#the common coder
Explore tagged Tumblr posts
Video
youtube
🚨 NEW VIDEO ALERT! 🚨
In this video, we’re breaking down the essentials of CSS—syntax, ways to add it to your HTML, key types of selectors, and even some advanced concepts like combinators, pseudo-classes, pseudo-elements and specificity. Enjoy! 🎉
#css #webdevelopment #csstutorial #learncss #thecommoncoder
https://youtu.be/qoNSnSErLJQ?si=eLcSF5AFPZL6mYGl
#youtube#css#css tutorial#csstutorial#webdevelopment#web development#thecommoncoder#the common coder
3 notes
·
View notes
Text
///
#I have to join a Discord server is there anything I need to know before joining ;;;;;;;;#Like. Common Discord etiquette idk I never use Discord and group chats are some of the most anxiety inducing places ever for me#and I'm kinda panicking. It's a server with 950+ members is it needed for me to introduce myself? Do I have to?#I hate introductions and I hate Discord and I hate crowded online spaces and aaaahhh#It's just that I wanted to contact a theme coder and they have no other way to reach out to them if not throught their Discord channel#I don't know how any of this works I haven't opened Discord in a year exactly because it gave me too much anxiety over what I could handle#Just venting but if there's anything you think I should know please Let Me Know#random rambles#It's giving me even more anxiety at the thought that I might have new messages there I do NOT want to see#Please leave me alone#List of worst inventions of humankind: 1) groupchats#I'm not even sure if after joining there'll be a way to directly contanct that person.#If there isn't I'm just quitting and change theme because like hell I'm writing in a group chat with 900 people in it
6 notes
·
View notes
Text
i dont think i made this clear in the prev post but WHAT I WAS GETTING AT WAS i think toby specifically wants players to get attached to ralsei and make choices playing into that so that the inevitable reveal of our distinction from kris and their own opinions and feelings and everything hits even harder by sort of slapping you in the face and being like HEY BUDDY. THEY DONT WANT THIS. and also a slap in the face to ralsei too who i again would like to say is parasocial asf with us and needs to go to video game therapy :heart:
#some of the ways he makes us like ralsei is just by having him look rlly cute and act super nice and stuff obviously#but i think him looking like asriel could play into that too#theyres definitely a deeper significance to his resemblance to asriel but in addition to whatever that ends up being#since ur supposed to play deltarune after having played undertale... having ralsei look like a character who most ppl remember very#positively (as well as in the context of deltarune being kris/''''''our''''''' nice older brother#im not saying that *IS* why a lot of ppl take a liking to him im just saying that i wonder if that was something toby specifically had in#mind. idk. but i do think he intentionally wanted us to really like ralsei#and now in chp 2 hes intentionally made ppl start to be suspicious of him#where is this going? no idea! but toby is definitely considering how the player currently views ralsei i think#i mean thats just common sense. considering what your audience is (probably/''should be'') currently thinking and using that as a guide to#what you show them next. if you have any sort of mystery element to ur story then u should always be thinking about ''how much does the#audience currently know about whats going on based on what clues ive given them so far? how much information can be gleaned from this? how#much do i ideally want a viewer/player/reader/whatever to know at this point in the story?''#and i think with ALL his characters and story beats and secrets#toby is very precise about how much he shows his hand#esp after undertale lol. hes definitely always very considerate of how much theorists and coders and stuff will be able to piece together#from what he gives us#at least i assume so LOL#he SEEMS to be very good at it#serena.txt
17 notes
·
View notes
Text
Japanese website Forest Page is shutting down ~today, a tragic loss of "Heisei otaku memories", as so many are calling it. Launched in 2003, Forest Page was a "Geocities for mobile", a site that hosted user-created websites and gave them tools to allow non-coders to make them. In practice, it became one of the premiere places for fanfiction in Japan, with the stories hosted on author-created sites.
It wasn't quite the Fanfic.net of Japan, as for one the Japanese fandom just never centralized quite the way the 2000's western one did, instead being spread out over a half dozen or so sites. But additionally, it wasn't initially popular for fanfic so much as cell phone fanfiction, because in 2000's Japan the "cell phone novel" was a specific thing. These websites were being made for flip phones, not smartphones, and not only would people read them on those phones, they would often write them. None of that was very conducive to the creation and consumption of a "traditional" novel; so starting in the 2000's Japanese writers started making stories fit for the medium, namely:
Very short
A huge focus on dialogue and inner thoughts, with no/minimal description or scene detail
Using a limited POV of a specific character
Often employing the medium-as-message, like using emojis, structuring the story as IM's or emails, etc.
Also they all had huge gaps between lines, I'm not really sure what that is about:
Probably for readability on the phone given the small screen size? But it was absolutely part of the genre. A few of these novels actually made it big, got movie adaptations, people wrote articles about the "cultural phenomenon", it was the 2000's so Hiroki Azuma had a take on it of course, and so on. It slotted neatly into the vibe of the time of technology changing culture, paralleling discourse around otaku in the same era.
In fanfic those trends met up, and anyone familiar with fanfiction probably read that list of traits of the cellphone novel and thought "oh, this is perfect for fanfiction". Skipping out on description? I don't need it, I know what they look like already. Focus on conversation and POV? Perfect for shipping fics. Short lengths? Yeah, we are shortcutting to the good stuff, that is the point. Mirroring trends in the west, Forest Page's userbase was ~95% female, and the most common content on the site was romantic or edgy-dramatic stories in the franchises you'd expect. The closure page linked above actually summarizes the site's history by year, and lists the biggest fandoms:
Which is exactly what I would expect from a female otaku fanfiction website. Congrats to Pirates of the Caribbean for making it though, freeaboo's represent.
I do think the fact that the site was a website hoster as opposed to a fic hoster did align with the way the Japanese fandom was more "creator focused" and embraced the media mix more. There were "fic circles" a la doujin circles who made their own pages, people would make fanart, fan video games, and so own to host alongside it, and all of it was centralized to the creator; it made following them-as-a-person just a little bit easier. Most websites were simple text, but others did have the full Geocities experience:
Something that was somewhat common were basic visual novel concepts where the reader could make choices, or even insert their own name so they would be the "MC" of the story:
(Dream novels are in fact their own thing in Japan) My understanding is the site was quite popular through the 2000's and into the 2010's, though over time the "cellphone novel" as a concept fizzled out. People got smartphones, more people got PCs, and the constraints didn't make sense anymore - you can read ebooks and normal websites on your phone now after all. You can probably draw a line between these kind of stories and the webfiction/light novel boom of the late 2000's/2010's, something that was equally born on the internet, that streamlines the novel to "shortcut to the good stuff" but without the need to fit on a flip phone's screen. Though I will admit my own understanding of their histories shows them more as two sides of the same "youth demand for new literature" coin.
In 2017 Forest Page launched Forest Page Plus, a new service fully optimized for the smartphone era; but it did not transfer over all the old content, starting the clock ticking on the original Forest Page. My understanding is that in June they announced Forest Page was officially closing down; and from what I have gathered from reminiscing writers on twitter, they did not provide any easy, one-touch way to save any of the content, so people are archiving Wayback Machine links or sharing tips on how screenshot-save stories (I think the rub is they gave people a way to transfer content to FP+, but most don't want to do that, as places like Twitter & Pixiv are the content kings of this era).
As of tomorrow I would bet the large majority of the content will be gone; quite sad given both the quantity of stories there and how many got sometimes millions of readers. I am sure most of the biggest stories are archived at least, but particularly the early stuff was a very ephemeral genre, one that doesn't make sense to revisit once you aren't a 16 year old teen writing and reading fics on a flip phone in between classes. Which means another legion of the ghosts of the Wired is being born today. May we pour one out for a fellow online community that lived and died!
#forest page#otaku history#history of the internet#If some group did do a big archiving of the site that would be great to learn - I don't claim to be an expert on the site or anything
121 notes
·
View notes
Text
Murderbot September Day 3: Augments
“Augments” specifically refer to implanted, integrated, artificial parts with feed access and bio-feedback. An ordinary prosthetic isn’t an augment.
Three hundred years ago, augmentation was relatively rare. It was overwhelmingly done for specific careers, such as spaceship pilots, doctors, lawyers, and high-powered financial professionals—people who needed to process and juggle a lot of information quickly. This was when the ancestors of Preservation took off on the Pressy and were out of contact with the rest of the galaxy for two hundred years.
By the time they awoke from cryo-sleep, augmentation had become a LOT more common. Ordinary businesspeople were getting augmented as kind of a status symbol—saying, my job is so important, so fast-paced, so high-profile, that I need augments to keep up with it. I’m Important. It also became increasingly done by coders, programmers, tech professionals, in order to remain competitive in tech jobs. Brain-feed augmentation for children as young as 11 or 12 became increasingly common—the younger you get brain augments, the more neuroplastic you are at that point, the easier the integration is and the more natural it feels to connect to the feed. This is done both by parents wanting their kids to have an advantage getting high-profile jobs, but can also be sponsored by companies in exchange for promising the kid to be contracted to work for them for a certain number of years when they come of age. Sometimes, this is considered a really good deal.
The people of Preservation were incredibly offput by this.
Even now, nearly a hundred years later, augments are seen as a “corporate thing” on Preservation. Few people are augmented, and they’re still mostly doctors and pilots, and augmentation of children is illegal unless it’s for a legitimate medical cause (certain types of augments were developed for treating things like brain injuries or seizure disorders, for example.) As such, it’s rare but not unheard of to see augmented humans on Preservation. It still… tends to get a knee-jerk emotional reaction of “that’s a vain/barbaric Corporate thing,” though.
Pin-Lee has considered getting augmented before. By this point, you almost never encounter Corporation Rim lawyers who aren’t. When she’s negotiating interplanetary contracts, it’s a valuable tool to get on their level. And lawyers who aren’t augmented are kind of seen as naïve newbies punching about their weight class. But she hasn’t, partially out of 1) legitimate medical concerns that augments could interact poorly with her medication, and 2) pride and spite that she doesn’t have to make herself Like Them to be just as good at her job as them.
#The Murderbot Diaries#if you see an augmented human on Preservation there is a 90% chance they are a doctor a spaceship pilot or an immigrant#The other 10% is usually medical concerns#Getting augmented just cause you feel like can be done but is rare because it usually involves invasive brain surgery#And oh people get Judgy about it#MBS24#Murderbot September
62 notes
·
View notes
Text
personal TADC character analysis
uh warning this is long lol
autism time let’s go (/not in a negative way i have autism) stretches hands * I’ll go in order of the character episodes cause why not we have it (see below) i’ll put periods but it will just be to make it more readable not to be intimidating lolll
btw im completely open to interpretations of characters changing throughout the series this is just for fun
Gooseworx has said this series is mostly focused on characters rather than lore, and from what we know, i truly believe it. I don’t think any of the current characters will abstract because of this.
(I put a version of this in the glitch inn discord theory thing so if you recognize it that’s why)
Pomni: we already know her deal pretty well, as we’ve already had her episode. uuuh if anyone’s going to do something important lore wise it will probably be her as she’s the main character but can’t rlly tell what that may be. to review ep 2 though she’s an outcast who has felt like she was nothing and is a logical thinker.
(Kinger and Zooble will there their focus episode but i put it in order of who was revealed to be the ep 3 focus first)
Zooble: From their design (the entire motif is it can be changed at any time) and the fact she doesn’t know his gender, we’re dealing with some pretty clear identity issues. Friends with Gangle seems cool excited for next episode to learn more about them!
Kinger: One of the most interesting characters so far. I feel like we will get to learn more about abstraction though Queenie, the X-ed out door that looks like a female version of him. If i had to guess, since Gooseworx said they were not siblings, they were a couple. (Also judging by his age and the fact he could have been married, he may have been a father yeowch imagine that) I can see the common theory of the insect collection implying he was a coder before getting trapped, but i could also see him being some random guy who just likes bugs lol. He seems like really sweet guy behind his constant anxiety and disassociating.
Gangle: (My faveorite human rn) Her mask design can be interpreted in a lot of ways but it’s clear that the happy mask isn’t her real personality. My take on it rn is she doesn’t wana bother people with her stuff so she pretends she’s happy? She seems easily embarrassed and def has self esteem lower than the last circle of hell. What’s interesting though is she’s willing to stand up for herself from time to time, even though she’s easily shot down after.
Ragatha: Waaaay too nice for her own good. Also probably has self esteem lower than the last circle of hell and bases her self worth of others approval. Though she’s been here the second longest, she seems a lot more normal than Kinger. Makes me question how long apart their introductions have been. Probably copes via escapism.
Jax: I can see why everyone is very interested in him cause me too. He seems like the only fourth wall breaky guy (unless you count Caine cause of his intro at the pilot)which is rlly interesting how did he figure out more than everyone else? what’s with the keys? i have no clue lmao. He’s an asshole who makes the best of his situation by torturing everyone else. At the end of the day though, he’s a human and was sad at kaufmo’s abstraction but he probably isolates himself so it would probably be the same for anyone
but waAitTt a moment
that’s 6 humans but Gooseworx said we would look into 7 (cause of the “other” part) in her twitter post talking about the character focus timeline so we know our fav character won’t be left behind ⁉️⁉️⁉️ I hear you not asking well my dear hypothetical person, who better to fill the 7th character than Caine?
Why you did not ask? Too bad i’m info dumping. First, he’s the main antagonist and alongside Pomni, the commercial face (or lack their of haha teeth and eye joke) of the series. he’s an important character and loved by many. (and hated equally if not more aside the point lmaooo)
Yes, gooseworx can lie about stuff but I think she’s smarter than to lead this heavy into Caine depth/ angst territory if there wasn’t going to be anything On top of that, the entire purpose of the timeline post was so we know our faveorite characters weren’t getting treated poorly. It’s unlike for a character based show to suddenly drop such a major character for some random other guy were introduced to later or smth. i mean cmon there’s three episodes after all the humans at least one of them has to be focused on my boy.
Caine: I believe he really does have good intentions and wants to help but just does not understand people at all. This means he’s like an anxiety disorder; it wants to help, solves some issues but creates 500 more. Judging by the Tumblr post, loneliness may play a big part in what’s to come? I’ve always had a feeling his front was extremely fake and his VA saying “breaks keyfable” (an act that pretends it’s true) supports that theory. Episode two gives some insecurity vibes when Zooble didn’t want to go on the adventure. I find that pretty interesting cause he didn’t care at all if people went on the gloink adventure or not. Maybe he puts some adventures over others and he could have been proud of the candy adventure cause more time and care was put into it and he made a new AI. Why did he blue screen? i feel like he could have some blockages on what he can say built in though im not sure why he was blocked then if he even was. one of the biggest questions i have ab him currently tbh. what’s with him grabbing his cane like that in ep 2? if i had to guess simply be nervous = that? His VA also knows some depth to him even though his focus episode is likely going to be at least one of the last 3 episodes, which they have not gotten to recording yet. You know what this means Caine angst solidarity club? Sad Caine so more fan angst appetizers before the main cannon feast let’s friccin go‼️‼️⁉️⁉️
(try to guess my fav impossible /j)
#glitch productions#tadc#the amazing digital circus#tadc caine#tadc pomni#tadc gangle#tadc zooble#tadc kinger#tadc ragatha#tadc jax
112 notes
·
View notes
Text
Thinking about Book 1, I've always loved that Tulip isn't the generic "first protagonist" that she so easily could've become. She's a total nerd. She's a genius coder. She's an introvert. She's angry almost all the time. She has family troubles. She's reckless and stubborn and sometimes irrational. She's so empathetic that she's willing to forgive someone who tried to hurt her (TWICE if you count Lake), a quality not common in this world. Her best friend is a weird ball guy.
And this uniqueness that Tulip has also helps Lake's characterization in Book 2. It would've been so easy to make Tulip the generic mildly heroic protagonist and then make Lake the edgy one who's not afraid of breaking the rules.
BUT THEY'RE BOTH EDGY. THEY BOTH BREAK THE RULES.
Which means you notice more subtle things about Lake's characterization. Differences from Tulip that might've otherwise been missed. They love nature. They don't forgive and forget people who try to hurt them. They're a huge numbskull. They've got BIG emotions and cry easily. They want to roam and live and EXPERIENCE. Their first idea when running into a problem is to run or punch it. They're an extrovert. They think that weird ball guy kinda sucks, actually.
#infinity train#lake infinity train#tulip olsen#infinity train lake#infinity train book two#infinity train book 2#Infinity Train Book 1#thank you for listening paper bag people
212 notes
·
View notes
Text
okay so sadie kane’s first response to the rosetta stone is “isn’t that a computer programme.”
turns out it’s this language learning thing, but this isn’t common knowledge, and it raises 2 possibilities:
multi-lingual sadie, who knows what it’s like to be isolated. to be different. who decided to learn different languages to communicate with those who don’t speak a lot of english. if she can make them feel a little less pushed out, then it’s worth it.
or we have coder sadie, who spends her lunch breaks hiding in the computer room, analysing codes. hyper-fixated on her latest project. who hates the cards she’s been dealt, and is in love with the way she can create a world of her own.
one run by her own rules.
one that is fair.
#rick can’t throw in random jokes and expect me not to overanalyse#i’m a swiftie this is what we do#pjo#pjoverse#percy jackson#kane chronicles#heroes of olympus#rick riordan#percy jackon and the olympians#carter kane#sadie kane
314 notes
·
View notes
Text
Techno Magic Crash Course
Hello World! (hehe)
Ive noticed a lack of information on techno-magic and what being a tech witch might entail! Tech magic is the use of modern-day technology in our magical practices! This can be a secular practice OR someone may pair other aspects of theology into it! There is also 'Technopaganism' which is the merge of neopaganism and digital magic. Some people may worship tech and its energy or some people simply use it as a tool for ritual magic!
In this post I wanted to showcase a few ideas to get you started in the tech practice! The first section being common tools, the second is common tech practices, and the last is about how to take steps into your new tech practice and advance forward!
First: The tools To get started here are some amazing apps people might get on their phones to carry magic anywhere
The Moon is an iphone based calander with a bunch of free information about the phases of the moon and even crystals and intentions related to the phase!
Rune reading on the Google Play Store this is a divination app in relation to runes!
Citrine Circle is a great crystal data base to keep track of crystal you either have or want to get
Time Passages is a free chart reader that will read your whole astrological chart!
Labrynthos is a free tarot app that not only gives you access to free tarot, oracle, and lenormand decks, but it teaches you how to read them
Next are physical or digital items you can use in your craft, I will go in more detail in the sections to follow!
Computers, phones, tablets
Mouse
Keyboards
Applications and websites
coding platforms
Second: The Practice
This section is all about creating ideas to use for your craft! This section is all about how to integrate common witchy things into your craft! There are thousands of ways to do this so it would be impossible for me to share every idea but hopefully, these get your creative juices flowing
Cleanse using music or beats you enjoy over a speaker
Use mechanical processes in your spells (for example your cars computer could be a green light charm if you hate waiting in red lights)
Create digital grimoires on places like notation or google docs
Create altars on places like Pinterest or sandbox games
Play video games with intentions, like tycoon games for prosperity and FPS for warding
Use autotune during chants to add more power to your voice
Use screens for scrying or intuition practices
Shufflemancy is when you shuffle through a playlist and get a song as a form of divination
Use the energy of a crystal on your screen if you don't physically have one
create digital sigils and hide them around your electronics
Learn a coding language and mess around with enchanting code
Third: How to move forward
So now that you have a few recommendations how can you advance? first research, check out some of these sources for even more information
Tech Magick for Digital Witches
Other Community tech posts
Wiki on technopaganism
Cyber Spell books (Note this was written in 2002 so it is very outdated, however it is actually one of the more recent ones I see online)
Now, Research is going to be the backbone of any practice, however, tech magic doesn't have definite rules so experimentation is going to be your best friend so here are my top tips
If you learn about a new practice ask yourself how you can make it digital (like crystals and the crystals in your phone)
Look deeper into the practice, as you explore how your computer works ask yourself 'why' frequently and question how things work
look into superstitions coders and virtual friends have in relation to computers, are they rooted in anything?
I think that is all for today friends! I hope you all enjoy and if you have any questions feel free to post them in the comments!
Tip Jar
65 notes
·
View notes
Text
Loading...
Loading...
Loading..
System complete! Now loading main screen...
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
Welcome to the
KPODA
Program!
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
"HiHi! Welcome to the KPODA program friends! I'm Noah, and I'LL be your guide throughout your journey here! Your going to LOVE it here!!!"
To get things started:
If you are an new employee, or wanting an application, please message "@kpoda-hiring-assistance"
If you are an KPODA program starter educator, or student, then you are in the right spot.
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
Index -
•~Introducing the crew~•
•~Whats our job?~•
•~Bounderies~•
•~The AUS~•
•~Welcome to everlasting fun!~•
•~Credits/Ending, buh-bye!~•
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
•~Introducing the crew!~•
Emily Johnson - Founder
What is your favorite thing about the KPODA Program company?
"Oooh! Difficult, yet simple question I see! Well, for me, personally, I think it'd be the hard work the employees give off when working! I swear, they work harder than construction workers on a summer day, its amusing! Thous I am grateful to be having such a wonderful team!"
Is it hard being one single manager?
"Ohoho! A common one, yes? As easy it might seem, oh boy! Its rough. With the meetings, paper work, the coding, the kinito's, sam's, and jade's, and the new coming employees— It sure keeps us busy, at least I find it! Considering i'm a single manager."
Do you have any specific AUS you enjoy?
"Oh! Well, yes, actually! As much as I seem to be the type with unlimited energy, I prefer calm, peaceful kinds of AUS— Such as the farmer AU."
What is your least favorite thing about management?
"Hmm...good question! I'm..stumped! I actually can't find a least favorite thing about it! Thous, if I had to choose, it'd be business meetings. Those things are long, and exhausting!"
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
Allen Rivera - Product management/advertisement
What is your favorite thing about the KPODA program company?
"Oh— DEFINITELY the artists! They are all SO TALENTED! I mean, come on! Just look at the designs they all made for the AUS...They're amazing!! So happy to be working with such talented folks!"
Do you have any preferred favorite AUS?
"OOH! OOOH!!! Definitely the scientist AU! HE IS SO COOOLLLL!!!!"
What is your least favorite thing about advertising?
"Getting hatred towards folks who don't appreciate the hard work me and the artists give off!! Like— hello?? We're trying our best here!"
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
Kaylee Thompson - Assistant manager (sort of??)
(Please excuse any typos.)
What is your favorite thing about the KPODA program?
"Hmm...well, I do enjoy the environment. Its calming and peaceful...at least in my office!"
Do you have any preferred aus?
"Might as well be the RF! Au, since we're all still fresh out the package, we don't have many aus..but our coders and artists are trying their best to make as many aus possible."
Whats your least favorite thing about being assistant manager?
"..Huh...I can't seem to think of a reason. I find it all enjoyable!"
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
Oliver Davis - Coder and paper work
Whats your favorite thing about the KPODA program?
"Hmm..It would have to be working with other people who have extravagant talent."
Do you have any preferred aus?
"Well, as much as I do enjoy all of them, it'd have to be the farmer AU. Very polite, if I say!"
Whats your least favorite thing about coder and paper work manager?
"Ah, well, It'd have to be the endless loop of coding—Making sure no codes are messed up—And the endless shopping of getting ink for the printers. Its exhausting, definitely."
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
Noah Alexander - Guidance
Whats your favorite thing about the KPODA program?
"Helping out new folks get familiar with the program! Its always a pleasure helping those who need assistance!"
Do you have any preferred AUS?
"Hmm...nope! I like all aus equally!"
What's your least favorite thing about being Guidance?
"Least favorite? I'm afraid I don't have one! I like everything about being Guidance!"
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
•~Whats our job?~•
"Well!, here at the KPODA center, we want to make sure all our learners get educated well, and to learn at a better pace! So whether your a computer nerd or an artist, we'd LOVE to help you out on your journy of learning!"
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
•~Bouderies~•
We all have one, you have one, your sibling(s) have one, to even your pets! So we'd like you, especially our new folks, to follow them!
•Sexual content is NOT allow.
•Any form of violence, bullying (cyber or reality) is absolutely a BIG no-no! We want our users and employees to feel safe.
•Rude comments are a nuh-uh.
But what we DO allow?
•Sending us questions! We'd love to answer anything you have for us.
•Art? Please do so!
•Role-Playing! Of course!
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
•~The AUS~•
"Oh! There's not much aus, but we'd still love to introduce you all to them!"
•Farmer kinito•
•TV head kinito•
•Bartender kinito•
•RF kinito•
•Scientist kinito•
•DemoKinito• CANCELED
•BeachTown Kinito•
•Abandonded Kinito
"Of course, there will be more kinito's in the future, but for now! This is what we got!"
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
•~Welcome to everlasting fun!~•
"Since we're getting new employees and students almost daily, we know that they have specific appliances to help them to day-to-day things!"
"So, we made an 'Option' button on the main screen, for users to choice what could help them work better! Such as, choice of background color and/or music, sound effects, language, subtitles, and more! We hope these make learning more fun for everyone!"
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
•~Credits/Ending, buh-bye!~•
Farmer AU owner - @krislgfox
BeachTown AU owner - @jukoduko
DemoKinito.EXE AU owner - @night-terrorzz
Scientist AU owner - We're still lookin'!
TV head AU owner - on the search currently!
Abandoned AU owner - @abandonedvirtualfriend
•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•~•
Well! Thanks for droppin' by!
14 notes
·
View notes
Text
OC #4: Ruchacho (Species)
Ruchacho isn't really an OC, but a life stage for a species of anthropomorphic cockroach, specifically the last one.
The Ruchacho comes from a Cucaracha after it grows up again. A Cucaracha needs to hit a specific weight before they start to grow into a Ruchacho. It usually takes a while, so the roach is usually "old" once it finally reaches this stage. By the time they reach this life stage, there's only about a few months left in their lifespan.
Obviously, they're stronger now. About as strong enough to fracture your skull in a singular punch, but they're also more resilient. Their chitinous shell has been given more time to thicken, and it's going to take a lot more effort to kill one of these guys. You might need a sledgehammer or something really heavy to just break the shell. Underneath, they're much more vulnerable. Once the shell's shattered, they're much easier to deal with. But honestly, if you see one, just run. Not worth the fight, in my professional opinion.
Since I already talked about the lore, I'll talk about how they came to be. The roaches, as a concept, came from the time I tried to make a game. The roach was going to be a common enemy, and it was going to use like- a wrench or a pipe to attack. The original Cucaracha design was... really ugly in my opinion, which was what I was going for at the time. It was a lot browner, and chonkier, and it had some dark spots over its body. Unfortunately, I'm a terrible coder, so obviously, the game was never made, but the Cucaracha lived on, getting "cuter" as I drew it more, and getting more and more lore put into it, and becoming some of my favorite OCs. Roached to be here.
#cockroaches#roach#digital drawing#digital art#my art#oc#original art#pipsOCstorytime#pipsoddcreations#pipsOC roaches
32 notes
·
View notes
Video
youtube
Semantic HTML: What It Is and Why It Matters!
🚨 NEW VIDEO ALERT! 🚨
In today's video, we'll introduce an important concept in web development known as semantics. Semantic HTML helps provide proper meaning to your markup, while also making your website more accessible, improving your SEO, and keeping your code clean and organized. Enjoy! 🎉
#coding #html #semantichtml #webdevelopment #cleancode
https://youtu.be/Pf0LC6Rx9dg?si=sNtraatCLbZvzUfk
#coding#html#semantichtml#semantic html#webdevelopment#webdev#web development#cleancode#clean code#thecommoncoder#the common coder
3 notes
·
View notes
Note
Okay, so, question I've had for a while but never got around to asking, what the FUCK is up with Grian's wings?
If all physical differences in players (like those particularly ascribed to 'Hybrids' in mcyt fanon) in Hunger AU are a result of conscious altering of your own code for the express purpose of achieving YOUR IDEAL BODY(tm) then what does that mean for Grian and his wings? No one seems to regard Grian's wings as "What The Fuck, You Can DO That?!?" so presumably wings aren't so big of a change from normal biology that players can't do that. If so, why is it not more common? Man, if I could have wings I'd jump on that in seconds. Especially with the sheer utility the ability to fucking FLY gives players. Are wings (and maybe other larger alterations) just like, REALLY HARD to code in? If so, that might add a really cool layer of "Oh wow! They must be a really good coder!" to players who meet people like that.
On a related note, Grian seems to have a positive regard for his wings, which is interesting because I would be willing to bet he didn't have that before *insert sounds of worm-bursting and non-consensual body modification*. I imagine seeing his wings would likely feel like a reminder of the Watchers and what they did to him. BUT, Watchers manipulate their own code when they change like Grian did to, y'know, not be a worm anymore so Grian probably specifically chose how he looked, right? So, unless he did so really rushed and somehow made a mistake while doing so (which he might not be able to risk the structural damage of correcting), keeping the wings was a conscious decision. Does Grian just not associate his wings with the Watchers or is it something else? Does he just really enjoy having wings?
HELLO I AM SO GLAD YOU'VE ASKED THIS BECAUSE I HAVE ‼️‼️‼️‼️ MANY THOUGHTS ABOUT IT ‼️‼️‼️‼️‼️‼️‼️
Okay okay so these are all SUCH valid questions, lemme go through them one by one. Wings are indeed something anyone could have if they wanted to code them in-- and in fact, i do believe many other Players have wings throughout the universe!!! As far as body mods go, i like to think of them as decently popular, so its definitely not anything too weird to see. In chapter 5, i even make a mention to Pearl having moth wings she occasionally codes in due to preference!!! So wings of many different types are definitely available-- but the catch is that they're real fiddly to code. You cant just give yourself wings, you have to code in the bone structure, the muscles, the tendons, etc etc, and then you have to change your entire body structure as well to work with and fully support them. They can be awkward and unwieldy, as ive tried to show in the fic itself, and i think that alone can be a big discouragement for Players considering coding in wings, along with the sheer coding effort needed to obtain them and make them functional
And the thing is, elytra already exist-- they're far more compact, they dont take up as much space, you can take them on and off super easily without having to mess with your coding, and they basically do the same thing. Sure, its a pain to get one, but a lot of Players really enjoy the sense of accomplishment, and i think theres a bit of cultural prestige too in that regard. Server milestones are a huge thing in Player culture, and getting your first pair of elytra is a big one!!! So it makes sense to me that people who just dont want to go through the effort of coding in wings (which can then in turn complicate how they code other future modifications) primarily stick to elytra.
And everybody is different-- some people prefer attributes that arent wings. I like to think everyone in hermitcraft generally is a mix of "jeez thats effort, i could be building my base instead of doing that" and "eh im fine how i am, i like it" and "well we have elytra shops everywhere so why bother".
So in short, yeah!! Wings are a bit complex to code in. They're still pretty popular, i think plenty of Players do choose to incorporate them, but it takes a lot of hard and thorough work to make sure they function right and wont bug you out when you use them. There are billions of Players scattered across the universe, so what you're seeing in the fic right now is truly just a drop in the ocean when it comes to Player body diversity :] and then, elytra basically already help Players achieve a form of flight without the hassle of recoding their entire body structure, so i think the majority of Players just prefer to use them instead.
AS FOR GRIAN'S WINGS IN PARTICULAR......
Well..... its complicated. Particularly his feelings about them-- in the fic, i referenced them as the only good thing the Watchers ever gave him, and thats how he sees it, i think: a thin silver lining. He's had many, many years to get used to them, and i think he goes through periods where he hates them and the memories attached, too. Ultimately, he's kinda stuck with them, so i think he hit a form of acceptance (as bitter-tinged as it may be) out of sheer necessity for his own sanity.
As for why he has them, and hasnt coded them out: i think of it as a particular quirk of biology/structural coding. Watchers have a more instinctive way of coding than Players, but a Player-minded Watcher is still going to think like a Player, and thats going to muddle things a lot. Grian essentially had to relearn how to code, in a way that satisfied both Player and Watcher-style coding, and the results at first were.... a little rough around the edges. Once he managed to finally take on his original former appearance, the wings from his true form just kind of.... stuck. I like to think it took a few increasingly desperate tries before he realized he just could not figure out how to get rid of them (bc of how different his new code was), and had to accept that this was just how he was gonna have to live for a while until he finally figured it out. And then, well.... you can get used to anything, if you're stuck with it long enough. I think after a while it just stopped being a huge priority, and then he reached a point where it would be more awkward to live without them than with them, and he eventually dropped the idea altogether. And i think sometimes, they function almost like a scar, to him-- a reminder of what he went through, yes, but a reminder that he did manage to escape. And, ofc, he also just really, really likes flying skdjskdjdj
So yeah, loads of complicated feelings there about his wings, and its stuff i do plan on exploring later in the fic!!! This got a little rambly, but i hope this makes sense and answers your questions!!!! :D its a fun little complicated knot that im glad someone has gotten curious enough to ask about!!!!
#shouting speaks#asks#hunger au#grian#watcher grian#watcher!grian#hermitcraft#ig like. basically its all abt human behavior at the end of the day#not everybody codes in wings bc not everybody wants to. grian chooses to keep them bc hes lived w/ them so long it feels better this way#also i do think it took several tries for him to regain his player appearance. like he glitched several times#while trying to modify his body to accomodate the Problem Wings™#kinda like... what was it. load bearing coconut in the tf2 games#you take it out the entire game wont start#he tried taking out his wings and it almost turned him into goo. atp it was better just to leave them until he gained more experience#and then when he got to that point it no longer felt like a priority/he'd settled into having them#so yeah fkwjdkekdk human illogic behavior. ur gonna see that a TON in the fic itself#long post#txt
97 notes
·
View notes
Text
A few months ago, I bought a $60 toaster on Amazon that just would not heat up enough to toast bread. I wanted my money back. But repackaging the toaster and dropping it off at a post office seemed like too much of a hassle. So I did something slightly nefarious: I logged on to Amazon, opened the customer-service chat window, and told the outsourced worker on the other end that my toaster had never arrived. The agent apologized, asked zero follow-up questions, and immediately refunded me $60. I had committed a common, low-grade version of a type of fraud that has proliferated in recent years as massive online retailers flood the world with packages and offer customers frictionless returns. Often referred to simply as refunding, it involves finding ways to get money back for products people have not actually returned. A lot of refunding is perpetrated by sophisticated cybercriminals who trick retailers and shipping companies at scale, obtaining high-value products in bulk and reselling them online to customers who want watches, computers, or other expensive items for cheap. According to a December 2023 report from the National Retail Federation, retailers lost $101 billion from return fraud last year. Refunding first emerged alongside the early-2010s explosion in online retail and typically involved simple methods like buying items and claiming they never arrived (like my toaster). But as companies caught on, tactics evolved. In 2019, a fraudster who went by Bob published Bob’s Refunding eBook, which collected a number of methods that had been circulating on hacker forums and other underworld sites. (Nowadays, such tips circulate mostly on Telegram, the anonymous chat app on which much contemporary fraud is coordinated. The community is crass, like 4chan refitted for the zoomer mind: Refunding chat rooms with thousands of members host a flood of racist memes, slurs, cat GIFs, and extreme porn mixed in with advice on fraud methods.) Bob is credited in fraud circles with popularizing FTID — Fake Tracking ID, wherein the scammer returns an empty box to a retailer but edits the shipping label provided by the company to an address that is slightly different from the warehouse where returns are meant to go. The package gets scanned by, say, UPS when it’s picked up, allowing the customer to claim a refund, but it will never arrive at its destination.
New SBF just dropped
32 notes
·
View notes
Text
hi there. i like ripping games limb from limb. here's some hc3 finds
ive had these for awhile but i might as well post them for anyone who doesnt. for clarification, alot of the game assets have already been ripped and are available on the wiki and such. but i got into the project file itself!
this is the inner workings of the aetherworks logo at the start. and boyyy does it hurt me! doing frame by frame in rpgmaker is a hell i wouldn't wish on my worst enemy. they handle the static during the execution hour segments the same way.
me fucking with charles' intro dialogue to see if i could. did you know the font for hello charlotte is called Coder's Crux? you also need it for anything to display properly. luckily, it comes with the game! but it does not come with the decrypted project files.
here's what that looks like. courtesy of delchar.
another dialogue edit for the soul.
now for actually interesting finds
despite appearances, this is a test map!
i'm not especially sure what etherane was doing. but it was definitely something!
speaking of maps,
they are FREAKISHLY organized. i have never seen someone this organized. literally everything in the game is named like this! it's terrifying!
the room with the afterword is called Diary Room
which i think is nice. really captures the fact that afterword is like watching etherane rip themself open
cruel reminder that charles' house layout is literally just the puppeteer symbol.
scarlett eyler has battle stats
as does charlotte. her stats are comically better than scarlett's
etherane seems to use the nickname field as a lastname field instead.
here are the specific sound settings, for the curious
various common events, which are all pretty self explanatory.
blank magcat that does absolutely fuckall
unlike ep1 and delirium, where parallax backgrounds were used sparingly. basically every location in the game is a parallax image. the tilesets are used for decorations and set pieces, mostly.
that's about all i can think to show for now. if you have a specific thing you want me to dig for let me know and i will. i have unaltered filenames for image files and spritesheets and again the entire vx ace project file. alternatively, i can do dialogue edits to make your memes real
61 notes
·
View notes
Text
Funding FujoCoded: Stretch Goals!
It’s time! With our first goal met (🎉 thank you!), let’s talk about stretch goals. We have quite a few planned, so we're going to go through them one by one and explain what they are and why we chose them!
Before we go down the list, here's something fun:
Sticker Unlock: At 45 backers, we also unlocked one more sticker!
The goal of our campaign is to cover business expenses most of all. The unlocked content is an extra token of gratitude for your support that also helps us meet our own targets!
With that said, let's get to our stretch goals...
$4,000: "That's Why I Ship On Company Time" Ao3 Sticker
At $4,000 we'll unlock one more sticker design that you can add to your collection!
Our first version of this "shipping" sticker features VSCode and a terminal, but there's more than one type of shipping... here's to the other one!
$5,000: "Using NPM with Javascript" Article
Next up, we have our first article. Our plan is to add an Articles section to @fujowebdev where we'll collect simple, free guides to help beginners get past the roadblocks we see them encounter!
This first one will cover the basics of NPM, a core element of modern JavaScript!
"How do I install this JavaScript library? How do I run this open source JavaScript project? How can I get started creating my blog using a tool like @astrodotbuild?" are some of the most common questions we get in our Fandom Coders server.
Let's give *everyone* the answer!
$6,000: Offering Website Art Prints
Next up, we'll turn the excellent art on our website into prints! These will be (probably) 8x10-sized art prints that will look amazing without breaking the bank. Full specs soon!
...and speaking of the site, you have tried moving the windows, right?
$7,000: "Catching Up With Terminal" Article
Next, another common issue for beginner developers: how to start learning how to handle the Terminal.
This will require some research to determine the major roadblocks, which is how our project operates: active learning from those going through it all!
$8,000: "Crucial Confrontations" Article
And last (for now), something very dear to us: an article extracting some wisdom from the book "Crucial Confrontations": https://www.amazon.com/Crucial-Confrontations-Resolving-Promises-Expectations/dp/0071446524
This may seem like an unusual choice, but it highlights how our teaching goals go beyond programming to cover collaboration!
After years of working within our community, we repeatedly found that developing effective communication and confrontation skills helps our collaborators thrive. Unfortunately, the world doesn't teach us how to effectively (but kindly) hold each other accountable.
Some of our most involved collaborators have read this book and found the tools within it transformative. Given this experience, we deeply believe that making some of this wisdom easily accessible (without having to read the full book) will allow all of us to collaborate better!
If we can reach $8,000, this will enable us to test this hypothesis and learn how teaching soft skills beyond programming influences what we're able to achieve! It's a bold idea, but we're excited to see how it turns out in practice.
Help us make it there!
And that's all...for now!
If you want to hop on Twitch right now, you can join us as we put some extra polish on our shiny new FujoCoded website.
And remember, you can back our campaign here to help us achieve these goals and more:
23 notes
·
View notes