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he's like a faulty lightbulb
#Gravity falls#Gravity falls au#stanley pines#fiddleford mcgucket#dont tag as ship#Stan is a baby ghost. he doesn't know how NOT to be terrifying to all witnesses#fiddleford might be more prone to ghostly encouters because his head went through the portal#Stan is making the society of the blind eye work crazy overtime btw#fiddleford may want 0 to do with ford but he couldnt just wipe “ford”s ghost from his memory without checking if he actually is dead first#frankenghost au#my stuff
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what a pleasant view. 🏡 original households + my 3 rotational ocs!
#ts4#ts4 cas#ts2 townies#ts4 screenshots#omg i’m not… going to tag them all for the sake of everyone’s sanity this is already so long#BUT LOOK AT EM…#i am really wilding bc i finished them last night and went oh that was it??? fhshfh#21+1 sims for a bachelor challenge will teach you smthn abt cas patience i’ll say that much#f!sims all have the same jaw WOOPS i just… i have many weaknesses and one of them is a defined jawline#beau lookin at us all like 👁️ 👄 👁️#i made my own custom swatches for these eyes but i can’t get the spec maps to work so boom#same brown eyes on everyone#not all my ocs having dark brown eyes fhdhf#will be loredumping about allll of these dorks soon but for now#just know everyone got an upgrade in their lil lives bc they’re my babies
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Carry me home
#final fantasy xiv#ffxiv#final fantasy 14#ff14#haurchefant greystone#haurchefant x wol#haurchewol#ffxiv wol#ffxiv spoilers#heavensward spoilers#final fantasy xiv spoilers#tinydraws#let me know if i’m missing any spoiler tags#tagging seems like it would be an easy and straightforward thing but also. i’m stupid.#anyway i choose to believe that Rowan carried him back to the manor#even if someone tells me otherwise i will not believe them#also i choose to believe that these two had it bad for each other#neither of them said anything but everyone could tell lol#haurche specifically was very Not Subtle in his displays of affection#and Rowan for the most part picked up on it#not everything cuz she's still in the midst of working on accepting any amount of companionship. but like. most.#and went ‘honestly.... if i told him i liked him it would probably go well. We just have so much stuff to deal with; now’s not a good time'#and then the time came and went :’)#and Rowan went ‘Did….. did he know? Did he Know how much I loved him? did he KNOW???????’#and then she grieved behind closed doors away from everyone#and also tried to replace said grief by focusing a lil too hard on her duties#idk i’m still working out WOL lore but this is what i got so far lol#or at least in regards to haurche
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[right to left]
finally finished This Wip from Ever ago and so now i ask you ever look into another dudes eyes and suddenly want to do whatever he wants
#xmen#xmen comics#cherik#professor x#magneto#charles xavier#erik lehnsherr#erik magnus lehnsherr#the kids are here too but i aint taggin them vaeLKEVJKLJ#snap sketches#posting this now and not obsessing over the details i need to SLEEP#please click/tap and zoom to read anything im sorry theres so much dialogue#i thought i was gonna finish this sooner but i went grocery shopping with my bro today and that took longer than expected !!!!#ALSO CHAT. if youre up to date on My Lore via my tags ... my prof's lettin me submit my assignment ... life's so good...#speaking of life being good i was giggling like stupid while drawing this . i named it 'this is stupid' and i stand by that#this is so unserious im gonna make myself throw up ITS SO CORNY i make myself sick with what i draw <- will continue to do this#only god knows if this is even how that power of his works i just saw an opportunity and ran with it#the trick here is he doesnt even have to use any 'power' he can just do that to charles by default#however im making them be obnoxious about it. i am making them obnoxious over dramatic grandpas because i can#my only crime is loving the utter cheese and corniness of the 60s comics like God. anyways bye !!!!!!!#maybe one day ill finish that other comic i sketched for this weekend but i fear i wont have time to so next weekend me thinks ....#for now i hope you all enjoy this. goofy as hell nonsense jLAKJVEKLVJ
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class swap design masterpost for convenience (from top to bottom: bard!riz, cleric!gorgug, sorcerer!kristen, barbarian!fig, artificer!adaine, and rogue!fabian)
#dimension 20#fantasy high#fhfy#fhsy#fhjy#riz gukgak#gorgug thistlespring#kristen applebees#figueroth faeth#adaine abernant#fabian seacaster#my class swap stuff! oh yeah I think I got a tag for that I'll call that#fh class quangle#gna slowly go back and get that tag on relevant posts too. for organization's sake#even tho I didnt really intend this blog to be that kinda blog lmao. we were all just gonna be out here dealin with that at our own pace#anyways uh! they! u know all the lore for the designs already I put em in tags. but otherwise this also collects like the#color keys kind of for these. mostly the things that change between designs#doing this did make me realise half of these are a Lot more consistent in color keys than the other half lol#like kristen's palette stays pretty much the same. and fabian's. the hit's mostly in the construction#a lot of this is overall like an exercise in remembering what high schoolers would actually wear and how to work in Costume pieces#on this point at least I straight up have No relevant recollection lmao all the basic education establishments I went to have uniforms#and outside of school I was. well kind of a shorts and tee guy. so#on that topic I feel like fabian's is the furthest stretch lmao. like if a guy in high school wears the same bright yellow raincoat#to school every day that's like. people would Not like that guy. fabian really is saved by being cute and a rogue#he will still have stans when he's deep in his fishing arc in junior year he's the manic pixie dream bf#anyways uh. things to do! stuff to get done. sleep first tho. have a good night lads#I have not caught new nsbu yet! seems I mostly catch them like two to three days late nowadays.#so please uhh. don't reply on my posts with nsbu spoilers? we are all excited and having fun but that's rude#ok thank u. signing off for the day have a good night#!!
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Memories
#illustration#plants#digital art#autumn vibes#foliage#art#nearly decided to color this green but went warm tones for a change#also aaa hello sudden influx of new followers thank you for enjoying my work!!#original#non fandom tag
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One wedding and three funerals
Background paintings under the cut
#tomgreg#succession#tom wambsgans#greg hirsch#shiv roy#roman roy#kendall roy#yeah no im not tagging everyone thats too much#this is me going 'how much implications themes and symbolism can i fit in one painting'#yes i gave rose shivs haircolor. if we ever find out how she looks like and its not like this im just gonna pass away i guess#but yeah i hope yall connect the dots#i put waaay too much thought and work into this. i was googling pictures of all the actors as kids just for reference (sigh)#honestly kinda wanted to make tom and greg link pinkies as like. a pinkie promise. but that was too hard to draw in this angle#at least not without obstructing the view of the ring which is important to see so ya#my fave is actually the tomshiv wedding pic i went off with that. i love them... they should have run away to become sheep farmers fr fr#anyway im so glad im done with this UGH!! finally i can draw smth else without being like oh noooo i need to finish this#i see a lot of you wondering why there is no portrait of logan but one of ewan#it's bc the placement of the painting represent their standing. logans portray would not hang next to the stairs#his present portrait hangs at the end of it. all the way up at the top. alone and withering away#basically the picture you see underneath ewan to the right? its where toms parents would be. the right side of the wall is tom and gregs#and the left one is the roy siblings theirs. since they grew up rich rich. and tom and greg didn't#but ya thats why ewan hangs here and logan does not :)
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girl experiences gender euphoria and is immediately slammed by grief
for @litttlittt <3. this was supposed to be a portrait of caroline hill, but litta mentioned tim looking like janet when dressed as caroline and identity issues and angst and things spiraled
something about tim not knowing if he's his mother's child or bruce's or neither's.
figuring out the looks:
i wanted janet to have that poofy 70s hair
#tim drake#dc#bruce wayne#janet drake#sart#i'm picturing this as transfemme tim hence “he” and also compounding issues about bruce treating him as a daughter#which is exactly the gender validation tim wants and needs but isnt sure he deserves#but this also definitely works for trans tim#she gets to process that she looks like her mom!! and her mom will never get to know her daughter#would she have wanted to know her daughter? even though she showered tim with love when she was around#she barely knew her son#gender idk he's a girl 👍 hope that helps#i went down a rabbit hole looking up vintage dior necklaces -- hopefully something martha wayne wouldve worn#-- but dior necklaces are COMPLICATED#i almost drew pearls but i think that wouldve been too cruel to bruce lol#(a decent amount of my art--even when it's not femme tim--gets tagged 'gender' and i dont know what im going but im glad 👍)
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and the universe said, i love you because you are love
#kingdom hearts#kh#khedit#khgraphics#dailygaming#gamingedit#khgifs#sora#axel#ventus#kairi#namine#xion#terra#riku#roxas#repliku#aqua#my edits#my gifs#ugh i started working on this WAY too long ago and went really slowly because i got frustrated#so please ignore all the flaws. i just wanted to finally get this idea out there lol#edit: also someone said in the tags that it was cool of me to give roxas gray eyes#and i actually didn't even mean to do that with the coloring but now i'm pretending i did. because it IS cool. it works well on him.#all the other eye color changes were 100% on purpose though lol. brown eyed terra and green eyed ven and purple eyed kairi SUPREMACY!!!
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i haven't touched awakening modding almost at all mostly bc i don't have any major ideas. but i thought of one
#took 10x longer than it should have bc citra just straight up refused to register any mods for awakening#still haven't actually gotten it working i just tested it by swapping the sd card between my 3ds and my computer anytime i changed something#fortunately everything went off w o a hitch that would be hell otherwise#fire emblem#fire emblem awakening#zelda cdi#morshu#mod#fe:a#would it be disingenuous to tag this as rtvs. i know morshu first and foremost as an rtvs character
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squinting at fanart to see if its jean and jeremy or patroclus and achilles or nico and will or ty and kit or-
#i swear there was more#but my brain went blank#tell me if theres any more#now i actually gotta work for the tags :(#aftg#all for the game#the sunshine court#the foxhole court#jeremy knox#jean moreau#jerejean#the song of achilles#tsoa#achilles#patroclus#patrochilles#tsoa patrochilles#the illiad#riordanverse#rick riordan#solangelo#will solace#nico di angelo#the sun and the star#the shadowhunter chronicles#shadowhunters#kit x ty#ty x kit#twp#the wicked powers
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I came here for the silly haha doodles, but I've stayed for the absolutely blazing commentary in the tags. Your analysis of this story is so so so good! Thanks for all the work and thought you put into this!
I am just a silly little comics blog. I am not hiding anything in the tags, no way. Never.
#ask#digital art#I truly am grateful for the amount of people that not only read my journal-essay-thoughts on my comics#but also take the time to respond and/or write their own thoughts on the themes and scenes.#I really love taking apart stories and seeing how the threads weave together. Like flipping over an embroidered tapestry!#Some people thinks it ruins the illusion of what a story is - to me it *elevates* the experience to see the seams.#It's like knowing how they did the practical effects and stunts in a movie. It give you a deeper appreciation for the work that went into i#Thank you for acknowledging the work I put into every part of this project!#When I started drawing I....well...wasn't really the strongest with my visuals.#Humorously recapping scenes played off of my strengths (silly billying) and also just made the project *fun*.#But right from the start I also wanted to take my time and marinate on the themes and journal my thoughts.#I never really expected people to read them!#What might seem like a quick comic takes me several hours and I often spend a good bit of time with my tag essays too.#I owe so much to everyone who's dropped by to cheer me on and make this blog into part of the community.#to those who just lurk or drop by once in a blue moon - I thank you as well for coming along for the journey.#So even though it adds extra time; these little essays are a treat for you B*)
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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Happy 20 years to the Imperishable Night
#Touhou#Touhou Project#Imperishable Night#Get ready for all the character tags#Eirin Yagokoro#Kaguya Houraisan#Fujiwara no Mokou#Reisen Udongein Inaba#Tewi Inaba#Keine Kamishirasawa#Mystia Lorelei#Wriggle Nightbug#Reimu Hakurei#Marisa Kirisame#Sakuya Izayoi#Youmu Konpaku#Yukari Yakumo#Alice Margatroid#Remilia Scarlet#Yuyuko Saigyouji#(and Ran Yakumo and Chen but theyre barely visible lol)#Just a day late for the anniversary day damn it...#I started on this a bit over two weeks ago#And worked on it almost every day#Though i've had the idea of the composition of this piece for a long time#Specifically Reimu and Marisa in the middle facing off against eachother#And then the hourai immortals at the top with Eirin in the middle and Kaguya and Mokou on either side#I am slightly sorry to Mystia and Wriggle cause i kinda forgot about them and just threw them in where there was room#But yeah i worked real hard on this and even though i have regrets about how i went about it and i think it couldve been better#im just proud i finished it at all
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#xmen#xmen comics#magneto#is this the part where i have to tag everyone because everyone actually is like. semi significant in these. sure JVAELKVJEALK#cyclops#jean gray#beast#iceman#angel#warren worthington iii#hank mccoy#bobby drake#toad#mortimer toynbee#snap sketches#welcome back to Finally Drawing Months-Old Ideas VJELVKJAEKL#I Repeat love how you can tell what comics ive been reading based on what i draw like No Shit but still... lol ...#this comic is so niche but so is most of my stuff jVELAKJA I MADE THIS FOR MEEEE#it has my kids it has toad it has magneto being Unnecessary. this is for ME. also charlie lookin darlin but thats normal anyway#also hi remember how i was complaining about colors from my tablet some days ago.#i didnt realize the 'protective eye' setting was on. which yk makes the screen tinted yellow#LIKE I SAID OUT LOUD TO MY BROTHER 'lol my screen's yellowish' AND IT DIDNT CLICK#i only realized it was on when i went to turn it on at night one night and i was like. Oh 🧍♂️#anyways. sillies. all the kids....#see i thought i was gonna post this WAY earlier but as i was finishing the first version i. well i changed the last panel like three times#but even then i was like 'ok but i wanna draw the boys bein silly..' and indecisive as i was with which version i wanted#i . drew both. and have just made this a goofy two parter or whatever#ANYWAYS !!!! its great bein able to do personal stuff again ... i still have work this to do but its significantly less#so i feel more at ease to do small stuff like this#i do hope to tackle a bigger idea this month tho. while i was drawin this out all i could think of was That idea
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i found a bad post i made months ago in the privacy of my own home and now i need to air it out in public because it's getting mildewy and moths are eating it
#i realise having light as my icon doesn't help me out here but i have to preserve the post in its true form#rookposting#anyway this was the bad post i was referring to in that other post. this is the fandom au it would be#im not going to write this. i refuse to write anything that would make me learn more about omegaverse than ive already learned against my w#ill. on principle#death note#i dont want to tag this one because i dont want it to show up but unfortunately i want my blog to be organised.#im making myself very vulnerable in posting this do you all understand. i mdoing it for the bit#eta: i cant stress enough that this post was not me trying to write like light yagami#this was my real brain process that i went through at work#eta2 reblogs are off stop talking about the bible#not everyone grew up religious i am not loving being insulted for not jumping to the bible
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