. The National Assembly is broken down into two houses: you have the lower house (House of Representatives) and the upper house (Senate). First, the bill goes through consideration in the lower house and there's three separate readings. Once it gets approved on its third reading, it's then sent to the upper house where it has to go through the same process. Again, it goes through three separate readings. Then if it's approved on its third reading, the PM (Prime Minister) sends it to the King for royal approval. If the King signs the bill, it'll become law once it is published in the Royal Gazette.
At What Point in the Process is the Marriage Equality Bill? In April, the Senate voted "Yes" to accept the bill for consideration. A committee will be formed to consider the bill in its second reading--which will not happen until July. So, really we're just waiting because the current senatorial term ends early this month... Unfortunately, given the timeframe of how the process works, the bill was never going to be realistically passed by Pride 2024. It is a little bit disappointing, but there's still lots to celebrate. Thailand is seeking to host the World Pride Events in Bangkok by 2028...So there is a lot to look forward to, regardless. (Best case scenario*, marriage equality will be legal by November 🤞🏾🤞🏾🤞🏾)
What Will Happen during the Second Reading in the Senate? The second reading is where things get a little more complicated. This is probably the biggest hurdle to overcome for the bill to be passed as quickly as possible. Once the committee is appointed, they'll be going through the bill section by section. Any amendments that were proposed from the lower house, which this go around is mostly just about equal representation in the language of the bill, will be considered (Consideration cannot exceed 30 days). The hope is that all 27 members of the committee will vote to agree with the amendments and then the bill will be revised as such. However, at this stage, if the committee cannot come to a full agreement, then the amendments must be debated. During debate, if the majority approve the amendments, the text is revised and the bill moves on to the third reading. If the bill is withheld, meaning the Senate doesn't agree to any of the amendments, it goes back to the lower house for reconsideration.
What Happens if the Bill is Presented for Reconsideration in the Lower House? The lower house can agree and approve the bill as is. But if the lower house does not agree with the Senate's decision or if the Senate has proposed amendments that the lower house does not agree with, then the two houses must form a joint committee that will work to resubmit an agreed upon version of the bill. From there, my knowledge is pretty limited, but I know due to the numbers from the houses initial votes, the bill would eventually be approved by a combination of votes from both houses.
What Happens during the Third Reading in the Senate? During the third reading of the bill, the Senate must decide whether to enact the bill as law or not. They're not allowed to change anything on the bill and they cannot debate any of the amendments. It's just: here's the bill, it's being presented as it's been approved by the second reading, should it be passed as law or not? One more than the majority of the vote is needed in the upper house in order for the bill to be approved.
What Happens if the Senate Votes "No" on the Bill? The bill can be reintroduced into the lower house after 180 days. If the lower house votes to approve the bill that was presented in the third reading of the upper house (which they will), it basically bypasses the Senate's decision to not approve the bill. From there it'll go directly from the lower house to the PM... who will present it to the King for royal approval. Like I've been saying: the bill is eventually going to become law at some point. It's just a matter of when. Because if the Senate decides to make things difficult, then it would just take longer for the bill to pass. Since it's going to pass eventually, we want everything to go as smoothly as possible without any hiccups.
What is the Likelihood of the Senate Voting "Yes"? It's hard to give a definitive answer. The expectation is that, since they know the bill is going to eventually become law anyway, they're just going to do the decent thing and approve it so that they don't have to prolong things any further... because it's taken long enough at this point. The problem is that the upper house is more notoriously known as the conservative house of the National Assembly. And if you understand Thai and were paying attention to the discussions that were going on in their first reading, you can kind of see why that is. Unfortunately, there is a chance that they're going to want to make things more difficult... but I'm hopeful that they won't.
**UPDATE**: As of 18/06/24 the Senate has voted YES to approve the Marriage Equality Bill... which means it should be enacted into law by OCTOBER!!!
What Happens if the Senate Votes "Yes"? Once the National Assembly approves the bill, it goes to the King for approval. After the King receives the bill from the PM, he would have a period of twenty days from when he received it to sign it into law. Once it is signed, it is arranged for publication in the gazette. After 120 days from its publication, it is considered officially legal in Thailand.
**UPDATE**: The Royal Gazette has announced that the King has signed and passed the Marriage Equality Law which has been enacted as of 24/09/2024... the law will come into effect after 120 days!
Can the King Veto the Bill? He can...BUT the King's never used his veto once the National Assembly has approved a bill. In the extremely rare case that he does, the lower house would reintroduce the bill and the National Assembly would vote to bypass the King's veto anyway. The bill can then be sent directly to the gazette, with or without the King's signature, to be published into law.
*The best case scenario, overall, is that 1) the Senate votes to approve any and all amendments during the second reading and 2) in the third reading they vote to approve the bill in its amended form. Then the PM will present that bill to the King, it'll be signed, and then published in the gazette. And, that's it. Then you have marriage equality in Thailand. Officially!!!
❤️🧡💛💚💙💜
Marriage equality has been in talks for a while in Thailand, and a lot of us were frustrated when it didn't get passed the first few times around. Now that we know that it's going to be legal, I'm hopeful about what this could mean in the future: Gender recognition... full and equal protection under the law... I was 11 when I moved to the United States to live with my dad (I won't get into the reasons why, they're very personal) and ~11 years later, when marriage equality passed I could not express the amount of joy that had overcome me...and I was only 21 at the time, with no intention of being married in the near future. Yet, for some reason, I felt as though I could not be fully excited because things were so different back home. What I could have here, I could not have if I ever decided to move back to Thailand. That's not to say that Thailand is not very culturally accepting of the LGBTQIA+ community, because they are (for the most part), it's just that the laws have failed to keep up. Given my personal situation, which I don't typically feel comfortable sharing with people I don't really know, something as simple as being able to change my gender indicator on my Thai I.D. and my passport...those are things that can now be dreamt into reality. Whereas before, it was something that you couldn't even fathom being a discussion had marriage equality not been passed. It's just a really big deal and I'm happy to see that it's finally happening! ❤️
#marriage equality in thailand#marriage equality#thai politics#lovewins#i tried to explain to the best of *my* knowledge#it doesn't help that i get emotional whenever i talk about this#so#if i got something wrong...please let me know!#talk thai to me#hallowqueue 02.04.24
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This is it. Generative AI, as a commercial tech phenomenon, has reached its apex. The hype is evaporating. The tech is too unreliable, too often. The vibes are terrible. The air is escaping from the bubble. To me, the question is more about whether the air will rush out all at once, sending the tech sector careening downward like a balloon that someone blew up, failed to tie off properly, and let go—or more slowly, shrinking down to size in gradual sputters, while emitting embarrassing fart sounds, like a balloon being deliberately pinched around the opening by a smirking teenager. But come on. The jig is up. The technology that was at this time last year being somberly touted as so powerful that it posed an existential threat to humanity is now worrying investors because it is apparently incapable of generating passable marketing emails reliably enough. We’ve had at least a year of companies shelling out for business-grade generative AI, and the results—painted as shinily as possible from a banking and investment sector that would love nothing more than a new technology that can automate office work and creative labor—are one big “meh.” As a Bloomberg story put it last week, “Big Tech Fails to Convince Wall Street That AI Is Paying Off.” From the piece: Amazon.com Inc., Microsoft Corp. and Alphabet Inc. had one job heading into this earnings season: show that the billions of dollars they’ve each sunk into the infrastructure propelling the artificial intelligence boom is translating into real sales. In the eyes of Wall Street, they disappointed. Shares in Google owner Alphabet have fallen 7.4% since it reported last week. Microsoft’s stock price has declined in the three days since the company’s own results. Shares of Amazon — the latest to drop its earnings on Thursday — plunged by the most since October 2022 on Friday. Silicon Valley hailed 2024 as the year that companies would begin to deploy generative AI, the type of technology that can create text, images and videos from simple prompts. This mass adoption is meant to finally bring about meaningful profits from the likes of Google’s Gemini and Microsoft’s Copilot. The fact that those returns have yet to meaningfully materialize is stoking broader concerns about how worthwhile AI will really prove to be. Meanwhile, Nvidia, the AI chipmaker that soared to an absurd $3 trillion valuation, is losing that value with every passing day—26% over the last month or so, and some analysts believe that’s just the beginning. These declines are the result of less-than-stellar early results from corporations who’ve embraced enterprise-tier generative AI, the distinct lack of killer commercial products 18 months into the AI boom, and scathing financial analyses from Goldman Sachs, Sequoia Capital, and Elliot Management, each of whom concluded that there was “too much spend, too little benefit” from generative AI, in the words of Goldman, and that it was “overhyped” and a “bubble” per Elliot. As CNN put it in its report on growing fears of an AI bubble, Some investors had even anticipated that this would be the quarter that tech giants would start to signal that they were backing off their AI infrastructure investments since “AI is not delivering the returns that they were expecting,” D.A. Davidson analyst Gil Luria told CNN. The opposite happened — Google, Microsoft and Meta all signaled that they plan to spend even more as they lay the groundwork for what they hope is an AI future. This can, perhaps, explain some of the investor revolt. The tech giants have responded to mounting concerns by doubling, even tripling down, and planning on spending tens of billions of dollars on researching, developing, and deploying generative AI for the foreseeable future. All this as high profile clients are canceling their contracts. As surveys show that overwhelming majorities of workers say generative AI makes them less productive. As MIT economist and automation scholar Daron Acemoglu warns, “Don’t believe the AI hype.”
6 August 2024
#ai#artificial intelligence#generative ai#silicon valley#Enterprise AI#OpenAI#ChatGPT#like to charge reblog to cast
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― ᴅᴀᴛɪɴɢ ᴊᴀᴠɪ ʜᴇᴀᴅᴄᴀɴᴏɴs
headcanons of you being friends with Javi and it leading to something more in the future.
↝ pairing: Javier "Javi" Rivera / Gender Neutral!Reader
↝ warnings: SPOILERS FOR TWISTERS (2024), friends to lovers, kissing, innuendo, mentions of injury/ scarring
↝ word count: 1k
↝ author's note: this was requested by anonymous! thank you for the request, and for the others who have sent some in, I will be getting to to them soon! (: enjoy more Javi content ♡
masterlist ⋇ divider credit: @saradika | @cafekitsune
ᴅᴏ ɴᴏᴛ ᴄᴏᴘʏ, ʀᴇᴘʀᴏᴅᴜᴄᴇ, ᴏʀ ᴄʟᴀɪᴍ ᴍʏ ᴡᴏʀᴋ ᴀs ʏᴏᴜʀs ᴏɴ ᴛᴜᴍʙʟʀ, ᴀᴏ3, ᴡᴀᴛᴛᴘᴀᴅ, ᴏʀ ᴀɴʏ ᴡᴇʙsɪᴛᴇ. ʏᴏᴜ ᴅᴏ ɴᴏᴛ ʜᴀᴠᴇ ᴘᴇʀᴍɪssɪᴏɴ ᴛᴏ ᴜsᴇ ᴍʏ ᴡᴏʀᴋs ɪɴ ᴀɪ ɢᴇɴᴇʀᴀᴛᴏʀs ᴏʀ ᴀɴʏᴛʜɪɴɢ ᴛᴏ ᴅᴏ ᴡɪᴛʜ ᴀʀᴛɪғɪᴄɪᴀʟ ɪɴᴛᴇʟʟɪɢᴇɴᴄᴇ. ʏᴏᴜ ᴍᴀʏ ɴᴏᴛ ᴜsᴇ ᴍʏ ᴡᴏʀᴋs ᴛᴏ sᴇʟʟ ғᴏʀ ᴀs ʏᴏᴜʀ ᴏᴡɴ ᴄʀᴇᴀᴛɪᴏɴ
✲ You and Javi were thick as thieves all throughout school. You were those two best friends who stuck together no matter what came at you. Even when you harbored a major crush on Javi, you still remained his partner in crime. There wasn’t anything separating you two.
✲ The two of you went on to college together, even. Working in the same field, nonetheless. You meet Kate, Raveen, Addy, and Jeb in environmental science class. All of you worked together on a grand project that Kate had proposed. And the time came for you all to go out in the field and conduct the research.
✲ It goes horribly wrong very quickly. You ended up injured just like Kate, except you have a nasty scar on your arm instead. You, Javi, and Kate are the only ones who survived the ordeal, and after that, communication slowly comes to an end between the three of you.
✲ You lose touch with Javi when he leaves for the military. The storm changed him, and he wasn’t really the same after. Neither were you, but you still deeply cared about Javi and hated to see him go. You tried sending letters and even calling but to no avail.
✲ 5 years have passed, and you’re now an environmental science professor specializing in tornadic weather. You work closely with meteorologists for research purposes. You have written several essays, books, and even textbooks on weather phenomena.
✲ It’s a normal day when you get a call from an unknown number. Usually, you don’t answer them, but this time something inside you said you should. Much to your surprise, it’s Javi.
✲ “Hello?” you answer after accepting the call. “It’s so nice to hear your voice again.” a familiar voice says. “Javi Rivera? Is that you?” you immediately close your laptop, sitting in your office chair, nearly frozen in place.
✲ Javi explains that the company he works for is trying to find a way to stop tornadoes or at least learn how they work, and they need your help. He tries to say you’re one of the best in the field. “Just one of the best, huh? Who else did you call before me?” “I’ll be honest, we called Kate. But she didn’t want anything to do with it.”
✲ You agree to meet with Javi to discuss the project further. The day comes for you to see Javi again, and you’re beyond nervous. But when you arrive at the cafe, and he’s sitting there, all that nervousness fades away and is replaced by those old feelings of butterflies.
✲ After talking about the company’s ideas, you veer off-topic. You notice Javi staring at you with an expression you can’t quite put your finger on. “What is it?” you ask. “Nothing, I just didn’t expect you to be so much more beautiful now.” Javi smiles as a tinge of red dusts his cheeks at the confession. “Well, if it helps, I didn’t expect you to be more handsome, but I’ve always thought you were.”
✲ A deep conversation leads to both of you finding out you had liked each other all those years and even now. A considerable amount of time has passed, and you realize you must head home for work early the next morning. Javi walks you outside to hail a taxi, but before you climb inside the backseat, he grabs your face and kisses you. It’s sudden, and you aren’t expecting it, but you kiss back. It isn’t until the taxi driver honks his horn that you pull away.
✲ “Let me know what you think, okay?” Javi says. “About you or chasing again?” you ask, a playful smile on your lips. “Both.”
✲ Chasing with Javi knowing how you feel about each other is a little more nerve-wracking than it probably would have been if you hadn’t known. Especially since you feel the need to be in the truck with him every time you go somewhere or worry incessantly every time you go to put out the panels during a tornado. You’re afraid something is going to happen again.
✲ But it all fades away eventually. You succeed in the project and are able to create an early-warning system and have enough data to possibly get rid of tornadoes all together. You and Javi decide to go on a proper date after everything settles.
✲ It’s a simple picnic out in the fields of Oklahoma, but you don’t mind. It’s where everything started with you and Javi, anyway. You thought you’d never come back here, yet here you are. “Can I say something?” Javi asks suddenly after a few minutes of silence. He stares at the clear sky for a moment before turning to you, “I’m sorry I left you behind here. And I’m sorry I never reached out while in the military. I just didn’t know when I’d be coming home or if I’d be coming home, actually.” “I understand, Javi. You don’t have to apologize.” “I kept your letters. I got them all, and I still have them.”
✲ Javi is taken by surprise when you lean in and return the kiss he gave you weeks ago back in the city. But he kisses back, of course. “I’m glad you kept them, Javi. I just wish you would have at least responded to one,” you chuckle.
✲ The two of you end up working side-by-side on the project to take down tornadoes once and for all. Your relationship blossoms as you get to know each other all over again. Javi treats you like royalty, always running to open the car door for you, drawing your baths, and cooking you dinner. He always ensures you’re taken care of and makes up for lost time.
✲ Oh, there’s a lot of making up, for sure. Sometimes, you have to sneak into a storage closet at work to compensate. It’s for all those times you and Javi thought about doing something about your attraction yet never did. But there’s the rest of your lives now.
#javier rivera#javi rivera#javier “javi” rivera#javi x reader#javi rivera x reader#javier rivera x reader#javier “javi” rivera x reader#twisters#twisters 2024#twisters (2024)#twister#twister 1996#twister (1996)#twisters fic#twisters fanfic#twisters fanfiction#twisters x reader#anthomy ramos#anthony ramos x reader#headcanons#twisters headcanons#floralcyanide writes
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Louis about LT3
a summary UPDATED 6/10/24
Sep 2022 first time Louis mentions a 3rd album. Louis is quoted in Euphoria Magazine saying: “Ideally, I’d like to try and write the next record before I go on tour next year. I want to do something similar to what I’ve done this past year.” (but from what we know now it seems it didn't play out that way..)
Sep 14th 2022 Louis leaves a comment on Faith In The Future co-writer Nico Rebscher's instagram post about Out Of My System saying "Can’t wait to do more on the next album!"
Jan 2023 Louis is on holiday in Cabo, Mexico and is spotted travelling with his guitar - maybe in case inspiration strikes!?
Feb 22nd 2023 Louis is seen "a tiny village with a recording studio in it". A few days later both Louis and Matt Vines likes an instagram post by Faith In The Future co-writer David Sneddon captioned "Spent the week at @ angelicstudiouk with friends and heroes." Another FITF co-writer Theo Hutchcraft is seen in one of the photos.
May 11th 2023 Louis tweets: "Also probably shouldn’t mention this so early in the process but I’m feeling really confident creatively, just finished a week of writing and it was unbelievable. Exciting!"
May 13th 2023 When asked about the next album at the LA screening of All Of Those Voices, he answered: “I recently just started, yeah. The majority have been my own, but some of the lyrics is less direct, so it’s maybe not quite as specifically about me but,I felt really fulfilled, the last couple of writing sessions I’ve done have been really, really good.”
Nov 23rd 2023 Louis gets asked about album 3 at the Rolling Stone UK Awards and is quoted saying: “It’s funny, I wrote maybe 4 or 5 tunes in one of the breaks of the tour legs, and actually, I just wanna spend a bit of time. I’m really excited for those songs, but I don’t know when the next records gonna come and the thing about me is when I start writing, I’m just desperate to release things as soon as a possible, so I wanna take a bit of time on this record. So when that might be, who knows.” He also talks a bit about potential collaborators and mentions DMA'S.
Jan 20th 2024 Louis follows producer James Ellis Ford who has worked with Arctic Monkey, Gorillaz and many, many more.
Jan 24th 2024 When asked in a twitter Q&A if he has "a concept in mind already for the next album?" his answer was: "Started drawing the outline in my head". He also told fans asking at the meet 'n' greet in Jakarta that it would be "soon, in my context of the word" 😜
Mar 30th 2024 At the Tecate Pa'l Norte press conference he said: “At the moment, um— to be honest, I haven’t really— the question was what I listen to which is a slightly different thing but; I haven’t really given the next record real thought yet. Obviously it’s been on my mind. But in terms of conceptually, or even finding references, I’m not really at that point yet because I’ve done a lot of touring— just kind of getting that out of the way before I really start thinking about that proper.”
April 4th 2024 He told Chilean radio station Bio Bio: “I have written a couple of songs, but when I was writing them I wasn’t thinking about what they would be for a new album, they were just written to give me something to write and not put pressure on those songs. But I think I will start the work on a new album at the end of this year, maybe.” futher elaborating to Radio Disney Chile: “The good thing about this record is I’m gonna have plenty of time to experiment and with that it gives you plenty of room to just kind of find where the edges of the record live. So yeah I’m looking forward to getting into the process, but like I said I’ve been loving touring at the moment so just been kind of sticking to that.”.
He also told Paraguayan radio station HEI Now: “Of course there’ll be a new album. When? I’m not overly sure. I think I’ll probably start writing at the end of the year. I just wanna let as much life in first and then I can really start emoting and writing.”
June 2024 In the FITF tour LatAm recap video posted to Louis’ instagram 25/6 he says: “At some point I gotta think about the next record, but.. I’m a bit scared of that, truthfully right now, feel like I’ve been enjoying the success of Faith in The Future for.. quite a while. And yes, it’s been the pressure of the shows but I delivered what I think was a good record and a record that was successful. So now going into the next cycle it’s a little bit.. a little bit tentative going into it. I know that’ll change once I get off the road and really start thinking about the essence of the record and the concept of the record and stuff like that. But right now.. yeah, I’m just thinking about the festivals, I’m excited for those.” (he also talks - in past tense about playing in Mexico City and about the upcoming Away From Home Festival, so we can assume this interview was done somewhere in early June)
August 4th 2024 Responding to a fan sign at Santander Music Festival that said "How close R we to the next album 1-5?" showing three - possibly four? - fingers! meaning the album is 3/5 (or 4/5?) done!
Oct 4th 2024 curious activity across Louis' socials; on twitter the header image was changed from the Louis Tomlinson : Live album graphic to just the cover image and the Faith In The Futuretweet was unpinned (like it was on Louis' insta 9/9). on Louis' instagram the bio text was cleared and the link to louist.lnk.to/live was also removed.
Oct 6th 2024 Louis replies to a fan on twitter asking if new music is coming with "Only been off tour 2 minutes. The next record is going to be my best yet but need chance to let life in first!"
tbc...
#LT3#this has been in my drafts since march..#but with the recent UPDATE I thought it was time to finish it and post it#louis#in the studio#louis quotes#songwriting#timeline#FITF promo#sep 2022#tour promo#04.04.24#06.04.24#santander music#04.08.24#25.06.24#for te record i think he almost always travels with a guitar we just dont see him carrying it himself like in cabo..#to tag#mine#m
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KHOC WEEK 2024 Day 2 - Past
the things for my OCs are now the only ones I do, so, off with the annual @khoc-week appointment.😂
The protagonist of this post should have been Aspis, my little Anguis kid, but since Aspis is deeply connected to another character, it's probably better that I start with some headcanons I have about the Foretellers. Between those and the designs, at this point they feel a bit like OCs too. even tried to do a Nomura-esque version for the occasion.
The assumption is that the Foretellers were one of the many attempts on the chessboard of the Master of Masters to face the Darkness. He gathered under his protection a group of lonely and desperate kids, with a tormented past, acting in the grey area more than out of affection. He bet on them. He sought out children who possessed specific flaws of distinct deadly sins, trained them, and made them his apprentices on a journey designed to make them overcome their "sin" and use it as a virtue that will be essential to their future "roles." For example…
Gula, who lived on the streets as a feral child, has known hunger, and food is also how MoM attracted him. Gula suffered from bulimia and nervous hunger for years, before managing to direct his anxiety towards logic and study, becoming an analytical boy "hungry" for knowledge.
Ava, sold away by her once rich family fell in disgrace, wanted EVERYTHING back. everything she had lost, or that she wanted but could no longer afford. Mom was the one who has bought her, she's too young to understand the extent of the family tragedy. that's why she later was the perfect one for the task of choosing any wielder she desires or attracts her eye, without limits, collecting the Dandelion.
Aced has always used his muscles to win easily, alone, without effort and without ever really try to improving himself, until carelessness cost him his tribe and an eye… he is now a loyal follower and uses his strength to defend the group, the arm of the law under Ira.
Ira, balances strength in combat and intelligence, which are also the qualities of his union. stubborn and rebellious, as an angry teenager he ran away from home, losing his path. He was the first one found by Mom, and he owes him his life. He learned to control his anger because of him, obtaining determination, willpower and the courage that made him choose as Leader.
Luxu carried the burden of being an unwanted child, the result of an affair, from an early age he felt cursed by that because of a big birthmark on one eye that vaguely resembles an X. shy, insecure and reserved, people pleaser, until life with his apprentice companions brought out his mischievous and creative personality. His being a people pleaser made him incredibly attentive to the behavior of the people around him and the ideal candidate to infiltrate among people and live their lives, one after the other.
Finally, Invi.
like all the other foretellers, her name is more of a title. Her real name is Nivea, and she was isolated from her village because white hair was considered a bad omen. The resentment of having to survive alone, with a little brother to support, he too with lighter hair than was welcome, soon turned into Envy, gnawing at her insides every time Nivea stopped to observe the normality of other families, lurking and hating everyone but her brother Aspis.
MoM saved both, proposing a deal to Nivea: he would take care of them, they would have a roof over their heads, education, a future, as long as she studied under him.
With no other real choice, the children accept out of desperation.
Nivea and Aspis initially lived together, but as they grow older she is forced to uphold her end of the bargain, spending more and more time at the clocktower. Aspis and Nivea's relationship is ruined irreparably, as Invi begins to enjoy her studies and the company of her peers, spending less and less time with her brother "for a higher purpose".
On the other hand, Aspis, who has always remained silent about a subtle hostility from the inhabitants of Daybreak Town due to his bad temper and sharp tongue, is left almost alone. His only wish was not to be a burden to his sister, who therefore always believed everything was fine and let him go without regrets. Aspis is full of resentment towards Mom, blaming him for brainwashing his sister, now obsessed by Light and darkness, when she clearly only wanted a better life for them.
Aspis and Invi do not hate each other, but the lack of communication makes it difficult to make peace, they will miss their chance before the War.
Aspis eventually made some friends along the way, that made his loneliness bearable. he is in a sort of trio with Lupe and Leonna, and a little girl who for some reason adores him like a big brother, Velcia (she's @alchemist-of-thebes 's oc). he'll never admit it, but he would die for her.😂
concluding this post with some old foretellers art dump xD
#khocweek#khocweek2024#foretellers#foreteller invi#keykids#aspis#foreteller gula#foreteller ava#foreteller aced#foreteller ira#luxu#MoM
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[Simmerianne93]Action_poses_09
Hello guys!!! How are you today??
It's been a while since I posted an action pose pack and I'm so glad to bring you this pack today.
Last month I was thinking about what kind of poses I could bring this month and it occurred to me that some action poses would be nice, however, I had two options, do a girl/boy fight or do a girl/girl fight. I did a poll on Twitter and one on Instagram and in the end, adding the results of both polls, the winner was girl/boy, so I ended up making this package that you are seeing right now. However, this doesn't mean I won't do the girl/girl poses, it will just take a little more time.
Then, when I was going to start making them, I said: why not do a livestream showing how I make them? and that's how I dared to do my first live. If you want to see the process of creating these poses (well, most of them) you can go to my YT channel (link down below with all my links) and watch a couple of videos where I show how I made them. The videos are a bit long, so I recommend watching them in fast motion.
BTW, I'll try to choose another pack to make some lives next month, I haven't decide yet what to make but I'll be letting you know on my socials. I have to plan my time with the power outages and all that (main reason i haven't made more lately e.e).
Anyway, I hope you like these poses, I wanted to add a little bit of "romance" so that's why it ends up with a kiss, apart from the fact that they will be some poses that will work very well for one of my stories in the future and I needed it to have a kiss at the end haha... Oh and there are 2 face reactions to pose #10, but they are the same poses, that's why I named them as 10 V-A and 10 V-B. V-A: is Angry (female)/ Smiling with eyebrow raised (male) V-B: is Surprised and insecure (female)/ Serious (male)
And that's it. I'll leave you with the description of the pack:
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What is on it?
13 Duo poses (Made with a female rig and a male rig) + 2 all in one for each sim.
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What do you need?
Andrew's poses player
Teleport any sim by Scumbumbo or Mccc by deaderpool.
Instructions in the original post.
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TOU
Do not claim my creations as your own.
Do not re-upload or modify my creations.
Do not make money of my creations.
Do not include my creations in Mods folders to download.
Please follow my Term Of Use.
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Download it now here — [Early access until June 21st, 2024]
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If you want to support me: Patreon | Ko-fi
All my poses overview: Pinterest | Wix | Tumblr
More in-game preview pics of all my poses: Instagram
My socials: Twitter | BlueSky | Instagram | Tumblr
Lives and videos: Youtube
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I really hope you like them and I will say in advance: Thank you so much for using them.
@ts4-poses
#poses#ts4#simmerianne93#sims4poses#thesims4#posesforsims#sims4#thesims#ts4poses#creator content#actionposes#fightingposes#duoposes#coupleposes#kissingposes
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Pick a Card: Month Ahead #01
This was written for May 2024 but with the intention to be timeless, so even if you find it later there might be a message for your next month.
We'll look into your energy coming into the month, but also what will be the theme/area of focus and what you'll need to pay attention to, as well as the surprises that might come your way.
It's my first time doing a pick a card like this so we'll see how it turns out! I love doing those privately though.
As always, be mindful that this is a general reading meant for multiple people so it might not be 100% fitting for your situation, and that it's based on the energy you hold at the moment of selecting a pile that draws you to one of them.
PILE 1
Cards: Page of Cups, Queen of Wands, 9 of Cups, Ace of Swords, the Emperor, Strength, 5 of Cups, the Moon, Queen of Cups, 5 of Wands rx, Ace of Pentacles, 4 of Cups, Page of Wands
For your energy coming into the month, I see you being in a state of being in tune with your heart, opening up to the possible rise of a new romantic connection. I get the sense that you're cautiously optimistic about it, because while you feel confident within yourself and in a happy place, you're also aware that it's too early to tell. But you're not letting that deter you and you're fully embracing your own power, feeling good about yourself and where you're at while looking ahead hopefully and waiting for an opportunity to move forward. I think for you the process of the month ahead has already started a bit before the start of the new month and you're continuing the process.
When it comes to the theme of the month, I see the importance of putting your emotional fulfillment at the forefront and being actively working towards it. There is a need to bring clarity about the situation, clarity that will bring you contentment and tie loose ends. You will be determined to work through that with willpower and determination by taking the lead and stop wasting time around. I think you are seeing the path forward for this connection and you're determined to go for it and not let it escape. You got four cards here and they all represent a different element, which I interpret as the fact that harmony within and for yourself will be a big theme as well. Between your feelings, your thoughts and your actions, everything will be grounded in your authentic self.
I think these past few months have not always been great for you and you're determined to leave that behind and enter the new chapter of your life. You've learned all you had to about your old ways and now you're ready for a change. So for the goal you'll have in mind, you will be focused on not falling back into the same patterns of thoughts and behaviors and keep moving forward with determination and a sense that you can't go back to what you once where.
The challenge that will arise will come from your own psyche. I get the sense that you still have unresolved issues within yourself that may cloud this great picture, so you will have to be extra careful about not letting your fears and doubts making you spiral down and do or say something that doesn't align with your truth. You might go through times where you feel irritable or anxious and you may take that as a proof that things are going to shit again and you might want to run away, but it's an illusion. It just means that you still have some inner clutter to sort out. Be careful about not shutting yourself off from others as a reaction to your inner pain.
When it comes to a surprise coming your way, it seems there will be an event that will create a shift from a confusing and chaotic situation to one of open communication of feelings, laying out a more positive base for the future. I'm getting the sense that this is what the theme of the month was referring to, and while you seek it, you don't really know how it will unfold so it will still be a surprise when it happens. When this even happens, be as open and honest as possible in order to clear out any possible miscommunication, be kind and listen to what the other person has to say with empathy and love at heart.
What you'll have gained by the end of the month will be a stable and solid start towards the future. Things are blossoming but you'll have learned that there's no point rushing into anything and that things come when the time is right. You'll be set to build on that for the months to come. Maybe the start of a new commitment although things are in their very early stage.
As a final advice, it is important not to shut yourself off from your emotions and not to stay stuck in your old ways of remaining passive. Stay open and assertive, go after what you want and I get the strong message that you need to communicate openly about everything that isn't clear in this connection. Don't just wait around for things to fall onto your lap. Be passionate and enthusiastic and again be clear about your intentions. Also, you're learning something new and important so be gentle with yourself if you don't get everything perfectly from the get go, what matters is to do your best.
PILE 2
Cards: King of Wands, Queen of Cups, the Lovers rx, 8 of Cups rx, Queen of Pentacles, Ace of Swords, Memento Mori, 10 of Swords, King of Pentacles, Queen of Wands, 2 of Wands, The Chariot, Knight of Pentacles, 6 of Pentacles, 3 of Cups rx, 7 of Cups
For the general vibe of this pile, it feels a bit overwhelming like there is so much to pay attention to that you are somewhat disconnected from yourself as a result, because your feelings are so confusing that you get lost in them. There are A LOT of court cards, which may mean that there is a situation that brings the intervention of a lot of different people, perhaps it will be busy at work, or something involving family, creating a very messy situation where everyone has something to say and you can't hear yourself anymore. Really there is so much external influences here that I had a hard time picking up on YOU until the end of the reading.
For the energy you have coming into the month, I really think you are in a committed relationship with someone (and if not it's not your pile), but there is a big disharmony here. It seems one of you is on the way out of the relationship (represented by the King of Wands), and the fact that the Queen of Wands shows as a challenge later in the reading, I'm getting that this person already has someone in mind. It seems you are longing for the way the relationship used to be and it feels over, but you are having difficulties moving on right now. It's also possible you're just longing for the idea of Love altogether and wishing you could drop everything you have right now to run towards it. There is a choice to be made but right now at the end of the month, you are not making a move one way or another.
The theme of the month to come for you pile 2 makes a lot of sense considering what I already wrote. You will have to focus on your own clarity and get grounded in yourself, trying to find stillness in the chaos that surrounds you in order to get the answers you need, based on your own guidance. I'm also getting that you feel resistant to change and the call of life, and that you may feel a bit dead inside and numb as a result. There is a need to find excitement for the miracle of life again which has been lost due to your complex situation. ''The meaning is in the Middle'' is what's written on the card and writing down in case it speaks to anyone.
For what you'll consciously focus on this month, I'm getting just like...trying not to break down completely and at the same time keeping up with your demanding job and practical life issues. Perhaps this impending breakup is causing financial stress and you don't know how things will turn out. So your goal will be navigating that in order to stay on top of things both mentally and professionally/financially.
Okay this is where it finally clicks because I was confused whether you where the one with the third party of the one who is perhaps cheated on. With the King of Pentacles longingly looking at the Queen of Wands (the third party I mentioned before - don't take gender into account though) standing next to him, I'm getting that YOU are wondering how to welcome this new passionate connection into your busy life and how to make it fit from a practical standpoint with your current relationship. The Queen seems to be both a challenge and an opportunity, I don't necessarily get that this Queen is a bad omen, it's just a difficult situation that require a choice on your part.
For the unexpected thing that will happen this month, I'm not getting a particular event but rather, how it will change the course of what you're doing. This surprise will force you to weight your options and start pursuing what you desire, getting out of that rut you are in. There will be progress moving forward as I don't think you'll be left indecisive for too long. There is a sense of urgency here, whether it's perceived or true, you will feel it deeply and it will push you into actions. You will be surprised by how determined you suddenly feel after the indecision of the past.
What will be gained after the month ends is a newfound stability as you'll have regained your footing. From that point in the spread it's like things have cleared up a bit and there's open space. There is a new beginning on the horizon but unlike the urgency that led you to that point, there is now the need to take things slow and build strong foundations.
The advice you got was that, well, it's time to choose what you want to do with this third party. You can't keep holding things like that without making a choice. You might also need to distance yourself from bad influences around you like friends or family and again focus on yourself. The second advice is about restoring some type of balance between giving and taking. It seems someone has or will give you something and you'll have to give something in return so that not to break the flow of the relationship.
PILE 3
Cards: 4 of Swords rx, 8 of Pentacles, 4 of pentacles, 3 of Pentacles rx, 7 of Pentacles, 9 of Pentacles, 5 of Wands, 9 of Wands, Justice, 4 of Wands, King of Cups, the Moon, 9 of Swords, Temperance, 6 of Swords, the Fool
For your energy coming into the month, I see that you might have been feeling burnt out for a while now due to over-exhausting yourself with work or your studies, something you've put a lot of care and energy into in any case. You feel stagnant and somewhat demotivated and the whole thing is weighting on you. It's like you've put so much effort into working on this issue that you feel totally depleted emotionally. However, you can't seem to let go a bit in order to get things flowing again and you remain stuck, fearing everything is going to go to waste if you relax a bit.
The theme of this month will be to find your support system and reach out for help in order to get you to find new solutions to your issue. Not everything can be done alone. Furthermore, not every project can be rushed through all the time, sometimes you have to let it rest for a bit and let it grow under the surface of the soil. You will find great benefit from focusing on your own enjoyment and pleasure for a change in order to find a new perspective on your situation.
Despite that, it seems your mind will still be set on proving yourself this month. It's like, you feel burnt out and stagnant, and instead of getting the cue that you need to slow down a bit, you look at others and wonder why you can't hustle like them. Basically you're sensing there is an issue but you're trying to solve it in a toxic way by comparing yourself to others and feeling threatened by their success, triggering your self esteem issues.
The challenged you will have to face have to do with accepting to restore the balance in your life and take a break to have a bit of fun. Sounds like a false problem but it seems it's quite difficult for you to do at the moment because you're so focused on your tasks. It's a critical point though because if you don't cut off the toxic behaviors that are burying you into the ground, you will face the repercussions of your own non-action further down the line. You might have a hard time socializing because your heart is not there and you might feel left out, even though it would do you good to get a change of scenery and get out of your cave for a while.
For the unexpected thing that will happen this month, this will have to do with some type of emotional reconnection that will lead to more balance. It's very possible that it'll be uncomfortable at first as all the negative feelings you've been pushing under the rug all this time are resurfacing, but if you manage to stay afloat you will find a greater sense of mastery over them. I'm not getting anything precise as to what's gonna happen, but it will have to do with you being forced to take the blindfolds off and finally pay attention to your mental health. This might be the inner crisis you need to get back in a better shape.
What will have been gained by the end of the month has to do with leaving behind this way of doing and thinking you were holding onto at the beginning of the month. You will finally be able to get moving again, even if it will feel somewhat bitter and hard to do, remember it's for the better because you could not keep going on like you did.
The advice for you to help you navigate things is to not take everything so seriously all the time. Don't focus too much on what's not working or what you could do better or even on what you can't control, but try to find hope and the sense that a new beginning is at hand if only you open yourself up to it. Whoever is sending you this advice really encourages you to enjoy the little things and find your youthful spirit again. Things won't stay bleak forever so the best thing you can do is let yourself move along the stream.
#pick a card#pick a pile#tarot reading#divination#pac reading#pick a card reading#soaring wide#tarot#month ahead#may 2024
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