#the feet look weird
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arecaceae175 · 1 year ago
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Hi I attempted an art
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Quick 20 minute redraw of a @linkeduniverse panel from the last update!
I think it’s pretty good for being very new to art!!!! I’m in the process of learning art skills so there will likely be more of this :D
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ummmmandy · 5 months ago
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icewindandboringhorror · 27 days ago
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#tumblr polls#polls#Sorry if the wording is weird. I thought ''be considered X where I live'' would make the most sense since 'tallness' or etc. is sort of#subjective to the people around you or your specific culture/area/etc. And if I just said ''I'm tall'' or ''I'm short'' then#the response might be 'well how do I define whether I'm tall or not?'' or etc. But then most people could probably look#at the people around them in daily life they interact with and compare based on that to get a more literal idea or something#..ANYWAY.. lol.. as usual just thought of some random thing and was like.. hrmm... i wonder what the most common#feeling about that would be.#personally I'm not even short but I just want to be really really tall... like... 7 feet tall or something. In a fantasy world type of way#of course. so like a super tall elf creature. More realistically I suppose you get health problems past a certain point#so maybe I'd be happy with 6'2“ or so.#Absolutely no hate towards people with this preference but I've always had trouble understanding the idea of wanting to be shorter#so you're Small And Cute or this and that. or whatever the base reason is. I suppose I would understand it from a surivval prespective#maybe you want to be able to hide in your environment easier and blend into a crowd. I personally would like people to be inspired to run#away from me when they see me though gjhbj#In an average grocery store or something just a normal day but then some 8 foot tall wizard man walks in and so everyone#kind of backs away slowly = yaaay I get the aisle all to myself and can shop for my produce in peace.#(except for the fact that there's a subsection of people who would intepret it as spectacle and would run towards instead of away#and pull out their dumbass phones to film Weird Thing Happening. in which case. spell of 'phone melts into molten plastic in your hands#stop filming strangers in public without their consent' be cast upon ye. )
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welcometogrouchland · 9 months ago
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I've been binging Batman Beyond recently (Terry ily so much) and thought about how- bc of the JLU twist which I think isn't even canon to the comics BB verse but shhh bare with me- he'd technically be Damian's half brother??? Which is just so ridiculously soap opera to me. I need them to interact in a silly time travel adventure so bad you don't even understand (ID in alt)
#dc comics#damian wayne#terry mcginnis#batman beyond#batman and robin#mine#also feat the mild damian uniform redesign i like playing around with. it's fun i like her. i love u classic robin colours#the backstory for this image in my mind is that Terry knows of Damian/has maybe met him#in the future (whether we're going w the rebirth ''damian rejoins the league'' angle that i. don't love conceptually but can't judge-#-bc i haven't read. or if we go w/ some other potential future route for damian) and Terry is like. experiencing whiplash at meeting him-#-as robin. like you are 5 feet tall why r u so bossy. where is your dad good god. this is why i don't have a robin (?this is pre matt-robin)#but Terry's in an unfamiliar time trying not to cause a paradox so he puts aside his indignitude(?) at being bossed around by a kid#just long enough to make sure nothing goes horrifically wrong. hence this image takes place#<- i could've been a lot more eloquent explaining this but it's very late and i should've been asleep ages ago#anyway. absolutely crazy to me that Damian has had multiple flavours of secret brother plots and terry is a potential addition. rip damian#(also in my ideal future damian took up the nightwing mantle (EVERYONE READ NIGHTWING MUST DIE!!!) before retiring(#idk what his future career is. lowkey hes a webcomic artist in my brain but that's so horrendously self indulgent i can't condone it#also i decided to try my hands at lineart again. evil. how are you so stiff looking and difficult to do. waughh#anyway if things look weird. no they don't
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egophiliac · 2 years ago
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(it probably wasn't actually Idia's fault)
(or was it)
some quick initial reactions to celebrate Diasomnia Day One! it felt like a bit of a short intro, but oh, what a tasting menu of things to come.
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ronkoza · 1 year ago
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More honeymoon cows, these Arne sketches are most likely photos that Tor took.
Tor belongs to @littleulvar
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rabbitindemun · 8 months ago
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I will never get over this fanfic..
here ya' got, some FlatDreams doodles i did, sorry if it's a little confusing, i wasn't in the whole mood to draw, but i was reading the fanfic again * sobbing * and i was CRAVING for drawing a bit of it- (and some little billy drawings because, well, he's my spiritual animal HSHAH) (btw if you have any ideas or recommendations for drawings or minicomics please let me know... I want to draw these beautiful creatures of evil and my mind is DRY-) just in case
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abnomi · 2 months ago
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PSYCHOANALYSIS ON CHARACTER PASTS IN WRECK IT RALPH!!!!!!!!!!!!!!1!
ok... so you know how some characters were never given a backstory to play off of? (like Turbo for example)
i dont know for certain the psychological impact that not having a past could have on video game characters (or if they would even care), but what i do know is that it is objectively damaging to not have anything that came beforehand to work with.
imagine being tossed into a world, have whatever code implanted into your brain tell you specifically what you need to do, not have any choice in the matter, and then be forced to go from there. whether or not the individual believes they need a past is irrelevant; they lack one, regardless.
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the psychological differences between video game characters with a past and those without come into question... are those who have a solidified memory of who they were before more or less susceptible to growth over time? or are they both intrinsically equal? maybe it depends on who it is, what game theyre from. some could thrive off of the idea of not being latched onto a past that was chosen for them, while others could long for at least some semblance of an in-between.
all things considered, it would be significantly more difficult to have a broad understanding of emotions when you aren't granted access to the same grace that those with a "before" may have. without any memories, you'd have to rely on your external surroundings to achieve any kind of development; a noticeable contrast to those who already have at least some internal understanding of themselves that came with their programming.
characters who begin their life with a clean slate may be bound to being more actively involved with the world around them because it's how they have to learn. if they don't, they're going to get stuck in the same mindset for an indiscernible amount of time until some kind of external force pulls them out of it. they don't have knowledge of their initial life; all they have is the current moment.
a big factor that correlates with all of this is the psychology of nature vs nurture. in short, "nature" is the deterministic aspect of genetics (or in this case, code) influencing who one may be, while "nurture" is how one's development is influenced by the role that one's surroundings might play. in humans, we experience both of these; they go hand-in-hand. in the WiR universe, however, it's not always guaranteed that a character will have a chance at having both at once.
those with a past get both nature and nurture, bundled into one package. however, those without are only presented with nurture, tossed into a world and expected to move on from there (maybe with a faint sprinkle of nature, but not anything that goes beyond an implication of what their life was like before spawning in). they have limited options compared to the ones who don't have to start off on a blank slate.
something else to keep in mind is how without the presence of a past, there will be far more variations between the same character across different locations. without any code telling them who they used to be, they will learn about who they are through their environment and go from there. of course, no single character will be the exact same, but code largely determines the mindset of a character and how they process the world around them.
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in Turbo's case, i personally think it wouldn't matter a whole lot to him because of its irrelevance to his main concerns, but it undeniably had a strong hold over his behavioral development as an individual; he is very immature. he had no foundation to start off with... well, other than the message that was branded into his mind, dictating every decision that he has ever made: he has to win.
he acted like a child when he first came around because, in a sense, he was one (not literally HAHA, i think of him as in his late 30s). his game was plugged in for about five years before he had the biggest tantrum of his life, and keeping in mind how game characters are technically immortal until the moment they're unplugged (unless they die in another game before then), this really wasn't that much time in the grand scheme of things. it was hardly anything at all.
without a healthy outlet to process his feelings, coupled with an unnerving lack of life experience beforehand, of course he'd lash out a lot! of course he'd be overwhelmed by his own emotions to the point of not knowing what to do with himself!
that doesn't excuse his behavior at all, as he did have opportunities to change for the better or learn from his mistakes, but he chose not to. he was too stubborn for his own good.
maybe part of the reason he's so hellbent on being the best is not only because it's lodged into his code to feel that way, but also because it would feel like betraying what little personality he was coded with to go against it. yes, he's never been too keen on the idea of having anything or anyone tell him what to do, but consider this: he's clinging to his own identity, protecting what small fragments he was given and holding onto them for dear life. he doesnt have a past; he has goals, and losing said goals would be losing himself and the footing he has on his own identity. he's defined by succeeding, and he refuses to let this go. this is more headcanon-territory but it is fun to explore concepts like these!!! bro is internally empty.......
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Felix has a past, yes, but it's vague and uncertain. he had a father, but does he even know what the man looked like? who he was beyond a name and an heirloom?
notice how it took thirty years for the handyman to shift his perspective on who Ralph was as a person. this could likely both be a product of the nicelanders and himself all being programmed with the belief that "Ralph is a bad guy," thus internalizing it, combined with the external influence and pressure Felix upheld being the good guy. (EDIT (LOL!!!!!): i know felix doesnt hate ralph but constantly being surrounded by everyones fear of him would have at least made him cautious about interacting with him)
his younger years have no hold on how he makes decisions, especially considering how absent said years are. his code only hints at the idea of a father, alongside the foundational belief that he is good.
his lack of a clear upbringing contributed even more to his sheltered persona, oblivious to the hardships that everyone else might face. combine this with how every NPC he surrounded himself with never dared to criticize him, he was prone to experience stunted empathetic development. he was never a bad guy by any means, but his lack of exposure to difficult situations did not fare well for his psyche.
that isn't to say he hadn't ever been in any difficult situations before. the roadblasters incident absolutely shook him to his core and likely cut deep into him, as he hadn't ever experienced anything similar to it before. without a fleshed-out past, he didn't have a bright idea of what hardships might linger just beneath the surface.
to his credit, he has changed for the better, now having more awareness of how others feel and function outside of himself. he makes sure to treat everyone with equal amounts of dignity, regardless of any preconceived notions he might have. :-]
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when it comes to Calhoun, her experiences shape her significantly, directly being the cause of her hypervigilant and instinctual nature. it can't be ignored that she suffers from PTSD due to how her character's life was mapped. this demonstrates that having knowledge of who one was before isn't always necessarily a wholly good thing. not to say that her condition makes her broken in any way! it just brings difficulty into her life that wouldn't have been present otherwise.
there is some goodness that can be brought to the surface from this; just as it isn't completely good, it isn't completely bad, either. on the opposite end of the coin, she knows how to keep herself and others safe. if it weren't for her predetermined past, she'd potentially face more struggles on the battlefield.
not only that, but it helps us, as the audience, empathize with her character, along with Felix. we learn that she isn't simply intense and nothing beyond that; she's just been through a lot. on top of all of this, she is very emotionally mature and understands how to push through horrific situations, especially when necessary. it is her job to do so, after all!
Calhoun's heavy experiences may be part of her character's mold, but they do not define who she is. a past only steers a character in an approximate direction; it does not 100% determine how they grow from there. we directly see evidence of this when she moves forward and marries Felix :-]
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and then there's Vanellope :-] she did have a past, but it was ripped away from her. how does she cope with this? by defining herself and becoming her own person, unrestricted by her code. she didn't start off as a princess, she started off as Vanellope.
even when she had the chance to reclaim her status as princess, she didn't, instead choosing to stick with the version of herself that she passionately created. there's a great chance that she wouldn't be the silly little booger we all know and love if it weren't for her time to think about who she was and who she wanted to be; the omission of her past was a significant contributor in how she now presents herself, unconfined to how she is apparently "supposed" to be. she has more room to choose for herself.
she doesn't let anyone else tell her who she is, holding her handcrafted identity with pride. her eccentricity is nowhere near a flaw, making itself known as a strength. her perspective of the world is unique to her and allows her to emotionally connect on a deep level with Ralph.
one doesn't need to be tied to a past to be a person. it doesnt put any more or less weight on anyone's worth, and we see this as clear as day with her character! starting off with nothing, she grew into her own skin and found her sense of self all by herself without the guidance of anyone else. i am so proud of her. i love my baby ok
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above all else, having a past isn't a surefire way to predict how one may develop; it is only an aspect of who someone is. an important aspect, yes, but there are many other things to consider in the sea of personalities and experiences...
the biggest difference between having one and lacking one is ultimately how an individual character might go about how they change over time and how long said progression might take. the past is only a starting point; a pre-written map without a marked destination created in order to provide a basic concept of who exactly one was earlier on. being left without one leaves some with a need for more effort to figure life out, and this distinction will affect everyone in many different ways. at the end of the day, though, a map is just a map. the road itself is what matters most 👍
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clownsuu · 1 year ago
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🎉 Happy Birthday! 🎉
AWEAWEAWEAWE YOU'RE EARLY GAMER BUT THANK YOU ;;;;;;;
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reliand · 1 year ago
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Day 23 of the @basiatlu HPtober2023: Werewolf
This was going to be dirty, but I reigned myself in from my usual first impulse. I still wanted to make Harry hulking and muscular in his werewolf form, and a wide-eyed Draco underneath him.
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f1-birb · 4 months ago
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Lando was out playing golf with his Max and Sam Bird yesterday
(and Duncan Tappy who is also a racing driver/stunt driver)
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ryssbelle · 10 months ago
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Some of y’all portray John Dory as so old and yeah he is older and you can do whatever you want forever as an artist or writer but he is 30 years old and yall draw him like his pushing 50
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Mans got one foot in the grave and the others going in the second he his 36
Bonus:
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#my art#dreamworks trolls#trolls 3#trolls#trolls john dory#trolls band together#also i would like to say im not upset or anything by this#age is like weird when it comes to how its displayed on peoples faces#like bramch is 24 and has crows feet#its also neat how everyone seems to have aged fine and by that i mean looking their age#except for branch and for some john dory#and those two are the ones who spent a lot of time isolated and (most likely for john) depressed#and like yeah loneliness and sadness does age you#physically mentally emotionally#so it is like natural that john would look and feel older than he is BUT#not by decades dude#cuz like yeah branch has crows feet but he also still looks somewhat his age#you can tell the wrinkles in his face are from frowning not from age#tho like i do love peoples personal designs and takes#theyre all very unique#i just thought this was funny#and also it kind of needs to be said#cuz people act like once you turn 30 its all over but dude thats when your life is really beginning in that#you usually finally know who you are you know#like one of my friends hes 29 and like hes living the dream dude just doing what he loves and its so nice#and im not saying he has it all figured out but he has enough that hes setting a pretty damn good example#and hes only just begun you know he still has so far to go in life#we joke that hes old but again its all jokes#i just dont like that people think your life ends at 30 cuz you still have about 50 years left#but yeah anyway moral of the story 30 isnt old and you still got a lot more life to lead before you crumble to dust have fun live well
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pentacass · 3 months ago
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"What I sensed was some opening in your guard. I cannot name it and could not find it, leading me to believe that it was a brilliant gambit."
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multiversal-pudding · 2 years ago
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So like. Uzi but Feathers, yes?
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mionkings · 4 months ago
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The Deep Lands 🏕
Amity Park is strange; even without the ghosts' destruction, the ectoplasm is enough to change and make things strange. The residents just as eccentric and weird. But they can be friendly when they want!
However, the national parks near or in Amity Park are terrifying.
People disappear mysteriously to never be seen again without explanation or are found eventually either dead or alive in the most unexpected places ands strange circumstances.
Those that do come back, become different. There is no true explanation.
Amity Parkers or Ghosts take notice that there is just something— ancient and primal deep in the mountains, where stone and trees older than humanity bleed with energy of even the most deepest parts of the Infinite Realms. It is enough to ward ghosts to indulge in their obsessions away from nature and into Amity Park, something familiar.
Has the land changed with them? Or has it always been there, untouched until now?
For when Phantom flies by the large vaste land, he takes caution. Entering in with the respect one would have towards a home, or rather a haunt.
It calls to him.
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stormynightxsblog · 5 months ago
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¿let's make our own s3x tap3?
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