Tumgik
#the chantry critical
niofo · 5 months
Text
it's always weird to me when ppl say that there's too much dalish and that games pander to solavellan content, when the dalish were always treated like shit by bioware. you can literally murder/cause death of an entire dalish clan every game, your dalish character is constantly converted to andrastianism, dalish companions are treated either as stupid (merrill) or mean and violent (velanna), not to mention you barely even can interact with your own heritage in a meaningful way (the fucking "who is mythal" dialogue).
should there be more city elf or more dwarf content? absolutely, but it should not be introduced instead of the dalish content. you know who already had way too much screentime? the fucking chantry, gtfo with it finally. i don't really care about solas or solavellan, but don't lie to me that the dalish had some sort of a special treatment bcos of that, they were a butt of a joke ever since da2, and we don't even have a dalish companion in inquisition. instead of looking at others who are getting bare scraps, let's look at who is always getting a whole ass cake no matter what.
34 notes · View notes
squirrelwithatophat · 2 months
Text
How the Chantry (and Orlais) Turned Kirkwall into a Police State
One aspect of the Dragon Age series that I’ve always found odd is the way in which rather crucial political and historical context surrounding major conflicts the player must decide tends to be relegated to codices, outside materials (e.g., books), and optional dialogue with minor characters... meaning that many if not most players don’t seem to end up actually seeing it.  Wicked Eyes and Wicked Hearts (Dragon Age Inquisition) in particular has become somewhat notorious for what it left out, but it’s far from unusual.
With regard to Dragon Age II, there’s a popular perception among fans that the troubles in Kirkwall can be attributed almost entirely to rogue behavior on the part of Knight-Commander Meredith and various evil blood mages.  This is understandable given the overall narrative framing and Bioware’s aforementioned problem of making key context very easy to miss.  But once we take a look at the full picture, it ought to be clear that the Chantry did not simply “fail” in their responsibilities towards the mages or towards the citizens of Kirkwall more broadly — they actively created and maintained the very nightmare they later professed to be dismayed about.
Moreover, despite the running Mages vs. Templars theme, the mages were hardly the only one's who suffered under Meredith's rule. Indeed, Kirkwall endured a brutal 16-year-long dictatorship (9:21-9:37 Dragon) that came into being courtesy of the Chantry and the Orlesian empire and only fell due to the mage rebellion.
Here I’ll describe in detail (with sources and citations) the story of how the Chantry turned Kirkwall into a police state and one that ultimately descended into what the writers themselves termed "genocide."  
The Templar Coup of 9:21 Dragon
Our story begins with the conflict between Viscount Perrin Threnhold of Kirkwall and Emperor Florian Valmont of Orlais.  
With the beginning of the Dragon Age (the era), the Orlais had experienced a major loss of territory and influence.  In 9:00-9:02 Dragon (the exact dates conflict), the Fereldan Rebellion led by Maric Theirin and Loghain Mac Tir overthrew Meghren, the last Orlesian King of Ferelden (personally appointed to the position by Emperor Florian himself), and reclaimed their country’s independence after nearly a century of Orlesian occupation.  These events are described in detail in The Stolen Throne. Emperor Florian, however, remained reluctant to recognize Ferelden’s sovereignty -- with peace between the two countries not being fully established until his death and the ascension of his niece Celene to the throne in 9:20 Dragon -- and may have been eager to reassert Orlesian influence in the region.  Perrin Threnhold, meanwhile, ascended to the position of viscount of Kirkwall (also formerly occupied by Orlais) in 9:14 Dragon.  At some point during this volatile period, Threnhold decided to raise money by charging what the Orlesians regarded as unreasonably high tolls for passage through the Waking Sea, which also controlled Orlais’s sea access to Ferelden and its capitol, Denerim.
For reference, here’s a map with my highlights:
Tumblr media
The Orlesian Chantry, founded by Kordillus Drakon I (the first emperor of Orlais), had from the beginning been dominated by Orlesian interests.  According to World of Thedas vol. 1 (p. 56): “The Orlesian capital, Val Royeaux, is home to the Chantry’s Grand Cathedral, the center of the Andrastian religion’s power.  Over multiple Blights, the Orlesians have used the Chantry to expand their influence beyond the nation’s impressive borders, notably to the north into Tevinter territory and southeast through Ferelden.”  The Chantry, not surprisingly, had backed the Orlesian invasion and occupation of Ferelden, most recently under Divine Beatrix III (probably) and Grand Cleric Bronach of Denerim. It should be noted that this is all part of a pattern of highly-aggressive and imperialistic behavior that has persisted for centuries from the early years up to (potentially) the events of Dragon Age Inquisition.
It also cannot be emphasized enough that the Templars are the Chantry’s army and were created by the Chantry in the first place.  They do not simply hunt and guard mages; they fight the Chantry’s wars and carry out its policies.  Quote: “the Order of Templars was created as the martial arm of the Chantry” (Codex: Templars).  According to First Enchanter Halden of Starkhaven (8:80 Blessed), “While mages often resent the templars as symbols of the Chantry's control over magic, the people of Thedas see them as saviors and holy warriors, champions of all that is good, armed with piety enough to protect the world from the ravages of foul magic. In reality, the Chantry's militant arm looks first for skilled warriors with unshakable faith in the Maker, with a flawless moral center as a secondary concern. Templars must carry out their duty with an emotional distance, and the Order of Templars prefers soldiers with religious fervor and absolute loyalty over paragons of virtue who might question orders when it comes time to make difficult choices.  It is this sense of ruthless piety that most frightens mages when they draw the templars' attention: When the templars are sent to eliminate a possible blood mage, there is no reasoning with them, and if the templars are prepared, the mage's magic is all but useless. Driven by their faith, the templars are one of the most feared and respected forces in Thedas” (Codex: Templars).  Likewise, a Chantry official confirms that the Templars are both “the watchers of the mages and the martial arm of the Chantry” (Codex: Seekers of Truth).  In Dragon Age Origins, the (unwillingly) Templar-trained Alistair elaborates, “Essentially they’re trained to fight. The Chantry would tell you that the templars exist simply to defend, but don’t let them fool you. They’re an army... The Chantry keeps a close reign on its templars. We are given lyrium to help develop our magical talents, you see… which means we become addicted.  And since the Chantry controls the lyrium trade with the dwarves… well, I’m sure you can put two and two together...  The Chantry usually doesn’t let their templars get away, either.”
In response to Threnhold’s intolerable restrictions on the Orlesian navy’s movements in its traditional sphere of influence, Divine Beatrix III, an acknowledged “friend of the emperor” (and predecessor to Divine Justinia V of DAI), ordered the Kirkwall Templars under Knight-Commander Guylian to force open the Waking Sea.  Viscount Threnhold retaliated for this obviously-illegal military interference by ordering the Templars expelled from Kirkwall and later executing the knight-commander.  Then-Knight-Captain Meredith Stannard led the remaining Templars to storm the Keep and arrest Threnhold before appointing a weak viscount unwilling or unable to resist her control.
From Kirkwall: City of Chains by Brother Ferdinand Genitivi (Codex: History of Kirkwall: Chapter 4):
Taxes were crippling and Perrin Threnhold used the ancient chains extending from “the Twins” standing at Kirkwall's harbor—unused since the New Exalted Marches—to block sea traffic and charge exorbitant fees from Orlesian ships. The Empire threatened invasion following the closure of the Waking Sea passage, and for the first time, the Chantry used the templars to pressure the viscount. Until that point, the templars had done nothing to counter the Threnholds even though, as the largest armed force in Kirkwall, they could have. Knight-Commander Guylian's only written comment was in a letter to Divine Beatrix III: “It is not our place to interfere in political affairs. We are here to safeguard the city against magic, not against itself.”  The divine, as a friend to the emperor, clearly had other ideas.
In response, Viscount Perrin hired a mercenary army, forcing a showdown with the templars. They stormed the Gallows and hung Knight-Commander Guylian, igniting a series of battles that ended with Perrin's arrest and the last of his family's rule. The templars were hailed as heroes, and even though they wished to remain out of Kirkwall's affairs, it was now forced upon them.  Knight-Commander Meredith appointed Lord Marlowe Dumar as the new viscount in 9:21 Dragon and she has remained influential in the city's rule ever since.
Given that this was written by a Chantry scholar, the self-justificatory rhetoric surrounding the viscount and the Chantry-instigated coup ought not be surprising.  It appears, however, that in Kirkwall itself popular perceptions of Viscount Perrin Threnhold are in fact fairly polarized.
Whereas Brother Genitivi calls Perrin’s father Chivalry Threnhold “a vicious thug who took power through a campaign of intimidation” and Perrin Threnhold “even worse,” an unnamed servant writing 7 years after the coup paints a rather different picture (Codex: Viscount Marlowe Dumar):
What happened to Viscount Perrin Threnhold was a travesty. I served in the Keep, and my blood boils when I hear people call him a tyrant. He was a good man who tried his best to free Kirkwall from the control of those who use power for their own purposes. It's always been that way here, hasn't it? Long ago it was the Imperium. Then it was the Qunari, then the Orlesians, now the templars... when have we ever ruled ourselves? He tried to kick those templar bastards out and give us real freedom, and what did it get him?
Whether Threnhold was an evil tyrant or a nationalist hero (or both or something else entirely) is beside the point, however.  He was not overthrown for mistreating the citizens of Kirkwall; he was overthrown for opposing Orlais and the Templars (acting as an arm of Orlesian imperialism and in defiance of their official duties).  Seneschal Bran, himself no fan of either Threnhold or the Templars (and the only character to ever discuss the coup out loud), points this out in an easy-to-miss optional conversation in Act 3.
Tumblr media Tumblr media Tumblr media
Hawke: What happens if they [the Templars] don’t like the [nobility’s] choice [of viscount]?
Seneschal Bran: Do you know how Viscount Dumar’s predecessor, Perrin Threnhold, left office?  He was a tyrant, certainly, but his rule was not ended until he actively sought to expel the templars.  “The good of all” is inexorably tied to what is good for the templars.
It’s unclear whether Knight-Captain Meredith was acting on her own initiative in toppling Threnhold or whether she received prior encouragement from the Chantry, but either way, what is certain is that the Chantry moved quickly to legitimize her actions and bolster the new order.  Moreover, the intent to seize power for the Chantry and its military forces rather than “liberate” Kirkwall from the depredations of a tyrannical viscount can be seen in the way they illegally imposed their own viscount (one kept submissive through threats of violence) rather than allowing the people to choose or at the very least following accepted selection procedures (i.e., allowing the nobility to vote on the next viscount). Indeed, this refusal to let the nobility select the viscount as per tradition is the basis of Orsino's protest at the beginning of Act 3.
In any event, Grand Cleric Elthina, as the highest-ranking representative of the Chantry in Kirkwall (appointed to her position by Divine Beatrix III herself around 20 years before Act 1) and thus exercising authority over its Templars, presided over the show trial at the end of which Threnhold was imprisoned and later murdered in his cell. Then she rewarded Meredith with a promotion.
According to the codex for Knight-Commander Meredith:
She is credited with removing the previous viscount, Perrin Threnhold, from his position after he attempted to have the templars expelled from the city in 9:21 Dragon.  The acting knight-commander was arrested and executed, and Meredith led a group of templars into the heart of the Keep to capture Threnhold. He was tried and imprisoned three days later by Grand Cleric Elthina and died from poisoning two years later. Meredith was subsequently elevated to her current position.
While merely implied here, Elthina is explicitly confirmed to have given Meredith the position of knight-commander in the first place in World of Thedas vol. 2 (p. 193):
Following Threnhold’s arrest, Grand Cleric Elthina appointed Meredith as the new knight-commander.  At Knight-Commander Meredith’s suggestion, a new viscount was chosen: a man named Marlowe Dumar.
Then in blatant violation of Kirkwall’s own laws and traditions -- again, dictating that the viscount be chosen by the nobility -- the Chantry had allowed newly-installed Knight-Commander Meredith to select the new viscount.  If approached in the Templar-occupied Viscount’s Keep and spoken to in Act 3, Seneschal Bran will explain:
Bran: When a line is judged unfit, or ends, we appoint from Kirkwall’s elite.  Or we would, if the situation was normal.  But it is not.
Hawke: Who nominates a new viscount?
Bran: A consensus of the nobility.  Normally.  And a willing nominee.
It seems to be the general consensus that Marlowe Dumar was chosen specifically because he was weak and willing to play the role of Templar/Chantry puppet (a subheading in Dumar’s WoT v2 entry even explicitly calls him “The Puppet”).  Meredith, after all, is not only responsible for his appointment but has been threatening him into compliance from the very beginning.
Again, Brother Genitivi writes quite bluntly: 
Knight-Commander Meredith appointed Lord Marlowe Dumar as the new viscount in 9:21 Dragon and she has remained influential in the city's rule ever since.
And quoting once more from the unnamed servant:
Now the Chantry has chosen Lord Marlowe Dumar as his replacement. After weeks and weeks of arguing, after telling the nobility that they would be choosing their viscount, after everyone saying it was time to use a new title—why not "king"? Why keep using the name imposed by the Orlesians? And after all that, the Chantry chose him. I suppose I can see why—everyone thinks he has the spine of a jellyfish, and it does seem that way.
Truly, he has the templars on one side, the nobility on the other, and everyone expects him to solve all their problems—yet he has no power to actually accomplish it. He keeps the peace as best he can, and I think he does a good job even if no one else does.
Likewise, to quote from Marlowe Dumar’s entry in World of Thedas vol. 2 (p. 184-185):
The new knight-commander, Meredith, appointed Marlowe to the seat, much to his surprise.  Just before he was crowned, he met in private with the knight-commander at the Gallows.  Marlowe was escorted, surrounded by grim templars, to Meredith’s well-appointed office, and there, she explained her reasons for the choice.  Kirkwall was filled with entitled degenerates... “With my help, you will turn this city around,” she said.  “We will be allies.”  Meredith’s message was clear: Remember who holds power in Kirkwall.  Remember what happened to Threnhold when he overreached.  To drive her point home, she presented Marlowe with a small carven ivory box at his coronation.  The box contained the Threnhold signet ring, misshapen, and crusted with blood. On the inside of the lid were written the words “His fate need not be yours.”  Marlowe ruled Kirkwall without incident for almost a decade, in no small part thanks to Meredith’s backing.  During his reign, the templars grew even more powerful, and the knight-commander’s influence was evident in almost every one of Marlowe’s decisions.
And from Meredith’s entry in WoT vol. 2 (p. 193):
Meredith presented Dumar with a carved ivory box at his crowning.  All present witnessed the viscount going white as a sheet as he opened it... It is not known what the box contained, but the reaction from Dumar made its importance to him obvious.  What is certain is that Dumar never openly or strongly defied the templars.  Over the course of his reign, Meredith’s grip on Kirkwall grew ever tighter, and Dumar’s failure to act absolutely contributed to the events that led to the mage rebellion.
According to Lord Bellamy, “a longtime political ally of Dumar’s” (p. 193):
“Dumar had a good heart.  A good heart and a weak will.  On his own he might have made a good leader, given time.  But he wasn’t on his own.  The knight-commander was always there, looking over his shoulder.  She let him know she was watching, that he wore the crown at her sufferance.  Meredith appointed him. This was a nobleman of only moderate wealth, with little influence.  She knew she could control him and there was little he or anyone else could do about it.”
Ultimately, the coup not only secured Chantry control over Kirkwall but furthered their (and the Orlesian Empire’s) geopolitical interests in the Free Marches as a whole. After all, the “Free Marches is [sic] best known as the breadbasket of Thedas. Its farms along the banks of the great Minanter river are the source of much of the continent’s food” (World of Thedas vol. 1, p. 65), and as with many a real-world “breadbasket,” its natural abundance and misfortune of lying between multiple empires had made it the target of one invasion and occupation after another. After the slave revolt of 25 Ancient toppled the Tevinter Imperium’s hold over the region (see Codex: History of Kirkwall: Chapter 2), the city-state of Kirkwall fell to Qunari invasion in 7:56 Storm, then invasion and occupation by the Orlesian Empire in 7:60 Storm, and finally gained its independence about 45 years later in 8:05 Blessed (see Codex: History of Kirkwall: Chapter 3). Prior to the Chantry-instigated coup, Kirkwall had enjoyed independence under a locally-chosen viscount for around 115 years, with Viscount Perrin Threnhold himself ruling for 7 years.
Other city-states of the Free Marches have likewise fallen under the Chantry’s sphere of influence (if not outright control):
Starkhaven is ruled by the Vael family. According to the codex for The Vaels, “They remain devout, dedicating at least one son or daughter per generation to become a cleric in the chantry.” The sole potential heir to the throne of Starkhaven is of course our DLC companion Sebastian Vael, “The Exiled Prince.” To quote from his first codex: “Sebastian Vael is the only surviving son of the ruling family of Starkhaven, which was murdered in a violent coup d'etat. Sebastian cannot forget the irony that he still lives only because his family was so ashamed of his drinking and womanizing that they committed him to the Kirkwall Chantry against his will… Since then, his belief in the Maker and His plan for Thedas have been unshakable. Embracing his new role, Sebastian took vows of poverty and chastity to become a sworn brother of the Chantry... until word of his family's deaths forced him to take up worldly concerns once again.” Elthina appears to have been playing mind games with Sebastian from the very beginning -- first she agrees to have him confined in her Chantry, then poses as a secret benefactor helping him escape from her clutches, with the revelation of her identity as said pretend benefactor leading him to embrace her authority and the life of a Chantry brother with genuine enthusiasm (see the Sebastian short story or his WoT v2 entry for details).  After his family’s murder, Elthina urges him to remain with her rather than reclaim the throne.  Yet when he gives up on seeking the throne and actually does attempt to return to the Chantry during “a crisis of faith,” he is “turned away by Grand Cleric Elthina, who believed he had not yet committed fully to either course” (see Codex: Sebastian - The Last Three Years), leaving him confused and even more under her thrall than ever.
Ostwick is dominated by the devout, staunchly pro-Chantry Trevelyan family. According to the codex for Trevelyan, the Free Marcher: “It is an old and distinguished family, in good standing among its peers, and with strong ties to the Chantry. Its youngest sons and daughters—those third- or fourth-born children with little chance of becoming heirs—often join the Chantry to become templars or clerics.”
Tantervale is certainly... special. According to WoT vol. 1 (p. 71): “Chantry rule is all but absolute in Tantervale, earning the city its dour reputation. The city guard is obsessed with enforcement. A street urchin would get a year in the dungeon for something that would get him a pat on the back in Orlais” (p. 71).
But let us return to Kirkwall, shall we?
"The Puppet”: The Reign of Viscount Marlowe Dumar (9:21-9:34 Dragon)
Viscount Marlow Dumar’s status as an impotent tool of the Chantry and its Templars appears to be common knowledge in Kirkwall.  Various characters, from city guards to lowlifes like Gamlen, casually refer to Meredith as if she is head of state and defer to her authority.
Immediately upon approaching the gates of the city in the first quest of the game, The Destruction of Lothering (Act 1), the following exchange occurs:
Tumblr media Tumblr media Tumblr media
Guardsman Wright: So Knight-Commander Meredith wants us to sort you all out. Most of you are getting right back on your ships, though.
Hawke: That's a templar title. Why would a city guardsman answer to the templars?
Wright: We don't answer to her... but she's the power in Kirkwall. Don't know what would happen if the viscount went against something she wanted... But he's sure never taken that chance.
Likewise, if asked about “the word on the street,” Corff the bartender remarks as early as Act 1, “People say Meredith's the real power in Kirkwall, not the Viscount. Even Dumar answers to her.”
Ordinary citizens appear terrified of Meredith, and with good reason.  During the quest Enemies Among Us (Act 1, set in 9:31 Dragon), we get the following exchange with the sister of a Templar recruit:
Macha: I pleaded with him not to join the Order, but he wouldn't listen. You hear dark rumors about the templars and Knight-Commander Meredith. And now my brother is gone.
Hawke: (“Are templars so bad here?”) In Lothering, some templars died protecting villagers. I never heard any dark rumors.
Macha: And those are the stories my Keran adored. But it is not like that here, serah. There is a growing darkness in the order. They prowl the streets in packs. Hunting. And now, they say their duties put them above us, that they have the right to... take people from their homes. It is frightening.
Hawke: (“Tell me about Meredith”) What do people say about Knight-Commander Meredith?
Macha:  Oh, she has many admirers. They laud the service she does in keeping the mages in check.  But others say she is terribly fierce and utterly without pity. That she sees demons everywhere.  It is dangerous even to whisper such things.  People harboring escaped mages just disappear.  Templars interrogate and threaten passers-by.  My friend has a cousin who’s a mage, and she says he was made Tranquil against his will.  You hear more with each passing day.
Of course, Knight-Commander Meredith’s reign over the Gallows was notoriously brutal long before she came into contact with Red Lyrium.  Writing 3 years after the coup (but 7 years before Act 1), in 9:24 Dragon, Brother Genitivi remarks that "Kirkwall has been a tinderbox since becoming the center of templar power in eastern Thedas." As early as Act 1, mages in the Gallows can be heard crying out, “This place is a prison,” and “Knight-Commander Meredith would kill us all if she could.”  When asked if mages are imprisoned, the guardsman replies, “Used to be, back in the Imperial days. They kept slaves here until the rebellion. Now the templars run it and use it to lock up their mages. Guess not much has changed” (The Destruction of Lothering, Act 1).  Karl Thekla’s final letter before being turned Tranquil (with such illegal uses of the Rite having been repeatedly reported to Meredith) “said the knight-commander was turning the Circle into a prison. Mages are locked in their cells, refused appearances at court, made Tranquil for the slightest crimes” (Tranquility, Act 1).  If Hawke questions the truth of these accusations, Anders responds, “Ask any mage in Kirkwall. Over a dozen were made Tranquil just this year. The more people you ask, the worse the rumors become.” (Elthina also appears to be aware at least to some extent of the subsequent ambush, in which a Tranquil Karl was used as bait to ensnare his former lover).
According to the short story Paper & Steel (focusing on Samson): “Under Meredith, freedom was a cruel dream for Kirkwall’s Circle mages. They were often locked in their cells, watched night and day by templars who were told any step out of line was suspicious. All those young magelings, told that magic was a curse, that they were dangerous, and that they had to be shut indoors all their lives looking out through those windows. Some went mad. Others, mad or not, tried jumping.”  And from First Enchanter Orsino’s entry in World of Thedas, vol. 2 (p. 195): “Every time a mage died by their own hand, Orsino would hear Maud’s final words to him: 'This is no life.’ The templars didn’t seem to care about the suicides. Most had the courtesy to say nothing at all, but some would snigger when they thought no one was listening. 'One less to worry about.’ ‘The only good mage is a dead mage.’ Orsino’s anger at the templars grew...” (Note that this began long before Orsino became first enchanter in 9:28, three years before the start of the game). It's also worth noting Knight-Captain Cullen Rutherford quite explicitly attained his position as second-in-command of the Kirkwall Templars position because of his anti-mage extremism, later including violence against those perceived as mage sympathizers and their families.
To name more specific abuses, the Gallows features whipping posts (with dialogue confirming the reliance on whipping) and multiple other medieval torture devices, including a rack, a pillory, and iron maidens.  We also see numerous references to casual beatings, sexual assaults, forced Tranquility and facial branding, long-term confinement in dark cells, and permanent family separation (e.g., Emile du Launcet).  Escape attempts are typically punished with summary execution, according to multiple sources (e.g., Ser Thrask, Ser Karras, Grace). According to Ser Thrask, the most sympathetic Templar (besides Carver), kindness to mages would be a "badge of shame" among among his colleagues. For more, I recommend checking out the “DA2 mage rights reference post” by @bubonickitten​. Again, note that these are cruelties largely occurring prior to or during Act 1, long before Meredith started going insane due to Red Lyrium.
If Feynriel is forced into the Circle at the end of Wayward Son (Act 1), the ex-Templar Samson says, “I hear they got your boy Feynriel locked up in the Circle. Bad business, that. It ain't all templars that're bad. It's hard luck being born a robe, but most places, they make it work. That bitch Meredith runs the Order in this town like her private army. You don't toe the line, you end up on the next corner here in Darktown.  I don't think you got to hate mages to love the Order.  But Meredith don't agree.” Samson, it should be remembered, had been expelled from the Templar Order for passing love notes from the mage Maddox to his lover.  For the crime of “corrupting the moral integrity of a templar,” Meredith ordered Maddox turned Tranquil.  According to Cullen in Before the Dawn (DAI), “Knight-Commander Meredith wielded the brand for far lesser offences, believe me."
Ordinary citizens appear to be well aware of at least some of Meredith’s reign of terror in the Gallows, given that various NPCs (including some who do not personally know any inmates) will refer to it.  During Tranquility (Act 1), for example, a mob of Ferelden refugees threatens the party over fears that the latter intend to turn in “The Healer of Darktown” to the Templars. One exclaims, "We know what happens to mages in this town.  And it ain’t gonna happen to him." Moreover, the knowledge is sufficiently widespread as to have reached faraway countries.  A note dated 9:35 (set between Acts 2-3) from a mage of the Hossberg Circle in the Anderfels expresses utter horror: “I have heard that in the Kirkwall Gallows, mages are locked in their cells with barely room to stretch, let alone exercise.  I can promise you that any mage of the Anderfels would be stark raving mad after a week of such treatment... No wonder Kirkwall has such trouble with blood mages” (WoT v2, p. 173).  
And through all of this, Meredith has the support of the Chantry and more specifically Grand Cleric Elthina.
Not only did Elthina appoint Meredith to her position in the first place (WoT v2, p. 193), but if asked her opinion on Meredith in Act 1, Elthina snaps, “Gossip is a sin, child. Knight-Commander Meredith has an admirable devotion to her duties. It is not my role to form opinions on her character.”  An odd statement to make about a subordinate, since Meredith reports to her directly (as knight-commanders legally do to the nearest grand cleric).  The codex for Knight-Commander Meredith confirms at as of the end of Act 2, “she enjoys the grand cleric's full support and has free rein in Kirkwall as the commander of its most powerful military force.”  According to Elthina’s codex, many claim that Elthina “allows Knight-Commander Meredith more leeway with each passing year.”   According to World of Thedas vol. 2, which tries to put a more positive spin on Elthina’s role, her detractors “say her stubborn refusal to exercise her Chantry-given authority allowed the conflict between the templars and mages to escalate, finally resulting in the disastrous mage rebellion of 9:37 Dragon... Since Elthina was loath to exploit her authority as grand cleric, she refused to order either the mages or templars to stand down when tensions flared.  Many believe that she could have forced one side to retreat by showing her support for their position, but Elthina refused to take sides” (p. 196-197). This is at best an abdication of responsibility to dependents for someone intent on remaining in power.
Moreover, Elthina’s dominance over Kirkwall appears to depend in large part on at least appearing to manage Meredith and her troops.  According to her codex, “People frequently turn to her to mediate disputes—particularly those involving the powerful Templar Order, over whom she holds authority as the Chantry's ranking representative.” So Meredith as military leader rules both the Circle and the city-state through fear and violence, while Elthina maintains her power by playing Good Cop to Meredith's Bad Cop. Both then maintain a pretense of legality and legitimacy by fronting Viscount Dumar as the public face of the regime.
And this dual-power system works quite well for them -- at least until Meredith starts losing her mind under the influence of the Red Lyrium idol.
[A link will later be provided for Part 2 on Escalation and Direct Rule. If I ever do get to it 😭😭😭]
511 notes · View notes
sweetmage · 26 days
Text
Tumblr media
Click for full res! ☀️
A little doodle for @tranquilweek! Today's prompt was Mage Rebellion.
This is also inspired by my ongoing Tranquil!Hawke longfic Your Fading Light (updating soon!)
137 notes · View notes
justcallmecappy · 1 year
Text
One of the criticisms I've seen DA players have in response to Anders' actions at the Kirkwall Chantry is some degree of, 'his actions forced innocent mages into a war they had no choice whether or not they wanted to be involved in'.
What a lot of these players seem to miss is this: The mages were already involved. They have been involved since childhood, when their magic manifested.
If you are born a mage in Southern Thedas, you are marked. The Templars will find you, or your neighbors who were conditioned by the Chantry to fear magic will turn you in, and you are brought to the Circle where you are at risk of Tranquility, or Annulment, and subjected to a Harrowing. Your children born to you in the Circle will be taken from you to be raised in a Chantry orphanage (like Wynne's child was). You are not allowed to get married, or start a family, or own land. You are not allowed to leave your Circle ever, unless conscripted to fight in the army (like in the Fifth Blight) or fulfilling some whim or need of those in power (like Malcolm Hawke being made to entertain nobles at a party). You might be thrown into the dungeon and left to starve to death, like the mage child Cole (and other mage apprentices of the White Spire) did. You are at risk of physical and sexual abuse, like the mages of the Gallows were.
Innocent mages were already involved. They were already being killed, they were already fighting for their lives for centuries since the inception of Circles, long before Anders' actions.
Also, in the case of the Gallows specifically, Knight-Commander Meredith had already called for the Annulment as early as the beginning/mid of Act 3. The mages' lives were already in danger, even before the Chantry was destroyed.
Tumblr media
Anders tried for six years to make people listen and show how magic is not meant to be feared and can be used for good -- by publishing a manifesto, by providing free magical healthcare in Darktown -- to bring people's attention to the plight of mages and change things for the better. It took the imminent threat of his people being slaughtered wholesale for him to resort to what is aptly titled 'The Last Straw'.
If players want to blame anyone for subjecting mages to a conflict they did not want, look no further than the Chantry and their system of exploitation and oppression over the mages. Put blame on the Chantry for forcing mages into lives they did not choose, and asserting methods of culling and control over them, simply for how they were born. It was the Chantry that gave them no choice whether or not they had a say in staying alive or dying.
And if DA players would still say that the mages could have tried for a more "peaceful route" to alleviate their circumstances (despite seeing how Anders' manifesto, his Darktown clinic, and years of trying to negotiate with Elthina failed and Meredith was calling for Annulment anyway): very rarely do the oppressed win change by pandering to the morals of their oppressors.
Innocent mages were already suffering and being murdered in droves, for centuries. Innocent mages were already involved in this struggle, whether they wanted to be or not. And Anders' actions at the Chantry was like a rallying cry: If we're going to die anyway, then I'd rather die trying to take them down than giving them what they want.
(Also, I have not yet gone into detail on what actually started the mage-templar war, which was the Seekers hiding the cure for Tranquility, and Lord Seeker Lambert's decision to dissolve the Nevarran accord and take the Templars hunting for the free mages across the countryside because he decided dead mages were better than free mages -- because that's a whole separate post.)
507 notes · View notes
ohnoitshappening · 3 months
Text
I hope the Maker never turns out to be real in Dragon Age for reasons that should be obvious for anyone with a brain (aka making the christianity inspired god in name of which the fictional people In this setting and in reality were oppressed real, and even somewhat glorifying him and the chantry in inquisition, while the religion of the fictional nomadic people that are supposed to represent and are inspired by real life people got treated the way it did...😑)
62 notes · View notes
elflutter · 8 days
Text
warrior fem!hawke x anders is such a compelling ship to me i know we love mage!hawke x anders but the idea of hawke being fiercely dedicated to mage freedom without being a mage absolutely rips me to shreds.
in every single oppressed mage she sees her little sister, she sees her father, she sees anders. all of the mages she loves. she's never been afraid of mages, and always ALWAYS was so damn angry that she could never make a difference when she saw the fear of being discovered in the eyes of her family.
i think she might support anders and mage freedom even more than some mage hawkes would, because her dedication to the cause is so selfless and there is no internalized self doubt or hatred of being a mage to contend with (which i think hawke as a mage might deal with). i think anders would love her even more for that dedication.
this hawke is usually purple in her dialogue but when it comes to mage's rights she is red and she would have helped anders if he told her his plan. kirkwall is literally an authoritarian police state after all, and the chantry is a huge symbol of that power.
in the end she runs away with anders, and it takes time to build up their trust again. not because she didn't agree with him, but because he wouldn't let her help. maybe this makes justice fall for her too. i like to imagine they all get their happy ending.
35 notes · View notes
princessshikky · 2 months
Text
No, but consider this: an anti-chantry, pro-mage Inquisitor could have had a blast if only Bioware let us have nice things.
"Yes, Josie, our official position is that Andraste chose me, a mage, specifically to show how mages should be able to have political power."
"You think magic is a sin in the eyes of the Maker? Well, why then would His bride choose a mage as her Herald, hmm?"
"Yes, I did meet Andraste in the Fade. She said Anders was right and should blow up more chantries, actually."
"The Chantry sucks balls and should be torn down. Trust me, I am the Herald and I speak Andraste's will."
"I say we spread information about the Tranquility cure immediately. What do you mean no? Cassandra, are you disobeying the word of the Herald of Andraste? This is heresy, Cassandra. I am a prophet of your church, Cassandra."
50 notes · View notes
Text
im gonna stop you right there, ma'am
Tumblr media
it would seem that we've had two very different experiences with the chantry
29 notes · View notes
anneapocalypse · 2 years
Text
On Dragon Age II's Ending
The ending of Dragon Age 2 has always felt to me like the least morally ambiguous of any of the games' mage-templar decisions and frankly one of the least ambiguous "big" decisions in the series.
DA2 makes it extremely obvious that the Circle mages are about to be executed for something that absolutely none of them had any part in and no one, not even the Knight-Commander, is arguing that that isn't the case. You can feel whatever kind of way about what Anders did, and still recognize the staggering injustice of killing all the Circle mages for something that everyone, including the Knight-Commander calling for their deaths, is fully aware they did not do.
And just in case that wasn't clear, someone made a point of dropping in that bit of ambient dialogue telling us that Meredith is already trying to get clearance for the Right of Annulment before the explosion; she's just looking for an excuse. The game is pretty clear about the injustice of this situation, regardless of how many demons and blood mages there may or may not be in Kirkwall.
I'm a chronic replayer who enjoys making up new characters every time to see things I haven't seen before and I didn't have a particularly difficult time coming up with in-character, circumstantial reasons why a character might annul the Circle in DAO or recruit the templars in DAI and believe they're doing the right thing. For the former: dwarven noble who knows little about magic and believes what the Knight-Commander tells her, and chooses the wrong dialogue option with Morrigan in the party so Wynne attacks and therefore is not present in the party as an emotional anchor and a voice for the mages, and listens to Cullen when he says it's too dangerous to let any of the mages live. For the latter: non-mage human noble from a Chantry-connected family who just implicitly trusts templars, as he was raised to. Or Dalish elf who walks into Redcliffe, sees a magister stinking up the place and says "Well, the Dread Wolf take the lot of you then" and turns around and marches straight to Therinfal, conscripts the templars, disbanding the Order in the process. Just a couple of easy examples I've actually played.
But the ending of DA2 is a choice between "Yes, I will help to execute these people for something everyone knows they didn't do" or "No, I will not do that and I will help them defend themselves and escape." Of course it's possible to come up with in-character reasons to make the former choice, and I have! But it's much less of a choice a character could just stumble into, and you have to do a lot more ideological contortions for a character to do that and believe they're doing the right thing.
Yes, there are a lot of blood mages and demons in Kirkwall. While we don't get a lot of opportunities to treat blood mage NPCs with much nuance apart from Merrill as most blood mages are programmed to attack on sight (and this is likely a product of the game's tight development deadline), the game itself offers an explanation for this in the writings of the Band of Three, the Enigma of Kirkwall codex entry that you can collect throughout the story. While you have to look to find it, this history does make it clear that Kirkwall is meant to be an outlier, for reasons both political and historical (which is another post for another day). And Merrill herself, whether you agree with her viewpoints or not, does offer an important counterpoint: a character designed to be sympathetic while giving a more nuanced perspective to the player on why a mage might choose to use blood magic.
And yeah, even with the fact that the game makes you fight Orsino in the mage ending, I still think this. It's clumsily executed, yes, but Orsino going all blood magic harvester abomination is just one more example of what the game has been showing us all along: that mages (like most people) turn to extreme measures when they're backed into corners with no sense of hope, and the templars then use those extreme actions to justify further abuses of mages. I don't think it was strictly necessary (and for what it's worth, Mark Darrah agrees with that; it's a decision that was made out of concern for gameplay balance more than narrative and in hindsight he's said that he thinks it was a mistake), and I definitely think it could have been executed better, but as it stands it does fit an ongoing theme, and Orsino's actions still do not justify the murder of every other mage in the Circle.
And then there's that thing where Hawke can only receive the support of the nobility and become Viscount if they side with the templars, thereby agreeing to uphold the existing power structures in Kirkwall. It's easy to miss if you've never played through the templar ending (and also because Hawke doesn't hold the position for long and Inquisition doesn't really acknowledge that they ever did Correction: It is actually mentioned in the Champion of Kirkwall codex entry, and possibly other places as well, my memory just failed me), but to me that outcomes is absolutely inspired. It serves to highlight how deeply intertwined the nobility are with the Chantry. The nobles of Kirkwall want Meredith deposed because they feel she's overstepped her bounds by denying them a proper viscount, but they are not anti-Chantry or anti-Circle; they still want mages locked up, and they probably also remember what happened the last time Kirkwall's nobility decided to try and contest the Chantry's power in their city (see: Perrin Threnhold).
I find the templar ending genuinely interesting to play through in terms of seeing the story from that angle, and in terms of what it has to say about power structures and politics in Thedas generally and in Kirkwall in specific, which I also wrote about recently. (To say nothing of how differently it frames Varric in Inquisition when the Hawke he idolizes is the Hawke who slaughtered Kirkwall's mages to a one.) I would honestly recommend playing it at least once for lore reasons if you're into that sort of thing. But I would hardly say that you as a player come out of that ending feeling like you're playing the good guy.
And I'm not even arguing that all choices in the games should be this in-your-face. On the contrary, I don't think they all should. I like it when it's possible for a character to make a choice with unintended outcomes, or get accidentally locked into a worse choice because of previous decisions (like annulling the Circle and then being forced to kill Connor or Isolde). Those are some of my favorite kind of choices in these games. In this particular case, I do think the extreme nature of the choice is important to the story, both as the catalyst for the mage rebellion and to underscore why Anders did what he did.
So when people tell me that DA2 "both sideses" the mage-templar conflict... I respect that it's possible to feel that way about it, but I just don't see it. The game allows the player to role-play a character who might make various choices within its narrative; that is not the same thing as presenting all choices as morally equivalent in-universe, and it has never been the same thing, in any of these games.
If you're looking for one mage-templar choice that puts the injustice squarely in your face, I think the ending of DA2 is very much that.
377 notes · View notes
gloriousonemahanon · 2 years
Text
Oh, no no no Bioware. Are you really trying to tell me that Celene immediately choosing to commit genocide against thousands of her own citizens because her cousin is a cunt was 'a tragic necessity', but Anders destroying a Chantry with twenty or so people inside after years of trying peaceable and nondestructive routes and options while said Chantry ignored the horrendous and public abuses inflicted upon the mages was 'monstrous and unforgivable'??
445 notes · View notes
niofo · 9 months
Text
i would love to have a proper religious debate with leliana esp playing a non-andrastian character (so literally every one of my inquisitors), but also i bet the dialogue options would be like, 1) the chantry is the greatest thing ever, 2) maybe the chantry is good after all, 3) the chantry is evil and i'm not listening to you!!111!!!
like yes, it's nice that leliana wants the chantry to be less racist towards non-humans, but the endgoal is still converting the whole world to andrastianism bcos that's the only way to bring the maker back, isn't it? there's no way you'll just leave dalish or avvar or chasind to their own thing.
7 notes · View notes
squirrelwithatophat · 2 years
Text
Wynne defending children from the Templars
It’s interesting to reflect on Wynne’s Establishing Character Moment in Dragon Age: Origins, especially in light of the strange whitewashing of the Templar Order in Inquisition as well as her apparently conservative politics.  When we encounter her in Broken Circle (our first interaction with her since the brief chat at Ostagar), we see her fighting to protect a group of young children not only from demons but from the Templars -- the very military force that claims to protect them.  If she is recruited into the party, in fact, we discover that she had already sacrificed her life for them.  She is technically dead/undead and only kept standing due to possession by a spirit of Faith.
As soon as the party enters the door, she’s fearful that the Warden has come to kill them all on behalf of Knight-Commander Greagoir, and depending on player choices/intentions, she may in fact be correct.  
Tumblr media Tumblr media
Wynne: It’s you!  No... come no further.  Grey Warden or no, I will strike you down where you stand!
Warden: Wynne - what are you doing here?
Tumblr media
Wynne: I am a mage of the Circle.  More importantly, why are you here?  The templars would not let just anyone by.
Tumblr media
Warden: You have children with you.
Wynne: The tower is a place of learning.  Young apprentices are always here.  Why is that surprising?
Tumblr media Tumblr media
Wynne: But this is no time to discuss that.  Why are you here?  Why did the templars let you in?
Warden: I am helping Greagoir resolve the Circle’s difficulties.
Tumblr media Tumblr media
Wynne: Then you do serve the templars as I feared.  Do they have the Right of Annulment?
Warden: The Right of Annulment?
Tumblr media Tumblr media
Wynne: The order from the grand cleric allowing the templars to completely annul a Circle.  Do they have it?
Warden: No, but Greagoir expects it to arrive soon.
Tumblr media Tumblr media Tumblr media
Wynne: So Greagoir thinks the Circle is beyond hope.  He probably assumes we are all dead.  
Wynne: They abandoned us to our fate, but even trapped as we are, we have survived.  If they invoke the Right, however, we will not be able to stand against them.
Warden: It’s nothing less than this Circle deserves.
Tumblr media
Wynne:  Do these children deserve death too?  Will they die by your hand?
Tumblr media Tumblr media
Warden: Mages are a danger.  If I had a say, you would all be culled.
Wynne: Killing us solves nothing, but with training and education, mages learn to control their powers.
Tumblr media
Wynne: You’re mad if you think I’ll let you lay a finger on these children.  If will fight you if you won’t listen to reason.
Tumblr media
Wynne: I am not afraid of you.
Warden: This Circle must be destroyed, for all our sakes.
Tumblr media Tumblr media
Wynne: If you insist on making war on the Circle, we have nothing more to discuss.  It comes to blows, then.  I will stop you or die trying.
BONUS - terrified child fleeing from being murdered:
Tumblr media
Commentary
While Wynne can be condescending and sometimes preachy in her support for the Circle, her dialogue both here and elsewhere indicates that she has no illusions about the Templars keeping them locked inside.  
After all, they imprisoned her in Kinloch Hold since she was a young child, took her own child away from her forever, and threatened to slaughter both her and the other children she was mentoring in her son’s stead.  If recruited into the party, she opens up about the despair she felt as a girl when she realized she would be trapped there forever, and it was only by turning to the religious faith that was being forced on all mages in the tower that she began to make peace with her fate.  She knows that if the Libertarian Fraternity successfully leads a vote for independence from the Chantry, the Templars will simply kill them all.  She even uses the term “genocide” to describe what will happen.  She explicitly cites this as the reason why she opposes the independence vote. 
The mages will never be free! The Chantry would never allow it. Our only hope for survival is to show them we can be trusted! Don’t you remember what happened to the Circle in Ferelden? Do you want to give the templars another excuse to call for the culling of all mages?
She doesn’t reject freedom for her fellow mages for any personal advantage, throwing others like her under the bus to reap the rewards of brown-nosing.  If she wanted any semblance of power or status, after all, she would have accepted the post of First Enchanter (or second-in-line to it) a long time ago.  As of Dragon Age Origins, she has consistently rejected the opportunity to become Irving’s successor.  As of the end of Broken Circle, if she joins the party and defeats Uldred’s rebels, she still needs to ask for permission just to temporarily leave the tower, despite having proven her loyalty and competence beyond any reasonable doubt both here and over the past thirty or so years of incarceration.  It takes helping the Hero of Ferelden save the entire country by defeating the Archdemon to convince the Templars to allow her to come and go freely - an opportunity that, as her own son later points out, no one else has had or probably ever would have in their lifetime (and one, as the only the player knows, that is entirely conditional on player choices).
The only context in which she ever even considers fighting the Templars is when she has no other way of preventing the Templars from killing them all anyways - both during Broken Circle and in the climax of Asunder.
Her politics are, in the end, based on fear.
Not the usual fear of the Other or fear of social change that hamper normal politics, but the completely rational fear, as someone at/near the bottom of the social hierarchy, about what the authorities will do to her and everyone like her if they step out of line.  As it turns out, she’s not wrong about what the powers that be are and how they will react - she’s only wrong about the potential for a better future and the rewards of fighting for it.
426 notes · View notes
sweetmage · 4 months
Note
Happy Friday! How do you feel about a bit of Purple Mage M!Hawke/Anders/Justice and some "Reopening an Old Wound," either literally or metaphorically?
Hiii! Thank you so much for the prompt, I really enjoyed writing this one <3 Justice is more of an influence on Anders' thoughts/opinions than a direct presence in this (save for a few mentions) but I think it fits the prompt otherwise! Also, it totally got away from me, I couldn't resist falling into love confession territory 😆💖Thank you again!
@dadrunkwriting -- Rating: M Word Count: 5325 Characters: Anders, Hawke, Sebastian (mentioned) Trigger/Content Warnings: Brief canon typical mention of past abuse and sexual assault (with regards to the Circle), Sebastian critical (in the context of the story and Anders' feelings/opinions) Tags: Supportive Mage Hawke, past trauma, emotional hurt/comfort, banter and teasing, love confessions, innuendos, suggestive flirting, making out, insecurities, reassurance, crying, venting session, bed sharing, spending the night, falling in love.
Summary: After an insensitive confrontation from Sebastian rubbed him raw and a trip to the Hanged Man and Blooming Rose failed to soothe the hurt, Anders began to wander the streets and accidentally found himself on Hawke's doorstep...
Based on this Sebastian & Anders banter (imgur link)
Anders must have been the first man alive to ever leave a whorehouse unsatisfied. Even there he hadn't found respite from his troubled thoughts, only disappointment, discomfort, and a considerably lighter coin purse.
Though the arrogant prick had up and left hours ago, Anders could still feel his words like a dagger in his gut, lodged so tight even drink and fair company couldn't dull the ache.
He hated Sebastian, that spoiled princeling with a silver spoon shoved so far up his ass he could surely taste the metal. He was everything wrong with the Chantry personified; a zealot who hid his privilege beneath a veneer of piety and poverty while turning his eyes from the rot beneath his feet.
Of course he couldn't understand Anders' anger or grasp the depths of despair mages lived in every day, the fear that had been the cornerstone of his—every mage's—existence from the moment he'd first manifested magic.
The fact that that sanctimonious bastard dared even ask if something happened there, as though the reality all around him didn't speak for itself—it made him want to spit.
At this rate, he should have returned home but he'd lost track of the hours, drunk and aimless as he wandered through the city streets. He hadn't realized which turns he'd taken, how many steps he'd climbed until he found himself standing on a familiar doorstep, fingers hesitating at the knocker.
It was late, well past the hour he should be troubling Hawke, but when he tried to turn and go he found his body refusing to listen. Instead, his fingers wrapped around the cool metal of the knocker and knocked softly, regretting the action as soon as the sound echoed through the silence.
Retreating with a step back and another to follow, he was already turning to go when the door swung open and Hawke stood there, sleep-tousled and in a half-tied robe that hung loosely off the shoulder.
Anders' tongue seemed to swell and lodge itself at the back of his throat and his further attempts at escape landed him sprawled unceremoniously against the pavement at the bottom of the steps.
"What in the—" Hawke's hands were suddenly upon him, rolling him over onto his back and hauling him to his feet, his strong arms steadying him. "Anders?"
"I didn't mean to wake you," Anders muttered, the words spilling from his lips without conscious thought as he brushed the dirt from his coat. "I'm sorry. I'm going."
Hawke's hand caught his wrist and held him back. "Anders. Come inside."
"No, I shouldn't. I need to get back. I just, I didn't know where else to go. But I shouldn't have bothered you. I'll see you tomorrow. I'm fine." He tugged at his wrist and was surprised when Hawke held firm.
"You show up at my doorstep at Maker-knows-what hour, falling all over yourself and trying to run off into the night and I'm supposed to believe you're fine?"
Anders' gaze fell to the hand around his wrist, unable to meet Hawke's eyes. Against his better judgment, he said nothing, the silence stretching on long enough that Hawke sighed and dragged him into the house.
He didn't have the will or energy to fight it, following without a word of protest or resistance, allowing himself to be led through the quiet manor up to Hawke's bedroom.
"You didn't drop by to borrow a cup of sugar," Hawke noted, gesturing for him to have a seat at the desk or on the bed. Anders chose the desk. "Why are you here?"
Anders thought long and hard about the question only to come to an unsatisfactory answer. "I don't know."
"Are you drunk?"
"Yes."
"I thought you said Justice disapproved."
Anders shrugged, picking up the closest thing to him—a letter opener—and flipping it between his fingers, spinning it round and round, back and forth, his eyes glued to the movement of the blade. "I guess he's out for the night." It was meant to be a joke but he didn't have it in him and it slipped right over Hawke's head.
"Huh... So what happened? Trouble at the clinic?"
"No. I haven't been back today," he answered, shaking his head.
"After your little spat with Seb, you mean?" He asked the question in a casual, offhand way as though it wasn't a big deal, just a little squabble among travelmates.
Anders didn't answer, but the mention of Sebastian's name made his knuckles whiten around the blade’s grip.
"I should have said something," Hawke admitted, leaning back against the door and crossing his arms. "I didn't expect it to get so ugly."
"It's not your job to fight my battles for me." He looked up at him for a moment, then quickly turned away.
"I don't get paid to do a lot of things," Hawke replied. "Never stopped me before. It makes me feel all warm and fuzzy inside."
"You'd face his wrath, listen to him prattle on just for the warmth and fuzziness of it all?" His lip quirked slightly, momentarily diverted from his woes as he regarded his friend dubiously.
"Everyone needs a hobby." He pushed himself off the wall to join Anders by the desk, settling himself on the edge and looking down upon him. "Do you want to talk about it?"
"Not particularly," he said, not entirely truthfully. It would be all too easy to let it spill forth—his worries and fears and frustrations—but it felt selfish. It was easier to turn his sights to the plight of others, to bear the pain of the downtrodden in place of his own and forget that he, too, could hurt.
"So you came here just to brood at my desk and play with my things?"
“Apparently," he murmured. Returning the opener to its proper place, Anders instead ran his hands idly along the smooth edge of the desk. "I'm sorry. I know it sounds ridiculous, but I didn't have some grand plan in mind. I didn't mean to come here."
"And yet, here you are. If you didn't want to see me, there's a few other people in Kirkwall you could have dropped in on. Washed up Orlesian chevaliers. Carta dwarves. That crazy guy who hangs out under the stairs. You picked me. What does that say about you, I wonder?"
"That I have poor taste and a penchant for trouble?" Anders guessed.
"I was going more for 'he needs someone who cares' but that's a close second."
Smiling ruefully, Anders shook his head, his hair slipping from behind his ear. Hawke reached over to brush it aside, tucking the loose locks gently back where they belonged. Quietly, Anders turned to look at him, eyes tracing his friend's features in the dim candlelight as his hand lingered at his jaw a moment too long.
"I'm awake now and my ears are all yours so why not talk? It might make you feel better."
It might... It just seemed so unnecessary when there were far greater concerns in Kirkwall to address. Yet he found himself regretting that last drink, the one that now had the words resting heavy on the tip of his tongue, begging for freedom.
"Anders?"
"He asked me if something happened to me in the Circle. If I was angry about it. The very fact that he could even ask that..." He scoffed and turned away. "The nerve of it..."
"Did something happen to you?" Hawke asked, his tone soft and low. Somehow on his lips—a mage, a friend—it sounded less prying than when Sebastian had asked it.
"Something happens to a lot of us. That's how things are in a Circle. They take your life from you, tell you what to think and how to behave. They force mages into isolation, separate them from everything and everyone they've ever loved and they're told it's for their own safety, that they're only helping. Then they do a lot worse than that, they have all these pretty words to dress that up, to make them believe that what they're going through is just a natural consequence of being born who they are." He felt Justice stirring at the thought and tried to quash his emotions before they could spark something bigger.
"I didn't ask about the other mages, though. I asked about you."
An odd feeling rose within him—like a spotlight had been trained upon him, the only man in a dark room. He shifted, suddenly uncomfortable under the scrutiny. "Yes. No. Sort of. It doesn't matter."
Hawke seemed dissatisfied with his answer, his lips pursed and head cocked slightly to one side. "It doesn't sound like you were very ‘fortunate’," he remarked of Anders' early statements, the words he'd used to dismiss Sebastian's questions.
'It's not about being beaten or raped by a templar— that does happen, but I've been fortunate.'
His own words played over in his mind, a barrier he'd erected between himself and the truth. That it kept Sebastian out as well was just a bonus. He'd spent so long building his defenses, fortifying himself in the way required to stand for others, but Hawke's steady, caring gaze was chipping away at them.
"I was fortunate to escape," he conceded, his words halting and reluctant. "Most don't. They still face that threat every day."
"So that's what happened to you? Raped and beaten? And everything else you were on about?"
He had met few people less tactful than Hawke, but something about the way he put aside his mask of charm and humor and just said the things others danced around was oddly comforting. He was trying and that was more than many had done for Anders.
"I don't really want to talk about this," he answered quietly, not meeting his gaze.
"I'm sorry that happened to you."
Anders felt the prickle of tears at the corners of his eyes and the heat rising in his face and hated both. "It doesn't matter," he said, trying and failing to keep his voice even. "It was a long time ago."
"Maybe. It doesn't make it hurt any less, does it?"
"No. It doesn't. I haven't told anyone except for Justice. He... saw it. When he joined with me. Everything that happened over decades in a split second. But then we couldn't speak to each other anymore. So the only one that knows now is..." He looked down at his hands, flexing the fingers as though they weren't his own. "I shouldn't have put that on you. I'm sorry. Just forget I said anything..."
Without preamble, Hawke lowered himself from the desk and placed his hands upon Anders' shoulders and pulled him forward, wrapping his arms around him in an awkward but sincere embrace.
Anders stiffened in surprise, uncertain how to react at first. After a moment, though, he gave in, leaning into Hawke and letting his arms circle his waist, hands fisting at the back of his robes as his emotions began to spill forth, a quiet sob wracking his body before he could stifle it.
Hawke's hand cradled the back of his head, his fingers slipping into his hair. He graciously said nothing, simply holding Anders as the dam broke and his years of pain and suffering found release.
He had never wished to distract from the bigger picture, to center himself in a fight that was not his alone, but he knew that Hawke saw the root of what he was fighting for. Was it so wrong, then, to let him see a glimpse of the man beneath the cause?
Anders didn't know, but it felt good to be seen, to be understood.
"Feel better?" Hawke asked, breaking the silence between them when Anders finally pulled back.
He was embarrassed at his outburst, at the damp patch of tears upon Hawke's shoulder, but there was no mocking in his friend's eyes, no judgment or disgust, just simple compassion. "A bit. Thank you."
"My pleasure. I mean, not my actual pleasure, obviously. I didn't enjoy watching you cry, I just—you know what? Nevermind." He cleared his throat, straightening his house robe and looking away.
Anders smiled, a small, fleeting thing, and wiped at his nose with the sleeve of his coat. "You're a good friend, Hawke. I'm not sure what I've done to— I mean, you're just... you're a good man."
"Be still, my beating heart," Hawke muttered, putting a hand to his chest as though overwhelmed by the flattery. And perhaps he was, his cheeks dusted a light shade of pink and a sheepish smile upon his lips. "Don't go getting all sentimental on me or I'll be the next one to wind up in tears."
"Well if you need a shoulder..."
"Those do look pretty soft," Hawke teased, gesturing to the plumage that adorned Anders' coat. "I'm going to have to take you up on that sometime."
"Anytime," Anders said, chuckling lightly.
"So, would you prefer the bed or the floor?"
The question left him feeling off-kilter, unsure whether Hawke was making a joke or asking legitimately. He hesitated a moment, considering, then realized it was probably a bit silly to think too hard about it if he was being genuine.
"I think the cots in my clinic are just fine, thank you."
"Seriously, Anders? Still trying to scamper off? After all that? We've hugged and everything!"
"And that means you think I should share your bed now?"
"I never mentioned anything about sharing," Hawke replied, his brows arching.
"A-ah..." Anders felt the heat rise in his cheeks, his heart picking up a notch. "I suppose you didn't." Standing quickly, he tried not to seem too hasty as he turned for the door. "Still, it's late and I'm sobering up so—"
Hawke's hand closed around his wrist, stopping him again. "Stay."
"What?"
"Here. Tonight. With me. Stay."
It was hard not to notice how close Hawke was, standing a scant inch from him, the scent of him filling his senses. His eyes fell to his lips and then he tore his gaze away, his face hot, pulse racing.
He knew he shouldn't get any closer, but the night had already gotten away from him and his thoughts were still hazy, clouded with alcohol and emotion.
"It's a long walk, the sun will be up before you get back to Darktown and you've had quite a bit to drink. It's better you stay here. And... I'd miss you, if you left."
Anders looked at Hawke, at his kind, earnest expression and could not find it in himself to say no. "You do so much for me. I don't know how to thank you."
"Try getting a solid eight to ten hours of sleep for once and we'll call it even," he replied, only half-teasing.
"Ten? I haven't even slept for more than six since..." He sighed, not even knowing how long he'd been undersleeping to allow for more work time. But if that was all Hawke was asking then it was hardly an unreasonable request. "Alright."
"Good." Releasing his wrist, Hawke took a step back, removing himself from Anders' personal space. "Do you need anything? Food? Water?"
"No, I'll be alright. Sleep does sound nice. I'll just go hang up my coat and—"
"Ah. Right. You need something to sleep in. Hold tight a moment." He strode across the room and rifled through his wardrobe, returning a few moments later with a loose house robe. "It's probably a bit too big but it's better than nothing. There's a basin in the corner if you want to wash up. Or you can use the tub downstairs, it's big enough for a family. Not that you need that, unless you have an interesting story to tell. Not that it's any of my business if you do." He held the robe out to him and Anders took it, amused at his rambling. He seemed almost... nervous? Or perhaps the hour was getting to him.
"I'll make do with the basin, thanks," he said, reluctant to dally any longer than necessary lest he lose his nerve and get the urge to flee again.
"Of course." Hawke smiled, gesturing vaguely towards the washbasin and turning away for Anders' privacy.
He dipped behind the divider and stripped down to his smalls, performing a quick, perfunctory wash before redressing in the robe Hawke had provided. To say they were too large would be a vast understatement, his slender frame was all but swallowed up by the oversized garment. He flushed, tugging self-consciously at the hem as he emerged.
As expected, Hawke wore an amused grin the moment his eyes fell upon him, just barely withholding a snicker at his expense.
"Yeah yeah, laugh it up," Anders grumbled, though he couldn't help but return the smile, his amusement proved infectious.
"Oh, I'm going to, don't even worry," he said, his laughter bubbling over. "Maker, I ought to feed you come morning, you could use a few good meals. You're practically swimming in that robe."
As though even a few meals would fill him out this much. "I eat fine, Hawke," he grumbled in retort. But, for all his eye-rolling, he was somewhat endeared by the sentiment behind Hawke's teasing. It was an oddly domestic scene and Anders was loathe to admit a part of him was enjoying it.
"Sure you do. And I'm the king of Ferelden. Now come on, bed's over here." Hawke moved from his spot beside the desk to pull back the bedcovers and gestured for Anders to climb in. "So... what you said before, the thing about us sharing...?" As soon as the words fled his lips he looked mortified, as though he hadn't meant to actually ask them.
"Hawke..." Anders stared at him, brow quirked and a faint flush rising in his cheeks. "I wasn't serious about that. I just thought that's what you were saying—"
Hawke looked stricken and pale, a nervous sheen forming upon his brow. "Right. No, I know. I just... Forget it. Nevermind. Just... you can have the bed." Backing away he began to retreat towards the door. "I'll take the chaise."
"Hawke, wait." Anders laid a hand upon his shoulder before he could think better of it and, after a deep breath he exhaled with a chuckle. "Point taken, I see how you feel when I'm trying to make a break for it."
"I'm sorry, I didn't mean to— It wasn't that I was trying to run from you, it's just— Maker's balls, can I form a single coherent sentence?" He ran a hand down over his weary features. "Look, you're very tired and very vulnerable and a little drunk so I shouldn't have said anything. I was being an ass. And after what you told me tonight... I don't want to be another person you have to be afraid of."
Anders was silent for a moment, his hand still upon Hawke's shoulder while he mulled his words. Despite his best efforts, he couldn't reel in the scowl that darkened his features even when Hawke's expression shifted in response. He let his hand drop, though not his gaze. "What? Now that I've poured out my heart, you think I'm just going to fall apart on you? Don't make me regret opening up to you. I don't want to be treated differently because of it. I can't stand that."
Where Anders had expected more pity and floundering, he instead found relief in Hawke's expression, followed by a soft smile. "Thank the bloody Maker. You have no idea how terrible I am at the whole 'walking on eggshells' song and dance." He let out a deep, tension-breaking sigh.
"You've made that clear." His lips twitched into a brief, wry smile before returning Hawke's honesty with a bit of his own. "I appreciate you trying. Really. It’s meant the world to me to still have you here at my side after everything. I've never had a friend like you before. Maker knows what I'd do without you." He was thankful he was sobering because the more he spoke, the closer he found himself to a confession he'd rather not make.
"Probably have a lot fewer people trying to kill you," Hawke mused.
"Or a lot more. Or I'd already be ashes in the pyre. Either way, I'm glad I have you with me." He managed a half-smile, shrugging the robe further up his shoulder though it was a losing battle. "But enough of that. It's late and someone was telling me I need a solid ten hours of sleep." Stepping around Hawke, he climbed into the bed and slid beneath the covers. The sheets were sinfully comfortable—unlike anything he'd known in his clinic, the circle, or even the Keep—and his weary body was already melting into the mattress, eager for rest. A shame, then, that his mind was set to racing again as Hawke climbed in beside him.
"I assume this is back on the table then?" He asked, settling in so close Anders could feel the heat radiating from his body, smell the subtle floral of his hair as it fell and fanned half off of his pillow and half onto Anders'.
He'd forgotten the question entirely the moment it reached his ears. "Sorry?" He asked, shaking his head slightly.
"Sorry?" Hawke echoed, lids lowered groggily or perhaps even sultry as he watched Anders over the short space between them. "Are you cold? You're shaking something fierce."
Was he? He hadn't noticed, his whole body had gone stiff at Hawke's closeness and he hadn't been able to feel much of anything else since. But Hawke's fingers upon his arm were proof enough that it wasn't just a flight of fancy, that he hadn't imagined that Hawke was looking at him in such a way. "Oh," he murmured, drawing his limbs inward and willing his heart to calm. "Yes. A bit."
And it was only then that he noticed Hawke's arm moving across his pillow. His fingers were slow and steady, deliberate as they inched towards the back of his neck until Anders, unable to help himself, moved in towards the contact. He rested his cheek against Hawke's upper arm, face pressed into his shoulder as Hawke's fingers continued up and threaded into his hair, combing lightly through the loose locks. He lay still as a stone, wondering if Hawke was feeling every heavy thud of his heart, when he'd realize what he was doing and who it was he was with and recoil, but the moments ticked by and he did no such thing.
"Hawke?" He lifted his head from his arm to meet his eyes, only to find himself drowning in those warm pools of amber, the breath caught in his lungs. Anders' lips parted and the words fell forth before he could stop them: "You don't know what you're doing, what you're risking." They were the same words he'd told himself time and again, ones he'd used to distance himself from others, from temptation. Yet, there in the quiet intimacy of Hawke's bed, they sounded hollow and false. "You deserve better than the ruin I will bring you."
"Why did you come here tonight?" Hawke asked him softly. "To me. Why didn't you go to Varric? Isabela? Why didn't you go home?"
The words did not come easy, filtered through a thousand lies he wished to tell. In the end, however, he could not. Not to him. "I only feel like myself when I'm with you. Like I'm alive and can face anything. Like anything matters. Like I matter." He felt more exposed now than he had in Hawke's robe, his heart laid bare before him. Dangerous confessions they were, and yet, they tasted sweet on his tongue. "I wasn't lying when I said I didn't mean to come here. But that's worse, like my heart knew what my head couldn't."
"You speak to me like that then expect me to let you go?"
"You should," he whispered. "I can't give you what you deserve—"
"Then give me what I want," he countered, though Anders did not know which he spoke of—a night, a future—and feared asking for clarification lest it all be dashed to bits. "No... what you want. It's your call," he murmured, fingers slipping from his hair and across Anders' cheek as he withdrew his hand.
What he wanted... dare he even put words to it? A simple touch, the taste of Hawke's lips upon his own, to hear his name whispered in the dark as the morning came. These things were selfish, and yet... perhaps there was nothing so wrong with that now and again. Was it wrong to want another shoulder to share the weight of the world with? He'd been fighting alone for so long...
His body moved before he'd made any conscious decision, his eyes locked upon Hawke's mouth. He thought he saw Hawke swallow, but there was no resistance when he moved forward, no flinch of surprise. His fingers splayed across Hawke's jaw, holding him there as their lips came together in the briefest, softest contact. "Andraste, help us both... I love you, Hawke," he murmured, voice hoarse with longing. "I have not slept soundly a night since I met you because I know you'll await me in my dreams and nothing can sate the ache in me when I wake without you there."
Hawke stayed silent long enough for Anders to start counting the seconds, wondering if perhaps he'd misstepped, but he didn't need to worry long. "It felt nice. Kissing you. I liked that," Hawke said finally. A blush crept over his cheeks, just visible in the lowlight. "Kiss me more? Please?" he added, his thumb brushing the stubble along Anders' jaw. "If you're sure it's not wrong."
It was a question that deserved an answer but all he could think was 'finally', his body closing the remaining distance between them with fervent abandon. His lips sought Hawke's and were greeted with no opposition, Hawke's fingers tangling back into his hair to draw him deeper. Hawke's lips parted beneath his and Anders tasted him, tongue slipping inside and exploring him for the first time. He tasted like sunlight and summer and everything he'd been missing in life. He couldn't help the soft, breathy sighs he spilled into Hawke's lips, his fingers clutching desperately at his robe, afraid if he let go he'd wake again like always.
"Maker, Anders..." Hawke's breath shuddered over the name, his chest rising and falling heavily. "I don't know how to love you right, but I love you. I love you so much," he whispered between frantic kisses, the words Anders longed for so badly falling from those precious lips.
Hawke wanted him, loved him... Anders wanted to sob for joy, his heart filled to burst from those words. "You love me... I could ask no more of you." He was shaking again, he realized, but it was alright. Hawke seemed receptive to every trembling touch, every whimper and sigh, every unspoken request to hold Anders closer and never let him go.
Anders was all but ready to have him here and now when Hawke began to slow the pace back to something tame, drawing him back with a few pecks at his lips. Then, he released him completely and settled back onto the pillow, a faint sheen of sweat upon his brow.
"Sorry," Hawke said, his breath coming in soft pants. "We should... slow down."
Anders let out a faint sigh of his own, a flicker of disappointment igniting inside him, but he tried not to let it show. "Sorry..."
"What are you sorry for?" Hawke asked with a soft laugh, a flush rising on his cheeks as his eyes ran over Anders' face and lips, looking at him in such a way it sent his heart racing once again. "I just thought: Why disappoint you now when I could disappoint you twice as much later? And for twice as long."
"You want to later? With me?"
"Disappoint you and forever change how you look at me?" Hawke asked, a smile touching his lips. "I'd be a complete idiot to pass up that opportunity."
"I didn't mean—I mean, I'd only be let down if you weren't serious," Anders admitted, glancing away from him for a moment. "I don't want to play with your heart, but I hope you won't play with mine either. Maybe it's best you sleep on it. Before you cast your life aside, put yourself in the Chantry's sights..." He was reluctant to bring reality back into a moment so blissful, but he needed Hawke to understand. "No one has done for mages what you have done, few understand our plight like you. So you know what it's like for people like us, the risks you'd be taking for loving me. It's dangerous when you have something you are afraid to lose. They can use that against you. If the Templars hurt you for this, for me, I'd—"
"Hard to argue with that logic," Hawke cut in, waving him into silence. "In that case, I suppose I'd better tell Mother to find a new place. And I'll leave Marian near the road in a crate marked 'for free'... assuming I can find one her size. And Dog is probably smart enough to make his own way, he already loves to eat rubbish so I'm sure he'll manage."
"Excuse me?" Anders asked, blinking owlishly.
"Wouldn't want the Templars coming for anyone I love so it's best I put them out first, right?" He gave him a light, knowing smile that belied his deadpan delivery.
Heat crept to his cheeks and realization struck, a twinge of embarrassment coursing through him. "Well when you say it like that it sounds ridiculous."
"Praise the Maker, you're catching on." He cupped Anders' jaw, running a thumb lightly across his lip. "Let them try to take you from me."
He shivered at the promise, the protective gleam in Hawke's eye. "You really mean that." It wasn't a question, he could read the conviction in his face. "Thank you."
"Will you sleep now?" He asked, shifting closer to him to tuck his face into the crook of his neck, his beard scratching pleasantly at the tender skin. "It's less awkward if we both go instead of me snoring in the middle of you pouring your heart out."
"Yes, love." It felt nice upon his tongue, natural and right as though it had always been waiting there.
"Mmm, that sounds nice." Hawke pressed a chaste peck to the corner of his jaw and he could feel his smile there. "Sweet dreams."
"Goodnight," he said softly back, wrapping his arms around his love. He listened as Hawke's breathing slowed and steadied as he fell to slumber. He almost didn't want to join him, he wanted to bask in this moment forever.
The day's troubles felt worlds away and the ones yet to come no longer loomed so large. Even the thought of that smug prick was more an afterthought than an outrage in Hawke's arms. What did that arrogant prince know anyway? He surely lay alone in the Chantry cots wrapped safely in his ignorance, willfully unaware of the world and its cruelties. To live such a lie and remain on a high horse seemed a pathetic existence, one Anders did not envy despite all he had to witness and endure. Though he—Justice—had his reservations, Anders knew this was no distraction. Hawke had proven himself worthy and then some, risked and suffered for the rights of all mages; Sebastian would continue to grope around in the darkness he chose while the brightest light in Kirkwall had his lips to Anders' neck. He felt vindicated. And tired...
He let his eyes fall shut, Hawke's warmth and scent enveloping him. If he was still dreaming, he hoped he could stay like this just a little longer.
44 notes · View notes
justcallmecappy · 1 year
Text
The Andersmance as a narrative of hope
One thing I've noticed while in the Dragon Age fandom is the prevalent interpretation of the Anders romance as a tragedy, or a romance that's inherently tragic. Anders acts behind Hawke's back, destroys the Kirkwall Chantry no matter what choices the player makes, the player sees this as a huge betrayal, and — despite having romanced Anders, and/or being mage-sympathetic — they decide to execute or banish Anders as punishment for his 'crime'. Tears are shed; it's all dramatic and tragic and angsty.
While I sometimes appreciate tragedies, I would like to posit a different perspective: The romance with Anders is a story of hope; a story of standing up to insurmountable odds and overcoming them. The romance with Anders can be approached as one with a happier ending, where Hawke and Anders are the heroes.
Before I elaborate, a disclaimer: These are my own opinions. I understand some players prefer the Andersmance as a tragic romance, and to each player their own. I am not here to dictate the choices you should make in-game or how you approach your playthroughs, merely to present a different perspective to one I've seen very often.
Also, this post is critical of the rivalmance with Anders — more on that later.
The Andersmance as a narrative of hope relies on two perspectives:
Firstly, the Chantry is an authoritarian institution who are the antagonistic force that the heroes need to oppose and take down. There is plenty of meta that explores and supports this.
Secondly, Anders is a heroic character:
He is a healer who set up a clinic providing free healthcare for the marginalized and downtrodden people of Kirkwall who otherwise have gone overlooked by their own Chantry.
He let a Spirit of Justice into his body, simply to help Justice continue to exist in the physical world when he would have otherwise disappeared into the Fade.
He regularly risks his safety and security by helping mages escape abuse in the Gallows and have a chance at freedom via the Mage Underground.
These are all acts of someone who is kind and compassionate, and, yes, heroic.
He is not a villain who needs to be stopped. He is the hero of the story who needs help and support as he challenges systematic oppression. He's Katniss Everdeen standing up to the Capitol; he's Luke Skywalker opposing the Galactic Empire.
Hawke is that supportive pillar, that safe harbor, that source of unconditional love for Anders in his times of struggle. "The one bright light in Kirkwall" who stands by Anders' side as they face insurmountable odds together.
In World States where Leliana becomes Divine Victoria, this means Hawke and Anders' struggles were not in vain. Through their actions, they sparked a series of events that culminated in the abolition of the Circles.
Anders' prophetic speech about how, "Ten years, a hundred years from now, someone like me will love someone like you, and there will be no Templars to tear them apart" carries so much more weight, because loving Hawke gave him hope for a better future that Anders actually gets to witness in his lifetime.
Do you know how powerful such a love story is?
Their love literally changed the world for the better.
They loved each other, that love gave them courage, and now future generations of mages are free to find a love as strong and precious as the one Hawke and Anders share.
Of course, the condition of this is that Hawke loves and supports Anders wholeheartedly, meaning that this obviously takes the Friendship route for the romance. The rivalmance where Hawke downplays Anders' struggles, breaks Anders' spirit, undermines Anders' confidence, and tries to convince Anders that his cause is needless has no part in this narrative of hope; in fact, I would go so far to say that Hawke is the villain in that version of the story.
Personally, stories of hope have always strongly resonated with me. I gravitate towards stories where our protagonists are presented with challenging obstacles (whether they be internal, external, or both), and things may seem bleak at first, but they bravely carry on, and by the end of the story the characters have made themselves better people, and/or made the world a better place.
Anders and Hawke had many chances to turn away and ignore the plight of mages and just get their own happy ending, but they didn't — they carried on, because they were the heroes, and they knew all mages deserved to be free as they were.
271 notes · View notes
Note
Cassandra recruiting Cullen would've made sense if the writers had the backbone to write the story honestly. Instead of the "Templars are actually the good ones and Grey Wardens are bad" nonsense we got, they should've followed the tread created in the previous games.
Cassandra is VERY pro-Chantry, pro-Templars and anti-mage. She is the worst choice for Divine because she just puts everything back the way it was. The logical path for Cassandra's character would be for her to recruit Cullen for one reason only: He is anti-mage. Extremely so. And to Cassandra, who probably hopes that this new Inquisition will be like the one of old, he is the right type of person for that job.
A Templar to go against the pro-mage attitude of both Leliana and Josephine. Bring back the Inquisition of old. Restore the Chantry to the way it was.
But the writers were cowards so we get this nonsense instead.
Honestly, yes. The fact of the matter is that Cassandra and Cullen are very similar as characters. And that doesn't speak well of Cassandra.
So much of Cassandra's character and story in-game very much parallels what the writers claim Cullen's story is. A Seeker who joined the order full of fire and belief, who committed horrible acts in the name of those beliefs, but after times of having those questioned, those beliefs are shattered by a revelation. And yet.
Just like Cullen, Cassandra doesn't do any true growing in the events of the game. While she's horrified when she learns the truth of Seekers and the Rite of Tranquility, that doesn't cause any massive change in her worldview, and more significantly, it doesn't offer the opportunity for the player to push her to change her worldview, the way an earlier DA game might have. Indeed, the game also goes out of its way to excuse and ignore everything Cassandra's done as a servant of the Chantry, in order to sell its centrist viewpoint.
This isn't to utterly disparage Cassandra and to say that she's beyond any kind of growth or improvement, or to make people feel guilty about liking her before understanding the context that Inquisition goes out of its way to hide. Cassandra was my first romance in Inquisition, before I really figured out what the fuck was going on with the story.
And ultimately, I think that Bioware's determination to hide and misrepresent the truth about characters like Cullen and Cassandra and the Chantry in general is what angers me the most. It betrays Bioware's unwillingness to commit to the deep story of the dangers of religions as political institutions, or to admit that the people in power aren't everything they're cracked up to be. (I'll probably expand on this point in another post now that I'm thinking about it)
To sum it up, yes, anon, you're completely right. The game and the story would have been much better served if Bioware had committed to acknowledging Cassandra and Cullen's pro-Templar stances being what they are. - Mod Alistair
188 notes · View notes
knife-eared-jan · 3 days
Text
Few things in this game have made me feel an ice cold chill of dread as when Mother Giselle talks to an elven Inquisitor about how she wants to explore the Tempel of Mythal because the elven gods might be an aspect of the Maker and surely the temple can be used somehow to better understand him... she really just said it to Inky's face how she will try to appropriate their faith and culture and there's nothing they can do about it as their position of figure head of the human chantry.
I wanted to scream at her to get her grasping hands off Inky's culture and that they'll never allow the chantry to use it for their end. But of course that's unrealistic. No matter who the Inquisitor is as a person, no matter how forceful their will, this couldn't be stopped. You're just a face and the chantry is a machine that won't stop even if you throw yourself in its way.
Idk why they ever thought Giselle would read as a wholesome, good-hearted character focused on What Is Really Important To The People and that everyone would love her no matter if they believe in the Maker or not.
Absolutely any interaction with Mother Giselle is about manipulation and ignoring the agency and personhood of others, be it Dorian or the Inquisitor. I honestly have never wanted to kill an unkillable NPC more.
To me she is the real villain of Inquisition and I'm not even joking.
9 notes · View notes