#the fact that I have lore for this most likely one-off piece is... interesting?
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ponds-of-ink · 1 year ago
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Quick...
Hm..
I don’t know what to call this exact Glitch-Trap yet, but it’s the same one from the Poor Unfortunate Souls animatic. It’s him encountering his future “Ariel” for the first time.
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Not a good first impression...
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warblogs17282 · 5 days ago
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Blitz and self-hatred, plus his self-forgiveness journey.
Aka, watch me try to make sense of the massive lore drops in ghostfuckers. (Long post alert, my first meta post after ghostfuckers dropped)
Section 1: The roots of Blitz's self-hatred.
The circus fire. We know what Blitz's actions were that day, he saw Fizzarolli, and tried to call for help, but then he realized that Tilla was also caught up in the fire, and instantly rushed over to attempt to save her the moment Blitz realized that fact.
We know that Fizzarolli getting severely hurt in that fire affected Blitz very deeply, considering that it was one of the memories in that slideshow.
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If you look at this frame by frame, you can see some sort of face in the fire when Blitz is rushing to save Tilla from the fire. The face in that fire looks like a mix of an angry face and a screaming face at the same time. Signaling that Tilla has been consumed by the flames. That she's dead.
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There's an interesting detail within the hallucination sequence as well.
"This is your life." The fact that the fire in this sequence starts right at Blitz's hand is really telling. It tells us that Blitz still blames himself for accidentally causing the fire. Blitz blames himself for the fire that severely hurt Fizzarolli, and the fire that killed Tilla. Blitz feels like he hurt Fizzarolli and killed Tilla, his own mother.
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Look at Blitz's hand during this memory, you can very clearly see that it's quite badly burned, including some that haven't even fully scarred properly yet, placing this memory very shortly after the fire happened. During this scene, Cash hits Blitz, and it's very clearly a memory that still deeply affects Blitz, a memory that most likely reinforced Blitz's own self hatred, because he's blaming himself for Tilla's death and Fizzarolli's injuries at this point, and his dad is just rubbing that in a lot by getting extremely pissed off with Blitz and hitting him because of the circus fire.
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Plus, just look at Blitz's reaction to this memory, look at Blitz flinch, look at Blitz starting to struggle against the chains the moment this memory comes up. Blitz's reaction to this just proves how deeply it affects him to this day, and also proves that Cash hitting Blitz added to Blitz's self-hatred over the circus fire. Also, just how many times did Cash physically abuse Blitz like this over the course of his life so far?
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Finally, we have the memory of Cash keeping Blitz from seeing Fizzarolli at the hospital. "But they told me you didn't want to see me.", Cash lied to Blitz and most likely the hospital staff as well considering the 'they' used, saying that Fizzarolli didn't want to see Blitz again, having strong implications to Blitz that Fizzarolli hated him. He also lied to Fizzarolli and said that Blitz never even visited him in the hospital. Further adding to Blitz's self hatred over the circus fire.
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Section 2: Everything that has reinforced Blitz's self hatred, and is important on Blitz's self-forgiveness journey.
Let's start with Loona, we see her two times during the memories sequence.
The first having this exchange of dialogue.
Blitzo: Because, I adopted you! And that should mean something!
Loona: Oh, what does it matter?! You're not my real dad! I was almost eighteen!
Blitzo: It still counts!
Loona: Well, it shouldn't! I didn't need you then, asshole! I don't, now!
Notice the word 'need.', it's something that Blitz has internalized by now, Blitz thinks that if the people in his life don't 'need' him, they'll just leave him. Another thing that this shows is that Blitz is worried about if Loona hates him.
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And it's very clear that Blitz is still effected by this exchange in s1 e3, even quite a while later. In s2 e2, we see Loona kick Blitz right in the balls, and just look at Loona's face in this scene, what Blitz sees here is his fear that Loona hates him, which is why it's in the memory sequence, and there's also these pieces of dialogue to consider.
Loona: If I'm so terrible, how about you just grow a pair and replace me?
Blitzo: Okay, well, maybe I- Maybe I might.
Blitzo: Oh, Loona, my sweet baby girl! I'm so sorry, I'll never replace you no matter what you--
Blitz is still concerned that Loona hasn't forgiven him/hates him for saying that he might replace her, hence why he instantly says he'll never replace her the moment Blitz sees her again, and that face and kick in the balls definitely fed into Blitz's fear that Loona hates Blitz.
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And this fear that Blitz has about people who he cares about hating him seems to be something that applies to a lot of different people.
We see this fear in Fizzarolli, because this is one of the memories that comes up in that sequence. The malice-filled stare Fizzarolli gave Blitz during Ozzie's, and we all know Cash was the reason why Fizzarolli hated Blitz for so long, because he lied to Fizzarolli and said he started the fire on purpose, and said that he never visited him once. Alongside other things like Cash making Fizzarolli the golden child. So even all those years later, Cash is still contributing to Blitz's fear of the people he cares about hating him.
Don't be mistaken as well, just because they made up in s2 e6 doesn't make this fear of Blitz's go away, doesn't make the pain of the malice-filled stare go away, which this memory being brought up proves.
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And, as I've said before, Blitz still blames himself for accidentally causing the fire that severely hurt him, also adding to the fear and self-hatred.
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Barbie Wire, we can see this fear play out with her as well.
"I never wanna see you ever!"
Looking at both Blitz's face at the time and the fact that this scene made it into the memories sequence, it just shows us that Blitz has this fear for Barbie Wire as well, just like how he had it for Fizzarolli. The fact that Barbie Wire doesn't even want to see Blitz again just confirms that fear he has, that Barbie Wire hates him, and the memory of it also confirms just how deeply her saying that effected Blitz.
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"Are you worried I may have enough of it one day as well?"
Truth Seekers, the fact that this is Blitz's subconscious telling him this is proof of the fact he has this fear that Moxxie will get tired of Blitz's behavior, that Moxxie will hate him and just, leave.
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And the sequence with all the dead Millies and her appearance in the memories sequence also confirms that Blitz has this fear when it comes to Millie as well. Plus, the sequence with the dead Millies also tells us quite a few things, but I think the main ones are the insecurities Blitz has that he 'keeps fucking people's lives up' and 'leaving them worse and more broken than he found them', which both add to the fear that the people in Blitz's life who he cares for hates him.
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The last person, Stolas.
There's three memories in ghostfuckers of him I'd like to bring up here.
The first being the All 2 U song memory, just look at how angry Stolas looks to Blitz in this specific memory, while singing lines like "'Cause I don't think it meant a thing at all!"
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This one, Stolas was literally just crying a moment ago with all the makeup streaming down his face, but Blitz doesn't seem to remember that fact, instead, he's more focused on what Stolas said, more specifically, "You! Why are you here? I don't want you here, go home, please! Let me not feel so sad!"
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And the final one, Stolas and the BTB guy. It's not jealousy, it's god damn heartbreak, especially considering the 'I mean you're a fucking prince. How could you ever actually care for an imp... Me? How could anybody?' Which shows us that Blitz thinks Stolas deserves a better partner, and then a guy literally with a shirt named 'Better than Blitzo' came in, with them dancing and enjoying each other, something that Blitz most likely wished he could do.
Plus, it had been around 24 hours since Stolas' confession to Blitz, and to Blitz, Stolas is already with someone else, someone 'better' than him. With the moment of the BTB guy kissing Stolas being all the confirmation Blitz needed, that he'll never be enough for Stolas, that Stolas has found someone better than him. That he's unlovable.
With all these three memories just massively contributing to Blitz's fear that Stolas hates him, and his self-hatred in general.
(Obviously Stolas doesn't hate Blitz, and that the BTB dude is a one night stand at most, but I'm speaking like how Blitz sees things rn)
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Something else that's also relevant is this memory of Verosika, and the reason why this is specifically in the reel is because this was the moment that Verosika said "A reckless, heartbreaking freak!", all while Stolas was watching, which is something Blitz very clearly noted in his memories of the event, showing how much this effected him as well.
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And to show that even more, this is the exact point that gets Blitz's tears flowing.
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Another thing I want to quickly mention is that Blitz struggles to understand concepts and such of love, outside of a transactional context. Like, correct me if I'm overthinking this, but the 'unconditional support' card is yet another example of Blitz doing this kind of stuff. Everytime they give Blitz 'unconditional support', Blitz punches a hole in the card, with the one at the end being that Blitz has to leave M&M alone for one date, like, my babygirl, that isn't unconditional.
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I also suspect that this has roots with Cash as well, considering that Cash was 100% the type of person to only see their value as 'how much money they can make him', and that the less they make for him, the less that Cash will 'love' them, something that is extremely clear in the difference that Cash treated Blitz and Fizzarolli on multiple occurrences. Like, here for example. Plus, there's also the fact that Blitz was bought by Paimon to be friends with Stolas as a kid.
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And well, I think we all know what the biggest example of this kind of relationship has been throughout the show, it being something that only ended a few episodes ago.
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Of course, I have to mention "I believe your subconscious is trying to tell you that you simply cannot fathom proper intimacy, but… also crave it as well.", which is something that is extremely intertwined with this subject, and the best example of this is probably s2 e8.
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Something else in the memories sequence that this line from truth seekers also heavily applies to are these memories.
It shows us very clearly that Blitz is rather envious of the relationship that Moxxie and Millie have, because Blitz craves proper intimacy, so what Blitz sees is something he wants, but something he feels like he can't obtain.
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Finally, the last subject I'd like to talk about is the fact that Blitz, hasn't really been able to see much of the good things he's done for the people he cares about or that he straight up doesn't know, by just being himself.
Blitz saved Moxxie from a life with Crimson and also busted him out of prison, Blitz gave Millie a life, a husband, and a purpose, Blitz gave Loona a home and a loving father, right before she was about to get kicked out the system, and Blitz gave Stolas the courage to stand up to his abuser, to allow him to choose for himself and get that divorce.
But, the sad part is that Blitz doesn't really see much of that.
Section 3: The progress Blitz has made on self-forgiveness journey so far.
S2 E6, the fact that Blitz and Fizzarolli was able to make up after so long removed a huge roadblock in the way of Blitz's self-forgiveness journey. The fact that Fizzarolli no longer hates Blitz. While there are still memories about Fizzarolli that still haunt Blitz, as I've shown in this post, this is still a huge step forward for Blitz being able to repair his relationships.
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The first real heart-to-heart Blitz and Millie conversation, a lot gets brought up here, just exactly how Blitz has improved Millie's life for the better, confirmation to Blitz that Millie never hated Blitz and the fact that they're best friends. Of course, there's also Millie's apology to Blitz, with this conversation being something that Blitz desperately needed to hear, and I really hope everyone else eventually tells Blitz just how much he's changed their lives for the better.
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And the second conversation between the two, the first thing that Blitz mentions is Millie's best friend comment, and that is huge for Blitz, because it signals the start of Blitz learning that people in his life can care for Blitz unconditionally. That Blitz can just have friends in his life, as the line "I- I've never had a real friend that I didn't want to fuck."
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(hit the image limit, so time for timestamps!) Timestamp 24:31
(Timestamp, 24:45) "The bird got to you that bad, huh?", it just means so much to me that Blitz has finally admitted the fact that Blitz has feelings for Stolas, because it shows that Blitz is slowly, but surely starting to open up, and this is gonna be a huge thing for Blitz's relationships, including when Stolitz finally gets back together.
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meanbossart · 1 month ago
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Do you think Astarion eats, like, at all? Or is it just blood, and any food he eats he does for show and just kind of. Vomits up later? I mean alcohol works on him, and he gets boners, so there's SOME bio-processes happening in there.
The point is, that assuming he does in fact eat, I imagine DUDrow and Astarion going to town on a BBQ whole pig or cow, or some other blue rare piece of meat, and you walk in on them and you genuinely think for a second they're eating a person. But it's just a rather rare side of beef.
(Must be at least brought to a safe temperature, DUDrow can still get trichinosis)
As entertaining as the scenario is, I genuinely don't think Astarion eats!
At least within mine/ANE's lore he has no use for food. He can consume it and keep it down for a while, but it doesn't taste particularly great and he does need to regurgitate it sooner or later. Alcohol has no effect on him either, unless consumed second-hand by drinking from someone who's had it (not scientifically sound, I just think that's funny).
Obviously, it's a losing battle to try and apply biology to a DnD/mythological creature, so I'm all for people making up their own rules in that regard to make as interesting a character/life-state as they can.
Here's some aspects of vampirism as it applies to the canon I made up, and Astarion by extension:
Generally, a vampire's body is in stasis. It's in a stand-still that emulates the exact biology it had when it died.
if enacted within the appropriate amount of time, drinking blood and sleeping in caskets will regenerate most injuries, even ones that would be fatal to humans. The exceptions being: traumatic punctures to the heart, a beheading, or extended exposure to sun-light.
They are entirely immune to things like internal bleeding, infection, or organ failure. They are not immune to blood loss.
Hunger, proximity to running bodies of water, holy places, or entering homes without invitation will drain a vampire's vigor, perhaps even to the point of complete lethargy, but it won't kill them.
-And by "draining their vigor" I mean that they slowly begin to resemble rotting cadavers more and more in smell, appearance, and function.
Unless very freshly fed, a vampire will always emanate some kind of deathly, earthy scent. Said smell is specially apparent in their bodily secretions regardless of satiety.
They are very susceptible to bed-sores.
They have no means of biological reproduction. Their nut's dead.
If it's of any consolation to you, though, I've always had it in my mind that Astarion enjoys watching DU drow eat. So, we can still have the weird "walking into euphemistic cannibalism" scenario but now it's even stranger because one dude is just getting off to it in a corner instead of participating!
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dalishious · 11 months ago
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A BioWare Guide on How to Murder a Fanbase
I have been a Dragon Age super-fan for almost fourteen years, now. I have played every game, with every DLC. I have read every novel, lore book, and every comic — yes, even the terrible ones that are better off forgotten. I have seen the anime film, the animated series, and the web mini-series. I have enjoyed all of these pieces of the franchise over and over, more times than I can count. So, make no mistake: the negativity you’re about to hear comes from a place of love for this fantasy world, developed by many creative people over the years. I would love nothing more than to see the resurrection of passion in the Dragon Age fandom again. But the unfortunate truth is, that resurrection is only needed because BioWare took the fandom out back and shot it in the first place.
In December 2018, three years after the release of Dragon Age: Inquisition’s Trespasser epilogue DLC, BioWare first announced the then-untitled next Dragon Age game with a teaser trailer. At this point, most fans were anticipating this would mean within the next couple years, we would see the game. This assumption was based on the fact that Dragon Age: Inquisition was first announced in 2012, and released in 2014, with an extra year of development added last minute.
There have been dribbles of extra content since then, adding to the franchise. This was enough to keep some fans still breathing and interested. 2020’s Dragon Age: Tevinter Nights was a lovely anthology. 2020’s Dragon Age: Blue Wraith and 2021’s Dark Fortress were wonderful comics tying up the story started in Knight Errant. And 2022’s Dragon Age: Absolution was a well-animated series with an interesting cast of characters and story. But all these still left the fandom with a major question: What was going on with the next game? It was untypical of BioWare to be so secretive, in comparison to how they handled sharing information of the past games in the franchise. The only form of updates fans still have to go on is mostly just concept art and short stories, hinting that something must be in production. But why was the wait so long?
In 2015, the first version of the next Dragon Age began with a clear vision, clear scope of practice, and a reportedly happy developer team. Most gloriously in my book, there was no multi-player… but this did not align with the Electronic Arts typical money-mad schemes. EA’s push for “games as a service” meant they wanted to monetize all their games as much as possible, and therefore, they wanted them to be a live service — as Anthem demonstrated, that meant sacrificing things that are staples of good RPGs, like narrative and character choice. So in 2017, version one of the next Dragon Age was scrapped and replaced. This new version would have, in total or to at least some degree, an online portion of play.
There is one part of Schreier’s article, “The Past and Present of Dragon Age 4,” that really sticks out to me, regarding this:
“One person close to the game told me this week that Morrison’s critical path, or main story, would be designed for single-player and that goal of the multiplayer elements would be to keep people engaged so that they would actually stick with post-launch content.”
The idea of splitting up components of a game into single-player and multi-player is a terrible idea, because it means that there would be a large bulk of content only accessible through online gaming; something many fans, like myself, are repulsed by. Even if I did enjoy it, I spent most of my life growing up with either no internet or shoddy internet incapable of playing online games. I know many rural people who are still in that position, losing more and more of their favourite gaming pastimes because they are locked out of the ability to play them. It is a disservice to hide content behind a wall like this, especially in a world that is so lore-heavy like Dragon Age. The news of multi-player in Dragon Age understandably upset many, and this is when I first noticed a large drop off in excitement over the next game.
However, in 2021, the failure of Anthem (multi-player) and success of Star Wars Jedi: Fallen Order (single-player) led the executives at EA to bend to the wishes of BioWare leadership and allow them to go back to the drawing board yet again on the next Dragon Age. This meant removing all multi-player content!
While I am very happy that there will reportedly be no multi-player in Dragon Age: Dreadwolf, I can’t help but feel bitter and a little disgusted over the ridiculous development time spent on something no one but EA wanted in the first place. If it weren’t for this foolishness, Dragon Age: Dreadwolf would be in our hands right now. Instead, it’s been in development hell for nearly nine years and counting. Nine years is a long time to expect fans to carry a torch for you through radio silence, but it’s no wonder BioWare has shared barely anything about the next game; it’s been in flux for so long, they likely haven’t had anything concrete to show.
BioWare hurt its reputation even more when the news broke that the studio very suddenly laid off 50 people who were working on Dragon Age: Dreadwolf. This is pretty damning on its own, but BioWare took it a step further. Former developer Jon Renish shared a statement revealing that the studio was only willing to offer laid-off employees two weeks of severance per year of service, and denied health benefits. The denial of health benefits in particular is a pretty wild move for a studio with a reputation for “stress casualties”. The latest news on this is that BioWare has still so far refused to negotiate better severance packages, leading to a lawsuit. The lawsuit originally had 15 former employees, but this dropped due to the fear of not being able to afford to pay their bills. So now, while EA sits on $400 million net income, the laid-off employees are struggling to buy holiday presents for their children. These horrid business practices are not to be ignored when accounting for a lack of faith in a studio. What kind of monsters reward workers who make your games special with vaguely reasoned lay-offs?
The latest news on the Dragon Age: Dreadwolf front from BioWare came early this month, December 2023, with a trailer… announcing a trailer that will come next summer… that will announce the release of the game. Supposedly. Maybe. We’ll see. But by this time, BioWare is something of a laughing stock of their own fandom. Reactions to the video released with a pretty map graphic and a few rendered locations were, from what I personally observed, mostly sardonic in nature. People have commented on the vapourware nature of the game, and like all vapourware, that leads to disintegrating trust.
Despite all this, people like Mary Kirby, (one of the veteran Dragon Age writers who was a victim of the layoffs,) said, “it’s bittersweet that Dreadwolf is my last DA game, but I still hope you all love it as much as I do,” encouraging fans to still support the game when it eventually is released. But after every misstep BioWare has taken, that’s a tough sell now. Fans are finicky, RPG fans more so than others, one could argue. We have our favourites, and many of us stick to those favourites for life over our appreciation for the artistry — but that relationship between studio and fan should go both ways. EA and BioWare has betrayed that relationship, and it will take a hell of a lot to build it back up again, now.
[This piece is also available on Medium!]
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xbomboi · 3 months ago
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i wonder if people actually realize that darling and dexter being twins was a retcon
if it were up to me, they’d have always been presented as twins from the start, because that’s just way better imo, but i’m not CEO of Mattel so it’s NOT up to me and we have this weird inconsistency.
i mean, first of all, the start of the tv series already includes that weird period of time where darling just straight up Does Not Exist because at the end of the day this is just an extended toy commercial and there wasn’t any toy to advertise yet.
when darling WAS, however, introduced into the show, she strangely interacts with DARING more than she ever does dexter, despite her closeness to the latter that’s established as early on as her doll’s diary. my personal guess as to why that is has to do from the show capitalizing heavily on darling’s princess charming gimmick of being a girl who’s a knight, and as a result, benefited from portraying the fact that she and daring are, in a way, foils to each other.
anyway, when darling’s doll released, her bio listed her birthday as November 16th. dexter’s birthday had already been established as the 11th of February, so at this time, darling was not intended to be his twin.
and we can see this further shown by the word choice in darling’s diary. she refers to daring as her “oldest brother” and then goes on to refer to dexter as her “older brother”. which, sure, a twin can be older than the other, but in her doll diary, she’s gonna call him her twin if they want us to know that they’re twins.
i’m not sure exactly when the earliest instance of any official media referring to darling and dexter as twins was, but if my memory serves me correctly, i believe it was a post from the official Facebook that had stated they were twins. again, don’t quote me on that.
this discrepancy is important to me as someone who has to constantly fact check lore and timeline of events, because it very much so impacted Ever After High media released prior to the twin retcon’s ability to hold up. as far as I can remember, a good amount of the books were written under the initial status of darling’s birthday falling on 11/16 rather than 2/11 with dexter, the Susanne Selfors books coming to mind in particular. but i could be wrong, because i’m not going to reread all of those books just for this post.
the updated birthday for darling ended up being the one they stuck with. a brief scroll on the official Ever After High Instagram page will show as much, with birthday posts for dexter & darling on the same day. there is the tidbit of information that dexter is still older by a few seconds (not sure if this was ever officially stated, i’m only going off of the wiki for this one detail), but i honestly think that’s only included as a way to try and rectify the past instances of darling or possibly anyone else referring to dexter as her older brother.
as of today, it seems like everyone understands darling and dexter to be twins, and if they are familiar with the past retcon, they prefer the twin change and are glad it was made. i’ve never witnessed anyone say anything like “ugh, i really wish they wouldn’t have made darling dexter’s twin and kept her younger!!”.
still, it’s interesting that it happened. i call it what it is: a retcon. and most people hear that term and associate it with negativity. which, to be fair, in terms of writing, it more often than not absolutely is. but in this isolated case, despite it making some of the supplementary pieces of media for the series confusing (though the show and books/diaries take place in a different continuity anyway), i see this as a good thing. right off the bat, it makes less sense to me that the Charmings would intentionally go on to have not just one but two other children individually after daring with him being the successful golden child they wanted. it makes more sense that they decided to have one other child just for the hell of it and happened to end up with two.
also, and i don’t have the source for this so i’m just going based off of memory, apparently the grade-level cut off isn’t in the fall in the Ever After High universe, because daring, dexter, and darling are all intended to be in the same grade according to what i believe was one of the writers or producers or something of the sort for the tv show. and i make that conclusion about the cutoff not being in the fall because daring’s birthday is April 2nd, and since he’s older than dexter & darling, they’d have been born in February of the following year, meaning in order for them to be in the same grade together, the grade level cut off couldn’t fall anywhere within the roughly nine months gap between April to the next February. which, if you’ve done the math, you’ll have realized must mean that either the cut off for the next grade either falls sometime late February anywhere after the 11th, is on the 1st of April, or is any day in the month of March.
darling being in the same grade as daring and not a grade (or two) below also makes daring and rosabella work considering that, being her roommate, rosabella would be in whatever grade darling is in, and were she to be anymore than a grade below daring, there’d be a questionable age gap. not to mention with darling herself and apple. jesus. so it’s definitely a positive that’s not the case. and to anyone who may have been confused before, this is also why dexter can room with a character like hunter, because he too is in the same grade.
or maybe this is a show for babies and nothing matters.
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twistmusings · 4 months ago
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Character Analysis of the Twisted Wonderland Dorm Rooms - Scarabia
Dorm Room Character Analysis Series
Heartslabyul | Savanaclaw | Octavinelle | Scarabia | Pomefiore | Ignihyde | Diasomnia
Kalim Al-Asim
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Kalim's room is notably organized, to start with. Whereas with Floyd, I theorized his room was largely his doing, due to the sporadic organization of it, I believe that Kalim's room being as organized as it is is very likely through Jamil's intervention, given what we know about their relationship.
Kalim's room is designed for company - he doesn't have a desk set up, but he does have a pillow and an ottoman set out for having people over. He also has a tea set at hand and ready for guests. Considering Kalim was raised by a wealthy family, you can see touches of it throughout the room - particularly here. Kalim likes to be a host for other people, and he likes to make them feel welcome. That being said, with how much Jamil is told to take care of Kalim, it's not hard to imagine that he also gets roped into taking care of guests - something I will go into more details about when I actually talk about Jamil's room.
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Kalim has a frankly ridiculous amount of pillows, and none of them match. (I counted 15 of them.) I suspect that in large part, this is to show the eccentric nature of Kalim's personality. Having many, vibrant patters from a design perspective lends to a bright, slightly spacey personality, which fits in well with Kalim and how he presents himself.
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Kalim also has quite a few books. The books in Twisted Wonderland are generally easy to identify by their shape and size - and it's important to note that this seems to be mostly a personal collection. What this tells us is that while Kalim seems to be a bit turned off of studying, he does show an interest in reading if it's something that interests him. Again, I would say most of these are probably organized by Jamil, so it's hard to say if there are any he would reach for regularly.
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There are two possibilities for this box right here. Either this is a first aid kit. We know that one of Jamil's major duties is to ensure that Kalim isn't harmed under his watch, so it's possible that Jamil stuck this here. (Not to get too far into video game lore, but I can see why there wasn't a cross placed here - because of geneva conventions it gets sticky to use the symbol of a cross on an item in a video game because it is not permitted for use in a context where medical services are not being offered in a real life context. Still, this leaves some questions as to what this is.)
Or, this could be a piece of mail for Kalim, likely sent by Kalim's family. We don't get to see much of the Al-Asim family when it came to the Firelit Sky event, but this would seem to imply that Kalim's parents are doting enough to send him a care package with a little heart drawn on it.
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Kalim's secret Mickey is just above his bed on the wall below the windows.
Jamil Viper
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So, like the other members of the dorms who aren't dorm leaders, Jamil shares his room with someone else, as seen by the second rug and desk to the right-hand side of the frame.
The first thing I want to point out, Jamil's room shows the hallmarks of being a room that is intended for a single person, as opposed to Kalim's. In fact, this room is a very solitary, closed-in room, with very little decoration and very little personalization. Jamil, likely, spends very little time here between tending to Kalim and doing his regular school activities. I wouldn't go so far as to describe it as prison-like, but it certainly feels stifling. That's worth examining, as not decorating a room is actually telling from a psychological standpoint - people who don't decorate tend to be more avoidant personalities than people who do. While I don't want to get too far into spoilers so far as the Japanese release goes (iykyk, otherwise you'll find out soon), but this actually tracks with Jamil - he tends to deal with his problems by not dealing with them until he can't avoid them anymore.
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Jamil actually ties and hangs his shoes! I think this is a neat detail. Speaking to real life inspirations, it's very common courtesy in Muslim households to remove your shoes on entering a home, and to my knowledge it's a common practice throughout the Middle East. So, more than likely, Jamil and Kalim both likely remove their shoes at the door and walk through the dorm using slippers or barefoot. It's a thoughtful touch to include a little detail like this for Twist characters as well.
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While Jamil is noted to like music and dance in canon, I think it's interesting that in his dorm room, he is one of the few people who has a boombox and headphones. In fact, it's one of the few personal touches we do see in his room. This is on his desk, so likely, he listens to music while he studies. I also believe there's a bit of symbolism here - as Jamil is likely using this as a method of shutting himself off from the people around him, as well. Generally speaking, Jamil's room paints him to be the solitary sort, and I think it's worth considering that Jamil is likely an introvert.
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Jamil also has one of these boxes in his room. As I said before, this could imply one of two things:
If this is a first aid kit, and Kalim is in Jamil's room frequently enough that Jamil felt the need to put one in his room as well. If so, Jamil has not gone out of his way to make his room any more comfortable to Kalim to be in.
Alternatively, if this is a package, that means that Jamil's family or Kalim's Family also make a point to send this mail to Jamil. Since we can only guess as to the contents of the box, it's hard to say which it is. There are a few possibilities that arise from this:
1. This packaging is the standard packaging for post coming from the Scalding Sands. This is a little unlikely because of the heart on the box.
2. This is a package that whoever sent it has gone through the effort of drawing a heart on it. This indicates it's likely coming from family.
3. Because the boxes are the same and appear to have the same writing on both, it's likely if it is a package that Kalim and Jamil's families packed these care packages together and send them to both of them.
Again, because it's a bit nondescript and hard to say for certain whether this is medical supplies or if it's a package, I would say this is up to interpretation at this point! Unless we get confirmation one way or the other, let your headcanons run wild.
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Jamil's hidden Mickey is in his scrying orb on his desk.
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phantomyre · 1 year ago
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Analyzing Vincent's Chamber in Rebirth
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Vincent's Chamber as seen in FF7 OG
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Vincent's Chamber as seen in Crisis Core Reunion
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Vincent's Chamber as seen in Dirge of Cerberus First off-- this is obviously highly speculative, and borderline obsessive, but anyone who knows Squeenix and has done any kind of deep-lore investigation with FF7, you'll know that they like to include a lot of details and symbolism. As such, I think we can glean a few things based on what we see within the 4 seconds of Vincent's reveal. For those who've played FF7 OG, you may immediately notice the 'dungeon' Vincent is meant to be locked in no longer resembles a prison-- but rather a study lounge. Cobwebs, skeletons, chains, etc are all absent. Not only that, it is furnished in such a way that implies someone still lives there. One of the first details we may notice is the ample books strewn about, both half-hazardly stacked around an antique luxury leather chair, and many more by a large bookshelf and others besides. One book in particular is laid open beside on a nearby coffee-table, indicating it was the most recent book of study. Notably, there is a porcelain mug beside the open book, presumably filled with alcohol as there are several liquor bottles nearby. The lantern placed in the center appears to belong to Cloud and Co as the room is already heavily lit by wall lights and candle-sticks. Likely Cloud and Cait ventured into the chamber on their own before the rest of them team showed up, Vincent being awakened by Cloud and Cait as they've fallen beside the coffin. And speaking of coffin...
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Not only does Vincent have a Cerberus gun and phone, but now he has a custom Cerberus coffin as well. While we can speculate who might have decorated his coffin, Cerberus is symbolic for Vincent's mindset (Cerberus guards the gates of hell in Greek lore, meaning Vincent is associated to being the 'keeper of hell's gate' and how he has locked himself to his nightmares/past). The fact that now he has a custom coffin implies that it's no longer a temporary piece. Instead, it has become a part of him, if not permanently. Much like his Cerberus gun. Notice how it's also not dusty but very clean, plush on the inside, and even has a pillow of all things. Certainly doesn't look to be something a self-deprecating, self-loathing individual would sleep in. Moving on to the other parts of the room... One of the more interesting pieces of furniture in the room is the wood stove placed conveniently close to Vincent's coffin and the coffee table (no, that is not a TV). It looks as though Vincent has decided to forego suffering the chill of the damp cold basement, this time-- a stark contrast to the overall environment he had previously been placed in.
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Once we get a better view of the other side of the room, the room is notably very warm in terms of color-tone, juxtaposed to the cold tones of the outside of the chambers. Might this be a type of metaphor for how Vincent appears cold on the outside yet is warm on the inside? What is also strange is that there appears to be yet another basement just outside of Vincent's chamber as it goes even deeper into the basement. This implies that Vincent is not locked in the deepest part of the basement as was once assumed. Once again, the room is clear of dust and otherwise looks fairly clean. Yet again implying someone has been active within the room. Looking towards the back, the doors are now double-doors as opposed to the single dungeon-style door. Last but not least-- Vincent himself is different. As seen in the image above, and as many have noted, Vincent's hair is no longer unkempt or barbed. As a matter of fact, it is similarly styled to Cloud's hair but more importantly, looks pretty soft for being asleep for almost 30 years. SE has progressively been adding barbs to Vincent's hair, but this time around, he is completely devoid of Chaos-aesthetics. His cloak is no longer torn in exaggerated forms, as well, though it still looks very worn on the hem. Some minor details are that his buckles have been rearranged as seen on his thigh and waist (thankgoodness they kept the tiny DoC waist and slutty hips). The buckles on his leather 'shirt' are all arranged on the front instead of off to the side. He also appears to have something on his left thigh, though it is extremely hard to tell. His gauntlet looks slightly altered and his sabatons look more functional in terms of movement, though keeping the overall iconic design. The biggest alteration of his attire are the grieves attached to his shins which look as though they will provide a lot more protection (and damage) while performing melee and close-range combat. Over-all, Vincent looks a lot more like a medieval knight than ever before.
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CONCLUSION: What's all of this tell us, you might ask...? Of course it could all be merely over-analyzing. However, I think what is being presented to us is a visual representation of who this version of Vincent really is. It doesn't look like he has been merely sleeping in his coffin for the past 20-30 years and condemning himself to eternal torment. Unless the room is being regularly used by someone else, it appears as though Vincent actually been fairly active, albeit behind closed doors. Everything from the books, the wine, the layout, etc. all seems to indicate we may no longer be dealing with a Vincent who only wanted to seal himself away in his despair-- but rather someone who is actively searching for answers. The Vincent we meet in Rebirth may no longer be the ultra 'emo' character fans have always known him to be. Something has changed about Vincent. And with the way things are going in the Remake trilogy, I don't think anyone should be surprised at this point. Because if there's anyone outside of Sephiroth and Aerith (and now Red) who ought to have some knowledge of what's taking place-- it should be Vincent. Edit: One story-point I neglected to note--- if Vincent has indeed been delving into the archives of Shinra Manor, and by default the library, then we might expect him to have some working knowledge of Omega/Chaos, and the Protomateria already. This might be expected to an extent, given what we've already seen in Remake. And if anything else... it was just a fun silly fan-speculation.
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smokestarrules · 2 years ago
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Why Caleb & Evelyn’s Absence is Good Writing
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So if you don’t know me, I’m a big fan of Caleb and Evelyn (Clawthorne. Because I’m sure). I’m fascinated with their story -- I wrote an entire fic about them in 2022 before we even knew Evelyn’s name -- and I find them both incredibly interesting considering what is both shown about them and not. Despite that, I had a feeling that neither of them would make an appearance in Watching and Dreaming, and I was right. 
Understandably so, some people were disappointed with that decision, that they were hoping for an entire flashback scene or something close to it. But while that also appeals to me -- oh my god does it appeal to me -- I also really enjoy the intangibility of it all. 
So, I have three reasons as to why I like that Caleb and Evelyn didn’t show up again, which I’ll go through in no particular order. The rest of this post will be under a cut because it’ll probably get pretty lengthy. 
1) Haunting The Narrative
Half of Caleb and Evelyn’s intrigue comes from the fact that in the end, we really  don’t know all that much about them. Everything that we do know is from second-hand accounts at best and the rest of their story is up to your own singular interpretation; we only know the bare bones of their tale, but at the same time, they’re both extremely monumental to the main plot of the show. 
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They’re hardly ever shown centered on-screen (in Evelyn’s case, never), and again, despite their huge impact on the characters and world even 400 years later, it’s part of their charm that... they’re mysterious. You’re not meant to know much about them, not meant to perceive them as normal characters. Caleb never speaks in the show, Evelyn hardly even appears, and in the end, they’re not meant to be understood. 
Caleb seems to have undergone some semblance of a redemption, but that’s only alluded to considering how he ends up dead; the implied is everything, and getting a concrete answer would, in my opinion, ruin part of what makes this story so fascinating. 
Of course, the biggest argument I’ve seen against this idea is that casual viewers of the show, the ones who don’t care about combing the background of Hollow Mind for lore about Emperor Belos’ big brother, will be confused without the lack of context. And... I disagree. 
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Sure, maybe some people haven’t seen the portraits from Hollow Mind, but they’ve certainly seen Caleb when Gus went through Philip’s mind in King’s Tide. Maybe they missed the book about Grimwalkers in Labyrinth Runners, but they definitely caught Caleb in Philip’s diary during Elsewhere and Elsewhen. Then, in Thanks to Them, there’s an entire scene in which Masha very kindly gives an entire summary on the topic, tipping off both the main characters and anyone else in the audience who may be confused. 
The story’s all there, both in the background and in the forefront of the show, and it’s weaved in so beautifully that it’s hard for me to believe that anyone would see Caleb in For the Future (of which is a scene I will be talking about soon) and have absolutely no idea who he is. 
So in the end, I think having a more clear understanding of the going-ons that set everything into motion would be almost doing a disservice to the fans who have spent their time piecing things together and it’s also not really necessary in the first place. It’d be nice, and I’m sure I would have gone even more insane with more to analyze, but with the way this show has always portrayed Caleb and Evelyn, them fading into obscurity in the final episode just seems... fitting. 
2) Philip Doesn’t Really Deserve Closure
It’s a simple fact: Philip Wittebane is kind of a fucked-up guy. 
Besides a flashback scene, another idea for a potential Caleb and Evelyn appearance that I saw tossed around most was this: it’s the end, Philip’s about to be defeated, and in the interim, he sees his brother one last time. 
Either he’s given forgiveness or not, Caleb being present at his lowest moment would undoubtedly mean something to Philip; over the centuries he’s spent a significant amount of time trying to remake his brother -- to make him better -- and no matter how you feel about him, Philip is a tortured soul. Perhaps Caleb could help him accept his inevitable death, perhaps he could have one last chance for Philip to have a moment of genuine vulnerability. 
He’d die with the ghost of his brother and the ghost of his brother’s wife looking over him, and he’d die content... maybe. 
Or you can go the other route: 
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On the other hand, maybe Philip goes to his death kicking and screaming the whole way, with Caleb and Evelyn staring him down as he’s ultimately annihilated for good. The tale of two brothers is over, and while Caleb is the one who perished first, centuries ago now, it’s Philip who is undoubtedly the one who loses in the end. 
The last thing Philip sees is his brother’s hateful, tired face, and he dies with that image. 
Of course, that’s the one that sounds better to me; Philip is not a villain you could ever redeem (a cruel upbringing will not excuse everything) and to even make an attempt at it would feel cheap and be completely unaligned with ToH’s core values, which actively (and correctly) condemn people like him. 
The problem with both of these ideas, different as they are, is that both of them give Philip a sense of closure that he simply does not deserve to have been rewarded with. Either way, he knows for sure how his brother would feel about him -- or, at the very least, how he believes his brother should feel about him -- and it’s just that, the knowing, that rubs me the wrong way. 
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In the end, the last time Philip sees his brother is in this scene in For the Future, and it’s safe to say that there’s no actual closure or anything close to it here. Whether or not you believe this is actually Caleb or just Philip hallucinating him (personally I subscribe to the latter), it doesn’t really matter because the idea stays the same. 
Philip spends this scene snarling curses at his unyielding brother -- who seems to be, notably, his younger self, given his hair length -- while also actively melting away in front of his eyes. Philip is the one who’s alive, Philip is the one who (he believes) is on the right side of history, and yet Philip is also the one on his knees, his entire body disintegrating slowly due to his own choices. 
As the episode continues, it’s shown that Philip is seeing Caleb and the other Grimwalkers that he’s likely killed as well, and they’re clearly more of a taunt to his already-collapsing mental state than anything else. Again I reassert my opinion that they’re not actually there, that they’re simply Philip hallucinating in one of his weakest moments yet, and because of that, there is no answer given. 
They stare; he tells them to “Shut up” and they don’t react in the slightest. They watch and they stare and they dare him to care about them in any way and the entire scene is just... a precipice. Eventually they disappear for good, and Philip moves on without even trying to process this phenomenon. 
Basically what I'm saying is that Caleb appearing in Philip’s last moments would give him too much credit. And that actually leads us right into the final point I want to make, which is this: 
3) Caleb Wasn’t Actually That Important To Philip 
In the long run, at the very least. 
Now hear me out. When I say ‘important’, I don’t mean that what happened with Caleb didn’t have long-lasting effects on Philip, because that’s simply not true; otherwise, my entire last point would be meaningless. Obviously, it’s Caleb (and to a lesser extent, Evelyn) who can be credited with initially setting Philip down this path; Caleb was probably the most stable thing in Philip’s early life, and losing him in a way that felt like abandonment -- and then killing him -- is undoubtedly something that would stick with you for a lifetime, 400 years or not. 
But Caleb’s death is also largely an excuse. 
Much in the same way that “saving humanity” is an excuse for Philip to commit the atrocities he does, Caleb’s betrayal pushing him towards that path and his subsequent attempts at bringing him back are also an excuse. 
Here’s the thing: if Philip was genuinely passionate about remaking his brother -- but better -- then he’d care about the Grimwalkers more than he does. If Philip actually considered every Grimwalker a potential Caleb that he could just fix, then he would not have been able to dispose of them so coldly. There’s dozens of their corpses piled under the Skull, yet he only even commits to memory a rare few. Even Hunter, the closest to Caleb a Grimwalker’s ever gotten, was given a Sigil! A Sigil, which tells me that no matter what, no matter how perfect Hunter may have turned out, Philip was never going to let him survive the Day of Unity. 
True, there’s definitely a part of Philip that hates the Grimwalkers because they can’t be Caleb, at least not in the way he thinks he needs (which is impossible, but I digress) there’s also a part that I think is just... carrying on because this is what he’s done for the past few centuries. It’d feel like giving up on himself to give up on the prospect of having Caleb beside him again, but there’s no passion anymore. 
In the end, I think Papa Titan said it best:
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“...That man doesn’t care about anything but his need to be the hero in his own delusion.” 
That’s exactly it. Philip believes himself as the hero of the story, as someone who’s been suffering for centuries but will one day finally get the ending that he deserves. He goes through all of this not because he wants to go home and not because he wishes he could return to the life he and his brother once had, but because he so desperately wants to believe in the delusion that he is a person doing all the things he does for good. 
You don’t live for over 400 years working towards a singular moment without at least having the thought that maybe what you’re doing is incorrect. But Philip has never let those supposed doubts stop him, and by the time the series is ending, nothing matters except his goal -- to see the destruction of every last witch and demon on the Boiling Isles.  
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Which is why, in this final scene of his, there’s not a single mention of his brother. His brother, who he’s spent the last 400 years trying to save; his brother, who, by learning to be better, essentially kickstarted Philip’s entire goal, but it became so twisted so quickly as Philip subconsciously decided that he was the only one who could ever fix things. 
To put it simply: Philip’s only ever been concerned with himself. His idea of morality, his vision of the Boiling Isles, his opinions on the witches that live there. Nothing else matters; Caleb is a crutch to fall back on and so is the idea that Philip’s saving anyone, it’s all just more vindication to feed into his hero complex, because he’s the only one that really matters. He’s human and Luz is human and so they’re redeemable, but he stopped seeing Caleb as human the moment he saw him with Evelyn. 
In the end, I feel as if it’s almost safe to say that Caleb and Evelyn as constructs are more important to the all-encompassing plot than they are to Philip specifically; they set him on his path, sure, but his descent into madness almost feels inevitable, death of his brother or not. He blames his own misfortune on them, and the fact that they're never quite seen makes Philip’s villainous qualities that much more emphasized, I think. 
Overall, I loved Watching and Dreaming and I loved ToH and I think the characters of Caleb and Evelyn are some of the most haunting I’ve ever encountered, literally and metaphorically. 
Their story is largely up in the air, but it still gets told, you just have to look for it. That's their charm, that’s why they’re interesting to me, and that’s why I am content with getting the amount we got of them. 
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benis-chillin · 2 months ago
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IDW's Fang the Hunter and the failure of Neo-Classic Sonic
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(In case you're stupid, this is an opinion piece made for discussion)
Greetings, boys and goyles. I'm Benis, otherwise known as Benis Chillin, Sonic lore enthusiast and fanfic writer. I say the latter part because I want people to know that I'm well aware that many of my criticisms are based in the fact that I'm a writer, and unlike most people, I try to run more by objective canon than my whims. I explain it more here.
And per those standards…The current state of Classic Sonic SUCKS.
Now, I am a Modern Sonic fan through and through. I LIKED the 4 main Classic games when I played through them, but Sonic Adventure was the one that truly hooked me in. The world established by that game, and the ones that followed, just have my interest more, and I would prefer things be made in service to THAT.
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However, to the greater detriment of society, Sonic Generations happened, and Classic Sonic was reestablished as part of the brand after years of Modern Sonic being THE face of everything, with even collections of Classic games using Modern Sonic artwork. And with the environment of the internet in the 2010's, it's no surprise that they decided to let Classic be its own sort of "brand" with Sonic Mania(bleh)and Forces(less bleh).
But they had a fun spin on it: A split timeline.
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As explained above, Classic Sonic was given his own little mini-continuity to run around in, which is actually a brilliant idea, from a brand perspective. Original Classic Sonic had the creative freedom to do whatever the heck he wanted to, since he was the main Sonic. However, new Classic material, or Neo-Classic material, as I shall now refer to it, if left in the main timeline, inherently has the “prequel” problem where things HAVE to have some kind of hook for it to really be worth having another branch of the brand available. I wouldn’t say EVERY brand has this problem, but even the most masterful uses of that format have to deal with the fact that the future is predetermined, and Neo-Classic Sonic material just does not have the leg room to work around that problem.
So, split the timeline, and just do whatever with it. It’s an AU, go nuts! Let a part of the brand reset and grow in a different way for that audience who isn’t into that Modern stuff!
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And we had a promising enough start with the 30th anniversary comics! Full of interesting returns that you didn’t really see in the mainline books. Heck, we got an actual look at the design of Metal Knuckles, that was pretty rad!
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Bark, Bean, and Fang also had an appearance that made their old Archie team somewhat canon, after they only appeared as illusions in Mania.  Sure, these characters were neat in the Archie comics, but getting a proper form of that in a continuity free of that Satam Stank was nice. This particular comic being a separate thing from my main love, while not diving into the weird stuff that would turn me off from it, inherently made the comic more interesting, even though I’m not much of a Classic Sonic fan.
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And so this sentiment continued through the next specials, but something else began to shift on Sega’s side. The dumbassery of single timeline was stated to be the new status quo, and they started acting as such with new Sonic material.
Sonic Superstars came out, too, and my feelings on that are known. Now, after his appearance in the comics had been a bit of a treat, even if you didn't like him, Fang was in an official Sonic game again, with 3D renders to boot!
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...But he was still the same jackass with barely any personality that he was before. Because Superstars was TRYING to be like 3&K with its storytelling, while lacking basically every element that made 3&K's storytelling work. Combine the lackluster story and music, both of which were caused by the idea of it being a Neo-Classic game, with the fact that the graphics were 3D, and now the question is being raised of, "Why wasn't this just a Modern Sonic game?" 
Cause from an outsider's perspective, it being a Neo-Classic game only served to hold it back in a ton of ways!
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For example, the character of Trip. She seems well liked in the Sonic fanbase, but Sega's kinda funky with how they handle characters being both Classic and Modern. Sonic, Tails, Knuckles, Amy, Eggman, and Metal Sonic seem to be allowed to exist in both parts of the brand, but that's it. 
Knuckles Chaotix is said to be canon, but the Classic Chaotix are unlikely to appear anytime soon since Sonic Heroes soft-rebooted them. Mecha Sonic was allowed to appear in the Modern "Scrapnik Island" mini-series, but I suspect it's seen by Sega as a "modern reboot" rather than a character being allowed to co-exist between the two brands again. Heck, they didn't even have the guts to show the Classic versions of the characters during the flashbacks, even though logically, they were still referencing 3&K.
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 So will Trip be allowed to appear in any meaningful way in the future? Probably not, the way things have been going.
So, if all Classic characters can only appear in Neo-Classic material, then the Neo-Classic material has to be as good as it can be, right?
Well, that's where the Fang mini comes in.
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Written by Ian Flynn, who has very much been showing how utterly stretched he is across so many Sonic projects lately(even if I would still regard him as a fairly decent writer, just...Has his limits), the Fang mini is the epitome of BORING! 
The basic story is that Fang and his gang are seeking out, "The eighth Chaos Emerald," visit a few people who tell him it doesn't exist, and then Eggman sends him to deal with the Hardboiled Heavies going rogue.
Along the way, Fang is just randomly a dick to his friends, and they end up abandoning his ass at the end because this comic is, for some reason, a direct prequel to Sonic Superstars, and we apparently needed an explanation of why they weren't there?
If my summary didn't sound that bad to you, it's because you don't have to go through the grueling wait that being an IDW Sonic fan entails.
Seriously, the wait between issues of IDW Sonic has become a real problem the past few years. Ever since the Metal Virus ended, the main book has had a massive problem with pacing. 
And sure, there are arcs and ideas I like there, I AM a fan, but not a lot HAPPENS in each issue compared to earlier in the book's run. Even re-reading them, the pace is oddly slow for a book about a fast character, and the issue especially persists here...On top of the main book being paused for a bit so THIS shit could come out.
(Current arc is doing better, though, so hope they keep that up)
Issues 1&2 are wasted with Fang harassing Sonic and Knuckles for a bit that, guess what? Goes nowhere! And then we briefly divert to Fang and co. in a watery old Eggbase so Eggman can capture them and actually get the plot going…3 issues into a 4-issue mini! Then, we finally get to the main event, where all will be revealed! And…
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It's the Warp Topaz from the main book. The Hardboiled Heavies found it in a cave, where nobody ELSE knew it was, so it can't be the source of the 8th Chaos Emerald rumors.
Like I told ya, that went NOWHERE!
So they fight the bland-as-shit Heavies, Fang adds the Warp Topaz to his hover bike thing, and the airship is wrecked, leaving Sonic and Tails to have no idea what just happened, their involvement being a complete wash.
And our story ends with Bark and Bean rocketing off in little hovercars that just raise the question of why they didn't use those when Fang threatened to kick them off in Issue 2, since he has no say in whether or not they launch.
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I actually managed to ask Ian Flynn about this on the Bumblekast, and this was his response:
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Worth noting that the final issue has an additional editor that didn't work on the previous issues. Not saying EVERYONE'S blameless in this, but if I had to choose a weak point…
This mini-series encapsulates every little issue the Neo-Classic line has had since they officially eschewed split timeline.
 It feels the need to go out of its way to explain shit that doesn’t matter, like where Bark and Bean were during Superstars, Fang having the Warp Topaz, but not using it during Superstars creates a gaping plot hole that will not wash away, and it not going away at the end brings up a lot of timeline issues that I can only hope that Knuckles special resolves! 
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In fact, why didn’t HE get the mini!?
Even in his Classic state, Knuckles has a LOT more to carry a story with! From the secrets of his island, to the mysteries of his people(which Adventure and the Frontiers promo animation hinted at), to even just doing his own treasure hunts! Heck, you could even pin him against both Fang’s crew and the HBH, and you’ve got enough of a banger to hold 4 action-packed issues right there! 
But no! Instead, we get a book that seems written to depend on the personalities of the protagonists…When said protagonists barely have any personality.
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Like, let’s consider Team Chaotix from Sonic Heroes ALONE. Vector is the loud, bombastic leader with a love of music, and true detective skills, as showcased by him figuring out that their employer was Eggman on his own by Rail Canyon. Espio is the disciplined, if a bit full of himself, ninja, taking down the bad guys with stealth and precision, while also being somewhat melodramatic. And Charmy is the excitable ADHD kid of the group who may occasionally want to go off-track and play around in the giant casino area.
These characters are simple, yet so full of personality that you immediately like them(unless you’re a 2010’s YouTuber). THESE guys can hold a narrative.
By comparison, what do Fang’s gang have after 3 comic appearances and Sonic Superstars?
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Fang is a hired goon who has goons, Bean is “funny” bomb man, and Bark is the silent strong guy with a soft spot.
That is really it.
And this was FINE back when they were still in “Sega forgot us” territory. Being obscure oddities that we would rarely get in stories actually did a lot of heavy lifting for their more limited personalities. Despite what the current writers seem to feel about such limits, judging by Silver and Blaze's current "vacations" in the main book, characters being rarer can actually endear you to them.
But now, these guys aren't really that rare. In fact, I’d say they’re about equal to Team Chaotix in terms of mass media exposure within the past 5 years, and they’re considerably lacking in comparison. 
Hell, even compared to the characters created RECENTLY in IDW and the Modern games, they're pretty lackluster. Yet I'm supposed to care about these assholes just as much as those guys?
Which, really, is how ALL of the Neo-Classic media feels these days.
Look, I get that Neo-Classic Sonic media doesn’t want to step on the toes of Modern Sonic. I do. But I really think it needs a good shake-up.
Quit treating it like it’s this special thing, because it isn’t anymore. Find a more solid identity for this branch of Sonic if you want it to survive, cause THIS doesn’t cut it anymore.
AND ACKNOWLEDGE THAT TIMELINE SPLIT ESTABLISHED IN A MAINLINE GAME, DAMNIT! THERE’S A STORY IN UNDOING THAT! TELL IT, OR I WILL!
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ihatehugo · 9 months ago
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hey!!! if you enjoy varian and the seven kingdoms please stop scrolling for just a moment!!!!
so i know there are multiple fanfiction creators who have written their own versions of vat7k and i love and have read each and every one of them
i decided i wanted to join in on the fun and so i’ve been working on my own version of vat7k for over a year now
i’ve split it into three books plus a prequel and a sequel. each book (minus the prequel & sequal) have 22 chapters each. the prequel & sequel will have around 1-10 chapters (it depends on how long the written portion is)
i wanted to make my series have a similar vibe to an actual tv show so the chapters will be posted as if they are episodes. for example, one chapter will be lore based and another will be similar to a filler episode.
sadly, i’m still working on it and it probably won’t be done anytime soon but i do have a decent portion of it created. i have an idea for what to put into each chapter and am working on the details of each chapter. i’ve also written a few snippets here and there and here’s one from the prequel, After Ever After:
Varian’s pacing. He knows he’s pacing but by the Sun, he’s angry. For years, he’s wanted to know more about his mother. For years, he’s begged to hear stories about her. For years, he’s lived off of the small scraps that his father gave to him, only to learn that he has been keeping a key component about his mother from him.
His mother’s journal sits before him on Xavier’s table, a deep forest green with a symbol engraved upon it. If he didn’t know any better, he’d say it's mocking him. Just when he made peace with the fact that nothing will ever change in Corona, this journal pops into existence as a big “fuck you!” to Varian’s mental wellbeing.
Xavier has been watching him patiently, having already picked his way through the journal. Varian stubbornly refuses to be the one to speak first but Xavier is just staring at him, his eyes following the path Varian is making into his floor.
Varian doesn’t speak for several more seconds before he demands: “So? What does it mean? What are the Seven Trials and why was my mom so obsessed with it?”
“Ah, yes, the Seven Trials,” Xavier enunciates. He rubs his chin as a faraway look passes over his face. “It is an old tale but one worth revisiting.”
“Oh, would you quit it?” Varian snaps. He stops pacing and stands across from Xavier, arms crossed and his foot tapping the ground repeatedly. “I really don’t want a long winded explanation right now.”
Xavier chuckles. “Very well. I will keep my story short. The Seven Trials were a test made long ago by Demanitus himself.”
Varian’s foot falls with a final thump. “Demanitus? My mom followed his studies too?”
“It would seem so.” Xavier gently picks up the journal and flicks through the pages. He stops about midway through the book and turns it for Varian to see. “And it also seems like she got very close to her goal.”
The entry on the page is annoyingly vague. The main phrases he gets from it are words he’s already read when he skimmed through it earlier. “The Eternal Library” particularly stands out to him. He could have sworn he heard it somewhere before.
When he rereads the paragraph, though, he puts together pieces that he had taken for granted before. Most of it doesn’t make any sense because she’s using key words only she obviously knows but Varian gets the gist of it. She completed all of the trials and found the location of the Eternal Library.
that’s all i have for that right now
if you have any questions, feel free to ask
and if you have suggestions, i’d be happy to hear them! i can’t promise any of them will make the cut but if they do, i’ll make sure to credit whoever’s idea it originally was
thank you for reading! if any of you are interested i might be able to post more snippets of it
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thormanick · 2 months ago
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NATLAN ARCHON QUEST SPOILERS BEWARE
soooooooo my feelings related to the recent archon quest might be a bit confusing in their nature (there is something about the ratio between overall pacing and lore/character/cutscene moments that made me trip a bit, I'm not sure what exactly or why), bUT I have some things to say:
I didn't expect to like Mualani as much as I like her now, as a character AND a playable unit
If anyone so much as looks at Kachina the wrong way I will tear them to pieces. There will be blood and it won't be mine. Do not touch that precious girl (I say all of this with the context of liking Kachina the least when the new Natlan characters were revealed. I truly didn't think they'd manage to make me interested in her. But her characterization really really made me root for her with all the roots I had (and I think the VA did a very good job). I think her segments had very good writing, and her interactions with Mualani served very well to build both of the characters equally)
I kinda expected to see more of Kinich? But overall my initial opinion on him didn't change - which is, I don't really have an opinion on him either way. (well his interactions with Ajaw were nice in terms of glimpsing into his/their character/s, but otherwise I really don't have much to say).
I'm kinda conflicted on Mavuika bc while everything about her character progression made sense I still had a strong feeling like there should have been at least one more scene with her sometime in the beginning/middle that could have established her a bit more as an authority figure that was chosen to be an archon, but it never happened. But it feels like there should have been something else. Idk idk (overall I really liked how they approached her character as an archon and explained her existence.)
That cliffhanger at the end. I'm watching you, Hoyo.
I liked all the battle segments, especially in the People of the Springs section. I think that was fun. It felt exciting.
Overall I have a good impression from this quest, I just wish we had more time. Not because pacing was off, but because I feel like there could have been even more material put into this first part of the Natlan Arc. Idk idk
P. S. Oh yeah Chasca??? Was there a lot??? I didn't expect that at all. I liked her character (in fact purely character-wise she might be one of my top Anemo characters??? probably??? (I'm sorry anemo folks I... generally don't like anemo characters as much as most of the fandom I feel like... (exceptLynetteshe'samazing))). But boy... I still can't comprehend her design. Which is sad because color palette is pretty and should (and could) work well, it's just... I think it's the garments, maybe the cape (? is it even cape?) in particular. I wish it wasn't split in half but was a one piece instead. And I wish she had both gloves. Or both pants. One or the other, Something about that current asymmetrical symmetry is not working as intended, but that's just my opinion.
P.P.S. When the Pyro Lector appeared my immediate reaction was: "You are not the Thing Calling Itself Enjou >:[ !!!"
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flowers-of-io · 2 months ago
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I *can* tell you why Neztea: When his brother Set cut him up into pieces after killing him, Osiris' wife Isis assembled all the pieces and wrapped his body up, enabling him to return to life.
I *can't* tell you why it was Mithrax and us collecting the bits of Nezarec instead of Saint. I *can't* tell you why it was bits of Nezzy in the canopic jars instead of bits of Osiris himself.
I *can* tell you we went through the whole song and dance of Osiris being functionally dead and then functionally revived, as tedious as it may have been, simply because that's the myth of Osiris and that's what Bungie does.
Full disclosure: I'm still perplexed about why it was Nez brew as well, but I personally call as of yet unclear Savathûn shenanigans. One of the biggest motifs associated with her specifically is tea and teacups. Don't believe me? Go do a search on ishtar. Saint's got his suspicious mystery teacup. You know what bone china is made from? Literal bones.
(There's also the Calix Summus emblem, which once again points us back towards the hive and their alchemy and nezzy (with the pyramid line thingy coming out of the cup). Calix = cup, but calix also = calx, one of the products of calcination (if that doesn't ring a bell, look back at the context of the calcified fragments). Summus here probably means something like key or paramount, so... the most importantest cup. Check out the secondary part of them emblem! That's a syzygy!)
If I sound like a lunatic, well... that's fine. The fun thing about Destiny lore is that it *does* reward you for putting in legwork to understand the mythologies and theologies and philosophies it draws from, even if you sound like a maniac to most people.
If you're really curious and want to figure out what happened or is going to happen with Osiris, I'd start looking into the history of Osirian cults and their practices. You might find absolutely fuck all, but you might also find something interesting. I'd do it myself, but I'm balls deep in Hive names and writing systems for the foreseeable future. Oh, and keep an eye on Saint. I'm still not convinced he's gonna make it all the way to the end based on what we know about the story of the phoenix and the turtle dove pigeon
Last thing: If a garden grows in both directions and that garden is a metaphor for the story told in a parable, then the story probably requires as much tending in the past as it does the present.
Good luck, I love you, have fun, pirate books if you have to, and keep your third eye wide fucking open.
(A reply to this post)
First of all, I'm so sorry for missing this message somehow. I've been having issues with not getting (or overlooking?) notifications about new asks and it's driving me a little mad by now.
(Putting the rest under a read more, because it's A LOT)
Second of all, I feel so stupid lmao. Of COURSE it's the Osiris myth eh? I genuinely didn't make the connection AT ALL, despite noticing the damn canoptic jars and being like, huh, interesting! And then my brain didn't follow on it ever. What probably threw me off is what you mention, the fact it was Misraaks and us, and not Saint, collecting the pieces, and that these weren't even Osiris' pieces to begin with. And besides, he wasn't even dead.
There's quite a mix of symbolism in the whole thing here, overall? Nezarec is the Nightmares guy, which makes sense in terms of him being the cure for a guy stuck in a coma--but this acknowledges Osiris' status as *asleep*, not dead, which then throws off the whole myth thing. And remember that one piece of Nezarec is, or is in, the Delicate Tomb--and that gun is very long-time nuclear waste warnings-coded, y'know, the whole "This is not a place of honour" thing. "The danger within is repulsive to us" is as far as you could go referencing to "What is here was dangerous and repulsive to us" while not quoting it verbatim. (And also the Delicate Tomb states "within" because the danger--Nezarec--is literally inside the gun.) The name of the catalyst quest, The Form of the Danger, is a direct quote.
What interests me is the thought process Misraaks and Eido must've gone through to arrive at the conclusion that they should brew this ancient corpse and serve it as tea, but okay, let's suspend our disbelief and say they just studied the remains for a long time (which they did) and within the context of Nezarec being the Nightmares dude, it made some sense.
It's also really funny of Savathûn making *that* the cure for the coma, and very 5D chess for her. She could have reasonably assumed the Witness would go looking for Nezarec's remains when shit hit the fan, in order to have its powerful Disciple back; though how it wanted to revive him I'm not sure, seeing as it was the Traveler's laser beam that inadvertently did the job. But then of course we Guardians would try to stop it, and most likely succeeded, and once Nez's remains were in our hands, we'd obviously study them. And so we'd find the cure. It's so brilliant and so, so unserious.
And yeah, her and tea!!! I'm not sure how to connect Saint's teacup (if you mean the one from Quintessence) here, but "Dûl Incaru serves you poison in a fine tea set of Ahamkara bone" from Truth to Power is iconic. *Ahamkara* bone china!!
You're also so big brained about Calix Summus because I literally didn't know this emblem existed. (For the record, it was included in the January 2024 Prime Gaming bundle.) And yeah if we interpret the graphic as planets and orbits, that is indeed a syzygy... And yeah. Calcified fragments. Gosh this rabbit hole runs so deep.
Bro I NEED to know about what you're cooking regarding Hive names and writing systems!!!!! Your brain is so big and I want to pick it about everything lol.
Oh, I never interpreted the garden growing in both directions as a metaphor for the story told in a parable, but rather the paracausal forces' ability to change past and future + the Black Garden being a four-dimensional thing where space is time, but. BUT. The thing about parables and myths is they bend time, in a way. They connect the past to the present, and so by extension the future. Time there is always circular; they keep happening over and over, regardless of linear history. They aren't physically *real*, but they are true. (Also paging @svedupelle here bc I know he'll be interested.)
Thank you!!! My third eye is so open it's like half of my forehead now.
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emlan · 5 months ago
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Finished DLC!
Here's some Elden Ring: Shadow of the Erdtree ramblings, spoilers under cut.
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. DLC catered to me a lot since I'm a Zanzibart cutscene enjoyer who loves map exploration and Vista money shots but I'm kinda HUH-cat.clip when it comes to some new lore bits and in general the world feels divorced from main game even though main game characters and topics are around?
I don't remember how much souls DLC tied into the other story, but I'm using The Old Hunters from BB as base and it really added extra value to its world and characters and there's just nothing new of real interest in SotE from what I can see…
In a vacuum I can only appreciate even more (literal) brother on brother action but Miquella seemingly being deeply obsessed with Radahan is so out of left field??? Granted I'm not an lorester but what I remember as Miq's key things from flavor text when it comes to ties to other people is him being sad about being unable to cure Malenia of her rot and also sad about not being able to grant Godwyn his true death. The only ties to Radahan is by proxy of his sister fighting him? (Was she even fighting him just to bring bro his crush to him? This makes Caelid getting nuked by her even more of a waste.)
It's so out of nowhere that the Epic Prime Version of him comes off as a cheap soyjak pointing bit pandering to Radahan fanboys (pretty sure he's like no1 fav guy for players right), but fanboys will obviously not be happy about him just being a hollow shell again (?) that might not have wanted anything to do with Miquella (?) so I just can't see this as satisfying for ANY kind of player even on a full Gamer Dude to Deranged Fujoshi spectrum? I imagine deep lore enthusiasts also feels a bit… Ambushed.
I'm not against Miquella doing dark unpleasant or just stupid desperate acts since it was already a popular theory that he was a brainwasher type, but the issue for me is that I'm not sure if this Miq/Rad union is "intended" to be read in such a twisted way even when it's the only way I can read it.
Though I guess the fact general consensus going from "wow Mohg is so messed up claiming Miq no matter Miq's consent" to "wow Miq is so messed up claiming Radahan no matter Radahan's* consent" is poetic….?
*I'm writing Radahan here but really it's also a synonym for 'Mohg' considering he's the one getting desecrated the most.
I'm sure I'll end up watching some vid or writeup making pieces fall into place later but I can't believe Miyazaki is handing me visual age gap brother incest and all I can do is force a strained smile in response!!!
Anyway general whining time:
As much as I love filling out up the map I feel there was too much big "empty" areas. Climbing the dragon mountain was the worst presentation of anything I've seen in a FS title, extremely cheap unfinished filler feeling with the spirit jumps instead of at least adding some kinda atmosphere like the open flower/gravestone fields. The Abyss gimmick overstayed it's welcome since it's too miserable checking if you missed a shiny somewhere without your horse, but at least the stealth parts was such a non-issue it might as well not be there.
While I like that you can see several inaccessible areas from where you stand, and I do think it leads to some fun moments when you're taking a random path halfway across the map and ends up on the other side as an a-ha moment, it was a bit frustrating not being able to tell more clearly how to reach sections. Plus I would've died 10000 times from drops if it wasn't the fact Rainbow Stones protected me from making bad choices.
What mindbroke me most was trying to get into the flower field area north east, having an "oh boy, beating this guy will let me reach it for sure!" moment for both Gaius and Sunflower was such [record scratch SFX]. I did figure posing in front of the statue was most likely the entry afterwards but somehow I had missed the gesture needed (most embarrassing DLC moment considering I tend to fine comb pretty well and the gesture pickup is just sitting there out in the open………. why am I even admitting this shameful thing). Watching trees get knocked over from something moving under the water in the church district was really cool and unnerving and then you realize it's just branch dragon number 800……………..
The wicker men has a great design but fighting them was either a boring slog or a frustrating jankfest trying to toss the bombs right. Peeved that you HAVE to use a furnace pot for the sleeping one blocking the ruin puzzle, hefty should've been fine too.
Bosses are too hectic/aggressive for my taste but that's just business as usual for ER so whatever, last boss really is way too punishing compared to other Hard bosses tho, in fact I just watched ending on YT since I'm stuck still on them :V Camera also makes a glorious return as the toughest challenge of them all.
Think my biggest highlights was seeing the bizarre finger/tongue path under the church and the finger mom boss visual itself and the black humor of the miserable living jars stumbling around with the pot on their head. Ansbach is a hot new waifu and it's very precious how such an upstanding man stays all-in loyal to a Deranged Satan (said lovingly) soooo cute you actually get a "Um, so about how Mohg died…👉👈" prompt with him. There was more NPC voice lines than I expected which was fun. St Trina's design was very neat and shoujo manga. Having to sip syrup 4-5 times instead of the classic Third Time's The Charm is a crime however and I missed making the Trina fanboy jealous until it was too late :/
The open world for all of Elden Ring is such an incredible experience that I'm happy I got to play and I had such a good time and I can't imagine any other studios will be able to reach these map heights but I also hope they never make an OW game again because it's too much when you "need" to replay it.
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lestappenforever · 1 year ago
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Hello hellooo it’s your social psychological anon back with some takes because I have so much to say but am waiting till after the race but I, like most of the lesteppies, cannot get over the comments made at the post quali press con and had some very insistent thoughts that need to be aired immediately.
I am of course talking specifically about the comment from Max of “I always thought if I made it Charles would too”. This is an actual goldmine comment from Max because it really lets us have a glimpse and a clue into how Max thinking about Charles -apart from the obvious he is my rival and we hated each other as kids- and really beautifully contextualises their interactions (also explains further why Max is, for me atleast, such a standout factor in lestappen interactions). Because Charles says the opposite, that at the time F1 was so far away and he couldn’t even think about it and he didn’t have the same thoughts as Max. Keep in mind Max’s background, he was essentially conditioned for F1, to think that every other option is inadequate and that there can be no future except in F1. And in that future, he most likely factored in Charles as a given. When he thought about his future in F1 he thought about how he will fight Charles and when he thought about Charles he thought about them in F1 and I think that is absolutely insane and such an interesting window into how max has thought and continues to think about Charles. That quote about how Jos prophesied that they would be fighting even in F1 in the same way Max did the same, it is a natural conclusion that they would always be together and fighting because they were the standouts.
It makes me wonder then- pure speculation- that if Charles became synonymous with Max’s dream of a future at F1, how far Charles became a part of that dream and how far Max took on Charles’ success as his own as it contributed to the ultimate imagined future of Max fighting Charles in F1. It would certainly be in line with Max/Jos helping Charles once Max moved to F1 by recommending him (though this isn’t confirmed information so take this piece of lestappen lore with a pinch of salt) and Max essentially being rather unsatisfied that Charles’ team isn’t giving him a car that could allow them to fight. Their infamous 2019 Austria podium also where the differences between the two was seen where Max wanted to celebrate with him by turning towards him to spray champagne but Charles turned away and walked off rather angrily. In fact that entire season post-Austria you can see how Max is the one who is trying to interact with Charles and is looking for that approval and recognition from him, to have the reciprocity within recognising their joint achievement and how far they’ve come. I noticed it first with the flag-gate video where Max, geography extraordinaire, ✨forgets✨ what Monaco’s flag looks like. But even before that you can see max staring at Charles trying to think of ways to try and interact before he notices the flag and goes for it. (https://vm.tiktok.com/ZGeJ9yY74/ I first noticed it in this video so here it is, also the music is just fitting)
This also very much supports what I have previously said (https://www.tumblr.com/lestappenforever/733057722779664384/hello-hello-again-i-am-very-honoured-to-be-called) about Max’s insistence that they are rivals because he wants to have this relationship with him because it has been an integral part of his dream- in that way that you imagine scenarios of the future - Max doesn’t care about his rivalry with Lewis or Daniel or anyone else because it has to be Charles for that imagined future dream of them racing in F1 to come true- it has always been Charles and it always will be (que Charles verbatim saying that “he wants to beat me as much as I want to beat him and that’s how it is and always has been”)
This makes what Max says about them being here together hit so much harder because he first says he’s never been surprised that Charles is sitting here and then after a sentence reiterates again: “it’s not a surprise that we are sitting here together”. It’s not enough to say that he isn’t surprised Charles is here he has to go back and re-emphasis that it’s no surprise they are here together and re-frame the statement to put Charles and Max together. Again, I’ve said this before about performative relationships with those you regard highly and drawing a sense of intimacy from knowing that other people thinking about the two of them in conjunction with one another- in the minds of the outsider they exist as a duo and this is an impression that Max especially seems to want to cultivate (also seen during the interview where Max invites Charles because the interviewer literally says that he will ask Charles in a moment but Max will take the opportunity to bring them closer and that’s just 🤌).
Anyway, that’s all for the moment. Let’s collectively manifest on track action for our boys because they deserve it and maybe finally see a Charles pole to win conversion (as long as Max doesn’t try to dive bomb into him into turn 1 because that will defo be hectic for mid-field especially). ✨ 🫶
Clickable TIktok link for convenience.
Clickable link to previous ask for convenience.
Social-psychological anon is back with more brilliant insights into Lestappen dynamics.
Social-psychological anon, I have missed you so much, and this ask has made my entire weekend. The perspective you are giving into the Lestappen content from today is just *chef's kiss*. ❤️
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darkcandy-starfait · 7 months ago
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Theory: Ralsei is a Titan (or at least a Neo darkner)
Hey so. this theory and analysis has been long over due, I'm so sorry but I kept forgetting and getting sidetracked with school work.
Okay so many people have noticed how weird Ralsei is, he's honestly a whole can of worms on his own without considering every theory being made about him.
But I have had this particular theory in my for like almost a whole fucking year, so let me propose a weirder one: Ralsei is a titan.
What do I mean by that? Honestly, I kind of only half way know what that means, since this is more of crack theory but here are my points
We all know that Ralsei looks different between the first two chapters. But a few people have pointed out that Ralsei's transformation from chapter 1 to chapter 2 is rather strange, as the two look very different. Toby has said that Ralsei looking different was a recent choice made during development.
He first starts out as this black, fluffy figure in a ratty looking robe, with his hands mostly obscured, and a hat. but after he takes off the hat, he suddenly looks very different: white fur, and more boss monster like. in chapter 2 we see his robes are neater looking and his arms are visible with black sleeves.
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I find this bizarre, because it's such a drastic change. Looking at his two forms side by side, it almost looks like two different characters. Like, taking off a hat should not change your form like that, even if it might be dark world logic.
Ralsei is also shown to disappear when he's downed in battles. Susie, Kris and Noelle all have sprites of them kneeling or collapsed on the ground when their hp reaches 0. But ralsei just... turns into a pile of his clothes, in both forms. Almost like he's made of nothing??
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Ralsei also seems seems just show up in dark worlds without Kris or Susie bringing him there in his supposed object form. Other darkners like Rouxls and Lancer are physical objects (both of them are playing cards), and need to be carried in Kris' pocket to the Cyber World. Kris has to physically take all the objects from rooms and bring them back to the supply closet.
Since we still only have two chapters at the moment, what object Ralsei actually is in the light world is currently a mystery. Some say he could Kris' red horned headband (personal favourite of mine), or even the missing green crayon in the Dreemurr house.
I even theorised that he might be Kris' mysterious knife they always seem to have on them, which is why he's always in the dark world shortly after Kris and Susie arrive there. But we never see Kris' knife in their inventory anywhere, unless Kris is just. materialising the knife out of thin air???
This still doesn't change to fact that Ralsei, if he did have an light world object equivalent, would have to be carried around like every other darkner in order to travel to other dark worlds. But he doesn't. He just... shows up in Cyber World to help Susie and Kris without any explanation other than "I felt a dark presence."
Most interestingly, he later explains that darkners who don't belong in other dark worlds will turn to stone. All the Card Castle characters in the Cyber World turn to stone in chapter 2, but Ralsei doesn't. He does say that Castle Town's fountain is made of pure darkness, so that's why all darkners can live there.
Ralsei being Castle Town's ruler helps him in this case, and the fact that a piece of text in Toby's concepts for Ralsei's manual says that Ralsei's form is made from Castle Town's fountain. Makes sense that a being made from pure darkness would be able to live in every dark world. But here's another question I have.
WHY is Castle Town's fountain made of pure darkness? How did it get this way? Is it because the fountain has maybe been around longer, while others like Card Kingdom and Cyber World were created only recently? What makes a fountain pure darkness?
Well here we bring up some interesting lore from Queen in chapter 2. Queen says that she needs a lightner to help spread more darkness, by literally opening a dark fountain inside a dark world. In the Giga Queen fight, she calls it a Neo Fountain.
Berdly almost makes this a reality, only to be stopped by Ralsei, who suddenly drops the lore about the Roaring.
The Roaring is a prophecy of a sort of apocalyptic event, where opening more dark fountains and fountains within fountains could cause mass destruction. Giant beings known as Titans will form from all the fountains, and will cover the world in darkness, turning darkners to stone and leaving humans to fend for themselves.
Ralsei speaks of this like its either a prophecy that was passed down to him, or something he even witnessed first hand. Maybe that's why he has no subjects in Castle Town. But I want to go back to everything I've said here about Ralsei, the most important ones bolded.
• is able to change forms by the drop of a hat (haha)
• is supposedly made of pure darkness like Castle Town's fountain
• fades into nothing when he's downed in battles
• can travel between dark worlds without being brought physically in the light world
• doesn't turn to stone when in other dark worlds while many other darkners do
• knows about a catastrophic event where more fountains are made and giant beasts made from darkness ravage the land
That last part. When I remembered that Ralsei said that the titans are formed from dark fountains, and that Ralsei is a darkner of pure darkness... well that got me thinking: What if Ralsei is a young titan? His first form in chapter 1 could be closer to his true titan form, and he might be taking a new form in chapter 2 to appeal more to lightners.
(Side note Ralsei taking the form of a boss monster, the species that Kris' family is, is another can of worms I have to save when I talk about their connections.)
What if Ralsei is a product of a Neo fountain being created? What if he's the last remnant of a time when there were more fountains, when the sky was black with terror, and the land cracked with fear.
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Like, NEO fountains are even talked about more in the Spamton Sweepstakes. When you play this puzzle on the website, and click the 3rd option on the bottom row, you are brought to a sprite of a chair.
We all know the chair, but the phrase in the window of this page definitely seems seems be hinting at the creation of Neo fountains.
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What if that's Ralsei's deal. Even if he isn't a titan, what if he's some kind of Neo darkner? What if he's more darkner than darkners in general?
_
Honestly I'm fully prepared for this theory to be steam rolled over when the next two chapters drop, but it was fun and interesting to write nontheless! I'm interested to see if anyone else has their own theory about this or if you even had the same thoughts?
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cackled0g · 5 months ago
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Can you pretty please tell some of your Ganondorf and/or Triforce hot takes 'n' theories... I'm in a big LoZ mood and wanna hear you ramble.
Why hello anon, of course I would like to speak on mein Dorf and Force theories. Incredibly long post beneath the cut.
Starting with the Triforce, I've said it before and I'll say it again, I think that the Triforce on a narrative and character level represents not the trait a character necessarily embodies the most, but the one they most desire. Take OOT Ganondorf for example. Ganondorf is certainly a powerful person--leader of the Gerudo, usurper of the Hyrule crown, general 7'5" badass. In OOT, when Link gets the Master Sword and goes into magical puberty sleep for seven years or so, he unintentionally also opens up the Sacred Realm. The Sacred Realm is like a pocket dimension created by the Golden Goddesses (creator deities) of Hyrule. It also changes depending on the pureness of heart of who enters. Wicked people see like a evil hellscape, heroic people see Hylian heaven. As per Sheik in OOT "The resting place of the sacred triangle, the Sacred Realm, is a mirror that reflects what is in the heart...the heart of one who enters it..." [1] (ignore that I'm using fan wiki as a source, i'm not booting up my 3ds and playing through OOT until I come across this dialogue.)
Anyways, so the Triforce, when whole, will grant you any wish. This happens like, several times in the series. In WW the boat king guy uses it to flood Hyrule, in LBTW Link uses it to create an entirely new Triforce to give to Lorule because they like pawned theirs off or something.
The catch is that if you touch the Triforce and you aren't pure of heart, it shatters. You get one slice of the proverbial pie, put a pin in that, and the other two pieces go run away and hide in a host body. This is the Golden Goddesses' security system, presumably in place so that any jagoff can't waltz into the Sacred Realm and wish for something stupid.
So, when Ganondorf touches the Triforce it shatters, he gets the Triforce of Power, Zelda/Sheik gets the Triforce of Wisdom, and Link gets the Triforce of Courage.
Back to that pin. Once again referencing Sheik's dialogue in OOT (Hyrule's second most popular tboy!), it can be understood that when the Triforce splits, whoever touched it gains the piece that represents the part of the Triforce that represents what they most believe in [2]. A lot of people in the fan community seem to take this to mean that you get the part of the Triforce that represents some part of your personality--Ganondorf gets Power because big, Zelda gets Wisdom because smart, and Link gets Courage because main character. I would argue that it's somewhat the opposite.
So, the most important thing to understand about the Gerudo is that they are the most downtrodden, put-upon, marginalized race in Hyrule. They have the worst land, the smallest population, and the harshest living conditions. The other Hylian races simultaneously fetishize and fear them. This is interesting to me on a meta level, because the Gerudo are really kind of an orientalist caricature in OOT (and most of their appearances honestly), but in making them that way, Nintendo kind of accidentally made them a.) way more sympathetic (at least to me) than the rich Hylian kingdom and b.) a statement about Orientalism. [3][4][5][6] They are an insular race of thieves and cutthroats who subsist off of robbing Hylians and, presumably, are doomed to eternally have dwindling numbers due to a combination of the fact that they don't trust outsiders (note: I am intentionally excluding BOTW here because I strongly dislike the characterization of the Gerudo there. Also, for the purposes of this argument, BOTW is so far forward in the timeline that it is almost entirely irrelevant to discussions about OOT on a lore level) and only have one male born every hundred years due to...reasons. It is stated in OOT that Gerudo women sometimes seek out Hylian partners, but this is never actually shown, to my knowledge. [7] The natural conclusion of this seems to me to be that either the Gerudo will eventually die out without any ability to reproduce at a rate above their death rate, or they will eventually mingle enough with the other Hylian races that all Gerudo will be more Hylian or Zora than Gerudo. (I don't even know how Gorons breed honestly.)
Back on topic, the Gerudo are eternal victims who have to steal to survive. Ganondorf is born at some point, taken in by his witch mommy/witch mommies, and becomes king because the male Gerudo is always the king. [8] You would think that a race of mostly women would be more feminist than this but this game was produced in the 90's. Anyway, Ganondorf sees the suffering of his people, and this has a profound impact upon him. From Windwaker:
"My country lay within a vast desert. When the sun rose into the sky, a burning wind punished my lands, searing the world. And when the moon climbed into the dark of night, a frigid gale pierced our homes. No matter when it came, the wind carried the same thing… Death. But the winds that blew across the green fields of Hyrule brought something other than suffering and ruin. I coveted that wind, I suppose." [9]
Now this is on a literal level, a statement about wind, but on a deeper level, this is Ganondorf's way of talking about privilege, and with privilege comes power. Hyrule is wealthy, comprised of multiple settlements when the other races generally only have one. They have a castle, they have an army, and, most importantly, they have the best land. The Gorons and the Zora are suited to their environments. The Goron don't want to have Hyrule Field, because the rocks in their mountain are just much yummier to them. The Zora don't want to live in Hyrule Castle Town, because they're wet little fish people, and they need to be in the water. The Kokiri need their forest, the Sheikah need their legacy of torturing people for the royal family, etc ad infinitum. Everyone in Hyrule has a niche to fill except the Gerudo. There is nothing about being Gerudo that makes living in the desert easier. Ganondorf and his people are suffering. They are starving. They are dying from the elements.
Ganondorf sees this, and it fundamentally changes him. From Four Swords Adventures:
"Once every 100 years, a special child is born unto my people. That child is destined to be the mighty guardian of the Gerudo and the desert. But this child, its heart grew twisted with every passing year. The child became a man who hungered for power at any price." [10]
So Ganondorf is hungry for power. More than that, Ganondorf is starving for power, Ganondorf will sacrifice anyone and anything to wet his teeth with the taste of it. He sacrifices his humanity (Gerudity?) when he takes the Triforce of Power and his body is physically changed. He sacrfices his people, and his reputation with them, up to and including his literal second-in-command [11]. He sacrifices Hyrule itself. Look at how the land itself bleeds in his presence! Hyrule is crumbling apart in his hands, and he holds onto still tighter.
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[12]
And so, when he touches the Triforce, he gets only one piece, the Triforce of Power.
I think that Zelda is an interesting character in OOT. I tend to think of her as a Cassandra of sorts. Here is a child with a perception that everyone around her seems to lack. She has prophetic dreams, and seemingly out of everyone in Hyrule castle, she is the only one who can see that Ganondorf has bad intentions. [13][14] Yet, with all of the knowledge, she has no real ability to act on it. Her father, the king, holds council with Ganondorf despite her wishes. She is trapped in the castle walls, protected by guards, but also caged in by them. She knows what must be done to save Hyrule, but she it utterly unable to do anything about it. [15]
And, in the end, it's ultimately her actions that allow Ganondorf to obtain the Triforce of Power when he does. If she hadn't instructed Link on where to get the two remaining Spiritual Stones, if she hadn't given Link the Ocarina of Time, he would have never been able to open up the Temple of Time, withdraw the Master Sword from the pedestal, and open up the Sacred Realm. Thus, the Sacred Realm would never have been left open and unguarded. Now, anon, I hear you yelling at me through your screen right now. "But Dean, you beautiful big-brained badass," you say. "Ganondorf would have done that either way! Zelda may have sped things up, but Ganondorf would have gotten into the Temple of Time anyways, he had already conspired to get the Spiritual Stones in the first place!"
Oh anon, I reply. Thank you for the compliment on my amazingly juicy brain. Ganondorf couldn't have opened the Sacred Realm by himself because he would never have been able to pull the Master Sword from its pedestal. [16]
Now, to be clear, it would be blatantly ridiculous to blame Zelda for this. There is no possible way she could have known this, even with her divine knowledge. But it is, indirectly, her fault, is it not? Zelda gets the Triforce of Wisdom, as a sort of slap in the face. "Here," says fate, or the gods, presumably grinning like a Cheshire cat. "Here is the clarity that could have prevented this."
This post is getting long and I'm tired now. Send more asks if you desire more epic knowledge.
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