#taken by British forces
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rabbitcruiser · 8 months ago
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American Revolutionary War: In the largest defeat of the Continental Army, Charleston is taken by British forces on May 12, 1780.
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thetimelordbatgirl · 7 months ago
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Rishi Sunak really did just tweet you don't need uni to be successful in life, clearly trying to defend his plans to fuck up uni degrees. Like Rishi you can't talk, you literally only got to be rich and successful because you married a rich man's daughter.
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quatregats · 2 months ago
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I was kind of getting into this with the tags on the other post but it's interesting to have the comparison of having watched Lawrence of Arabia before knowing things about him (and also being 12) and after knowing a bit more, because I think that the movie does fundamentally touch on the theme that he's not a hero, even as he is at times - and he's a not-hero in a very interesting and particular way. I do think that the way that his story is told in it does inherently become a bit of a tale, in which he becomes a character, and so loses some of his complexity, but I do think that he manages to resist a lot of things by the inherent nature of what he did. Personal myth-making in The Seven Pillars of Wisdom (which I have not read but do know things about) aside, I think things about him are in fact very hard to redefine, such as some of his more masochistic tendencies, his queerness, his uncomfortable place within the British Empire, his own self-aggrandizing, his relationships with the historical figures contained therein, his cycles of burnout, and a whole bunch of other traits which make him not what people want to see as a hero, inhuman and too human by turns. What I mean to say is that while the film certainly takes a particular stance on him, he still resists easy categorization, especially in moments drawn from primary sources, and I think that knowing how complex he was and wanting to see him complicated, the movie does a good job allowing for that reading as well.
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robbed-ghost · 2 years ago
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On thinking on it for far too long, I’ve come to the realization that the common factor between bat people is Alfred. Kate Kane, Bruce Wayne, Thomas Wayne—all the universes where they become Bats has the common denominator of Alfred being there…so maybe it was his idea. And sure he comes to regret it, but it’s a bit of a coincidence otherwise.
Thomas: what do I do…I’ve lost everyone…everything…
Alfred, testing out an idea: Well-
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abdalsalam1990 · 10 days ago
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Palestine: From Before the Nakba to Today
I am a young man from Gaza, writing to you about the history of Palestine and our ongoing suffering. I will try to summarize what has happened to this land, from the Nakba in 1948 to what we are experiencing today in this war, which is considered the most brutal in our history.
Palestine Before the Nakba
Before the Nakba, Palestine was part of the Ottoman Empire, and after its fall, it came under British mandate. In 1917, the Balfour Declaration was issued, granting Jews the right to establish a national homeland on our land. That was the beginning of the loss of our homeland, as their villages were gradually built while ours were taken away with the help of the British occupation.
The Nakba (1948)
In 1948, Israel declared its establishment on more than 75% of our lands. Over 750,000 Palestinians were forcibly displaced from their homes and villages, and more than 500 villages were completely destroyed. Horrific massacres were committed, such as the Deir Yassin massacre, in which around 250 civilians were killed, forcing our people to flee in search of safety.
After the Nakba
Our suffering did not end with the Nakba. In 1967, Israel occupied the remaining parts of Palestine, including the West Bank and Gaza Strip, and began building settlements on our lands. Since then, we have endured repeated wars and attacks, including massacres like Kafr Qasim (1956) and Sabra and Shatila (1982), as well as the devastating wars on Gaza in 2008, 2012, and 2014, which killed thousands and destroyed our homes and infrastructure.
The Current War (2023-2024)
Today, I am living in Gaza amidst a war that is considered the most violent and brutal. Since October 2023, the Gaza Strip has been subjected to thousands of airstrikes that have destroyed entire neighborhoods. So far, more than 45,000 Palestinians have been killed, most of them children and women, and tens of thousands have been injured. Hospitals, schools, and even shelters have not been spared.
We are living through a catastrophic humanitarian crisis, suffering from severe shortages of food, water, and medicine due to the suffocating blockade. The scenes in Gaza are indescribable: families buried under rubble, and survivors searching for their loved ones amidst destruction.
Despite Everything, We Will Not Surrender
Despite all these tragedies, we in Gaza and all of Palestine remain steadfast and hopeful. The occupation wants to erase our existence, but it can never erase our identity. For us, Palestine is not just land; it is our history, our future, and our life.
I am writing these words amidst the sounds of bombing and destruction, but I want you to know that Gaza, despite everything, will remain a symbol of resilience.
Palestine is not just a cause; it is a life lived by millions who refuse to let it be forgotten.
Written by Nader @abdalsalam1990
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mariocki · 1 year ago
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Playwright, director, poet (and actor) Steven Berkoff makes an uncredited appearance as a mafia assassin, Bertoli, in The Saint: Vendetta for the Saint - Part 2 (6.16, ITC, 1969)
#fave spotting#steven berkoff#the saint#vendetta for the saint#1969#itc#these (really quite awful..) pics are frim part 2 but actually Steven appears as Bertoli in both parts‚ altho more in a background#capacity in part 1 (i don't think he has any lines in that ep). his appearance in part 2 is more significant and of course ends in him#getting shot dead while trying to kill Simon.#I'm inordinately fond of Berkoff: he is by almost every account a difficult crank and an outspoken curmudgeon who's alienated as many#people as he's enthralled‚ but he's also a fiercely independent artist and one of the few genuinely unique dramatic forces of his#generation still with us. he'd been acting for about a decade at this point and was just making the transition from juvenile roles#(he seemed to play students well into his 30s) to more mature parts; slowly he'd become typecast as a villain‚ something he's always#been quite positive about. gradually his acting work would become almost entirely secondary to his creative output‚ at least as#far as screen roles were concerned: the irony being that he found his greatest fame by accepting rubbishy roles as bad guys#in 80s and 90s action flicks‚ taken solely for the paycheck and so that that money might be quickly funnelled into his own#artistic projects‚ which rarely make much money but were made his own way and exactly as he wanted them. it's a method of working i#admire a great deal‚ and it produced some of the most singular‚ most uniquely devastating british plays of the 20th century
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noisilyscreechingsong · 2 months ago
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It’s canon that Jason Todd had a brother named Danny Todd. All we know is he died being a look out for a local gang. Who’s to say he didn’t die at the age of fourteen and come back? Maybe the Fentons were investigating the levels of ectoplasm in the area and somehow got their hands on an amnesic kid who died and didn’t quite stay dead? Perhaps they wanted to make him their side experiment, or they wanted to see if they can teach it to be good and not evil. Who knows. But as soon at Danny steps foot in Gotham, the entity of Gotham is there to greet him, welcome him home and remind him of who he was. And does he remember.
Danny is just a year or two younger than Dick and he was supposed to be starting a new job in the R&D department of WE. Instead he’s pushed back his start date to do research.
Of course, the first thing he looks up is his family, his original family that he can’t believe he forgot, to find out his mother, his father, and his little baby brother are all dead and buried. He has to take a break to sob uncontrollably on the kitchen floor for a while before gathering himself back up to find out what happened. He is unimpressed with the lack of information on Jason’s death, but he did find lots on his adoption to mister rich guy Brucie Wayne.
So it’s with almost no hesitation that after finding every single article and snippet he can on his brother and still find it lacking, he drives his motorcycle, that he built himself thank you, to Wayne Manor where he rang the buzzer repeatedly with a little too much force.
It takes him a while to finally bully his way through the gates, arguing with the butler and telling little white lies of ‘of course I don’t want to harm Mr. Wayne, I just need to ask him some questions’.
Sure he could have waited and got close to him through his new job or had some other cunning plan, but Danny has always been a straightforward kind of person and that didn’t change after his death. No, he prefers to get what he wants straight from the source.
That’s how he ends up pacing the length of the sitting room the British guy left him in with a deep glare and tense shoulders.
It was a nice place. Clean. Taken care of. Expensive. Jason lived here once upon a time. Too bad it didn’t last.
Mr. Wayne does show, surprisingly, and takes the time to assess him like a threat as he BS’s him with a ditzy expression.
Danny walks right up to him and sticks out his hand to shake because Jazz raised him with manners.
“Mr. Wayne,” he greets with a stiff nod.
Mr. Wayne hesitantly takes the offered hand.
“Uh, nice to meet you, I’m sorry, Alfred didn’t tell me your-“
As soon as the handshake is over Danny socks him with a right hook straight to the face. The force throws him back a few steps but he recovers quickly. Danny shakes out his hand.
“My name is Danny Fenton. Before that though my name was Danny Todd.” He sees Wayne’s eyes widen a bit in recognition. The next part didn’t really need to be said but he did it anyway. “My little brother was Jason and no I don’t have proof so you’ll just have to take my word for it. You are going to tell me exactly how he died and I’m not leaving here until you do.”
His words had fallen back into his Gotham Crime Alley accent with how emotional he was. He forgot how he even used to talk. How does that even happen?
He walks back to sit on the couch, getting comfortable because he has a feeling this guy will drag this out like pulling teeth.
“I’ll ask Alfred to get some refreshments,” Wayne says after several minutes of silence.
“You do that.”
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hello-there · 9 days ago
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Communities are a new way to connect with the people on Tumblr who care about the things you care about! Browse Communities to find the perfect one for your interests or create a new one and invite your friends and mutuals!
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menderash · 1 year ago
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did you guys know that the mother fucking UN's humanitarian and legal experts have been saying israel's occupation of palestine territories is and has always been illegal, as it violates the FUCKING GENEVA CONVENTION? did you know it was britain that 'gave' the land that wasn't theirs to give to found the state of israel as a tactic to get more jews to join the british army in their already-active war against the ottoman empire? did you know that just between 2008 and 2022 the idf killed almost SEVEN THOUSAND palestinians, as opposed to the 308 israelis by palestinians in the same time period? did you know that israel itself admits to 'forcefully evacuating' palestinians from their homes over the course of their annexation of the country? did you know the british army helped them? did you know that any palestinian who didn't want to have their house taken from them and given to american immigrants being shipped in to populate britain's pet project was killed on their spot? did you know that back in 2018 palestinians did nothing but MARCH in protest of their occupation and in response, the idf is CONFIRMED to have killed almost 400 of them, including FIFTY FIVE CHILDREN? did you know palestinians are not allowed to build anything on the land they have left? did you know they aren't ALLOWED TO LEAVE?? did you know over HALF of christian evangelicals support israel solely because the bible says israel has to exist in order to bring about the second coming? did you know that in 2021, over 88% of us congress were evangelical christians? did you know israel is confirmed to have knowingly bombed palestinian hospitals and the idf had been caught targeting journalists? did you know israel is committing another war crime at this very moment by dropping white phosphorus on gaza civilians? did you know the israeli press was just confirmed to have completely fabricated an account of palestinian war crime right after their own got caught on film? did you know the defense minister of israel openly called all palestinians 'animals' to justify the deaths of their civilians? did you know holocaust survivors are presently speaking out against the israeli state's ethnic cleansing of arabs?
why, in the united states, is criticizing a settler colony's active attempts at extermination labeled antisemitic because of the religion the settlers happen to practice, but rooting for the complete eradication of a muslim country that was already there and is barely still there not islamophobia?? why is religion being used as a shield to justify genocide?
when a sudden act of politically charged violence occurs, like the hamas attack a few days ago, i ask WHY? i ask WHY until i get as far back as i can. i read accounts written by all sides. i try to find out why this is happening in the first place. half of these facts have come from the israeli government itself. all of them are easily found and easily confirmed by reputable sources. a lot of them are caught on film. all of these facts lead me to know that the state of israel was created by britain in order to gain an advantage in an unrelated war. i know the state of israel has caused unimaginable harm to the country it's slowly eating, and has suffered just a fraction in return. i know religion justifies none of it.
palestinians deserve to live in their own country. palestinians deserve to not be forced to give their homes to americans. palestinians deserve to live, to leave, to stay, to wave their own fucking flag. they do not deserve to have another country plopped on top of them and then have their settlers ask 'don't WE have a right to exist?' as their own right to exist is being extinguished.
fuck the idf, fuck israel, fuck manifest destiny, fuck all settlers who think they deserve someone else's home enough to kick them out of it. literally, in israel's case. indigenous americans, indigenous canadians, chicanos, pacific islanders, filipinos, mestizos, we should all be standing with palestine, because we KNOW how colonial violence goes and what it looks like. solidarity between all colonised peoples. free palestine.
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lov-3-rs · 1 year ago
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“Show me some fuckin respect”
ghost and you have been at each other’s throats all day because apparently you don’t give him “enough” respect.
He walked up closer to you having you back up into a wall and even only inches away from your face, under the mask you could hear the grinding of his teeth and feel his hot breath seething out of it.
damn you really pissed him off
“give respect get respect” you say in a tone that would most definitely get your own ass whooped by your parents.
his eyes darkened and his hand moved so fast to grab your jaw you didn’t have time to react, “I am YOUR lieutenant, YOU listen to ME and YOU will do what I say without any questions or backtalk, do YOU understand private?” you were still so caught off guard by the grip he had on your jaw you couldn’t speak and…
and.
oh fuck this turned you on.
you couldn’t help but smirk in his grip which only became tighter “Answer me now” he shook you a little causing you to come back into reality “yes sir i’m sorry it won’t happen again” you groaned, Ghost tilted his head looking at you and even with the mask on you could see he was wearing a smirk through his eyes “you like this shit? huh? you like me grabbin you like this?” you moaned nodding your head yes and squeezing your thighs together.
god this really turned you on.
Ghost slowly let go of your jaw and his deep british accent “get on your knees private” you stand taken back a little.
my knees? why would he wan-
oh
oh
You slowly get on your knees still looking up at him, “go on then show me how sorry you really are” your heart is beating so fast right now “sir are we even allow-“ ghost grabs the back of head grabbing a handful of hair and forcing you to look up at him fully “what the fuck did i just say about questioning what i tell you?” you can feel yourself dripping through your fucking pants by now “not to do it” he loosens the grip on your hair “look at you listening for once” you tilt your head back down to the massive bulge in his pants that’s in desperate need for attention and release, you unzip his pants for his fat cock to slip out.
will this even fit in your mouth?
His dick is hard and veiny with pre cum leaking out of it, you grab the base of his shaft and start stroking it while you put your mouth on his pink tip and lick up the pre cum “Fuckin hell” his grip on your hair gets tighter once again as he pushes your head further down his cock “Fuckin look at ya, you’re a fuckin minx” drool was dripping from your chin down your neck and on his cock, you could feel the tears running down your face from the gagging you were doing, Ghost groaned and face fucked you till your lips were nice a swollen “sh-shit i’m gonna fuck that little hole of yours after I cum in this bratty fuckin mouth you got” your jaw was sore and your panties were soaked but you kept sucking and swirling your tongue around his dick “shit i’m gonna cum” he pushed your head all the way down to the bottom of his cock and painted your throat with his warm cum, after a couple of second sitting like that you finally pushed yourself back so you could finally breath. You were a mess with your hair knotted, drool and tears streaming down your face but god he loved it, Ghost zipped himself up kneeled down to you “come on It’s my turn to show you how sorry I am”.
and oh boy.
did he have a way of showing it.
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yawnderu · 1 year ago
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Captain's Wife - John Price & TF141 x Reader
work starting to feel like I do belong in the kitchen 💀so here's some Price domestic stuff to keep me going until Friday so I don't lose my mind.
Content: small drabbles, fluff, domestic!Price, vouyerism, John ''I share my wife'' Price, TF141 x reader.
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I actually think about being Price's housewife quite a lot. Being a cute little thing he has waiting for him back at home, a domestic life for the first time ever, something he never even thought was possible.
He bought big house in the British countryside, just to make sure you're free from all the stress city life brings. Any hobbies you may have he fully supports and funds, giving you extra spending money on the side despite knowing you don't usually spend it, having all your needs and interests taken care of by him.
This man spoils you rotten without you even asking, having savings for years before he even met you and a good salary as a captain in the SAS. Anything you even glance at when you're out with him at the mall? Bought for you with no hesitation at all. Jewelry, clothes, lingerie; you don't lack any of those things when you're with him.
Any affection you miss while he's deployed is given to you once he's back, his fat cock filling you up in different positions, despite how tired he might be, he always has the energy to fuck his darling wife good. He always puts your pleasure first, making you cum with his fingers and tongue before he even thinks about putting his dick inside. His efforts don't come without rewards, of course, and it has become one of his favorite things to see you down on your knees, praising his thick cock and heavy falls, praising him.
Being a Captain comes with sharing many things with his boys- from gear, to his wife. The first time you're introduced to the boys, the thought of straying doesn't even cross your mind, fully loyal to your husband and simply happy to meet the boys he considers his family. It isn't until Price has you sitting on his lap with your legs wide open, forcing orgasm after orgasm out of you in front of the younger men that the thought of having someone other than him hits your brain.
John doesn't miss the way your eyes linger on the younger men. Soap shamelessly has his dick out, stroking up and down slowly, basking in on the sight of his captain fingering your soaking cunt. Gaz is more subtle about it, though eventually he can't ignore his boner, pulling out the prettiest dick you've ever seen and stroking it with more enthusiasm than the others, free hand massaging his heavy balls, begging for release.
Ghost is the one who takes the longest to give into it, ignoring his painful boner being strained by his jeans up until John is fucking you. The sight of your attractive body bouncing on his captain's cock is too much for him, legs spreading wider on the couch to adjust his boner until his hand hesitantly starts to rub his length over his clothes, shamelessly thinking it's him the one fucking you.
And that fantasy becomes a reality soon enough, once you're fucked-out and your cunt is ready to take more, nice and wet for the men he trusts the most. He has rules for it, of course. They can't fuck you without a condom, anything you feel uncomfortable with is off limits, and if you show any signs of discomfort, they have to stop. Soap only whined about not being able to fuck you raw, earning him a look that got him to shut up immediately.
Gaz is a gentle lover despite how excited he was, eating your cunt out nice and slow, plump lips latching onto your clit while your hand gently pushes the back of his head closer, a teasing ''patience, love.'' escaping his lips as he lines up the tip of his cock to your entrance, slowly pushing in and giving you time to adjust to his thickness before he's fucking into you slowly, making sure every thrust hits deep inside you. He switches positions a few times, settling in for the one that makes you moan louder, hands holding onto your hips as he fucks into you from behind.
Johnny is more eager, more... youthful, just happy to be able to fuck you. He'd never admit it, but he's had his eye on you ever since he first met you, wishing he was as lucky as his captain. He eats you out for the longest, messily sucking and licking all over your cunt, lips latching onto your clit, tongue swirling over it, your moans encouraging him to go for longer even when his tongue is tired. He's on his knees in front of the bed, one of his hands busy jerking himself off and stopping right when he's about to cum just by tasting you. H's not enthusiastic about putting a condom on, though he quickly forgets about his annoyance once he's balls deep inside you, hands holding onto your waist as he fucks into you, fast and deep.
Ghost is the only one who doesn't eat you out yet, being slightly uncomfortable about the whole thing and about being watched. John knows Ghost ever since he was Simon, so he tells the boys to go clean up while he too leaves the room, making sure to be within earshot in case anything happens, despite knowing he can trust Simon with his life. He makes up for it by fingering your cunt, long digits sinking into it slowly, brown eyes fully focusing on your expression to make sure you're enjoying every second of it. It takes a while before he fucks you, condom rolling down his thick length and making sure you're all nice and wet before hesitantly pushing in, holding you in a nice missionary while he thrusts in and out, his massive body caging you in and making you feel safe. The mask goes up halfway, giving you sloppy, inexperienced kisses as a reward for taking him so well. Simon is a talker when he's close, face seeking shelter into the crook of your neck as he praises you for being so good for him, for taking his cock so well and making him feel good.
Once the boys are gone, Price runs a bath for you, asking you if you enjoyed yourself and if you'd be interested on doing that again in the future. He presses gentle kisses to your forehead, warm hands washing your body with love and care, allowing you to fall asleep in his arms even when you're in the bathtub. He dries your body and puts you to bed after changing the sheets, a look of pure adoration in his eyes.
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esyra · 1 year ago
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Killing 1300+ Jews in barbaric ways does not make you the good guys. Israel retaliating is Hamas’ fault. Hamas surrendering would mean peace. Israel surrendering would have more dead Jews. But i guess that’s the end goal.
No, we're always the barbaric terrorists. Israel is the good guy for killing 9,000+ Gazans the past 25 days, and trapping 1,000+ under the rubble which will definitely turn out dead if they ever get the proper equipment to lift it off them. Israel is the good guy for killing Shireen Abu Akleh. Israel is the good guy for killing Ahmed Erekat. Israel is the good guy for killing Nadim Nuwarah and Mohammed Salameh. Israel is the good guy for opening fire on 2,400 protesters and killing 52. Israel is the good guy for holding over 1,000 Palestinians as "administrative detainees," meaning they are held indefinitely without charges.
In fact, Israel has been the good guy ever since they got the British to help them colonize Palestine and get rid of the Arabs, as they admitted to wanting it themselves. After all, as Winston Churchill said himself, the colonization of Palestine was righteous because as the Red Indians of America, and the black people of Australia, "a stronger race, a higher grade race, or, at any rate, a more worldly-wise race, to put it that way, has come in and taken their place."
Palestinians, be it on Gaza or the West Bank, can never retaliate or defend themselves. We're to either die and be violated quietly or we are terrorists which will be gleefully eradicated with the help of every colony-based State in the world. Otherwise, we'll disturb the comfortable privilege your racism and religious intolerance ensures.
When Hamas didn't existed the occupation began and the British violently suppressed anyone who opposed. When Hamas didn't exist the Nakba happened. When Hamas didn't exist the Deir Yassin massacre happened. But, you know, that one's fine because it happened after Israel had made Palestine agree to a peace pact, and they would never act unfairly so the brutal murder of over 100 Palestinians is obviously being misunderstood. Hamas doesn't operate in the West Bank, but they're still expelled from their homes, brutalized and murdered. Since October 7, West Bank had 115 killed, more than 2,000 injured and nearly 1,000 others forcibly displaced from their homes because of violence and intimidation by Israeli forces and settlers. They'll bomb mosques with exit points created to save people from settlers' violence, then claim they were used for terrorism. Proof? They don't need it. They'll bomb first then ask questions later.
Do people who blindly defend Israel do anything other than victimize yourselves? Do you even read any actual Israeli news that said the IDF "shell[ed] houses on their occupants," because they're too incompetent to do anything other than bombing everything? Do you ever wonder why the people Israel swears were burned and beheaded always came from reports from houses absolutely destroyed by what could only be shelling? Do you ever hear testimonies from survivors of the massacre saying IDF shoot at their own civilians? Do you ever read about past al-Qassam attacks and noticed they've never had mass casualties because IDF never responded like this? Do you even know what al-Qassam is or do you live to regurgitate whatever you're fed and being spoon-fed your information?
If Hamas' militia surrenders, Gaza will be wiped out and Gazans — those who are not murdered — will be exiled into Egypt's Sinai. That's the end goal since 1948, and that's what you're defending. But who cares? Arab blood is cheaper and racism is always fashionable.
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rabbitcruiser · 2 years ago
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American Revolutionary War: In the largest defeat of the Continental Army, Charleston was taken by British forces on May 12, 1780.
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briarscreek · 12 days ago
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task force 141 now working with their smart ass american informant in person
after being taken for ransom, laswell decided it was now dangerous for you to return back to the states so you were now staying at the task force’s base instead. yippee.
it did make work a little easier, you didn’t have to stay up during odd hours of the night but the one thing you did miss was coffee. after a few days visiting the break room you realized that these british people preferred tea over espresso and that was not going to fly with you. you had begged laswell to order your own personal coffee bean stash but it might take a few days before it gets through customs. great.
“ugh, im fucking exhausted”
“drink some tea, you’ll feel better”
a heavy sigh came from your nose.
“price, if you say that one more time, i am taking all of these tea bags and reenacting what happened at the boston harbor.”
“you’ll have to get through simon for that”
“that great wall of britain can certainly try.”
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psychotrenny · 23 days ago
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You'll often hear broadly about the role of Christian Missionaries in Colonial enterprise, but it's rare to see people talk about the specific mechanism by which they operate. While reading about the various ways British rule over Nigeria was consolidated in the early 20th century, I found the section on missionary activity to be very interesting. Especially because missionaries often play similar roles in the Neo-Colonialism of today; providing intelligence to Imperialist institutions, manufacturing consent for Imperialist subjugation among colonised peoples and causing political divisions that weaken anti-Imperialist struggles are all just as important today as they were back then. Much like the broader structure of Colonialism itself, they've just taken different appearances to keep with the times while the core relations of domination and exploitation remain intact
Firstly, the missionaries often came into closer touch with the Nigerian peoples amongst whom they worked, got to know more than the administrator did about the peoples, their customs, traditions and so on and this intimate knowledge the missionaries placed at the disposal of the administration either through direct advice or in the form of published works. Some of the earliest historical, anthropological and linguistic studies of Nigerian peoples were carried out by the missionaries. Various missionaries were examiners in Nigerian languages for the administration which believed that knowledge of Nigerian languages would ease administrative work, make it possible to adjust policies to local susceptibilities and thus make British rule less objectionable to the people. Secondly through their ideological propaganda and schools the missions turned out to be the most effective means of winning " souls " to the western way of life. They were, in short, the cultural imperialists par excellence. Since the missionaries were closely associated in the thinking of Nigerian peoples with the administration, the benefits of literacy and the like which they brought redounded to the advantage of the colonial regime. On the role of the missions as a strong force in establishing colonial rule Sir H. H. Johnston has said : " The missionary is really gaining your experience for you (the colonial administrator) without any cost to yourself… They strengthen our hold over the country, they spread the use of the English language, they induct the natives into the best kind of civilisation, and, in fact, each mission station is an essay in colonisation ". Thirdly missionary work began by converting only a fraction of the community, and however small this fraction, this event meant splitting the community into two ideological camps, a development that weakened indigenous resistance to alien influences which preceded colonial rule in Nigeria and which with the inception of colonial rule strengthened statistically " the occupying force of whites ". At least this must have been the psychological effect on the minds of Nigerians even if militarily the wide dispersal of the missionaries constituted a weakness and an embarrassment to the Administration in cases of general uprising against British rule
Adiele Afigbo (1971), The consolidation of British imperial administration in Nigeria: 1900 - 1918, Civilisations Vol. 21 No.4
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sayruq · 8 months ago
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The Royal Air Force (RAF) has flown 200 surveillance flights over Gaza since December, it can be revealed.The UK government refused to give any details about the flights which began on December 3 but Declassified has independently constructed a timeline. The extraordinary number of missions over the past five months works out at well over a flight per day and continues as Israel invades the supposedly “safe” southern city of Rafah.March saw the highest number of British spy flights over Gaza with 44 missions. The new information comes amid speculation that the International Criminal Court (ICC) is set to issue arrest warrants for Benjamin Netanyahu and his ministers. British officials could also face prosecution for complicity in war crimes, including defence secretary Grant Shapps. All the British spy flights have taken off from RAF Akrotiri, the UK’s sprawling air base on Cyprus, and have been in the air for around six hours. Gaza sits around 30 minutes flight time from the base so it is likely the RAF has gathered around 1,000 hours of surveillance footage over Gaza.
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felassan · 20 days ago
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Original post:
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amirdrassil: "datamined veilguard character descriptions google doc is now complete. i've even organised all the characters into their respective factions and added a clickable table of contents!! yippee!!! [link]" [source]
Please note that this work and document resource was put together by amirdrassil on Twitter! they kindly gave me permission to cross-post it here. 🙏
DA:TV spoilers and long post under cut.
VEILGUARD DATAMINED CHARACTER DESCRIPTIONS These are all taken directly from the game files; wherever a character had interesting additional information such as accent, age range, or appearance, I’ve also included it.
GODS & SPIRITS
RETURNING CHARACTERS
COMPANIONS
CROWS
VEIL JUMPERS
WARDENS
SHADOW DRAGONS
LORDS OF FORTUNE
MOURN WATCH
KAL-SHAROK
MISCELLANEOUS
UPDATE (19/11/24): Added Teia, Viago, Anaris, Aelia, Hezenkoss and Rana.  (Thank you to @/ZILVYR on Twitter for finding these ones!) I did my best to look through the files as thoroughly as I could, but if you find any more I missed, feel free to DM me on Twitter (@amirdrassil) and I’ll add them with thanks. :-)
I’m adding a disclaimer here, because I’ve seen a lot of people treat these datamined descriptions as absolute canon. Many of them are remnants of scrapped or altered storylines, meaning that they no longer align with the finalised story that the game presents.  Please take everything you read here with a grain of salt, and where the game’s content itself directly contradicts the datamining, the former should always take precedent over the latter. At least as far as “canon” goes! And of course, it goes without saying, but please don’t use any of this datamining as an excuse to be mean to anyone; please understand that game development is a lot of hard work, and storylines are scrapped all the time as writers get new ideas or are faced with inevitable roadblocks from the game system side of things! No matter what, Veilguard was made with love. Anyways, feel free to use any of this as fuel for fanfiction, fanart, headcanons, or just healthy discussions about what the game might’ve been.  Thank you very much, sorry for rambling and please enjoy!! :-)
GODS & SPIRITS
SOLAS AGERANGE: 40 CHARACTERDESCRIPTION: Solas, from the previous game. (Some characters also have a TTS voice assigned to them, and Solas’s is “PeterSad22k_HQ”, which makes me laugh/cry, as no other major character so far has had their TTS voice specified as being the “sad” variant.) ELGAR’NAN AGERANGE: 99 ACCENT: British Isles; an ancient contemporary of Solas. CHARACTERDESCRIPTION: Ancient elven god-king. Blighted. GHILN’NAIN AGERANGE: 35 ACCENT: British Isles; an ancient contemporary of Solas CHARACTERDESCRIPTION: Ghilan'nain is our sinister Mad Scientist god. Analytical and curious, she uses magic to mutate people into powerful but disturbing forms. She often lists things in a clipped fashion, cataloguing as she sees. She's obsessed with experimenting on all kinds of living beings, viewing everyone (except her fellow god, Elgar'nan) as potential "stock". She's pitiless about her work—Ghilan'nain will happily slice open a hundred people for parts—but is not purposefully sadistic. It's nothing personal. She can be angered, however, by people interfering in her plans. When she is, rage runs cold. Some backstory: Ghilan'nain is an ancient, now corrupted, elven god. She rose to power thousands of years ago by creating living wonders, and had the distinction of being the only mortal elf uplifted into the pantheon. She embraced the corrupting power of a force called the blight in order to improve her magic, and has been unalterably twisted by it over the centuries. BETRAYAL OF FELASSAN CHARACTERDESCRIPTION: A powerful undead born from Solas's regrets and betrayals (in this case, Solas's murder of his friend Felassan by stabbing him in the back).
FALL OF THE PROTECTOR CHARACTERDESCRIPTION: A powerful undead born from Solas's regrets and betrayals (in this case, the death of Mythal). SLAUGHTER OF THE PILLARS CHARACTERDESCRIPTION: A powerful undead born from Solas's regrets and betrayals (in this case, the murder of the Titans). SPIRIT OF PROFIT CHARACTERDESCRIPTION: A Spirit of Profit who has set up shop in the Crossroads. They are friendly, but very single-minded and tend to speak in one or two word sentences, mostly about profits. SPEECHPATTERN: Simple, clear expressions of intent. This merchant is a spirit with a singular mind (i just thought this one was neat!) GENERAL FELASSAN AGERANGE: 40 CHARACTERDESCRIPTION: The second in command of a resistance army. You've an elf who's fought against the tyranny of your gods, cruel despots who've enslaved your people. You're practical, level-headed, and have good sense for what other people are feeling, which makes you well-suited for your role. Your leader is an elf called Solas, a powerful mage who isn't quite the people person you are. You respect him, and are there to help him with whatever he needs - especially when he needs guidance about being the face of a resistance. THE CARETAKER SPEECHPATTERN: Simple, mysterious, with a sense of vast wisdom and power ARCHETYPE: Angel / otherworldly helper who gives the player what they truly need, not necessarily what they think they want. CHARACTERDESCRIPTION: A mysterious masked and cloaked spirit. They are patient, otherworldly, and helpful... in their own way. The Caretaker is the guardian of the Lighthouse, a magical shelter. Unknown to the player, the Caretaker is what remains of a truly ancient dragon, who long ago took on the form of this spirit. Underlying their patient and otherworldly nature is a sense of strength. The Caretaker was summoned centuries ago by ancient elves, the original builders of this place. Now it has new inhabitants: the player and their friends. You're guiding them through the mysteries of the Lighthouse, but do not give any straight answers. It's important to you they bridge the gap themselves. NOTE: The Caretaker is referred to as they/them because they're a supernatural entity (as opposed to the more normal human non-binary characters in the game.) We'd like a feminine voice to differentiate them from some of the other spooky/mysterious spirits in the game who sound masculine (e.g. Vorgoth.)
SPIRIT OF CHAOS CHARACTERDESCRIPTION: A spirit of chaos and freedom, unleashed by Solas to break through a labyrinth to his ally Mythal. SPIRIT OF NEED CHARACTERDESCRIPTION: A spirit heavily implied to be the Caretaker in another era, speaking with Solas about the attempt to rescue Mythal. Speaking with the spirit, Solas makes it clear that he will sacrifice anything to save Mythal. ANARIS AGERANGE: 35 (no other info except what’s in cyrian’s description) XENON THE ANTIQUARIAN CHARACTERDESCRIPTION: A nobleman who made a deal for immortality which did not include eternal youth, Xenon is the master of the Black Emporium, a shop selling curiosities from his personal collection of magical items.
RETURNING CHARACTERS
THE INQUISITOR AGERANGE: 30 APPEARANCE: Inquisition uniform under a long cloak with hood. ARCHETYPE: Relatable leader and mentor CHARACTERDESCRIPTION: The Inquisitor, the protagonist from DA:I. Confident, knowing, they are still the head of a powerful organization, but now act in a mentor role. They would bring too much attention if they get personally involved, so they are looking for the right people to act for them. CHARTER AGERANGE: 30 CHARACTERDESCRIPTION: A returning character from DA:I, Charter serves as Rook's link to/mouthpiece of the Inquisitor and what's left of the Inquisition. VARRIC CHARACTERDESCRIPTION: Varric! DORIAN CHARACTERDESCRIPTION: It’s Dorian! MORRIGAN AGERANGE: 40 SPEECHPATTERN: Morrigan-y. CHARACTERDESCRIPTION: Returning character from previous games. ISABELA AGERANGE: 50 APPEARANCE: Well-aged but perfectly maintained warrior gear for close and brutal fighting. Two possible appearances, depending on how the player resolves her past: 1. Dark black dyed hair 2. Red hair with streaks of grey CHARACTERDESCRIPTION: Isabela from Dragon Age II
COMPANIONS
HARDING AGERANGE: 29 ARCHETYPE: Girl-next-door CHARACTERDESCRIPTION: Scout Lace Harding, from Inquisition. It's been almost a decade and Harding's a little older and wiser, but she still thinks of herself as the simple country girl from Ferelden. Harding is cheerful and friendly, and always tries to be positive. She is kind, warm and compassionate, quick to laugh and slow to anger. EMMRICH AGERANGE: 50 CHARACTERDESCRIPTION: Follower - will have an audition script. MANFRED CHARACTERDESCRIPTION: An undead skeleton that serves as Emmrich's faithful assistant and companion. Manfred is curious, loyal, innocent, and wants to be helpful. He doesn't speak at first, only replying in hisses that express his mood. Over the course of the game, however, as he learns more, Manfred eventually surprises everyone by speaking in short, one or two word sentences. ASSAN (listed as “GRIFFON”) CHARACTERDESCRIPTION: Davrin's griffon. A VO character so he can squawk and screech during banter and ambients. LUCANIS AGERANGE: 36 ACCENT: Hint of Italian, but not as strong as Zevran's. (He is from a coastal city in Antiva, which had an influx of Tevinter refugees from Seheron after the Qunari invaded 100 years or so ago. That’€™s why he looks and sounds different from Zevran and Josephine.) APPEARANCE: Lean, sinewy, handsome, but haunted Antivan human man. Mid thirties. CHARACTERDESCRIPTION: Once the heir to the First Talon and the Antivan Crows' best mage killer, Lucanis now bears scars both physically and mentally from his time as a brainwashed executioner for an evil mage cult. No longer the pragmatic assassin always in control, he wrestles with becoming what he’s spent his life hunting: a demon-possessed abomination. He longs to return to his former glory, but the monster inside him demands blood and vengeance. With his future hanging in the balance, Lucanis must decide whether to give into the demon or control it.
DAVRIN (he doesnt have anything aaaaa) BELLARA (she doesnt have anything either aaaaaaaaaa) NEVE AGERANGE: 30 CHARACTERDESCRIPTION: A mage who knows the streets of Minrathous, Neve helps investigate crime in Tevinter's capital. Hired by Varric to assist in the fight against Solas, Neve brings her unique blend of time and ice magic, along with her investigative skills, to the team. Neve is clever and driven, with a dry-but-playful sense of humour. She can be cynical about the world - especially Minrathous - but she believes in doing the right thing herself and has a strong sense of duty. TAASH CHARACTERDESCRIPTION: Taash is a Qunari agent with a specialization in infiltration -- a thief, basically. She can scale buildings, pick locks, and take out enemies with quick and brutal efficiency. She is also blunt and laconic -- more likely to answer with a single word than give you a big long monologue. She's not grumpy as much as badass deadpan -- she doesn't trust people in general, and she doesn't like thinking or talking about her feelings, but she believes in what she does. (Taash correctly has the “NonBinary” gender tag, but unfortunately the CharacterDescription field misgenders them. However, it also seems there are some things here and there that changed in early development, like the Qunari agent thing.)
CROWS
TEIA AGERANGE: 28 ACCENT: Italian/Spanish SPEECHPATTERN: Warm APPEARANCE: Elven female, mid to late twenties CHARACTERDESCRIPTION: Passionate, showy, hot-blooded, flirtatious, and arrogantly confident. Teia believes she's a celebrity athlete who will die gloriously before she gets old and live forever in song. She has no guilt about being an assassin, and thinks anyone who judges her for it just doesn't understand how things work in Antiva, or indeed anywhere in the world where powerful men play games. Abandoned as a child, she has a soft spot for the downtrodden. VIAGO AGERANGE: 32 ACCENT: Italian/Spanish SPEECHPATTERN: Formal, hint of snobbiness APPEARANCE: Human male, early thirties RACE: Human (Brazilian) CHARACTERDESCRIPTION: Calm, ambitious, and ruthless, Viago is the bastard son of the late King of Antiva. As a high-ranking member of the Crows, Viago has just as much influence as the Monarchy, but he still resents the fact that he is not a legitimate heir and feels his birthright was stolen from him. Beneath his cool exterior is a lot of anger and frustration. He will not be satisfied until he sits upon a throne. ILLARIO AGERANGE: 35 SPEECHPATTERN: Charming but with a hint of smarminess. ACCENT: Italian APPEARANCE: Ativan pretty boy CHARACTERDESCRIPTION: Antivan pretty boy. Mid 30's. Illario is a power hungry assassin who cares only for himself. On the surface, he is a fun-loving, upperclass Antivan with a weakness for wine, duels, and gambling. But beneath that shallow facade is a calculating, ambitious man with grand plans for the Crows.
SPITE SPEECHPATTERN: Taunting, sing-songy, creepy CHARACTERDESCRIPTION: The demon trapped inside Lucanis's head. Spite was once a Spirit of Passion drawn to Lucanis's will to live, but years of torture and a desire for revenge has twisted him into a Demon of Obsession. CATERINA AGERANGE: 80 ACCENT: Italian/Spanish APPEARANCE: Older Korean-Spanish or Korean-Italian woman (from the same region as Lucanis). Can easily play the part of both sweet grandmother and mafia boss. CHARACTERDESCRIPTION: The Godmother of the Antivan Crows. Sassy, ruthless older woman of power, who will do anything for the success and protection of her family/house. ZARA AGERANGE: 35 APPEARANCE: Beautiful human mage. Mid 30’s. SPEECHPATTERN: Soft and teasing with a Tevinter accent. Upperclass, so formal, but not cold. More of a sensual snob than an ice queen. CHARACTERDESCRIPTION: A vain, hedonistic Tevinter Magister, who uses the blood of her slaves to stay young and beautiful. She is Lucanis's nemesis and is the one responsible for forcing a demon inside his head. CALIVAN AGERANGE: 55 SPEECHPATTERN: Formal, snide CHARACTERDESCRIPTION: Calivan is the prison warden in charge of the Ossuary. He is as cruel as he is curious and likes to experiment on his inmates with blood magic. GOVERNOR IVENCI AGERANGE: 45 SPEECHPATTERN: Formal, curt, demanding APPEARANCE: A Trevisan government official. They don't go around armed, because they secretly know they don't have anything to fear from the occupation. ARCHETYPE: Money-respecting Official demanding the heroes stop disrupting the status quo. CHARACTERDESCRIPTION: Governor Rayan Ivenci is a non-binary human, about 45, Trevisan with a Caucasian appearance. They used to be a mercenary and still have the skills, but have softened somewhat as they aged. They have been a government official for a decade, and have grown sick of being a toothless figurehead. The Crows are the true authority in Antiva, relegating officials like Ivenci to almost symbolic bookkeepers. Ivenci thinks the Crows are spoiled mascots, and Treviso should be ruled by serious figures who don't waste time on petty rivalries and theatrics. Ivenci allowed the occupation and has made steady profit from it, selling out Treviso with the intent that the Crows would be killed fighting the Antaam, expecting that and when Antiva eventually ousted the Antaam, Ivenci would solidify power before Crow houses in other cities could re-establish here. Under Ivenci, Treviso would be the thin edge of the wedge that ended the Crows power. But the Butcher didn't rampage, and didn't kill all the Crows. This has left Ivenci pretending to help fight the occupation, while also chastising the Crows for stirring up trouble. Once the Butcher is dead, Ivenci casts aside any pretense and simply takes power.
FLETCHER AGERANGE: 30 SPEECHPATTERN: Measured, serious. ARCHETYPE: Connected merchant guild leader ACCENT: Antivan APPEARANCE: Fletcher is a tradesperson and a skilled combatant with a bow. They are always dressed for travel. They aren't flashy, preferring to appear as their own guard instead of a merchant hawking wares.  CHARACTERDESCRIPTION: Fletcher is a human Crow with merchant ties. Skilled in bows and ranged support, they are kitted for travel and protecting people and goods on the move. They are non-binary, tall with a thin build that codes slightly feminine. Ethnicity can be anything.
HEIR AGERANGE: 40 SPEECHPATTERN: Calm, measured. Almost dispassionate. ACCENT: Orlesian APPEARANCE: She is pale with short dark hair and an Orlesian accent. Dressed in good light armor befitting someone who trains others in small-weapon combat and takes the occasional hit. She was the assassin trainer in Inquisition, but it's been many years and doesn't need to match the appearance except in a general sense. CHARACTERDESCRIPTION: Heir is a Dalish elf who acts as a trainer and mentor for young Crows. JACOBUS AGERANGE: 15 ACCENT: Antivan SPEECHPATTERN: Sullen teen with an axe to grind APPEARANCE: Young, skilled, lithely muscled. Jacobus is well trained in double-daggers, but has the typical lack of discipline of an undirected teen. CHARACTERDESCRIPTION: Jacobus is a young male Crow who is in danger of losing himself to vengeance. He should be as young as we can make him. If he can't be a child, he should be no older than 15. His family were killed by the Antaam, and the hate is still fresh. Skilled in daggers, he is lithe and quick, but sullen in his mannerisms. He doesn't smile yet. Ethnicity can be anything. ARCHETYPE: Youthful spite for the world NOA DE ACUTIS AGERANGE: 55 ACCENT: Antivan SPEECHPATTERN: Formal with strangers, warmer with her brother. APPEARANCE: Older veteran Crow female duelist CHARACTERDESCRIPTION: Noa is an older female in her late 50s. She has been a Crow for all of her life, and remains capable and fit. Her build has the old-woman wireyness of a duelist's body that was fit her whole life. She is slow to smile, and is the more serious of the de Acutis siblings. Ethnicity can be anything, but needs to match her brother Neri encountered in the Crow plots. ARCHETYPE: Older sister, skilled assassin
NERI DE ACUTIS AGERANGE: 55 ACCENT: Antivan SPEECHPATTERN: Thoughtful, homespun APPEARANCE: Classic swordsman assassin, with an old-fashioned flare. He doesn't look dated, he looks distinguished. A godfather displaying modern tradition. CHARACTERDESCRIPTION: Neri is an older male in his late 50s. He has been a Crow for all of his life, and remains capable and fit. His build has the old-man-strength of a swordsman's body that was muscular his whole life, but has now lost some of the mass as he transitioned to a mentor or godfather role. He has a hard face, but is quick to a melancholy smile. Ethnicity can be anything, but needs to match his sister encountered in a later plot. ARCHETYPE: Stern but loving godfather FLEDGLING DARTONIA AGERANGE: 17 SPEECHPATTERN: Tentative due to inexperience. More confident after seeing Rook in action. CHARACTERDESCRIPTION: A young person in training to become an assassin. Nervous because of inexperience, but capable and willing.  Farming background. Hunted for food. Now living in the city because the lands were lost to occupation. Dartonia and Temitri are encountered in the Crow sanctum, the Diamond casino. They chat casually with each other about how their training is going, and the things they've heard about. They are young recruits to the Crows, still getting used to their training and the strict but caring manner of their trainer, Heir. They respect and have a little fear of the veteran Crows like Viago and Lucanis.  Especially Lucanis, who is a figure of some renown.
FLEDGLING TIMETRI AGERANGE: 17 SPEECHPATTERN: Over-disciplined to compensate for inexperience. They relax after seeing Rook in action. CHARACTERDESCRIPTION: A young person in training to become an assassin. Overcompensating for inexperience, but capable and willing. Traveled with a military family. Used to discipline, but has crafting hobbies like making various kinds of dolls. TREVISO GONDOLIER AGERANGE: 50 CHARACTERDESCRIPTION: A blue collar gondolier pilot who runs errands in the canals of Treviso. Used to slipping past patrols for stealthy deliveries, before and during the occupation. Fit from daily work, you are no soldier or assassin, but you help in your way. ARCHETYPE: Workaday everyman who helps the assassins get from place to place. QAMEKMASTER CHARACTERDESCRIPTION: The Antaam Qamekmaster is a fanatic who normally is in charge of brewing the horrible mind-stealing poison, qamek. Like all Antaam, he is large, muscular, and has a soldier's mentality. However, now he is giving in to the corruption of the gods. He thinks this makes him better than the regular Antaam, and he's been locked up by the Butcher because of it. When Rook finds them, they willingly succumb to the corruption entirely, and become a monstrous creature called a Reaver. Once transformed he is a massive, fleshy juggernaut consumed by fervor and rage. Most of his dialogue is combat as the transformed Reaver. CHANCE CANDIDE AGERANGE: 25 SPEECHPATTERN: Confident, with a flare for the dramatic. CHARACTERDESCRIPTION: Standard Crow garb on a young man. Chance is a stylish, dramatic Orlesian who joined the Crows to be their emmisary among the courts of Orlais. (French accent.) He has since joined the effort in Treviso, and is fighting the Antaam occupation alongside his fellow Crows. He has chosen to rally people in the underbelly of town, which is a bit of a contrast from his previous position, but that's what he likes. He's the bright spot in a dark time for many people. ARCHETYPE: Gentleman assassin
MARKET MASTER AGERANGE: 45 SPEECHPATTERN: Friendly but businesslike APPEARANCE: Market master in expensive clothes. CHARACTERDESCRIPTION: The all-business master of the market in Treviso. She's frustrated by the occupation, but uninterested in discussions about who should be in charge. She's only interested in getting whoever is at the head out of the city's business. Her name is Master Sidestreet Alidare. Sidestreet is a nickname representing her low origins and her ability to do deals on the side.
VEIL JUMPERS
CYRIAN AGERANGE: 30 CHARACTERDESCRIPTION: Bellara's brother. Zealously dedicated to the rebirth of the elves. Half-possessed by Anaris, an ancient elven would-be god who lives inside a magical mask. STRIFE AGERANGE: 50 CHARACTERDESCRIPTION: One of the Dalish faction agents. Strife is a keen-eyed hunter who grew up in the elven city slums, but was taken in by the forest-dwelling Dalish elves and taught to be an expert woodsman. He's rugged, tough, adventurous, and doesn't suffer fools. He feels some disconnect between his city-upbringing and his current role as a hunter - somtimes Strife worries he's an imposter, not truly growing up with his people, but he's tried to take their teachings to heart. Strife is loyal to those who earn his friendship, and fiercely protective of his clan. IRELIN AGERANGE: 25 CHARACTERDESCRIPTION: A Dalish elf who grew up in the woods, Irelin has learned the ancient and incredibly rare art of shapeshifting. She uses this ability to move secretly in the forest, scouting for her people. Practical and no-nonsense when it comes to defending her clan and her friends, she has a healthy distrust of outsiders, especially the humans who've persecuted and exploited her people for so long. Irelin takes a secret joy in the thrill and power of shapeshifting, however. She loves exploring as the different animals of the forest, and knows some of their paths better than anyone.
WARDENS
ANTOINE AGERANGE: 25 ACCENT: French (Orlesian) CHARACTERDESCRIPTION: Antoine is a cheerful and enthusiastic member of the Grey Wardens. He's quick-witted and willing to run with a crazy plan. Compassionate and kind, he'll put his life on the line to protect others. (filename tag is “agent_improviser”) EVKA AGERANGE: 30 CHARACTERDESCRIPTION: Evka is a devoted member of the Grey Wardens. She's a good-natured pragmatist who's calm under pressure and not easily fazed by the monsters of Thedas. Despite her professional attitude, she isn't above some mild sarcasm or gallows humour. (filename tag is “agent_tracker”) WARDEN GRETA AGERANGE: 30 CHARACTERDESCRIPTION: A Grey Warden lookout. Greta is friendly, personable, and loves being a Grey Warden. She is generally positive (though has a low moment following the fall of the Warden base Weisshaupt). Greta provides information to Rook and always welcomes a chat. If Rook is a Grey Warden, Greta has met them before--they both became Wardens around the same time. Greta doesn't know Rook well--it's more like running into an old school mate--but she likes them. WARDEN RHODRI AGERANGE: 30 CHARACTERDESCRIPTION: A Grey Warden lookout. Rhodri is determined and brave. He worries about other people, but tries to show confidence so others are not afraid. He prefers simple solutions to complex plans.
HOLDEN AGERANGE: 35 CHARACTERDESCRIPTION: The father of Mila, the little girl in Weisshaupt mission. MILA AGERANGE: 9 CHARACTERDESCRIPTION: A plucky little girl Rook meets during the siege of Weisshaupt. JAYNIE AGERANGE: 40 CHARACTERDESCRIPTION: A Grey Warden lookout. Jaynie is organized and observant. She's someone who likes to have a plan. She is a loyal friend and has a dry sense of humour. Jaynie believes you should always try your best. FLYNN AGERANGE: 30 CHARACTERDESCRIPTION: Flynn is the local physician in Lavendel. They recently went through the Warden Joining ritual which gives them Warden abilities (though they will remain a doctor). Flynn is smart and compassionate. A pacifist who is somewhat soft-spoken and has a self-deprecating sense of humour. (there’s other minor wardens with names and short personality descriptions; if you’d like any of them just let me know. to the nobody that is reading this. i have a headache rn. but i will persevere.)
SHADOW DRAGONS
TARQUIN AGERANGE: 39 CHARACTERDESCRIPTION: Tarquin is a burned-out templar who had the idealism beat out of him years ago. He now fights with the Shadow Dragons, offering a more cynical, realistic view that often contrasts with the idealistic and impulsive Viper. Tarquin is a trans man. SPEECHPATTERN: Gruff, deadpan. (filename tag is “agent_cop”) THE VIPER AGERANGE: 30 (filename tag is “agent_vigilante”) MAKAL DAMAS AGERANGE: 45 ACCENT: British/Tevinter-Appropriate CHARACTERDESCRIPTION: The secret head of a criminal organization. Calm, businesslike, and shrewd. He may run a crime network, but he has a sense of loyalty and a code. That said, he'll be violent and ruthless when needed. ELEK TAVOR AGERANGE: 30 ACCENT: British/Tevinter-Appropriate CHARACTERDESCRIPTION: Charming and friendly con artist. Friends with Neve despite being on opposite sides of the law. CAT CHARACTERDESCRIPTION: A cat. HALOS AGERANGE: 50 CHARACTERDESCRIPTION: A blunt-but-kind merchant. Knows he sells the best food in the city. Neve is his most regular customer and therefore his favourite.
LORELEI AGERANGE: 40 SPEECHPATTERN: Fereldan, from Denerim, so she should have an accent that matches our Fereldan accents. CHARACTERDESCRIPTION: Lorelei is an elf who runs the pawn shop that conceals the Shadow Dragons' hideout. Lorelei was originally from Ferelden, captured and sold to Tevinter slavers. She has since been freed thanks to the Shadow Dragons, and continues to work for them. MAEVARIS TILANI AGERANGE: 50 CHARACTERDESCRIPTION: Maevaris Tilani is a powerful, notorious Tevinter magister who was one of the founders of the Shadow Dragons. Respected by some, and hated by others, Maevaris will not rest until she achieves her dream of changing Tevinter for the better. Maevaris is a trans woman and her first appearance was in the comic book, Dragon Age: Those Who Speak. AELIA AGERANGE: 30 ACCENT: British or Tevinter-appropriate CHARACTERDESCRIPTION: A devoted member of the Venatori who believes Minrathous must return to its former glory. Neve foiled her plans in the past. Cold, determined, passionate. RANA SAVAS AGERANGE: 30 ACCENT: British/Tevinter-appropriate CHARACTERDESCRIPTION: A determined and idealistic templar. By-the-books, she believes in following the law and that rules are the best. Doesn't give up or compromise her ideals despite the corrupt system she finds herself in.
LORDS OF FORTUNE
DRAGON KING AGERANGE: 45 SPEECHPATTERN: Blunt, arrogant. A brutal warlord or crime boss. Also speaks lines in the Qunari language. APPEARANCE: Big Qunari (ox-man) with enormous shoulders and battle scars. Old enough to be a military commander, but not so old that anyone would think of him as weak. Big, brutal, mean. CHARACTERDESCRIPTION: The Qunari in charge of the Antaam in this area. Used to be a military officer, but when the Antaam went rogue, he became something like a warlord of cult leader. A powerful warrior with a booming voice. He should sound like the paragon of big dangerous evil masculinity, and he makes his warriors go through painful rituals to prove their devotion. He's strong, blunt, and devoid of mercy or empathy. Will likely kill anyone he doesn't see as useful or entertaining to him. Basically, a bad guy doing his evil bad guy best. SHATHANN AGERANGE: 50 CHARACTERDESCRIPTION: Qunari woman in her 50s. Former Qunari government worker who fled with Taash when Taash was revealed as a fire-breather. CUTTER AGERANGE: 24 APPEARANCE: A Qunari, but only about as tall as a human -- short by Qunari standards. Dresses as a mercenary, fashionable because he's full of himself. CHARACTERDESCRIPTION: Cutter is Qunari, but he grew up in Rivain and acts human (ie, he does not follow the Qun or even know much about it). He's a junior member of the Lords of Fortune, the same mercenary band Taash is in. He's young, cocky, and jealous of how strong and competent Taash is. He wants the respect Taash has earned, and when he doesn't get it, he betrays Taash and sells them out to the Dragon King. Generally speaking, he should act with the kind of smug, entitled confidence of someone who doesn't have much real-life experience -- bluster with jealous insecurity underneath.
KARASH AGERANGE: 50 SPEECHPATTERN: A little stilted and formal, because he grew up speaking another language. CHARACTERDESCRIPTION: A middle-aged Qunari man who was a civilian navigator and weather expert assigned to work on a military vessel. After seeing the military commit war crimes, he deserted, and now lives alone on a beach, doing odd jobs and keeping to himself. He is polite but withdrawn, a little cautious around strangers. Taash (and Taash's mother, Shathann) bring him food from time to time, and he is much more comfortable around Taash, talking to her more like an old uncle. (Again, incorrect pronouns used for Taash here in the character notes.)
MOURN WATCH
MYRNA AGERANGE: 25 CHARACTERDESCRIPTION: Myrna is a necromancer from Nevarra. Utterly precise diction, calm demeanor. Crisp, polite, and intimidatingly competent. Myrna often speaks in declaratives, and absently drops archaic or obscure words at least once a conversation. She's not unfriendly, however, and firmly on the side of those doing good. Myrna is part of the Mourn Watch, an elite group of necromancers who run Nevarra's sacred repository of the dead: the Grand Necropolis. They also protect people from occult dangers, a duty she takes seriously. VORGOTH CHARACTERDESCRIPTION: Vorgoth is deep-voiced, solemn, and imposing. They're a member of the Mourn Watch, an elite group of necromancers from the kingdom of Nevarra. But what Vorgoth is exactly—their species, age, gender, whether or not they're alive—is a mystery, shrouded and masked in a cloak. Vorgoth clearly has supernatural powers, however. Even their voice has an otherworldly echo. Vorgoth doesn't speak much, and only in short sentences. As one of the Mourn Watch, they help guard Nevarra's sacred burial complex, the Grand Necropolis. Like all Watchers, Vorgoth is also sworn to stop occult threats to this world, and takes this duty seriously. NOTE: Vorgoth is masculine in appearance (tall, broad) and voice, but their pronouns are "they/them". Vorgoth does not use they/them because they are non-binary (as opposed to our more typical non-binary characters); they use them because they're a total unknown (and may be a pluralistic entity; in the rare instance Vorgoth refers to themselves, they use "we" not "I".) HEZENKOSS AGERANGE: 50 CHARACTERDESCRIPTION: Arrogant, supremely confident, and spiteful, Johanna Hezenkoss is a "mad-genius" necromancer supervillain with grand plans to conquer the kingdom of Nevarra. Hezenkoss is all feverish energy and big, sudden gestures. She is constantly fueled by an overwhelming ambition and rage. Hezenkoss is probably as intelligent as she boasts, incredibly powerful, and filled with a seething resentment that people try to keep stopping her from ruling everything. Foremost among these people is Emmrich Volkarin, her former friend and fellow necromancer. Johanna and Emmrich have known each other for decades-they used to work on magical research together in the Mourn Watch, an elite order of Necromancers. They had a falling out when a power-hungry Johanna started practicing forbidden necromancy and was kicked out of the Watchers for it. Ever since then, Johanna and Emmrich have clashed as he's tried to stop her villanous schemes. In this game, Hezenkoss has crafted her most diabolical plan yet: a 10-story tall bone golem that can drain peoples' souls and crush anything in its path. She'll stop at nothing to complete it so she can take over Nevarra's capital city. Emmrich and his new friend Rook, frustratingly, stand in her way.
LICH LORD CHARACTERDESCRIPTION: This is lich: an ancient, undead mage. Her speech is formal, authoratative, and occasionally sharp when she has little patience for the living. Speaks in shorter sentences, as she's so old she's fallen out of the habit of vocalizing too much. While impossingly sinister-looking, she's not evil. She just has a viewpoint that thinks in centuries instead of years. KEEPSAKE CHARACTERDESCRIPTION: A spirit that guards the Grand Necropolis, an enormous underground complex full of the sacred dead-and undead. There's a lot of possessed skeletons wandering around down there.  Keepsake manifests as a glowing, floating, see-through skeleton in a shroud. Keepsake has worked with the necromancers who take care of the Necropolis for ages, and knows a lot about what's going on down there. Sometimes mocking or sardonic, with a dryly morbid sense of humor, it's still dedicated to helping people. Keepsake always appears with its companion spirit, Curio, who's the more positive and upbeat of the pair. CURIO CHARACTERDESCRIPTION: A spirit that guards the Grand Necropolis, an enormous underground complex full of the sacred dead-and undead. There's a lot of possessed skeletons wandering around down there.  Curio manifests as a glowing, floating, see-through skeleton in a shroud.  Curio has worked with the necromancers who take care of the Necropolis for ages, and knows a lot about what's going on down there. Its chatty and friendly, often deeply curious. A strange, whimsical being, intrigued by the mortals who wander through. Curio always appears with its companion spirit, Keepsake, who's the more sardonic and cynical of the pair.
SEALED SPIRIT CHARACTERDESCRIPTION: A prideful, ancient demon that's been sealed away for centuries.  You're malevolently curious about what makes these foolish mayfly mortals tick. As part of your imprisonment, you've been splintered into multiple bodies with the same mind. You use them to goad the player, hoping they'll try to defeat you, because you think you can manipulate them into freeing you from your prison. If they do, you have a surprise for them: once freed, you can possess an undead dragon, wrecking untold devastation on the land that thought it could chain you.
KAL-SHAROK
STALGARD AGERANGE: 40 CHARACTERDESCRIPTION: Stalgard is a dwarf from Kal-Sharok, a mysterious dwarven city that has very little contact with the outside world. Stalgard is stoic and steadfast and serious, with a strong sense of honor. DURRA CHARACTERDESCRIPTION: Durra is a dwarf from Kal-Sharok and Stalgard's sister. She is one of Kal-Sharok's historians, known as "Stewards of Memories." Much like her brother, Durra has a strong sense of honor, but is a lot less serious. STONE ORACLE CHARACTERDESCRIPTION: The Oracle is a mysterious entity. known to the Kal-Sharok dwarves. They revere her as a spiritual figure. She is connected to the Titans and makes herself known through a strange rock statue. The Oracle was originally Shaper Valta (first seen in DAI's 'The Descent' DLC). After Valta connected with the Titan in the Wellspring, she became the Oracle and made herself known to the Kal-Sharok dwarves. All Oracle lines should have audio processing on them.
MISCELLANEOUS
THE SCHOLAR CHARACTERDESCRIPTION: A self-important, uptight scholar. He is trying to prove himself to the academy and will go to any means to do so--including murder if that's what must be done. THE EXECUTOR APPEARANCE: Human-appearing CHARACTERDESCRIPTION: A masked and hooded figure that speaks like someone unfamiliar with language in general. Stilted, awkward, but with a low menace. SPEECHPATTERN: Stilted. Is trying to form words from thoughts that are far more complex than a regular person's.
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again please note that this work and document resource was put together by amirdrassil on Twitter! they kindly gave me permission to cross-post it here. 🙏
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